diff --git a/Hawkmoon_mongoose/hawkmoon_mongoose.css b/Hawkmoon_mongoose/hawkmoon_mongoose.css index 502b426c3e..1713870ea7 100644 --- a/Hawkmoon_mongoose/hawkmoon_mongoose.css +++ b/Hawkmoon_mongoose/hawkmoon_mongoose.css @@ -62,6 +62,10 @@ h1 { vertical-align:bottom; } +.sheet-checkbox-config { + +} + .sheet-use-hit-location{ float: left; } @@ -572,7 +576,7 @@ div.sheet-header{ } .sheet-rTableCell, .sheet-rTableHead { display: table-cell; - padding: 3px 10px; + padding: 3px 10px; border: 1px solid grey; } .sheet-rTableHead { diff --git a/Hawkmoon_mongoose/hawkmoon_mongoose.html b/Hawkmoon_mongoose/hawkmoon_mongoose.html index 29ea872069..2492e31c97 100644 --- a/Hawkmoon_mongoose/hawkmoon_mongoose.html +++ b/Hawkmoon_mongoose/hawkmoon_mongoose.html @@ -2,6 +2,7 @@ +
 
@@ -1925,11 +1926,24 @@
+ +
Rules
+
+ + Use Armor Penalty? + +
+
+
Miscellaneous
+
+ Rolls Results : + +

@@ -1941,7 +1955,7 @@ @@ -3223,8 +3237,8 @@ /* Basic Skills Calculation */ /****************************/ - on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function () { - getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha", "total_armor_penalty"], function (values) { + on("change:str change:con change:dex change:siz change:int change:pow change:cha", function () { + getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha"], function (values) { var strValue = parseInt(values.str); var conValue = parseInt(values.con); @@ -3233,13 +3247,12 @@ var intValue = parseInt(values.int); var powValue = parseInt(values.pow); var chaValue = parseInt(values.cha); - var penaltyMod = parseInt(values["total_armor_penalty"]); setAttrs({ - 'acrobatics-base': dexValue+penaltyMod, - 'athletics-base': strValue+dexValue+penaltyMod, + 'acrobatics-base': dexValue, + 'athletics-base': strValue+dexValue, 'boating-base': strValue, - 'dodge-base': 10+dexValue-sizValue+penaltyMod, + 'dodge-base': 10+dexValue-sizValue, 'driving-base': 10+powValue, 'evaluate-base': intValue, 'first-aid-base': intValue, @@ -3250,14 +3263,14 @@ 'perception-base': intValue+powValue, 'persistence-base': 40+chaValue+powValue, 'resilience-base': 40+conValue+powValue, - 'riding-base': dexValue+powValue+penaltyMod, + 'riding-base': dexValue+powValue, 'sing-base': chaValue, - 'sleight-base': dexValue+penaltyMod, - 'stealth-base': 10+dexValue-sizValue+penaltyMod, - 'throwing-base': dexValue+penaltyMod, + 'sleight-base': dexValue, + 'stealth-base': 10+dexValue-sizValue, + 'throwing-base': dexValue, 'unarmed-base': strValue, - 'basic-close-combat-base':strValue+dexValue+penaltyMod, - 'basic-ranged-base':dexValue+penaltyMod + 'basic-close-combat-base':strValue+dexValue, + 'basic-ranged-base':dexValue }); }); @@ -3267,17 +3280,31 @@ /* Acrobatics Skill Calculation */ /********************************/ - on("change:acrobatics-base change:acrobatics-mod", function (eventinfo) { - getAttrs(["acrobatics-base","acrobatics-mod"], function (values) { + on("change:acrobatics-base change:acrobatics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["acrobatics-base","acrobatics-mod","total_armor_penalty","useArmorPenalty"], function (values) { var acrobaticsBase = parseInt(values["acrobatics-base"]); var acrobaticsMod = parseInt(values["acrobatics-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'acrobatics': acrobaticsBase+acrobaticsMod - }); - + if(usePenalty==1){ + if((acrobaticsMod+penaltyVal)>=0){ + setAttrs({ + 'acrobatics': acrobaticsBase+acrobaticsMod+penaltyVal + }); + } + else{ + setAttrs({ + 'acrobatics': acrobaticsBase + }); + } + } + else{ + setAttrs({ + 'acrobatics': acrobaticsBase+acrobaticsMod + }); + } }); }); @@ -3285,17 +3312,31 @@ /* Athletics Skill Calculation */ /*******************************/ - on("change:athletics-base change:athletics-mod", function (eventinfo) { - getAttrs(["athletics-base","athletics-mod"], function (values) { + on("change:athletics-base change:athletics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["athletics-base","athletics-mod","total_armor_penalty","useArmorPenalty"], function (values) { var athleticsBase = parseInt(values["athletics-base"]); var athleticsMod = parseInt(values["athletics-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'athletics': athleticsBase+athleticsMod - }); - + if(usePenalty==1){ + if((athleticsMod+penaltyVal)>=0){ + setAttrs({ + 'athletics': athleticsBase+athleticsMod+penaltyVal + }); + } + else{ + setAttrs({ + 'athletics': athleticsBase + }); + } + } + else{ + setAttrs({ + 'athletics': athleticsBase+athleticsMod + }); + } }); }); @@ -3320,17 +3361,31 @@ /* Dodge Skill Calculation */ /***************************/ - on("change:dodge-base change:dodge-mod", function (eventinfo) { - getAttrs(["dodge-base","dodge-mod"], function (values) { + on("change:dodge-base change:dodge-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["dodge-base","dodge-mod","total_armor_penalty","useArmorPenalty"], function (values) { var dodgeBase = parseInt(values["dodge-base"]); var dodgeMod = parseInt(values["dodge-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'dodge': dodgeBase+dodgeMod - }); - + if(usePenalty==1){ + if((dodgeMod+penaltyVal)>=0){ + setAttrs({ + 'dodge': dodgeBase+dodgeMod+penaltyVal + }); + } + else{ + setAttrs({ + 'dodge': dodgeBase + }); + } + } + else { + setAttrs({ + 'dodge': dodgeBase+dodgeMod + }); + } }); }); @@ -3508,17 +3563,31 @@ /* Riding Skill Calculation */ /****************************/ - on("change:riding-base change:riding-mod", function (eventinfo) { - getAttrs(["riding-base","riding-mod"], function (values) { + on("change:riding-base change:riding-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["riding-base","riding-mod","total_armor_penalty","useArmorPenalty"], function (values) { var ridingBase = parseInt(values["riding-base"]); var ridingMod = parseInt(values["riding-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'riding': ridingBase+ridingMod - }); - + if(usePenalty==1){ + if((ridingMod+penaltyVal)>=0){ + setAttrs({ + 'riding': ridingBase+ridingMod+penaltyVal + }); + } + else{ + setAttrs({ + 'riding': ridingBase + }); + } + } + else{ + setAttrs({ + 'riding': ridingBase+ridingMod + }); + } }); }); @@ -3542,17 +3611,31 @@ /*****************************/ /* Sleight Skill Calculation */ /*****************************/ - on("change:sleight-base change:sleight-mod", function (eventinfo) { - getAttrs(["sleight-base","sleight-mod"], function (values) { + on("change:sleight-base change:sleight-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["sleight-base","sleight-mod","total_armor_penalty","useArmorPenalty"], function (values) { var sleightBase = parseInt(values["sleight-base"]); var sleightMod = parseInt(values["sleight-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'sleight': sleightBase+sleightMod - }); - + if(usePenalty==1){ + if((sleightMod+penaltyVal)>=0){ + setAttrs({ + 'sleight': sleightBase+sleightMod+penaltyVal + }); + } + else{ + setAttrs({ + 'sleight': sleightBase + }); + } + } + else{ + setAttrs({ + 'sleight': sleightBase+sleightMod + }); + } }); }); @@ -3560,17 +3643,31 @@ /* Stealth Skill Calculation */ /*****************************/ - on("change:stealth-base change:stealth-mod", function (eventinfo) { - getAttrs(["stealth-base","stealth-mod"], function (values) { + on("change:stealth-base change:stealth-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["stealth-base","stealth-mod","total_armor_penalty","useArmorPenalty"], function (values) { var stealthBase = parseInt(values["stealth-base"]); var stealthMod = parseInt(values["stealth-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'stealth': stealthBase+stealthMod - }); - + if(usePenalty==1){ + if((stealthMod+penaltyVal)>=0){ + setAttrs({ + 'stealth': stealthBase+stealthMod+penaltyVal + }); + } + else{ + setAttrs({ + 'stealth': stealthBase + }); + } + } + else{ + setAttrs({ + 'stealth': stealthBase+stealthMod + }); + } }); }); @@ -3578,17 +3675,31 @@ /* Throwing Skill Calculation */ /******************************/ - on("change:throwing-base change:throwing-mod", function (eventinfo) { - getAttrs(["throwing-base","throwing-mod"], function (values) { + on("change:throwing-base change:throwing-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["throwing-base","throwing-mod","total_armor_penalty","useArmorPenalty"], function (values) { var throwingBase = parseInt(values["throwing-base"]); var throwingMod = parseInt(values["throwing-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'throwing': throwingBase+throwingMod - }); - + if(usePenalty==1){ + if((throwingMod+penaltyVal)>=0){ + setAttrs({ + 'throwing': throwingBase+throwingMod+penaltyVal + }); + } + else{ + setAttrs({ + 'throwing': throwingBase + }); + } + } + else{ + setAttrs({ + 'throwing': throwingBase+throwingMod + }); + } }); }); @@ -3613,17 +3724,31 @@ /* Basic Close Combat Skill Calculation */ /****************************************/ - on("change:basic-close-combat-base change:basic-close-combat-mod", function (eventinfo) { - getAttrs(["basic-close-combat-base","basic-close-combat-mod"], function (values) { + on("change:basic-close-combat-base change:basic-close-combat-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["basic-close-combat-base","basic-close-combat-mod","total_armor_penalty","useArmorPenalty"], function (values) { var basicCloseCombatBase = parseInt(values["basic-close-combat-base"]); var basicCloseCombatMod = parseInt(values["basic-close-combat-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod - }); - + if(usePenalty==1){ + if((basicCloseCombatMod+penaltyVal)>=0){ + setAttrs({ + 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod+penaltyVal + }); + } + else{ + setAttrs({ + 'basic-close-combat': basicCloseCombatBase + }); + } + } + else{ + setAttrs({ + 'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod + }); + } }); }); @@ -3631,17 +3756,31 @@ /* Basic Ranged Skill Calculation */ /**********************************/ - on("change:basic-ranged-base change:basic-ranged-mod", function (eventinfo) { - getAttrs(["basic-ranged-base","basic-ranged-mod"], function (values) { + on("change:basic-ranged-base change:basic-ranged-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) { + getAttrs(["basic-ranged-base","basic-ranged-mod","total_armor_penalty","useArmorPenalty"], function (values) { var basicRangedBase = parseInt(values["basic-ranged-base"]); var basicRangedMod = parseInt(values["basic-ranged-mod"]); + var penaltyVal = parseInt(values["total_armor_penalty"]); + var usePenalty = parseInt(values["useArmorPenalty"]); - - setAttrs({ - 'basic-ranged': basicRangedBase+basicRangedMod - }); - + if(usePenalty==1){ + if((basicRangedMod+penaltyVal)>=0){ + setAttrs({ + 'basic-ranged': basicRangedBase+basicRangedMod+penaltyVal + }); + } + else{ + setAttrs({ + 'basic-ranged': basicRangedBase + }); + } + } + else{ + setAttrs({ + 'basic-ranged': basicRangedBase+basicRangedMod + }); + } }); }); @@ -3807,13 +3946,14 @@ /* Weapon Skills Calculation */ /*****************************/ - on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod", function(){ + on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod change:total_armor_penalty change:usearmorpenalty", function(){ getAttrs([ "repeating_weaponskills_weaponSkillName", "repeating_weaponskills_weaponSkillChar1", "repeating_weaponskills_weaponSkillChar2", "repeating_weaponskills_weaponSkillMod", "total_armor_penalty", + "useArmorPenalty", "str", "con", "dex", @@ -3826,11 +3966,26 @@ var modVal=parseInt(values.repeating_weaponskills_weaponSkillMod); var penaltyVal=parseInt(values.total_armor_penalty); + var usePenalty = parseInt(values["useArmorPenalty"]); + var charVal1=parseInt(values[values.repeating_weaponskills_weaponSkillChar1])||0; var charVal2=parseInt(values[values.repeating_weaponskills_weaponSkillChar2])||0; - var baseVal= charVal1 + charVal2 + penaltyVal - var scoreVal= baseVal + modVal; + var baseVal= charVal1 + charVal2; + + var scoreVal= 0; + + if(usePenalty==1){ + if((modVal + penaltyVal)>=0){ + scoreVal= baseVal + modVal + penaltyVal; + } + else{ + scoreVal= baseVal; + } + } + else{ + scoreVal= baseVal + modVal; + } setAttrs({ 'repeating_weaponskills_weaponSkillBase': baseVal, @@ -3880,12 +4035,13 @@ /* Advanced Skills Calculation */ /*******************************/ - on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod", function(){ + on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod change:total_armor_penalty change:usearmorpenalty", function(){ getAttrs([ "repeating_advancedskills_advancedSkillChar1", "repeating_advancedskills_advancedSkillChar2", "repeating_advancedskills_advancedSkillMod", "total_armor_penalty", + "useArmorPenalty", "str", "con", "dex", @@ -3898,12 +4054,31 @@ var modVal=parseInt(values.repeating_advancedskills_advancedSkillMod); var penaltyVal=parseInt(values.total_armor_penalty); + var usePenalty = parseInt(values["useArmorPenalty"]); + var charVal1=parseInt(values[values.repeating_advancedskills_advancedSkillChar1])||0; var charVal2=parseInt(values[values.repeating_advancedskills_advancedSkillChar2])||0; + var baseVal= charVal1 + charVal2; + + var scoreVal= 0; + + if(usePenalty==1){ + if((modVal + penaltyVal)>=0){ + scoreVal= baseVal + modVal + penaltyVal; + } + else{ + scoreVal= baseVal; + } + } + else{ + scoreVal= baseVal + modVal; + } + + setAttrs({ - 'repeating_advancedskills_advancedSkillBase': charVal1 + charVal2 + penaltyVal, - 'repeating_advancedskills_advancedSkill':charVal1 + charVal2 + penaltyVal + modVal + 'repeating_advancedskills_advancedSkillBase': baseVal, + 'repeating_advancedskills_advancedSkill':scoreVal }); }); @@ -3913,39 +4088,79 @@ /* Weapon & Advanced Skills ReCalculation after Characteristics change */ /***********************************************************************/ - on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function(){ + on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty change:usearmorpenalty", function(){ TAS.repeating('advancedSkills') - .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty') + .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty') .fields('advancedSkillChar1','advancedSkillChar2','advancedSkillMod','advancedSkillBase','advancedSkill') .each(function(r,f){ var charVal1=f.I[r.advancedSkillChar1]||0; var charVal2=f.I[r.advancedSkillChar2]||0; + var modVal=r.I.advancedSkillMod; + var penaltyVal=0; + var usePenalty=f.I['useArmorPenalty']; + if(r.advancedSkillChar1=='dex' || r.advancedSkillChar2=='dex') penaltyVal=f.I['total_armor_penalty']; - r.advancedSkillBase=charVal1 + charVal2 + penaltyVal; - r.advancedSkill=charVal1 + charVal2 + r.I.advancedSkillMod + penaltyVal; + var baseVal= charVal1 + charVal2; + + var scoreVal= 0; + + if(usePenalty==1){ + if((modVal + penaltyVal)>=0){ + scoreVal= baseVal + modVal + penaltyVal; + } + else{ + scoreVal= baseVal; + } + } + else{ + scoreVal= baseVal + modVal; + } + + r.advancedSkillBase=baseVal; + r.advancedSkill=scoreVal; }) .execute(); TAS.repeating('weaponskills') - .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty') + .attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty') .fields('weaponskillChar1','weaponskillChar2','weaponskillMod','weaponskillBase','weaponskill') .each(function(r,f){ var charVal1=f.I[r.weaponskillChar1]||0; var charVal2=f.I[r.weaponskillChar2]||0; + var modVal=r.I.weaponskillMod; + var penaltyVal=0; + var usePenalty=f.I['useArmorPenalty']; + if(r.weaponskillChar1=='dex' || r.weaponskillChar2=='dex') penaltyVal=f.I['total_armor_penalty']; - r.weaponskillBase=charVal1 + charVal2 + penaltyVal; - r.weaponskill=charVal1 + charVal2 + r.I.weaponskillMod + penaltyVal; + var baseVal= charVal1 + charVal2; + + var scoreVal= 0; + + if(usePenalty==1){ + if((modVal + penaltyVal)>=0){ + scoreVal= baseVal + modVal + penaltyVal; + } + else{ + scoreVal= baseVal; + } + } + else{ + scoreVal= baseVal + modVal; + } + + r.weaponskillBase=baseVal; + r.weaponskill=scoreVal; }) .execute(); }); diff --git a/Hawkmoon_mongoose/translation.json b/Hawkmoon_mongoose/translation.json index 4001a74fd8..a8c60e59aa 100644 --- a/Hawkmoon_mongoose/translation.json +++ b/Hawkmoon_mongoose/translation.json @@ -128,9 +128,9 @@ "hit-location-name-place": "Name (ex: chest)", "hit-locations": "Hit Locations", "hp": "HP", + "improvement-rolls": "Improvement Rolls:", + "improvement-rolls-title": "Current Character Improvement Rolls", "influence": "Influence", - "improvement-rolls":"Improvement Rolls:", - "improvement-rolls-title":"Current Character Improvement Rolls", "item": "Item", "item-ap-max-title": "Item Max Armor Points", "item-ap-title": "Item Armor Points", @@ -160,6 +160,7 @@ "lore-world": "Lore (World)", "max": "Max", "minimize-cmd": "Minimize Row", + "misc": "Miscellaneous", "mod-score": "Mod Score", "mount-close-combat-weapon-ap-max-title": "Weapon Max Armor Points", "mount-close-combat-weapon-ap-title": "Weapon Armor Points", @@ -256,6 +257,7 @@ "right-leg-hit-point-max-title": "Right Leg Max Hit Points", "right-leg-hit-point-title": "Right Leg Hit Points", "rolls-results": "Rolls Results", + "rules": "Rules", "score": "Score", "silver": "Silver", "silver-title": "Silver (Euo)", @@ -290,6 +292,7 @@ "trait-name-place": "Trait Name", "traits": "Traits", "unarmed": "Unarmed", + "use-armor-penalty": "Use Armor Penalty?", "value": "Value", "weapon": "Weapon", "weapon-skill-characteristics-1-title": "First Characteristics for Weapon Skill", diff --git a/Hawkmoon_mongoose/translations/fr.json b/Hawkmoon_mongoose/translations/fr.json index b9688402fa..68aa048ea8 100644 --- a/Hawkmoon_mongoose/translations/fr.json +++ b/Hawkmoon_mongoose/translations/fr.json @@ -1,306 +1,309 @@ { - "CHA":"CHA", - "CON":"CON", - "DEX":"DEX", - "INT":"INT", - "POW":"POU", - "SIZ":"TAI", - "STR":"FOR", - "abdomen":"Abdomen", - "abdomen-armor-point-max-title":"Points d'Armure Max de l'Abdomen", - "abdomen-armor-point-title":"Points d'Armure de l'Abdomen", - "abdomen-hit-point-max-title":"Points de Vie Max de l'Abdomen", - "abdomen-hit-point-title":"Points de Vie de l'Abdomen", - "ability":"Attributs", - "ability-effect-place":"Effet de la Prouesse", - "ability-name-place":"Nom de la Prouesse", - "acrobatics":"Acrobatie", - "acrobatics-title":"Malus de Compétence d'Armure inclue - @{acrobatics}", - "advanced-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence Avancée", - "advanced-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence Avancée", - "advanced-skill-mod":"Mod.", - "advanced-skill-name":"Nom Comp.", - "advanced-skill-name-place":"Nom de la Comp. Avancée", - "advanced-skill-score":"Score", - "advanced-skill-score-base":"Base", - "advanced-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}", - "advanced-skills":"Compétences Avancées", - "ap":"PA", - "armor-ap":"PA", - "armor-ap_max":"PA Max", - "armor-armor-points-title":"Points d'Armure de l'Armure", - "armor-enc-title":"Encombrement de l'Armure", - "armor-hp":"PV", - "armor-hp-max":"PV Max", - "armor-location-place":"Localisation(s) de l'Armure", - "armor-name-place":"Nom de l'Armure", - "armor-notes-place":"Notes de l'Armure", - "armor-penalty-title":"Malus de Compétence de l'Armure", - "armors":"Armures", - "athletics":"Athlétisme", - "athletics-title":"Malus de Compétence d'Armure inclue - @{athletics}", - "attack":"", - "automatic":"Automatique", - "base-score":"Score de Base", - "basic-close-combat":"Combat Rapproché", - "basic-close-combat-title":"Malus de Compétence d'Armure inclue - @{basic-close-combat}", - "basic-ranged":"A Distance", - "basic-ranged-title":"Malus de Compétence d'Armure inclue - @{basic-ranged}", - "basic-skills":"Compétence", - "basic-skills-list":"acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat", - "boating":"Canotage", - "ca":"AC", - "casting-time":"Temps d'Incantation", - "character-attributes-desc":"Attributs du Personnage", - "character-characteristics-desc":"Caractéristiques", - "character-desc":"Description du Personnage", - "character-name":"Nom du Personnage", - "character-name-place":"Nom du Personnage", - "characteristic-s":"Caractéristique(s)", - "characteristics-1":"Carac. 1", - "characteristics-2":"Carac. 2", - "chest":"Poitrine", - "chest-armor-point-max-title":"Points d'Armure Max de la Poitrine", - "chest-armor-point-title":"Points d'Armure de la Poitrine", - "chest-hit-point-max-title":"Points de Vie Max de la Poitrine", - "chest-hit-point-title":"Points de Vie de la Poitrine", - "close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme", - "close-combat-weapon-ap-title":"Points d'Armure de l'Arme", - "close-combat-weapon-damage-place":"ex: 1d6+2", - "close-combat-weapon-enc-title":"Encombrement de l'Arme", - "close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme", - "close-combat-weapon-hp-title":"Points de Vie de l'Arme", - "close-combat-weapon-name-place":"Nom de l'Arme", - "close-combat-weapon-notes-place":"Notes", - "close-combat-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)", - "close-combat-weapon-skill-score-title":"Score de Compétence de l'Arme", - "combat-action-title":"Actions de Combat - @{ca}", - "copper":"Cuivre", - "copper-title":"Cuivre (Pièce de Cuivre)", - "cost":"Coût", - "critical":"Critique !", - "cultural-background":"Culture d'Origine", - "cultural-background-place":"Culture d'Origine du Personnage", - "currencies-desc":"Monnaies", - "current":"Actuel", - "current-fatigue":"Fatigue Actuelle :", - "current-fatigue-place":"Fatigue Actuelle du Personnage", - "current-score":"Score Actuel", - "damage":"Dégât", - "damage-modifier-title":"Modificateur de Dégât - @{dmg-mod}", - "damages":"Dégâts", - "dice":"Dé", - "dm":"Mod. Dgt", - "dodge":"Esquive", - "dodge-title":"Malus de Compétence d'Armure inclue - @{dodge}", - "driving":"Conduite", - "effect":"Effet", - "encumbrance":"ENC", - "equipments":"Equipements", - "evaluate":"Evaluer", - "fail":"Echec", - "fate-point":"Points de Destin :", - "fate-point-title":"Points de Destin Actuels - @{fate-points}", - "fate-point-used-title":"Points de Destin déjà utilisés - @{fate-points-used}", - "favoured-close-combat-weapons":"Armes de Combat Rapproché", - "favoured-ranged-weapons":"Armes à Distance", - "first-aid":"Premiers Soins", - "focus-point-max-title":"Points de Concentration Max - @{focus-points_max}", - "focus-point-title":"Points de Concentration - @{focus-points}", - "focus-points":"Points de Concentration :", - "footer-created-by":"Créée par", - "footer-inspired":"(hautement inspirée par la fiche Pathfinder)", - "footer-last-update":"Dernière Update", - "fumble":"Critique !", - "gold":"Or", - "gold-title":"Or (Pièce d'Or)", - "head":"Tête", - "head-armor-point-max-title":"Points d'Armure Max de la Tête", - "head-armor-point-title":"Points d'Armure de la Tête", - "head-hit-point-max-title":"Points de Vie Max de la Tête", - "head-hit-point-title":"Points de Vie de la Tête", - "hit-location":"Localisation", - "hit-location-ap-max-title":"Points d'Armure Max de la Localisation", - "hit-location-ap-title":"Points d'Armure de la Localisation", - "hit-location-dice-value-title":"Valeur du dé (ex: 3-5)", - "hit-location-hp-max-title":"Points de Vie Max de la Localisation", - "hit-location-hp-title":"Points de Vie de la Localisation", - "hit-location-name-place":"Nom (ex: Poitrine)", - "hit-locations":"Localisations", - "hp":"PV", - "influence":"Influence", - "improvement-rolls":"Jets d'Amélioration:", - "improvement-rolls-title":"Jets d'Amélioration Actuels du Personnage", - "item":"Objet", - "item-ap-max-title":"Points d'Armure Max de l'Objet", - "item-ap-title":"Points d'Armure de l'Objet", - "item-cost-title":"Coût de l'Objet (en PA)", - "item-enc-title":"Encombrement de l'Objet", - "item-hp-max-title":"Points de Vie Max de l'Objet", - "item-hp-title":"Points de Vie de l'Objet", - "item-name-place":"Nom de l'Objet", - "item-notes-place":"Notes", - "item-number-title":"Nombre d'Objets", - "left-arm":"Bras Gauche", - "left-arm-armor-point-max-title":"Points d'Armure Max du Bras Gauche", - "left-arm-armor-point-title":"Points d'Armure du Bras Gauche", - "left-arm-hit-point-max-title":"Points de Vie Max du Bras Gauche", - "left-arm-hit-point-title":"Points de Vie du Bras Gauche", - "left-leg":"Jambe Gauche", - "left-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Gauche", - "left-leg-armor-point-title":"Points d'Armure de la Jambe Gauche", - "left-leg-hit-point-max-title":"Points de Vie Max de la Jambe Gauche", - "left-leg-hit-point-title":"Points de Vie de la Jambe Gauche", - "legendary-abilities":"Prouesses", - "load":"REC", - "location":"Localisation", - "locations":"Localisations", - "lore-animal":"Connaissance (Animal)", - "lore-plant":"Connaissance (Plante)", - "lore-world":"Connaissance (Monde)", - "max":"Max", - "minimize-cmd":"Réduire la ligne", - "mod-score":"Score Mod.", - "mount-close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme", - "mount-close-combat-weapon-ap-title":"Points d'Armure de l'Arme", - "mount-close-combat-weapon-damage-place":"ex: 1d6+2", - "mount-close-combat-weapon-enc-title":"Encombrement de l'Arme", - "mount-close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme", - "mount-close-combat-weapon-hp-title":"Points de Vie de l'Arme", - "mount-close-combat-weapon-name-place":"Nom de l'Arme", - "mount-close-combat-weapon-notes-place":"Notes de l'Arme", - "mount-close-combat-weapon-skill-score-title":"Score de Compétence d'Arme", - "mount-close-combat-weapons":"Armes de Combat Rapproché", - "mount-combat-action-title":"Actions de Combat de la Monture - @{mount-ca}", - "mount-current-fatigue-place":"Fatigue Actuelle de la Monture", - "mount-desc":"Description de la Monture", - "mount-movement-title":"Mouvement de la monture - @{mount-mov}", - "mount-name":"Nom de la Monture", - "mount-name-place":"Nom de la Monture", - "mount-notes-place":"Notes sur la monture", - "mount-ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme", - "mount-ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme", - "mount-ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme", - "mount-ranged-combat-weapon-hp-title":"Points de Vie de l'Arme", - "mount-ranged-combat-weapon-notes-place":"Notes de l'Arme", - "mount-ranged-weapon-damage-place":"ex: 1d6+2", - "mount-ranged-weapon-enc-title":"Encombrement de l'Arme", - "mount-ranged-weapon-load-title":"Rechargement de l'Arme", - "mount-ranged-weapon-name-place":"Nom de l'Arme", - "mount-ranged-weapon-range-title":"Portée de l'Arme", - "mount-ranged-weapon-skill-score-title":"Score de Compétence d'Arme", - "mount-ranged-weapons":"Armes à Distance de la Monture", - "mount-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence", - "mount-skill-characteristics-2-title":"2ème Caractéristique pour la Compétence", - "mount-skill-mod":"Mod.", - "mount-skill-name":"Nom de la Comp.", - "mount-skill-name-place":"Nom de la Compétence", - "mount-skill-score":"Score", - "mount-skill-score-base":"Base", - "mount-sr-initiative-title":"Lancée l'Initiative (Sélec. le token avant)", - "mount-strike-rank-title":"Rang d'Action de la monture - @{mount-sr}", - "mount-total-enc-title":"Encombrement Total de la Monture", - "mount-type":"Type", - "mount-type-place":"Type de Monture", - "mov":"MOV", - "movement-title":"Mouvement - @{mov}", - "name":"Nom", - "note-title-place":"Titre de la Note", - "notes":"Notes", - "number":"Nb", - "page-character":"Personnage", - "page-config":"Configuration", - "page-mount":"Monture", - "page-notes":"Notes", - "page-skills":"Compétence", - "page-spells-traits":"Sorts & Mutations", - "page-weapons-equipments":"Armes & Equipements", - "penalty":"Malus", - "perception":"Perception", - "persistence":"Endurance", - "player-name":"Nom du Joueur", - "player-name-place":"Nom du Joueur", - "profession":"Profession", - "profession-place":"Profession du Personnage", - "public":"Jets Public", - "range":"Portée", - "ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme", - "ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme", - "ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme", - "ranged-combat-weapon-hp-title":"Points de Vie de l'Arme", - "ranged-combat-weapon-notes-place":"Notes", - "ranged-weapon-damage-place":"ex: 1d6+2", - "ranged-weapon-enc-title":"Encombrement de l'Arme", - "ranged-weapon-load-title":"Rechargement de l'Arme", - "ranged-weapon-name-place":"Nom de l'Arme", - "ranged-weapon-range-title":"Portée de l'Arme", - "ranged-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)", - "ranged-weapon-skill-score-title":"Score de Compétence de l'Arme", - "regional-background":"Région", - "regional-background-place":"Région d'Origine du Personnage", - "rep":"REP", - "reputation-title":"Réputation - @{rep}", - "requirements":"Critères", - "resilience":"Persévérance", - "result":"Résultat", - "riding":"Equitation", - "riding-title":"Malus de Compétence d'Armure inclue - @{riding}", - "right-arm":"Bras Droit", - "right-arm-armor-point-max-title":"Points d'Armure Max du Bras Droit", - "right-arm-armor-point-title":"Points d'Armure du Bras Droit", - "right-arm-hit-point-max-title":"Points de Vie Max du Bras Droit", - "right-arm-hit-point-title":"Points de Vie du Bras Droit", - "right-leg":"Jambe Droite", - "right-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Droite", - "right-leg-armor-point-title":"Points d'Armure de la Jambe Droite", - "right-leg-hit-point-max-title":"Points de Vie Max de la Jambe Droite", - "right-leg-hit-point-title":"Points de Vie de la Jambe Droite", - "rolls-results":"Résultats de Jets", - "score":"Score", - "silver":"Argent", - "silver-title":"Argent (Euo)", - "sing":"Chant", - "skill":"Compétence", - "skills":"Compétences", - "sleight":"Passe-Passe", - "sleight-title":"Malus de Compétence d'Armure inclue - @{sleight}", - "spell":"Sortilège", - "spell-casting-time-place":"Temps d'Incantation du Sortilège", - "spell-effect-place":"Effet du Sortilège", - "spell-name-place":"Nom du Sortilège", - "spell-requirements-place":"Critères du Sortilège", - "spell-traits-place":"Traits du Sortilège", - "spells":"Sortilèges", - "sr-initiative-title":"Lancer l'Initiative (Selec. le token avant)", - "stealth":"Discrétion", - "stealth-title":"Malus de Compétence d'Armure inclue - @{stealth}", - "strike-rank":"RA", - "strike-rank-title":"Rang d'Action - @{sr}", - "success":"Succès", - "throwing":"Lancer", - "throwing-title":"Malus de Compétence d'Armure inclue - @{throwing}", - "title":"Titre", - "total":"Total", - "total-enc":"Enc. Total :", - "total-enc-max-title":"Encombrement Total Max du Personnage (FOR+TAIL * 2)", - "total-enc-overload-title":"Surcharge d'Encombrement (FOR+TAIL) sans malus", - "total-enc-title":"Encombrement Total du Personnage", - "trait":"Mutation", - "trait-effect-place":"Effet de la Mutation", - "trait-name-place":"Nom de la Mutation", - "traits":"Mutations", - "unarmed":"Bagarre", - "value":"Valeur", - "weapon":"Arme", - "weapon-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence d'Arme", - "weapon-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence d'Arme", - "weapon-skill-mod":"Mod.", - "weapon-skill-name":"Nom de Comp.", - "weapon-skill-name-place":"Nom de la Comp. d'Arme", - "weapon-skill-score":"Score", - "weapon-skill-score-base":"Base", - "weapon-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}", - "weapon-skills":"Compétences d'Arme", - "weapon-skills-list":"basic-close-combat-cat,basic-ranged-cat", - "whisper-to-gm":"En privé pour le MJ" -} \ No newline at end of file + "CHA": "CHA", + "CON": "CON", + "DEX": "DEX", + "INT": "INT", + "POW": "POU", + "SIZ": "TAI", + "STR": "FOR", + "abdomen": "Abdomen", + "abdomen-armor-point-max-title": "Points d'Armure Max de l'Abdomen", + "abdomen-armor-point-title": "Points d'Armure de l'Abdomen", + "abdomen-hit-point-max-title": "Points de Vie Max de l'Abdomen", + "abdomen-hit-point-title": "Points de Vie de l'Abdomen", + "ability": "Attributs", + "ability-effect-place": "Effet de la Prouesse", + "ability-name-place": "Nom de la Prouesse", + "acrobatics": "Acrobatie", + "acrobatics-title": "Malus de Compétence d'Armure inclue - @{acrobatics}", + "advanced-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence Avancée", + "advanced-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence Avancée", + "advanced-skill-mod": "Mod.", + "advanced-skill-name": "Nom Comp.", + "advanced-skill-name-place": "Nom de la Comp. Avancée", + "advanced-skill-score": "Score", + "advanced-skill-score-base": "Base", + "advanced-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}", + "advanced-skills": "Compétences Avancées", + "ap": "PA", + "armor-ap": "PA", + "armor-ap_max": "PA Max", + "armor-armor-points-title": "Points d'Armure de l'Armure", + "armor-enc-title": "Encombrement de l'Armure", + "armor-hp": "PV", + "armor-hp-max": "PV Max", + "armor-location-place": "Localisation(s) de l'Armure", + "armor-name-place": "Nom de l'Armure", + "armor-notes-place": "Notes de l'Armure", + "armor-penalty-title": "Malus de Compétence de l'Armure", + "armors": "Armures", + "athletics": "Athlétisme", + "athletics-title": "Malus de Compétence d'Armure inclue - @{athletics}", + "attack": "", + "automatic": "Automatique", + "base-score": "Score de Base", + "basic-close-combat": "Combat Rapproché", + "basic-close-combat-title": "Malus de Compétence d'Armure inclue - @{basic-close-combat}", + "basic-ranged": "A Distance", + "basic-ranged-title": "Malus de Compétence d'Armure inclue - @{basic-ranged}", + "basic-skills": "Compétence", + "basic-skills-list": "acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat", + "boating": "Canotage", + "ca": "AC", + "casting-time": "Temps d'Incantation", + "character-attributes-desc": "Attributs du Personnage", + "character-characteristics-desc": "Caractéristiques", + "character-desc": "Description du Personnage", + "character-name": "Nom du Personnage", + "character-name-place": "Nom du Personnage", + "characteristic-s": "Caractéristique(s)", + "characteristics-1": "Carac. 1", + "characteristics-2": "Carac. 2", + "chest": "Poitrine", + "chest-armor-point-max-title": "Points d'Armure Max de la Poitrine", + "chest-armor-point-title": "Points d'Armure de la Poitrine", + "chest-hit-point-max-title": "Points de Vie Max de la Poitrine", + "chest-hit-point-title": "Points de Vie de la Poitrine", + "close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme", + "close-combat-weapon-ap-title": "Points d'Armure de l'Arme", + "close-combat-weapon-damage-place": "ex: 1d6+2", + "close-combat-weapon-enc-title": "Encombrement de l'Arme", + "close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme", + "close-combat-weapon-hp-title": "Points de Vie de l'Arme", + "close-combat-weapon-name-place": "Nom de l'Arme", + "close-combat-weapon-notes-place": "Notes", + "close-combat-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)", + "close-combat-weapon-skill-score-title": "Score de Compétence de l'Arme", + "combat-action-title": "Actions de Combat - @{ca}", + "copper": "Cuivre", + "copper-title": "Cuivre (Pièce de Cuivre)", + "cost": "Coût", + "critical": "Critique !", + "cultural-background": "Culture d'Origine", + "cultural-background-place": "Culture d'Origine du Personnage", + "currencies-desc": "Monnaies", + "current": "Actuel", + "current-fatigue": "Fatigue Actuelle :", + "current-fatigue-place": "Fatigue Actuelle du Personnage", + "current-score": "Score Actuel", + "damage": "Dégât", + "damage-modifier-title": "Modificateur de Dégât - @{dmg-mod}", + "damages": "Dégâts", + "dice": "Dé", + "dm": "Mod. Dgt", + "dodge": "Esquive", + "dodge-title": "Malus de Compétence d'Armure inclue - @{dodge}", + "driving": "Conduite", + "effect": "Effet", + "encumbrance": "ENC", + "equipments": "Equipements", + "evaluate": "Evaluer", + "fail": "Echec", + "fate-point": "Points de Destin :", + "fate-point-title": "Points de Destin Actuels - @{fate-points}", + "fate-point-used-title": "Points de Destin déjà utilisés - @{fate-points-used}", + "favoured-close-combat-weapons": "Armes de Combat Rapproché", + "favoured-ranged-weapons": "Armes à Distance", + "first-aid": "Premiers Soins", + "focus-point-max-title": "Points de Concentration Max - @{focus-points_max}", + "focus-point-title": "Points de Concentration - @{focus-points}", + "focus-points": "Points de Concentration :", + "footer-created-by": "Créée par", + "footer-inspired": "(hautement inspirée par la fiche Pathfinder)", + "footer-last-update": "Dernière Update", + "fumble": "Critique !", + "gold": "Or", + "gold-title": "Or (Pièce d'Or)", + "head": "Tête", + "head-armor-point-max-title": "Points d'Armure Max de la Tête", + "head-armor-point-title": "Points d'Armure de la Tête", + "head-hit-point-max-title": "Points de Vie Max de la Tête", + "head-hit-point-title": "Points de Vie de la Tête", + "hit-location": "Localisation", + "hit-location-ap-max-title": "Points d'Armure Max de la Localisation", + "hit-location-ap-title": "Points d'Armure de la Localisation", + "hit-location-dice-value-title": "Valeur du dé (ex: 3-5)", + "hit-location-hp-max-title": "Points de Vie Max de la Localisation", + "hit-location-hp-title": "Points de Vie de la Localisation", + "hit-location-name-place": "Nom (ex: Poitrine)", + "hit-locations": "Localisations", + "hp": "PV", + "improvement-rolls": "Jets d'Amélioration:", + "improvement-rolls-title": "Jets d'Amélioration Actuels du Personnage", + "influence": "Influence", + "item": "Objet", + "item-ap-max-title": "Points d'Armure Max de l'Objet", + "item-ap-title": "Points d'Armure de l'Objet", + "item-cost-title": "Coût de l'Objet (en PA)", + "item-enc-title": "Encombrement de l'Objet", + "item-hp-max-title": "Points de Vie Max de l'Objet", + "item-hp-title": "Points de Vie de l'Objet", + "item-name-place": "Nom de l'Objet", + "item-notes-place": "Notes", + "item-number-title": "Nombre d'Objets", + "left-arm": "Bras Gauche", + "left-arm-armor-point-max-title": "Points d'Armure Max du Bras Gauche", + "left-arm-armor-point-title": "Points d'Armure du Bras Gauche", + "left-arm-hit-point-max-title": "Points de Vie Max du Bras Gauche", + "left-arm-hit-point-title": "Points de Vie du Bras Gauche", + "left-leg": "Jambe Gauche", + "left-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Gauche", + "left-leg-armor-point-title": "Points d'Armure de la Jambe Gauche", + "left-leg-hit-point-max-title": "Points de Vie Max de la Jambe Gauche", + "left-leg-hit-point-title": "Points de Vie de la Jambe Gauche", + "legendary-abilities": "Prouesses", + "load": "REC", + "location": "Localisation", + "locations": "Localisations", + "lore-animal": "Connaissance (Animal)", + "lore-plant": "Connaissance (Plante)", + "lore-world": "Connaissance (Monde)", + "max": "Max", + "minimize-cmd": "Réduire la ligne", + "misc": "Divers", + "mod-score": "Score Mod.", + "mount-close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme", + "mount-close-combat-weapon-ap-title": "Points d'Armure de l'Arme", + "mount-close-combat-weapon-damage-place": "ex: 1d6+2", + "mount-close-combat-weapon-enc-title": "Encombrement de l'Arme", + "mount-close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme", + "mount-close-combat-weapon-hp-title": "Points de Vie de l'Arme", + "mount-close-combat-weapon-name-place": "Nom de l'Arme", + "mount-close-combat-weapon-notes-place": "Notes de l'Arme", + "mount-close-combat-weapon-skill-score-title": "Score de Compétence d'Arme", + "mount-close-combat-weapons": "Armes de Combat Rapproché", + "mount-combat-action-title": "Actions de Combat de la Monture - @{mount-ca}", + "mount-current-fatigue-place": "Fatigue Actuelle de la Monture", + "mount-desc": "Description de la Monture", + "mount-movement-title": "Mouvement de la monture - @{mount-mov}", + "mount-name": "Nom de la Monture", + "mount-name-place": "Nom de la Monture", + "mount-notes-place": "Notes sur la monture", + "mount-ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme", + "mount-ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme", + "mount-ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme", + "mount-ranged-combat-weapon-hp-title": "Points de Vie de l'Arme", + "mount-ranged-combat-weapon-notes-place": "Notes de l'Arme", + "mount-ranged-weapon-damage-place": "ex: 1d6+2", + "mount-ranged-weapon-enc-title": "Encombrement de l'Arme", + "mount-ranged-weapon-load-title": "Rechargement de l'Arme", + "mount-ranged-weapon-name-place": "Nom de l'Arme", + "mount-ranged-weapon-range-title": "Portée de l'Arme", + "mount-ranged-weapon-skill-score-title": "Score de Compétence d'Arme", + "mount-ranged-weapons": "Armes à Distance de la Monture", + "mount-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence", + "mount-skill-characteristics-2-title": "2ème Caractéristique pour la Compétence", + "mount-skill-mod": "Mod.", + "mount-skill-name": "Nom de la Comp.", + "mount-skill-name-place": "Nom de la Compétence", + "mount-skill-score": "Score", + "mount-skill-score-base": "Base", + "mount-sr-initiative-title": "Lancée l'Initiative (Sélec. le token avant)", + "mount-strike-rank-title": "Rang d'Action de la monture - @{mount-sr}", + "mount-total-enc-title": "Encombrement Total de la Monture", + "mount-type": "Type", + "mount-type-place": "Type de Monture", + "mov": "MOV", + "movement-title": "Mouvement - @{mov}", + "name": "Nom", + "note-title-place": "Titre de la Note", + "notes": "Notes", + "number": "Nb", + "page-character": "Personnage", + "page-config": "Configuration", + "page-mount": "Monture", + "page-notes": "Notes", + "page-skills": "Compétence", + "page-spells-traits": "Sorts & Mutations", + "page-weapons-equipments": "Armes & Equipements", + "penalty": "Malus", + "perception": "Perception", + "persistence": "Endurance", + "player-name": "Nom du Joueur", + "player-name-place": "Nom du Joueur", + "profession": "Profession", + "profession-place": "Profession du Personnage", + "public": "Jets Public", + "range": "Portée", + "ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme", + "ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme", + "ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme", + "ranged-combat-weapon-hp-title": "Points de Vie de l'Arme", + "ranged-combat-weapon-notes-place": "Notes", + "ranged-weapon-damage-place": "ex: 1d6+2", + "ranged-weapon-enc-title": "Encombrement de l'Arme", + "ranged-weapon-load-title": "Rechargement de l'Arme", + "ranged-weapon-name-place": "Nom de l'Arme", + "ranged-weapon-range-title": "Portée de l'Arme", + "ranged-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)", + "ranged-weapon-skill-score-title": "Score de Compétence de l'Arme", + "regional-background": "Région", + "regional-background-place": "Région d'Origine du Personnage", + "rep": "REP", + "reputation-title": "Réputation - @{rep}", + "requirements": "Critères", + "resilience": "Persévérance", + "result": "Résultat", + "riding": "Equitation", + "riding-title": "Malus de Compétence d'Armure inclue - @{riding}", + "right-arm": "Bras Droit", + "right-arm-armor-point-max-title": "Points d'Armure Max du Bras Droit", + "right-arm-armor-point-title": "Points d'Armure du Bras Droit", + "right-arm-hit-point-max-title": "Points de Vie Max du Bras Droit", + "right-arm-hit-point-title": "Points de Vie du Bras Droit", + "right-leg": "Jambe Droite", + "right-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Droite", + "right-leg-armor-point-title": "Points d'Armure de la Jambe Droite", + "right-leg-hit-point-max-title": "Points de Vie Max de la Jambe Droite", + "right-leg-hit-point-title": "Points de Vie de la Jambe Droite", + "rolls-results": "Résultats de Jets", + "rules": "Règles", + "score": "Score", + "silver": "Argent", + "silver-title": "Argent (Euo)", + "sing": "Chant", + "skill": "Compétence", + "skills": "Compétences", + "sleight": "Passe-Passe", + "sleight-title": "Malus de Compétence d'Armure inclue - @{sleight}", + "spell": "Sortilège", + "spell-casting-time-place": "Temps d'Incantation du Sortilège", + "spell-effect-place": "Effet du Sortilège", + "spell-name-place": "Nom du Sortilège", + "spell-requirements-place": "Critères du Sortilège", + "spell-traits-place": "Traits du Sortilège", + "spells": "Sortilèges", + "sr-initiative-title": "Lancer l'Initiative (Selec. le token avant)", + "stealth": "Discrétion", + "stealth-title": "Malus de Compétence d'Armure inclue - @{stealth}", + "strike-rank": "RA", + "strike-rank-title": "Rang d'Action - @{sr}", + "success": "Succès", + "throwing": "Lancer", + "throwing-title": "Malus de Compétence d'Armure inclue - @{throwing}", + "title": "Titre", + "total": "Total", + "total-enc": "Enc. Total :", + "total-enc-max-title": "Encombrement Total Max du Personnage (FOR+TAIL * 2)", + "total-enc-overload-title": "Surcharge d'Encombrement (FOR+TAIL) sans malus", + "total-enc-title": "Encombrement Total du Personnage", + "trait": "Mutation", + "trait-effect-place": "Effet de la Mutation", + "trait-name-place": "Nom de la Mutation", + "traits": "Mutations", + "unarmed": "Bagarre", + "use-armor-penalty": "Utilisé le Malus de Compétence de l'Armure ?", + "value": "Valeur", + "weapon": "Arme", + "weapon-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence d'Arme", + "weapon-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence d'Arme", + "weapon-skill-mod": "Mod.", + "weapon-skill-name": "Nom de Comp.", + "weapon-skill-name-place": "Nom de la Comp. d'Arme", + "weapon-skill-score": "Score", + "weapon-skill-score-base": "Base", + "weapon-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}", + "weapon-skills": "Compétences d'Arme", + "weapon-skills-list": "basic-close-combat-cat,basic-ranged-cat", + "whisper-to-gm": "En privé pour le MJ" +}