diff --git a/Hawkmoon_mongoose/hawkmoon_mongoose.css b/Hawkmoon_mongoose/hawkmoon_mongoose.css
index 502b426c3e..1713870ea7 100644
--- a/Hawkmoon_mongoose/hawkmoon_mongoose.css
+++ b/Hawkmoon_mongoose/hawkmoon_mongoose.css
@@ -62,6 +62,10 @@ h1 {
vertical-align:bottom;
}
+.sheet-checkbox-config {
+
+}
+
.sheet-use-hit-location{
float: left;
}
@@ -572,7 +576,7 @@ div.sheet-header{
}
.sheet-rTableCell, .sheet-rTableHead {
display: table-cell;
- padding: 3px 10px;
+ padding: 3px 10px;
border: 1px solid grey;
}
.sheet-rTableHead {
diff --git a/Hawkmoon_mongoose/hawkmoon_mongoose.html b/Hawkmoon_mongoose/hawkmoon_mongoose.html
index 29ea872069..2492e31c97 100644
--- a/Hawkmoon_mongoose/hawkmoon_mongoose.html
+++ b/Hawkmoon_mongoose/hawkmoon_mongoose.html
@@ -2,6 +2,7 @@
+
@@ -1925,11 +1926,24 @@
@@ -1941,7 +1955,7 @@
@@ -3223,8 +3237,8 @@
/* Basic Skills Calculation */
/****************************/
- on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function () {
- getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha", "total_armor_penalty"], function (values) {
+ on("change:str change:con change:dex change:siz change:int change:pow change:cha", function () {
+ getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha"], function (values) {
var strValue = parseInt(values.str);
var conValue = parseInt(values.con);
@@ -3233,13 +3247,12 @@
var intValue = parseInt(values.int);
var powValue = parseInt(values.pow);
var chaValue = parseInt(values.cha);
- var penaltyMod = parseInt(values["total_armor_penalty"]);
setAttrs({
- 'acrobatics-base': dexValue+penaltyMod,
- 'athletics-base': strValue+dexValue+penaltyMod,
+ 'acrobatics-base': dexValue,
+ 'athletics-base': strValue+dexValue,
'boating-base': strValue,
- 'dodge-base': 10+dexValue-sizValue+penaltyMod,
+ 'dodge-base': 10+dexValue-sizValue,
'driving-base': 10+powValue,
'evaluate-base': intValue,
'first-aid-base': intValue,
@@ -3250,14 +3263,14 @@
'perception-base': intValue+powValue,
'persistence-base': 40+chaValue+powValue,
'resilience-base': 40+conValue+powValue,
- 'riding-base': dexValue+powValue+penaltyMod,
+ 'riding-base': dexValue+powValue,
'sing-base': chaValue,
- 'sleight-base': dexValue+penaltyMod,
- 'stealth-base': 10+dexValue-sizValue+penaltyMod,
- 'throwing-base': dexValue+penaltyMod,
+ 'sleight-base': dexValue,
+ 'stealth-base': 10+dexValue-sizValue,
+ 'throwing-base': dexValue,
'unarmed-base': strValue,
- 'basic-close-combat-base':strValue+dexValue+penaltyMod,
- 'basic-ranged-base':dexValue+penaltyMod
+ 'basic-close-combat-base':strValue+dexValue,
+ 'basic-ranged-base':dexValue
});
});
@@ -3267,17 +3280,31 @@
/* Acrobatics Skill Calculation */
/********************************/
- on("change:acrobatics-base change:acrobatics-mod", function (eventinfo) {
- getAttrs(["acrobatics-base","acrobatics-mod"], function (values) {
+ on("change:acrobatics-base change:acrobatics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["acrobatics-base","acrobatics-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var acrobaticsBase = parseInt(values["acrobatics-base"]);
var acrobaticsMod = parseInt(values["acrobatics-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'acrobatics': acrobaticsBase+acrobaticsMod
- });
-
+ if(usePenalty==1){
+ if((acrobaticsMod+penaltyVal)>=0){
+ setAttrs({
+ 'acrobatics': acrobaticsBase+acrobaticsMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'acrobatics': acrobaticsBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'acrobatics': acrobaticsBase+acrobaticsMod
+ });
+ }
});
});
@@ -3285,17 +3312,31 @@
/* Athletics Skill Calculation */
/*******************************/
- on("change:athletics-base change:athletics-mod", function (eventinfo) {
- getAttrs(["athletics-base","athletics-mod"], function (values) {
+ on("change:athletics-base change:athletics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["athletics-base","athletics-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var athleticsBase = parseInt(values["athletics-base"]);
var athleticsMod = parseInt(values["athletics-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'athletics': athleticsBase+athleticsMod
- });
-
+ if(usePenalty==1){
+ if((athleticsMod+penaltyVal)>=0){
+ setAttrs({
+ 'athletics': athleticsBase+athleticsMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'athletics': athleticsBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'athletics': athleticsBase+athleticsMod
+ });
+ }
});
});
@@ -3320,17 +3361,31 @@
/* Dodge Skill Calculation */
/***************************/
- on("change:dodge-base change:dodge-mod", function (eventinfo) {
- getAttrs(["dodge-base","dodge-mod"], function (values) {
+ on("change:dodge-base change:dodge-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["dodge-base","dodge-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var dodgeBase = parseInt(values["dodge-base"]);
var dodgeMod = parseInt(values["dodge-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'dodge': dodgeBase+dodgeMod
- });
-
+ if(usePenalty==1){
+ if((dodgeMod+penaltyVal)>=0){
+ setAttrs({
+ 'dodge': dodgeBase+dodgeMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'dodge': dodgeBase
+ });
+ }
+ }
+ else {
+ setAttrs({
+ 'dodge': dodgeBase+dodgeMod
+ });
+ }
});
});
@@ -3508,17 +3563,31 @@
/* Riding Skill Calculation */
/****************************/
- on("change:riding-base change:riding-mod", function (eventinfo) {
- getAttrs(["riding-base","riding-mod"], function (values) {
+ on("change:riding-base change:riding-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["riding-base","riding-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var ridingBase = parseInt(values["riding-base"]);
var ridingMod = parseInt(values["riding-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'riding': ridingBase+ridingMod
- });
-
+ if(usePenalty==1){
+ if((ridingMod+penaltyVal)>=0){
+ setAttrs({
+ 'riding': ridingBase+ridingMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'riding': ridingBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'riding': ridingBase+ridingMod
+ });
+ }
});
});
@@ -3542,17 +3611,31 @@
/*****************************/
/* Sleight Skill Calculation */
/*****************************/
- on("change:sleight-base change:sleight-mod", function (eventinfo) {
- getAttrs(["sleight-base","sleight-mod"], function (values) {
+ on("change:sleight-base change:sleight-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["sleight-base","sleight-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var sleightBase = parseInt(values["sleight-base"]);
var sleightMod = parseInt(values["sleight-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'sleight': sleightBase+sleightMod
- });
-
+ if(usePenalty==1){
+ if((sleightMod+penaltyVal)>=0){
+ setAttrs({
+ 'sleight': sleightBase+sleightMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'sleight': sleightBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'sleight': sleightBase+sleightMod
+ });
+ }
});
});
@@ -3560,17 +3643,31 @@
/* Stealth Skill Calculation */
/*****************************/
- on("change:stealth-base change:stealth-mod", function (eventinfo) {
- getAttrs(["stealth-base","stealth-mod"], function (values) {
+ on("change:stealth-base change:stealth-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["stealth-base","stealth-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var stealthBase = parseInt(values["stealth-base"]);
var stealthMod = parseInt(values["stealth-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'stealth': stealthBase+stealthMod
- });
-
+ if(usePenalty==1){
+ if((stealthMod+penaltyVal)>=0){
+ setAttrs({
+ 'stealth': stealthBase+stealthMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'stealth': stealthBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'stealth': stealthBase+stealthMod
+ });
+ }
});
});
@@ -3578,17 +3675,31 @@
/* Throwing Skill Calculation */
/******************************/
- on("change:throwing-base change:throwing-mod", function (eventinfo) {
- getAttrs(["throwing-base","throwing-mod"], function (values) {
+ on("change:throwing-base change:throwing-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["throwing-base","throwing-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var throwingBase = parseInt(values["throwing-base"]);
var throwingMod = parseInt(values["throwing-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'throwing': throwingBase+throwingMod
- });
-
+ if(usePenalty==1){
+ if((throwingMod+penaltyVal)>=0){
+ setAttrs({
+ 'throwing': throwingBase+throwingMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'throwing': throwingBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'throwing': throwingBase+throwingMod
+ });
+ }
});
});
@@ -3613,17 +3724,31 @@
/* Basic Close Combat Skill Calculation */
/****************************************/
- on("change:basic-close-combat-base change:basic-close-combat-mod", function (eventinfo) {
- getAttrs(["basic-close-combat-base","basic-close-combat-mod"], function (values) {
+ on("change:basic-close-combat-base change:basic-close-combat-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["basic-close-combat-base","basic-close-combat-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var basicCloseCombatBase = parseInt(values["basic-close-combat-base"]);
var basicCloseCombatMod = parseInt(values["basic-close-combat-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod
- });
-
+ if(usePenalty==1){
+ if((basicCloseCombatMod+penaltyVal)>=0){
+ setAttrs({
+ 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'basic-close-combat': basicCloseCombatBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod
+ });
+ }
});
});
@@ -3631,17 +3756,31 @@
/* Basic Ranged Skill Calculation */
/**********************************/
- on("change:basic-ranged-base change:basic-ranged-mod", function (eventinfo) {
- getAttrs(["basic-ranged-base","basic-ranged-mod"], function (values) {
+ on("change:basic-ranged-base change:basic-ranged-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
+ getAttrs(["basic-ranged-base","basic-ranged-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var basicRangedBase = parseInt(values["basic-ranged-base"]);
var basicRangedMod = parseInt(values["basic-ranged-mod"]);
+ var penaltyVal = parseInt(values["total_armor_penalty"]);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
-
- setAttrs({
- 'basic-ranged': basicRangedBase+basicRangedMod
- });
-
+ if(usePenalty==1){
+ if((basicRangedMod+penaltyVal)>=0){
+ setAttrs({
+ 'basic-ranged': basicRangedBase+basicRangedMod+penaltyVal
+ });
+ }
+ else{
+ setAttrs({
+ 'basic-ranged': basicRangedBase
+ });
+ }
+ }
+ else{
+ setAttrs({
+ 'basic-ranged': basicRangedBase+basicRangedMod
+ });
+ }
});
});
@@ -3807,13 +3946,14 @@
/* Weapon Skills Calculation */
/*****************************/
- on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod", function(){
+ on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod change:total_armor_penalty change:usearmorpenalty", function(){
getAttrs([
"repeating_weaponskills_weaponSkillName",
"repeating_weaponskills_weaponSkillChar1",
"repeating_weaponskills_weaponSkillChar2",
"repeating_weaponskills_weaponSkillMod",
"total_armor_penalty",
+ "useArmorPenalty",
"str",
"con",
"dex",
@@ -3826,11 +3966,26 @@
var modVal=parseInt(values.repeating_weaponskills_weaponSkillMod);
var penaltyVal=parseInt(values.total_armor_penalty);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
+
var charVal1=parseInt(values[values.repeating_weaponskills_weaponSkillChar1])||0;
var charVal2=parseInt(values[values.repeating_weaponskills_weaponSkillChar2])||0;
- var baseVal= charVal1 + charVal2 + penaltyVal
- var scoreVal= baseVal + modVal;
+ var baseVal= charVal1 + charVal2;
+
+ var scoreVal= 0;
+
+ if(usePenalty==1){
+ if((modVal + penaltyVal)>=0){
+ scoreVal= baseVal + modVal + penaltyVal;
+ }
+ else{
+ scoreVal= baseVal;
+ }
+ }
+ else{
+ scoreVal= baseVal + modVal;
+ }
setAttrs({
'repeating_weaponskills_weaponSkillBase': baseVal,
@@ -3880,12 +4035,13 @@
/* Advanced Skills Calculation */
/*******************************/
- on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod", function(){
+ on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod change:total_armor_penalty change:usearmorpenalty", function(){
getAttrs([
"repeating_advancedskills_advancedSkillChar1",
"repeating_advancedskills_advancedSkillChar2",
"repeating_advancedskills_advancedSkillMod",
"total_armor_penalty",
+ "useArmorPenalty",
"str",
"con",
"dex",
@@ -3898,12 +4054,31 @@
var modVal=parseInt(values.repeating_advancedskills_advancedSkillMod);
var penaltyVal=parseInt(values.total_armor_penalty);
+ var usePenalty = parseInt(values["useArmorPenalty"]);
+
var charVal1=parseInt(values[values.repeating_advancedskills_advancedSkillChar1])||0;
var charVal2=parseInt(values[values.repeating_advancedskills_advancedSkillChar2])||0;
+ var baseVal= charVal1 + charVal2;
+
+ var scoreVal= 0;
+
+ if(usePenalty==1){
+ if((modVal + penaltyVal)>=0){
+ scoreVal= baseVal + modVal + penaltyVal;
+ }
+ else{
+ scoreVal= baseVal;
+ }
+ }
+ else{
+ scoreVal= baseVal + modVal;
+ }
+
+
setAttrs({
- 'repeating_advancedskills_advancedSkillBase': charVal1 + charVal2 + penaltyVal,
- 'repeating_advancedskills_advancedSkill':charVal1 + charVal2 + penaltyVal + modVal
+ 'repeating_advancedskills_advancedSkillBase': baseVal,
+ 'repeating_advancedskills_advancedSkill':scoreVal
});
});
@@ -3913,39 +4088,79 @@
/* Weapon & Advanced Skills ReCalculation after Characteristics change */
/***********************************************************************/
- on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function(){
+ on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty change:usearmorpenalty", function(){
TAS.repeating('advancedSkills')
- .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty')
+ .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty')
.fields('advancedSkillChar1','advancedSkillChar2','advancedSkillMod','advancedSkillBase','advancedSkill')
.each(function(r,f){
var charVal1=f.I[r.advancedSkillChar1]||0;
var charVal2=f.I[r.advancedSkillChar2]||0;
+ var modVal=r.I.advancedSkillMod;
+
var penaltyVal=0;
+ var usePenalty=f.I['useArmorPenalty'];
+
if(r.advancedSkillChar1=='dex' || r.advancedSkillChar2=='dex')
penaltyVal=f.I['total_armor_penalty'];
- r.advancedSkillBase=charVal1 + charVal2 + penaltyVal;
- r.advancedSkill=charVal1 + charVal2 + r.I.advancedSkillMod + penaltyVal;
+ var baseVal= charVal1 + charVal2;
+
+ var scoreVal= 0;
+
+ if(usePenalty==1){
+ if((modVal + penaltyVal)>=0){
+ scoreVal= baseVal + modVal + penaltyVal;
+ }
+ else{
+ scoreVal= baseVal;
+ }
+ }
+ else{
+ scoreVal= baseVal + modVal;
+ }
+
+ r.advancedSkillBase=baseVal;
+ r.advancedSkill=scoreVal;
})
.execute();
TAS.repeating('weaponskills')
- .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty')
+ .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty')
.fields('weaponskillChar1','weaponskillChar2','weaponskillMod','weaponskillBase','weaponskill')
.each(function(r,f){
var charVal1=f.I[r.weaponskillChar1]||0;
var charVal2=f.I[r.weaponskillChar2]||0;
+ var modVal=r.I.weaponskillMod;
+
var penaltyVal=0;
+ var usePenalty=f.I['useArmorPenalty'];
+
if(r.weaponskillChar1=='dex' || r.weaponskillChar2=='dex')
penaltyVal=f.I['total_armor_penalty'];
- r.weaponskillBase=charVal1 + charVal2 + penaltyVal;
- r.weaponskill=charVal1 + charVal2 + r.I.weaponskillMod + penaltyVal;
+ var baseVal= charVal1 + charVal2;
+
+ var scoreVal= 0;
+
+ if(usePenalty==1){
+ if((modVal + penaltyVal)>=0){
+ scoreVal= baseVal + modVal + penaltyVal;
+ }
+ else{
+ scoreVal= baseVal;
+ }
+ }
+ else{
+ scoreVal= baseVal + modVal;
+ }
+
+ r.weaponskillBase=baseVal;
+ r.weaponskill=scoreVal;
})
.execute();
});
diff --git a/Hawkmoon_mongoose/translation.json b/Hawkmoon_mongoose/translation.json
index 4001a74fd8..a8c60e59aa 100644
--- a/Hawkmoon_mongoose/translation.json
+++ b/Hawkmoon_mongoose/translation.json
@@ -128,9 +128,9 @@
"hit-location-name-place": "Name (ex: chest)",
"hit-locations": "Hit Locations",
"hp": "HP",
+ "improvement-rolls": "Improvement Rolls:",
+ "improvement-rolls-title": "Current Character Improvement Rolls",
"influence": "Influence",
- "improvement-rolls":"Improvement Rolls:",
- "improvement-rolls-title":"Current Character Improvement Rolls",
"item": "Item",
"item-ap-max-title": "Item Max Armor Points",
"item-ap-title": "Item Armor Points",
@@ -160,6 +160,7 @@
"lore-world": "Lore (World)",
"max": "Max",
"minimize-cmd": "Minimize Row",
+ "misc": "Miscellaneous",
"mod-score": "Mod Score",
"mount-close-combat-weapon-ap-max-title": "Weapon Max Armor Points",
"mount-close-combat-weapon-ap-title": "Weapon Armor Points",
@@ -256,6 +257,7 @@
"right-leg-hit-point-max-title": "Right Leg Max Hit Points",
"right-leg-hit-point-title": "Right Leg Hit Points",
"rolls-results": "Rolls Results",
+ "rules": "Rules",
"score": "Score",
"silver": "Silver",
"silver-title": "Silver (Euo)",
@@ -290,6 +292,7 @@
"trait-name-place": "Trait Name",
"traits": "Traits",
"unarmed": "Unarmed",
+ "use-armor-penalty": "Use Armor Penalty?",
"value": "Value",
"weapon": "Weapon",
"weapon-skill-characteristics-1-title": "First Characteristics for Weapon Skill",
diff --git a/Hawkmoon_mongoose/translations/fr.json b/Hawkmoon_mongoose/translations/fr.json
index b9688402fa..68aa048ea8 100644
--- a/Hawkmoon_mongoose/translations/fr.json
+++ b/Hawkmoon_mongoose/translations/fr.json
@@ -1,306 +1,309 @@
{
- "CHA":"CHA",
- "CON":"CON",
- "DEX":"DEX",
- "INT":"INT",
- "POW":"POU",
- "SIZ":"TAI",
- "STR":"FOR",
- "abdomen":"Abdomen",
- "abdomen-armor-point-max-title":"Points d'Armure Max de l'Abdomen",
- "abdomen-armor-point-title":"Points d'Armure de l'Abdomen",
- "abdomen-hit-point-max-title":"Points de Vie Max de l'Abdomen",
- "abdomen-hit-point-title":"Points de Vie de l'Abdomen",
- "ability":"Attributs",
- "ability-effect-place":"Effet de la Prouesse",
- "ability-name-place":"Nom de la Prouesse",
- "acrobatics":"Acrobatie",
- "acrobatics-title":"Malus de Compétence d'Armure inclue - @{acrobatics}",
- "advanced-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence Avancée",
- "advanced-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence Avancée",
- "advanced-skill-mod":"Mod.",
- "advanced-skill-name":"Nom Comp.",
- "advanced-skill-name-place":"Nom de la Comp. Avancée",
- "advanced-skill-score":"Score",
- "advanced-skill-score-base":"Base",
- "advanced-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}",
- "advanced-skills":"Compétences Avancées",
- "ap":"PA",
- "armor-ap":"PA",
- "armor-ap_max":"PA Max",
- "armor-armor-points-title":"Points d'Armure de l'Armure",
- "armor-enc-title":"Encombrement de l'Armure",
- "armor-hp":"PV",
- "armor-hp-max":"PV Max",
- "armor-location-place":"Localisation(s) de l'Armure",
- "armor-name-place":"Nom de l'Armure",
- "armor-notes-place":"Notes de l'Armure",
- "armor-penalty-title":"Malus de Compétence de l'Armure",
- "armors":"Armures",
- "athletics":"Athlétisme",
- "athletics-title":"Malus de Compétence d'Armure inclue - @{athletics}",
- "attack":"",
- "automatic":"Automatique",
- "base-score":"Score de Base",
- "basic-close-combat":"Combat Rapproché",
- "basic-close-combat-title":"Malus de Compétence d'Armure inclue - @{basic-close-combat}",
- "basic-ranged":"A Distance",
- "basic-ranged-title":"Malus de Compétence d'Armure inclue - @{basic-ranged}",
- "basic-skills":"Compétence",
- "basic-skills-list":"acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat",
- "boating":"Canotage",
- "ca":"AC",
- "casting-time":"Temps d'Incantation",
- "character-attributes-desc":"Attributs du Personnage",
- "character-characteristics-desc":"Caractéristiques",
- "character-desc":"Description du Personnage",
- "character-name":"Nom du Personnage",
- "character-name-place":"Nom du Personnage",
- "characteristic-s":"Caractéristique(s)",
- "characteristics-1":"Carac. 1",
- "characteristics-2":"Carac. 2",
- "chest":"Poitrine",
- "chest-armor-point-max-title":"Points d'Armure Max de la Poitrine",
- "chest-armor-point-title":"Points d'Armure de la Poitrine",
- "chest-hit-point-max-title":"Points de Vie Max de la Poitrine",
- "chest-hit-point-title":"Points de Vie de la Poitrine",
- "close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
- "close-combat-weapon-ap-title":"Points d'Armure de l'Arme",
- "close-combat-weapon-damage-place":"ex: 1d6+2",
- "close-combat-weapon-enc-title":"Encombrement de l'Arme",
- "close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
- "close-combat-weapon-hp-title":"Points de Vie de l'Arme",
- "close-combat-weapon-name-place":"Nom de l'Arme",
- "close-combat-weapon-notes-place":"Notes",
- "close-combat-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
- "close-combat-weapon-skill-score-title":"Score de Compétence de l'Arme",
- "combat-action-title":"Actions de Combat - @{ca}",
- "copper":"Cuivre",
- "copper-title":"Cuivre (Pièce de Cuivre)",
- "cost":"Coût",
- "critical":"Critique !",
- "cultural-background":"Culture d'Origine",
- "cultural-background-place":"Culture d'Origine du Personnage",
- "currencies-desc":"Monnaies",
- "current":"Actuel",
- "current-fatigue":"Fatigue Actuelle :",
- "current-fatigue-place":"Fatigue Actuelle du Personnage",
- "current-score":"Score Actuel",
- "damage":"Dégât",
- "damage-modifier-title":"Modificateur de Dégât - @{dmg-mod}",
- "damages":"Dégâts",
- "dice":"Dé",
- "dm":"Mod. Dgt",
- "dodge":"Esquive",
- "dodge-title":"Malus de Compétence d'Armure inclue - @{dodge}",
- "driving":"Conduite",
- "effect":"Effet",
- "encumbrance":"ENC",
- "equipments":"Equipements",
- "evaluate":"Evaluer",
- "fail":"Echec",
- "fate-point":"Points de Destin :",
- "fate-point-title":"Points de Destin Actuels - @{fate-points}",
- "fate-point-used-title":"Points de Destin déjà utilisés - @{fate-points-used}",
- "favoured-close-combat-weapons":"Armes de Combat Rapproché",
- "favoured-ranged-weapons":"Armes à Distance",
- "first-aid":"Premiers Soins",
- "focus-point-max-title":"Points de Concentration Max - @{focus-points_max}",
- "focus-point-title":"Points de Concentration - @{focus-points}",
- "focus-points":"Points de Concentration :",
- "footer-created-by":"Créée par",
- "footer-inspired":"(hautement inspirée par la fiche Pathfinder)",
- "footer-last-update":"Dernière Update",
- "fumble":"Critique !",
- "gold":"Or",
- "gold-title":"Or (Pièce d'Or)",
- "head":"Tête",
- "head-armor-point-max-title":"Points d'Armure Max de la Tête",
- "head-armor-point-title":"Points d'Armure de la Tête",
- "head-hit-point-max-title":"Points de Vie Max de la Tête",
- "head-hit-point-title":"Points de Vie de la Tête",
- "hit-location":"Localisation",
- "hit-location-ap-max-title":"Points d'Armure Max de la Localisation",
- "hit-location-ap-title":"Points d'Armure de la Localisation",
- "hit-location-dice-value-title":"Valeur du dé (ex: 3-5)",
- "hit-location-hp-max-title":"Points de Vie Max de la Localisation",
- "hit-location-hp-title":"Points de Vie de la Localisation",
- "hit-location-name-place":"Nom (ex: Poitrine)",
- "hit-locations":"Localisations",
- "hp":"PV",
- "influence":"Influence",
- "improvement-rolls":"Jets d'Amélioration:",
- "improvement-rolls-title":"Jets d'Amélioration Actuels du Personnage",
- "item":"Objet",
- "item-ap-max-title":"Points d'Armure Max de l'Objet",
- "item-ap-title":"Points d'Armure de l'Objet",
- "item-cost-title":"Coût de l'Objet (en PA)",
- "item-enc-title":"Encombrement de l'Objet",
- "item-hp-max-title":"Points de Vie Max de l'Objet",
- "item-hp-title":"Points de Vie de l'Objet",
- "item-name-place":"Nom de l'Objet",
- "item-notes-place":"Notes",
- "item-number-title":"Nombre d'Objets",
- "left-arm":"Bras Gauche",
- "left-arm-armor-point-max-title":"Points d'Armure Max du Bras Gauche",
- "left-arm-armor-point-title":"Points d'Armure du Bras Gauche",
- "left-arm-hit-point-max-title":"Points de Vie Max du Bras Gauche",
- "left-arm-hit-point-title":"Points de Vie du Bras Gauche",
- "left-leg":"Jambe Gauche",
- "left-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Gauche",
- "left-leg-armor-point-title":"Points d'Armure de la Jambe Gauche",
- "left-leg-hit-point-max-title":"Points de Vie Max de la Jambe Gauche",
- "left-leg-hit-point-title":"Points de Vie de la Jambe Gauche",
- "legendary-abilities":"Prouesses",
- "load":"REC",
- "location":"Localisation",
- "locations":"Localisations",
- "lore-animal":"Connaissance (Animal)",
- "lore-plant":"Connaissance (Plante)",
- "lore-world":"Connaissance (Monde)",
- "max":"Max",
- "minimize-cmd":"Réduire la ligne",
- "mod-score":"Score Mod.",
- "mount-close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
- "mount-close-combat-weapon-ap-title":"Points d'Armure de l'Arme",
- "mount-close-combat-weapon-damage-place":"ex: 1d6+2",
- "mount-close-combat-weapon-enc-title":"Encombrement de l'Arme",
- "mount-close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
- "mount-close-combat-weapon-hp-title":"Points de Vie de l'Arme",
- "mount-close-combat-weapon-name-place":"Nom de l'Arme",
- "mount-close-combat-weapon-notes-place":"Notes de l'Arme",
- "mount-close-combat-weapon-skill-score-title":"Score de Compétence d'Arme",
- "mount-close-combat-weapons":"Armes de Combat Rapproché",
- "mount-combat-action-title":"Actions de Combat de la Monture - @{mount-ca}",
- "mount-current-fatigue-place":"Fatigue Actuelle de la Monture",
- "mount-desc":"Description de la Monture",
- "mount-movement-title":"Mouvement de la monture - @{mount-mov}",
- "mount-name":"Nom de la Monture",
- "mount-name-place":"Nom de la Monture",
- "mount-notes-place":"Notes sur la monture",
- "mount-ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
- "mount-ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme",
- "mount-ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
- "mount-ranged-combat-weapon-hp-title":"Points de Vie de l'Arme",
- "mount-ranged-combat-weapon-notes-place":"Notes de l'Arme",
- "mount-ranged-weapon-damage-place":"ex: 1d6+2",
- "mount-ranged-weapon-enc-title":"Encombrement de l'Arme",
- "mount-ranged-weapon-load-title":"Rechargement de l'Arme",
- "mount-ranged-weapon-name-place":"Nom de l'Arme",
- "mount-ranged-weapon-range-title":"Portée de l'Arme",
- "mount-ranged-weapon-skill-score-title":"Score de Compétence d'Arme",
- "mount-ranged-weapons":"Armes à Distance de la Monture",
- "mount-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence",
- "mount-skill-characteristics-2-title":"2ème Caractéristique pour la Compétence",
- "mount-skill-mod":"Mod.",
- "mount-skill-name":"Nom de la Comp.",
- "mount-skill-name-place":"Nom de la Compétence",
- "mount-skill-score":"Score",
- "mount-skill-score-base":"Base",
- "mount-sr-initiative-title":"Lancée l'Initiative (Sélec. le token avant)",
- "mount-strike-rank-title":"Rang d'Action de la monture - @{mount-sr}",
- "mount-total-enc-title":"Encombrement Total de la Monture",
- "mount-type":"Type",
- "mount-type-place":"Type de Monture",
- "mov":"MOV",
- "movement-title":"Mouvement - @{mov}",
- "name":"Nom",
- "note-title-place":"Titre de la Note",
- "notes":"Notes",
- "number":"Nb",
- "page-character":"Personnage",
- "page-config":"Configuration",
- "page-mount":"Monture",
- "page-notes":"Notes",
- "page-skills":"Compétence",
- "page-spells-traits":"Sorts & Mutations",
- "page-weapons-equipments":"Armes & Equipements",
- "penalty":"Malus",
- "perception":"Perception",
- "persistence":"Endurance",
- "player-name":"Nom du Joueur",
- "player-name-place":"Nom du Joueur",
- "profession":"Profession",
- "profession-place":"Profession du Personnage",
- "public":"Jets Public",
- "range":"Portée",
- "ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
- "ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme",
- "ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
- "ranged-combat-weapon-hp-title":"Points de Vie de l'Arme",
- "ranged-combat-weapon-notes-place":"Notes",
- "ranged-weapon-damage-place":"ex: 1d6+2",
- "ranged-weapon-enc-title":"Encombrement de l'Arme",
- "ranged-weapon-load-title":"Rechargement de l'Arme",
- "ranged-weapon-name-place":"Nom de l'Arme",
- "ranged-weapon-range-title":"Portée de l'Arme",
- "ranged-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
- "ranged-weapon-skill-score-title":"Score de Compétence de l'Arme",
- "regional-background":"Région",
- "regional-background-place":"Région d'Origine du Personnage",
- "rep":"REP",
- "reputation-title":"Réputation - @{rep}",
- "requirements":"Critères",
- "resilience":"Persévérance",
- "result":"Résultat",
- "riding":"Equitation",
- "riding-title":"Malus de Compétence d'Armure inclue - @{riding}",
- "right-arm":"Bras Droit",
- "right-arm-armor-point-max-title":"Points d'Armure Max du Bras Droit",
- "right-arm-armor-point-title":"Points d'Armure du Bras Droit",
- "right-arm-hit-point-max-title":"Points de Vie Max du Bras Droit",
- "right-arm-hit-point-title":"Points de Vie du Bras Droit",
- "right-leg":"Jambe Droite",
- "right-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Droite",
- "right-leg-armor-point-title":"Points d'Armure de la Jambe Droite",
- "right-leg-hit-point-max-title":"Points de Vie Max de la Jambe Droite",
- "right-leg-hit-point-title":"Points de Vie de la Jambe Droite",
- "rolls-results":"Résultats de Jets",
- "score":"Score",
- "silver":"Argent",
- "silver-title":"Argent (Euo)",
- "sing":"Chant",
- "skill":"Compétence",
- "skills":"Compétences",
- "sleight":"Passe-Passe",
- "sleight-title":"Malus de Compétence d'Armure inclue - @{sleight}",
- "spell":"Sortilège",
- "spell-casting-time-place":"Temps d'Incantation du Sortilège",
- "spell-effect-place":"Effet du Sortilège",
- "spell-name-place":"Nom du Sortilège",
- "spell-requirements-place":"Critères du Sortilège",
- "spell-traits-place":"Traits du Sortilège",
- "spells":"Sortilèges",
- "sr-initiative-title":"Lancer l'Initiative (Selec. le token avant)",
- "stealth":"Discrétion",
- "stealth-title":"Malus de Compétence d'Armure inclue - @{stealth}",
- "strike-rank":"RA",
- "strike-rank-title":"Rang d'Action - @{sr}",
- "success":"Succès",
- "throwing":"Lancer",
- "throwing-title":"Malus de Compétence d'Armure inclue - @{throwing}",
- "title":"Titre",
- "total":"Total",
- "total-enc":"Enc. Total :",
- "total-enc-max-title":"Encombrement Total Max du Personnage (FOR+TAIL * 2)",
- "total-enc-overload-title":"Surcharge d'Encombrement (FOR+TAIL) sans malus",
- "total-enc-title":"Encombrement Total du Personnage",
- "trait":"Mutation",
- "trait-effect-place":"Effet de la Mutation",
- "trait-name-place":"Nom de la Mutation",
- "traits":"Mutations",
- "unarmed":"Bagarre",
- "value":"Valeur",
- "weapon":"Arme",
- "weapon-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence d'Arme",
- "weapon-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence d'Arme",
- "weapon-skill-mod":"Mod.",
- "weapon-skill-name":"Nom de Comp.",
- "weapon-skill-name-place":"Nom de la Comp. d'Arme",
- "weapon-skill-score":"Score",
- "weapon-skill-score-base":"Base",
- "weapon-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}",
- "weapon-skills":"Compétences d'Arme",
- "weapon-skills-list":"basic-close-combat-cat,basic-ranged-cat",
- "whisper-to-gm":"En privé pour le MJ"
-}
\ No newline at end of file
+ "CHA": "CHA",
+ "CON": "CON",
+ "DEX": "DEX",
+ "INT": "INT",
+ "POW": "POU",
+ "SIZ": "TAI",
+ "STR": "FOR",
+ "abdomen": "Abdomen",
+ "abdomen-armor-point-max-title": "Points d'Armure Max de l'Abdomen",
+ "abdomen-armor-point-title": "Points d'Armure de l'Abdomen",
+ "abdomen-hit-point-max-title": "Points de Vie Max de l'Abdomen",
+ "abdomen-hit-point-title": "Points de Vie de l'Abdomen",
+ "ability": "Attributs",
+ "ability-effect-place": "Effet de la Prouesse",
+ "ability-name-place": "Nom de la Prouesse",
+ "acrobatics": "Acrobatie",
+ "acrobatics-title": "Malus de Compétence d'Armure inclue - @{acrobatics}",
+ "advanced-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence Avancée",
+ "advanced-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence Avancée",
+ "advanced-skill-mod": "Mod.",
+ "advanced-skill-name": "Nom Comp.",
+ "advanced-skill-name-place": "Nom de la Comp. Avancée",
+ "advanced-skill-score": "Score",
+ "advanced-skill-score-base": "Base",
+ "advanced-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}",
+ "advanced-skills": "Compétences Avancées",
+ "ap": "PA",
+ "armor-ap": "PA",
+ "armor-ap_max": "PA Max",
+ "armor-armor-points-title": "Points d'Armure de l'Armure",
+ "armor-enc-title": "Encombrement de l'Armure",
+ "armor-hp": "PV",
+ "armor-hp-max": "PV Max",
+ "armor-location-place": "Localisation(s) de l'Armure",
+ "armor-name-place": "Nom de l'Armure",
+ "armor-notes-place": "Notes de l'Armure",
+ "armor-penalty-title": "Malus de Compétence de l'Armure",
+ "armors": "Armures",
+ "athletics": "Athlétisme",
+ "athletics-title": "Malus de Compétence d'Armure inclue - @{athletics}",
+ "attack": "",
+ "automatic": "Automatique",
+ "base-score": "Score de Base",
+ "basic-close-combat": "Combat Rapproché",
+ "basic-close-combat-title": "Malus de Compétence d'Armure inclue - @{basic-close-combat}",
+ "basic-ranged": "A Distance",
+ "basic-ranged-title": "Malus de Compétence d'Armure inclue - @{basic-ranged}",
+ "basic-skills": "Compétence",
+ "basic-skills-list": "acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat",
+ "boating": "Canotage",
+ "ca": "AC",
+ "casting-time": "Temps d'Incantation",
+ "character-attributes-desc": "Attributs du Personnage",
+ "character-characteristics-desc": "Caractéristiques",
+ "character-desc": "Description du Personnage",
+ "character-name": "Nom du Personnage",
+ "character-name-place": "Nom du Personnage",
+ "characteristic-s": "Caractéristique(s)",
+ "characteristics-1": "Carac. 1",
+ "characteristics-2": "Carac. 2",
+ "chest": "Poitrine",
+ "chest-armor-point-max-title": "Points d'Armure Max de la Poitrine",
+ "chest-armor-point-title": "Points d'Armure de la Poitrine",
+ "chest-hit-point-max-title": "Points de Vie Max de la Poitrine",
+ "chest-hit-point-title": "Points de Vie de la Poitrine",
+ "close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
+ "close-combat-weapon-ap-title": "Points d'Armure de l'Arme",
+ "close-combat-weapon-damage-place": "ex: 1d6+2",
+ "close-combat-weapon-enc-title": "Encombrement de l'Arme",
+ "close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
+ "close-combat-weapon-hp-title": "Points de Vie de l'Arme",
+ "close-combat-weapon-name-place": "Nom de l'Arme",
+ "close-combat-weapon-notes-place": "Notes",
+ "close-combat-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
+ "close-combat-weapon-skill-score-title": "Score de Compétence de l'Arme",
+ "combat-action-title": "Actions de Combat - @{ca}",
+ "copper": "Cuivre",
+ "copper-title": "Cuivre (Pièce de Cuivre)",
+ "cost": "Coût",
+ "critical": "Critique !",
+ "cultural-background": "Culture d'Origine",
+ "cultural-background-place": "Culture d'Origine du Personnage",
+ "currencies-desc": "Monnaies",
+ "current": "Actuel",
+ "current-fatigue": "Fatigue Actuelle :",
+ "current-fatigue-place": "Fatigue Actuelle du Personnage",
+ "current-score": "Score Actuel",
+ "damage": "Dégât",
+ "damage-modifier-title": "Modificateur de Dégât - @{dmg-mod}",
+ "damages": "Dégâts",
+ "dice": "Dé",
+ "dm": "Mod. Dgt",
+ "dodge": "Esquive",
+ "dodge-title": "Malus de Compétence d'Armure inclue - @{dodge}",
+ "driving": "Conduite",
+ "effect": "Effet",
+ "encumbrance": "ENC",
+ "equipments": "Equipements",
+ "evaluate": "Evaluer",
+ "fail": "Echec",
+ "fate-point": "Points de Destin :",
+ "fate-point-title": "Points de Destin Actuels - @{fate-points}",
+ "fate-point-used-title": "Points de Destin déjà utilisés - @{fate-points-used}",
+ "favoured-close-combat-weapons": "Armes de Combat Rapproché",
+ "favoured-ranged-weapons": "Armes à Distance",
+ "first-aid": "Premiers Soins",
+ "focus-point-max-title": "Points de Concentration Max - @{focus-points_max}",
+ "focus-point-title": "Points de Concentration - @{focus-points}",
+ "focus-points": "Points de Concentration :",
+ "footer-created-by": "Créée par",
+ "footer-inspired": "(hautement inspirée par la fiche Pathfinder)",
+ "footer-last-update": "Dernière Update",
+ "fumble": "Critique !",
+ "gold": "Or",
+ "gold-title": "Or (Pièce d'Or)",
+ "head": "Tête",
+ "head-armor-point-max-title": "Points d'Armure Max de la Tête",
+ "head-armor-point-title": "Points d'Armure de la Tête",
+ "head-hit-point-max-title": "Points de Vie Max de la Tête",
+ "head-hit-point-title": "Points de Vie de la Tête",
+ "hit-location": "Localisation",
+ "hit-location-ap-max-title": "Points d'Armure Max de la Localisation",
+ "hit-location-ap-title": "Points d'Armure de la Localisation",
+ "hit-location-dice-value-title": "Valeur du dé (ex: 3-5)",
+ "hit-location-hp-max-title": "Points de Vie Max de la Localisation",
+ "hit-location-hp-title": "Points de Vie de la Localisation",
+ "hit-location-name-place": "Nom (ex: Poitrine)",
+ "hit-locations": "Localisations",
+ "hp": "PV",
+ "improvement-rolls": "Jets d'Amélioration:",
+ "improvement-rolls-title": "Jets d'Amélioration Actuels du Personnage",
+ "influence": "Influence",
+ "item": "Objet",
+ "item-ap-max-title": "Points d'Armure Max de l'Objet",
+ "item-ap-title": "Points d'Armure de l'Objet",
+ "item-cost-title": "Coût de l'Objet (en PA)",
+ "item-enc-title": "Encombrement de l'Objet",
+ "item-hp-max-title": "Points de Vie Max de l'Objet",
+ "item-hp-title": "Points de Vie de l'Objet",
+ "item-name-place": "Nom de l'Objet",
+ "item-notes-place": "Notes",
+ "item-number-title": "Nombre d'Objets",
+ "left-arm": "Bras Gauche",
+ "left-arm-armor-point-max-title": "Points d'Armure Max du Bras Gauche",
+ "left-arm-armor-point-title": "Points d'Armure du Bras Gauche",
+ "left-arm-hit-point-max-title": "Points de Vie Max du Bras Gauche",
+ "left-arm-hit-point-title": "Points de Vie du Bras Gauche",
+ "left-leg": "Jambe Gauche",
+ "left-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Gauche",
+ "left-leg-armor-point-title": "Points d'Armure de la Jambe Gauche",
+ "left-leg-hit-point-max-title": "Points de Vie Max de la Jambe Gauche",
+ "left-leg-hit-point-title": "Points de Vie de la Jambe Gauche",
+ "legendary-abilities": "Prouesses",
+ "load": "REC",
+ "location": "Localisation",
+ "locations": "Localisations",
+ "lore-animal": "Connaissance (Animal)",
+ "lore-plant": "Connaissance (Plante)",
+ "lore-world": "Connaissance (Monde)",
+ "max": "Max",
+ "minimize-cmd": "Réduire la ligne",
+ "misc": "Divers",
+ "mod-score": "Score Mod.",
+ "mount-close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
+ "mount-close-combat-weapon-ap-title": "Points d'Armure de l'Arme",
+ "mount-close-combat-weapon-damage-place": "ex: 1d6+2",
+ "mount-close-combat-weapon-enc-title": "Encombrement de l'Arme",
+ "mount-close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
+ "mount-close-combat-weapon-hp-title": "Points de Vie de l'Arme",
+ "mount-close-combat-weapon-name-place": "Nom de l'Arme",
+ "mount-close-combat-weapon-notes-place": "Notes de l'Arme",
+ "mount-close-combat-weapon-skill-score-title": "Score de Compétence d'Arme",
+ "mount-close-combat-weapons": "Armes de Combat Rapproché",
+ "mount-combat-action-title": "Actions de Combat de la Monture - @{mount-ca}",
+ "mount-current-fatigue-place": "Fatigue Actuelle de la Monture",
+ "mount-desc": "Description de la Monture",
+ "mount-movement-title": "Mouvement de la monture - @{mount-mov}",
+ "mount-name": "Nom de la Monture",
+ "mount-name-place": "Nom de la Monture",
+ "mount-notes-place": "Notes sur la monture",
+ "mount-ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
+ "mount-ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme",
+ "mount-ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
+ "mount-ranged-combat-weapon-hp-title": "Points de Vie de l'Arme",
+ "mount-ranged-combat-weapon-notes-place": "Notes de l'Arme",
+ "mount-ranged-weapon-damage-place": "ex: 1d6+2",
+ "mount-ranged-weapon-enc-title": "Encombrement de l'Arme",
+ "mount-ranged-weapon-load-title": "Rechargement de l'Arme",
+ "mount-ranged-weapon-name-place": "Nom de l'Arme",
+ "mount-ranged-weapon-range-title": "Portée de l'Arme",
+ "mount-ranged-weapon-skill-score-title": "Score de Compétence d'Arme",
+ "mount-ranged-weapons": "Armes à Distance de la Monture",
+ "mount-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence",
+ "mount-skill-characteristics-2-title": "2ème Caractéristique pour la Compétence",
+ "mount-skill-mod": "Mod.",
+ "mount-skill-name": "Nom de la Comp.",
+ "mount-skill-name-place": "Nom de la Compétence",
+ "mount-skill-score": "Score",
+ "mount-skill-score-base": "Base",
+ "mount-sr-initiative-title": "Lancée l'Initiative (Sélec. le token avant)",
+ "mount-strike-rank-title": "Rang d'Action de la monture - @{mount-sr}",
+ "mount-total-enc-title": "Encombrement Total de la Monture",
+ "mount-type": "Type",
+ "mount-type-place": "Type de Monture",
+ "mov": "MOV",
+ "movement-title": "Mouvement - @{mov}",
+ "name": "Nom",
+ "note-title-place": "Titre de la Note",
+ "notes": "Notes",
+ "number": "Nb",
+ "page-character": "Personnage",
+ "page-config": "Configuration",
+ "page-mount": "Monture",
+ "page-notes": "Notes",
+ "page-skills": "Compétence",
+ "page-spells-traits": "Sorts & Mutations",
+ "page-weapons-equipments": "Armes & Equipements",
+ "penalty": "Malus",
+ "perception": "Perception",
+ "persistence": "Endurance",
+ "player-name": "Nom du Joueur",
+ "player-name-place": "Nom du Joueur",
+ "profession": "Profession",
+ "profession-place": "Profession du Personnage",
+ "public": "Jets Public",
+ "range": "Portée",
+ "ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
+ "ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme",
+ "ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
+ "ranged-combat-weapon-hp-title": "Points de Vie de l'Arme",
+ "ranged-combat-weapon-notes-place": "Notes",
+ "ranged-weapon-damage-place": "ex: 1d6+2",
+ "ranged-weapon-enc-title": "Encombrement de l'Arme",
+ "ranged-weapon-load-title": "Rechargement de l'Arme",
+ "ranged-weapon-name-place": "Nom de l'Arme",
+ "ranged-weapon-range-title": "Portée de l'Arme",
+ "ranged-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
+ "ranged-weapon-skill-score-title": "Score de Compétence de l'Arme",
+ "regional-background": "Région",
+ "regional-background-place": "Région d'Origine du Personnage",
+ "rep": "REP",
+ "reputation-title": "Réputation - @{rep}",
+ "requirements": "Critères",
+ "resilience": "Persévérance",
+ "result": "Résultat",
+ "riding": "Equitation",
+ "riding-title": "Malus de Compétence d'Armure inclue - @{riding}",
+ "right-arm": "Bras Droit",
+ "right-arm-armor-point-max-title": "Points d'Armure Max du Bras Droit",
+ "right-arm-armor-point-title": "Points d'Armure du Bras Droit",
+ "right-arm-hit-point-max-title": "Points de Vie Max du Bras Droit",
+ "right-arm-hit-point-title": "Points de Vie du Bras Droit",
+ "right-leg": "Jambe Droite",
+ "right-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Droite",
+ "right-leg-armor-point-title": "Points d'Armure de la Jambe Droite",
+ "right-leg-hit-point-max-title": "Points de Vie Max de la Jambe Droite",
+ "right-leg-hit-point-title": "Points de Vie de la Jambe Droite",
+ "rolls-results": "Résultats de Jets",
+ "rules": "Règles",
+ "score": "Score",
+ "silver": "Argent",
+ "silver-title": "Argent (Euo)",
+ "sing": "Chant",
+ "skill": "Compétence",
+ "skills": "Compétences",
+ "sleight": "Passe-Passe",
+ "sleight-title": "Malus de Compétence d'Armure inclue - @{sleight}",
+ "spell": "Sortilège",
+ "spell-casting-time-place": "Temps d'Incantation du Sortilège",
+ "spell-effect-place": "Effet du Sortilège",
+ "spell-name-place": "Nom du Sortilège",
+ "spell-requirements-place": "Critères du Sortilège",
+ "spell-traits-place": "Traits du Sortilège",
+ "spells": "Sortilèges",
+ "sr-initiative-title": "Lancer l'Initiative (Selec. le token avant)",
+ "stealth": "Discrétion",
+ "stealth-title": "Malus de Compétence d'Armure inclue - @{stealth}",
+ "strike-rank": "RA",
+ "strike-rank-title": "Rang d'Action - @{sr}",
+ "success": "Succès",
+ "throwing": "Lancer",
+ "throwing-title": "Malus de Compétence d'Armure inclue - @{throwing}",
+ "title": "Titre",
+ "total": "Total",
+ "total-enc": "Enc. Total :",
+ "total-enc-max-title": "Encombrement Total Max du Personnage (FOR+TAIL * 2)",
+ "total-enc-overload-title": "Surcharge d'Encombrement (FOR+TAIL) sans malus",
+ "total-enc-title": "Encombrement Total du Personnage",
+ "trait": "Mutation",
+ "trait-effect-place": "Effet de la Mutation",
+ "trait-name-place": "Nom de la Mutation",
+ "traits": "Mutations",
+ "unarmed": "Bagarre",
+ "use-armor-penalty": "Utilisé le Malus de Compétence de l'Armure ?",
+ "value": "Valeur",
+ "weapon": "Arme",
+ "weapon-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence d'Arme",
+ "weapon-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence d'Arme",
+ "weapon-skill-mod": "Mod.",
+ "weapon-skill-name": "Nom de Comp.",
+ "weapon-skill-name-place": "Nom de la Comp. d'Arme",
+ "weapon-skill-score": "Score",
+ "weapon-skill-score-base": "Base",
+ "weapon-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}",
+ "weapon-skills": "Compétences d'Arme",
+ "weapon-skills-list": "basic-close-combat-cat,basic-ranged-cat",
+ "whisper-to-gm": "En privé pour le MJ"
+}