diff --git a/D&D_3-5/translations/it.json b/D&D_3-5/translations/it.json index 26b869c760..85f7cfafdc 100644 --- a/D&D_3-5/translations/it.json +++ b/D&D_3-5/translations/it.json @@ -180,52 +180,52 @@ "from-armor-above": "Da Armatura, sopra. ", "from-shield-above": "Da Scudo, sopra. ", "natural-armor": "Armatura Naturale", - "natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ", - "current-natural-armor-bonus": "Current Natural Armor Bonus", - "dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ", - "current-dodge-bonus": "Current Dodge Bonus", - "deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ", - "current-deflection-bonus": "Current Deflection Bonus", - "miscellaneous-armor-class-i": "Misc AC", - "miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ", - "in-armor-class?-i": "In AC?", - "in-immobilized-armor-class?-i": "In Immobl AC?", - "current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus", - "encumbrance/load": "Encumbrance/Load", - "encumbrance-and-load": "Encumbrance and Load", - "light-load": " Light Load ", - "medium-load": " Medium Load ", - "heavy-load": " Heavy Load ", - "lift-over-head-a": " Lift Over ", - "lift-off-ground": " Lift Off Ground ", - "push/drag": " Push/ Drag ", - "or-less": "or less", - "weight-carried": " Weight Carried ", - "character-size-a": " Char Size ", - " data-i18n=": " Load ", - "speed-30ft": " Speed (30 ft.)", - "speed-20ft": " Speed (20 ft.)", - "run": " Run", - "colossal-quadruped": "Colossal Quadruped", - "gargantuan-quadruped": "Gargantuan Quadruped", - "huge-quadruped": "Huge Quadruped", - "large-quadruped": "Large Quadruped", - "medium-quadruped": "Medium Quadruped", - "small-quadruped": "Small Quadruped", - "tiny-quadruped": "Tiny Quadruped", - "diminutive-quadruped": "Diminutive Quadruped", - "fine-quadruped": "Fine Quadruped", - "light": "Light", - "heavy": "Heavy", + "natural-armor-class-info": "Si somma a CA e CA di Sorpresa; Non si somma a CA di contatto", + "current-natural-armor-bonus": "Bonus corrente di armatura naturale", + "dodge-armor-class-info": "Si somma a Ca e Ca di contatto;Non si somma a Ca di sorpresa.", + "current-dodge-bonus": "Bonus corrente di Schivata", + "deflection-armor-class-info": "Si somma a CA, Contatto e Sorpresa", + "current-deflection-bonus": "Bonus di Deviazione Attuale", + "miscellaneous-armor-class-i": "Misc CA", + "miscellaneous-armor-class-info": "Bonus potenziale a CA,CA di contatto, tocco, sorpresa e/o immobilizzata", + "in-armor-class?-i": "Si somma a CA?", + "in-immobilized-armor-class?-i": "Si somma a CA da immobilizzati?", + "current-miscellaneous-armor-class-bonus": "Bonus armatura vari attuali", + "encumbrance/load": "Ingombro/Carico", + "encumbrance-and-load": "Ingombro e carico", + "light-load": " Carico Leggero ", + "medium-load": " Carico Medio ", + "heavy-load": " Carico Pesante ", + "lift-over-head-a": " Sollevare sopra la testa ", + "lift-off-ground": " Sollevare dal terreno ", + "push/drag": " Trascinare/Spingere ", + "or-less": "o meno", + "weight-carried": " Peso Trasportato ", + "character-size-a": " Taglia personaggio ", + " data-i18n=": " Carico ", + "speed-30ft": " Velocità (9m) ", + "speed-20ft": " Velocità (6m) ", + "run": " Corsa", + "colossal-quadruped": "Quadrupede Colossare", + "gargantuan-quadruped": "Quadrupede Mastodontico", + "huge-quadruped": "Quadrupede Enorme", + "large-quadruped": "Quadrupede Grande", + "medium-quadruped": "Quadrupede Medio", + "small-quadruped": "Quadrupede Piccolo", + "tiny-quadruped": "Quadrupede Minuscola", + "diminutive-quadruped": "Quadrupede Minuta", + "fine-quadruped": "Quadrupede Piccolissima", + "light": "Leggero", + "heavy": "Pesante", "feet-i": "ft", - "single-use-items": "Single Use Items", - "quantity-a": "Qty", - "cost(gp)": "Cost (gp)", - "total-cost(gp)-i": "T_Cost (gp)", + "single-use-items": "Oggetto a uso singolo", + "quantity-a": "Qt", + "cost(gp)": "Costo (gp)", + "total-cost(gp)-i": "Cost_Tot. (gp)", "weight-a": "Wt ()", "total-weight-a": "T_Wt ()", "hitpoints-i": "HPs", - "hardness-a": "Hard", + "hardness-a": "Duro", "location": "Location", "total-cost": "Total Cost", "gold-pieces-i": "gp",