From b7679581627cae91ace603dfd6a9ed8ba0c696df Mon Sep 17 00:00:00 2001 From: yagrima Date: Fri, 3 Jul 2020 14:32:30 +0200 Subject: [PATCH] june2020 update current update of the magic section --- Shadowrun6th-German/sheet.css | 2173 +++++---- Shadowrun6th-German/sheet.html | 6580 +++++++++++++++----------- Shadowrun6th-German/translation.json | 565 ++- 3 files changed, 5324 insertions(+), 3994 deletions(-) diff --git a/Shadowrun6th-German/sheet.css b/Shadowrun6th-German/sheet.css index 54dc8014bd..6be4843465 100644 --- a/Shadowrun6th-German/sheet.css +++ b/Shadowrun6th-German/sheet.css @@ -1,939 +1,1234 @@ -/* -Farbschema: -#96046f - Cyberbrombeere -#FF0000 - rot -#A87D7D - grayish red -#9a9a9a - hellgrau -#D9EBF4 - hellblau -#040404 - schwarz -*/ - -/* Roll20-Standards überschreiben funktioniert nicht, daher müssen Klassen sein*/ - -* { - background-color: transparent; - box-sizing: border-box; /*https://www.w3schools.com/css/css3_box-sizing.asp*/ - font-family: sans-serif; -} - -/* Clear default button styling */ -button.sheet-direction { - margin: 0; - overflow: visible; - text-transform: none; - border-style: none; - padding: 0; - background: transparent; - cursor: pointer; -} - -/* Hide the section(s) that do not match the attribute value */ -input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton > span.sheet-unchecked, -input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton-startofblock > span.sheet-unchecked, -input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton > span.sheet-checked, -input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton-startofblock > span.sheet-checked{ - display: none; -} -input.sheet-direction:not([value="struck"]) + button.sheet-actionbutton > span.sheet-struck, -input.sheet-direction:not([value="unstruck"]) + button.sheet-actionbutton > span.sheet-unstruck, -input.sheet-direction:not([value="struck"]) + button.sheet-minoractionbutton > span.sheet-struck, -input.sheet-direction:not([value="unstruck"]) + button.sheet-minoractionbutton > span.sheet-unstruck,{ - display: none; -} - -input[type=checkbox].sheet-toggle-hide:checked + div.sheet-conditionmonitorbutton, -input[type=checkbox].sheet-toggle-hide-edge:checked + div.sheet-edgetoken, -input[type=checkbox].sheet-toggle-hide-not:not(:checked) + div.sheet-magicsection{ - display: none; -} - -button[type=action] { - background-image: none; - border-color: #FFFFFF; - border-style: solid; - border-width: 1px - color: #96046f; - text-shadow: none; -} -button[type=action].sheet-bluebutton { - background-image: none; - border: 1px solid #D9EBF4; - color: #96046f; - font-size: 10px; - padding: 0px; - padding-left: 3px; - padding-right: 3px; - text-shadow: none; -} -button[type=action].sheet-headlinebutton { - background-color: #FFFFFF; - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - height: 22px; - line-height: 18px; - padding: 2px; -} -button[type=action].sheet-edgebutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - text-align: center; - line-height: 18px; - padding: 2px; - min-width: 80px; - max-width: 80px; -} -button[type=action].sheet-actionbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - line-height: 18px; - margin-top: 5px; - max-width: 121px; - min-width: 121px; - padding: 2px; - text-align: center; -} -button[type=action].sheet-minoractionbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 10px; - line-height: 14px; - margin-top: 5px; - max-width: 46px; - min-width: 46px; - padding: 2px; - text-align: center; -} -button[type=action].sheet-resetbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - text-align: center; - line-height: 18px; - padding: 2px; - min-width: 90px; - max-width: 90px; -} -button[type=action].sheet-healthbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 18px; - height: 30px; - margin-left: -2px; - max-width: 30px; - min-width: 30px; - padding: 2px; - padding-top: -4px; - vertical-align: top; -} -button[type=action].sheet-healthbutton-startofblock { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 18px; - height: 30px; - max-width: 30px; - min-width: 30px; - padding: 2px; - padding-top: -4px; - vertical-align: top; -} -button[type=roll] { - background-image: none; - color: #96046f; - font-size: 1.3em; - text-shadow: none; -} -button[type=roll].sheet-shortcutbutton { - background-color: #FFFFFF; - font-size: 14px; - margin-bottom: 7px; - /*margin-left: 50px;*/ - margin-right: 1px; - text-align: left; - width: 245px; -} -button[type=roll].sheet-smallbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 42px; -} -button[type=roll].sheet-widesmallbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 52px; -} -button[type=roll].sheet-mediumbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 72px; -} -button[type=roll].sheet-longbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: center; - width: 195px; -} - -button[type=roll].sheet-hiddensmallbutton { - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 72px; - visibility: hidden; -} -div { - background-color: transparent; -} -div.repcontainer[data-groupname="repeating_meleeweapons"] > .repitem { - background-color: #FFFFFF; - border: 1px solid; - display: inline-block; - margin: 5px; - padding: 2px; - width: 200px; -} -div.repcontainer[data-groupname="repeating_rangeweapons"] > .repitem { - background-color: #FFFFFF; - border: 1px solid; - display: inline-block; - margin: 5px; - padding: 2px; - width: 620px; -} -/*allgemeine Dinge*/ -div.sheet-inline { - display: inline-block; -} -div.sheet-center { - text-align: center; -} -div.sheet-margin-fifty { - margin-left: 50px; -} -div.sheet-slider-label { - display:inline-block; -} -div.sheet-whiteborder { - border: 1px solid #FFFFFF; - margin-bottom: 5px; - margin-top: 5px; - width: 164px; -} -div.sheet-header, -div.sheet-range-table { - display: table; - width: auto; -} -div.sheet-header-centered { - display: table; - margin: 0 auto; - width: auto; -} -div.sheet-header-row, -div.sheet-range-ranges-row { - display: table-row; - width: 100%; -} -div.sheet-header-hugecell { - display: table-cell; - width: 300px; -} -div.sheet-header-fullcell { - display: table-cell; - width: 250px; -} -div.sheet-header-shortcell { - display: table-cell; - width: 180px; -} -div.sheet-header-longcell { - display: table-cell; - padding: 2px; - width: 450px; -} -div.sheet-header-cell { - display: table-cell; - padding: 2px; - width: 250px; -} -div.sheet-header-cell-huge { - display: table-cell; - padding: 2px; - width: 100px; -} -div.sheet-table-row{ - display: table-row; - height: 25px; -} -div.sheet-table-fullrow { - display: table-cell; - height: 25px; - padding: 2px; - width: 750px; -} -div.sheet-table-cell { - display: table-cell; - padding: 2px; -} - -div.sheet-table-cell-center { - display: table-cell; - padding: 2px; - text-align: center; -} -div.sheet-table-cell-full { - display: table-cell; - padding: 2px; - width: 750px; -} -div.sheet-table-cell-threequarter { - display: table-cell; - padding: 2px; - width: 700px; -} -div.sheet-table-cell-half { - display: table-cell; - padding: 2px; - width: 400px; -} -div.sheet-table-cell-huge-center { - display:table-cell; - padding: 2px; - text-align: center; - width: 120px; -} -div.sheet-table-cell-quarter { - display: table-cell; - padding: 2px; - width: 100px; -} -div.sheet-table-cell-skill-rolls{ /*rolls*/ - display: table-cell; - padding: 2px; - text-align: center; - width: 60px; -} -div.sheet-table-cell-skill-name, -div.sheet-table-cell-skill-hide { - display: table-cell; - padding: 2px; - width: 110px; -} -div.sheet-table-cell-skill-spec, -div.sheet-table-cell-skill-exp { - display: table-cell; - padding: 2px; - width: 100px; -} -div.sheet-table-cell-skill-attribute { - display: table-cell; - padding: 2px; - width: 90px; -} - -div.sheet-table-cell-skill-total { - display: table-cell; - font-weight: bold; - padding: 2px; - text-align: center; - width: 45px; -} -div.sheet-table-cell-skill-total input { - font-weight: bold; -} -div.sheet-table-cell-skill-level, -div.sheet-table-cell-skill-mod { - display: table-cell; - padding: 2px; - width: 40px; -} -div.sheet-wholedocument{ - background-color: #D9EBF4; - border: none; - padding: 5px; - width: 730px; -} -div.sheet-range-textbox-colossal { - display: inline-block; - font-size: 10px; - width: 150px; -} -div.sheet-range-textbox-huge { - display: inline-block; - font-size: 10px; - width: 110px; -} -div.sheet-range-textbox-huge-center { - display: inline-block; - font-size: 10px; - text-align: center; - width: 100px; -} -div.sheet-melee-textbox-large, -div.sheet-range-textbox-large{ - display: inline-block; - font-size: 10px; - width: 70px; -} -div.sheet-melee-textbox-medium, -div.sheet-range-textbox-medium, -div.sheet-radio-em-visible, -div.sheet-radio-hm-visible, -div.sheet-radio-sm-visible, -div.sheet-radio-am-visible { - display: inline-block; - font-size: 10px; - width: 50px; -} -div.sheet-melee-textbox-small, -div.sheet-range-textbox-small { - display: inline-block; - font-size: 10px; - width: 30px; -} -div.sheet-range-textbox-tiny{ - display: inline-block; - font-size: 10px; - width: 5px; -} -div.sheet-smallspacer { - display: inline-block; - width: 30px; -} - -fieldset { - background: transparent; } - -h4 { - color: #96046f; - display: inline; -} -h6 { - color: #96046f; - display: inline; - padding-left: 7px; - padding-right: 7px; -} -/*NEVER TRY TO CSS INPUT TYPE=CHECKBOX!*/ -input { - background-color: #ffffff; - border-color: #ffffff; - color: #96046f; - font-size: 10px; - font-weight: bold; - padding: 1px; - text-align: center; -} -input:focus { - background-color: #D9EBF4; -} - -input[type=number].sheet-smallinput { - height: 20px; - width: 3.0em; -} -input[type=number].sheet-tinyinput { - border: 0px; - font-size: 10px; - height: 18px; - padding: 0px; - padding-left: 5px; - width: 1.0em; -} -input[type=text].sheet-weaponname { - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: left; - width: 140px; -} -input[type=text].sheet-shorttext { - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: center; - width: 30px; -} - -input[type=text].sheet-smallinput, -input[type=text].sheet-input-astral-spec, -input[type=text].sheet-input-astral-exp, -input[type=text].sheet-input-athletics-spec, -input[type=text].sheet-input-athletics-exp, -input[type=text].sheet-input-biotech-spec, -input[type=text].sheet-input-biotech-exp, -input[type=text].sheet-input-cracking-spec, -input[type=text].sheet-input-cracking-exp, -input[type=text].sheet-input-influence-spec, -input[type=text].sheet-input-influence-exp, -input[type=text].sheet-input-electronics-spec, -input[type=text].sheet-input-electronics-exp, -input[type=text].sheet-input-firearms-spec, -input[type=text].sheet-input-firearms-exp, -input[type=text].sheet-input-stealth-spec, -input[type=text].sheet-input-stealth-exp, -input[type=text].sheet-input-engineering-spec, -input[type=text].sheet-input-engineering-exp, -input[type=text].sheet-input-melee-spec, -input[type=text].sheet-input-melee-exp, -input[type=text].sheet-input-outdoors-spec, -input[type=text].sheet-input-outdoors-exp, -input[type=text].sheet-input-piloting-spec, -input[type=text].sheet-input-piloting-exp, -input[type=text].sheet-input-con-spec, -input[type=text].sheet-input-con-exp, -input[type=text].sheet-input-perception-spec, -input[type=text].sheet-input-perception-exp{ - padding: 0px; - padding-left: 5px; - text-align: left; - width: 96px; -} - -select { - border: 1px; - width: auto; - -moz-appearance: none; - -webkit-appearance: none; - appearance: none; -} -select.sheet-attributedropdown { - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 86px; -} -select.sheet-meleetypedropdown, -select.sheet-rangetypedropdown{ - font-size: 10px; - height: 18px; - margin: 0px; - padding: 0px; -} -select.sheet-damagetypedropdown, -select.sheet-firemodedropdown, -select.sheet-reloadtypdropdown, -select.sheet-ammotypedropdown{ - color: #96046f; - font-size: 10px; - font-weight: bold; - height: 18px; - margin: 0px; - min-width: 30px; - padding: 0px; - padding-left: 5px; - text-align: center; -} - -span { - word-break: break-word; -} -span.sheet-struck { - color: #96046f; - text-decoration: line-through; -} -span.sheet-unstruck { - color: #96046f; -} -span.sheet-red { - font-size: 10px; - height: 18px; - line-height: 0.8em; - margin: 0px; - padding: 0px; - text-align: left; -} -span.sheet-cyberberry-normal { - color: #96046f; - font-size: 10px; - padding-left: 7px; - padding-right: 7px; -} -span.sheet-cyberberry { - color: #96046f; - font-size: 14px; - padding-left: 7px; - padding-right: 7px; - vertical-align: baseline; -} -textarea { - border: 1px; - overflow-wrap: break-word; - resize: vertical; - vertical-align: top; -} - -/*Farbschema: -#96046f - Cyberbrombeere -#FF0000 - rot -#A87D7D - grayish red -#9a9a9a - hellgrau -#D9EBF4 - hellblau -#040404 - schwarz*/ -/* roll sheet*/ -.sheet-rolltemplate-roll div.sheet-template-container, -.sheet-rolltemplate-initiative div.sheet-template-container{ - border: 1px solid #96046f !important; - border-radius: 3px 3px 3px 3px; -} - -.sheet-rolltemplate-roll .sheet-template-header { - background-color: #FFFFFF; - color: #000; - padding: 5px; - border-bottom: 1px solid #96046f; - line-height: 1.6em; - font-size: 1.2em; -} -.sheet-rolltemplate-initiative .sheet-template-header { - background-color: #FFFFFF; - color: #000; - padding: 5px; - line-height: 1.6em; - font-size: 1.2em; -} - -.sheet-rolltemplate-roll div.sheet-template-row:nth-child(odd) { - background-color: #FFFFFF; - padding: 5px; -} -.sheet-rolltemplate-roll div.sheet-template-row:nth-child(even) { - background-color: #D9EBF4; - padding: 5px; -} - -.sheet-rolltemplate-roll .sheet-hidden-block {/*block layout without roll*/ - display: inline-block; - width: 61.5px; /*recalculate if needed*/ -} -.sheet-rolltemplate-roll .sheet-sub-headline { - color: #96046f; - display: inline-block; - font-weight: bold; - text-align: center; - width: 100%; -} -.sheet-rolltemplate-roll .sheet-small-black-text{ - color: #000000; - display: inline-block; - font-size: 8pt; - text-align: center; - width: 100%; -} -.sheet-rolltemplate-roll .inlinerollresult { - background-color: #FFFFFF; - border: 0.25px solid #A7A8AA; - display: inline-block; - margin-right: 30px; - min-width: 25px; - text-align: center; -} - -.sheet-rolltemplate-roll .inlinerollresult.fullcrit { - border: 0.25px solid #3FB315; -} - -.sheet-rolltemplate-roll .inlinerollresult.fullfail { - border: 0.25px solid #B31515; -} - -.sheet-rolltemplate-roll .inlinerollresult.importantroll { - border: 0.25px solid #4A57ED; -} - -.sheet-toggle-hide:not(:checked) + .sheet-actionbutton {display:none;} -.sheet-toggle-hide:checked + .sheet-actionbutton {display:inline-block;} - -.sheet-hidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-unhidebyboth {display: inline;} -.sheet-unhidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-hidebyboth{display: none;} - -.sheet-hidebycomplexammo, -.sheet-hidebycomplexdamage {display: inline;visibility: visible;} -.sheet-toggle-hide-complex-ammo:checked ~ .sheet-range-ranges-row-ammo, -.sheet-toggle-hide-complex-damage:checked ~ .sheet-range-ranges-row-damage {display: table-row;width: 100%;} -.sheet-range-ranges-row-ammo, -.sheet-range-ranges-row-damage, -.sheet-toggle-hide-complex-ammo:checked ~ .sheet-hidebycomplexammo, -.sheet-toggle-hide-complex-damage:checked ~ .sheet-hidebycomplexdamage{display: none;} - -/*making the specialisation and expertise roll buttons appear/disappear*/ -.sheet-visible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-spec, -.sheet-visible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-exp, -.sheet-visible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-spec, -.sheet-visible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-exp, -.sheet-visible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-spec, -.sheet-visible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-exp, -.sheet-visible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-spec, -.sheet-visible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-exp, -.sheet-visible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-spec, -.sheet-visible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-exp, -.sheet-visible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-spec, -.sheet-visible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-exp, -.sheet-visible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-spec, -.sheet-visible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-exp, -.sheet-visible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-spec, -.sheet-visible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-exp, -.sheet-visible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-spec, -.sheet-visible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-exp, -.sheet-visible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-spec, -.sheet-visible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-exp, -.sheet-visible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-spec, -.sheet-visible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-exp, -.sheet-visible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-spec, -.sheet-visible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-exp, -.sheet-visible-con-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-con-spec, -.sheet-visible-con-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-con-exp, -.sheet-visible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-spec, -.sheet-visible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-exp, -.sheet-visible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-exp {display: inline;visibility: visible;} - -.sheet-invisible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-visible-astral-spec, -.sheet-invisible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-visible-astral-exp, -.sheet-invisible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-spec, -.sheet-invisible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-exp, -.sheet-invisible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-spec, -.sheet-invisible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-exp, -.sheet-invisible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-spec, -.sheet-invisible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-exp, -.sheet-invisible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-visible-influence-spec, -.sheet-invisible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-visible-influence-exp, -.sheet-invisible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-spec, -.sheet-invisible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-exp, -.sheet-invisible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-spec, -.sheet-invisible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-exp, -.sheet-invisible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-spec, -.sheet-invisible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-exp, -.sheet-invisible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-spec, -.sheet-invisible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-exp, -.sheet-invisible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-visible-melee-spec, -.sheet-invisible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-visible-melee-exp, -.sheet-invisible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-spec, -.sheet-invisible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-exp, -.sheet-invisible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-spec, -.sheet-invisible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-exp, -.sheet-invisible-con-spec,.sheet-toggle-hide:checked ~ .sheet-visible-con-spec, -.sheet-invisible-con-exp,.sheet-toggle-hide:checked ~ .sheet-visible-con-exp, -.sheet-invisible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-visible-perception-spec, -.sheet-invisible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-visible-perception-exp {display: none;visibility: hidden;} - -/*hide specialisations and expertises if skill value is not sufficient*/ -input.sheet-toggle-hide-astral-spec:not(:checked) ~ input.sheet-input-astral-spec, -input.sheet-toggle-hide-astral-exp:not(:checked) ~ input.sheet-input-astral-exp, -input.sheet-toggle-hide-athletics-spec:not(:checked) ~ input.sheet-input-athletics-spec, -input.sheet-toggle-hide-athletics-exp:not(:checked) ~ input.sheet-input-athletics-exp, -input.sheet-toggle-hide-biotech-spec:not(:checked) ~ input.sheet-input-biotech-spec, -input.sheet-toggle-hide-biotech-exp:not(:checked) ~ input.sheet-input-biotech-exp, -input.sheet-toggle-hide-cracking-spec:not(:checked) ~ input.sheet-input-cracking-spec, -input.sheet-toggle-hide-cracking-exp:not(:checked) ~ input.sheet-input-cracking-exp, -input.sheet-toggle-hide-influence-spec:not(:checked) ~ input.sheet-input-influence-spec, -input.sheet-toggle-hide-influence-exp:not(:checked) ~ input.sheet-input-influence-exp, -input.sheet-toggle-hide-electronics-spec:not(:checked) ~ input.sheet-input-electronics-spec, -input.sheet-toggle-hide-electronics-exp:not(:checked) ~ input.sheet-input-electronics-exp, -input.sheet-toggle-hide-firearms-spec:not(:checked) ~ input.sheet-input-firearms-spec, -input.sheet-toggle-hide-firearms-exp:not(:checked) ~ input.sheet-input-firearms-exp, -input.sheet-toggle-hide-stealth-spec:not(:checked) ~ input.sheet-input-stealth-spec, -input.sheet-toggle-hide-stealth-exp:not(:checked) ~ input.sheet-input-stealth-exp, -input.sheet-toggle-hide-engineering-spec:not(:checked) ~ input.sheet-input-engineering-spec, -input.sheet-toggle-hide-engineering-exp:not(:checked) ~ input.sheet-input-engineering-exp, -input.sheet-toggle-hide-melee-spec:not(:checked) ~ input.sheet-input-melee-spec, -input.sheet-toggle-hide-melee-exp:not(:checked) ~ input.sheet-input-melee-exp, -input.sheet-toggle-hide-outdoors-spec:not(:checked) ~ input.sheet-input-outdoors-spec, -input.sheet-toggle-hide-outdoors-exp:not(:checked) ~ input.sheet-input-outdoors-exp, -input.sheet-toggle-hide-piloting-spec:not(:checked) ~ input.sheet-input-piloting-spec, -input.sheet-toggle-hide-piloting-exp:not(:checked) ~ input.sheet-input-piloting-exp, -input.sheet-toggle-hide-con-spec:not(:checked) ~ input.sheet-input-con-spec, -input.sheet-toggle-hide-con-exp:not(:checked) ~ input.sheet-input-con-exp, -input.sheet-toggle-hide-perception-spec:not(:checked) ~ input.sheet-input-perception-spec, -input.sheet-toggle-hide-perception-exp:not(:checked) ~ input.sheet-input-perception-exp{display: none;} - -button.sheet-toggle-hide, -input[type=text].sheet-toggle-hide, -input[type=number].sheet-hide, -input[type=checkbox].sheet-toggle-hide, -input[type=checkbox].sheet-toggle-hide-astral, -input[type=checkbox].sheet-toggle-hide-astral-spec, -input[type=checkbox].sheet-toggle-hide-astral-exp, -input[type=checkbox].sheet-toggle-hide-athletics, -input[type=checkbox].sheet-toggle-hide-athletics-spec, -input[type=checkbox].sheet-toggle-hide-athletics-exp, -input[type=checkbox].sheet-toggle-hide-biotech, -input[type=checkbox].sheet-toggle-hide-biotech-spec, -input[type=checkbox].sheet-toggle-hide-biotech-exp, -input[type=checkbox].sheet-toggle-hide-cracking, -input[type=checkbox].sheet-toggle-hide-cracking-spec, -input[type=checkbox].sheet-toggle-hide-cracking-exp, -input[type=checkbox].sheet-toggle-hide-influence, -input[type=checkbox].sheet-toggle-hide-influence-spec, -input[type=checkbox].sheet-toggle-hide-influence-exp, -input[type=checkbox].sheet-toggle-hide-electronics, -input[type=checkbox].sheet-toggle-hide-electronics-spec, -input[type=checkbox].sheet-toggle-hide-electronics-exp, -input[type=checkbox].sheet-toggle-hide-firearms, -input[type=checkbox].sheet-toggle-hide-firearms-spec, -input[type=checkbox].sheet-toggle-hide-firearms-exp, -input[type=checkbox].sheet-toggle-hide-stealth, -input[type=checkbox].sheet-toggle-hide-stealth-spec, -input[type=checkbox].sheet-toggle-hide-stealth-exp, -input[type=checkbox].sheet-toggle-hide-engineering, -input[type=checkbox].sheet-toggle-hide-engineering-spec, -input[type=checkbox].sheet-toggle-hide-engineering-exp, -input[type=checkbox].sheet-toggle-hide-melee, -input[type=checkbox].sheet-toggle-hide-melee-spec, -input[type=checkbox].sheet-toggle-hide-melee-exp, -input[type=checkbox].sheet-toggle-hide-outdoors, -input[type=checkbox].sheet-toggle-hide-outdoors-spec, -input[type=checkbox].sheet-toggle-hide-outdoors-exp, -input[type=checkbox].sheet-toggle-hide-piloting, -input[type=checkbox].sheet-toggle-hide-piloting-spec, -input[type=checkbox].sheet-toggle-hide-piloting-exp, -input[type=checkbox].sheet-toggle-hide-con, -input[type=checkbox].sheet-toggle-hide-con-spec, -input[type=checkbox].sheet-toggle-hide-con-exp, -input[type=checkbox].sheet-toggle-hide-perception, -input[type=checkbox].sheet-toggle-hide-perception-spec, -input[type=checkbox].sheet-toggle-hide-perception-exp, -input[type=checkbox].sheet-toggle-hide-em, -input[type=checkbox].sheet-toggle-hide-hm, -input[type=checkbox].sheet-toggle-hide-sm, -input[type=checkbox].sheet-toggle-hide-am { - display: none; -} - -input.sheet-toggle-hide-astral:checked ~ div.sheet-table-row-astral, -input.sheet-toggle-hide-athletics:checked ~ div.sheet-table-row-athletics, -input.sheet-toggle-hide-biotech:checked ~ div.sheet-table-row-biotech, -input.sheet-toggle-hide-cracking:checked ~ div.sheet-table-row-cracking, -input.sheet-toggle-hide-influence:checked ~ div.sheet-table-row-influence, -input.sheet-toggle-hide-electronics:checked ~ div.sheet-table-row-electronics, -input.sheet-toggle-hide-firearms:checked ~ div.sheet-table-row-firearms, -input.sheet-toggle-hide-stealth:checked ~ div.sheet-table-row-stealth, -input.sheet-toggle-hide-engineering:checked ~ div.sheet-table-row-engineering, -input.sheet-toggle-hide-melee:checked ~ div.sheet-table-row-melee, -input.sheet-toggle-hide-outdoors:checked ~ div.sheet-table-row-outdoors, -input.sheet-toggle-hide-piloting:checked ~ div.sheet-table-row-piloting, -input.sheet-toggle-hide-con:checked ~ div.sheet-table-row-con, -input.sheet-toggle-hide-perception:checked ~ div.sheet-table-row-perception, -input.sheet-toggle-hide-em:not(:checked) ~ div.sheet-radio-em-visible, -input.sheet-toggle-hide-hm:not(:checked) ~ div.sheet-radio-hm-visible, -input.sheet-toggle-hide-sm:not(:checked) ~ div.sheet-radio-sm-visible, -input.sheet-toggle-hide-am:not(:checked) ~ div.sheet-radio-am-visible { - display: none; -} -.sheet-em-visible,.sheet-toggle-hide:checked ~ .sheet-em-invisible, -.sheet-hm-visible,.sheet-toggle-hide:checked ~ .sheet-hm-invisible, -.sheet-sm-visible,.sheet-toggle-hide:checked ~ .sheet-sm-invisible, -.sheet-am-visible,.sheet-toggle-hide:checked ~ .sheet-am-invisible { - display: none; -} - -/*Tabset */ -.sheet-copyright,.sheet-chardata,.sheet-attributes,.sheet-skills,.sheet-attacks,.sheet-magic,.sheet-matrix,.sheet-rigging,.sheet-contacts,.sheet-gear,.sheet-notes,.sheet-config{display: none;} - -/* show the selected tab */ -.sheet-tabstoggle[value="copyright"] ~ div.sheet-copyright, -.sheet-tabstoggle[value="chardata"] ~ div.sheet-chardata, -.sheet-tabstoggle[value="attributes"] ~ div.sheet-attributes, -.sheet-tabstoggle[value="skills"] ~ div.sheet-skills, -.sheet-tabstoggle[value="attacks"] ~ div.sheet-attacks, -.sheet-tabstoggle[value="magic"] ~ div.sheet-magic, -.sheet-tabstoggle[value="matrix"] ~ div.sheet-matrix, -.sheet-tabstoggle[value="rigging"] ~ div.sheet-rigging, -.sheet-tabstoggle[value="contacts"] ~ div.sheet-contacts, -.sheet-tabstoggle[value="gear"] ~ div.sheet-gear, -.sheet-tabstoggle[value="notes"] ~ div.sheet-notes, -.sheet-tabstoggle[value="configuration"] ~ div.sheet-config { - color: #96046f; - display: table; - width: auto; -} -/* SWITCHES - ============================= */ -/* The switch - the box around the slider 50x24*/ -.sheet-switch { - display: inline-block; - height: 16px; - margin-bottom: 5px; - position: relative; - width: 30px; -} - -/* Hide default HTML checkbox */ -.sheet-switch input { - opacity: 0; - width: 0; - height: 0; } - -/* The slider 34 .4s*/ -.sheet-slider { - -webkit-transition: .2s; - background-color: #9a9a9a; - border-radius: 22px; - bottom: 0; - cursor: pointer; - left: 0; - position: absolute; - right: 0; - top: 0; - transition: .2s; } - -.sheet-slider:before{ - -webkit-transition: .2s; - background-color: white; - border-radius: 50%; - bottom: 3px; - content: ""; - height: 10px; - left: 4px; - position: absolute; - transition: .2s; - width: 10px; } - -input:checked + .sheet-slider { - background-color: #460141; } - -input:focus + .sheet-slider { - box-shadow: 0 0 1px #9a9a9a; } - -input:checked + .sheet-slider:before { - -webkit-transform: translateX(13px); - -ms-transform: translateX(13px); - transform: translateX(13px); } - -/*remove up/down arrows https://app.roll20.net/forum/post/901339/turning-off-the-arrows-in-a-number-field-when-input-is-disabled*/ -input::-webkit-outer-spin-button, -input::-webkit-inner-spin-button { - -webkit-appearance: none; - margin: 0; -} - -input[type="number"] { - -moz-appearance: textfield; -} - +/* +Farbschema: +#96046f - Cyberbrombeere +#FF0000 - rot +#A87D7D - grayish red +#9a9a9a - hellgrau +#D9EBF4 - hellblau +#040404 - schwarz +*/ + +/* Roll20-Standards überschreiben funktioniert nicht, daher müssen Klassen sein*/ + +* { + background-color: transparent; + box-sizing: border-box; /*https://www.w3schools.com/css/css3_box-sizing.asp*/ + font-family: sans-serif; + } + + /* Clear default button styling */ + button.sheet-direction { + margin: 0; + overflow: visible; + text-transform: none; + border-style: none; + padding: 0; + background: transparent; + cursor: pointer; + } + + /* condition monitor */ + input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton > span.sheet-unchecked, + input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton-startofblock > span.sheet-unchecked, + input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton > span.sheet-checked, + input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton-startofblock > span.sheet-checked{ + display: none; + } + /* action monitor*/ + input.sheet-direction:not([value="struck"]) + button.sheet-actionbutton > span.sheet-struck, + input.sheet-direction:not([value="unstruck"]) + button.sheet-actionbutton > span.sheet-unstruck, + input.sheet-direction:not([value="struck"]) + button.sheet-minoractionbutton > span.sheet-struck, + input.sheet-direction:not([value="unstruck"]) + button.sheet-minoractionbutton > span.sheet-unstruck,{ + display: none; + } + + input[type=checkbox].sheet-toggle-hide:checked + div.sheet-conditionmonitorbutton, + input[type=checkbox].sheet-toggle-hide-edge:checked + div.sheet-edgetoken, + input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-magicsection, + input[type=checkbox].sheet-toggle-hide-not:not(:checked) + div.sheet-magicsection, + input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-table-row-flat{ + display: none; + } + + button[type=action] { + background-image: none; + border-color: #FFFFFF; + border-style: solid; + border-width: 1px + color: #96046f; + text-shadow: none; + } + button[type=action].sheet-togglebutton { + background-color: #FFFFFF; + font-size: 10px; + margin-bottom: 2px; + /*margin-left: 50px;*/ + margin-right: 1px; + text-align: left; + width: 100px; + } + button[type=action].sheet-spelltogglebutton { + background-color: #FFFFFF; + border: 0px; + font-size: 10px; + height: 18px; + margin-left: 5px; + margin-top: 2px; + text-align: left; + width: 133px; + } + button[type=action].sheet-mini-togglebutton { + background-color: #FFFFFF; + border: 0px; + font-size: 10px; + height: 18px; + margin-bottom: 2px; + /*margin-left: 50px;*/ + margin-right: 1px; + padding: 2px 1px; + text-align: left; + width: 50px; + } + button[type=action].sheet-bluebutton { + background-image: none; + border: 1px solid #D9EBF4; + color: #96046f; + font-size: 10px; + padding: 0px; + padding-left: 3px; + padding-right: 3px; + text-shadow: none; + } + button[type=action].sheet-headlinebutton { + background-color: #FFFFFF; + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + height: 22px; + line-height: 18px; + padding: 2px; + } + button[type=action].sheet-edgebutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + text-align: center; + line-height: 18px; + padding: 2px; + min-width: 80px; + max-width: 80px; + } + button[type=action].sheet-actionbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + line-height: 18px; + margin-top: 5px; + max-width: 121px; + min-width: 121px; + padding: 2px; + text-align: center; + } + button[type=action].sheet-minoractionbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 10px; + line-height: 14px; + margin-top: 5px; + max-width: 46px; + min-width: 46px; + padding: 2px; + text-align: center; + } + button[type=action].sheet-resetbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + text-align: center; + line-height: 18px; + padding: 2px; + min-width: 90px; + max-width: 90px; + } + button[type=action].sheet-healthbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 18px; + height: 30px; + margin-left: -2px; + max-width: 30px; + min-width: 30px; + padding: 2px; + padding-top: -4px; + vertical-align: top; + } + button[type=action].sheet-healthbutton-startofblock { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 18px; + height: 30px; + max-width: 30px; + min-width: 30px; + padding: 2px; + padding-top: -4px; + vertical-align: top; + } + button[type=roll] { + background-color: #FFFFFF; + background-image: none; + color: #96046f; + font-size: 1.3em; + text-shadow: none; + } + button[type=roll].sheet-magicrollbutton { + width: 138px; + } + button[type=roll].sheet-shortcutbutton { + background-color: #FFFFFF; + font-size: 14px; + margin-bottom: 7px; + /*margin-left: 50px;*/ + margin-right: 1px; + text-align: left; + width: 245px; + } + button[type=roll].sheet-postbutton { + background-color: #FFFFFF; + font-size: 14px; + margin-right: 1px; + text-align: left; + width: 245px; + } + button[type=roll].sheet-smallbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 42px; + } + button[type=roll].sheet-widesmallbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 52px; + } + button[type=roll].sheet-mediumbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 72px; + } + button[type=roll].sheet-longbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: center; + width: 195px; + } + + button[type=roll].sheet-hiddensmallbutton { + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 72px; + visibility: hidden; + } + div { + background-color: transparent; + } + div.repcontainer[data-groupname="repeating_meleeweapons"] > .repitem { + background-color: #FFFFFF; + border: 1px solid; + display: inline-block; + margin: 5px; + padding: 2px; + width: 200px; + } + div.repcontainer[data-groupname="repeating_rangeweapons"] > .repitem { + background-color: #FFFFFF; + border: 1px solid; + display: inline-block; + margin: 5px; + padding: 2px; + width: 620px; + } + div.sheet-wholedocument{ + background-color: #D9EBF4; + border: none; + padding: 5px; + width: 730px; + } + /*allgemeine Dinge*/ + div.sheet-inline { + display: inline-block; + } + div.sheet-center { + text-align: center; + } + div.sheet-margin-fifty { + margin-left: 50px; + } + div.sheet-slider-label { + display:inline-block; + } + div.sheet-whiteborder { + border: 1px solid #FFFFFF; + margin-bottom: 5px; + margin-top: 5px; + width: 164px; + } + div.sheet-header, + div.sheet-range-table { + display: table; + width: auto; + } + div.sheet-innertable-stagger { + display: table; + margin-bottom: 5px; + width: auto; + } + div.sheet-innertable-stagger-flat { + display: table; + font-size: 2px; + margin-bottom: 0px; + width: auto; + } + div.sheet-header-centered { + display: table; + margin: 0 auto; + width: auto; + } + div.sheet-header-row, + div.sheet-range-ranges-row { + display: table-row; + width: 100%; + } + div.sheet-header-hugecell { + display: table-cell; + width: 300px; + } + div.sheet-header-fullcell { + display: table-cell; + width: 250px; + } + div.sheet-table-cell-one-third{ + display: table-cell; + width: 240px; + } + div.sheet-header-shortcell { + display: table-cell; + width: 180px; + } + div.sheet-table-cell-one-fifth{ + display: table-cell; + height: 20px; + vertical-align: center; + width: 144px; + } + div.sheet-table-cell-adept-description { + display: table-cell; + padding-left: 10px; + width: 140px; + } + div.sheet-header-longcell { + display: table-cell; + padding: 2px; + width: 450px; + } + div.sheet-header-cell, + div.sheet-table-cell-adept-name{ + display: table-cell; + padding: 2px; + width: 250px; + } + div.sheet-header-cell-huge { + display: table-cell; + padding: 2px; + width: 100px; + } + div.sheet-table-row{ + display: table-row; + height: 25px; + } + div.sheet-table-row-flat{ + display: table-row; + height: 18px; + } + div.sheet-table-row-superflat{ + display: table-row; + height: 4px; + } + div.sheet-table-fullrow { + display: table-cell; + height: 25px; + padding: 2px; + width: 750px; + } + div.sheet-table-cell { + display: table-cell; + padding: 2px; + } + + div.sheet-table-cell-center { + display: table-cell; + padding: 2px; + text-align: center; + } + div.sheet-table-cell-full { + display: table-cell; + padding: 2px; + width: 750px; + } + div.sheet-table-cell-threequarter { + display: table-cell; + padding: 2px; + width: 700px; + } + div.sheet-table-cell-half { + display: table-cell; + padding: 2px; + width: 400px; + } + div.sheet-table-cell-huge-center, + div.sheet-table-cell-adept-showchat, + div.sheet-table-cell-adept-longdesc{ + display:table-cell; + padding: 2px; + text-align: center; + width: 120px; + } + div.sheet-table-cell-quarter { + display: table-cell; + padding: 2px; + width: 100px; + } + div.sheet-table-cell-skill-rolls{ + display: table-cell; + padding: 2px; + text-align: center; + width: 60px; + } + div.sheet-table-cell-adept-pp { + display: table-cell; + margin: 0 auto; + padding: 2px; + text-align: center; + width: 40px; + } + div.sheet-table-cell-skill-name, + div.sheet-table-cell-skill-hide { + display: table-cell; + padding: 2px; + width: 110px; + } + div.sheet-table-cell-skill-spec, + div.sheet-table-cell-skill-exp{ + display: table-cell; + padding: 2px; + width: 100px; + } + div.sheet-table-cell-skill-attribute { + display: table-cell; + padding: 2px; + width: 90px; + } + + div.sheet-table-cell-skill-total{ + display: table-cell; + font-weight: bold; + padding: 2px; + text-align: center; + width: 45px; + } + div.sheet-table-cell-skill-total input { + font-weight: bold; + } + div.sheet-table-cell-skill-level, + div.sheet-table-cell-skill-mod, + div.sheet-table-cell-adept-level{ + display: table-cell; + padding: 2px; + width: 40px; + } + div.sheet-table-cell-tiny { + height: 4px; + padding: 0px; + } + + div.sheet-range-textbox-colossal { + display: inline-block; + font-size: 10px; + width: 150px; + } + div.sheet-range-textbox-huge { + display: inline-block; + font-size: 10px; + width: 110px; + } + div.sheet-range-textbox-huge-center { + display: inline-block; + font-size: 10px; + text-align: center; + width: 100px; + } + div.sheet-melee-textbox-large, + div.sheet-range-textbox-large{ + display: inline-block; + font-size: 10px; + width: 70px; + } + div.sheet-melee-textbox-medium, + div.sheet-range-textbox-medium, + div.sheet-radio-em-visible, + div.sheet-radio-hm-visible, + div.sheet-radio-sm-visible, + div.sheet-radio-am-visible { + display: inline-block; + font-size: 10px; + width: 50px; + } + div.sheet-melee-textbox-small, + div.sheet-range-textbox-small { + display: inline-block; + font-size: 10px; + width: 30px; + } + div.sheet-range-textbox-tiny{ + display: inline-block; + font-size: 10px; + width: 5px; + } + div.sheet-smallspacer { + display: inline-block; + width: 30px; + } + div.sheet-smallspacertwenty { + display: inline-block; + width: 15px; + } + div.sheet-smallerspacer { + display: inline-block; + width: 7px; + } + div.sheet-tinyspacer { + display: inline-block; + width: 4px; + } + + fieldset { + background: transparent; } + + h4 { + color: #96046f; + display: inline; + } + h6 { + color: #96046f; + display: inline; + padding-left: 7px; + padding-right: 7px; + } + /*NEVER TRY TO CSS INPUT TYPE=CHECKBOX!*/ + input { + background-color: #ffffff; + border-color: #ffffff; + color: #96046f; + font-size: 10px; + font-weight: bold; + padding: 1px; + text-align: center; + } + input:focus { + background-color: #D9EBF4; + } + + input[type=number].sheet-right { + float: right; + margin-right: 5px; + } + input[type=number].sheet-smallinput { + height: 20px; + width: 3.0em; + } + input[type=number].sheet-tinyinput { + border: 0px; + font-size: 10px; + height: 18px; + padding: 0px; + width: 1.0em; + } + input[type=number].sheet-hiddeninput { + display:none; + } + input[type=text].sheet-adeptpowername{ + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 240px; + } + input[type=text].sheet-weaponname{ + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 140px; + } + input[type=text].sheet-spellname{ + font-size: 12px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + text-align: left; + width: 143px; + } + input[type=text].sheet-adeptpowerrules{ + border: 0px; + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 40px; + } + input[type=text].sheet-spellrules{ + border: 0px; + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 60px; + } + input[type=text].sheet-shorttext { + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: center; + width: 30px; + } + + input[type=text].sheet-smallinput, + input[type=text].sheet-input-astral-spec, + input[type=text].sheet-input-astral-exp, + input[type=text].sheet-input-athletics-spec, + input[type=text].sheet-input-athletics-exp, + input[type=text].sheet-input-conjuring-spec, + input[type=text].sheet-input-conjuring-exp, + input[type=text].sheet-input-biotech-spec, + input[type=text].sheet-input-biotech-exp, + input[type=text].sheet-input-cracking-spec, + input[type=text].sheet-input-cracking-exp, + input[type=text].sheet-input-influence-spec, + input[type=text].sheet-input-influence-exp, + input[type=text].sheet-input-electronics-spec, + input[type=text].sheet-input-electronics-exp, + input[type=text].sheet-input-firearms-spec, + input[type=text].sheet-input-firearms-exp, + input[type=text].sheet-input-stealth-spec, + input[type=text].sheet-input-stealth-exp, + input[type=text].sheet-input-sorcery-spec, + input[type=text].sheet-input-sorcery-exp, + input[type=text].sheet-input-engineering-spec, + input[type=text].sheet-input-engineering-exp, + input[type=text].sheet-input-melee-spec, + input[type=text].sheet-input-melee-exp, + input[type=text].sheet-input-outdoors-spec, + input[type=text].sheet-input-outdoors-exp, + input[type=text].sheet-input-piloting-spec, + input[type=text].sheet-input-piloting-exp, + input[type=text].sheet-input-con-spec, + input[type=text].sheet-input-con-exp, + input[type=text].sheet-input-enchanting-spec, + input[type=text].sheet-input-enchanting-exp, + input[type=text].sheet-input-perception-spec, + input[type=text].sheet-input-perception-exp{ + padding: 0px; + padding-left: 5px; + text-align: left; + width: 96px; + } + + select { + border: 1px; + width: auto; + -moz-appearance: none; + -webkit-appearance: none; + appearance: none; + } + select.sheet-whitebackground { + background-color: #FFFFFF; + } + select.sheet-right { + float: right; + margin-right: 5px; + } + select.sheet-spellresistdropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + margin-bottom: 0px; + padding: 0px; + padding-left: 5px; + padding-right: 5px; + width: 140px; + } + select.sheet-attributedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 86px; + } + select.sheet-spirittypedropdown { + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 105px; + } + select.sheet-spellcategorydropdown { + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + float: right; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 86px; + } + select.sheet-spellrangedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + direction: rtl; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + padding-right: 5px; + width: 45px; + } + select.sheet-adeptpowercostdropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 35px; + } + select.sheet-spelltypedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 20px; + } + select.sheet-meleetypedropdown, + select.sheet-rangetypedropdown{ + font-size: 10px; + height: 18px; + margin: 0px; + padding: 0px; + } + select.sheet-damagetypedropdown, + select.sheet-firemodedropdown, + select.sheet-reloadtypdropdown, + select.sheet-ammotypedropdown{ + color: #96046f; + font-size: 10px; + font-weight: bold; + height: 18px; + margin: 0px; + min-width: 30px; + padding: 0px; + padding-left: 5px; + text-align: center; + } + + span { + word-break: break-word; + } + span.sheet-center { + text-align: center; + } + span.sheet-struck { + color: #96046f; + text-decoration: line-through; + } + span.sheet-unstruck { + color: #96046f; + } + span.sheet-red { + font-size: 10px; + height: 18px; + line-height: 0.8em; + margin: 0px; + padding: 0px; + text-align: left; + } + span.sheet-cyberberry-nopadding { + color: #96046f; + font-size: 10px; + padding-left: 3px; + padding-right: 3px; + } + span.sheet-cyberberry-normal { + color: #96046f; + font-size: 10px; + padding-left: 7px; + padding-right: 7px; + } + span.sheet-cyberberry { + color: #96046f; + font-size: 14px; + padding-left: 7px; + padding-right: 7px; + vertical-align: baseline; + } + textarea { + border: 1px; + overflow-wrap: break-word; + resize: vertical; + vertical-align: top; + } + + /*Farbschema: + #96046f - Cyberbrombeere + #FF0000 - rot + #A87D7D - grayish red + #9a9a9a - hellgrau + #D9EBF4 - hellblau + #040404 - schwarz*/ + /* roll sheet*/ + .sheet-rolltemplate-roll div.sheet-template-container, + .sheet-rolltemplate-initiative div.sheet-template-container, + .sheet-rolltemplate-post div.sheet-template-container{ + border: 1px solid #96046f !important; + border-radius: 3px 3px 3px 3px; + } + + .sheet-rolltemplate-roll .sheet-template-header, + .sheet-rolltemplate-post .sheet-template-header{ + background-color: #FFFFFF; + color: #000; + padding: 5px; + border-bottom: 1px solid #96046f; + line-height: 1.6em; + font-size: 1.2em; + } + .sheet-rolltemplate-initiative .sheet-template-header { + background-color: #FFFFFF; + color: #000; + padding: 5px; + line-height: 1.6em; + font-size: 1.2em; + } + + .sheet-rolltemplate-roll div.sheet-template-row:nth-child(odd), + .sheet-rolltemplate-post div.sheet-template-row:nth-child(odd){ + background-color: #FFFFFF; + padding: 5px; + } + .sheet-rolltemplate-roll div.sheet-template-row:nth-child(even), + .sheet-rolltemplate-post div.sheet-template-row:nth-child(even){ + background-color: #D9EBF4; + padding: 5px; + } + + .sheet-rolltemplate-roll .sheet-hidden-block, + .sheet-rolltemplate-post .sheet-hidden-block{/*block layout without roll*/ + display: inline-block; + width: 61.5px; /*recalculate if needed*/ + } + .sheet-rolltemplate-roll .sheet-sub-headline, + .sheet-rolltemplate-post .sheet-sub-headline{ + color: #96046f; + display: inline-block; + font-weight: bold; + text-align: center; + width: 100%; + } + .sheet-rolltemplate-roll .sheet-small-black-text, + .sheet-rolltemplate-post .sheet-small-black-text{ + color: #000000; + display: inline-block; + font-size: 8pt; + text-align: center; + width: 100%; + } + .sheet-rolltemplate-roll .inlinerollresult, + .sheet-rolltemplate-post .inlinerollresult{ + background-color: #FFFFFF; + border: 0.25px solid #A7A8AA; + display: inline-block; + margin-right: 30px; + min-width: 25px; + text-align: center; + } + + .sheet-rolltemplate-roll .inlinerollresult.fullcrit, + .sheet-rolltemplate-post .inlinerollresult.fullcrit{ + border: 0.25px solid #3FB315; + } + + .sheet-rolltemplate-roll .inlinerollresult.fullfail, + .sheet-rolltemplate-post .inlinerollresult.fullfail{ + border: 0.25px solid #B31515; + } + + .sheet-rolltemplate-roll .inlinerollresult.importantroll, + .sheet-rolltemplate-post .inlinerollresult.importantroll{ + border: 0.25px solid #4A57ED; + } + + .sheet-toggle-hide:not(:checked) + .sheet-actionbutton {display:none;} + .sheet-toggle-hide:checked + .sheet-actionbutton {display:inline-block;} + + .sheet-hidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-unhidebyboth {display: inline;} + .sheet-unhidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-hidebyboth{display: none;} + + .sheet-hidebycomplexammo, + .sheet-hidebycomplexdamage {display: inline;visibility: visible;} + .sheet-toggle-hide-complex-ammo:checked ~ .sheet-range-ranges-row-ammo, + .sheet-toggle-hide-complex-damage:checked ~ .sheet-range-ranges-row-damage {display: table-row;width: 100%;} + .sheet-range-ranges-row-ammo, + .sheet-range-ranges-row-damage, + .sheet-toggle-hide-complex-ammo:checked ~ .sheet-hidebycomplexammo, + .sheet-toggle-hide-complex-damage:checked ~ .sheet-hidebycomplexdamage{display: none;} + + .sheet-magictoggle-off,.sheet-toggle-hide:checked ~ .sheet-magictoggle-on {display:none;} + .sheet-magictoggle-on,.sheet-toggle-hide:checked ~ .sheet-magictoggle-off {display: inline-block;} + + /*making the specialisation and expertise roll buttons appear/disappear*/ + .sheet-visible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-spec, + .sheet-visible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-exp, + .sheet-visible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-spec, + .sheet-visible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-exp, + .sheet-visible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-spec, + .sheet-visible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-exp, + .sheet-visible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-spec, + .sheet-visible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-exp, + .sheet-visible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-spec, + .sheet-visible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-exp, + .sheet-visible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-spec, + .sheet-visible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-exp, + .sheet-visible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-spec, + .sheet-visible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-exp, + .sheet-visible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-spec, + .sheet-visible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-exp, + .sheet-visible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-spec, + .sheet-visible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-exp, + .sheet-visible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-spec, + .sheet-visible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-exp, + .sheet-visible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-spec, + .sheet-visible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-exp, + .sheet-visible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-spec, + .sheet-visible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-exp, + .sheet-visible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-spec, + .sheet-visible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-exp, + .sheet-visible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-spec, + .sheet-visible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-exp, + .sheet-visible-con-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-con-spec, + .sheet-visible-con-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-con-exp, + .sheet-visible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-spec, + .sheet-visible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-exp, + .sheet-visible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-spec, + .sheet-visible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-exp {display: inline;visibility: visible;} + + .sheet-invisible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-visible-astral-spec, + .sheet-invisible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-visible-astral-exp, + .sheet-invisible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-spec, + .sheet-invisible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-exp, + .sheet-invisible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-spec, + .sheet-invisible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-exp, + .sheet-invisible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-spec, + .sheet-invisible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-exp, + .sheet-invisible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-spec, + .sheet-invisible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-exp, + .sheet-invisible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-visible-influence-spec, + .sheet-invisible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-visible-influence-exp, + .sheet-invisible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-spec, + .sheet-invisible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-exp, + .sheet-invisible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-spec, + .sheet-invisible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-exp, + .sheet-invisible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-spec, + .sheet-invisible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-exp, + .sheet-invisible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-spec, + .sheet-invisible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-exp, + .sheet-invisible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-spec, + .sheet-invisible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-exp, + .sheet-invisible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-visible-melee-spec, + .sheet-invisible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-visible-melee-exp, + .sheet-invisible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-spec, + .sheet-invisible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-exp, + .sheet-invisible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-spec, + .sheet-invisible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-exp, + .sheet-invisible-con-spec,.sheet-toggle-hide:checked ~ .sheet-visible-con-spec, + .sheet-invisible-con-exp,.sheet-toggle-hide:checked ~ .sheet-visible-con-exp, + .sheet-invisible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-spec, + .sheet-invisible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-exp, + .sheet-invisible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-visible-perception-spec, + .sheet-invisible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-visible-perception-exp {display: none;visibility: hidden;} + + /*hide specialisations and expertises if skill value is not sufficient*/ + input.sheet-toggle-hide-astral-spec:not(:checked) ~ input.sheet-input-astral-spec, + input.sheet-toggle-hide-astral-exp:not(:checked) ~ input.sheet-input-astral-exp, + input.sheet-toggle-hide-athletics-spec:not(:checked) ~ input.sheet-input-athletics-spec, + input.sheet-toggle-hide-athletics-exp:not(:checked) ~ input.sheet-input-athletics-exp, + input.sheet-toggle-hide-conjuring-spec:not(:checked) ~ input.sheet-input-conjuring-spec, + input.sheet-toggle-hide-conjuring-exp:not(:checked) ~ input.sheet-input-conjuring-exp, + input.sheet-toggle-hide-biotech-spec:not(:checked) ~ input.sheet-input-biotech-spec, + input.sheet-toggle-hide-biotech-exp:not(:checked) ~ input.sheet-input-biotech-exp, + input.sheet-toggle-hide-cracking-spec:not(:checked) ~ input.sheet-input-cracking-spec, + input.sheet-toggle-hide-cracking-exp:not(:checked) ~ input.sheet-input-cracking-exp, + input.sheet-toggle-hide-influence-spec:not(:checked) ~ input.sheet-input-influence-spec, + input.sheet-toggle-hide-influence-exp:not(:checked) ~ input.sheet-input-influence-exp, + input.sheet-toggle-hide-electronics-spec:not(:checked) ~ input.sheet-input-electronics-spec, + input.sheet-toggle-hide-electronics-exp:not(:checked) ~ input.sheet-input-electronics-exp, + input.sheet-toggle-hide-firearms-spec:not(:checked) ~ input.sheet-input-firearms-spec, + input.sheet-toggle-hide-firearms-exp:not(:checked) ~ input.sheet-input-firearms-exp, + input.sheet-toggle-hide-stealth-spec:not(:checked) ~ input.sheet-input-stealth-spec, + input.sheet-toggle-hide-stealth-exp:not(:checked) ~ input.sheet-input-stealth-exp, + input.sheet-toggle-hide-sorcery-spec:not(:checked) ~ input.sheet-input-sorcery-spec, + input.sheet-toggle-hide-sorcery-exp:not(:checked) ~ input.sheet-input-sorcery-exp, + input.sheet-toggle-hide-engineering-spec:not(:checked) ~ input.sheet-input-engineering-spec, + input.sheet-toggle-hide-engineering-exp:not(:checked) ~ input.sheet-input-engineering-exp, + input.sheet-toggle-hide-melee-spec:not(:checked) ~ input.sheet-input-melee-spec, + input.sheet-toggle-hide-melee-exp:not(:checked) ~ input.sheet-input-melee-exp, + input.sheet-toggle-hide-outdoors-spec:not(:checked) ~ input.sheet-input-outdoors-spec, + input.sheet-toggle-hide-outdoors-exp:not(:checked) ~ input.sheet-input-outdoors-exp, + input.sheet-toggle-hide-piloting-spec:not(:checked) ~ input.sheet-input-piloting-spec, + input.sheet-toggle-hide-piloting-exp:not(:checked) ~ input.sheet-input-piloting-exp, + input.sheet-toggle-hide-con-spec:not(:checked) ~ input.sheet-input-con-spec, + input.sheet-toggle-hide-con-exp:not(:checked) ~ input.sheet-input-con-exp, + input.sheet-toggle-hide-enchanting-spec:not(:checked) ~ input.sheet-input-enchanting-spec, + input.sheet-toggle-hide-enchanting-exp:not(:checked) ~ input.sheet-input-enchanting-exp, + input.sheet-toggle-hide-perception-spec:not(:checked) ~ input.sheet-input-perception-spec, + input.sheet-toggle-hide-perception-exp:not(:checked) ~ input.sheet-input-perception-exp{display: none;} + + button.sheet-toggle-hide, + input[type=text].sheet-toggle-hide, + input[type=number].sheet-hide, + input[type=checkbox].sheet-toggle-hide, + input[type=checkbox].sheet-toggle-hide-astral, + input[type=checkbox].sheet-toggle-hide-astral-spec, + input[type=checkbox].sheet-toggle-hide-astral-exp, + input[type=checkbox].sheet-toggle-hide-athletics, + input[type=checkbox].sheet-toggle-hide-athletics-spec, + input[type=checkbox].sheet-toggle-hide-athletics-exp, + input[type=checkbox].sheet-toggle-hide-conjuring, + input[type=checkbox].sheet-toggle-hide-conjuring-spec, + input[type=checkbox].sheet-toggle-hide-conjuring-exp, + input[type=checkbox].sheet-toggle-hide-biotech, + input[type=checkbox].sheet-toggle-hide-biotech-spec, + input[type=checkbox].sheet-toggle-hide-biotech-exp, + input[type=checkbox].sheet-toggle-hide-cracking, + input[type=checkbox].sheet-toggle-hide-cracking-spec, + input[type=checkbox].sheet-toggle-hide-cracking-exp, + input[type=checkbox].sheet-toggle-hide-influence, + input[type=checkbox].sheet-toggle-hide-influence-spec, + input[type=checkbox].sheet-toggle-hide-influence-exp, + input[type=checkbox].sheet-toggle-hide-electronics, + input[type=checkbox].sheet-toggle-hide-electronics-spec, + input[type=checkbox].sheet-toggle-hide-electronics-exp, + input[type=checkbox].sheet-toggle-hide-firearms, + input[type=checkbox].sheet-toggle-hide-firearms-spec, + input[type=checkbox].sheet-toggle-hide-firearms-exp, + input[type=checkbox].sheet-toggle-hide-stealth, + input[type=checkbox].sheet-toggle-hide-stealth-spec, + input[type=checkbox].sheet-toggle-hide-stealth-exp, + input[type=checkbox].sheet-toggle-hide-sorcery, + input[type=checkbox].sheet-toggle-hide-sorcery-spec, + input[type=checkbox].sheet-toggle-hide-sorcery-exp, + input[type=checkbox].sheet-toggle-hide-engineering, + input[type=checkbox].sheet-toggle-hide-engineering-spec, + input[type=checkbox].sheet-toggle-hide-engineering-exp, + input[type=checkbox].sheet-toggle-hide-melee, + input[type=checkbox].sheet-toggle-hide-melee-spec, + input[type=checkbox].sheet-toggle-hide-melee-exp, + input[type=checkbox].sheet-toggle-hide-outdoors, + input[type=checkbox].sheet-toggle-hide-outdoors-spec, + input[type=checkbox].sheet-toggle-hide-outdoors-exp, + input[type=checkbox].sheet-toggle-hide-piloting, + input[type=checkbox].sheet-toggle-hide-piloting-spec, + input[type=checkbox].sheet-toggle-hide-piloting-exp, + input[type=checkbox].sheet-toggle-hide-con, + input[type=checkbox].sheet-toggle-hide-con-spec, + input[type=checkbox].sheet-toggle-hide-con-exp, + input[type=checkbox].sheet-toggle-hide-enchanting, + input[type=checkbox].sheet-toggle-hide-enchanting-spec, + input[type=checkbox].sheet-toggle-hide-enchanting-exp, + input[type=checkbox].sheet-toggle-hide-perception, + input[type=checkbox].sheet-toggle-hide-perception-spec, + input[type=checkbox].sheet-toggle-hide-perception-exp, + input[type=checkbox].sheet-toggle-hide-magic-astral, + input[type=checkbox].sheet-toggle-hide-magic-conjuring, + input[type=checkbox].sheet-toggle-hide-magic-sorcery, + input[type=checkbox].sheet-toggle-hide-magic-enchanting, + input[type=checkbox].sheet-toggle-hide-em, + input[type=checkbox].sheet-toggle-hide-hm, + input[type=checkbox].sheet-toggle-hide-sm, + input[type=checkbox].sheet-toggle-hide-am { + display: none; + } + + input.sheet-toggle-hide-astral:checked ~ div.sheet-table-row-astral, /*skills*/ + input.sheet-toggle-hide-athletics:checked ~ div.sheet-table-row-athletics, + input.sheet-toggle-hide-biotech:checked ~ div.sheet-table-row-biotech, + input.sheet-toggle-hide-cracking:checked ~ div.sheet-table-row-cracking, + input.sheet-toggle-hide-influence:checked ~ div.sheet-table-row-influence, + input.sheet-toggle-hide-electronics:checked ~ div.sheet-table-row-electronics, + input.sheet-toggle-hide-firearms:checked ~ div.sheet-table-row-firearms, + input.sheet-toggle-hide-stealth:checked ~ div.sheet-table-row-stealth, + input.sheet-toggle-hide-engineering:checked ~ div.sheet-table-row-engineering, + input.sheet-toggle-hide-melee:checked ~ div.sheet-table-row-melee, + input.sheet-toggle-hide-outdoors:checked ~ div.sheet-table-row-outdoors, + input.sheet-toggle-hide-piloting:checked ~ div.sheet-table-row-piloting, + input.sheet-toggle-hide-con:checked ~ div.sheet-table-row-con, + input.sheet-toggle-hide-perception:checked ~ div.sheet-table-row-perception, + input.sheet-toggle-hide-em:not(:checked) ~ div.sheet-radio-em-visible, + input.sheet-toggle-hide-hm:not(:checked) ~ div.sheet-radio-hm-visible, + input.sheet-toggle-hide-sm:not(:checked) ~ div.sheet-radio-sm-visible, + input.sheet-toggle-hide-am:not(:checked) ~ div.sheet-radio-am-visible, + input.sheet-toggle-hide-magic-astral:checked ~ div.sheet-table-row-astral, /*magic*/ + input.sheet-toggle-hide-magic-conjuring:checked ~ div.sheet-table-row-conjuring, + input.sheet-toggle-hide-magic-sorcery:checked ~ div.sheet-table-row-sorcery, + input.sheet-toggle-hide-magic-enchanting:checked ~ div.sheet-table-row-enchanting{ + display: none; + } + .sheet-em-visible,.sheet-toggle-hide:checked ~ .sheet-em-invisible, + .sheet-hm-visible,.sheet-toggle-hide:checked ~ .sheet-hm-invisible, + .sheet-sm-visible,.sheet-toggle-hide:checked ~ .sheet-sm-invisible, + .sheet-am-visible,.sheet-toggle-hide:checked ~ .sheet-am-invisible { + display: none; + } + + /*Tabset */ + .sheet-copyright,.sheet-chardata,.sheet-attributes,.sheet-skills,.sheet-attacks,.sheet-magic,.sheet-matrix,.sheet-rigging,.sheet-contacts,.sheet-gear,.sheet-notes,.sheet-config{display: none;} + + /* show the selected tab */ + .sheet-tabstoggle[value="copyright"] ~ div.sheet-copyright, + .sheet-tabstoggle[value="chardata"] ~ div.sheet-chardata, + .sheet-tabstoggle[value="attributes"] ~ div.sheet-attributes, + .sheet-tabstoggle[value="skills"] ~ div.sheet-skills, + .sheet-tabstoggle[value="attacks"] ~ div.sheet-attacks, + .sheet-tabstoggle[value="magic"] ~ div.sheet-magic, + .sheet-tabstoggle[value="matrix"] ~ div.sheet-matrix, + .sheet-tabstoggle[value="rigging"] ~ div.sheet-rigging, + .sheet-tabstoggle[value="contacts"] ~ div.sheet-contacts, + .sheet-tabstoggle[value="gear"] ~ div.sheet-gear, + .sheet-tabstoggle[value="notes"] ~ div.sheet-notes, + .sheet-tabstoggle[value="configuration"] ~ div.sheet-config { + color: #96046f; + display: table; + width: auto; + } + /* SWITCHES + ============================= */ + /* The switch - the box around the slider 50x24*/ + .sheet-switch { + display: inline-block; + height: 16px; + margin-bottom: 5px; + position: relative; + width: 30px; + } + + /* Hide default HTML checkbox */ + .sheet-switch input { + opacity: 0; + width: 0; + height: 0; } + + /* The slider 34 .4s*/ + .sheet-slider { + -webkit-transition: .2s; + background-color: #9a9a9a; + border-radius: 22px; + bottom: 0; + cursor: pointer; + left: 0; + position: absolute; + right: 0; + top: 0; + transition: .2s; } + + .sheet-slider:before{ + -webkit-transition: .2s; + background-color: white; + border-radius: 50%; + bottom: 3px; + content: ""; + height: 10px; + left: 4px; + position: absolute; + transition: .2s; + width: 10px; } + + input:checked + .sheet-slider { + background-color: #460141; } + + input:focus + .sheet-slider { + box-shadow: 0 0 1px #9a9a9a; } + + input:checked + .sheet-slider:before { + -webkit-transform: translateX(13px); + -ms-transform: translateX(13px); + transform: translateX(13px); } + + /*remove up/down arrows https://app.roll20.net/forum/post/901339/turning-off-the-arrows-in-a-number-field-when-input-is-disabled*/ + input::-webkit-outer-spin-button, + input::-webkit-inner-spin-button { + -webkit-appearance: none; + margin: 0; + } + + input[type="number"] { + -moz-appearance: textfield; + } + + \ No newline at end of file diff --git a/Shadowrun6th-German/sheet.html b/Shadowrun6th-German/sheet.html index f21f492ce9..0f821d69b2 100644 --- a/Shadowrun6th-German/sheet.html +++ b/Shadowrun6th-German/sheet.html @@ -1,2854 +1,3728 @@ - - - -
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Zustandsmonitor und Wundabzüge

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Handlungsmonitor

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Fernkampfwaffen

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Fertigkeiten

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- adept power inside -

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- Bitte wähle relevante Bereiche aus:
- Magische Fertigkeiten - Adeptenkräfte - Beschwören - Zauber - Rituale - Alchemie - Fokusbau -
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Matrix

- Angriff - - Schleicher - - Datenverarbeitung - - Firewall - -
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Rigging

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Contacts

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Gear

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Notes

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- {{#mainattribute}}{{mainattribute}}{{/mainattribute}} - {{#secondattribute}}+ {{secondattribute}}{{/secondattribute}} - {{#specialisation}} [{{specialisation}}]{{/specialisation}} - {{#expertise}} [{{expertise}}]{{/expertise}} -
- {{#weaponname}} -
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- {{weaponname}} -
- {{#firemode}} - {{#range}} -
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- ({{range}}, {{firemode}}) -
- {{/range}} - {{/firemode}} -
- {{/weaponname}} - {{#attackrating}} -
- {{attackrating}} Angriffswert -
- {{/attackrating}} - {{#defenserating}} -
- {{defenserating}} Verteidigungswert -
- {{/defenserating}} - {{#soaksuccess}} -
- {{soaksuccess}} Autoerfolge -
- {{/soaksuccess}} - {{#damage}} -
- {{damage}} Schaden {{#damagetype}}({{damagetype}}){{/damagetype}} -
- {{/damage}} -
- {{#dice}}{{dice}} Erfolge {{/dice}} - {{#dicepool}} ({{dicepool}}){{/dicepool}} -
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- {{#mainattribute}}{{mainattribute}}{{/mainattribute}}: {{#dice}}{{dice}}{{/dice}} -
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- - - \ No newline at end of file diff --git a/Shadowrun6th-German/translation.json b/Shadowrun6th-German/translation.json index 3cad39ef62..412b5d68e3 100644 --- a/Shadowrun6th-German/translation.json +++ b/Shadowrun6th-German/translation.json @@ -1,203 +1,364 @@ -{ - "0": "keine Würfel", - "1": "1W6", - "10": "10W6", - "11": "11W6", - "12": "12W6", - "13": "13W6", - "14": "14W6", - "15": "15W6", - "16": "16W6", - "17": "17W6", - "18": "18W6", - "19": "19W6", - "2": "2W6", - "20": "20W6", - "21": "21W6", - "22": "22W6", - "23": "23W6", - "24": "24W6", - "25": "25W6", - "26": "26W6", - "27": "27W6", - "28": "28W6", - "29": "29W6", - "2B": "2B", - "2K": "2K", - "3": "3W6", - "3B": "3B", - "3K": "3K", - "4": "4W6", - "4B": "4B", - "4K": "4K", - "5": "5W6", - "5B": "5B", - "5K": "5K", - "6": "6W6", - "6B": "6B", - "6K": "6K", - "7": "7W6", - "7B": "7B", - "7K": "7K", - "8": "8W6", - "9": "9W6", - "agility": "Geschicklichkeit", - "agility_short": "GES", - "am": "AM", - "ammo_apds": "APDS-Munition", - "ammo_explosive": "Explosivmunition", - "ammo_flechette": "Flechettemunition", - "ammo_gel": "Gelmunition", - "ammo_precision": "Präzisionsmunition", - "ammo_revo": "REVO-Munition", - "ammo_selfmade": "selbst gemachte Munition", - "ammo_shocker": "Schockermunition", - "ammo_standard": "Standardmunition", - "ammo_standardac": "Sturmkanonenmunition", - "assaultcannon": "Sturmkanone", - "assaultrifle": "Sturmgewehr", - "attackroll": "Angriffswurf", - "attacks": "Angriffe", - "attributeorskill": "Attributs- oder Fertigkeitswurf", - "attributes": "Attribute", - "basis": "Basis", - "blades": "Klingen", - "body": "Konstitution", - "body_short": "KON", - "bod_wil": "KON + WIL", - "carbine": "Karabiner", - "character": "Charakter", - "charisma": "Charisma", - "charisma_short": "CHA", - "cha_wil": "CHA + WIL", - "clubs": "Knüppel", - "composure": "Selbstbeherrschung", - "config": "Einstellungen", - "contacts": "Connections", - "defense": "Verteidigungswurf", - "derivatives": "Abgeleitete Werte", - "display_agility": "Geschicklichkeit", - "display_body": "Konstitution", - "display_charisma": "Charisma", - "display_edge": "Edge", - "display_intuition": "Intuition", - "display_logic": "Logik", - "display_magic": "Magie", - "display_reaction": "Reaktion", - "display_resonance": "Resonanz", - "display_strength": "Stärke", - "display_willpower": "Willenskraft", - "edge": "Edge", - "edge_short": "EDG", - "em": "nur EM", - "empty": " ", - "exotic": "Exotisch", - "exoticmelee": "Exotische Nahkampfwaffe", - "expertise": "  Expertise", - "exp_short": "Exp.", - "firemode_am": "AM", - "firemode_em": "EM", - "firemode_hm": "HM", - "firemode_sm": "SM", - "gear": "Ausrüstung", - "heavypistol": "Schwere Pistole", - "hm": "HM", - "hmam": "HM/AM", - "hmsm": "HM/SM", - "hmsmam": "HM/SM/AM  ", - "holdout": "Holdout-Pistolen", - "hide": "Verbergen?", - "ini": "Verteidigungspool", - "iniastral": "Initiative (Astralraum)", - "inidice": "Initiativewürfel", - "iniphys": "Initiative (physisch)", - "inimatrix": "Initiative (Heißes Sim)", - "initiative": "Initiative", - "intuition": "Intuition", - "intuition_short": "INT", - "int_wil": "INT + WIL", - "judgeintent": "Menschenkenntnis", - "lightpistol": "Leichte Pistole", - "liftcarry": "Heben & Tragen", - "logic": "Logik", - "logic_short": "LOG", - "log_int": "LOG + INT", - "machinegun": "Maschinengewehr", - "machinepistol": "Automatikpistole", - "magic": "Magie", - "magic_short": "MAG", - "matrix": "Matrix", - "memory": "Erinnerungsvermögen", - "mod": "Mod", - "notes": "Notizen", - "offense": "Angriffswurf", - "phys": "körperlich", - "phys_short": "K", - "phys_short_shifted": "  K", - "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", - "range_close": "nah", - "range_medium": "mittel", - "range_long": "weit", - "range_vlong": "sehr weit", - "reaction": "Reaktion", - "reaction_short": "REA", - "rea_int": "REA + INT", - "reload": "Nachladen", - "reload_g": "Gurtmunition (g)", - "reload_i": "internes Magazin (i)", - "reload_k": "Klapplademechanismus (k)", - "reload_s": "Stangenmagazin (s)", - "reload_t": "Trommelmagazin (t)", - "reload_tr": "Trommel. aufklappbar (tr)", - "reload_v": "Vorderlader", - "resonance": "Resonanz", - "resonance_short": "RES", - "rigging": "Rigger", - "select_token": "Tokenwurf", - "shotgun": "Schrotflinte", - "skills": "Fertigkeiten", - "skill_astral": "Astral", - "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", - "skill_athletics": "Athletik", - "skill_attribute": "  Attribut", - "skill_biotech": "Biotech", - "skill_con": "Überreden", - "skill_cracking": "Cracken", - "skill_electronics": "Elektronik", - "skill_engineering": "Mechanik", - "skill_firearms": "Feuerwaffen", - "skill_influence": "Einfluss", - "skill_level": "Stufe", - "skill_melee": "Nahkampf", - "skill_modifier": "Mod", - "skill_outdoors": "Natur", - "skill_perception": "Wahrnehmung", - "skill_piloting": "Steuern", - "skill_range": "Fernkampf", - "skill_short": "Skill", - "skill_stealth": "Heimlichkeit", - "sm": "SM", - "smam": "SM/AM", - "sniperrifle": "Scharfschützengewehr", - "soak": "Schadenswiderstand", - "specialisation": "  Spezialisierung", - "spec_short": "Spez.", - "sportrifle": "Sportgewehr", - "strength": "Stärke", - "strength_short": "STÄ", - "stun": "Betäubung", - "stun_short": "B", - "stun_short_shifted": "  B", - "submachinegun": "Maschinenpistole", - "rolls": "Würfe", - "taser": "Taser", - "thrown": "Wurfwafen", - "total": "Total", - "unarmed": "Waffenlos", - "unown": "?", - "unown_shifted": "  ?", - "willpower": "Willenskraft", - "willpower_short": "WIL", - "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." +{ + "0": "keine Würfel", + "1": "1W6", + "10": "10W6", + "11": "11W6", + "12": "12W6", + "13": "13W6", + "14": "14W6", + "15": "15W6", + "16": "16W6", + "17": "17W6", + "18": "18W6", + "19": "19W6", + "2": "2W6", + "20": "20W6", + "21": "21W6", + "22": "22W6", + "23": "23W6", + "24": "24W6", + "25": "25W6", + "26": "26W6", + "27": "27W6", + "28": "28W6", + "29": "29W6", + "2B": "2B", + "2K": "2K", + "3": "3W6", + "3B": "3B", + "3K": "3K", + "4": "4W6", + "4B": "4B", + "4K": "4K", + "5": "5W6", + "5B": "5B", + "5K": "5K", + "6": "6W6", + "6B": "6B", + "6K": "6K", + "7": "7W6", + "7B": "7B", + "7K": "7K", + "8": "8W6", + "9": "9W6", + "act_banishing": "Verbannung eines Geistes", + "act_spellcasting": "Wirken eines Zaubers", + "act_spirit": "Handlung eines Geistes", + "act_summoning": "Herbeirufung eines Geistes", + "adeptpower": "Adeptenkraft", + "adept_description": "Kurzbeschreibung", + "adept_level": " Stufe", + "adept_longdesc": "Regeltext", + "adept_name": "Name der Adeptenkraft", + "adept_powers": "Adeptenkräfte", + "adept_pp": "Kosten", + "adept_showchat": "Im Chat anzeigen", + "agility": "Geschicklichkeit", + "agility_short": "GES", + "am": "AM", + "ammo_apds": "APDS-Munition", + "ammo_explosive": "Explosivmunition", + "ammo_flechette": "Flechettemunition", + "ammo_gel": "Gelmunition", + "ammo_precision": "Präzisionsmunition", + "ammo_revo": "REVO-Munition", + "ammo_selfmade": "selbst gemachte Munition", + "ammo_shocker": "Schockermunition", + "ammo_standard": "Standardmunition", + "ammo_standardac": "Sturmkanonenmunition", + "assaultcannon": "Sturmkanone", + "assaultrifle": "Sturmgewehr", + "attackroll": "Angriffswurf", + "attacks": "Angriffe", + "attributeorskill": "Attributs- oder Fertigkeitswurf", + "attributes": "Attribute", + "basis": "Basis", + "beast": "Tier", + "blades": "Klingen", + "blood": "Blut", + "body": "Konstitution", + "body_short": "KON", + "bod_wil": "KON + WIL", + "carbine": "Karabiner", + "character": "Charakter", + "charisma": "Charisma", + "charisma_short": "CHA", + "cha_wil": "CHA + WIL", + "clubs": "Knüppel", + "combat_air": "Kampf (Luft)", + "combat_beast": "Kampf (Tier)", + "combat_blood": "Kampf (Blut)", + "combat_earth": "Kampf (Erde)", + "combat_fire": "Kampf (Feuer)", + "combat_guardian": "Kampf (Beschützer)", + "combat_man": "Kampf (Mensch)", + "combat_plant": "Kampf (Pflanze)", + "combat_task": "Kampf (Helfer)", + "combat_water": "Kampf (Wasser)", + "composure": "Selbstbeherrschung", + "condition_monitor": "Monitor", + "config": "Einstellungen", + "conjuring": "Beschwören", + "conjuring_expertise": "+3", + "conjuring_force": "Kraftstufe", + "conjuring_services": "Dienste", + "conjuring_specific": "spezifische Boni ↓", + "conjuring_specialisation": "+2", + "contacts": "Connections", + "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", + "customization_monitors": "Anpassung der Schadensmonitore", + "defense": "Verteidigungswurf", + "defense_autosoak": "Autoerfolge beim Schadenswiderstand", + "defense_pool": "Verteidigungspool", + "defense_rating": "Verteidigungswert", + "defense_soakpool": "Schadenswiderstandspool", + "derivatives": "Abgeleitete Werte", + "detection_air": "Wahrn. (Luft)", + "detection_beast": "Wahrn. (Tier)", + "detection_blood": "Wahrn. (Blut)", + "detection_earth": "Wahrn. (Erde)", + "detection_fire": "Wahrn. (Feuer)", + "detection_guardian": "Wahrn. (Beschützer)", + "detection_man": "Wahrn. (Mensch)", + "detection_plant": "Wahrn. (Pflanze)", + "detection_task": "Wahrn. (Helfer)", + "detection_water": "Wahrn. (Wasser)", + "display_agility": "Geschicklichkeit", + "display_body": "Konstitution", + "display_charisma": "Charisma", + "display_edge": "Edge", + "display_intuition": "Intuition", + "display_logic": "Logik", + "display_magic": "Magie", + "display_reaction": "Reaktion", + "display_resonance": "Resonanz", + "display_strength": "Stärke", + "display_willpower": "Willenskraft", + "done": "Fertig", + "earth": "Erde", + "edge": "Edge", + "edge_short": "EDG", + "editrules": "Eingabemodus", + "em": "nur EM", + "empty": " ", + "exotic": "Exotisch", + "exoticmelee": "Exotische Nahkampfwaffe", + "expertise": "  Expertise", + "exp_short": "Exp.", + "fire": "Feuer", + "firemode_am": "AM", + "firemode_em": "EM", + "firemode_hm": "HM", + "firemode_sm": "SM", + "gear": "Ausrüstung", + "guardian": "Beschützer", + "health_air": "Heilung (Luft)", + "health_beast": "Heilung (Tier)", + "health_blood": "Heilung (Blut)", + "health_earth": "Heilung (Erde)", + "health_fire": "Heilung (Feuer)", + "health_guardian": "Heilung (Beschützer)", + "health_man": "Heilung (Mensch)", + "health_plant": "Heilung (Pflanze)", + "health_task": "Heilung (Helfer)", + "health_water": "Heilung (Wasser)", + "heavypistol": "Schwere Pistole", + "hm": "HM", + "hmam": "HM/AM", + "hmsm": "HM/SM", + "hmsmam": "HM/SM/AM  ", + "holdout": "Holdout-Pistolen", + "hide": "Verbergen?", + "illusion_air": "Illusion (Luft)", + "illusion_beast": "Illusion (Tier)", + "illusion_blood": "Illusion (Blut)", + "illusion_earth": "Illusion (Erde)", + "illusion_fire": "Illusion (Feuer)", + "illusion_guardian": "Illusion (Beschützer)", + "illusion_man": "Illusion (Mensch)", + "illusion_plant": "Illusion (Pflanze)", + "illusion_task": "Illusion (Helfer)", + "illusion_water": "Illusion (Wasser)", + "ini": "Verteidigungspool", + "iniastral": "Initiative (Astralraum)", + "inidice": "Initiativewürfel", + "iniphys": "Initiative (physisch)", + "inimatrix": "Initiative (Heißes Sim)", + "initiative": "Initiative", + "intuition": "Intuition", + "intuition_short": "INT", + "int_wil": "INT + WIL", + "judgeintent": "Menschenkenntnis", + "lightpistol": "Leichte Pistole", + "liftcarry": "Heben & Tragen", + "logic": "Logik", + "logic_short": "LOG", + "log_int": "LOG + INT", + "machinegun": "Maschinengewehr", + "machinepistol": "Automatikpistole", + "magic": "Magie", + "magic_short": "MAG", + "man": "Mensch", + "manipulation_air": "Manip. (Luft)", + "manipulation_beast": "Manip. (Tier)", + "manipulation_blood": "Manip. (Blut)", + "manipulation_earth": "Manip. (Erde)", + "manipulation_fire": "Manip. (Feuer)", + "manipulation_guardian": "Manip. (Beschützer)", + "manipulation_man": "Manip. (Mensch)", + "manipulation_plant": "Manip. (Pflanze)", + "manipulation_task": "Manip. (Helfer)", + "manipulation_water": "Manip. (Wasser)", + "matrix": "Matrix", + "memory": "Erinnerungsvermögen", + "mod": "Mod", + "mod_conjuring": "Allgemeiner Beschwörenmodifikator", + "mod_magic": "Allgemeiner Magiemodifikator", + "mod_spells": "Allgemeiner Zaubereimodifikator", + "monitor_modifier_phys": "Modifikator körperlicher Monitor", + "monitor_modifier_stun": "Modifikator geistiger Monitor", + "noedge": "Du hast kein Edge.", + "notes": "Notizen", + "offense": "Angriffswurf", + "phys": "körperlich", + "phys_short": "K", + "phys_short_shifted": "  K", + "plant": "Pflanze", + "pp_five": "1.25", + "pp_four": "1.00", + "pp_none": "0.00", + "pp_one": "0.25", + "pp_six": "1.50", + "pp_three": "0.75", + "pp_two": "0.50", + "projectile": "Projektilwaffen", + "range_vclose": "sehr nah", + "range_close": "nah", + "range_medium": "mittel", + "range_long": "weit", + "range_vlong": "sehr weit", + "reaction": "Reaktion", + "reaction_short": "REA", + "rea_int": "REA + INT", + "reload": "Nachladen", + "reload_g": "Gurtmunition (g)", + "reload_i": "internes Magazin (i)", + "reload_k": "Klapplademechanismus (k)", + "reload_s": "Stangenmagazin (s)", + "reload_t": "Trommelmagazin (t)", + "reload_tr": "Trommel. aufklappbar (tr)", + "reload_v": "Vorderlader", + "resonance": "Resonanz", + "resonance_short": "RES", + "rigging": "Rigger", + "roll": "Würfeln", + "rolls": "Würfe", + "select_token": "Tokenwurf", + "shotgun": "Schrotflinte", + "showinchat": "im Chat posten", + "skillroll": "Fertigkeitswurf", + "skills": "Fertigkeiten", + "skill_astral": "Astral", + "skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit", + "skill_athletics": "Athletik", + "skill_attribute": "  Attribut", + "skill_biotech": "Biotech", + "skill_con": "Überreden", + "skill_conjuring": "Beschwören", + "skill_cracking": "Cracken", + "skill_electronics": "Elektronik", + "skill_enchanting": "Verzaubern", + "skill_engineering": "Mechanik", + "skill_firearms": "Feuerwaffen", + "skill_influence": "Einfluss", + "skill_level": "Stufe", + "skill_melee": "Nahkampf", + "skill_modifier": "Mod", + "skill_outdoors": "Natur", + "skill_perception": "Wahrnehmung", + "skill_piloting": "Steuern", + "skill_range": "Fernkampf", + "skill_short": "Skill", + "skill_sorcery": "Hexerei", + "skill_stealth": "Heimlichkeit", + "sm": "SM", + "smam": "SM/AM", + "sniperrifle": "Scharfschützengewehr", + "soak": "Schadenswiderstand", + "specialisation": "  Spezialisierung", + "spec_short": "Spez.", + "spells": "Zauber", + "spells_health": "Heilung", + "spells_combat": "Kampf", + "spells_combat_direct": "Kampf (direkt)", + "spells_combat_indirect": "Kampf (indirekt)", + "spells_duration_i": "S", + "spells_duration_l": "ZB", + "spells_duration_s": "A", + "spells_duration_p": "P", + "spells_illusion": "Illusion", + "spells_manipulation": "Manipulation", + "spells_detection": "Wahrnehmung", + "spells_range_b": "B", + "spells_range_bf": "BF", + "spells_range_bff": "BF (F)‎", + "spells_resist_choose": "Widerstand auswählen", + "spells_resist_bodstr": "vs KON + STÄ", + "spells_resist_bodwil": "vs KON + WIL", + "spells_resist_doubleforce": "vs Kraftstufe×2", + "spells_resist_objectresistance": "vs Objektwiderstand", + "spells_resist_perc": "vs INT + Wahrnehmung", + "spells_resist_reaint": "vs REA + INT", + "spells_resist_reawil": "vs REA + WIL", + "spells_resist_wilint": "vs WIL + INT", + "spells_resist_willog": "vs WIL + LOG", + "spells_specific": "spezifische Boni ↓", + "spells_type_m": "M", + "spells_type_p": "P", + "spell_bonus_combat": "Kampf", + "spell_bonus_detection": "Wahrnehmung", + "spell_bonus_health": "Heilung", + "spell_bonus_illusion": "Illusion", + "spell_bonus_manipulation": "Manipulation", + "spell_category": "Kategorie", + "spell_details": "Zauberdetails", + "spell_drain": "Entzug", + "spelldrainampup": "Hochdrehen", + "spell_drain_area": "Fläche+", + "spell_duration": "Dauer", + "spell_range": "Reichweite", + "spell_type": "Art", + "spirit_fire": "Feuergeist", + "spirit_water": "Wassergeist", + "spirit_air": "Luftgeist", + "spirit_earth": "Erdgeist", + "spirit_man": "Menschengeist", + "spirit_beast": "Tiergeist", + "spirit_task": "Helfergeist", + "spirit_guardian": "Beschützergeist", + "spirit_plant": "Pflanzengeist", + "spirit_blood": "Blutgeist", + "sportrifle": "Sportgewehr", + "strength": "Stärke", + "strength_short": "STÄ", + "stun": "Betäubung", + "stun_short": "B", + "stun_short_shifted": "  B", + "submachinegun": "Maschinenpistole", + "summoner": "Herbeirufer", + "task": "Helfer", + "taser": "Taser", + "thrown": "Wurfwafen", + "total": "Total", + "unarmed": "Waffenlos", + "unown": "?", + "unown_shifted": "  ?", + "water": "Wasser", + "weapon_attackrating": "Angriffswert", + "weapon_damage": "Schadenswert", + "weapon_dicepool": "Würfelpool", + "weapon_name": "Waffenname", + "willpower": "Willenskraft", + "willpower_short": "WIL", + "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." } \ No newline at end of file