From b98bf72d07905967a8f1e2bc1dcfdc6783bef395 Mon Sep 17 00:00:00 2001 From: Medieve Date: Sun, 29 May 2022 13:21:18 -0600 Subject: [PATCH] Correcting missing translation tags, font swap Changing fallback font so that missing diacritics aren't as noticeable and adding in some missing tags in the html --- MouseGuard2E/MouseGuard2E.css | 19 +++--- MouseGuard2E/MouseGuard2E.html | 118 ++++++++++++++++----------------- MouseGuard2E/translation.json | 2 +- 3 files changed, 68 insertions(+), 71 deletions(-) diff --git a/MouseGuard2E/MouseGuard2E.css b/MouseGuard2E/MouseGuard2E.css index d6ad6f4f56..9f1a77e3db 100644 --- a/MouseGuard2E/MouseGuard2E.css +++ b/MouseGuard2E/MouseGuard2E.css @@ -6,7 +6,7 @@ Light form #c4bfb1 Bubble text #006666 Text Red #a23224 */ -@import url('https://fonts.googleapis.com/css?family=Caveat|Fondamento|Salsa&display=swap'); +@import url('https://fonts.googleapis.com/css?family=Sedgwick+Ave|Itim|Caveat|Fondamento|Salsa&display=swap&subset=latin,latin-ext'); /* Font Import Reference //Labels --- font-family: 'Salsa', cursive; //Subtext --- font-family: 'Fondamento', cursive; @@ -77,29 +77,29 @@ input[type="checkbox"].sheet-tab-switch:hover + span::before { border-image: url(https://i.imgur.com/2JzKDLO.png) 66 round; } h1 { - font-family: "Salsa", Garamond; - font-size 2em; - line-height 4em; + font-family: "Salsa", arial; + font-size: 2em; + line-height: 4em; color: #5f4a42; display:block; text-align:center; } h2 { - font-family: "Salsa", "Candal", Palatino Header, Palatino, Garamond, Bookmand; + font-family: "Salsa", arial; font-size: 1.4em; line-height: 1.2em; color: #5f4a42; display: inline-block; } h3 { - font-family: "Fondamento", Garamond; + font-family: "Fondamento", arial; font-size: 1em; line-height: 1.2em; padding: 2px 5px; color: #333333; } h4 { - font-family: "Salsa", "Candal", Palatino Header, Palatino, Garamond, Bookmand; + font-family: "Salsa", arial; font-size: 1.2em; line-height: 1.2em; color: #5f4a42; @@ -253,7 +253,7 @@ input[type="radio"]:checked + span::before { input[type="radio"].sheet-traitlevel { left: 15px; width: 15px; - height:; 15px; + height: 15px; } .sheet-popout { @@ -366,9 +366,6 @@ input[type="checkbox"].sheet-wiseright { margin-left: 15px; left: 12px; } -input[type="checkbox"].sheet-wiseright + span::before { - -} /* DIV Tables */ .sheet-divTable{ diff --git a/MouseGuard2E/MouseGuard2E.html b/MouseGuard2E/MouseGuard2E.html index 3eec6c21ec..beb792761f 100644 --- a/MouseGuard2E/MouseGuard2E.html +++ b/MouseGuard2E/MouseGuard2E.html @@ -263,7 +263,7 @@
Raw Abilities
-
Rating
+
Rating
Advancement
Special Abilities
Rating
@@ -274,7 +274,7 @@

Nature

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P:

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Resources

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Will

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Circles

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Health

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Fighter

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Orator

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P:

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Healer

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Manipulator

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Hunter

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Persuader

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Instructor

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Pathfinder

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@@ -663,7 +663,7 @@
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@@ -675,7 +675,7 @@
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Scout

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Survivalist

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Weather Watcher

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P:

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diff --git a/MouseGuard2E/translation.json b/MouseGuard2E/translation.json index 102b72308d..821c911df4 100644 --- a/MouseGuard2E/translation.json +++ b/MouseGuard2E/translation.json @@ -1 +1 @@ -{"name":"Name","age":"Age","home":"Home","fur-color":"Fur Color","guard-rank":"Guard Rank","cloak-color":"Cloak Color","parents":"Parents","artisan":"Artisan","mentor":"Mentor","friend":"Friend","enemy":"Enemy","belief":"Belief","playing-belief":"Playing a Belief earns a fate point","goal":"Goal","accomplishing-goal":"Accomplishing a Goal earns a persona point","instinct":"Instinct","playing-instinct":"Playing an Instinct earns a fate point","contacts":"Contacts","gear":"Gear","traits":"Traits","trait-name":"Trait Name","trait-level":"Trait Level","beneficial-uses":"Beneficial Uses","checks":"Checks","+1D-per-session":"+1D per session","+1S-to-rolls":"+1S to rolls","used-this-session":"Used this session","may-be-used":"May be used on each roll","fate":"Fate","one-fate-point":"One point allows you to reroll any 6s as a new dice","persona":"Persona","add-one-dice":"Add one dice per point spent or tap Nature","conditions":"Conditions","hungry-thirsty":"Hungry/Thirsty","angry":"Angry (Ob 2 Will)","tired":"Tired (Ob 3 Health)","injured":"Injured (Ob 4 Health)","sick":"Sick (Ob 4 Will)","earning-checks":"Earning Checks","check-list1":"1: +1D to your ind. or vs. test","check-list2":"2: +2D to opponent's vs test","check-list3":"2: Break versus test tie in opponent's favor","spending-checks":"Spending Checks","spending-list1":"1: One test during Player's turn","spending-list2":"2: Recovery check during GM's turn","spending-list3":"3: Charge: temporarily elevate trait for remainder of session","spending-list4":"2/4: Recharge trait","abilities":"Abilities","raw-abilities":"Raw Abilities","advancement":"Advancement","special-abilities":"Special Abilities","rating":"Rating","nature":"Nature","resources":"Resources","will":"Will","circles":"Circles","health":"Health","wises":"Wises","skills":"Skills","fighter":"Fighter","orator":"Orator","healer":"Healer","manipulator":"Manipulator","hunter":"Hunter","persuader":"Persuader","instructor":"Instructor","pathfinder":"Pathfinder","scout":"Scout","survivalist":"Survivalist","weather-watcher":"Weather Watcher","pass":"Pass","fail":"Fail","pers":"Pers"} \ No newline at end of file +{"name":"Name","age":"Age","home":"Home","fur-color":"Fur Color","guard-rank":"Guard Rank","cloak-color":"Cloak Color","parents":"Parents","artisan":"Artisan","mentor":"Mentor","friend":"Friend","enemy":"Enemy","belief":"Belief","playing-belief":"Playing a Belief earns a fate point","goal":"Goal","accomplishing-goal":"Accomplishing a Goal earns a persona point","instinct":"Instinct","playing-instinct":"Playing an Instinct earns a fate point","contacts":"Contacts","gear":"Gear","traits":"Traits","trait-name":"Trait Name","trait-level":"Trait Level","beneficial-uses":"Beneficial Uses","checks":"Checks","+1D-per-session":"+1D per session","+1S-to-rolls":"+1S to rolls","used-this-session":"Used this session","may-be-used":"May be used on each roll","fate":"Fate","one-fate-point":"One point allows you to reroll any 6s as a new dice","persona":"Persona","add-one-dice":"Add one dice per point spent or tap Nature","conditions":"Conditions","hungry-thirsty":"Hungry/Thirsty","angry":"Angry (Ob 2 Will)","tired":"Tired (Ob 3 Health)","injured":"Injured (Ob 4 Health)","sick":"Sick (Ob 4 Will)","earning-checks":"Earning Checks","check-list1":"1: +1D to your ind. or vs. test","check-list2":"2: +2D to opponent's vs test","check-list3":"2: Break versus test tie in opponent's favor","spending-checks":"Spending Checks","spending-list1":"1: One test during Player's turn","spending-list2":"2: Recovery check during GM's turn","spending-list3":"3: Charge: temporarily elevate trait for remainder of session","spending-list4":"2/4: Recharge trait","abilities":"Abilities","raw-abilities":"Raw Abilities","advancement":"Advancement","special-abilities":"Special Abilities","rating":"Rating","nature":"Nature","resources":"Resources","will":"Will","circles":"Circles","health":"Health","wises":"Wises","skills":"Skills","fighter":"Fighter","orator":"Orator","healer":"Healer","manipulator":"Manipulator","hunter":"Hunter","persuader":"Persuader","instructor":"Instructor","pathfinder":"Pathfinder","scout":"Scout","survivalist":"Survivalist","weather-watcher":"Weather Watcher","pass":"Pass","fail":"Fail","pers":"Pers","p":"P:","f":"F:"} \ No newline at end of file