diff --git a/Ironsworn/translations/de.json b/Ironsworn/translations/de.json index a740228ed4..b66a3f1f14 100644 --- a/Ironsworn/translations/de.json +++ b/Ironsworn/translations/de.json @@ -1104,8 +1104,8 @@ "characterRole-28": "Bauer", "characterRole-29": "Ungewöhnliche Rolle", "combat_eventMethod-0": "Trotzen", - "combat_eventMethod-1": "Break", - "combat_eventMethod-2": "Trick", + "combat_eventMethod-1": "Brechen", + "combat_eventMethod-2": "Tricksen", "combat_eventMethod-3": "Ausweichen", "combat_eventMethod-4": "Schützen", "combat_eventMethod-5": "Überwältigen", @@ -1122,7 +1122,7 @@ "combat_eventMethod-16": "Angreifen", "combat_eventMethod-17": "Stürmen", "combat_eventMethod-18": "Eskalieren", - "combat_eventMethod-19": "Sunder", + "combat_eventMethod-19": "Zerschmettern", "combat_eventMethod-20": "Zerschmettern", "combat_eventMethod-21": "Zielen", "combat_eventMethod-22": "Taumeln", @@ -1131,78 +1131,78 @@ "combat_eventMethod-25": "Aufprallen", "combat_eventMethod-26": "Verwirren", "combat_eventMethod-27": "Halten", - "combat_eventMethod-28": "Deflect", - "combat_eventMethod-29": "Drop", - "combat_eventMethod-30": "Lose", - "combat_eventMethod-31": "Sweep", - "combat_eventMethod-32": "Secure", - "combat_eventMethod-33": "Cover", - "combat_eventMethod-34": "Withdraw", - "combat_eventMethod-35": "Clash", - "combat_eventMethod-36": "Amplify", - "combat_eventMethod-37": "Batter", - "combat_eventMethod-38": "Feint", - "combat_eventMethod-39": "Shove", - "combat_eventMethod-40": "Embed", - "combat_eventMethod-41": "Affect", - "combat_eventMethod-42": "Probe", - "combat_eventMethod-43": "Force", - "combat_eventMethod-44": "Intensify", - "combat_eventMethod-45": "Distract", - "combat_eventMethod-46": "Challenge", - "combat_eventMethod-47": "Brawl", - "combat_eventMethod-48": "Coordinate", - "combat_eventMethod-49": "Overrun", - "combat_eventTarget-0": "Control", - "combat_eventTarget-1": "Defense", - "combat_eventTarget-2": "Limbs", - "combat_eventTarget-3": "Focus", - "combat_eventTarget-4": "Advantage", - "combat_eventTarget-5": "Range", - "combat_eventTarget-6": "Stress", - "combat_eventTarget-7": "Sense", - "combat_eventTarget-8": "Weakness", - "combat_eventTarget-9": "Opening", - "combat_eventTarget-10": "Fear", - "combat_eventTarget-11": "Instinct", - "combat_eventTarget-12": "Footing", - "combat_eventTarget-13": "Maneuver", - "combat_eventTarget-14": "Reach", - "combat_eventTarget-15": "Harm", + "combat_eventMethod-28": "Ablenken", + "combat_eventMethod-29": "Fallen", + "combat_eventMethod-30": "Verlieren", + "combat_eventMethod-31": "Wegfegen", + "combat_eventMethod-32": "Sichern", + "combat_eventMethod-33": "Deckung suchen", + "combat_eventMethod-34": "Zurückziehen", + "combat_eventMethod-35": "Zusammenstoßen", + "combat_eventMethod-36": "Verstärken", + "combat_eventMethod-37": "Verprügeln", + "combat_eventMethod-38": "Täuschen", + "combat_eventMethod-39": "Schubsen", + "combat_eventMethod-40": "Einbeziehen", + "combat_eventMethod-41": "Beeinflussen", + "combat_eventMethod-42": "Sondieren", + "combat_eventMethod-43": "Zwingen", + "combat_eventMethod-44": "Intensivieren", + "combat_eventMethod-45": "Ablenken", + "combat_eventMethod-46": "Herausfordern", + "combat_eventMethod-47": "Raufen", + "combat_eventMethod-48": "Koordinieren", + "combat_eventMethod-49": "Überrollen", + "combat_eventTarget-0": "Kontrolle", + "combat_eventTarget-1": "Verteidigung", + "combat_eventTarget-2": "Glieder", + "combat_eventTarget-3": "Fokus", + "combat_eventTarget-4": "Vorteil", + "combat_eventTarget-5": "Fernkampf", + "combat_eventTarget-6": "Belastung", + "combat_eventTarget-7": "Sinn", + "combat_eventTarget-8": "Schwäche", + "combat_eventTarget-9": "Lücke", + "combat_eventTarget-10": "Furcht", + "combat_eventTarget-11": "Instinkt", + "combat_eventTarget-12": "Stellung", + "combat_eventTarget-13": "Manöver", + "combat_eventTarget-14": "Reichweite", + "combat_eventTarget-15": "Schaden", "combat_eventTarget-16": "Finesse", - "combat_eventTarget-17": "Weapon", - "combat_eventTarget-18": "Environment", - "combat_eventTarget-19": "Technique", - "combat_eventTarget-20": "Surprise", - "combat_eventTarget-21": "Pride", - "combat_eventTarget-22": "Wound", - "combat_eventTarget-23": "Precision", - "combat_eventTarget-24": "Ally", - "combat_eventTarget-25": "Ground", - "combat_eventTarget-26": "Courage", - "combat_eventTarget-27": "Companion", - "combat_eventTarget-28": "Object", + "combat_eventTarget-17": "Waffe", + "combat_eventTarget-18": "Umgebung", + "combat_eventTarget-19": "Technik", + "combat_eventTarget-20": "Überraschung", + "combat_eventTarget-21": "Stolz", + "combat_eventTarget-22": "Wunde", + "combat_eventTarget-23": "Präzision", + "combat_eventTarget-24": "Verbündeter", + "combat_eventTarget-25": "Boden", + "combat_eventTarget-26": "Tapferkeit", + "combat_eventTarget-27": "Begleiter", + "combat_eventTarget-28": "Gegenstand", "combat_eventTarget-29": "Momentum", - "combat_eventTarget-30": "Speed", - "combat_eventTarget-31": "Strength", - "combat_eventTarget-32": "Supply", - "combat_eventTarget-33": "Terrain", - "combat_eventTarget-34": "Armor", - "combat_eventTarget-35": "Skill", - "combat_eventTarget-36": "Body", - "combat_eventTarget-37": "Protection", - "combat_eventTarget-38": "Resolve", - "combat_eventTarget-39": "Ferocity", - "combat_eventTarget-40": "Shield", - "combat_eventTarget-41": "Ammo", - "combat_eventTarget-42": "Anger", - "combat_eventTarget-43": "Opportunity", - "combat_eventTarget-44": "Balance", + "combat_eventTarget-30": "Geschwindigkeit", + "combat_eventTarget-31": "Stärke", + "combat_eventTarget-32": "Vorräte", + "combat_eventTarget-33": "Gelände", + "combat_eventTarget-34": "Rüstung", + "combat_eventTarget-35": "Fertigkeit", + "combat_eventTarget-36": "Körper", + "combat_eventTarget-37": "Schutz", + "combat_eventTarget-38": "Entschlossenheit", + "combat_eventTarget-39": "Wildheit", + "combat_eventTarget-40": "Schild", + "combat_eventTarget-41": "Munition", + "combat_eventTarget-42": "Wut", + "combat_eventTarget-43": "Gelegenheit", + "combat_eventTarget-44": "Gleichgewicht", "combat_eventTarget-45": "Position", - "combat_eventTarget-46": "Barrier", - "combat_eventTarget-47": "Strategy", - "combat_eventTarget-48": "Grasp", - "combat_eventTarget-49": "Power", + "combat_eventTarget-46": "Barriere", + "combat_eventTarget-47": "Strategie", + "combat_eventTarget-48": "Griff", + "combat_eventTarget-49": "Energie", "fatePayThePrice-0": "Würfle erneut und setze das Ergebnis um, aber verschlimmere es. Falls du ein zweites Mal 1–2 würfelst, denke dir etwas Furchtbares aus, das den Verlauf deiner Queste verändert (oder Befrage das Orakel), und setze es im Spiel um.\n", "fatePayThePrice-1": "Eine Person oder Gemeinschaft verliert das Vertrauen in dich oder wendet sich gegen dich.", "fatePayThePrice-2": "Eine Person oder Gemeinschaft, die dir wichtig ist, gerät in Gefahr.",