From d2ea7a35d3785cbfb3b4996b2423c3bc2a56cd13 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Tue, 17 Feb 2015 17:01:11 -0700 Subject: [PATCH 01/14] Update D&D 3.5 sheet to have roll-templates available; add version number. --- D&D_3-5/charsheet_3-5.css | 847 +++++- D&D_3-5/charsheet_3-5.html | 2272 ++++++++++------- .../charsheet_RMSS.html | 1 + .../charsheet_RMSS_fullcalcs.html | 1 + 4 files changed, 2165 insertions(+), 956 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.css b/D&D_3-5/charsheet_3-5.css index c68a623056..f9320c1924 100644 --- a/D&D_3-5/charsheet_3-5.css +++ b/D&D_3-5/charsheet_3-5.css @@ -1,4 +1,11 @@ -.sheet-pc-spells-show:not(:checked)~.sheet-pc-spells {display:none;} +.sheet-pc-spells-show:not(:checked)~.sheet-pc-spells {display:none;} +.sheet-pc-combat-show:not(:checked)~.sheet-pc-combat {display:none;} +.sheet-pc-saveblock-show:not(:checked)~.sheet-pc-saveblock {display:none;} +.sheet-pc-statblock-show:not(:checked)~.sheet-pc-statblock {display:none;} +.sheet-pc-equipment-show:not(:checked)~.sheet-pc-equipment {display:none;} +.sheet-pc-weapons-show:not(:checked)~.sheet-pc-weapons {display:none;} +.sheet-pc-skills-show:not(:checked)~.sheet-pc-skills {display:none;} +.sheet-pc-rolltemplates-show:not(:checked)~.sheet-pc-rolltemplates {display:none;} .sheet-pc-weapon1-show:not(:checked)~.sheet-pc-weapon1 {display:none;} .sheet-pc-weapon2-show:not(:checked)~.sheet-pc-weapon2 {display:none;} @@ -6,6 +13,10 @@ .sheet-pc-weapon4-show:not(:checked)~.sheet-pc-weapon4 {display:none;} .sheet-pc-weapon5-show:not(:checked)~.sheet-pc-weapon5 {display:none;} .sheet-pc-weapon6-show:not(:checked)~.sheet-pc-weapon6 {display:none;} +.sheet-pc-weapon7-show:not(:checked)~.sheet-pc-weapon7 {display:none;} +.sheet-pc-weapon8-show:not(:checked)~.sheet-pc-weapon8 {display:none;} +.sheet-pc-weapon9-show:not(:checked)~.sheet-pc-weapon9 {display:none;} +.sheet-pc-weapon10-show:not(:checked)~.sheet-pc-weapon10 {display:none;} .sheet-pc-spells0-show:not(:checked)~.sheet-pc-spells0 {display:none;} .sheet-pc-spells1-show:not(:checked)~.sheet-pc-spells1 {display:none;} @@ -18,12 +29,39 @@ .sheet-pc-spells8-show:not(:checked)~.sheet-pc-spells8 {display:none;} .sheet-pc-spells9-show:not(:checked)~.sheet-pc-spells9 {display:none;} .sheet-pc-spells10-show:not(:checked)~.sheet-pc-spells10 {display:none;} -.sheet-pc-spells11-show:not(:checked)~.sheet-pc-spells11 {display:none;} +.sheet-pc-spells11-show:not(:checked)~.sheet-pc-spells11 {display:none;} + +.sheet-pc-other1-show:not(:checked)~.sheet-pc-other1 {display:none;} +.sheet-pc-other2-show:not(:checked)~.sheet-pc-other2 {display:none;} +.sheet-pc-other3-show:not(:checked)~.sheet-pc-other3 {display:none;} +.sheet-pc-other4-show:not(:checked)~.sheet-pc-other4 {display:none;} + +.sheet-pc-notes1-show:not(:checked)~.sheet-pc-notes1 {display:none;} +.sheet-pc-notes2-show:not(:checked)~.sheet-pc-notes2 {display:none;} +.sheet-pc-notes3-show:not(:checked)~.sheet-pc-notes3 {display:none;} +.sheet-pc-notes4-show:not(:checked)~.sheet-pc-notes4 {display:none;} + +.sheet-pc-rolltemplates-show:not(:checked)~.sheet-pc-rolltemplates {display:none;} + +input.sheet-tab1:checked + span.sheet-tab1, +input.sheet-tab2:checked + span.sheet-tab2, +input.sheet-tab3:checked + span.sheet-tab3, +input.sheet-tab4:checked + span.sheet-tab4, +input.sheet-tab5:checked + span.sheet-tab5, +input.sheet-tab6:checked + span.sheet-tab6, +input.sheet-tab7:checked + span.sheet-tab7, +input.sheet-tab8:checked + span.sheet-tab8, +input.sheet-tab9:checked + span.sheet-tab9, +input.sheet-tab99:checked + span.sheet-tab99, +input.sheet-tab10:checked + span.sheet-tab10 { + background: gray; + color: white; +} .charsheet label { display: inline-block; width: 75px; - text-align: right; + text-align: left; } .charsheet input { @@ -54,16 +92,6 @@ fieldset { display: none; } -.sheet-col strong.sheet-dee { - font-size: 1.4em; - font-weight: bold; - padding-right: 4px; -} - -.charsheet input.sheet-short { - width: 3.5em; -} - .charsheet { background-color: white; background-image: none; @@ -105,6 +133,15 @@ select.sheet-dtype { vertical-align: top; } +.sheet-statlabel-weapons { + display:table-cell; + border: 1px solid white; + background-color: black; + color: white; + font-size: 0.7em; + vertical-align:bottom; +} + .sheet-table-name { display:table-caption; text-align:center; @@ -121,6 +158,12 @@ select.sheet-dtype { vertical-align:bottom; } +.sheet-table-header-left { + display:table-cell; + text-align:left; + font-weight:bold; +} + .sheet-table-header2-left { display:table-cell; text-align:left; @@ -128,6 +171,12 @@ select.sheet-dtype { font-size: 0.7em; } +.sheet-table-header-right { + display:table-cell; + text-align:right; + font-weight:bold; +} + .sheet-table-header2 { display:table-cell; text-align:center; @@ -144,6 +193,11 @@ select.sheet-dtype { vertical-align:top; } +.sheet-table-left { + display:table-cell; + text-align:left; +} + .sheet-table-center { margin-left:auto; margin-right:auto; @@ -179,6 +233,17 @@ select.sheet-dtype { width: 28px; } +.sheet-table-data-center-skills-rep { + display:table-cell; + width: 31px; +} + +.sheet-table-col { + display:table-col; + vertical-align:center; + width:100%; +} + .sheet-table-row { display:table-row; vertical-align:top; @@ -198,17 +263,14 @@ select.sheet-dtype { width: 40px; } - textarea { height: auto; } input, select { width:100%; } -/* Hide actual radio/checkbox */ -input[type="radio"], -input[type="checkbox"] -{ +/* Hide actual checkbox */ +input.sheet-arrow[type="checkbox"]{ opacity: 0; width: 16px; height: 16px; @@ -220,59 +282,728 @@ input[type="checkbox"] z-index: 1; } -/* Fake radio/checkbox */ -input[type="radio"] + span::before, -input[type="checkbox"] + span::before -{ +/* Fake checkbox */ +input.sheet-arrow[type="checkbox"] + span::before{ margin-right: 4px; - border: solid 1px #a8a8a8; line-height: 14px; text-align: center; display: inline-block; vertical-align: middle; - -moz-box-shadow: 0 0 2px #ccc; - -webkit-box-shadow: 0 0 2px #ccc; - box-shadow: 0 0 2px #ccc; - - background: #f6f6f6; - background: -moz-radial-gradient(#f6f6f6, #dfdfdf); - background: -webkit-radial-gradient(#f6f6f6, #dfdfdf); - background: -ms-radial-gradient(#f6f6f6, #dfdfdf); - background: -o-radial-gradient(#f6f6f6, #dfdfdf); - background: radial-gradient(#f6f6f6, #dfdfdf); + content: "►"; + width: 14px; + height: 14px; + font-size: 12px; +} +input.sheet-arrow[type="checkbox"]:checked + span::before { content: "▼"; } + +/* Fake tabs style1 (reskinned radio button; fixed to work properly in firefox */ +div.sheet-tab-content { display: none; } + +input.sheet-tab1:checked ~ div.sheet-tab1, +input.sheet-tab2:checked ~ div.sheet-tab2, +input.sheet-tab3:checked ~ div.sheet-tab3, +input.sheet-tab4:checked ~ div.sheet-tab4, +input.sheet-tab5:checked ~ div.sheet-tab5, +input.sheet-tab6:checked ~ div.sheet-tab6, +input.sheet-tab7:checked ~ div.sheet-tab7, +input.sheet-tab8:checked ~ div.sheet-tab8, +input.sheet-tab9:checked ~ div.sheet-tab9 +{ + display: block; } -/* Fake radio */ -input[type="radio"] + span::before +input.sheet-tab { - content: ""; - width: 12px; - height: 12px; - font-size: 24px; - - -moz-border-radius: 50%; - -webkit-border-radius: 50%; - border-radius: 50%; + width: 70px; + height: 20px; + position: relative; + top: 5px; + left: 6px; + margin: -1.5px; + cursor: pointer; + opacity: 0; + z-index: 9999; } -input[type="radio"]:checked + span::before +span.sheet-tab { + text-align: center; + display: inline-block; + font-size: 13px; + background: black; + color: white; + font-weight: bold; + width: 70px; + height: 20px; + cursor: pointer; + position: relative; + margin-left: -75px; +} +input.sheet-tab::before { - content: "•"; + content: attr(title); + + border: solid 1px #a8a8a8; + border-bottom-color: black; + text-align: center; + display: inline-block; + + background: #fff; + background: -moz-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8); + background: -webkit-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8); + background: -ms-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8); + background: -o-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8); + background: linear-gradient(to top, #c8c8c8, #fff, #c8c8c8); + + width: 50px; + height: 20px; + font-size: 18px; } -/* Fake checkbox */ -input[type="checkbox"] + span::before +input.sheet-tab:checked::before { - content: ""; - width: 12px; - height: 12px; - font-size: 10px; - - -moz-border-radius: 3px; - -webkit-border-radius: 3px; - border-radius: 3px; + background: #dcdcdc; + background: -moz-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc); + background: -webkit-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc); + background: -ms-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc); + background: -o-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc); + background: linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc); + border-bottom-color: #fff; } -input[type="checkbox"]:checked + span::before + +input.sheet-tab:not(:first-child)::before { - content: "✓"; -} \ No newline at end of file + border-left: none; +} + +div.sheet-tab-content +{ + border: 1px solid #a8a8a8; + border-top-color: #000; + margin: 2px 0 0 5px; + padding: 5px; +} + +/* tabs style2 (with label) works even in firefox */ +.sheet-character-sheet, +.sheet-expand +{ + display: none; + padding: 3px; +} + +.sheet-expand:checked ~ .sheet-show +{ + display: block; + background-color: white; + margin: 1px 0px 0px -2px; +} + +.sheet-tab +{ + display: inline-block; + text-align: center; + margin: -2px; + padding: 2px; + width: 124px; + height: 24px; + background-color: gray; + border-top-left-radius: 1em 3em; + border-top-right-radius: 1em 3em; + border: solid thin gray; + border-bottom: none; +} + +.sheet-expand:checked ~ .sheet-tab +{ + background-color: white; +} + +label +{ + display: inline; +} + +label, +label div +{ + font-size: 12px; + font-weight: normal; +} + +textarea { + height: auto; + color: black; +} + +input { + color: black; +} + +input, select { + width:100%; +} + + +/* Roll Templates */ +/* Attacks */ +.sheet-rolltemplate-DnD35Attack table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Attack th { + color: rgb(126, 45, 64); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Attack .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-DnD35Attack .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-DnD35Attack .sheet-solid-full { + border-top: 3px solid rgb(126, 45, 64); + border-bottom: 3px solid rgb(126, 45, 64); + border-left: 180px solid rgb(126, 45, 64); + border-right: 0px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-DnD35Attack .sheet-tcat { + font-style: italic; +} +.sheet-rolltemplate-DnD35Attack .sheet-dcolor { + color: rgb(193, 80, 107); +} + .sheet-rolltemplate-DnD35Attack td { + padding-left: 5px; +} + .sheet-rolltemplate-DnD35Attack .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Attack .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Attack .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Attack .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/*Spells*/ +.sheet-rolltemplate-DnD35Spell table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Spell th { + color: rgb(45, 64, 126); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Spell .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(45, 64, 126); +} +.sheet-rolltemplate-DnD35Spell .sheet-solid-full { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Spell .sheet-tcat { + font-style: italic; +} +.sheet-rolltemplate-DnD35Spell td { + padding:5px; + /*line-height:1.4em;*/ + min-width:50px; + vertical-align:top; +} +.sheet-rolltemplate-DnD35Spell td:first-child{ + /*font-weight:bold; + text-align:right;*/ + min-width:50px; + padding-right:10px; +} +.sheet-rolltemplate-DnD35Spell tr:nth-child(even){ + background-color:#eee; +} + .sheet-rolltemplate-DnD35Spell .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Spell .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Spell .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Spell .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* ability checks */ +.sheet-rolltemplate-DnD35Ability table { + /*width: 189%; + background-color: #efe2d4; + background:url(http://i.imgur.com/BLb0XMU.jpg) top left repeat; */ + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Ability th { + color: rgb(204, 115, 51); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Ability .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Ability .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35Ability .sheet-solid-full { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35Ability .sheet-tcat { + font-style: italic; +} + .sheet-rolltemplate-DnD35Ability td { + padding-left: 5px; +} + .sheet-rolltemplate-DnD35Ability .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Ability .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Ability .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Ability .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* save checks */ +.sheet-rolltemplate-DnD35Save table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: transparent; +} + .sheet-rolltemplate-DnD35Save th { + color: rgb(153, 77, 153); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Save .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Save .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35Save .sheet-solid-full { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35Save .sheet-tcat { + font-style: italic; +} + .sheet-rolltemplate-DnD35Save td { + padding-left: 5px; +} + .sheet-rolltemplate-DnD35Save .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Save .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Save .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Save .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* skill checks */ +.sheet-rolltemplate-DnD35Skill table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; + /*background-color: #efe2d4;*/ +} + .sheet-rolltemplate-DnD35Skill th { + color: rgb(64, 126, 45); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Skill .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Skill .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35Skill .sheet-solid-full { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35Skill .sheet-tcat { + font-style: italic; +} + .sheet-rolltemplate-DnD35Skill td { + padding-left: 5px; +} + .sheet-rolltemplate-DnD35Skill .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Skill .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Skill .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Skill .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* std roll checks */ +.sheet-rolltemplate-DnD35StdRoll table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll th { + /*color: rgb(45, 126, 107);*/ + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + /*text-align: center;*/ +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} +.sheet-rolltemplate-DnD35StdRoll .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-DnD35StdRoll .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35StdRoll .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} +.sheet-rolltemplate-DnD35StdRoll .sheet-tcat { +font-style: italic; +} + .sheet-rolltemplate-DnD35StdRoll td { + padding-left: 5px; + text-align: left; +} +.sheet-rolltemplate-DnD35StdRoll .sheet-tr-repeating:nth-child(odd){ + background-color:#eee; +} + .sheet-rolltemplate-DnD35StdRoll .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35StdRoll .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35StdRoll .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35StdRoll .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* initiative checks */ +.sheet-rolltemplate-DnD35Initiative table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Initiative th { + color: rgb(204, 153, 51); + padding-left: 5px; + /*line-height: 1.6em; + font-size: 1.2em;*/ + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Initiative .sheet-tcat { + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative td { + padding-left: 5px; +} + .sheet-rolltemplate-DnD35Initiative .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Initiative .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-DnD35Initiative .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Initiative .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* repeating */ +.sheet-rolltemplate-DnD35Repeating table{ + width:100%; + border: 1px solid; + background-color: #ffffff; +} +.sheet-rolltemplate-DnD35Repeating th{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + /*font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps;*/ +} + .sheet-rolltemplate-DnD35Repeating .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Repeating .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgba(112,32,130,1); + } + .sheet-rolltemplate-DnD35Repeating .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgba(112,32,130,1); + } +.sheet-rolltemplate-DnD35Repeating .sheet-solid-full { + border-top: 3px solid rgba(112,32,130,1); + border-bottom: 3px solid rgba(112,32,130,1); + border-left: 180px solid rgba(112,32,130,1); + border-right: 0px solid rgba(112,32,130,1); +} +.sheet-rolltemplate-DnD35Repeating .sheet-tcat { + font-style: italic; + text-align: left; +} +.sheet-rolltemplate-DnD35Repeating td{ + padding:5px; + /*line-height:1.4em;*/ + min-width:50px; + vertical-align:top; +} +.sheet-rolltemplate-DnD35Repeating td:first-child{ + /*font-weight:bold; + text-align:right;*/ + min-width:50px; + padding-right:10px; +} +.sheet-rolltemplate-DnD35Repeating tr:nth-child(even){ + background-color:#eee; +} + .sheet-rolltemplate-DnD35Repeating .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-DnD35Repeating .inlinerollresult.fullcrit { + color: #3FB315; + border: none; + } + .sheet-rolltemplate-DnD35Repeating .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-DnD35Repeating .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} \ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 2d087469d1..4fecfa8f77 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -2,6 +2,7 @@ +
@@ -57,6 +58,8 @@


+Stat Block +
@@ -212,6 +215,7 @@
+

@@ -222,8 +226,10 @@ + Saves +
- +
+
Saving
Throws
Total @@ -267,18 +273,23 @@
-
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+
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Spell Resist
Arcane Spell Failure
             
Arcane Spell Failure
 
+
+
+ Combat +
+ @@ -325,13 +336,16 @@
Base Attack  
 
 
+

+ Weapons +
Weapons
- Show Weapon1? + Weapon1
@@ -385,7 +399,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si

- Show Weapon2? + Weapon2
@@ -439,7 +453,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[si

- Show Weapon3? + Weapon3
@@ -493,7 +507,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[si

- Show Weapon4? + Weapon4
@@ -547,7 +561,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[si

- Show Weapon5? + Weapon5
@@ -601,7 +615,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[si

- Show Weapon6? + Weapon6
@@ -702,129 +716,134 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
+

- - - - -
AC Items
+ Equipment +
+ + + + +
AC Items
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Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
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+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
+
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ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
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+ Single Use Items
+
+ + + + +
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+ Magic Items
+ +
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+ +
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+ Money + + +
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CP
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+ Other +
+ + + + +
Other Info
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Other Info
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-
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+ Skills +
+
@@ -1453,7 +1472,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Skills

- +
@@ -1471,7 +1490,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Other Skills
- +
@@ -1500,802 +1519,1259 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
-
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Languages
Racial Abilities
Class Abilities
Feats
Other
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Languages

Racial Abilities

Class Abilities

Feats

Other
+

- - - - - -
- - - - - - - - - - - - -
Spells
Caster Level:
- / - -
Spells/Day:
-         0: -     1st: -     2nd: -     3rd: -     4th: -     5th: -     6th: -     7th: -     8th: -     9th: -                 -
Spell Pen:
- -
Spell Focus:
- Abjuration: -       Conjuration: -       Divination: -       Enchantment:
- Evocation: -       Illusion: -       Necromancy: -       Transmutation: - -
-
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- + Spells +
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Spells
Caster Level:
+ / + +
Spells/Day:
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Casting Stat:
+ +
Spell DC's
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
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Use/Prep Spell name LvlEmote/macro
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-Show Spell Section1? -
- - - + + +
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section0 +
+ + + + + - - + + + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section2 +
+ + + - -
+ + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section3 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section4 +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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/ + +
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+ Spell Section5 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section6 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
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+
+

+ Spell Section7 +
+ + + + + + +
+ + + + +
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Use/Prep Spell name LvlEmote/macro
+
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section8 +
+ + + + + + +
+ + + + +
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Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section9 +
+ + + + + + +
+ + + + +
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section10 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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+
+
+

+
+ + +Roll Templates +
+ + + + +
Roll Templates
+
+
+ DnD35Attack: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. The PC visual (the arrow pointing to the right) is set with {{pcflag=true}} to get the NPC visual (arrow pointing left), use {{npcflag=true}} . If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. +
+
+
+ DnD35Attack v2: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). +
+
+
+ DnD35Initiative: + +
+ + + +
name check checkroll
notes
+
+ Example macro: + +
+
+
+ DnD35Spell: + +
+ + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck / failcheck
notes
+
+ Example macro: + +
+
+
+ DnD35Ability: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
+
+
+ DnD35Save: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
+
+
+ DnD35Skill: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
+
+
+ DnD35Skill v2: + +
+ + + + + + + + + +
name
subtags
subtags2
check checkroll
critroll fumbleroll
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
+
+
+ DnD35Repeating: + +
+ + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
+
+ + + + + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{notes}}
+
+ + + + + + + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + + + + {{#rollWasCrit() fullattackflag}} + {{#attack2}} + + + + {{/attack2}} + {{#attack3}} + + + + {{/attack3}} + {{#attack4}} + + + {{/attack4}} + {{#attack5}} + + + + {{/attack5}} + {{#attack6}} + + + + {{/attack6}} + {{#attack7}} + + + + {{/attack7}} + {{#attack8}} + + + + {{/attack8}} + {{#attack9}} + + + + {{/attack9}} + {{#attack10}} + + + + {{/attack10}} + {{/rollWasCrit() fullattackflag}} + {{#notes}}{{/notes}} +
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} + {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} + {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} + {{#damage1}} + {{^rollWasFumble() attack1}} {{damage1}} + {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} + {{/rollWasFumble() attack1}} + {{/damage1}} +
{{attack2}} + {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} + {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} + {{#damage2}} + {{^rollWasFumble() attack2}} {{damage2}} + {{#rollWasCrit() attack2}} {{dmgcrit2}} {{/rollWasCrit() attack2}} + {{/rollWasFumble() attack2}} + {{/damage2}} +
{{attack3}} + {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} + {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} + {{#damage3}} + {{^rollWasFumble() attack3}} {{damage3}} + {{#rollWasCrit() attack3}} {{dmgcrit3}} {{/rollWasCrit() attack3}} + {{/rollWasFumble() attack3}} + {{/damage3}} +
{{attack4}} + {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} + {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} + {{#damage4}} + {{^rollWasFumble() attack4}} {{damage4}} + {{#rollWasCrit() attack4}} {{dmgcrit4}} {{/rollWasCrit() attack4}} + {{/rollWasFumble() attack4}} + {{/damage4}} +
{{attack5}} + {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} + {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} + {{#damage5}} + {{^rollWasFumble() attack5}} {{damage5}} + {{#rollWasCrit() attack5}} {{dmgcrit5}} {{/rollWasCrit() attack5}} + {{/rollWasFumble() attack5}} + {{/damage5}} +
{{attack6}} + {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} + {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} + {{#damage6}} + {{^rollWasFumble() attack6}} {{damage6}} + {{#rollWasCrit() attack6}} {{dmgcrit6}} {{/rollWasCrit() attack6}} + {{/rollWasFumble() attack6}} + {{/damage6}} +
{{attack7}} + {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} + {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} + {{#damage7}} + {{^rollWasFumble() attack7}} {{damage7}} + {{#rollWasCrit() attack7}} {{dmgcrit7}} {{/rollWasCrit() attack7}} + {{/rollWasFumble() attack7}} + {{/damage7}} +
{{attack8}} + {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} + {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} + {{#damage8}} + {{^rollWasFumble() attack8}} {{damage8}} + {{#rollWasCrit() attack8}} {{dmgcrit8}} {{/rollWasCrit() attack8}} + {{/rollWasFumble() attack8}} + {{/damage8}} +
{{attack9}} + {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} + {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} + {{#damage9}} + {{^rollWasFumble() attack9}} {{damage9}} + {{#rollWasCrit() attack9}} {{dmgcrit9}} {{/rollWasCrit() attack9}} + {{/rollWasFumble() attack9}} + {{/damage9}} +
{{attack10}} + {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} + {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} + {{#damage10}} + {{^rollWasFumble() attack10}} {{damage10}} + {{#rollWasCrit() attack10}} {{dmgcrit10}} {{/rollWasCrit() attack10}} + {{/rollWasFumble() attack10}} + {{/damage10}} +
{{notes}}
+
+ + + + + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#checkroll}} + + {{/checkroll}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{check}} {{checkroll}}
+ {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} + {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} +
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ + + + + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + + {{#attack1}} + + + {{/attack1}} + {{#allprops() notes npc pc subtags subtags2 attack1 critconfirm1 fumbleroll damage1 dmgcrit1 compcheck failcheck succeedcheck name}} + + {{/allprops() notes npc pc subtags subtags2 attack1 critconfirm1 fumbleroll damage1 dmgcrit1 compcheck failcheck succeedcheck name}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} + {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} + {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} + {{#damage1}} + {{^rollWasFumble() attack1}} {{damage1}} + {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} + {{/rollWasFumble() attack1}} + {{/damage1}} +
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ +
\ No newline at end of file diff --git a/Rolemaster-Standard-System/charsheet_RMSS.html b/Rolemaster-Standard-System/charsheet_RMSS.html index ab7b9bad3a..1ea4cd342a 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.html +++ b/Rolemaster-Standard-System/charsheet_RMSS.html @@ -1,6 +1,7 @@ +

diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html index 376e4efc1e..533fc1bfbb 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html @@ -1,6 +1,7 @@ +

From ccf4d5c904516e6723e34135b2a323a072a2c429 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Tue, 17 Feb 2015 23:16:55 -0700 Subject: [PATCH 02/14] Mostly added parenthesis around calculated values so they play nicer with macros --- D&D_3-5/charsheet_3-5.html | 166 ++++++++++++++++++------------------- 1 file changed, 83 insertions(+), 83 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 4fecfa8f77..9dbcdbb360 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -2,7 +2,7 @@ - +
@@ -182,12 +182,12 @@
- + - - + + @@ -201,11 +201,11 @@
AC
Armor Class

Total

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
- + - + - +
TOUCH
Armor Class
    FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
   
Armor check Penalty

@@ -242,7 +242,7 @@
Fortitude
(Constitution)
- + = + + @@ -253,7 +253,7 @@
Reflex
(Dexterity)
- + = + + @@ -264,7 +264,7 @@
Will
(Wisdom)
- + = + + @@ -293,16 +293,16 @@ Base Attack   - / + / - / + / - / + / Grapple -
Total
+
Total
=
Base Attack
+
Str mod
+
Size Mod
@@ -314,7 +314,7 @@ - + @@ -327,7 +327,7 @@
Melee
Attack Bonus

Total
 

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
- + @@ -362,7 +362,7 @@ - + @@ -416,7 +416,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -470,7 +470,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[si - + @@ -524,7 +524,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[si - + @@ -578,7 +578,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[si - + @@ -632,7 +632,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[si - + @@ -864,7 +864,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Appraise - + = Int + @@ -876,7 +876,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Balance - + = Dex + @@ -888,7 +888,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Bluff - + = Cha + @@ -900,7 +900,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Climb - + Concentration - + = Con + @@ -928,7 +928,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Craft - + = Int + @@ -940,7 +940,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Craft - + = Int + @@ -952,7 +952,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Craft - + = Int + @@ -964,7 +964,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Decipher Script - + = Int + @@ -973,22 +973,10 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
-
- - Disable Device - - = Int - - + - +   -N/A-   - + - -
Diplomacy - + = Cha + @@ -997,10 +985,22 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
+
+ + Disable Device + + = Int + + + + +   -N/A-   + + + +
Disguise - + = Cha + @@ -1012,7 +1012,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Escape Artist - + = Dex + @@ -1024,7 +1024,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Forgery - + = Int + @@ -1036,7 +1036,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Gather Information - + = Cha + @@ -1048,7 +1048,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Handle Animal - + = Cha + @@ -1060,7 +1060,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Heal - + = Wis + @@ -1072,7 +1072,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Hide - + = Dex + @@ -1084,7 +1084,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Intimidate - + = Cha + @@ -1096,7 +1096,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Jump - + Know(Arcana) - + = Int + @@ -1124,7 +1124,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Engineer) - + = Int + @@ -1136,7 +1136,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Dungeon) - + = Int + @@ -1148,7 +1148,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Geography) - + = Int + @@ -1160,7 +1160,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(History) - + = Int + @@ -1172,7 +1172,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Local) - + = Int + @@ -1184,7 +1184,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Nature) - + = Int + @@ -1196,7 +1196,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Nobility) - + = Int + @@ -1208,7 +1208,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(Religion) - + = Int + @@ -1220,7 +1220,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Know(The Planes) - + = Int + @@ -1232,7 +1232,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Listen - + = Wis + @@ -1244,7 +1244,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Move Silently - + = Dex + @@ -1256,7 +1256,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Open Lock - + = Dex + @@ -1268,7 +1268,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Perform - + = Cha + @@ -1280,7 +1280,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Perform - + = Cha + @@ -1292,7 +1292,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Perform - + = Cha + @@ -1304,7 +1304,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Profession - + = Wis + @@ -1316,7 +1316,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Profession - + = Wis + @@ -1328,7 +1328,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Profession - + = Wis + @@ -1340,7 +1340,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Ride - + = Dex + @@ -1352,7 +1352,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Search - + = Int + @@ -1364,7 +1364,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Sense Motive - + = Wis + @@ -1376,7 +1376,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Sleight of Hand - + = Dex + @@ -1388,7 +1388,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Spellcraft - + = Int + @@ -1400,7 +1400,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Spot - + = Wis + @@ -1412,7 +1412,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Survival - + = Wis + @@ -1424,7 +1424,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Swim - + = Str + @@ -1436,7 +1436,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Tumble - + = Dex + @@ -1448,7 +1448,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Use Magic Device - + = Cha + @@ -1460,7 +1460,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Use Rope - + = Dex + From 2429018b5c9ed6ff9dfd0193dffa18985507aa04 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Wed, 18 Feb 2015 23:37:39 -0700 Subject: [PATCH 03/14] Started adding RollTemplates Started adding RollTemplates to the various checks; added a couple of additional edit boxes to allow editing of the macros and calculations. --- D&D_3-5/charsheet_3-5.css | 63 ++++- D&D_3-5/charsheet_3-5.html | 526 ++++++++++++++++++------------------- 2 files changed, 310 insertions(+), 279 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.css b/D&D_3-5/charsheet_3-5.css index f9320c1924..a2e88445ac 100644 --- a/D&D_3-5/charsheet_3-5.css +++ b/D&D_3-5/charsheet_3-5.css @@ -460,6 +460,12 @@ input, select { text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} +.sheet-rolltemplate-DnD35Attack .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Attack .sheet-subheader { color: #000; @@ -491,6 +497,9 @@ input, select { } .sheet-rolltemplate-DnD35Attack td { padding-left: 5px; +} +.sheet-rolltemplate-DnD35Attack tr:nth-child(even){ + background-color:#eee; } .sheet-rolltemplate-DnD35Attack .inlinerollresult { background-color: transparent; @@ -525,6 +534,12 @@ input, select { font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; background-color: #ffffff; +} +.sheet-rolltemplate-DnD35Spell .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Spell .sheet-subheader { color: #000; @@ -552,12 +567,6 @@ input, select { min-width:50px; vertical-align:top; } -.sheet-rolltemplate-DnD35Spell td:first-child{ - /*font-weight:bold; - text-align:right;*/ - min-width:50px; - padding-right:10px; -} .sheet-rolltemplate-DnD35Spell tr:nth-child(even){ background-color:#eee; } @@ -596,6 +605,12 @@ input, select { text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} +.sheet-rolltemplate-DnD35Ability .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Ability .sheet-subheader { color: #000; @@ -619,6 +634,9 @@ input, select { } .sheet-rolltemplate-DnD35Ability td { padding-left: 5px; +} +.sheet-rolltemplate-DnD35Ability tr:nth-child(even){ + background-color:#eee; } .sheet-rolltemplate-DnD35Ability .inlinerollresult { background-color: transparent; @@ -652,6 +670,12 @@ input, select { text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} +.sheet-rolltemplate-DnD35Save .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Save .sheet-subheader { color: #000; @@ -675,6 +699,9 @@ input, select { } .sheet-rolltemplate-DnD35Save td { padding-left: 5px; +} +.sheet-rolltemplate-DnD35Save tr:nth-child(even){ + background-color:#eee; } .sheet-rolltemplate-DnD35Save .inlinerollresult { background-color: transparent; @@ -709,6 +736,12 @@ input, select { text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} +.sheet-rolltemplate-DnD35Skill .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Skill .sheet-subheader { color: #000; @@ -732,6 +765,9 @@ input, select { } .sheet-rolltemplate-DnD35Skill td { padding-left: 5px; +} +.sheet-rolltemplate-DnD35Skill tr:nth-child(even){ + background-color:#eee; } .sheet-rolltemplate-DnD35Skill .inlinerollresult { background-color: transparent; @@ -770,43 +806,36 @@ input, select { color: rgb(126, 45, 64); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-initiative { color: rgb(204, 153, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-spell{ color: rgb(45, 64, 126); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-ability { color: rgb(204, 115, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-save { color: rgb(153, 77, 153); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skill { color: rgb(64, 126, 45); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skillcat{ color: rgb(45, 126, 107); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; - text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-basic{ background-color: gray; @@ -873,7 +902,7 @@ font-style: italic; padding-left: 5px; text-align: left; } -.sheet-rolltemplate-DnD35StdRoll .sheet-tr-repeating:nth-child(odd){ +.sheet-rolltemplate-DnD35StdRoll tr:nth-child(even){ background-color:#eee; } .sheet-rolltemplate-DnD35StdRoll .inlinerollresult { @@ -908,6 +937,12 @@ font-style: italic; text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} +.sheet-rolltemplate-DnD35Initiative .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ } .sheet-rolltemplate-DnD35Initiative .sheet-tcat { font-style: italic; diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 9dbcdbb360..69b2688dbd 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -2,7 +2,7 @@ - +
Ranged
Attack Bonus

Total
 

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
-20/x-20/x
Range -20/x-20/x
Range -20/x-20/x
Range -20/x-20/x
Range -20/x-20/x
Range -20/x-20/x
Range
@@ -62,6 +62,7 @@
+ +
@@ -77,83 +78,93 @@
STR - - + + -
DEX - - + + -
CON - - + + -
INT - - + + -
WIS - - + + -
CHA - - + + -
+ +
        - - - + + + -
HP
Hit Points

Current HP

Max

Nonlethal Damage

Current HP

Max

Nonlethal Damage
- + - + +
INITIATIVE =
Total
- + +
=
Total
+
Dex Mod

Misc Mod
   
 
+
SPEED
Speed
@@ -175,8 +186,8 @@
 
-
@@ -201,11 +212,11 @@
- + - + - +
TOUCH
Armor Class
    FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
   
Armor check Penalty

@@ -214,9 +225,9 @@
-

@@ -248,7 +259,7 @@ + + + - +
@@ -259,7 +270,7 @@ + + + - +
@@ -270,7 +281,7 @@ + + + - +
@@ -293,47 +304,47 @@ Base Attack   - / + / - / + / - / + / Grapple -
Total
- =
Base Attack
- +
Str mod
- +
Size Mod
+
Total
+ =
Base Attack
+ +
Str mod
+ +
Size Mod
+
Misc Mod
-
 
+
 

- - - - + + + + - +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 

- - - - + + + + - +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 
@@ -375,18 +386,18 @@ - + + + Attack Calc / Macro:
+ +

@@ -429,27 +450,27 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - Attack:
-

@@ -483,27 +504,27 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[si - Attack:
- +
This particular appearance can also be used with the DnD35StdRoll, DnD35Attack, DnD35Initiative, and DnD35Spell templates by setting {{basicflag=true}} . - - - - {{#notes}}{{/notes}} -
{{name}} {{check}} {{checkroll}}
{{notes}}
-
- - - - + {{#basicflag}} {{/basicflag}} + {{^basicflag}} {{/basicflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} {{#pcflag}} {{/pcflag}} @@ -2692,12 +2690,21 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{name}}
{{subtags}}
{{subtags2}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
+ + + {{#basicflag}} {{/basicflag}} + {{^basicflag}} {{/basicflag}} + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
+
+ - - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - + {{#basicflag}} {{/basicflag}} + {{^basicflag}} {{/basicflag}} + {{#subtags}} {{/subtags}} + {{#subtags2}} {{/subtags2}} + {{^basicflag}} {{/basicflag}} {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} @@ -2719,7 +2726,8 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} - {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{#basicflag}} {{/basicflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} @@ -2750,21 +2758,9 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} - {{#attack1}} - - - {{/attack1}} - {{#allprops() notes npc pc subtags subtags2 attack1 critconfirm1 fumbleroll damage1 dmgcrit1 compcheck failcheck succeedcheck name}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} - {{/allprops() notes npc pc subtags subtags2 attack1 critconfirm1 fumbleroll damage1 dmgcrit1 compcheck failcheck succeedcheck name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} {{#compcheck}} {{/skillcatflag}} {{#basicflag}} {{/basicflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} - {{#notes}}{{/notes}} + {{#notes}}{{/notes}}
{{name}}
{{subtags}}
{{subtags2}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{subtags}}
{{subtags2}}
{{attack1}} - {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} - {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} - {{#damage1}} - {{^rollWasFumble() attack1}} {{damage1}} - {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} - {{/rollWasFumble() attack1}} - {{/damage1}} -
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} From 3465a303eb0aae6539b5728339bda2fdfac0b1d1 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Wed, 18 Feb 2015 23:45:36 -0700 Subject: [PATCH 04/14] Fixed Roll Template Header alignment again. --- D&D_3-5/charsheet_3-5.css | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/D&D_3-5/charsheet_3-5.css b/D&D_3-5/charsheet_3-5.css index a2e88445ac..adb0d7649c 100644 --- a/D&D_3-5/charsheet_3-5.css +++ b/D&D_3-5/charsheet_3-5.css @@ -806,36 +806,43 @@ input, select { color: rgb(126, 45, 64); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-initiative { color: rgb(204, 153, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-spell{ color: rgb(45, 64, 126); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-ability { color: rgb(204, 115, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-save { color: rgb(153, 77, 153); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skill { color: rgb(64, 126, 45); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skillcat{ color: rgb(45, 126, 107); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-basic{ background-color: gray; From e604802c88ac895ab13d747d5e5c668bf45e1c91 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Sat, 21 Feb 2015 18:20:19 -0700 Subject: [PATCH 05/14] More updates to Roll Templates --- D&D_3-5/charsheet_3-5.css | 498 ++++++++++++++++++++++--------------- D&D_3-5/charsheet_3-5.html | 452 +++++++++++++++++---------------- 2 files changed, 531 insertions(+), 419 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.css b/D&D_3-5/charsheet_3-5.css index adb0d7649c..65c92de1ee 100644 --- a/D&D_3-5/charsheet_3-5.css +++ b/D&D_3-5/charsheet_3-5.css @@ -460,6 +460,55 @@ input, select { text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-attack { + background-color: white; + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-initiative { + background-color: white; + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-spell{ + background-color: white; + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-ability { + background-color: white; + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-save { + background-color: white; + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-skill { + background-color: white; + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Attack .sheet-header-skillcat{ + background-color: white; + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-basic{ background-color: gray; @@ -474,16 +523,61 @@ input, select { text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-arrow-right { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-left { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-right: 180px solid rgb(126, 45, 64); } +.sheet-rolltemplate-DnD35Attack .sheet-arrow-spell { + background-color: white; + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Attack .sheet-arrow-ability { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35Attack .sheet-arrow-save { + background-color: white; + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35Attack .sheet-arrow-skill { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35Attack .sheet-arrow-skillcat { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Attack .sheet-arrow-initiative { + background-color: white; + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} .sheet-rolltemplate-DnD35Attack .sheet-solid-full { + background-color: white; border-top: 3px solid rgb(126, 45, 64); border-bottom: 3px solid rgb(126, 45, 64); border-left: 180px solid rgb(126, 45, 64); @@ -534,6 +628,55 @@ input, select { font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; background-color: #ffffff; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-attack { + background-color: white; + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-initiative { + background-color: white; + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-spell{ + background-color: white; + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-ability { + background-color: white; + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-save { + background-color: white; + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-skill { + background-color: white; + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Spell .sheet-header-skillcat{ + background-color: white; + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35Spell .sheet-header-basic{ background-color: gray; @@ -548,16 +691,59 @@ input, select { text-align: left; } .sheet-rolltemplate-DnD35Spell .sheet-arrow-right { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; - border-left: 180px solid rgb(45, 64, 126); + border-left: 180px solid rgb(126, 45, 64); } -.sheet-rolltemplate-DnD35Spell .sheet-solid-full { + .sheet-rolltemplate-DnD35Spell .sheet-arrow-left { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-DnD35Spell .sheet-arrow-spell { + background-color: white; border-top: 3px solid rgb(45, 64, 126); border-bottom: 3px solid rgb(45, 64, 126); border-left: 90px solid transparent; border-right: 90px solid transparent; } +.sheet-rolltemplate-DnD35Spell .sheet-arrow-ability { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35Spell .sheet-arrow-save { + background-color: white; + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35Spell .sheet-arrow-skill { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35Spell .sheet-arrow-skillcat { + background-color: white; + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Spell .sheet-arrow-initiative { + background-color: white; + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} .sheet-rolltemplate-DnD35Spell .sheet-tcat { font-style: italic; } @@ -587,205 +773,6 @@ input, select { border: none; } -/* ability checks */ -.sheet-rolltemplate-DnD35Ability table { - /*width: 189%; - background-color: #efe2d4; - background:url(http://i.imgur.com/BLb0XMU.jpg) top left repeat; */ - width: 100%; - padding: 2px; - border: 1px solid; - background-color: #ffffff; -} - .sheet-rolltemplate-DnD35Ability th { - color: rgb(204, 115, 51); - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - text-align: left; - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; -} -.sheet-rolltemplate-DnD35Ability .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-DnD35Ability .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-DnD35Ability .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(204, 115, 51); -} -.sheet-rolltemplate-DnD35Ability .sheet-solid-full { - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(204, 115, 51); - border-left: 90px solid rgb(204, 115, 51); - border-right: 90px solid rgb(204, 115, 51); -} -.sheet-rolltemplate-DnD35Ability .sheet-tcat { - font-style: italic; -} - .sheet-rolltemplate-DnD35Ability td { - padding-left: 5px; -} -.sheet-rolltemplate-DnD35Ability tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-DnD35Ability .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-DnD35Ability .inlinerollresult.fullcrit { - color: #3FB315; - border: none; -} - .sheet-rolltemplate-DnD35Ability .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-DnD35Ability .inlinerollresult.importantroll { - color: #4A57ED; - border: none; -} - -/* save checks */ -.sheet-rolltemplate-DnD35Save table { - width: 100%; - padding: 2px; - border: 1px solid; - background-color: transparent; -} - .sheet-rolltemplate-DnD35Save th { - color: rgb(153, 77, 153); - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - text-align: left; - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; -} -.sheet-rolltemplate-DnD35Save .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-DnD35Save .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-DnD35Save .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(153, 77, 153); -} -.sheet-rolltemplate-DnD35Save .sheet-solid-full { - border-top: 3px solid rgb(153, 77, 153); - border-bottom: 3px solid rgb(153, 77, 153); - border-left: 90px solid rgb(153, 77, 153); - border-right: 90px solid rgb(153, 77, 153); -} -.sheet-rolltemplate-DnD35Save .sheet-tcat { - font-style: italic; -} - .sheet-rolltemplate-DnD35Save td { - padding-left: 5px; -} -.sheet-rolltemplate-DnD35Save tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-DnD35Save .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-DnD35Save .inlinerollresult.fullcrit { - color: #3FB315; - border: none; -} - .sheet-rolltemplate-DnD35Save .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-DnD35Save .inlinerollresult.importantroll { - color: #4A57ED; - border: none; -} - -/* skill checks */ -.sheet-rolltemplate-DnD35Skill table { - width: 100%; - padding: 2px; - border: 1px solid; - background-color: #ffffff; - /*background-color: #efe2d4;*/ -} - .sheet-rolltemplate-DnD35Skill th { - color: rgb(64, 126, 45); - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - text-align: left; - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; -} -.sheet-rolltemplate-DnD35Skill .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-DnD35Skill .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-DnD35Skill .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(64, 126, 45); -} -.sheet-rolltemplate-DnD35Skill .sheet-solid-full { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 90px solid rgb(64, 126, 45); - border-right: 90px solid rgb(64, 126, 45); -} -.sheet-rolltemplate-DnD35Skill .sheet-tcat { - font-style: italic; -} - .sheet-rolltemplate-DnD35Skill td { - padding-left: 5px; -} -.sheet-rolltemplate-DnD35Skill tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-DnD35Skill .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-DnD35Skill .inlinerollresult.fullcrit { - color: #3FB315; - border: none; -} - .sheet-rolltemplate-DnD35Skill .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-DnD35Skill .inlinerollresult.importantroll { - color: #4A57ED; - border: none; -} - /* std roll checks */ .sheet-rolltemplate-DnD35StdRoll table { width: 100%; @@ -803,42 +790,49 @@ input, select { /*text-align: center;*/ } .sheet-rolltemplate-DnD35StdRoll .sheet-header-attack { + background-color: white; color: rgb(126, 45, 64); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-initiative { + background-color: white; color: rgb(204, 153, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-spell{ + background-color: white; color: rgb(45, 64, 126); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-ability { + background-color: white; color: rgb(204, 115, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-save { + background-color: white; color: rgb(153, 77, 153); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skill { + background-color: white; color: rgb(64, 126, 45); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skillcat{ + background-color: white; color: rgb(45, 126, 107); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; @@ -857,46 +851,54 @@ input, select { text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-right { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-left { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-right: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-spell { + background-color: white; border-top: 3px solid rgb(45, 64, 126); border-bottom: 3px solid rgb(45, 64, 126); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-ability { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(204, 115, 51); border-left: 90px solid rgb(204, 115, 51); border-right: 90px solid rgb(204, 115, 51); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-save { + background-color: white; border-top: 3px solid rgb(153, 77, 153); border-bottom: 3px solid rgb(153, 77, 153); border-left: 90px solid rgb(153, 77, 153); border-right: 90px solid rgb(153, 77, 153); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skill { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 90px solid rgb(64, 126, 45); border-right: 90px solid rgb(64, 126, 45); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skillcat { + background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(45, 126, 107); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-initiative { + background-color: white; border-top: 1px solid rgb(204, 153, 51); border-bottom: 1px solid rgb(204, 153, 51); border-left: 90px solid rgb(204, 153, 51); @@ -944,12 +946,106 @@ font-style: italic; text-align: left; font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; } .sheet-rolltemplate-DnD35Initiative .sheet-header-basic{ background-color: gray; color: white; text-align: center; /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-DnD35Initiative .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-DnD35Initiative .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-DnD35Initiative .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-DnD35Initiative .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); } .sheet-rolltemplate-DnD35Initiative .sheet-tcat { font-style: italic; diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 69b2688dbd..09d58bbb0e 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -2,7 +2,7 @@ - +
@@ -2371,192 +2371,233 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T Roll Templates -
-
- - - -
Roll Templates
-
-
- DnD35Attack: - -
- - - - - - - - - - - -
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
-
- Example macro: - -
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. The PC visual (the arrow pointing to the right) is set with {{pcflag=true}} to get the NPC visual (arrow pointing left), use {{npcflag=true}} . If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. -
-
-
- DnD35Attack v2: - -
- - - - - - - - - - - -
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
-
- Example macro: - -
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). -
-
-
- DnD35Initiative: - -
- - - -
name check checkroll
notes
-
- Example macro: - -
-
-
- DnD35Spell: - -
- - - - - - - - - - -
name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck / failcheck
notes
-
- Example macro: - -
-
-
- DnD35Ability: - -
- - - - - - - - -
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
-
- Example macro: - -
-
-
- DnD35Save: - -
- - - - - - - - -
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
-
- Example macro: - -
+
+ + + + +
Roll Templates
+
+
+ DnD35Attack: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. (Note: it will show the crit damage even if the crit confirmation roll is a miss) +
+
+
+ DnD35Attack v2: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). +

-
- DnD35Skill: - -
- - - - - - - - -
name
subtags
subtags2
check checkroll
compcheck succeedcheck failcheck
notes
-
- Example macro: - -
-
-
- DnD35Skill v2: - -
- - - - - - - - - -
name
subtags
subtags2
check checkroll
critroll fumbleroll
compcheck succeedcheck failcheck
notes
-
- Example macro: - -
-
-
- DnD35Repeating: - -
- - - - - - - - - -
name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
notes
-
- Example macro: - -
This particular appearance can also be used with the DnD35StdRoll, DnD35Attack, DnD35Initiative, and DnD35Spell templates by setting {{basicflag=true}} . -
-
+
+ DnD35Initiative: + +
+ + + +
name check checkroll
notes
+
+ Example macro: + +
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
The initflag used with the DnD35StdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
+
+
+ DnD35Spell: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ DnD35Ability: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ DnD35Save: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ DnD35Skill: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ DnD35Skill v2: + +
+ + + + + + + + + + + + + + Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. + +
+
+ DnD35Basic: + +
+
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+ + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+ {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} {{#basicflag}} {{/basicflag}} - {{^basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} @@ -1648,7 +1647,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si @@ -1678,8 +1677,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si @@ -1716,10 +1714,7 @@ One object of up to 1 lb. within 10' has small breaks/tears repaired. Takes 1 s @@ -1749,10 +1744,7 @@ Target is filled with a feeling of horrible dread that causes it to become shake @@ -1789,8 +1781,7 @@ missiles hit for [[1d4+1]] damage each. May hit multiple creatures; no 2 can be @@ -1820,9 +1811,7 @@ Concentration check = [[{1d20+@{concentration}}>?{DC=15+Spell Level or 10+Damage @@ -2379,7 +2368,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} @@ -2692,31 +2733,19 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - {{#basicflag}} {{/basicflag}} - {{^basicflag}} {{/basicflag}} + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#basicflag}} {{/basicflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{#notes}}{{/notes}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
- - - {{#basicflag}} {{/basicflag}} - {{^basicflag}} {{/basicflag}} - {{#subtags}} {{/subtags}} - {{#subtags2}} {{/subtags2}} - {{^basicflag}} {{/basicflag}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} - - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} - {{#compcheck}} - - {{/compcheck}} - {{#notes}}{{/notes}} -
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} - {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} - {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
-
- {{#pcflag}} {{/pcflag}} @@ -2726,8 +2755,9 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} {{#basicflag}} {{/basicflag}} - {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} @@ -2737,6 +2767,10 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#checkroll}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{check}} {{checkroll}}
@@ -2752,22 +2786,4 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
- - - - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} - - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck name}} - {{#compcheck}} - - {{/compcheck}} - {{#notes}}{{/notes}} -
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} - {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} - {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
-
- \ No newline at end of file From 1003213bffd99136f9d56371d4fa164019fc417c Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Mon, 2 Mar 2015 11:42:14 -0700 Subject: [PATCH 06/14] Finished applying roll templates to rolls --- D&D_3-5/charsheet_3-5.html | 181 +++++++++++++++++-------------------- 1 file changed, 85 insertions(+), 96 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 09d58bbb0e..0e745e3c19 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -2,7 +2,7 @@ - +
@@ -222,7 +222,6 @@
-
- + - + - + - + - + - +
{{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} - + {{#rollWasCrit() fullattackflag}} {{#attack2}} - + {{/attack2}} {{#attack3}} - + {{/attack3}} {{#attack4}} - {{/attack4}} {{#attack5}} - + {{/attack5}} {{#attack6}} - + {{/attack6}} {{#attack7}} - + {{/attack7}} {{#attack8}} - + {{/attack8}} {{#attack9}} - + {{/attack9}} {{#attack10}} - + {{/attack10}} {{/rollWasCrit() fullattackflag}} - {{#notes}}{{/notes}} + {{#notes}}{{/notes}}
- DnD35Attack: + Attack Roll:
@@ -2387,12 +2376,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
Example macro: @@ -2402,7 +2391,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Attack v2: + Attack Roll v2 (NPC):
@@ -2410,12 +2399,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
Example macro: @@ -2425,7 +2414,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Initiative: + Initiative:
@@ -2440,7 +2429,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
- DnD35Spell: + Spell:
@@ -2448,12 +2437,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2463,7 +2452,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Ability: + Ability Check:
@@ -2471,12 +2460,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2486,7 +2475,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Save: + Save:
@@ -2494,12 +2483,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2509,7 +2498,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Skill: + Skill Check:
@@ -2517,12 +2506,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + +
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2532,7 +2521,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T

- DnD35Skill v2: + Skill Check v2:
@@ -2540,12 +2529,12 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T - - - - - - + + + + + + Example macro: @@ -2554,19 +2543,19 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
- DnD35Basic: + Basic:
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
- - - - - - + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2598,7 +2587,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#skillflag}}
{{attack1}} {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} @@ -2611,7 +2600,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack2}} {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} @@ -2624,7 +2613,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack3}} {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} @@ -2637,7 +2626,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack4}} +
{{attack4}} {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} {{#damage4}} @@ -2649,7 +2638,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack5}} {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} @@ -2662,7 +2651,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack6}} {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} @@ -2675,7 +2664,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack7}} {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} @@ -2688,7 +2677,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack8}} {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} @@ -2701,7 +2690,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack9}} {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} @@ -2714,7 +2703,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{attack10}} {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} @@ -2727,7 +2716,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T
{{notes}}
{{notes}}
@@ -2742,7 +2731,7 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#skillcatflag}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
{{notes}}
@@ -2769,20 +2758,20 @@ Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: T {{#skillcatflag}}
{{/skillcatflag}} {{#initflag}}
{{/initflag}} {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{key}} {{value}} + {{key}} {{value}} {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{#checkroll}} - {{check}} {{checkroll}} - - {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} - {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} - {{/checkroll}} {{#compcheck}} - {{compcheck}} + {{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}} {{/compcheck}} - {{#notes}}{{notes}}{{/notes}} + {{#checkroll}} + {{check}} {{checkroll}} + + {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} + {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} + {{/checkroll}} + {{#notes}}{{notes}}{{/notes}} From 57825aa61da7bf5af36aa37476cd191551c5476e Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Mon, 2 Mar 2015 12:28:29 -0700 Subject: [PATCH 07/14] Separate out Roll templates until they go live --- D&D_3-5/charsheet_3-5.html | 2853 +++++++++------------- D&D_3-5/charsheet_3-5_RollTemplates.html | 2778 +++++++++++++++++++++ 2 files changed, 3966 insertions(+), 1665 deletions(-) create mode 100644 D&D_3-5/charsheet_3-5_RollTemplates.html diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 0e745e3c19..1bfe9fae4a 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -1,8 +1,7 @@ - + -
@@ -58,11 +57,8 @@


-Stat Block -
- -
@@ -78,93 +74,83 @@
STR - - + + - -
DEX - - + + - -
CON - - + + - -
INT - - + + - -
WIS - - + + - -
CHA - - + + - -
- - +
        - - - + + + - +
HP
Hit Points

Current HP

Max

Nonlethal Damage

Current HP

Max

Nonlethal Damage
+ - -
INITIATIVE + - + -
=
Total
=
Total
+
Dex Mod

Misc Mod
   
 
-
SPEED
Speed
@@ -186,19 +172,19 @@
 
+
- + - - + + @@ -212,21 +198,21 @@
AC
Armor Class

Total

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
- + - + - +
TOUCH
Armor Class
    FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
   
Armor check Penalty

-
+

@@ -236,10 +222,8 @@ - Saves -
- +
+
Saving
Throws
Total @@ -252,110 +236,102 @@
Fortitude
(Constitution)
- + = + + + + - +
Reflex
(Dexterity)
- + = + + + + - +
Will
(Wisdom)
- + = + + + + - +
-
-
- +
+ +
- - - + + -
Spell Resist
             
Arcane Spell Failure
Arcane Spell Failure
-
-
- Combat -
- + - + - + - + - - - - + + + + - +
 
Base Attack  // // //
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod

Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 

 

- - - - + + + + - +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 

- - - - + + + + - +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 
-

- Weapons -
Weapons
- Weapon1 + Show Weapon1?
@@ -372,7 +348,7 @@ - + @@ -385,18 +361,18 @@ - - - - - - +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -

- Weapon2 + Show Weapon2?
@@ -436,7 +402,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -449,31 +415,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
Attack:
+
Full Attack:
+
Damage

- Weapon3 + Show Weapon3?
@@ -490,7 +456,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -503,31 +469,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
Attack:
+
Full Attack:
+
Damage

- Weapon4 + Show Weapon4?
@@ -544,7 +510,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -557,31 +523,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
Attack:
+
Full Attack:
+
Damage

- Weapon5 + Show Weapon5?
@@ -598,7 +564,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -611,31 +577,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
Attack:
+
Full Attack:
+
Damage

- Weapon6 + Show Weapon6?
@@ -652,7 +618,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -665,27 +631,27 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
Attack:
+
Full Attack:
+
Damage

@@ -701,8 +667,8 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si

- Equipment -
- - - - -
AC Items
+ + + + +
AC Items
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
+
+ + + + + + + + + + + + + + + + + + + + + +
ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
+
+ Single Use Items
+
+ + + + +
+
+
+ Magic Items
+ +
+ Other Items
+ +
+
+ + +
+ Money + + +
+
CP
+
SP
+
GP
+
PP
+
+ +
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
-
- - - - - - - - - - - - - - - - - - - - - -
ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
-
- Single Use Items
-
- - - - -
-
-
- Magic Items
- -
- Other Items
- -
-
- - -
- Money - - -
-
CP
-
SP
-
GP
-
PP
-
- -
-

- Other -
- - - -
Other Info
-
+
+ + + + +
Other Info
+
-
+
 
-
- Skills -
- +
+
+
@@ -866,615 +845,615 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Appraise - + = Int + +   -N/A-   + - -
-
- - Balance - + +
+
+ + Balance + = Dex + + + - +
Bluff - + = Cha + +   -N/A-   + - +
Climb - + + + + - +
Concentration - + = Con + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Decipher Script - + = Int + +   -N/A-   + - +
-
- - Diplomacy - - = Cha - - + - +   -N/A-   - + - -
Disable Device - + = Int + +   -N/A-   + - +
+
+ + Diplomacy + + = Cha + + + + +   -N/A-   + + + +
Disguise - + = Cha + +   -N/A-   + - +
Escape Artist - + = Dex + + + - +
Forgery - + = Int + +   -N/A-   + - +
Gather Information - + = Cha + +   -N/A-   + - +
Handle Animal - + = Cha + +   -N/A-   + - +
Heal - + = Wis + +   -N/A-   + - +
Hide - + = Dex + + + - +
Intimidate - + = Cha + +   -N/A-   + - +
Jump - + + + + - +
Know(Arcana) - + = Int + +   -N/A-   + - +
Know(Engineer) - + = Int + +   -N/A-   + - +
Know(Dungeon) - + = Int + +   -N/A-   + - +
Know(Geography) - + = Int + +   -N/A-   + - +
Know(History) - + = Int + +   -N/A-   + - +
Know(Local) - + = Int + +   -N/A-   + - +
Know(Nature) - + = Int + +   -N/A-   + - +
Know(Nobility) - + = Int + +   -N/A-   + - +
Know(Religion) - + = Int + +   -N/A-   + - +
Know(The Planes) - + = Int + +   -N/A-   + - +
Listen - + = Wis + +   -N/A-   + - +
Move Silently - + = Dex + + + - +
Open Lock - + = Dex + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Ride - + = Dex + +   -N/A-   + - +
Search - + = Int + +   -N/A-   + - +
Sense Motive - + = Wis + +   -N/A-   + - +
Sleight of Hand - + = Dex + + + - +
Spellcraft - + = Int + +   -N/A-   + - +
Spot - + = Wis + +   -N/A-   + - +
Survival - + = Wis + +   -N/A-   + - +
Swim - + = Str + + + - +
Tumble - + = Dex + + + - +
Use Magic Device - + = Cha + +   -N/A-   + - +
Use Rope - + = Dex + +   -N/A-   + - +
Skills

- +
@@ -1492,19 +1471,19 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Other Skills
- +
@@ -1516,1263 +1495,807 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - +
+
-
-

- Notes -
- - - - - - - - - - - - - - - - -
Languages

Racial Abilities

Class Abilities

Feats

Other
-
+
+ + + + + +
+ + + +
+ + + +
+ + + +
+ + +
Languages
Racial Abilities
Class Abilities
Feats
Other
+
+

- Spells -
- +
+ + + + +
+ + + + + + + + + + + + +
Spells
Caster Level:
+ / + +
Spells/Day:
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
+
+
+
+
+Show Spell Section0? +
+ - - {{/initflag}} + + {{#fumbleroll}} {{#rollWasFumble() checkroll}} {{/rollWasFumble() checkroll}} {{/fumbleroll}} {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}} {{/initflag}} + + {{#fumbleroll}} {{#rollWasFumble() checkroll}} {{/rollWasFumble() checkroll}} {{/fumbleroll}} {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}}
- - - - - - - - - - - - - - - + + +
Spells
Caster Level:
- / - -
Spells/Day:
-         0: -     1st: -     2nd: -     3rd: -     4th: -     5th: -     6th: -     7th: -     8th: -     9th: -                 -
Casting Stat:
- -
Spell DC's
-         0: -     1st: -     2nd: -     3rd: -     4th: -     5th: -     6th: -     7th: -     8th: -     9th: -                 -
Spell Pen:
- -
Spell Focus:
- Abjuration: -       Conjuration: -       Divination: -       Enchantment:
- Evocation: -       Illusion: -       Necromancy: -       Transmutation: - -
+ + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
-
-
- Spell Section0 -
- - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
+ +
+Show Spell Section1? +
+ + + - -
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
- - - + + + -
// - -
-
-
-
- Spell Section1 -
- - - + + + +
- - - + + + - - + +
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + +
/ + +
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
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-
- - -Roll Templates -
- - - - -
Roll Templates
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- Attack Roll: - -
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name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
-
- Example macro: - -
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. -
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. (Note: it will show the crit damage even if the crit confirmation roll is a miss) -
-
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- Attack Roll v2 (NPC): - -
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name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
-
- Example macro: - -
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. -
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). -
-
-
- Initiative: - -
- - - -
name check checkroll
notes
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- Example macro: - -
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. -
The initflag used with the DnD35StdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. -
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- Spell: - -
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name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
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- Example macro: - -
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. -
-
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- Ability Check: - -
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name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
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- Example macro: - -
The abilityflag sets the name and dividing line brown. -
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- Save: - -
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name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
-
- Example macro: - -
The saveflag sets the name and thick dividing line to be purple. -
-
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- Skill Check: - -
- - - - - - - - - - - - -
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
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- Example macro: - -
The skillflag sets the name and double-arrow dividing line a darkish green. -
-
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- Skill Check v2: - -
- - - - - - - - - - - - - - Example macro: - -
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. - -
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- Basic: - -
-
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
- - - - - - - - - - -
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
-
- Example macro: - -
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. -
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#basicflag}} {{/basicflag}} - {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - {{#npcflag}} {{/npcflag}} - {{#pcflag}} {{/pcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - - - - {{#rollWasCrit() fullattackflag}} - {{#attack2}} - - - - {{/attack2}} - {{#attack3}} - - - - {{/attack3}} - {{#attack4}} - - - {{/attack4}} - {{#attack5}} - - - - {{/attack5}} - {{#attack6}} - - - - {{/attack6}} - {{#attack7}} - - - - {{/attack7}} - {{#attack8}} - - - - {{/attack8}} - {{#attack9}} - - - - {{/attack9}} - {{#attack10}} - - - - {{/attack10}} - {{/rollWasCrit() fullattackflag}} - {{#notes}}{{/notes}} -
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} - {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} - {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} - {{#damage1}} - {{^rollWasFumble() attack1}} {{damage1}} - {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} - {{/rollWasFumble() attack1}} - {{/damage1}} -
{{attack2}} - {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} - {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} - {{#damage2}} - {{^rollWasFumble() attack2}} {{damage2}} - {{#rollWasCrit() attack2}} {{dmgcrit2}} {{/rollWasCrit() attack2}} - {{/rollWasFumble() attack2}} - {{/damage2}} -
{{attack3}} - {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} - {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} - {{#damage3}} - {{^rollWasFumble() attack3}} {{damage3}} - {{#rollWasCrit() attack3}} {{dmgcrit3}} {{/rollWasCrit() attack3}} - {{/rollWasFumble() attack3}} - {{/damage3}} -
{{attack4}} - {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} - {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} - {{#damage4}} - {{^rollWasFumble() attack4}} {{damage4}} - {{#rollWasCrit() attack4}} {{dmgcrit4}} {{/rollWasCrit() attack4}} - {{/rollWasFumble() attack4}} - {{/damage4}} -
{{attack5}} - {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} - {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} - {{#damage5}} - {{^rollWasFumble() attack5}} {{damage5}} - {{#rollWasCrit() attack5}} {{dmgcrit5}} {{/rollWasCrit() attack5}} - {{/rollWasFumble() attack5}} - {{/damage5}} -
{{attack6}} - {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} - {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} - {{#damage6}} - {{^rollWasFumble() attack6}} {{damage6}} - {{#rollWasCrit() attack6}} {{dmgcrit6}} {{/rollWasCrit() attack6}} - {{/rollWasFumble() attack6}} - {{/damage6}} -
{{attack7}} - {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} - {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} - {{#damage7}} - {{^rollWasFumble() attack7}} {{damage7}} - {{#rollWasCrit() attack7}} {{dmgcrit7}} {{/rollWasCrit() attack7}} - {{/rollWasFumble() attack7}} - {{/damage7}} -
{{attack8}} - {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} - {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} - {{#damage8}} - {{^rollWasFumble() attack8}} {{damage8}} - {{#rollWasCrit() attack8}} {{dmgcrit8}} {{/rollWasCrit() attack8}} - {{/rollWasFumble() attack8}} - {{/damage8}} -
{{attack9}} - {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} - {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} - {{#damage9}} - {{^rollWasFumble() attack9}} {{damage9}} - {{#rollWasCrit() attack9}} {{dmgcrit9}} {{/rollWasCrit() attack9}} - {{/rollWasFumble() attack9}} - {{/damage9}} -
{{attack10}} - {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} - {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} - {{#damage10}} - {{^rollWasFumble() attack10}} {{damage10}} - {{#rollWasCrit() attack10}} {{dmgcrit10}} {{/rollWasCrit() attack10}} - {{/rollWasFumble() attack10}} - {{/damage10}} -
{{notes}}
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#basicflag}} {{/basicflag}} - {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} - {{#notes}}{{/notes}} -
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#basicflag}} {{/basicflag}} - {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - {{#npcflag}} {{/npcflag}} - {{#pcflag}} {{/pcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{#compcheck}} - - {{/compcheck}} - {{#checkroll}} - - {{/checkroll}} - {{#notes}}{{/notes}} -
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} - {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} - {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
- {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} - {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} -
{{notes}}
-
- -
\ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5_RollTemplates.html b/D&D_3-5/charsheet_3-5_RollTemplates.html new file mode 100644 index 0000000000..0e745e3c19 --- /dev/null +++ b/D&D_3-5/charsheet_3-5_RollTemplates.html @@ -0,0 +1,2778 @@ + + + + + + +
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Character Name

Player Name
/
Experience Points

Homeland
+
  3.5

Race

Type

Size

Gender

Alignment

Deity

Class

Level

HD

Age

Height

Weight

Eyes

Hair
+
+ +
+

+ +Stat Block +
+ + + + + + + +
+ + +
+ Ability Scores +
+ Ability + Total + Mod + Base + Misc + Temp +
+
+ STR + + + + + + +
+
+ DEX + + + + + + +
+
+ CON + + + + + + +
+
+ INT + + + + + + +
+
+ WIS + + + + + + +
+
+ CHA + + + + + + +
+
+
+ + + + + + + + + + + +
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HP
Hit Points

Current HP

Max

Nonlethal Damage
INITIATIVE + + + + +
=
Total
+
Dex Mod

Misc Mod
   
 
+ + +
SPEED
Speed
+ + + + + + + + + + + +
Alternate Movement
Fly

Maneuverability

Glide

Climb

Burrow

Swim
 
+
+ + + + + + + + + + + + + + +
AC
Armor Class

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
+
Misc Mod
+
+ + + + + + + + + +
TOUCH
Armor Class
  FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
+
+
+
+
+
+ +
+
+
+ + + + +
+ + Saves +
+ + +
+
+ Saving
Throws
+ Total + Base
Save
+ Ability
Modifier
+ Magic
Modifier
+ Misc
Modifier
+ Temp
Modifier
+ Macro +
+
+ Fortitude
(Constitution)
+ + = + + + + + + + + + +
+
+ Reflex
(Dexterity)
+ + = + + + + + + + + + +
+
+ Will
(Wisdom)
+ + = + + + + + + + + + +
+
+
+ + + + + + + + +
Spell Resist
             
Arcane Spell Failure
+
+
+ Combat +
+ + + + + + + + + + + + + + + + + + + + +
Base Attack ///
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 
+
+ + + + + + + + + + + +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+ + + + + + + + + + + +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+
+ Weapons +
+ + + + +
Weapons
+ Weapon1 +
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WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
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+
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+ Weapon2 +
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WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon3 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon4 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon5 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon6 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ +
+
+ Equipment +
+ + + + +
AC Items
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
+
+ + + + + + + + + + + + + + + + + + + + + +
ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
+
+ Single Use Items
+
+ + + + +
+
+
+ Magic Items
+ +
+ Other Items
+ +
+
+ + +
+ Money + + +
+
CP
+
SP
+
GP
+
PP
+
+ +
+
+
+ Other +
+ + + +
Other Info
+
+
+
+
+
+  +
+
+ Skills +
+ + + + + + + +
Skills
skill points/lvl==(+)
+
+   + Skill Names + Total
Bonus
+ Stat + Ability
Mod.
+ Ranks + Armor
Penalty
+ Misc
Mod.
+ Macro +
+
+ + Appraise + + = Int + + + + +   -N/A-   + + + +
+
+ + Balance + + = Dex + + + + + + + + +
+
+ + Bluff + + = Cha + + + + +   -N/A-   + + + +
+
+ + Climb + + + + + + + + + + + +
+
+ + Concentration + + = Con + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Decipher Script + + = Int + + + + +   -N/A-   + + + +
+
+ + Diplomacy + + = Cha + + + + +   -N/A-   + + + +
+
+ + Disable Device + + = Int + + + + +   -N/A-   + + + +
+
+ + Disguise + + = Cha + + + + +   -N/A-   + + + +
+
+ + Escape Artist + + = Dex + + + + + + + + +
+
+ + Forgery + + = Int + + + + +   -N/A-   + + + +
+
+ + Gather Information + + = Cha + + + + +   -N/A-   + + + +
+
+ + Handle Animal + + = Cha + + + + +   -N/A-   + + + +
+
+ + Heal + + = Wis + + + + +   -N/A-   + + + +
+
+ + Hide + + = Dex + + + + + + + + +
+
+ + Intimidate + + = Cha + + + + +   -N/A-   + + + +
+
+ + Jump + + + + + + + + + + + +
+
+ + Know(Arcana) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Engineer) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Dungeon) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Geography) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(History) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Local) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Nature) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Nobility) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Religion) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(The Planes) + + = Int + + + + +   -N/A-   + + + +
+
+ + Listen + + = Wis + + + + +   -N/A-   + + + +
+
+ + Move Silently + + = Dex + + + + + + + + +
+
+ + Open Lock + + = Dex + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Ride + + = Dex + + + + +   -N/A-   + + + +
+
+ + Search + + = Int + + + + +   -N/A-   + + + +
+
+ + Sense Motive + + = Wis + + + + +   -N/A-   + + + +
+
+ + Sleight of Hand + + = Dex + + + + + + + + +
+
+ + Spellcraft + + = Int + + + + +   -N/A-   + + + +
+
+ + Spot + + = Wis + + + + +   -N/A-   + + + +
+
+ + Survival + + = Wis + + + + +   -N/A-   + + + +
+
+ + Swim + + = Str + + + + + + + + +
+
+ + Tumble + + = Dex + + + + + + + + +
+
+ + Use Magic Device + + = Cha + + + + +   -N/A-   + + + +
+
+ + Use Rope + + = Dex + + + + +   -N/A-   + + + +
+
+
+ + + + + + + + + + + + + + + + +
Other Skills
 Skill NamesTotal
Bonus
Ability
Stat
Ability
Mod.
RanksArmor
Penalty
Misc
Mod.
Macro
+
+ + + + + + + + + + + + + + + + +
+++
+
+
+

+ Notes +
+ + + + + + + + + + + + + + + + +
Languages

Racial Abilities

Class Abilities

Feats

Other
+
+
+
+
+ Spells +
+ + + + + +
+ + + + + + + + + + + + + + + + +
Spells
Caster Level:
+ / + +
Spells/Day:
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Casting Stat:
+ +
Spell DC's
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
+
+
+
+ Spell Section0 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section1 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section2 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section3 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section4 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section5 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section6 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+

+ Spell Section7 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+

+ Spell Section8 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+

+ Spell Section9 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+

+ Spell Section10 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ +
+
+
+
+
+
+
+
+ + +Roll Templates +
+ + + + +
Roll Templates
+
+
+ Attack Roll: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. (Note: it will show the crit damage even if the crit confirmation roll is a miss) +
+
+
+ Attack Roll v2 (NPC): + +
+ + + + + + + + + + + +
name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). +
+
+
+ Initiative: + +
+ + + +
name check checkroll
notes
+
+ Example macro: + +
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
The initflag used with the DnD35StdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
+
+
+ Spell: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Ability Check: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ Save: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Skill Check: + +
+ + + + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Skill Check v2: + +
+ + + + + + + + + + + + + + Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. + +
+
+ Basic: + +
+
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+ + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + + + + {{#rollWasCrit() fullattackflag}} + {{#attack2}} + + + + {{/attack2}} + {{#attack3}} + + + + {{/attack3}} + {{#attack4}} + + + {{/attack4}} + {{#attack5}} + + + + {{/attack5}} + {{#attack6}} + + + + {{/attack6}} + {{#attack7}} + + + + {{/attack7}} + {{#attack8}} + + + + {{/attack8}} + {{#attack9}} + + + + {{/attack9}} + {{#attack10}} + + + + {{/attack10}} + {{/rollWasCrit() fullattackflag}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} + {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} + {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} + {{#damage1}} + {{^rollWasFumble() attack1}} {{damage1}} + {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} + {{/rollWasFumble() attack1}} + {{/damage1}} +
{{attack2}} + {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} + {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} + {{#damage2}} + {{^rollWasFumble() attack2}} {{damage2}} + {{#rollWasCrit() attack2}} {{dmgcrit2}} {{/rollWasCrit() attack2}} + {{/rollWasFumble() attack2}} + {{/damage2}} +
{{attack3}} + {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} + {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} + {{#damage3}} + {{^rollWasFumble() attack3}} {{damage3}} + {{#rollWasCrit() attack3}} {{dmgcrit3}} {{/rollWasCrit() attack3}} + {{/rollWasFumble() attack3}} + {{/damage3}} +
{{attack4}} + {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} + {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} + {{#damage4}} + {{^rollWasFumble() attack4}} {{damage4}} + {{#rollWasCrit() attack4}} {{dmgcrit4}} {{/rollWasCrit() attack4}} + {{/rollWasFumble() attack4}} + {{/damage4}} +
{{attack5}} + {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} + {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} + {{#damage5}} + {{^rollWasFumble() attack5}} {{damage5}} + {{#rollWasCrit() attack5}} {{dmgcrit5}} {{/rollWasCrit() attack5}} + {{/rollWasFumble() attack5}} + {{/damage5}} +
{{attack6}} + {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} + {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} + {{#damage6}} + {{^rollWasFumble() attack6}} {{damage6}} + {{#rollWasCrit() attack6}} {{dmgcrit6}} {{/rollWasCrit() attack6}} + {{/rollWasFumble() attack6}} + {{/damage6}} +
{{attack7}} + {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} + {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} + {{#damage7}} + {{^rollWasFumble() attack7}} {{damage7}} + {{#rollWasCrit() attack7}} {{dmgcrit7}} {{/rollWasCrit() attack7}} + {{/rollWasFumble() attack7}} + {{/damage7}} +
{{attack8}} + {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} + {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} + {{#damage8}} + {{^rollWasFumble() attack8}} {{damage8}} + {{#rollWasCrit() attack8}} {{dmgcrit8}} {{/rollWasCrit() attack8}} + {{/rollWasFumble() attack8}} + {{/damage8}} +
{{attack9}} + {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} + {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} + {{#damage9}} + {{^rollWasFumble() attack9}} {{damage9}} + {{#rollWasCrit() attack9}} {{dmgcrit9}} {{/rollWasCrit() attack9}} + {{/rollWasFumble() attack9}} + {{/damage9}} +
{{attack10}} + {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} + {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} + {{#damage10}} + {{^rollWasFumble() attack10}} {{damage10}} + {{#rollWasCrit() attack10}} {{dmgcrit10}} {{/rollWasCrit() attack10}} + {{/rollWasFumble() attack10}} + {{/damage10}} +
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#basicflag}} {{/basicflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#checkroll}} + + {{/checkroll}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
+ {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} + {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} +
{{notes}}
+
+ +
\ No newline at end of file From 8360b4b99b9cb661bbc59b230425665ab4c4720b Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Wed, 4 Mar 2015 12:34:05 -0700 Subject: [PATCH 08/14] Bug fixes on fullcalc sheet; added roll template sheets --- .../charsheet_RMSS_RollTemplates.html | 8848 +++++++++++++++++ .../charsheet_RMSS_fullcalcs.html | 424 +- ...harsheet_RMSS_fullcalcs_RollTemplates.html | 7522 ++++++++++++++ 3 files changed, 16610 insertions(+), 184 deletions(-) create mode 100644 Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html create mode 100644 Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html diff --git a/Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html new file mode 100644 index 0000000000..44ea7bdbdd --- /dev/null +++ b/Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html @@ -0,0 +1,8848 @@ + + + + +
+
+

+
+
+
+ + PC + + Notes + + + NPC + + R Tmplts +
  +
+

+ + +
+
+
+ +
+

+ + Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ +
+ +

+
+ +
+

+ +
+
+ + + + + + + + +
Name:
Type: Class:
Level:Level Code:
+
+
+ +
+ + +
+ + + + + +
Roll Templates
+ Show Roll Templates? +
+
+
+ Attack: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
This example displays 2 attacks pulled from Attack/Weapon 1 and 2. If the attack roll is less than the fumble value for the weapon, it will display a d100 fumble roll. +
+
+
+ Attack v2 (NPC): + +
+ + + + + + + + + + + +
name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section. +
+
+
+ Initiative: + +
+ + + +
name check checkroll
notes
+
+ Example macro: + +
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
The initflag used with the RMSSStdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
+
+
+ Std Roll, Spell check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Std Roll, Ability check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ Std Roll, Save check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Std Roll, Skill check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Std Roll, Skill Category check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. +
+
+
+ Std Roll, Basic: + +
+ + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#attackname1}} + + {{/attackname1}} + {{#attackname2}} + + {{/attackname2}} + {{#attackname3}} + + {{/attackname3}} + {{#attackname4}} + + {{/attackname4}} + {{#attackname5}} + + {{/attackname5}} + {{#attackname6}} + + {{/attackname6}} + {{#attackname7}} + + {{/attackname7}} + {{#attackname8}} + + {{/attackname8}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attackname1}} {{attackroll1}} + {{#rollWasFumble() attackroll1}} {{fumbleroll1}} {{/rollWasFumble() attackroll1}} + {{^rollWasFumble() attackroll1}} {{crit1}} {{dmgcrit1}} {{/rollWasFumble() attackroll1}}
{{attackname2}} {{attackroll2}} + {{#rollWasFumble() attackroll2}} {{fumbleroll2}} {{/rollWasFumble() attackroll2}} + {{^rollWasFumble() attackroll2}} {{crit2}} {{dmgcrit2}} {{/rollWasFumble() attackroll2}}
{{attackname3}} {{attackroll3}} + {{#rollWasFumble() attackroll3}} {{fumbleroll3}} {{/rollWasFumble() attackroll3}} + {{^rollWasFumble() attackroll3}} {{crit3}} {{dmgcrit3}} {{/rollWasFumble() attackroll3}}
{{attackname4}} {{attackroll4}} + {{#rollWasFumble() attackroll4}} {{fumbleroll4}} {{/rollWasFumble() attackroll4}} + {{^rollWasFumble() attackroll4}} {{crit4}} {{dmgcrit4}} {{/rollWasFumble() attackroll4}}
{{attackname5}} {{attackroll5}} + {{#rollWasFumble() attackroll5}} {{fumbleroll5}} {{/rollWasFumble() attackroll5}} + {{^rollWasFumble() attackroll5}} {{crit5}} {{dmgcrit5}} {{/rollWasFumble() attackroll5}}
{{attackname6}} {{attackroll6}} + {{#rollWasFumble() attackroll6}} {{fumbleroll6}} {{/rollWasFumble() attackroll6}} + {{^rollWasFumble() attackroll6}} {{crit6}} {{dmgcrit6}} {{/rollWasFumble() attackroll6}}
{{attackname7}} {{attackroll7}} + {{#rollWasFumble() attackroll7}} {{fumbleroll7}} {{/rollWasFumble() attackroll7}} + {{^rollWasFumble() attackroll7}} {{crit7}} {{dmgcrit7}} {{/rollWasFumble() attackroll7}}
{{attackname8}} {{attackroll8}} + {{#rollWasFumble() attackroll8}} {{fumbleroll8}} {{/rollWasFumble() attackroll8}} + {{^rollWasFumble() attackroll8}} {{crit8}} {{dmgcrit8}} {{/rollWasFumble() attackroll8}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + + {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{check}} {{checkroll}} + {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}} +
        {{critroll}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ + + + + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}} +
{{notes}}
+
diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html index 533fc1bfbb..0de1bdae71 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html @@ -81,7 +81,7 @@
- +
@@ -119,7 +119,7 @@ - + @@ -132,7 +132,7 @@ - + @@ -145,7 +145,7 @@ - + @@ -158,7 +158,7 @@ - + @@ -171,7 +171,7 @@ - + @@ -184,7 +184,7 @@ - + @@ -197,7 +197,7 @@ - + @@ -210,7 +210,7 @@ - + @@ -223,7 +223,7 @@ - + @@ -236,7 +236,7 @@ - + @@ -266,7 +266,7 @@ - + @@ -279,7 +279,7 @@ - + @@ -292,7 +292,7 @@ - + @@ -305,7 +305,7 @@ - + @@ -318,7 +318,7 @@ - + @@ -331,7 +331,7 @@ - + @@ -344,7 +344,7 @@ - + @@ -357,7 +357,7 @@ - + @@ -370,7 +370,7 @@ - + @@ -383,7 +383,7 @@ - + @@ -413,7 +413,7 @@ - + @@ -426,7 +426,7 @@ - + @@ -439,7 +439,7 @@ - + @@ -452,7 +452,7 @@ - + @@ -465,7 +465,7 @@ - + @@ -478,7 +478,7 @@ - + @@ -491,7 +491,7 @@ - + @@ -504,7 +504,7 @@ - + @@ -517,7 +517,7 @@ - + @@ -530,7 +530,7 @@ - + @@ -560,7 +560,7 @@ - + @@ -573,7 +573,7 @@ - + @@ -586,7 +586,7 @@ - + @@ -599,7 +599,7 @@ - + @@ -612,7 +612,7 @@ - + @@ -625,7 +625,7 @@ - + @@ -638,7 +638,7 @@ - + @@ -651,7 +651,7 @@ - + @@ -664,7 +664,7 @@ - + @@ -677,7 +677,7 @@ - + @@ -707,7 +707,7 @@ - + @@ -720,7 +720,7 @@ - + @@ -733,7 +733,7 @@ - + @@ -746,7 +746,7 @@ - + @@ -759,7 +759,7 @@ - + @@ -789,7 +789,7 @@ - + @@ -802,7 +802,7 @@ - + @@ -815,7 +815,7 @@ - + @@ -828,7 +828,7 @@ - + @@ -841,7 +841,7 @@ - + @@ -871,7 +871,7 @@ - + @@ -884,7 +884,7 @@ - + @@ -897,7 +897,7 @@ - + @@ -910,7 +910,7 @@ - + @@ -923,7 +923,7 @@ - + @@ -953,7 +953,7 @@ - + @@ -966,7 +966,7 @@ - + @@ -979,7 +979,7 @@ - + @@ -992,7 +992,7 @@ - + @@ -1005,7 +1005,7 @@ - + @@ -1035,7 +1035,7 @@ - + @@ -1048,7 +1048,7 @@ - + @@ -1061,7 +1061,7 @@ - + @@ -1074,7 +1074,7 @@ - + @@ -1087,7 +1087,7 @@ - + @@ -1117,7 +1117,7 @@ - + @@ -1130,7 +1130,7 @@ - + @@ -1143,7 +1143,7 @@ - + @@ -1156,7 +1156,7 @@ - + @@ -1169,7 +1169,7 @@ - + @@ -1199,7 +1199,7 @@ - + @@ -1212,7 +1212,7 @@ - + @@ -1225,7 +1225,7 @@ - + @@ -1238,7 +1238,7 @@ - + @@ -1251,7 +1251,7 @@ - + @@ -1466,6 +1466,34 @@ +
+ Play Instrument- + + + + Ag + + + + + + + +
+
+ Play Instrument- + + + + Ag + + + + + + + +
Poetic Improvisation @@ -1608,7 +1636,7 @@
- Athletic Games (Brawn) + Athletic Games (Brawn)- @@ -1621,6 +1649,34 @@
+ + + +
Jumping @@ -1691,7 +1747,7 @@
- Athletic Games (Endurance) + Athletic Games (Endurance)- @@ -1700,8 +1756,8 @@ - - + +
@@ -1777,8 +1833,8 @@
Athletic, Gymnastics - - + + Ag/Qu @@ -1802,7 +1858,7 @@
- Athletic Games (Gymnastics) + Athletic Games (Gymnastics)- @@ -1812,7 +1868,7 @@ - +
@@ -2023,8 +2079,8 @@ - - + +
@@ -2037,8 +2093,8 @@ - - + +

@@ -2064,8 +2120,8 @@ - - + +
@@ -2078,8 +2134,8 @@ - - + +
@@ -2092,8 +2148,8 @@ - - + +
@@ -2106,8 +2162,8 @@ - - + +
@@ -2120,8 +2176,8 @@ - - + +
@@ -2134,8 +2190,8 @@ - - + +
@@ -2148,8 +2204,8 @@ - - + +
@@ -2162,8 +2218,8 @@ - - + +

@@ -2189,8 +2245,8 @@ - - + +
@@ -2203,8 +2259,8 @@ - - + +
@@ -2324,7 +2380,7 @@
- Reverse Stroke + Reverse Stroke- @@ -2333,8 +2389,8 @@ - - + +
@@ -2432,8 +2488,8 @@ - - + +
@@ -2446,8 +2502,8 @@ - - + +

@@ -2732,8 +2788,8 @@ - - + +
@@ -2746,8 +2802,8 @@ - - + +
@@ -2760,8 +2816,8 @@ - - + +
@@ -2774,8 +2830,8 @@ - - + +
@@ -3411,7 +3467,7 @@
- Animal Handling + Animal Handling @@ -3420,12 +3476,12 @@ - - + +
- Animal Healing + Animal Healing @@ -3434,8 +3490,8 @@ - - + +
@@ -3453,7 +3509,7 @@
- Animal Training + Animal Training @@ -3462,12 +3518,12 @@ - - + +
- Driving + Driving @@ -3476,12 +3532,12 @@ - - + +
- Riding + Riding @@ -3490,8 +3546,8 @@ - - + +

@@ -3564,7 +3620,7 @@
- Survival + Survival @@ -3573,8 +3629,8 @@ - - + +
@@ -3622,7 +3678,7 @@
- Divination + Divination @@ -3631,8 +3687,8 @@ - - + +
@@ -3645,8 +3701,8 @@ - - + +
@@ -3659,8 +3715,8 @@ - - + +

@@ -4256,8 +4312,8 @@ - - + +
@@ -4270,8 +4326,8 @@ - - + +
@@ -4284,12 +4340,12 @@ - - + +
- Forgery + Forgery @@ -4298,8 +4354,8 @@ - - + +
@@ -4312,8 +4368,8 @@ - - + +
@@ -4326,8 +4382,8 @@ - - + +
@@ -4395,8 +4451,8 @@ - - + +
@@ -4409,8 +4465,8 @@ - - + +
@@ -4423,8 +4479,8 @@ - - + +
@@ -4437,8 +4493,8 @@ - - + +

@@ -4555,7 +4611,7 @@
- Diagnostics + Diagnostics @@ -4564,8 +4620,8 @@ - - + +
@@ -4583,7 +4639,7 @@
- Engineering + Engineering @@ -4592,12 +4648,12 @@ - - + +
- Mechanition + Mechanition @@ -4606,12 +4662,12 @@ - - + +
- Military Organization + Military Organization @@ -4620,12 +4676,12 @@ - - + +
- Mining + Mining @@ -4634,8 +4690,8 @@ - - + +
diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html new file mode 100644 index 0000000000..6f58d49fc0 --- /dev/null +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html @@ -0,0 +1,7522 @@ + + + + +
+
+

+
+
+
+ + PC + + Notes + + + NPC + + R Tmplts +
  +
+

+
+ +
Equipment
+
+ + + + + +
+ + + + + + + + + + + +
CoinsGems & Jewelry
Mithril
Platinum
Gold
Silver
Bronze
Copper
Tin
Iron
+
 
+
+ + + + + + + +
Total Weight:Weight Allowance:Encumbrance Penalty:Weight Penalty:
+
+
+
+ + + + + + + +
Item LocationWeightNotes
+
+ + + + + + + +
+
+
+
+
+ + +
+ +
+ + +
Same Realm Own Base Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+ Macro +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
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+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+
+ + +
Same Realm Open Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
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+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+
+ + +
Same Realm Closed Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+
+ + +
Same Realm Other Base Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+ +
+
+ + +
Other Realm Open Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+ + + + + + + + + + + +
+
+
+ + +
Other Realm Closed Spells                 Stat bonus:   Prof bonus:   Special bonus:   Total bonus:
+
+
+ Spell List Name +   + Total + Ranks + Rank
Bonus
+ Category
Bonus
+ Profession
Bonus
+ Special
Bonus
+ Item
Bonus
+
+
+ + + + + + + + + + + +
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Armor
+
+ + + + +
+
+   + Worn + Primary + Secondary +
+
+ Armor Type: + + + +
+
+ % Weight + + + +
+
+ Weight Penalty + + + +
+
+ Missile Penalty + + + +
+
+ Armor DB Bonus + + + +
+
+ Quickness Penalty + + + +
+
+ Quickness Bonus + + + +
+
+ Adrenal Defense + + + +
+
+ Shield (melee) + + + +
+
+ Vs Evil Spell Casters (RR/DB) + + + +
+
+ Other Magic Bonus + + + +
+
+ Parry + + + +
+
+ Total DB: + + + +
+
+
+
+
+
+ + +
Resistances
+
+ + + + +
+
+   + Stat + Race + Spec + Total +
+
+ Channeling (3*In) + + + + = + +
+
+ Essence (3*Em) + + + + = + +
+
+ Mentalism (3*Pr) + + + + = + +
+
+ Chan/Ess (In+Em) + + + + = + +
+
+ Chan/Ment (In+Pr) + + + + = + +
+
+ Ess/Ment (Em+Pr) + + + + = + +
+
+ Arcane (In+Em+Pr) + + + + = + +
+
-------
+
+ Poison (3*Co) + + + + = + +
+
+ Disease (3*Co) + + + + = + +
+
+ Fear (3*SD) + + + + = + +
+
+ Will (3*(Re+SD+Em+In+Pr)) + + + + = + +
+
+
+
+
+
+ + +
Attacks
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Attack/Weapon
Type
OB
Fumble
Str
B#
Range
Macro
+
+
+
+ +
+ + + + + + + + + + + + + + + + + + + + + +
Character Name:
Nickname:Title(s):
Homeland: Player:
Race: + Culture: +
Profession: Realm:
Deity:
Level: Exp:/
+
+ +
+
+ + +
Stats
+
+ + +
+
+ Stat + Temp + Potential + Basic
Bonus
+ Racial
Bonus
+ Special
Bonus
+ Stat
Bonus
+
+
+ Agility + + + + + + + + +
+
+ Constitution + + + + + + + + +
+
+ Memory + + + + + + + + +
+
+ Reasoning + + + + + + + + +
+
+ Self Discipline   + + + + + + + + +
+
-------
+
+ Empathy + + + + + + + + +
+
+ Intuition + + + + + + + + +
+
+ Presence + + + + + + + + +
+
+ Quickness + + + + + + + + +
+
+ Strength + + + + + + + + +
+
-------
+
+ + + + +
+
+ Development Points: + +               + Fates: + +
+
+
+
+ + +
Role Traits
+
+ + + + +
+
+ Appearance: + + Gender: + +
+
+ Apparent Age: + + Actual Age: + +
+
+ Skin Color: + +   +   +
+
+ Eyes: + + Hair: + +
+
+ Height: + + (ft   in) +
+
+ Weight: + +   +   +
+
+ Size: + +   +   +
+
+ Base Movement Rate: + + + +
+
+ Running Horizontal Jump: + + Standing Horizontal Jump: + +
+
+ Running Vertical Jump: + + Standing Vertical Jump: + +
+
+
+
+ + +
Race/Stat Fixed Info
+
+ + + + +
+
+ Soul Departure: + rnds + + + Recovery Multiplier: + x + +
+
+ Body Dev Progression: + + + PP Dev Progression: + +   +
+
+
+
+ + +
Recovery Rates
+
+ + + + +
+
+ Hit Points / hr resting: + + Power Points / hr resting: + +
+
+ Hit Points / 3 hrs sleep: + + Power Points / 3 hrs sleep: + +
+
+ Hit Points / 3 hrs active: + + Power Points / 3 hrs active: + +
+
+
+
+
+ + +
Languages
+
+
+
+
+ + + + + + +
Language SpokenWritten
+
+ + + + + + +
//
+
+
+
+
+   +
+
+
+ + + + + + +
Language SpokenWritten
+
+ + + + + + +
//
+
+
+
+
+
+
+ + + +
Notes
+
+ + + + + + + + + + + + + + + + + +
Racial Notes
 
Cultural Notes
 
Character Notes
 
Other
 
+
+
+
+
+ + +
+
+ + +
+

+ + Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ +
+ +

+
+ +
+

+ +
+
+ + + + + + + + +
Name:
Type: Class:
Level:Level Code:
+
+
+ +
+ + +
+ + + + + +
Roll Templates
+ Show Roll Templates? +
+
+
+ Attack: + +
+ + + + + + + + + + + +
name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
This example displays 2 attacks pulled from Attack/Weapon 1 and 2. If the attack roll is less than the fumble value for the weapon, it will display a d100 fumble roll. +
+
+
+ Attack v2 (NPC): + +
+ + + + + + + + + + + +
name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section. +
+
+
+ Initiative: + +
+ + + +
name check checkroll
notes
+
+ Example macro: + +
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
The initflag used with the RMSSStdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
+
+
+ Std Roll, Spell check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Std Roll, Ability check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ Std Roll, Save check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Std Roll, Skill check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Std Roll, Skill Category check: + +
+ + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. +
+
+
+ Std Roll, Basic: + +
+ + + + + + + + + + +
name
subtags
subtags2
key value
key value
key value
check checkroll oedownroll
      critroll
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#attackname1}} + + {{/attackname1}} + {{#attackname2}} + + {{/attackname2}} + {{#attackname3}} + + {{/attackname3}} + {{#attackname4}} + + {{/attackname4}} + {{#attackname5}} + + {{/attackname5}} + {{#attackname6}} + + {{/attackname6}} + {{#attackname7}} + + {{/attackname7}} + {{#attackname8}} + + {{/attackname8}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attackname1}} {{attackroll1}} + {{#rollWasFumble() attackroll1}} {{fumbleroll1}} {{/rollWasFumble() attackroll1}} + {{^rollWasFumble() attackroll1}} {{crit1}} {{dmgcrit1}} {{/rollWasFumble() attackroll1}}
{{attackname2}} {{attackroll2}} + {{#rollWasFumble() attackroll2}} {{fumbleroll2}} {{/rollWasFumble() attackroll2}} + {{^rollWasFumble() attackroll2}} {{crit2}} {{dmgcrit2}} {{/rollWasFumble() attackroll2}}
{{attackname3}} {{attackroll3}} + {{#rollWasFumble() attackroll3}} {{fumbleroll3}} {{/rollWasFumble() attackroll3}} + {{^rollWasFumble() attackroll3}} {{crit3}} {{dmgcrit3}} {{/rollWasFumble() attackroll3}}
{{attackname4}} {{attackroll4}} + {{#rollWasFumble() attackroll4}} {{fumbleroll4}} {{/rollWasFumble() attackroll4}} + {{^rollWasFumble() attackroll4}} {{crit4}} {{dmgcrit4}} {{/rollWasFumble() attackroll4}}
{{attackname5}} {{attackroll5}} + {{#rollWasFumble() attackroll5}} {{fumbleroll5}} {{/rollWasFumble() attackroll5}} + {{^rollWasFumble() attackroll5}} {{crit5}} {{dmgcrit5}} {{/rollWasFumble() attackroll5}}
{{attackname6}} {{attackroll6}} + {{#rollWasFumble() attackroll6}} {{fumbleroll6}} {{/rollWasFumble() attackroll6}} + {{^rollWasFumble() attackroll6}} {{crit6}} {{dmgcrit6}} {{/rollWasFumble() attackroll6}}
{{attackname7}} {{attackroll7}} + {{#rollWasFumble() attackroll7}} {{fumbleroll7}} {{/rollWasFumble() attackroll7}} + {{^rollWasFumble() attackroll7}} {{crit7}} {{dmgcrit7}} {{/rollWasFumble() attackroll7}}
{{attackname8}} {{attackroll8}} + {{#rollWasFumble() attackroll8}} {{fumbleroll8}} {{/rollWasFumble() attackroll8}} + {{^rollWasFumble() attackroll8}} {{crit8}} {{dmgcrit8}} {{/rollWasFumble() attackroll8}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + + {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{check}} {{checkroll}} + {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}} +
        {{critroll}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ + + + + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}} +
{{notes}}
+
From 6e22bd68d497a478f28044c2bcb19b21500cad51 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Thu, 5 Mar 2015 18:37:20 -0700 Subject: [PATCH 09/14] some bug fixes; finalized roll templates. --- Rolemaster-Standard-System/charsheet_RMSS.css | 780 +- ...harsheet_RMSS_fullcalcs_RollTemplates.html | 1244 ++- .../charsheet_RMSS_nocalcs.html | 8518 +++++++++++++++++ ...charsheet_RMSS_nocalcs_RollTemplates.html} | 139 +- 4 files changed, 10574 insertions(+), 107 deletions(-) create mode 100644 Rolemaster-Standard-System/charsheet_RMSS_nocalcs.html rename Rolemaster-Standard-System/{charsheet_RMSS_RollTemplates.html => charsheet_RMSS_nocalcs_RollTemplates.html} (98%) diff --git a/Rolemaster-Standard-System/charsheet_RMSS.css b/Rolemaster-Standard-System/charsheet_RMSS.css index 050d0f6676..6b84986bc8 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.css +++ b/Rolemaster-Standard-System/charsheet_RMSS.css @@ -1,4 +1,3 @@ - .sheet-pc-armor-show:not(:checked)~.sheet-pc-armor {display:none;} .sheet-pc-resistances-show:not(:checked)~.sheet-pc-resistances {display:none;} .sheet-pc-roletraits-show:not(:checked)~.sheet-pc-roletraits {display:none;} @@ -49,6 +48,7 @@ .sheet-pc-notes1-show:not(:checked)~.sheet-pc-notes1 {display:none;} .sheet-pc-notes2-show:not(:checked)~.sheet-pc-notes2 {display:none;} .sheet-pc-notes3-show:not(:checked)~.sheet-pc-notes3 {display:none;} +.sheet-pc-rolltemplates-show:not(:checked)~.sheet-pc-rolltemplates {display:none;} input.sheet-tab1:checked + span.sheet-tab1, input.sheet-tab2:checked + span.sheet-tab2, @@ -106,6 +106,25 @@ input.sheet-tab10:checked + span.sheet-tab10 { vertical-align:bottom; } +.sheet-table-header-left { + display:table-cell; + text-align:left; + font-weight:bold; +} + +.sheet-table-header2-left { + display:table-cell; + text-align:left; + font-weight:bold; + font-size: 0.7em; +} + +.sheet-table-header-right { + display:table-cell; + text-align:right; + font-weight:bold; +} + .sheet-table-header2 { display:table-cell; text-align:center; @@ -114,6 +133,11 @@ input.sheet-tab10:checked + span.sheet-tab10 { vertical-align:bottom; } +.sheet-table-left { + display:table-cell; + text-align:left; +} + .sheet-table-center { margin-left:auto; margin-right:auto; @@ -188,6 +212,13 @@ input.sheet-tab10:checked + span.sheet-tab10 { background-color:aliceblue; width:55px; } +.sheet-table-data-skills-cat-wide { + display:table-cell; + text-align:center; + vertical-align:bottom; + background-color:aliceblue; + width:65px; +} .sheet-table-data-skills-cat-sm { display:table-cell; text-align:center; @@ -228,6 +259,12 @@ input.sheet-tab10:checked + span.sheet-tab10 { vertical-align:bottom; width:55px; } +.sheet-table-data-skills-wide { + display:table-cell; + text-align:center; + vertical-align:bottom; + width:65px; +} .sheet-table-data-skills-sm { display:table-cell; text-align:center; @@ -299,14 +336,20 @@ input.sheet-arrow[type="checkbox"] + span::before{ } input.sheet-arrow[type="checkbox"]:checked + span::before { content: "▼"; } -/* Fake tabs style1 (reskinned radio button; does not work properly in firefox */ +/* Fake tabs style1 (reskinned radio button; fixed to work properly in firefox */ div.sheet-tab-content { display: none; } input.sheet-tab1:checked ~ div.sheet-tab1, input.sheet-tab2:checked ~ div.sheet-tab2, input.sheet-tab3:checked ~ div.sheet-tab3, input.sheet-tab4:checked ~ div.sheet-tab4, -input.sheet-tab5:checked ~ div.sheet-tab5 +input.sheet-tab5:checked ~ div.sheet-tab5, +input.sheet-tab6:checked ~ div.sheet-tab6, +input.sheet-tab7:checked ~ div.sheet-tab7, +input.sheet-tab8:checked ~ div.sheet-tab8, +input.sheet-tab9:checked ~ div.sheet-tab9, +input.sheet-tab10:checked ~ div.sheet-tab10, +input.sheet-tab99:checked ~ div.sheet-tab99 { display: block; } @@ -340,7 +383,6 @@ input.sheet-tab::before { content: attr(title); - border: solid 1px #a8a8a8; border-bottom-color: black; text-align: center; @@ -427,4 +469,732 @@ label div { font-size: 12px; font-weight: normal; -} \ No newline at end of file +} + + + +/* Roll Templates */ +/* Attacks */ +.sheet-rolltemplate-RMSSAttack table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack th { + color: rgb(126, 45, 64); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} +.sheet-rolltemplate-RMSSAttack .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-RMSSAttack .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSAttack .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-RMSSAttack .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSAttack .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} +.sheet-rolltemplate-RMSSAttack .sheet-solid-full { + border-top: 3px solid rgb(126, 45, 64); + border-bottom: 3px solid rgb(126, 45, 64); + border-left: 180px solid rgb(126, 45, 64); + border-right: 0px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSAttack .sheet-tcat { + font-style: italic; +} + .sheet-rolltemplate-RMSSAttack td { + padding-left: 5px; +} +.sheet-rolltemplate-RMSSAttack .sheet-tr-repeating:nth-child(even){ + background-color:#eee; +} + .sheet-rolltemplate-RMSSAttack .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-RMSSAttack .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-RMSSAttack .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-RMSSAttack .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/*Spells*/ +.sheet-rolltemplate-RMSSSpell table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-RMSSSpell th { + color: rgb(45, 64, 126); + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + background-color: #ffffff; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} +.sheet-rolltemplate-RMSSSpell .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-RMSSSpell .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSSpell .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-RMSSSpell .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSSpell .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} +.sheet-rolltemplate-RMSSSpell .sheet-tcat { + font-style: italic; +} +.sheet-rolltemplate-RMSSSpell td { + padding:5px; + /*line-height:1.4em;*/ + min-width:50px; + vertical-align:top; +} +.sheet-rolltemplate-RMSSSpell tr:nth-child(even){ + background-color:#eee; +} + .sheet-rolltemplate-RMSSSpell .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-RMSSSpell .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-RMSSSpell .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-RMSSSpell .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* std roll checks */ +.sheet-rolltemplate-RMSSStdRoll table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; + text-align: left; +} + .sheet-rolltemplate-RMSSStdRoll th { + /*color: rgb(45, 126, 107);*/ + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + /*text-align: center;*/ +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} +.sheet-rolltemplate-RMSSStdRoll .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-RMSSStdRoll .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSStdRoll .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-RMSSStdRoll .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSStdRoll .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} +.sheet-rolltemplate-RMSSStdRoll .sheet-tcat { +font-style: italic; +} + .sheet-rolltemplate-RMSSStdRoll td { + padding-left: 5px; + text-align: left; +} +.sheet-rolltemplate-RMSSStdRoll .sheet-tr-repeating:nth-child(odd){ + background-color:#eee; +} + .sheet-rolltemplate-RMSSStdRoll .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-RMSSStdRoll .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-RMSSStdRoll .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-RMSSStdRoll .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* initiative checks */ +.sheet-rolltemplate-RMSSInitiative table { + width: 100%; + padding: 2px; + border: 1px solid; + background-color: #ffffff; +} + .sheet-rolltemplate-RMSSInitiative th { + color: rgb(204, 153, 51); + padding-left: 5px; + /*line-height: 1.6em; + font-size: 1.2em;*/ + text-align: left; + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} +.sheet-rolltemplate-RMSSInitiative .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-RMSSInitiative .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-RMSSInitiative .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSInitiative .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} + .sheet-rolltemplate-RMSSInitiative .sheet-tcat { + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSInitiative td { + padding-left: 5px; +} + .sheet-rolltemplate-RMSSInitiative .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-RMSSInitiative .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + .sheet-rolltemplate-RMSSInitiative .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-RMSSInitiative .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + +/* repeating */ +.sheet-rolltemplate-RMSSRepeating table{ + width:100%; + border: 1px solid; + background-color: #ffffff; +} +.sheet-rolltemplate-RMSSRepeating th{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + /*font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps;*/ +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-attack { + color: rgb(126, 45, 64); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-initiative { + color: rgb(204, 153, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-spell{ + color: rgb(45, 64, 126); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-ability { + color: rgb(204, 115, 51); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-save { + color: rgb(153, 77, 153); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-skill { + color: rgb(64, 126, 45); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-header-skillcat{ + color: rgb(45, 126, 107); + font-family: "Arial", Helvetica, sans-serif; + font-variant: small-caps; + text-align: left; +} +.sheet-rolltemplate-RMSSRepeating .sheet-header-basic{ + background-color: gray; + color: white; + text-align: center; + /*color: rgba(112,32,130,1);*/ +} + .sheet-rolltemplate-RMSSRepeating .sheet-subheader { + color: #000; + font-size: 1em; + font-style: italic; + text-align: left; +} + .sheet-rolltemplate-RMSSRepeating .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid rgb(126, 45, 64); +} + .sheet-rolltemplate-RMSSRepeating .sheet-arrow-left { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-right: 180px solid rgb(126, 45, 64); +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-spell { + border-top: 3px solid rgb(45, 64, 126); + border-bottom: 3px solid rgb(45, 64, 126); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-ability { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(204, 115, 51); + border-left: 90px solid rgb(204, 115, 51); + border-right: 90px solid rgb(204, 115, 51); +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-save { + border-top: 3px solid rgb(153, 77, 153); + border-bottom: 3px solid rgb(153, 77, 153); + border-left: 90px solid rgb(153, 77, 153); + border-right: 90px solid rgb(153, 77, 153); +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-skill { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 90px solid rgb(64, 126, 45); + border-right: 90px solid rgb(64, 126, 45); +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-skillcat { + border-top: 3px solid transparent; + border-bottom: 3px solid rgb(45, 126, 107); + border-left: 90px solid transparent; + border-right: 90px solid transparent; +} +.sheet-rolltemplate-RMSSRepeating .sheet-arrow-initiative { + border-top: 1px solid rgb(204, 153, 51); + border-bottom: 1px solid rgb(204, 153, 51); + border-left: 90px solid rgb(204, 153, 51); + border-right: 90px solid rgb(204, 153, 51); +} +.sheet-rolltemplate-RMSSRepeating .sheet-tcat { + font-style: italic; + text-align: left; +} +.sheet-rolltemplate-RMSSRepeating td{ + padding:5px; + /*line-height:1.4em; + min-width:50px;*/ + vertical-align:top; +} +.sheet-rolltemplate-RMSSRepeating td:first-child{ + padding-right:5px; + /*font-weight:bold; + text-align:right;*/ + /*min-width:50px; + padding-right:10px;*/ +} +.sheet-rolltemplate-RMSSRepeating tr:nth-child(even){ + background-color:#eee; +} + .sheet-rolltemplate-RMSSRepeating .inlinerollresult { + background-color: transparent; + border: none; +} + .sheet-rolltemplate-RMSSRepeating .inlinerollresult.fullcrit { + color: #3FB315; + border: none; + } + .sheet-rolltemplate-RMSSRepeating .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + .sheet-rolltemplate-RMSSRepeating .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} \ No newline at end of file diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html index 6f58d49fc0..2429c3c45d 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html @@ -1,7 +1,7 @@ - +

@@ -1762,6 +1762,34 @@
+ + + +
Distance Running @@ -1873,6 +1901,34 @@
+ + + +
Climbing @@ -2321,6 +2377,81 @@
+
+ + + + + + + + + + + + +
+ + + +

Body Dev
@@ -2367,6 +2498,20 @@
+
+ Mounted Combat + + + + Em + + + + + + + +
Quickdraw @@ -2451,6 +2596,81 @@
+
+ + + + + + + + + + + + +
+ + + +
Communications
@@ -2678,6 +2898,56 @@
+
+ + + + + + + + + + + + +
+ +
Directed Spells
@@ -2692,7 +2962,7 @@ -
Fire Bolt @@ -2705,7 +2975,7 @@ - +
@@ -2719,7 +2989,7 @@ - +
@@ -2733,7 +3003,7 @@ - +
@@ -2747,7 +3017,7 @@ - +
@@ -2761,9 +3031,34 @@ - +
+
+ + + + + + + + + + + + +

Influence
@@ -2850,6 +3145,48 @@
+
+ Propaganda + + + + Re + + + + + + + +
+
+ Public Speaking + + + + In + + + + + + + +
+
+ Seduction + + + + In + + + + + + + +
Trading @@ -2991,7 +3328,83 @@ -

+ +
+ + + + + + + + + + + + +
+ + + + +
Lore-Magical @@ -3146,18 +3559,61 @@
Faerie Lore - - - + + + Me - - - - - - - -

+ + + + + + + + +
+ Xeno-lore + + + + Me + + + + + + + +
+ + + + +
Lore-Technical @@ -3538,6 +3994,20 @@
+
+ Herding + + + + Em + + + + + + + +
Riding @@ -3551,7 +4021,83 @@ -

+ +
+ + + + + + + + + + + + +
+ + + + +
Outdoor-Environmental @@ -3635,6 +4181,34 @@
+ + + +
Weather Watching @@ -3693,6 +4267,34 @@
+ + + +
Power Perception @@ -3734,6 +4336,20 @@
+
+ Channeling + + + + SD + + + + + + + +
Magic Ritual @@ -3762,6 +4378,34 @@
+ + + +
Transcend Armor @@ -3863,6 +4507,20 @@
+
+ Anthropology + + + + Em + + + + + + + +
Alchemy @@ -3891,6 +4549,20 @@
+
+ Biochemistry + + + + In + + + + + + + +
Psychology @@ -3905,6 +4577,56 @@
+
+ + + + + + + + + + + + +
+ +
Self Control
@@ -4047,6 +4769,34 @@
+
+ Control Lycanthropy + + + + SD + + + + + + + +
+
+ Death Trance + + + + SD + + + + + + + +
Frenzy @@ -4115,7 +4865,7 @@ - +
Stunned Maneuvering @@ -4162,7 +4912,7 @@
- Disarm Foe (Armed) + Disarm Foe (Armed) vs 1-Handed @@ -4171,12 +4921,54 @@ - - + +
- Disarm Foe (Unarmed) + Disarm Foe (Armed) vs 2-Handed + + + + Ag + + + + + + + +
+
+ Disarm Foe (Armed) vs Pole Arm + + + + Ag + + + + + + + +
+
+ Disarm Foe (Armed) vs Two Weapon Combo + + + + Ag + + + + + + + +
+
+ Disarm Foe (Unarmed) vs 1-Handed @@ -4185,9 +4977,65 @@ - - + + +
+
+ Disarm Foe (Unarmed) vs 2-Handed + + + + Ag + + + + + + + +
+
+ Disarm Foe (Unarmed) vs Pole Arm + + + + Ag + + + + + + + +
+
+ Disarm Foe (Unarmed) vs Two Weapon Combo + + + + Ag + + + + + + + +
+
+ Jousting (Lancing) + + + + SD + + + + + + +

Special Defenses @@ -4346,6 +5194,20 @@
+
+ Counterfeiting + + + + Re + + + + + + + +
Forgery @@ -4429,7 +5291,58 @@ -

+ +
+ + + + + + + + + + + + +
+ + +
Subterfuge-Stealth @@ -4515,6 +5428,20 @@
+
+ Begging + + + + Pr + + + + + + + +
First Aid @@ -4557,6 +5484,20 @@
+
+ Operating Equipment + + + + In + + + + + + + +
Orienteering @@ -4571,6 +5512,20 @@
+
+ Tactical Games + + + + SD + + + + + + + +
Using Prepared Herbs @@ -4598,6 +5553,20 @@
+
+ Advertising + + + + In + + + + + + + +
Architecture @@ -4709,7 +5678,97 @@ -

+ +
+ Surgery + + + + Em + + + + + + + +
+
+ + + + + + + + + + + + +
+ + + + +
Technical/Trade-Vocational @@ -4751,6 +5810,34 @@
+
+ Boat Pilot + + + + Ag + + + + + + + +
+
+ Cartography + + + + Re + + + + + + + +
Evaluate Armor @@ -4821,6 +5908,34 @@
+
+ Hypnosis + + + + Em + + + + + + + +
+
+ Midwifery + + + + Em + + + + + + + +
Navigation @@ -4863,6 +5978,20 @@
+
+ Siege Engineering + + + + Re + + + + + + + +
Tactics @@ -4877,6 +6006,56 @@
+
+ + + + + + + + + + + + +
+ +
Urban
@@ -7499,11 +8678,12 @@ {{#initflag}}
{{check}} {{checkroll}} {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}} -
        {{fumbleroll}}
        {{critroll}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} diff --git a/Rolemaster-Standard-System/charsheet_RMSS_nocalcs.html b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs.html new file mode 100644 index 0000000000..1f94eb98f6 --- /dev/null +++ b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs.html @@ -0,0 +1,8518 @@ + + + + +
+
+

+
+
+
+ + PC + + Notes + + + NPC +
  +
+

+ + +
+
+
+ +
+

+ + Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ Show? +
+ + + + +
+
+ +
+   + + + +
+
+
+
+
+
+ +
+ +

+
+ +
+

+ +
+
+ + + + + + + + +
Name:
Type: Class:
Level:Level Code:
+
+
+ +
+ \ No newline at end of file diff --git a/Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html similarity index 98% rename from Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html rename to Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html index 44ea7bdbdd..434a801680 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_RollTemplates.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html @@ -1,7 +1,7 @@ - +

@@ -1652,7 +1652,7 @@
- Athletic Games (Brawn)- + Athletic Games (Brawn)- @@ -1666,7 +1666,7 @@
- Athletic Games (Brawn)- + Athletic Games (Brawn)- @@ -1864,7 +1864,6 @@ Athletic, Gymnastics - Ag/Qu @@ -1878,7 +1877,6 @@ Acrobatics - Ag @@ -2993,7 +2991,7 @@ - +
@@ -3018,7 +3016,7 @@ - +
@@ -3043,7 +3041,7 @@ - +
@@ -3068,7 +3066,7 @@ - +
@@ -3093,7 +3091,7 @@ - +
@@ -3118,7 +3116,7 @@ - +
@@ -3143,7 +3141,7 @@ - +

@@ -3160,7 +3158,7 @@ -
@@ -3209,7 +3207,7 @@ - +
@@ -3234,7 +3232,7 @@ - +
@@ -3259,7 +3257,7 @@ - +
@@ -3284,7 +3282,7 @@ - +
@@ -3309,7 +3307,7 @@ - +

@@ -3409,7 +3407,7 @@ - +
@@ -3423,7 +3421,7 @@ - +
@@ -3437,7 +3435,7 @@ - +
@@ -4295,7 +4293,7 @@ - +
@@ -4320,7 +4318,7 @@ - +
@@ -4345,7 +4343,7 @@ - +

@@ -4442,7 +4440,7 @@ - +
@@ -4456,7 +4454,7 @@ - +
@@ -4528,7 +4526,7 @@ - +
@@ -4542,7 +4540,7 @@ - +
@@ -4597,7 +4595,7 @@ - +
@@ -4639,7 +4637,7 @@ - +
@@ -4653,7 +4651,7 @@ - +
@@ -4768,7 +4766,7 @@ - +
@@ -4810,7 +4808,7 @@ - +
@@ -4849,7 +4847,7 @@ - +
@@ -4874,7 +4872,7 @@ - +

@@ -5030,7 +5028,7 @@ - +
@@ -5044,7 +5042,7 @@ - +
@@ -5115,7 +5113,7 @@ - +
Stunned Maneuvering @@ -5172,7 +5170,7 @@ - +
@@ -5186,7 +5184,7 @@ - +
@@ -5200,7 +5198,7 @@ - +
@@ -5214,7 +5212,7 @@ - +
@@ -5228,7 +5226,7 @@ - +
@@ -5242,7 +5240,7 @@ - +
@@ -5256,7 +5254,7 @@ - +
@@ -5270,7 +5268,7 @@ - +
@@ -5284,7 +5282,7 @@ - +

@@ -5455,7 +5453,7 @@ - +
@@ -5564,7 +5562,7 @@ - +
@@ -5589,7 +5587,7 @@ - +

@@ -5688,7 +5686,7 @@ - +
@@ -5744,7 +5742,7 @@ - +
@@ -5772,7 +5770,7 @@ - +
@@ -5813,7 +5811,7 @@ - +
@@ -5939,7 +5937,7 @@ - +
@@ -5964,7 +5962,7 @@ - +
@@ -5989,7 +5987,7 @@ - +
@@ -6014,7 +6012,7 @@ - +

@@ -6069,7 +6067,7 @@ - +
@@ -6083,7 +6081,7 @@ - +
@@ -6167,7 +6165,7 @@ - +
@@ -6181,7 +6179,7 @@ - +
@@ -6237,7 +6235,7 @@ - +
@@ -6276,7 +6274,7 @@ - +
@@ -6301,7 +6299,7 @@ - +

@@ -6551,7 +6549,7 @@ - +
@@ -8825,11 +8823,12 @@ {{#initflag}}
{{check}} {{checkroll}} {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}} -
        {{fumbleroll}}
        {{critroll}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} From 8ee01480fa2ed5f507ffb7ce3522738603068a15 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Fri, 6 Mar 2015 15:28:02 -0700 Subject: [PATCH 10/14] Update roll template descriptions, variable consistency update --- D&D_3-5/charsheet_3-5_RollTemplates.html | 124 +++++----- ...harsheet_RMSS_fullcalcs_RollTemplates.html | 228 +++++++++++------- .../charsheet_RMSS_nocalcs_RollTemplates.html | 228 +++++++++++------- 3 files changed, 345 insertions(+), 235 deletions(-) diff --git a/D&D_3-5/charsheet_3-5_RollTemplates.html b/D&D_3-5/charsheet_3-5_RollTemplates.html index 0e745e3c19..4310cf0b53 100644 --- a/D&D_3-5/charsheet_3-5_RollTemplates.html +++ b/D&D_3-5/charsheet_3-5_RollTemplates.html @@ -2,7 +2,7 @@ - +
@@ -408,9 +408,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - - - -
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -462,9 +462,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -516,9 +516,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -570,9 +570,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -624,9 +624,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -678,9 +678,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -724,9 +724,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Attack Calc / Macro:
- +
Full Attack Macro:
+
Full Attack Macro:
Damage Calc / Macro:
@@ -2366,28 +2366,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
Roll Templates
- - + @@ -8277,7 +8277,7 @@ - + @@ -8295,7 +8295,7 @@ - + @@ -8313,7 +8313,7 @@ - + @@ -8331,7 +8331,7 @@ - + @@ -8349,7 +8349,7 @@ - + @@ -8367,7 +8367,7 @@ - + @@ -8385,7 +8385,7 @@ - +
+ @@ -2606,7 +2616,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} {{#damage2}} {{^rollWasFumble() attack2}} {{damage2}} - {{#rollWasCrit() attack2}} {{dmgcrit2}} {{/rollWasCrit() attack2}} + {{#rollWasCrit() attack2}} {{critdmg2}} {{/rollWasCrit() attack2}} {{/rollWasFumble() attack2}} {{/damage2}} @@ -2619,7 +2629,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} {{#damage3}} {{^rollWasFumble() attack3}} {{damage3}} - {{#rollWasCrit() attack3}} {{dmgcrit3}} {{/rollWasCrit() attack3}} + {{#rollWasCrit() attack3}} {{critdmg3}} {{/rollWasCrit() attack3}} {{/rollWasFumble() attack3}} {{/damage3}} @@ -2631,7 +2641,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} {{#damage4}} {{^rollWasFumble() attack4}} {{damage4}} - {{#rollWasCrit() attack4}} {{dmgcrit4}} {{/rollWasCrit() attack4}} + {{#rollWasCrit() attack4}} {{critdmg4}} {{/rollWasCrit() attack4}} {{/rollWasFumble() attack4}} {{/damage4}} @@ -2644,7 +2654,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} {{#damage5}} {{^rollWasFumble() attack5}} {{damage5}} - {{#rollWasCrit() attack5}} {{dmgcrit5}} {{/rollWasCrit() attack5}} + {{#rollWasCrit() attack5}} {{critdmg5}} {{/rollWasCrit() attack5}} {{/rollWasFumble() attack5}} {{/damage5}} @@ -2657,7 +2667,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} {{#damage6}} {{^rollWasFumble() attack6}} {{damage6}} - {{#rollWasCrit() attack6}} {{dmgcrit6}} {{/rollWasCrit() attack6}} + {{#rollWasCrit() attack6}} {{critdmg6}} {{/rollWasCrit() attack6}} {{/rollWasFumble() attack6}} {{/damage6}} @@ -2670,7 +2680,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} {{#damage7}} {{^rollWasFumble() attack7}} {{damage7}} - {{#rollWasCrit() attack7}} {{dmgcrit7}} {{/rollWasCrit() attack7}} + {{#rollWasCrit() attack7}} {{critdmg7}} {{/rollWasCrit() attack7}} {{/rollWasFumble() attack7}} {{/damage7}} @@ -2683,7 +2693,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} {{#damage8}} {{^rollWasFumble() attack8}} {{damage8}} - {{#rollWasCrit() attack8}} {{dmgcrit8}} {{/rollWasCrit() attack8}} + {{#rollWasCrit() attack8}} {{critdmg8}} {{/rollWasCrit() attack8}} {{/rollWasFumble() attack8}} {{/damage8}} @@ -2696,7 +2706,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} {{#damage9}} {{^rollWasFumble() attack9}} {{damage9}} - {{#rollWasCrit() attack9}} {{dmgcrit9}} {{/rollWasCrit() attack9}} + {{#rollWasCrit() attack9}} {{critdmg9}} {{/rollWasCrit() attack9}} {{/rollWasFumble() attack9}} {{/damage9}} @@ -2709,7 +2719,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} {{#damage10}} {{^rollWasFumble() attack10}} {{damage10}} - {{#rollWasCrit() attack10}} {{dmgcrit10}} {{/rollWasCrit() attack10}} + {{#rollWasCrit() attack10}} {{critdmg10}} {{/rollWasCrit() attack10}} {{/rollWasFumble() attack10}} {{/damage10}} @@ -2757,9 +2767,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}} - + @@ -7054,7 +7054,7 @@ - + @@ -7072,7 +7072,7 @@ - + @@ -7090,7 +7090,7 @@ - + @@ -7108,7 +7108,7 @@ - + @@ -7126,7 +7126,7 @@ - + @@ -7144,7 +7144,7 @@ - + @@ -7162,7 +7162,7 @@ - +
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The DnD35Attack roll template allows up to 10 attacks to be displayed in the same template. If the roll for attack# results in a critical success (can set a custom value such as: [[d20cs>18]]), then critconfirm# and critdmg# will display. If the roll for attack# results in a critical failure (can set a custom value such as: [[d20cf<2]]), then fumbleroll will display. +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro.
Attack Roll:
- + - - - + + + - +
name
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
- Example macro: + Example macro:
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. -
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. If the roll for attack1 results in a crit, then critconfirm1 and dmgcrit1 will display. If the roll for attack1 results in a fumble, then fumbleroll will display. (Note: it will show the crit damage even if the crit confirmation roll is a miss)

@@ -2395,54 +2398,61 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
- + - - - + + + - +
name
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 dmgcrit1
attack2 critconfirm2 fumbleroll damage2 dmgcrit2
attack3 critconfirm3 fumbleroll damage3 dmgcrit3
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 dmgcrit10
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
- Example macro: + Example macro:
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. -
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. Can input a custom crit value in the query and if the roll is higher than that value, it will show as a potential crit and roll the confirmation roll as well as show the crit damage (Note: it will show the crit damage even if the crit confirmation roll is a miss). +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack.

+
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template.
Initiative:
- +
name check checkroll
Name check checkroll
notes
Example macro: -
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. -
The initflag used with the DnD35StdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
The initflag used with DnD35StdRoll or DnD35Attack sets the name this same yellow and adds a thin solid yellow dividing line.

+
For the DnD35StdRoll, the first section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d20>15]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
The next section takes a check and checkroll and will display the critroll if the checkroll was a critical success and the fumble roll if the checkroll was a critical failure. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display.
Spell:
- + + -
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2456,16 +2466,16 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
- + + -
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2479,16 +2489,16 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
- + + -
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2502,16 +2512,16 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
- + + -
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2525,16 +2535,16 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
- + + - Example macro: @@ -2547,15 +2557,15 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
- + + -
name
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
compcheck succeedcheck   failcheck
notes
@@ -2593,7 +2603,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} {{#damage1}} {{^rollWasFumble() attack1}} {{damage1}} - {{#rollWasCrit() attack1}} {{dmgcrit1}} {{/rollWasCrit() attack1}} + {{#rollWasCrit() attack1}} {{critdmg1}} {{/rollWasCrit() attack1}} {{/rollWasFumble() attack1}} {{/damage1}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html index 2429c3c45d..a6be6222e5 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html @@ -1,7 +1,7 @@ - +

@@ -7036,7 +7036,7 @@
@@ -8258,7 +8258,7 @@
@@ -8407,28 +8407,31 @@
Show Roll Templates?
- {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} - {{#fumbleroll}} {{#rollWasFumble() checkroll}} {{/rollWasFumble() checkroll}} {{/fumbleroll}} {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/checkroll}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}} - + @@ -7291,7 +7291,7 @@ - + @@ -7309,7 +7309,7 @@ - + @@ -7327,7 +7327,7 @@ - + @@ -7345,7 +7345,7 @@ - + @@ -7363,7 +7363,7 @@ - + @@ -7381,7 +7381,7 @@ - + @@ -7399,7 +7399,7 @@ - +
+ + {{^rollWasFumble() attackroll1}} {{crit1}} {{critroll1}} {{/rollWasFumble() attackroll1}} {{/attackname1}} {{#attackname2}} + {{^rollWasFumble() attackroll2}} {{crit2}} {{critroll2}} {{/rollWasFumble() attackroll2}} {{/attackname2}} {{#attackname3}} + {{^rollWasFumble() attackroll3}} {{crit3}} {{critroll3}} {{/rollWasFumble() attackroll3}} {{/attackname3}} {{#attackname4}} + {{^rollWasFumble() attackroll4}} {{crit4}} {{critroll4}} {{/rollWasFumble() attackroll4}} {{/attackname4}} {{#attackname5}} + {{^rollWasFumble() attackroll5}} {{crit5}} {{critroll5}} {{/rollWasFumble() attackroll5}} {{/attackname5}} {{#attackname6}} + {{^rollWasFumble() attackroll6}} {{crit6}} {{critroll6}} {{/rollWasFumble() attackroll6}} {{/attackname6}} {{#attackname7}} + {{^rollWasFumble() attackroll7}} {{crit7}} {{critroll7}} {{/rollWasFumble() attackroll7}} {{/attackname7}} {{#attackname8}} + {{^rollWasFumble() attackroll8}} {{crit8}} {{critroll8}} {{/rollWasFumble() attackroll8}} {{/attackname8}} {{#notes}}{{/notes}}
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The RMSSAttack roll template allows up to 8 attacks to be displayed in the same template. If attackroll# is a critical failure, it will display fumbleroll#. Crit# and critroll# always display.
Attack:
- + - - - + + + - +
name
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
- Example macro: + Example macro:
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. -
This example displays 2 attacks pulled from Attack/Weapon 1 and 2. If the attack roll is less than the fumble value for the weapon, it will display a d100 fumble roll. +
This example displays two attacks pulled from Attack/Weapon 1 and 2.

@@ -8436,54 +8439,70 @@
- + - - - + + + - +
name
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
- Example macro: + Example macro:
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. -
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section. +
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry in the subtags. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section.

+
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template.
Initiative:
- +
name check checkroll
Name check checkroll
notes
- Example macro: + Example macro: -
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. -
The initflag used with the RMSSStdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
The initflag used with the RMSSStdRoll or RMSSAttack sets the name this same yellow and also adds a thin solid yellow dividing line.

+
For the RMSSStdRoll, the oedownroll is called if the checkroll results in a critical failure; so to model an open ended down d100, I call it with [[d100cf<5]]. +
+
If the roll type does not have an open ended down roll, but instead had a fumble, you can use the fumble roll which gets its own line in the output instead of being placed on the same line as the roll like the oedownroll does. It is called in the same way as the oedownroll i.e.: [[d100cf<@{attack1fumble}]]. +
+
The crit roll activates on a critical success and also gets its own line. For example, [[d100cs=66cs=100]] will show the critical success line for only a 66 and a 100 on the roll. +
+
The next section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, oedownroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d100<50]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display.
Std Roll, Spell check:
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
- Example macro: + Example macro:
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue.
@@ -8493,13 +8512,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8512,13 +8536,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8531,13 +8560,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8550,13 +8584,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8569,14 +8608,16 @@
- + - - - + + + + +
name
Name
subtags
subtags2
key value
key value
key value
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
@@ -8613,42 +8654,42 @@ {{#attackname1}}
{{attackname1}} {{attackroll1}} {{#rollWasFumble() attackroll1}} {{fumbleroll1}} {{/rollWasFumble() attackroll1}} - {{^rollWasFumble() attackroll1}} {{crit1}} {{dmgcrit1}} {{/rollWasFumble() attackroll1}}
{{attackname2}} {{attackroll2}} {{#rollWasFumble() attackroll2}} {{fumbleroll2}} {{/rollWasFumble() attackroll2}} - {{^rollWasFumble() attackroll2}} {{crit2}} {{dmgcrit2}} {{/rollWasFumble() attackroll2}}
{{attackname3}} {{attackroll3}} {{#rollWasFumble() attackroll3}} {{fumbleroll3}} {{/rollWasFumble() attackroll3}} - {{^rollWasFumble() attackroll3}} {{crit3}} {{dmgcrit3}} {{/rollWasFumble() attackroll3}}
{{attackname4}} {{attackroll4}} {{#rollWasFumble() attackroll4}} {{fumbleroll4}} {{/rollWasFumble() attackroll4}} - {{^rollWasFumble() attackroll4}} {{crit4}} {{dmgcrit4}} {{/rollWasFumble() attackroll4}}
{{attackname5}} {{attackroll5}} {{#rollWasFumble() attackroll5}} {{fumbleroll5}} {{/rollWasFumble() attackroll5}} - {{^rollWasFumble() attackroll5}} {{crit5}} {{dmgcrit5}} {{/rollWasFumble() attackroll5}}
{{attackname6}} {{attackroll6}} {{#rollWasFumble() attackroll6}} {{fumbleroll6}} {{/rollWasFumble() attackroll6}} - {{^rollWasFumble() attackroll6}} {{crit6}} {{dmgcrit6}} {{/rollWasFumble() attackroll6}}
{{attackname7}} {{attackroll7}} {{#rollWasFumble() attackroll7}} {{fumbleroll7}} {{/rollWasFumble() attackroll7}} - {{^rollWasFumble() attackroll7}} {{crit7}} {{dmgcrit7}} {{/rollWasFumble() attackroll7}}
{{attackname8}} {{attackroll8}} {{#rollWasFumble() attackroll8}} {{fumbleroll8}} {{/rollWasFumble() attackroll8}} - {{^rollWasFumble() attackroll8}} {{crit8}} {{dmgcrit8}} {{/rollWasFumble() attackroll8}}
{{notes}}
@@ -8676,14 +8717,15 @@ {{#skillflag}}
{{check}} {{checkroll}} + {{#checkroll}}
{{check}} {{checkroll}} {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}}
        {{fumbleroll}}
        {{critroll}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} @@ -8695,8 +8737,16 @@ - + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#notes}}{{/notes}}
{{name}} {{check}} {{checkroll}} -
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
diff --git a/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html index 434a801680..b1011a8887 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_nocalcs_RollTemplates.html @@ -1,7 +1,7 @@ - +

@@ -7273,7 +7273,7 @@
@@ -8403,7 +8403,7 @@ - + @@ -8422,7 +8422,7 @@ - + @@ -8440,7 +8440,7 @@ - + @@ -8458,7 +8458,7 @@ - + @@ -8476,7 +8476,7 @@ - + @@ -8494,7 +8494,7 @@ - + @@ -8512,7 +8512,7 @@ - + @@ -8530,7 +8530,7 @@ - + @@ -8552,28 +8552,31 @@ Show Roll Templates?
- {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} - {{#fumbleroll}} {{#rollWasFumble() checkroll}} {{/rollWasFumble() checkroll}} {{/fumbleroll}} {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/checkroll}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck basicflag check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}} @@ -689,142 +723,129 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon6stat}[Ability] +@{size}[si - - - - - -
+ + {{^rollWasFumble() attackroll1}} {{crit1}} {{critroll1}} {{/rollWasFumble() attackroll1}} {{/attackname1}} {{#attackname2}} + {{^rollWasFumble() attackroll2}} {{crit2}} {{critroll2}} {{/rollWasFumble() attackroll2}} {{/attackname2}} {{#attackname3}} + {{^rollWasFumble() attackroll3}} {{crit3}} {{critroll3}} {{/rollWasFumble() attackroll3}} {{/attackname3}} {{#attackname4}} + {{^rollWasFumble() attackroll4}} {{crit4}} {{critroll4}} {{/rollWasFumble() attackroll4}} {{/attackname4}} {{#attackname5}} + {{^rollWasFumble() attackroll5}} {{crit5}} {{critroll5}} {{/rollWasFumble() attackroll5}} {{/attackname5}} {{#attackname6}} + {{^rollWasFumble() attackroll6}} {{crit6}} {{critroll6}} {{/rollWasFumble() attackroll6}} {{/attackname6}} {{#attackname7}} + {{^rollWasFumble() attackroll7}} {{crit7}} {{critroll7}} {{/rollWasFumble() attackroll7}} {{/attackname7}} {{#attackname8}} + {{^rollWasFumble() attackroll8}} {{crit8}} {{critroll8}} {{/rollWasFumble() attackroll8}} {{/attackname8}} {{#notes}}{{/notes}}
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The RMSSAttack roll template allows up to 8 attacks to be displayed in the same template. If attackroll# is a critical failure, it will display fumbleroll#. Crit# and critroll# always display.
Attack:
- + - - - + + + - +
name
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
- Example macro: + Example macro:
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. -
This example displays 2 attacks pulled from Attack/Weapon 1 and 2. If the attack roll is less than the fumble value for the weapon, it will display a d100 fumble roll. +
This example displays two attacks pulled from Attack/Weapon 1 and 2.

@@ -8581,54 +8584,70 @@
- + - - - + + + - +
name
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 dmgcrit1
attackname2 attackroll2 fumbleroll2 crit2 dmgcrit2
attackname3 attackroll3 fumbleroll3 crit3 dmgcrit3
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 dmgcrit8
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
- Example macro: + Example macro:
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. -
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section. +
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry in the subtags. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section.

+
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template.
Initiative:
- +
name check checkroll
Name check checkroll
notes
- Example macro: + Example macro: -
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. -
The initflag used with the RMSSStdRoll sets the name the same yellow as the DnD35Inititative template and also adds a thin solid yellow dividing line. +
The initflag used with the RMSSStdRoll or RMSSAttack sets the name this same yellow and also adds a thin solid yellow dividing line.

+
For the RMSSStdRoll, the oedownroll is called if the checkroll results in a critical failure; so to model an open ended down d100, I call it with [[d100cf<5]]. +
+
If the roll type does not have an open ended down roll, but instead had a fumble, you can use the fumble roll which gets its own line in the output instead of being placed on the same line as the roll like the oedownroll does. It is called in the same way as the oedownroll i.e.: [[d100cf<@{attack1fumble}]]. +
+
The crit roll activates on a critical success and also gets its own line. For example, [[d100cs=66cs=100]] will show the critical success line for only a 66 and a 100 on the roll. +
+
The next section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, oedownroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d100<50]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display.
Std Roll, Spell check:
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
- Example macro: + Example macro:
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue.
@@ -8638,13 +8657,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8657,13 +8681,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8676,13 +8705,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8695,13 +8729,18 @@
- - - - - - - + + + + + + + + + + + +
name
subtags
subtags2
check checkroll oedownroll
      critroll
notes
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
Example macro: @@ -8714,14 +8753,16 @@
- + - - - + + + + +
name
Name
subtags
subtags2
key value
key value
key value
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
@@ -8758,42 +8799,42 @@ {{#attackname1}}
{{attackname1}} {{attackroll1}} {{#rollWasFumble() attackroll1}} {{fumbleroll1}} {{/rollWasFumble() attackroll1}} - {{^rollWasFumble() attackroll1}} {{crit1}} {{dmgcrit1}} {{/rollWasFumble() attackroll1}}
{{attackname2}} {{attackroll2}} {{#rollWasFumble() attackroll2}} {{fumbleroll2}} {{/rollWasFumble() attackroll2}} - {{^rollWasFumble() attackroll2}} {{crit2}} {{dmgcrit2}} {{/rollWasFumble() attackroll2}}
{{attackname3}} {{attackroll3}} {{#rollWasFumble() attackroll3}} {{fumbleroll3}} {{/rollWasFumble() attackroll3}} - {{^rollWasFumble() attackroll3}} {{crit3}} {{dmgcrit3}} {{/rollWasFumble() attackroll3}}
{{attackname4}} {{attackroll4}} {{#rollWasFumble() attackroll4}} {{fumbleroll4}} {{/rollWasFumble() attackroll4}} - {{^rollWasFumble() attackroll4}} {{crit4}} {{dmgcrit4}} {{/rollWasFumble() attackroll4}}
{{attackname5}} {{attackroll5}} {{#rollWasFumble() attackroll5}} {{fumbleroll5}} {{/rollWasFumble() attackroll5}} - {{^rollWasFumble() attackroll5}} {{crit5}} {{dmgcrit5}} {{/rollWasFumble() attackroll5}}
{{attackname6}} {{attackroll6}} {{#rollWasFumble() attackroll6}} {{fumbleroll6}} {{/rollWasFumble() attackroll6}} - {{^rollWasFumble() attackroll6}} {{crit6}} {{dmgcrit6}} {{/rollWasFumble() attackroll6}}
{{attackname7}} {{attackroll7}} {{#rollWasFumble() attackroll7}} {{fumbleroll7}} {{/rollWasFumble() attackroll7}} - {{^rollWasFumble() attackroll7}} {{crit7}} {{dmgcrit7}} {{/rollWasFumble() attackroll7}}
{{attackname8}} {{attackroll8}} {{#rollWasFumble() attackroll8}} {{fumbleroll8}} {{/rollWasFumble() attackroll8}} - {{^rollWasFumble() attackroll8}} {{crit8}} {{dmgcrit8}} {{/rollWasFumble() attackroll8}}
{{notes}}
@@ -8821,14 +8862,15 @@ {{#skillflag}}
{{check}} {{checkroll}} + {{#checkroll}}
{{check}} {{checkroll}} {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}}
        {{fumbleroll}}
        {{critroll}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} @@ -8840,8 +8882,16 @@ - + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#notes}}{{/notes}}
{{name}} {{check}} {{checkroll}} -
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
From ff2dca881703093a42a21f2b94ef2e2ea443404e Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Fri, 6 Mar 2015 15:45:23 -0700 Subject: [PATCH 11/14] Updated .css file for roll templates + Updated .css file for roll templates, adjusted character sheet names to put in roll templates. Added comment to .json file. Depreciated file without roll templates in directory (with additional file with tabs) but not linked via .json file; available for mentor users if desired. --- D&D_3-5/charsheet_3-5.css | 279 +- D&D_3-5/charsheet_3-5.html | 2863 +++++++++------ D&D_3-5/charsheet_3-5_RollTemplates.html | 2788 --------------- .../charsheet_3-5_Tabs-n-Roll-Templates.html | 3182 +++++++++++++++++ D&D_3-5/charsheet_3-5_noRollTemplates.html | 2301 ++++++++++++ D&D_3-5/sheet.json | 2 +- 6 files changed, 7168 insertions(+), 4247 deletions(-) delete mode 100644 D&D_3-5/charsheet_3-5_RollTemplates.html create mode 100644 D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html create mode 100644 D&D_3-5/charsheet_3-5_noRollTemplates.html diff --git a/D&D_3-5/charsheet_3-5.css b/D&D_3-5/charsheet_3-5.css index 65c92de1ee..c2ab7508c0 100644 --- a/D&D_3-5/charsheet_3-5.css +++ b/D&D_3-5/charsheet_3-5.css @@ -308,7 +308,9 @@ input.sheet-tab5:checked ~ div.sheet-tab5, input.sheet-tab6:checked ~ div.sheet-tab6, input.sheet-tab7:checked ~ div.sheet-tab7, input.sheet-tab8:checked ~ div.sheet-tab8, -input.sheet-tab9:checked ~ div.sheet-tab9 +input.sheet-tab9:checked ~ div.sheet-tab9, +input.sheet-tab10:checked ~ div.sheet-tab10, +input.sheet-tab99:checked ~ div.sheet-tab99 { display: block; } @@ -451,6 +453,7 @@ input, select { padding: 2px; border: 1px solid; background-color: #ffffff; + text-align: left; } .sheet-rolltemplate-DnD35Attack th { color: rgb(126, 45, 64); @@ -462,49 +465,42 @@ input, select { font-variant: small-caps; } .sheet-rolltemplate-DnD35Attack .sheet-header-attack { - background-color: white; color: rgb(126, 45, 64); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-initiative { - background-color: white; color: rgb(204, 153, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-spell{ - background-color: white; color: rgb(45, 64, 126); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-ability { - background-color: white; color: rgb(204, 115, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-save { - background-color: white; color: rgb(153, 77, 153); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-skill { - background-color: white; color: rgb(64, 126, 45); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-header-skillcat{ - background-color: white; color: rgb(45, 126, 107); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; @@ -523,61 +519,52 @@ input, select { text-align: left; } .sheet-rolltemplate-DnD35Attack .sheet-arrow-right { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-left { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-right: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-spell { - background-color: white; border-top: 3px solid rgb(45, 64, 126); border-bottom: 3px solid rgb(45, 64, 126); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35Attack .sheet-arrow-ability { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(204, 115, 51); border-left: 90px solid rgb(204, 115, 51); border-right: 90px solid rgb(204, 115, 51); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-save { - background-color: white; border-top: 3px solid rgb(153, 77, 153); border-bottom: 3px solid rgb(153, 77, 153); border-left: 90px solid rgb(153, 77, 153); border-right: 90px solid rgb(153, 77, 153); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-skill { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 90px solid rgb(64, 126, 45); border-right: 90px solid rgb(64, 126, 45); } .sheet-rolltemplate-DnD35Attack .sheet-arrow-skillcat { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(45, 126, 107); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35Attack .sheet-arrow-initiative { - background-color: white; border-top: 1px solid rgb(204, 153, 51); border-bottom: 1px solid rgb(204, 153, 51); border-left: 90px solid rgb(204, 153, 51); border-right: 90px solid rgb(204, 153, 51); } .sheet-rolltemplate-DnD35Attack .sheet-solid-full { - background-color: white; border-top: 3px solid rgb(126, 45, 64); border-bottom: 3px solid rgb(126, 45, 64); border-left: 180px solid rgb(126, 45, 64); @@ -592,9 +579,12 @@ input, select { .sheet-rolltemplate-DnD35Attack td { padding-left: 5px; } -.sheet-rolltemplate-DnD35Attack tr:nth-child(even){ + .sheet-rolltemplate-DnD35Attack .sheet-tr-repeating:nth-child(even){ background-color:#eee; } +/*.sheet-rolltemplate-DnD35StdRoll tr:nth-child(even){ + background-color:#eee; +}*/ .sheet-rolltemplate-DnD35Attack .inlinerollresult { background-color: transparent; border: none; @@ -612,167 +602,6 @@ input, select { border: none; } -/*Spells*/ -.sheet-rolltemplate-DnD35Spell table { - width: 100%; - padding: 2px; - border: 1px solid; - background-color: #ffffff; -} - .sheet-rolltemplate-DnD35Spell th { - color: rgb(45, 64, 126); - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - text-align: left; - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - background-color: #ffffff; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-attack { - background-color: white; - color: rgb(126, 45, 64); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-initiative { - background-color: white; - color: rgb(204, 153, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-spell{ - background-color: white; - color: rgb(45, 64, 126); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-ability { - background-color: white; - color: rgb(204, 115, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-save { - background-color: white; - color: rgb(153, 77, 153); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-skill { - background-color: white; - color: rgb(64, 126, 45); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-header-skillcat{ - background-color: white; - color: rgb(45, 126, 107); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} -.sheet-rolltemplate-DnD35Spell .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-DnD35Spell .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-DnD35Spell .sheet-arrow-right { - background-color: white; - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(126, 45, 64); -} - .sheet-rolltemplate-DnD35Spell .sheet-arrow-left { - background-color: white; - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-right: 180px solid rgb(126, 45, 64); -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-spell { - background-color: white; - border-top: 3px solid rgb(45, 64, 126); - border-bottom: 3px solid rgb(45, 64, 126); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-ability { - background-color: white; - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(204, 115, 51); - border-left: 90px solid rgb(204, 115, 51); - border-right: 90px solid rgb(204, 115, 51); -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-save { - background-color: white; - border-top: 3px solid rgb(153, 77, 153); - border-bottom: 3px solid rgb(153, 77, 153); - border-left: 90px solid rgb(153, 77, 153); - border-right: 90px solid rgb(153, 77, 153); -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-skill { - background-color: white; - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 90px solid rgb(64, 126, 45); - border-right: 90px solid rgb(64, 126, 45); -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-skillcat { - background-color: white; - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(45, 126, 107); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-DnD35Spell .sheet-arrow-initiative { - background-color: white; - border-top: 1px solid rgb(204, 153, 51); - border-bottom: 1px solid rgb(204, 153, 51); - border-left: 90px solid rgb(204, 153, 51); - border-right: 90px solid rgb(204, 153, 51); -} -.sheet-rolltemplate-DnD35Spell .sheet-tcat { - font-style: italic; -} -.sheet-rolltemplate-DnD35Spell td { - padding:5px; - /*line-height:1.4em;*/ - min-width:50px; - vertical-align:top; -} -.sheet-rolltemplate-DnD35Spell tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-DnD35Spell .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-DnD35Spell .inlinerollresult.fullcrit { - color: #3FB315; - border: none; -} - .sheet-rolltemplate-DnD35Spell .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-DnD35Spell .inlinerollresult.importantroll { - color: #4A57ED; - border: none; -} - /* std roll checks */ .sheet-rolltemplate-DnD35StdRoll table { width: 100%; @@ -790,49 +619,42 @@ input, select { /*text-align: center;*/ } .sheet-rolltemplate-DnD35StdRoll .sheet-header-attack { - background-color: white; color: rgb(126, 45, 64); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-initiative { - background-color: white; color: rgb(204, 153, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-spell{ - background-color: white; color: rgb(45, 64, 126); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-ability { - background-color: white; color: rgb(204, 115, 51); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-save { - background-color: white; color: rgb(153, 77, 153); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skill { - background-color: white; color: rgb(64, 126, 45); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-header-skillcat{ - background-color: white; color: rgb(45, 126, 107); font-family: "Arial", Helvetica, sans-serif; font-variant: small-caps; @@ -851,54 +673,46 @@ input, select { text-align: left; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-right { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-left { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-right: 180px solid rgb(126, 45, 64); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-spell { - background-color: white; border-top: 3px solid rgb(45, 64, 126); border-bottom: 3px solid rgb(45, 64, 126); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-ability { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(204, 115, 51); border-left: 90px solid rgb(204, 115, 51); border-right: 90px solid rgb(204, 115, 51); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-save { - background-color: white; border-top: 3px solid rgb(153, 77, 153); border-bottom: 3px solid rgb(153, 77, 153); border-left: 90px solid rgb(153, 77, 153); border-right: 90px solid rgb(153, 77, 153); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skill { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid transparent; border-left: 90px solid rgb(64, 126, 45); border-right: 90px solid rgb(64, 126, 45); } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-skillcat { - background-color: white; border-top: 3px solid transparent; border-bottom: 3px solid rgb(45, 126, 107); border-left: 90px solid transparent; border-right: 90px solid transparent; } .sheet-rolltemplate-DnD35StdRoll .sheet-arrow-initiative { - background-color: white; border-top: 1px solid rgb(204, 153, 51); border-bottom: 1px solid rgb(204, 153, 51); border-left: 90px solid rgb(204, 153, 51); @@ -911,7 +725,7 @@ font-style: italic; padding-left: 5px; text-align: left; } -.sheet-rolltemplate-DnD35StdRoll tr:nth-child(even){ + .sheet-rolltemplate-DnD35StdRoll .sheet-tr-repeating:nth-child(even){ background-color:#eee; } .sheet-rolltemplate-DnD35StdRoll .inlinerollresult { @@ -1069,79 +883,4 @@ font-style: italic; .sheet-rolltemplate-DnD35Initiative .inlinerollresult.importantroll { color: #4A57ED; border: none; -} - -/* repeating */ -.sheet-rolltemplate-DnD35Repeating table{ - width:100%; - border: 1px solid; - background-color: #ffffff; -} -.sheet-rolltemplate-DnD35Repeating th{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - /*font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps;*/ -} - .sheet-rolltemplate-DnD35Repeating .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-DnD35Repeating .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgba(112,32,130,1); - } - .sheet-rolltemplate-DnD35Repeating .sheet-arrow-left { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-right: 180px solid rgba(112,32,130,1); - } -.sheet-rolltemplate-DnD35Repeating .sheet-solid-full { - border-top: 3px solid rgba(112,32,130,1); - border-bottom: 3px solid rgba(112,32,130,1); - border-left: 180px solid rgba(112,32,130,1); - border-right: 0px solid rgba(112,32,130,1); -} -.sheet-rolltemplate-DnD35Repeating .sheet-tcat { - font-style: italic; - text-align: left; -} -.sheet-rolltemplate-DnD35Repeating td{ - padding:5px; - /*line-height:1.4em;*/ - min-width:50px; - vertical-align:top; -} -.sheet-rolltemplate-DnD35Repeating td:first-child{ - /*font-weight:bold; - text-align:right;*/ - min-width:50px; - padding-right:10px; -} -.sheet-rolltemplate-DnD35Repeating tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-DnD35Repeating .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-DnD35Repeating .inlinerollresult.fullcrit { - color: #3FB315; - border: none; - } - .sheet-rolltemplate-DnD35Repeating .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-DnD35Repeating .inlinerollresult.importantroll { - color: #4A57ED; - border: none; } \ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 1bfe9fae4a..4310cf0b53 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -1,7 +1,8 @@ - + +
@@ -57,8 +58,11 @@


+Stat Block +
+ +
@@ -74,83 +78,93 @@
STR - - + + -
DEX - - + + -
CON - - + + -
INT - - + + -
WIS - - + + -
CHA - - + + -
+ + -
        - - - + + + -
HP
Hit Points

Current HP

Max

Nonlethal Damage

Current HP

Max

Nonlethal Damage
- + - + +
INITIATIVE =
Total
- + +
=
Total
+
Dex Mod

Misc Mod
   
 
+
SPEED
Speed
@@ -172,19 +186,19 @@
 
-
- + - - + + @@ -198,21 +212,21 @@
AC
Armor Class

Total

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
- + - + - +
TOUCH
Armor Class
    FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
   
Armor check Penalty

-
+

@@ -222,8 +236,10 @@
+ Saves +
- +
+
Saving
Throws
Total @@ -236,102 +252,110 @@
Fortitude
(Constitution)
- + = + + + + - +
Reflex
(Dexterity)
- + = + + + + - +
Will
(Wisdom)
- + = + + + + - +
-
-
- - +
+
- - + + + - +
Spell Resist
Arcane Spell Failure
             
Arcane Spell Failure
 
+
+
+ Combat +
+ - + - + - + - - - - + + + + - +
Base Attack  // // //
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod

Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 

 

- - - - + + + + - +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 

- - - - + + + + - +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 

 
 
+

+ Weapons +
Weapons
- Show Weapon1? + Weapon1
@@ -348,7 +372,7 @@ - + @@ -361,18 +385,18 @@ - + + + + + +
-20/x-20/x
Range
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

- Show Weapon2? + Weapon2
@@ -402,7 +436,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - + @@ -415,31 +449,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack:
-
Full Attack:
-
Damage
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

- Show Weapon3? + Weapon3
@@ -456,7 +490,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[si - + @@ -469,31 +503,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack:
-
Full Attack:
-
Damage
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

- Show Weapon4? + Weapon4
@@ -510,7 +544,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[si - + @@ -523,31 +557,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack:
-
Full Attack:
-
Damage
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

- Show Weapon5? + Weapon5
@@ -564,7 +598,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[si - + @@ -577,31 +611,31 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack:
-
Full Attack:
-
Damage
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

- Show Weapon6? + Weapon6
@@ -618,7 +652,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[si - + @@ -631,27 +665,27 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[si - - - - + + + +
-20/x-20/x
Range
Attack:
-
Full Attack:
-
Damage
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +

@@ -667,8 +701,8 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon6stat}[Ability] +@{size}[si
Attack: - Full: -
+ Attack Calc / Macro:
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AC Items
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Armor NameTypeBonusMax Dexcheck Penalty
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@@ -845,615 +866,615 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Appraise - + = Int + +   -N/A-   + - -
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- - Balance - + +
+
+ + Balance + = Dex + + + - +
Bluff - + = Cha + +   -N/A-   + - +
Climb - + + + + - +
Concentration - + = Con + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Craft - + = Int + +   -N/A-   + - +
Decipher Script - + = Int + +   -N/A-   + - +
-
- - Disable Device - - = Int - - + - +   -N/A-   - + - -
Diplomacy - + = Cha + +   -N/A-   + - +
+
+ + Disable Device + + = Int + + + + +   -N/A-   + + + +
Disguise - + = Cha + +   -N/A-   + - +
Escape Artist - + = Dex + + + - +
Forgery - + = Int + +   -N/A-   + - +
Gather Information - + = Cha + +   -N/A-   + - +
Handle Animal - + = Cha + +   -N/A-   + - +
Heal - + = Wis + +   -N/A-   + - +
Hide - + = Dex + + + - +
Intimidate - + = Cha + +   -N/A-   + - +
Jump - + + + + - +
Know(Arcana) - + = Int + +   -N/A-   + - +
Know(Engineer) - + = Int + +   -N/A-   + - +
Know(Dungeon) - + = Int + +   -N/A-   + - +
Know(Geography) - + = Int + +   -N/A-   + - +
Know(History) - + = Int + +   -N/A-   + - +
Know(Local) - + = Int + +   -N/A-   + - +
Know(Nature) - + = Int + +   -N/A-   + - +
Know(Nobility) - + = Int + +   -N/A-   + - +
Know(Religion) - + = Int + +   -N/A-   + - +
Know(The Planes) - + = Int + +   -N/A-   + - +
Listen - + = Wis + +   -N/A-   + - +
Move Silently - + = Dex + + + - +
Open Lock - + = Dex + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Perform - + = Cha + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Profession - + = Wis + +   -N/A-   + - +
Ride - + = Dex + +   -N/A-   + - +
Search - + = Int + +   -N/A-   + - +
Sense Motive - + = Wis + +   -N/A-   + - +
Sleight of Hand - + = Dex + + + - +
Spellcraft - + = Int + +   -N/A-   + - +
Spot - + = Wis + +   -N/A-   + - +
Survival - + = Wis + +   -N/A-   + - +
Swim - + = Str + + + - +
Tumble - + = Dex + + + - +
Use Magic Device - + = Cha + +   -N/A-   + - +
Use Rope - + = Dex + +   -N/A-   + - +
Skills

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@@ -1471,19 +1492,19 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh
Other Skills
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@@ -1495,807 +1516,1273 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh - +
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Casting Stat:
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Spell DC's
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Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
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+
+ + +Roll Templates +
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Roll Templates
+
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The DnD35Attack roll template allows up to 10 attacks to be displayed in the same template. If the roll for attack# results in a critical success (can set a custom value such as: [[d20cs>18]]), then critconfirm# and critdmg# will display. If the roll for attack# results in a critical failure (can set a custom value such as: [[d20cf<2]]), then fumbleroll will display. +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. +
+ Attack Roll: + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
+
+
+ Attack Roll v2 (NPC): + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. +
+
+
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
+ Initiative: + +
+ + + +
Name check checkroll
notes
+
+ Example macro: + +
The initflag used with DnD35StdRoll or DnD35Attack sets the name this same yellow and adds a thin solid yellow dividing line. +
+
+
For the DnD35StdRoll, the first section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d20>15]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
The next section takes a check and checkroll and will display the critroll if the checkroll was a critical success and the fumble roll if the checkroll was a critical failure. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display. +
+ Spell: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Ability Check: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
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+ Save: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Skill Check: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Skill Check v2: + +
+ + + + + + + + + + + + + + Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. + +
+
+ Basic: + +
+
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+ + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + + + + {{#rollWasCrit() fullattackflag}} + {{#attack2}} + + + + {{/attack2}} + {{#attack3}} + + + + {{/attack3}} + {{#attack4}} + + + {{/attack4}} + {{#attack5}} + + + + {{/attack5}} + {{#attack6}} + + + + {{/attack6}} + {{#attack7}} + + + + {{/attack7}} + {{#attack8}} + + + + {{/attack8}} + {{#attack9}} + + + + {{/attack9}} + {{#attack10}} + + + + {{/attack10}} + {{/rollWasCrit() fullattackflag}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} + {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} + {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} + {{#damage1}} + {{^rollWasFumble() attack1}} {{damage1}} + {{#rollWasCrit() attack1}} {{critdmg1}} {{/rollWasCrit() attack1}} + {{/rollWasFumble() attack1}} + {{/damage1}} +
{{attack2}} + {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} + {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} + {{#damage2}} + {{^rollWasFumble() attack2}} {{damage2}} + {{#rollWasCrit() attack2}} {{critdmg2}} {{/rollWasCrit() attack2}} + {{/rollWasFumble() attack2}} + {{/damage2}} +
{{attack3}} + {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} + {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} + {{#damage3}} + {{^rollWasFumble() attack3}} {{damage3}} + {{#rollWasCrit() attack3}} {{critdmg3}} {{/rollWasCrit() attack3}} + {{/rollWasFumble() attack3}} + {{/damage3}} +
{{attack4}} + {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} + {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} + {{#damage4}} + {{^rollWasFumble() attack4}} {{damage4}} + {{#rollWasCrit() attack4}} {{critdmg4}} {{/rollWasCrit() attack4}} + {{/rollWasFumble() attack4}} + {{/damage4}} +
{{attack5}} + {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} + {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} + {{#damage5}} + {{^rollWasFumble() attack5}} {{damage5}} + {{#rollWasCrit() attack5}} {{critdmg5}} {{/rollWasCrit() attack5}} + {{/rollWasFumble() attack5}} + {{/damage5}} +
{{attack6}} + {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} + {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} + {{#damage6}} + {{^rollWasFumble() attack6}} {{damage6}} + {{#rollWasCrit() attack6}} {{critdmg6}} {{/rollWasCrit() attack6}} + {{/rollWasFumble() attack6}} + {{/damage6}} +
{{attack7}} + {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} + {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} + {{#damage7}} + {{^rollWasFumble() attack7}} {{damage7}} + {{#rollWasCrit() attack7}} {{critdmg7}} {{/rollWasCrit() attack7}} + {{/rollWasFumble() attack7}} + {{/damage7}} +
{{attack8}} + {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} + {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} + {{#damage8}} + {{^rollWasFumble() attack8}} {{damage8}} + {{#rollWasCrit() attack8}} {{critdmg8}} {{/rollWasCrit() attack8}} + {{/rollWasFumble() attack8}} + {{/damage8}} +
{{attack9}} + {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} + {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} + {{#damage9}} + {{^rollWasFumble() attack9}} {{damage9}} + {{#rollWasCrit() attack9}} {{critdmg9}} {{/rollWasCrit() attack9}} + {{/rollWasFumble() attack9}} + {{/damage9}} +
{{attack10}} + {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} + {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} + {{#damage10}} + {{^rollWasFumble() attack10}} {{damage10}} + {{#rollWasCrit() attack10}} {{critdmg10}} {{/rollWasCrit() attack10}} + {{/rollWasFumble() attack10}} + {{/damage10}} +
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#basicflag}} {{/basicflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#checkroll}} + + {{/checkroll}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
+ {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} + {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} +
{{notes}}
+
+ +
\ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5_RollTemplates.html b/D&D_3-5/charsheet_3-5_RollTemplates.html deleted file mode 100644 index 4310cf0b53..0000000000 --- a/D&D_3-5/charsheet_3-5_RollTemplates.html +++ /dev/null @@ -1,2788 +0,0 @@ - - - - - - -
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Character Name

Player Name
/
Experience Points

Homeland
-
  3.5

Race

Type

Size

Gender

Alignment

Deity

Class

Level

HD

Age

Height

Weight

Eyes

Hair
-
- -
-

- -Stat Block -
- - - - - - - -
- - -
- Ability Scores -
- Ability - Total - Mod - Base - Misc - Temp -
-
- STR - - - - - - -
-
- DEX - - - - - - -
-
- CON - - - - - - -
-
- INT - - - - - - -
-
- WIS - - - - - - -
-
- CHA - - - - - - -
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- - - - - - - - - - - -
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HP
Hit Points

Current HP

Max

Nonlethal Damage
INITIATIVE - - - - -
=
Total
+
Dex Mod

Misc Mod
   
 
- - -
SPEED
Speed
- - - - - - - - - - - -
Alternate Movement
Fly

Maneuverability

Glide

Climb

Burrow

Swim
 
-
- - - - - - - - - - - - - - -
AC
Armor Class

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
+
Misc Mod
-
- - - - - - - - - -
TOUCH
Armor Class
  FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
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-
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-
-
- - - - -
- - Saves -
- - -
-
- Saving
Throws
- Total - Base
Save
- Ability
Modifier
- Magic
Modifier
- Misc
Modifier
- Temp
Modifier
- Macro -
-
- Fortitude
(Constitution)
- - = - + - + - + - + - -
-
- Reflex
(Dexterity)
- - = - + - + - + - + - -
-
- Will
(Wisdom)
- - = - + - + - + - + - -
-
-
- - - - - - - - -
Spell Resist
             
Arcane Spell Failure
-
-
- Combat -
- - - - - - - - - - - - - - - - - - - - -
Base Attack ///
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 
-
- - - - - - - - - - - -
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
-
- - - - - - - - - - - -
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
-
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Weapons
- Weapon1 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
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- Weapon2 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
-
-
- Weapon3 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
-
-
- Weapon4 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
-
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- Weapon5 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
-
-
- Weapon6 -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack Calc / Macro:
- -
Full Attack Macro:
-
Damage Calc / Macro:
- -
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- Equipment -
- - - - -
AC Items
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
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ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
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- Single Use Items
-
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- Magic Items
- -
- Other Items
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- Money - - -
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CP
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SP
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GP
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PP
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Other Info
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-
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-
-
-  -
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- Skills -
- - - - - - - -
Skills
skill points/lvl==(+)
-
-   - Skill Names - Total
Bonus
- Stat - Ability
Mod.
- Ranks - Armor
Penalty
- Misc
Mod.
- Macro -
-
- - Appraise - - = Int - - + - +   -N/A-   - + - -
-
- - Balance - - = Dex - - + - + - + - -
-
- - Bluff - - = Cha - - + - +   -N/A-   - + - -
-
- - Climb - - - - - + - + - + - -
-
- - Concentration - - = Con - - + - +   -N/A-   - + - -
-
- - Craft - - = Int - - + - +   -N/A-   - + - -
-
- - Craft - - = Int - - + - +   -N/A-   - + - -
-
- - Craft - - = Int - - + - +   -N/A-   - + - -
-
- - Decipher Script - - = Int - - + - +   -N/A-   - + - -
-
- - Diplomacy - - = Cha - - + - +   -N/A-   - + - -
-
- - Disable Device - - = Int - - + - +   -N/A-   - + - -
-
- - Disguise - - = Cha - - + - +   -N/A-   - + - -
-
- - Escape Artist - - = Dex - - + - + - + - -
-
- - Forgery - - = Int - - + - +   -N/A-   - + - -
-
- - Gather Information - - = Cha - - + - +   -N/A-   - + - -
-
- - Handle Animal - - = Cha - - + - +   -N/A-   - + - -
-
- - Heal - - = Wis - - + - +   -N/A-   - + - -
-
- - Hide - - = Dex - - + - + - + - -
-
- - Intimidate - - = Cha - - + - +   -N/A-   - + - -
-
- - Jump - - - - - + - + - + - -
-
- - Know(Arcana) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Engineer) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Dungeon) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Geography) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(History) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Local) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Nature) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Nobility) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(Religion) - - = Int - - + - +   -N/A-   - + - -
-
- - Know(The Planes) - - = Int - - + - +   -N/A-   - + - -
-
- - Listen - - = Wis - - + - +   -N/A-   - + - -
-
- - Move Silently - - = Dex - - + - + - + - -
-
- - Open Lock - - = Dex - - + - +   -N/A-   - + - -
-
- - Perform - - = Cha - - + - +   -N/A-   - + - -
-
- - Perform - - = Cha - - + - +   -N/A-   - + - -
-
- - Perform - - = Cha - - + - +   -N/A-   - + - -
-
- - Profession - - = Wis - - + - +   -N/A-   - + - -
-
- - Profession - - = Wis - - + - +   -N/A-   - + - -
-
- - Profession - - = Wis - - + - +   -N/A-   - + - -
-
- - Ride - - = Dex - - + - +   -N/A-   - + - -
-
- - Search - - = Int - - + - +   -N/A-   - + - -
-
- - Sense Motive - - = Wis - - + - +   -N/A-   - + - -
-
- - Sleight of Hand - - = Dex - - + - + - + - -
-
- - Spellcraft - - = Int - - + - +   -N/A-   - + - -
-
- - Spot - - = Wis - - + - +   -N/A-   - + - -
-
- - Survival - - = Wis - - + - +   -N/A-   - + - -
-
- - Swim - - = Str - - + - + - + - -
-
- - Tumble - - = Dex - - + - + - + - -
-
- - Use Magic Device - - = Cha - - + - +   -N/A-   - + - -
-
- - Use Rope - - = Dex - - + - +   -N/A-   - + - -
-
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- - - - - - - - - - - - - - - - -
Other Skills
 Skill NamesTotal
Bonus
Ability
Stat
Ability
Mod.
RanksArmor
Penalty
Misc
Mod.
Macro
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- Notes -
- - - - - - - - - - - - - - - - -
Languages

Racial Abilities

Class Abilities

Feats

Other
-
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- Spells -
- - - - - -
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Spells
Caster Level:
- / - -
Spells/Day:
-         0: -     1st: -     2nd: -     3rd: -     4th: -     5th: -     6th: -     7th: -     8th: -     9th: -                 -
Casting Stat:
- -
Spell DC's
-         0: -     1st: -     2nd: -     3rd: -     4th: -     5th: -     6th: -     7th: -     8th: -     9th: -                 -
Spell Pen:
- -
Spell Focus:
- Abjuration: -       Conjuration: -       Divination: -       Enchantment:
- Evocation: -       Illusion: -       Necromancy: -       Transmutation: - -
-
-
-
- Spell Section0 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
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Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section1 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section2 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section3 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section4 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section5 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-
-
- Spell Section6 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-

- Spell Section7 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-

- Spell Section8 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-

- Spell Section9 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
-

- Spell Section10 -
- - - - - - -
- - - - -
- - - - - - - -
Use/Prep Spell name LvlEmote/macro
-
- - - - - - - - -
/ - -
-
-
  - - - - -
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Use/Prep Spell name LvlEmote/macro
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/ -
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-
- - -Roll Templates -
- - - - -
Roll Templates
-
- All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. -
-
The DnD35Attack roll template allows up to 10 attacks to be displayed in the same template. If the roll for attack# results in a critical success (can set a custom value such as: [[d20cs>18]]), then critconfirm# and critdmg# will display. If the roll for attack# results in a critical failure (can set a custom value such as: [[d20cf<2]]), then fumbleroll will display. -
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. -
- Attack Roll: - -
- - - - - - - - - - - -
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
-
- Example macro: - -
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. -
-
-
- Attack Roll v2 (NPC): - -
- - - - - - - - - - - -
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
-
- Example macro: - -
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. -
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. -
-
-
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. -
- Initiative: - -
- - - -
Name check checkroll
notes
-
- Example macro: - -
The initflag used with DnD35StdRoll or DnD35Attack sets the name this same yellow and adds a thin solid yellow dividing line. -
-
-
For the DnD35StdRoll, the first section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. -
-
The compcheck line expects a comparison type roll [[d20>15]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. -
-
The next section takes a check and checkroll and will display the critroll if the checkroll was a critical success and the fumble roll if the checkroll was a critical failure. -
-
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display. -
- Spell: - -
- - - - - - - - - - - - -
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
-
- Example macro: - -
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. -
-
-
- Ability Check: - -
- - - - - - - - - - - - -
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
-
- Example macro: - -
The abilityflag sets the name and dividing line brown. -
-
-
- Save: - -
- - - - - - - - - - - - -
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
-
- Example macro: - -
The saveflag sets the name and thick dividing line to be purple. -
-
-
- Skill Check: - -
- - - - - - - - - - - - -
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
-
- Example macro: - -
The skillflag sets the name and double-arrow dividing line a darkish green. -
-
-
- Skill Check v2: - -
- - - - - - - - - - - - - - Example macro: - -
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. - -
-
- Basic: - -
-
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
- - - - - - - - - - -
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
-
- Example macro: - -
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. -
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#basicflag}} {{/basicflag}} - {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - {{#npcflag}} {{/npcflag}} - {{#pcflag}} {{/pcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - - - - {{#rollWasCrit() fullattackflag}} - {{#attack2}} - - - - {{/attack2}} - {{#attack3}} - - - - {{/attack3}} - {{#attack4}} - - - {{/attack4}} - {{#attack5}} - - - - {{/attack5}} - {{#attack6}} - - - - {{/attack6}} - {{#attack7}} - - - - {{/attack7}} - {{#attack8}} - - - - {{/attack8}} - {{#attack9}} - - - - {{/attack9}} - {{#attack10}} - - - - {{/attack10}} - {{/rollWasCrit() fullattackflag}} - {{#notes}}{{/notes}} -
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} - {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} - {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} - {{#damage1}} - {{^rollWasFumble() attack1}} {{damage1}} - {{#rollWasCrit() attack1}} {{critdmg1}} {{/rollWasCrit() attack1}} - {{/rollWasFumble() attack1}} - {{/damage1}} -
{{attack2}} - {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} - {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} - {{#damage2}} - {{^rollWasFumble() attack2}} {{damage2}} - {{#rollWasCrit() attack2}} {{critdmg2}} {{/rollWasCrit() attack2}} - {{/rollWasFumble() attack2}} - {{/damage2}} -
{{attack3}} - {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} - {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} - {{#damage3}} - {{^rollWasFumble() attack3}} {{damage3}} - {{#rollWasCrit() attack3}} {{critdmg3}} {{/rollWasCrit() attack3}} - {{/rollWasFumble() attack3}} - {{/damage3}} -
{{attack4}} - {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} - {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} - {{#damage4}} - {{^rollWasFumble() attack4}} {{damage4}} - {{#rollWasCrit() attack4}} {{critdmg4}} {{/rollWasCrit() attack4}} - {{/rollWasFumble() attack4}} - {{/damage4}} -
{{attack5}} - {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} - {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} - {{#damage5}} - {{^rollWasFumble() attack5}} {{damage5}} - {{#rollWasCrit() attack5}} {{critdmg5}} {{/rollWasCrit() attack5}} - {{/rollWasFumble() attack5}} - {{/damage5}} -
{{attack6}} - {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} - {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} - {{#damage6}} - {{^rollWasFumble() attack6}} {{damage6}} - {{#rollWasCrit() attack6}} {{critdmg6}} {{/rollWasCrit() attack6}} - {{/rollWasFumble() attack6}} - {{/damage6}} -
{{attack7}} - {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} - {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} - {{#damage7}} - {{^rollWasFumble() attack7}} {{damage7}} - {{#rollWasCrit() attack7}} {{critdmg7}} {{/rollWasCrit() attack7}} - {{/rollWasFumble() attack7}} - {{/damage7}} -
{{attack8}} - {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} - {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} - {{#damage8}} - {{^rollWasFumble() attack8}} {{damage8}} - {{#rollWasCrit() attack8}} {{critdmg8}} {{/rollWasCrit() attack8}} - {{/rollWasFumble() attack8}} - {{/damage8}} -
{{attack9}} - {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} - {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} - {{#damage9}} - {{^rollWasFumble() attack9}} {{damage9}} - {{#rollWasCrit() attack9}} {{critdmg9}} {{/rollWasCrit() attack9}} - {{/rollWasFumble() attack9}} - {{/damage9}} -
{{attack10}} - {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} - {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} - {{#damage10}} - {{^rollWasFumble() attack10}} {{damage10}} - {{#rollWasCrit() attack10}} {{critdmg10}} {{/rollWasCrit() attack10}} - {{/rollWasFumble() attack10}} - {{/damage10}} -
{{notes}}
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#basicflag}} {{/basicflag}} - {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} - {{#notes}}{{/notes}} -
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
-
- - - - {{#pcflag}} {{/pcflag}} - {{#npcflag}} {{/npcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#basicflag}} {{/basicflag}} - {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} - {{#subtags}}{{/subtags}} - {{#subtags2}}{{/subtags2}} - {{#npcflag}} {{/npcflag}} - {{#pcflag}} {{/pcflag}} - {{#spellflag}} {{/spellflag}} - {{#abilityflag}} {{/abilityflag}} - {{#saveflag}} {{/saveflag}} - {{#skillflag}} {{/skillflag}} - {{#skillcatflag}} {{/skillcatflag}} - {{#initflag}} {{/initflag}} - {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - - {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} - {{#compcheck}} - - {{/compcheck}} - {{#checkroll}} - - {{/checkroll}} - {{#notes}}{{/notes}} -
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} - {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} - {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
- {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} - {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} -
{{notes}}
-
- -
\ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html b/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html new file mode 100644 index 0000000000..7c16d03f20 --- /dev/null +++ b/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html @@ -0,0 +1,3182 @@ + + + + + + + +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
       
+ + + + + + + + + +
 
Character Name

Player Name
/
Experience Points

Homeland
+
  3.5

Race

Type

Size

Gender

Alignment

Deity

Class

Level

HD

Age

Height

Weight

Eyes

Hair
+
+
+
+ + Stats + + Weapons + + Equipment + + Skills + + Spells + + All + + Other + + Notes + + R Tmplts +
  +
+ +
+ +
+ + + + + + + +
+ + +
+ Ability Scores +
+ Ability + Total + Mod + Base + Misc + Temp +
+
+ STR + + + + + + +
+
+ DEX + + + + + + +
+
+ CON + + + + + + +
+
+ INT + + + + + + +
+
+ WIS + + + + + + +
+
+ CHA + + + + + + +
+
+
+ + + + + + + + + + + +
        + + + + + + + + + + + + + +
HP
Hit Points

Current HP

Max

Nonlethal Damage
INITIATIVE + + + + +
=
Total
+
Dex Mod

Misc Mod
   
 
+ + +
SPEED
Speed
+ + + + + + + + + + + +
Alternate Movement
Fly

Maneuverability

Glide

Climb

Burrow

Swim
 
+
+ + + + + + + + + + + + + + +
AC
Armor Class

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
+
Misc Mod
+
+ + + + + + + + + +
TOUCH
Armor Class
  FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
+
+
+
+
+
+
+
+ +
+
+
+
+ + + + +
+ + + +
+
+ Saving
Throws
+ Total + Base
Save
+ Ability
Modifier
+ Magic
Modifier
+ Misc
Modifier
+ Temp
Modifier
+ Macro +
+
+ Fortitude
(Constitution)
+ + = + + + + + + + + + +
+
+ Reflex
(Dexterity)
+ + = + + + + + + + + + +
+
+ Will
(Wisdom)
+ + = + + + + + + + + + +
+
+
+ + + + + + + + +
Spell Resist
             
Arcane Spell Failure
+
+ + + + + + + + + + + + + + + + + + + + +
Base Attack ///
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 
+
+ + + + + + + + + + + +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+ + + + + + + + + + + +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+
+
+
+
+   +
+
+
+
+
+ Languages
+
+
+ Racial Abilities
+
+
+ Class Abilities
+
+
+ Feats
+
+
+ Other
+
+
+
+
+
+
+
+ +
+
+
+
+ + + + +
+ + + + +
Weapons
+ Weapon1 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon2 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon3 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon4 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon5 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon6 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon7 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon8 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon9 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ Weapon10 +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
CriticalRangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
-20/x
Attack Calc / Macro:
+ +
Full Attack Macro:
+
Damage Calc / Macro:
+ +
+
+
+ +
+
+
+
+
+ +
+ +
+ + + + +
AC Items
+ + + + + + + + + + + + + + + + + + + + + + + +
Armor NameTypeBonusMax DexCheck PenaltySpell FailureSpeedWeightSpecial Properties
+
+ + + + + + + + + + + + + + + + + +
ShieldArmor BonusCheck PenaltySpell FailureWeightProperties
+
+ Single Use Items
+
+ + + + +
+
+
+ Magic Items
+ +
+ Other Items
+ +
+
+ + +
+ Money + + +
+
CP
+
SP
+
GP
+
PP
+
+ +
+
+ Other
+ +
+
+
+ +
+ +
+ + + + + + + +
Skills
skill points/lvl==(+)
+
+   + Skill Names + Total
Bonus
+ Stat + Ability
Mod.
+ Ranks + Armor
Penalty
+ Misc
Mod.
+ Macro +
+
+ + Appraise + + = Int + + + + +   -N/A-   + + + +
+
+ + Balance + + = Dex + + + + + + + + +
+
+ + Bluff + + = Cha + + + + +   -N/A-   + + + +
+
+ + Climb + + + + + + + + + + + +
+
+ + Concentration + + = Con + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Decipher Script + + = Int + + + + +   -N/A-   + + + +
+
+ + Diplomacy + + = Cha + + + + +   -N/A-   + + + +
+
+ + Disable Device + + = Int + + + + +   -N/A-   + + + +
+
+ + Disguise + + = Cha + + + + +   -N/A-   + + + +
+
+ + Escape Artist + + = Dex + + + + + + + + +
+
+ + Forgery + + = Int + + + + +   -N/A-   + + + +
+
+ + Gather Information + + = Cha + + + + +   -N/A-   + + + +
+
+ + Handle Animal + + = Cha + + + + +   -N/A-   + + + +
+
+ + Heal + + = Wis + + + + +   -N/A-   + + + +
+
+ + Hide + + = Dex + + + + + + + + +
+
+ + Intimidate + + = Cha + + + + +   -N/A-   + + + +
+
+ + Jump + + + + + + + + + + + +
+
+ + Knowledge (Arcana) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Engineer) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Dungeon) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Geography) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (History) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Local) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Nature) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Nobility) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (Religion) + + = Int + + + + +   -N/A-   + + + +
+
+ + Knowledge (The Planes) + + = Int + + + + +   -N/A-   + + + +
+
+ + Listen + + = Wis + + + + +   -N/A-   + + + +
+
+ + Move Silently + + = Dex + + + + + + + + +
+
+ + Open Lock + + = Dex + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Ride + + = Dex + + + + +   -N/A-   + + + +
+
+ + Search + + = Int + + + + +   -N/A-   + + + +
+
+ + Sense Motive + + = Wis + + + + +   -N/A-   + + + +
+
+ + Sleight of Hand + + = Dex + + + + + + + + +
+
+ + Spellcraft + + = Int + + + + +   -N/A-   + + + +
+
+ + Spot + + = Wis + + + + +   -N/A-   + + + +
+
+ + Survival + + = Wis + + + + +   -N/A-   + + + +
+
+ + Swim + + = Str + + + + + + + + +
+
+ + Tumble + + = Dex + + + + + + + + +
+
+ + Use Magic Device + + = Cha + + + + +   -N/A-   + + + +
+
+ + Use Rope + + = Dex + + + + +   -N/A-   + + + +
+
+
+ + + + + + + + + + + + + + + + +
Other Skills
 Skill NamesTotal
Bonus
Ability
Stat
Ability
Mod.
RanksArmor
Penalty
Misc
Mod.
Macro
+
+ + + + + + + + + + + + + + + + +
+++
+
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Spells
Caster Level:
+ / + +
Spells/Day:
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Casting Stat:
+ +
Spell DC's
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
+
+
+
+ Spell Section0 +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
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Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
+
+
+
+ Spell Section1 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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Use/Prep Spell name LvlEmote/macro
+
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+ Spell Section2 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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/ + +
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Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + + +
/ + +
+
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+
+
+ Spell Section3 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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+ + + + + + + + +
/ + +
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+
+ + + + + + + + +
/ + +
+
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+
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+ Spell Section4 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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/ + +
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+ Spell Section5 +
+ + + + + + +
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Use/Prep Spell name LvlEmote/macro
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+ Spell Section6 +
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+ + + + + + + + +
/ + +
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+
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+ Spell Section7 +
+ + + + + + +
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+ Spell Section8 +
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+ Spell Section9 +
+ + + + + + +
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+ Spell Section10 +
+ + + + + + +
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Other
+ Show? /   +
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+ HD:()     + Init:     + Spd:     + AC:(), Touch:, FF:     + BAB:/Gr: +
+
+ Att +
+
+ FAtt +
+
+ Space/Reach:/     + Sp Att:     + Sp Qual: +
+
+ F:, + R:, + W:               + Str:, + Dex:, + Con:, + Int:, + Wis:, + Cha: +
+
+ Skills:       + Feats: +
+
+ Env:     + Org:     + CR:     + Adv: +
+
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+ Show? /   +
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+ HD:()     + Init:     + Spd:     + AC:(), Touch:, FF:     + BAB:/Gr: +
+
+ Att +
+
+ FAtt +
+
+ Space/Reach:/     + Sp Att:     + Sp Qual: +
+
+ F:, + R:, + W:               + Str:, + Dex:, + Con:, + Int:, + Wis:, + Cha: +
+
+ Skills:       + Feats: +
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+ Env:     + Org:     + CR:     + Adv: +
+
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Notes
+ Show? +
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+ Show? +
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+
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+   + + + +
+
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+
+
+
+ +
+ +Roll Templates +
+ + + + +
Roll Templates
+
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The DnD35Attack roll template allows up to 10 attacks to be displayed in the same template. If the roll for attack# results in a critical success (can set a custom value such as: [[d20cs>18]]), then critconfirm# and critdmg# will display. If the roll for attack# results in a critical failure (can set a custom value such as: [[d20cf<2]]), then fumbleroll will display. +
To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro. +
+ Attack Roll: + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
+
+
+ Attack Roll v2 (NPC): + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attack1 critconfirm1 fumbleroll damage1 critdmg1
attack2 critconfirm2 fumbleroll damage2 critdmg2
attack3 critconfirm3 fumbleroll damage3 critdmg3
....
attack10 critconfirm10 fumbleroll damage10 critdmg10
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. +
+
+
The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
+ Initiative: + +
+ + + +
Name check checkroll
notes
+
+ Example macro: + +
The initflag used with DnD35StdRoll or DnD35Attack sets the name this same yellow and adds a thin solid yellow dividing line. +
+
+
For the DnD35StdRoll, the first section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d20>15]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
The next section takes a check and checkroll and will display the critroll if the checkroll was a critical success and the fumble roll if the checkroll was a critical failure. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display. +
+ Spell: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Ability Check: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ Save: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Skill Check: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Skill Check v2: + +
+ + + + + + + + + + + + + + Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. + +
+
+ Basic: + +
+
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+ + + + + + + + + + +
Name
subtags
subtags2
key value
key value
key value
compcheck succeedcheck   failcheck
check checkroll
critroll fumbleroll
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + + + + {{#rollWasCrit() fullattackflag}} + {{#attack2}} + + + + {{/attack2}} + {{#attack3}} + + + + {{/attack3}} + {{#attack4}} + + + {{/attack4}} + {{#attack5}} + + + + {{/attack5}} + {{#attack6}} + + + + {{/attack6}} + {{#attack7}} + + + + {{/attack7}} + {{#attack8}} + + + + {{/attack8}} + {{#attack9}} + + + + {{/attack9}} + {{#attack10}} + + + + {{/attack10}} + {{/rollWasCrit() fullattackflag}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} + {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} + {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} + {{#damage1}} + {{^rollWasFumble() attack1}} {{damage1}} + {{#rollWasCrit() attack1}} {{critdmg1}} {{/rollWasCrit() attack1}} + {{/rollWasFumble() attack1}} + {{/damage1}} +
{{attack2}} + {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} + {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} + {{#damage2}} + {{^rollWasFumble() attack2}} {{damage2}} + {{#rollWasCrit() attack2}} {{critdmg2}} {{/rollWasCrit() attack2}} + {{/rollWasFumble() attack2}} + {{/damage2}} +
{{attack3}} + {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} + {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} + {{#damage3}} + {{^rollWasFumble() attack3}} {{damage3}} + {{#rollWasCrit() attack3}} {{critdmg3}} {{/rollWasCrit() attack3}} + {{/rollWasFumble() attack3}} + {{/damage3}} +
{{attack4}} + {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} + {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} + {{#damage4}} + {{^rollWasFumble() attack4}} {{damage4}} + {{#rollWasCrit() attack4}} {{critdmg4}} {{/rollWasCrit() attack4}} + {{/rollWasFumble() attack4}} + {{/damage4}} +
{{attack5}} + {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} + {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} + {{#damage5}} + {{^rollWasFumble() attack5}} {{damage5}} + {{#rollWasCrit() attack5}} {{critdmg5}} {{/rollWasCrit() attack5}} + {{/rollWasFumble() attack5}} + {{/damage5}} +
{{attack6}} + {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} + {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} + {{#damage6}} + {{^rollWasFumble() attack6}} {{damage6}} + {{#rollWasCrit() attack6}} {{critdmg6}} {{/rollWasCrit() attack6}} + {{/rollWasFumble() attack6}} + {{/damage6}} +
{{attack7}} + {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} + {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} + {{#damage7}} + {{^rollWasFumble() attack7}} {{damage7}} + {{#rollWasCrit() attack7}} {{critdmg7}} {{/rollWasCrit() attack7}} + {{/rollWasFumble() attack7}} + {{/damage7}} +
{{attack8}} + {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} + {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} + {{#damage8}} + {{^rollWasFumble() attack8}} {{damage8}} + {{#rollWasCrit() attack8}} {{critdmg8}} {{/rollWasCrit() attack8}} + {{/rollWasFumble() attack8}} + {{/damage8}} +
{{attack9}} + {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} + {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} + {{#damage9}} + {{^rollWasFumble() attack9}} {{damage9}} + {{#rollWasCrit() attack9}} {{critdmg9}} {{/rollWasCrit() attack9}} + {{/rollWasFumble() attack9}} + {{/damage9}} +
{{attack10}} + {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} + {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} + {{#damage10}} + {{^rollWasFumble() attack10}} {{damage10}} + {{#rollWasCrit() attack10}} {{critdmg10}} {{/rollWasCrit() attack10}} + {{/rollWasFumble() attack10}} + {{/damage10}} +
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#basicflag}} {{/basicflag}} + {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#checkroll}} + + {{/checkroll}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
+ {{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} + {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}} +
{{notes}}
+
+ +
+
\ No newline at end of file diff --git a/D&D_3-5/charsheet_3-5_noRollTemplates.html b/D&D_3-5/charsheet_3-5_noRollTemplates.html new file mode 100644 index 0000000000..1bfe9fae4a --- /dev/null +++ b/D&D_3-5/charsheet_3-5_noRollTemplates.html @@ -0,0 +1,2301 @@ + + + + + +
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Character Name

Player Name
/
Experience Points

Homeland
+
  3.5

Race

Type

Size

Gender

Alignment

Deity

Class

Level

HD

Age

Height

Weight

Eyes

Hair
+
+ +
+

+ + + + + + +
+ + +
+ Ability Scores +
+ Ability + Total + Mod + Base + Misc + Temp +
+
+ STR + + + + + +
+
+ DEX + + + + + +
+
+ CON + + + + + +
+
+ INT + + + + + +
+
+ WIS + + + + + +
+
+ CHA + + + + + +
+
+
+ + + + + + + + + + +
        + + + + + + + +
HP
Hit Points

Current HP

Max

Nonlethal Damage
+ + + + + + + + + + + +
INITIATIVE =
Total
+
Dex Mod

Misc Mod
   
 
SPEED
Speed
+ + + + + + + + + + + +
Alternate Movement
Fly

Maneuverability

Glide

Climb

Burrow

Swim
 
+ +
+ + + + + + + + + + + + + + +
AC
Armor Class

Total
=10+


Armor Bonus
+
Shield
+
Dex Mod
+
Size Mod
+
Natural Armor
+
Deflection Mod
+
Misc Mod
+
+ + + + + + + + + +
TOUCH
Armor Class
  FLAT-FOOTED
Armor Class
   
Damage Reduction
   
Armor check Penalty
+
+
+
+
+
+ +
+
+
+ + + + +
+ + + +
+
+ Saving
Throws
+ Total + Base
Save
+ Ability
Modifier
+ Magic
Modifier
+ Misc
Modifier
+ Temp
Modifier
+ Macro +
+
+ Fortitude
(Constitution)
+ + = + + + + + + + + + +
+
+ Reflex
(Dexterity)
+ + = + + + + + + + + + +
+
+ Will
(Wisdom)
+ + = + + + + + + + + + +
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Spell Resist
Arcane Spell Failure
 
Base Attack ///
Grapple
Total
=
Base Attack
+
Str mod
+
Size Mod
+
Misc Mod

 
+
+ + + + + + + + + + + +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+ + + + + + + + + + + +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+
Size
Modifier
+
Misc
Modifiers
+
Temp
Modifiers

 
 
+
+ + + + +
Weapons
+ Show Weapon1? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ Show Weapon2? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ Show Weapon3? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ Show Weapon4? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ Show Weapon5? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ Show Weapon6? +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WeaponTypeWeapon EnhWeapon
Focus
Weapon
Specialize
Critical
-20/x
RangeAmmunitionAttack AbilityDamage AbilitySpecial Properties
Attack:
+
Full Attack:
+
Damage
+
+
+ +
+ + + + +
AC Items
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Armor NameTypeBonusMax Dexcheck Penalty
Spell FailureSpeedWeightSpecial Properties
+
+ + + + + + + + + + + + + + + + + + + + + +
ShieldArmor Bonuscheck PenaltySpell FailureWeight
Properties
+
+ Single Use Items
+
+ + + + +
+
+
+ Magic Items
+ +
+ Other Items
+ +
+
+ + +
+ Money + + +
+
CP
+
SP
+
GP
+
PP
+
+ +
+ + +
+
+
+ + + + +
Other Info
+
+
+
+
+  +
+
+
+ + + + + + + +
Skills
skill points/lvl==(+)
+
+   + Skill Names + Total
Bonus
+ Stat + Ability
Mod.
+ Ranks + Armor
Penalty
+ Misc
Mod.
+ Macro +
+
+ + Appraise + + = Int + + + + +   -N/A-   + + + +
+
+ + Balance + + = Dex + + + + + + + + +
+
+ + Bluff + + = Cha + + + + +   -N/A-   + + + +
+
+ + Climb + + + + + + + + + + + +
+
+ + Concentration + + = Con + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Craft + + = Int + + + + +   -N/A-   + + + +
+
+ + Decipher Script + + = Int + + + + +   -N/A-   + + + +
+
+ + Disable Device + + = Int + + + + +   -N/A-   + + + +
+
+ + Diplomacy + + = Cha + + + + +   -N/A-   + + + +
+
+ + Disguise + + = Cha + + + + +   -N/A-   + + + +
+
+ + Escape Artist + + = Dex + + + + + + + + +
+
+ + Forgery + + = Int + + + + +   -N/A-   + + + +
+
+ + Gather Information + + = Cha + + + + +   -N/A-   + + + +
+
+ + Handle Animal + + = Cha + + + + +   -N/A-   + + + +
+
+ + Heal + + = Wis + + + + +   -N/A-   + + + +
+
+ + Hide + + = Dex + + + + + + + + +
+
+ + Intimidate + + = Cha + + + + +   -N/A-   + + + +
+
+ + Jump + + + + + + + + + + + +
+
+ + Know(Arcana) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Engineer) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Dungeon) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Geography) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(History) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Local) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Nature) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Nobility) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(Religion) + + = Int + + + + +   -N/A-   + + + +
+
+ + Know(The Planes) + + = Int + + + + +   -N/A-   + + + +
+
+ + Listen + + = Wis + + + + +   -N/A-   + + + +
+
+ + Move Silently + + = Dex + + + + + + + + +
+
+ + Open Lock + + = Dex + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Perform + + = Cha + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Profession + + = Wis + + + + +   -N/A-   + + + +
+
+ + Ride + + = Dex + + + + +   -N/A-   + + + +
+
+ + Search + + = Int + + + + +   -N/A-   + + + +
+
+ + Sense Motive + + = Wis + + + + +   -N/A-   + + + +
+
+ + Sleight of Hand + + = Dex + + + + + + + + +
+
+ + Spellcraft + + = Int + + + + +   -N/A-   + + + +
+
+ + Spot + + = Wis + + + + +   -N/A-   + + + +
+
+ + Survival + + = Wis + + + + +   -N/A-   + + + +
+
+ + Swim + + = Str + + + + + + + + +
+
+ + Tumble + + = Dex + + + + + + + + +
+
+ + Use Magic Device + + = Cha + + + + +   -N/A-   + + + +
+
+ + Use Rope + + = Dex + + + + +   -N/A-   + + + +
+
+
+ + + + + + + + + + + + + + + + +
Other Skills
 Skill NamesTotal
Bonus
Ability
Stat
Ability
Mod.
RanksArmor
Penalty
Misc
Mod.
Macro
+
+ + + + + + + + + + + + + + + + +
+++
+
+
+ + + + + +
+ + + +
+ + + +
+ + + +
+ + +
Languages
Racial Abilities
Class Abilities
Feats
Other
+
+
+
+
+
+ + + + + +
+ + + + + + + + + + + + +
Spells
Caster Level:
+ / + +
Spells/Day:
+         0: +     1st: +     2nd: +     3rd: +     4th: +     5th: +     6th: +     7th: +     8th: +     9th: +                 +
Spell Pen:
+ +
Spell Focus:
+ Abjuration: +       Conjuration: +       Divination: +       Enchantment:
+ Evocation: +       Illusion: +       Necromancy: +       Transmutation: + +
+
+
+
+
+Show Spell Section0? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section1? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section2? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section3? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section4? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section5? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+Show Spell Section6? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+

+Show Spell Section7? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+

+Show Spell Section8? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+

+Show Spell Section9? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+

+Show Spell Section10? +
+ + + + + + +
+ + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
  + + + + +
+ + + + + + + +
Use/Prep Spell name LvlEmote/macro
+
+ + + + + + + +
/ + +
+
+
+
+
+
diff --git a/D&D_3-5/sheet.json b/D&D_3-5/sheet.json index 6d6c982c14..dcc1264b4b 100644 --- a/D&D_3-5/sheet.json +++ b/D&D_3-5/sheet.json @@ -4,5 +4,5 @@ "authors": "Diana P.", "preview": "charsheet_3-5.jpg", "roll20userid": "108188", - "instructions": "Attack and full attack rolls modifiable in-sheet to allow inclusion of feat- or item-based additions to attacks. Full attack gives 'undefined' error for attacks one does not have a BAB defined for (remove that part of the macro if BAB is not high enough for 2, 3, or 4 attacks/rnd)" + "instructions": "Roll templates now implemented; see descriptions and other information in new Roll Template section at bottom of sheet. Attack and full attack rolls modifiable in-sheet to allow inclusion of feat- or item-based additions to attacks. Full attack gives 'undefined' error for attacks one does not have a BAB defined for (remove that part of the macro if BAB is not high enough for 2, 3, or 4 attacks/rnd)" } From 94e64d0055a137c4fb5421c3ed3c5b65f02c0d9f Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Fri, 6 Mar 2015 15:54:30 -0700 Subject: [PATCH 12/14] Roll template update for RMSS sheets Add line about roll templates to .json file; update .css and .html files to latest roll templates. --- Rolemaster-Standard-System/charsheet_RMSS.css | 300 --- .../charsheet_RMSS.html | 1683 ++++++++++------- Rolemaster-Standard-System/sheet.json | 2 +- 3 files changed, 1032 insertions(+), 953 deletions(-) diff --git a/Rolemaster-Standard-System/charsheet_RMSS.css b/Rolemaster-Standard-System/charsheet_RMSS.css index 6b84986bc8..388dc5d7ba 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.css +++ b/Rolemaster-Standard-System/charsheet_RMSS.css @@ -623,152 +623,6 @@ label div border: none; } -/*Spells*/ -.sheet-rolltemplate-RMSSSpell table { - width: 100%; - padding: 2px; - border: 1px solid; - background-color: #ffffff; -} - .sheet-rolltemplate-RMSSSpell th { - color: rgb(45, 64, 126); - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - text-align: left; - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - background-color: #ffffff; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-attack { - color: rgb(126, 45, 64); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-initiative { - color: rgb(204, 153, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-spell{ - color: rgb(45, 64, 126); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-ability { - color: rgb(204, 115, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-save { - color: rgb(153, 77, 153); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-skill { - color: rgb(64, 126, 45); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-header-skillcat{ - color: rgb(45, 126, 107); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} -.sheet-rolltemplate-RMSSSpell .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-RMSSSpell .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-RMSSSpell .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(126, 45, 64); -} - .sheet-rolltemplate-RMSSSpell .sheet-arrow-left { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-right: 180px solid rgb(126, 45, 64); -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-spell { - border-top: 3px solid rgb(45, 64, 126); - border-bottom: 3px solid rgb(45, 64, 126); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-ability { - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(204, 115, 51); - border-left: 90px solid rgb(204, 115, 51); - border-right: 90px solid rgb(204, 115, 51); -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-save { - border-top: 3px solid rgb(153, 77, 153); - border-bottom: 3px solid rgb(153, 77, 153); - border-left: 90px solid rgb(153, 77, 153); - border-right: 90px solid rgb(153, 77, 153); -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-skill { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 90px solid rgb(64, 126, 45); - border-right: 90px solid rgb(64, 126, 45); -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-skillcat { - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(45, 126, 107); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-RMSSSpell .sheet-arrow-initiative { - border-top: 1px solid rgb(204, 153, 51); - border-bottom: 1px solid rgb(204, 153, 51); - border-left: 90px solid rgb(204, 153, 51); - border-right: 90px solid rgb(204, 153, 51); -} -.sheet-rolltemplate-RMSSSpell .sheet-tcat { - font-style: italic; -} -.sheet-rolltemplate-RMSSSpell td { - padding:5px; - /*line-height:1.4em;*/ - min-width:50px; - vertical-align:top; -} -.sheet-rolltemplate-RMSSSpell tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-RMSSSpell .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-RMSSSpell .inlinerollresult.fullcrit { - color: #3FB315; - border: none; -} - .sheet-rolltemplate-RMSSSpell .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-RMSSSpell .inlinerollresult.importantroll { - color: #4A57ED; - border: none; -} - /* std roll checks */ .sheet-rolltemplate-RMSSStdRoll table { width: 100%; @@ -1043,158 +897,4 @@ font-style: italic; .sheet-rolltemplate-RMSSInitiative .inlinerollresult.importantroll { color: #4A57ED; border: none; -} - -/* repeating */ -.sheet-rolltemplate-RMSSRepeating table{ - width:100%; - border: 1px solid; - background-color: #ffffff; -} -.sheet-rolltemplate-RMSSRepeating th{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ - padding-left: 5px; - line-height: 1.6em; - font-size: 1.2em; - /*font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps;*/ -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-attack { - color: rgb(126, 45, 64); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-initiative { - color: rgb(204, 153, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-spell{ - color: rgb(45, 64, 126); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-ability { - color: rgb(204, 115, 51); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-save { - color: rgb(153, 77, 153); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-skill { - color: rgb(64, 126, 45); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-header-skillcat{ - color: rgb(45, 126, 107); - font-family: "Arial", Helvetica, sans-serif; - font-variant: small-caps; - text-align: left; -} -.sheet-rolltemplate-RMSSRepeating .sheet-header-basic{ - background-color: gray; - color: white; - text-align: center; - /*color: rgba(112,32,130,1);*/ -} - .sheet-rolltemplate-RMSSRepeating .sheet-subheader { - color: #000; - font-size: 1em; - font-style: italic; - text-align: left; -} - .sheet-rolltemplate-RMSSRepeating .sheet-arrow-right { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 180px solid rgb(126, 45, 64); -} - .sheet-rolltemplate-RMSSRepeating .sheet-arrow-left { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-right: 180px solid rgb(126, 45, 64); -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-spell { - border-top: 3px solid rgb(45, 64, 126); - border-bottom: 3px solid rgb(45, 64, 126); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-ability { - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(204, 115, 51); - border-left: 90px solid rgb(204, 115, 51); - border-right: 90px solid rgb(204, 115, 51); -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-save { - border-top: 3px solid rgb(153, 77, 153); - border-bottom: 3px solid rgb(153, 77, 153); - border-left: 90px solid rgb(153, 77, 153); - border-right: 90px solid rgb(153, 77, 153); -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-skill { - border-top: 3px solid transparent; - border-bottom: 3px solid transparent; - border-left: 90px solid rgb(64, 126, 45); - border-right: 90px solid rgb(64, 126, 45); -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-skillcat { - border-top: 3px solid transparent; - border-bottom: 3px solid rgb(45, 126, 107); - border-left: 90px solid transparent; - border-right: 90px solid transparent; -} -.sheet-rolltemplate-RMSSRepeating .sheet-arrow-initiative { - border-top: 1px solid rgb(204, 153, 51); - border-bottom: 1px solid rgb(204, 153, 51); - border-left: 90px solid rgb(204, 153, 51); - border-right: 90px solid rgb(204, 153, 51); -} -.sheet-rolltemplate-RMSSRepeating .sheet-tcat { - font-style: italic; - text-align: left; -} -.sheet-rolltemplate-RMSSRepeating td{ - padding:5px; - /*line-height:1.4em; - min-width:50px;*/ - vertical-align:top; -} -.sheet-rolltemplate-RMSSRepeating td:first-child{ - padding-right:5px; - /*font-weight:bold; - text-align:right;*/ - /*min-width:50px; - padding-right:10px;*/ -} -.sheet-rolltemplate-RMSSRepeating tr:nth-child(even){ - background-color:#eee; -} - .sheet-rolltemplate-RMSSRepeating .inlinerollresult { - background-color: transparent; - border: none; -} - .sheet-rolltemplate-RMSSRepeating .inlinerollresult.fullcrit { - color: #3FB315; - border: none; - } - .sheet-rolltemplate-RMSSRepeating .inlinerollresult.fullfail { - color: #B31515; - border: none; -} - .sheet-rolltemplate-RMSSRepeating .inlinerollresult.importantroll { - color: #4A57ED; - border: none; } \ No newline at end of file diff --git a/Rolemaster-Standard-System/charsheet_RMSS.html b/Rolemaster-Standard-System/charsheet_RMSS.html index 1ea4cd342a..47d484d792 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.html +++ b/Rolemaster-Standard-System/charsheet_RMSS.html @@ -1,7 +1,7 @@ - +

@@ -16,6 +16,8 @@ ? NPC + + R Tmplts
 

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Skills
@@ -1283,7 +1285,6 @@ Item
Bonus
Macro
- Armor
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Plate @@ -1310,7 +1311,7 @@ - +

@@ -1324,7 +1325,7 @@ -
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Chain @@ -1378,7 +1379,7 @@ - +

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- Athletic Games (Brawn)- + Athletic Games (Brawn)- @@ -1675,7 +1676,7 @@ - +
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Power-striking - - - + + + St - - - - - - - + + + + + + +
Power-throwing - - - + + + St - - - - - - - + + + + + + +
Weight-lifting - - - + + + Ag - - - - - - - + + + + + + +

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Flying/Gliding - - - + + + In - - - - - - - + + + + + + +
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Stilt-walking - - - + + + Ag - - - - - - - + + + + + + +
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Artifact Lore @@ -3680,7 +3679,7 @@ - +
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@@ -3778,21 +3777,21 @@ -
Demon/Devil Lore - - - + + + Me - - - - - - - + + + + + + +
Dragon Lore @@ -3805,7 +3804,7 @@ - +
@@ -3819,50 +3818,50 @@ - +
- Xeno-lore - - - + Xeno-lore + + + Me - - - - - - - + + + + + + +
- Xeno-lore - - - + Xeno-lore + + + Me - - - - - - - + + + + + + +
- Xeno-lore - - - + Xeno-lore + + + Me - - - - - - - + + + + + + +

Lore-Technical @@ -3875,7 +3874,7 @@ -
Herb Lore @@ -3888,7 +3887,7 @@ - +
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Blocking @@ -4085,7 +4084,7 @@ - +
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@@ -4358,7 +4357,7 @@ -
Caving (Spelunking) @@ -4371,7 +4370,7 @@ - +
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Channeling @@ -4596,7 +4595,7 @@ - +
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Advanced Math @@ -4753,7 +4752,7 @@ - +
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Stunned Maneuvering @@ -5127,7 +5126,7 @@ - +

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@@ -5297,7 +5296,7 @@ -
Adrenal Defense @@ -5310,7 +5309,7 @@ - +
@@ -5324,7 +5323,7 @@ - +

@@ -5342,7 +5341,7 @@ Spell skills/lists are on Spell tab. -
@@ -5385,7 +5384,7 @@ - +

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Camouflage @@ -5412,7 +5411,7 @@ - +
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Hiding @@ -5615,7 +5614,7 @@ - +
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Advertising @@ -5812,7 +5811,7 @@ - +
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Administration @@ -6040,7 +6039,7 @@ - +
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@@ -6802,7 +6801,7 @@ - +
@@ -6816,7 +6815,7 @@ - +

@@ -6860,7 +6859,7 @@ - + @@ -6899,7 +6898,7 @@ = Qu bonus + Init bonus - + @@ -7149,7 +7148,7 @@ = - +
Essence (3*Em) @@ -7157,7 +7156,7 @@ = - +
Mentalism (3*Pr) @@ -7165,7 +7164,7 @@ = - +
Chan/Ess (In+Em) @@ -7173,7 +7172,7 @@ = - +
Chan/Ment (In+Pr) @@ -7181,7 +7180,7 @@ = - +
Ess/Ment (Em+Pr) @@ -7189,7 +7188,7 @@ = - +
Arcane (In+Em+Pr) @@ -7197,7 +7196,7 @@ = - +
-------
@@ -7206,7 +7205,7 @@ = - +
Disease (3*Co) @@ -7214,7 +7213,7 @@ = - +
Fear (3*SD) @@ -7222,7 +7221,7 @@ = - +
Will (3*(Re+SD+Em+In+Pr)) @@ -7230,7 +7229,7 @@ = - +
@@ -7257,137 +7256,150 @@ - + + - + + - + + - + + - + + - - + + + - + + - + + @@ -7455,7 +7467,7 @@ - +
Constitution @@ -7466,7 +7478,7 @@ - +
Memory @@ -7477,7 +7489,7 @@ - +
Reasoning @@ -7488,7 +7500,7 @@ - +
Self Discipline   @@ -7499,7 +7511,7 @@ - +
-------
@@ -7511,7 +7523,7 @@ - +
Intuition @@ -7522,7 +7534,7 @@ - +
Presence @@ -7533,7 +7545,7 @@ - +
Quickness @@ -7544,7 +7556,7 @@ - +
Strength @@ -7555,7 +7567,7 @@ - +
-------
@@ -8233,7 +8245,7 @@             Init Mod:   - +             Charge/Lunge:   @@ -8371,140 +8383,154 @@
Range
Macro
- + - + + + - + + - + + - + + - + + - - + + + - + + - + + @@ -8515,4 +8541,357 @@ - \ No newline at end of file + + +
+ + + + + +
Roll Templates
+ Show Roll Templates? +
+
+ All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details. +
+
The RMSSAttack roll template allows up to 8 attacks to be displayed in the same template. If attackroll# is a critical failure, it will display fumbleroll#. Crit# and critroll# always display. +
+ Attack: + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
+
+ Example macro: + +
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right. +
This example displays two attacks pulled from Attack/Weapon 1 and 2. +
+
+
+ Attack v2 (NPC): + +
+ + + + + + + + + + + +
Name
subtags
subtags2
attackname1 attackroll1 fumbleroll1 crit1 critroll1
attackname2 attackroll2 fumbleroll2 crit2 critroll2
attackname3 attackroll3 fumbleroll3 crit3 critroll3
...
attackname8 attackroll8 fumbleroll8 crit8 critroll8
notes
+
+ Example macro: + +
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. +
Example of RMSSAttack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example uses @Target to show the defender's AT, DB, and Parry in the subtags. If the roll is less than the fumble value set by the weapon type, it will display a d100 fumble roll. This example has a 15% arrow break notification in the notes section. +
+
+
The RMSSInitiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template. +
+ Initiative: + +
+ + + +
Name check checkroll
notes
+
+ Example macro: + +
The initflag used with the RMSSStdRoll or RMSSAttack sets the name this same yellow and also adds a thin solid yellow dividing line. +
+
+
For the RMSSStdRoll, the oedownroll is called if the checkroll results in a critical failure; so to model an open ended down d100, I call it with [[d100cf<5]]. +
+
If the roll type does not have an open ended down roll, but instead had a fumble, you can use the fumble roll which gets its own line in the output instead of being placed on the same line as the roll like the oedownroll does. It is called in the same way as the oedownroll i.e.: [[d100cf<@{attack1fumble}]]. +
+
The crit roll activates on a critical success and also gets its own line. For example, [[d100cs=66cs=100]] will show the critical success line for only a 66 and a 100 on the roll. +
+
The next section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, oedownroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. +
+
The compcheck line expects a comparison type roll [[d100<50]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. +
+
Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display. +
+ Std Roll, Spell check: + +
+ + + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue. +
+
+
+ Std Roll, Ability check: + +
+ + + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
The abilityflag sets the name and dividing line brown. +
+
+
+ Std Roll, Save check: + +
+ + + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
The saveflag sets the name and thick dividing line to be purple. +
+
+
+ Std Roll, Skill check: + +
+ + + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
The skillflag sets the name and double-arrow dividing line a darkish green. +
+
+
+ Std Roll, Skill Category check: + +
+ + + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
The skillcatflag sets the dividing line to be an upward pointed arrow and both it and the name a teal color. +
+
+
+ Std Roll, Basic: + +
+ + + + + + + + + + + + +
Name
subtags
subtags2
check checkroll oedownroll
      fumbleroll
      critroll
key value
key value
key value
compcheck succeedcheck failcheck
notes
+
+ Example macro: + +
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag. +
+
+
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#attackname1}} + + {{/attackname1}} + {{#attackname2}} + + {{/attackname2}} + {{#attackname3}} + + {{/attackname3}} + {{#attackname4}} + + {{/attackname4}} + {{#attackname5}} + + {{/attackname5}} + {{#attackname6}} + + {{/attackname6}} + {{#attackname7}} + + {{/attackname7}} + {{#attackname8}} + + {{/attackname8}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attackname1}} {{attackroll1}} + {{#rollWasFumble() attackroll1}} {{fumbleroll1}} {{/rollWasFumble() attackroll1}} + {{^rollWasFumble() attackroll1}} {{crit1}} {{critroll1}} {{/rollWasFumble() attackroll1}}
{{attackname2}} {{attackroll2}} + {{#rollWasFumble() attackroll2}} {{fumbleroll2}} {{/rollWasFumble() attackroll2}} + {{^rollWasFumble() attackroll2}} {{crit2}} {{critroll2}} {{/rollWasFumble() attackroll2}}
{{attackname3}} {{attackroll3}} + {{#rollWasFumble() attackroll3}} {{fumbleroll3}} {{/rollWasFumble() attackroll3}} + {{^rollWasFumble() attackroll3}} {{crit3}} {{critroll3}} {{/rollWasFumble() attackroll3}}
{{attackname4}} {{attackroll4}} + {{#rollWasFumble() attackroll4}} {{fumbleroll4}} {{/rollWasFumble() attackroll4}} + {{^rollWasFumble() attackroll4}} {{crit4}} {{critroll4}} {{/rollWasFumble() attackroll4}}
{{attackname5}} {{attackroll5}} + {{#rollWasFumble() attackroll5}} {{fumbleroll5}} {{/rollWasFumble() attackroll5}} + {{^rollWasFumble() attackroll5}} {{crit5}} {{critroll5}} {{/rollWasFumble() attackroll5}}
{{attackname6}} {{attackroll6}} + {{#rollWasFumble() attackroll6}} {{fumbleroll6}} {{/rollWasFumble() attackroll6}} + {{^rollWasFumble() attackroll6}} {{crit6}} {{critroll6}} {{/rollWasFumble() attackroll6}}
{{attackname7}} {{attackroll7}} + {{#rollWasFumble() attackroll7}} {{fumbleroll7}} {{/rollWasFumble() attackroll7}} + {{^rollWasFumble() attackroll7}} {{crit7}} {{critroll7}} {{/rollWasFumble() attackroll7}}
{{attackname8}} {{attackroll8}} + {{#rollWasFumble() attackroll8}} {{fumbleroll8}} {{/rollWasFumble() attackroll8}} + {{^rollWasFumble() attackroll8}} {{crit8}} {{critroll8}} {{/rollWasFumble() attackroll8}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#subtags}}{{/subtags}} + {{#subtags2}}{{/subtags2}} + {{#npcflag}} {{/npcflag}} + {{#pcflag}} {{/pcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#checkroll}} + {{#fumbleroll}} {{#rollWasFumble() checkroll}} {{/rollWasFumble() checkroll}} {{/fumbleroll}} + {{#critroll}} {{#rollWasCrit() checkroll}} {{/rollWasCrit() checkroll}} {{/critroll}} + {{/checkroll}} + {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + + {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll oedownroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} + {{#compcheck}} + + {{/compcheck}} + {{#notes}}{{/notes}} +
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{check}} {{checkroll}} + {{#rollWasFumble() checkroll}} {{oedownroll}} {{/rollWasFumble() checkroll}} +
        {{fumbleroll}}
        {{critroll}}
{{key}} {{value}}
{{compcheck}} + {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} + {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{notes}}
+
+ + + + {{#pcflag}} {{/pcflag}} + {{#npcflag}} {{/npcflag}} + {{#spellflag}} {{/spellflag}} + {{#abilityflag}} {{/abilityflag}} + {{#saveflag}} {{/saveflag}} + {{#skillflag}} {{/skillflag}} + {{#skillcatflag}} {{/skillcatflag}} + {{#initflag}} {{/initflag}} + {{#basicflag}} {{/basicflag}} + {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} + {{#notes}}{{/notes}} +
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
+
\ No newline at end of file diff --git a/Rolemaster-Standard-System/sheet.json b/Rolemaster-Standard-System/sheet.json index f898825316..aa860d2ba4 100644 --- a/Rolemaster-Standard-System/sheet.json +++ b/Rolemaster-Standard-System/sheet.json @@ -4,5 +4,5 @@ "authors": "Diana P.", "preview": "charsheet_RMSS.jpg", "roll20userid": "108188", - "instructions": "To help reduce lag, this sheet has very few calculations; most fields must be entered manually. It still may take several seconds to load due to the sheer number of skills. Space provided to add custom skills or other skills at the bottom of the skill tab. Includes a tab for NPC/Monsters with space for all fields from Creatures & Monsters. Should also work for RMFRP." + "instructions": "To help reduce lag, this sheet has very few calculations; most fields must be entered manually. It still may take several seconds to load due to the sheer number of skills. Space provided to add custom skills or other skills at the bottom of the skill tab. Includes a tab for NPC/Monsters with space for all fields from Creatures & Monsters. Should also work for RMFRP. Now includes Roll Templates; see new Roll Template tab for additional information." } From 18f84926e8b9a8e4970d04b0acc2f2415f141035 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Fri, 6 Mar 2015 16:40:25 -0700 Subject: [PATCH 13/14] Squashed another bug --- ...harsheet_RMSS_fullcalcs_RollTemplates.html | 51 +++++++++++++++---- 1 file changed, 40 insertions(+), 11 deletions(-) diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html index a6be6222e5..7788a74213 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html +++ b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_RollTemplates.html @@ -3559,17 +3559,17 @@
Faerie Lore - - - + + + Me - - - - - - - + + + + + + +
Xeno-lore @@ -4911,6 +4911,20 @@
+ +
Disarm Foe (Armed) vs 1-Handed @@ -4967,6 +4981,20 @@
+ +
Disarm Foe (Unarmed) vs 1-Handed @@ -5036,7 +5064,8 @@ -

+ +
Special Defenses From e3fd6c668f3b7a037c9b23fe1eaed2e2a8b435d1 Mon Sep 17 00:00:00 2001 From: "Diana P." Date: Sat, 7 Mar 2015 23:30:29 -0700 Subject: [PATCH 14/14] Fixed typo in craft1 title --- D&D_3-5/charsheet_3-5.html | 2 +- D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html index 4310cf0b53..79b9baf271 100644 --- a/D&D_3-5/charsheet_3-5.html +++ b/D&D_3-5/charsheet_3-5.html @@ -936,7 +936,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si + +   -N/A-   + - +
diff --git a/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html b/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html index 7c16d03f20..c9ce6bb611 100644 --- a/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html +++ b/D&D_3-5/charsheet_3-5_Tabs-n-Roll-Templates.html @@ -1,4 +1,4 @@ - + @@ -1161,7 +1161,7 @@ fourth attack hits AC[[@{weapon1attackcalc}-15[bab4] ]] (Crit confirm for possib + +   -N/A-   + - +