diff --git a/blade_runner_rpg/translations/ca.json b/blade_runner_rpg/translations/ca.json index 1280d4f01a..2809d4fad3 100644 --- a/blade_runner_rpg/translations/ca.json +++ b/blade_runner_rpg/translations/ca.json @@ -1,5 +1,100 @@ { + "no dice to roll": "no dice to roll", + "{{weapon name}} - critical": "{{0}} - critical", + "{{weapon name}} - damage": "{{0}} - damage", + "critical": "critical", + "Teeth Knocked Out": "Teeth Knocked Out", + "Broken Nose": "Broken Nose", + "Broken Fingers": "Broken Fingers", + "Gouged Eye": "Gouged Eye", + "Cracked Ribs": "Cracked Ribs", + "Concussion": "Concussion", + "Broken Leg": "Broken Leg", + "Broken Arm": "Broken Arm", + "Internal Bleeding": "Internal Bleeding", + "broken neck": "broken neck", + "shattered pelvis": "shattered pelvis", + "crushed skull": "crushed skull", + "ear torn off": "ear torn off", + "hand impaled": "hand impaled", + "pierced eye": "pierced eye", + "shoulder hit": "shoulder hit", + "bleeding gut": "bleeding gut", + "cracked skull": "cracked skull", + "punctured lung": "punctured lung", + "brains blown out": "brains blown out", + "massive internal organ damage": "massive internal organ damage", + "pierced heart": "pierced heart", + "severed leg": "severed leg", + "shattered head": "shattered head", + "push": "push", + "pushed {{label}}": "pushed {{0}}", + "name": "name", + "archetype": "archetype", + "human": "human", + "replicant": "replicant", + "key memory": "key memory", + "key relationship": "key relationship", + "home": "home", + "years on the force": "years on the force", + "appearance": "appearance", + "attributes & skills": "attributes & skills", + "strength": "strength", + "force": "force", + "hand to hand": "hand to hand", + "stamina": "stamina", + "agility": "agility", + "firearms": "firearms", + "mobility": "mobility", + "stealth": "stealth", + "intelligence": "intelligence", + "medical aid": "medical aid", + "observation": "observation", + "tech": "tech", + "empathy": "empathy", + "connections": "connections", + "insight": "insight", + "manipulation": "manipulation", + "driving": "driving", + "next shift": "next shift", + "downtime": "downtime", + "weapons": "weapons", + "weapon name": "weapon name", + "damage": "damage", + "min. range": "min. range", + "max. range": "max. range", + "new specialty": "new specialty", + "specialty description": "specialty description", + "armor name": "armor name", + "armor description": "armor description", + "signature item name": "signature item name", + "signature item description": "signature item description", + "item name": "item name", + "item description": "item description", + "health": "health", + "maximum health": "maximum health", + "resolve": "resolve", + "maximum resolve": "maximum resolve", + "promotion points": "promotion points", + "humanity points": "humanity points", + "chinyen points": "chinyen points", + "shift log": "shift log", + "Name": "Name", + "Archetype": "Archetype", + "requires input": "requires input", + "Shifts": "Shifts", + "Log File": "Log File", + "morning": "morning", + "day": "day", + "evening": "evening", + "night": "night", + "vehicle": "vehicle", + "passengers": "passengers", + "hull": "hull", + "vehicle armor": "vehicle armor", + "maneuverability": "maneuverability", "tabs-tabs-character": "Blade Runner", "tabs-tabs-shift-log": "Shift Log", - "tabs-tabs-vehicle": "Vehicle" + "tabs-tabs-vehicle": "Vehicle", + "day {{day number}}": "day {{0}}" } \ No newline at end of file