From bf7b7ba2a760fc8496bb319552ebb4bb889375d2 Mon Sep 17 00:00:00 2001
From: GmMalleg <34146735+GmMalleg@users.noreply.github.com>
Date: Tue, 4 Dec 2018 05:07:57 +0100
Subject: [PATCH] Update it.json
---
D&D_3-5/translations/it.json | 84 ++++++++++++++++++------------------
1 file changed, 42 insertions(+), 42 deletions(-)
diff --git a/D&D_3-5/translations/it.json b/D&D_3-5/translations/it.json
index 26b869c760..85f7cfafdc 100644
--- a/D&D_3-5/translations/it.json
+++ b/D&D_3-5/translations/it.json
@@ -180,52 +180,52 @@
"from-armor-above": "Da Armatura, sopra. ",
"from-shield-above": "Da Scudo, sopra. ",
"natural-armor": "Armatura Naturale",
- "natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
- "current-natural-armor-bonus": "Current Natural Armor Bonus",
- "dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
- "current-dodge-bonus": "Current Dodge Bonus",
- "deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
- "current-deflection-bonus": "Current Deflection Bonus",
- "miscellaneous-armor-class-i": "Misc AC",
- "miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
- "in-armor-class?-i": "In AC?",
- "in-immobilized-armor-class?-i": "In Immobl AC?",
- "current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
- "encumbrance/load": "Encumbrance/Load",
- "encumbrance-and-load": "Encumbrance and Load",
- "light-load": " Light Load ",
- "medium-load": " Medium Load ",
- "heavy-load": " Heavy Load ",
- "lift-over-head-a": " Lift Over ",
- "lift-off-ground": " Lift Off Ground ",
- "push/drag": " Push/ Drag ",
- "or-less": "or less",
- "weight-carried": " Weight Carried ",
- "character-size-a": " Char Size ",
- " data-i18n=": " Load ",
- "speed-30ft": " Speed (30 ft.)",
- "speed-20ft": " Speed (20 ft.)",
- "run": " Run",
- "colossal-quadruped": "Colossal Quadruped",
- "gargantuan-quadruped": "Gargantuan Quadruped",
- "huge-quadruped": "Huge Quadruped",
- "large-quadruped": "Large Quadruped",
- "medium-quadruped": "Medium Quadruped",
- "small-quadruped": "Small Quadruped",
- "tiny-quadruped": "Tiny Quadruped",
- "diminutive-quadruped": "Diminutive Quadruped",
- "fine-quadruped": "Fine Quadruped",
- "light": "Light",
- "heavy": "Heavy",
+ "natural-armor-class-info": "Si somma a CA e CA di Sorpresa; Non si somma a CA di contatto",
+ "current-natural-armor-bonus": "Bonus corrente di armatura naturale",
+ "dodge-armor-class-info": "Si somma a Ca e Ca di contatto;Non si somma a Ca di sorpresa.",
+ "current-dodge-bonus": "Bonus corrente di Schivata",
+ "deflection-armor-class-info": "Si somma a CA, Contatto e Sorpresa",
+ "current-deflection-bonus": "Bonus di Deviazione Attuale",
+ "miscellaneous-armor-class-i": "Misc CA",
+ "miscellaneous-armor-class-info": "Bonus potenziale a CA,CA di contatto, tocco, sorpresa e/o immobilizzata",
+ "in-armor-class?-i": "Si somma a CA?",
+ "in-immobilized-armor-class?-i": "Si somma a CA da immobilizzati?",
+ "current-miscellaneous-armor-class-bonus": "Bonus armatura vari attuali",
+ "encumbrance/load": "Ingombro/Carico",
+ "encumbrance-and-load": "Ingombro e carico",
+ "light-load": " Carico Leggero ",
+ "medium-load": " Carico Medio ",
+ "heavy-load": " Carico Pesante ",
+ "lift-over-head-a": " Sollevare sopra la testa ",
+ "lift-off-ground": " Sollevare dal terreno ",
+ "push/drag": " Trascinare/Spingere ",
+ "or-less": "o meno",
+ "weight-carried": " Peso Trasportato ",
+ "character-size-a": " Taglia personaggio ",
+ " data-i18n=": " Carico ",
+ "speed-30ft": " Velocità (9m) ",
+ "speed-20ft": " Velocità (6m) ",
+ "run": " Corsa",
+ "colossal-quadruped": "Quadrupede Colossare",
+ "gargantuan-quadruped": "Quadrupede Mastodontico",
+ "huge-quadruped": "Quadrupede Enorme",
+ "large-quadruped": "Quadrupede Grande",
+ "medium-quadruped": "Quadrupede Medio",
+ "small-quadruped": "Quadrupede Piccolo",
+ "tiny-quadruped": "Quadrupede Minuscola",
+ "diminutive-quadruped": "Quadrupede Minuta",
+ "fine-quadruped": "Quadrupede Piccolissima",
+ "light": "Leggero",
+ "heavy": "Pesante",
"feet-i": "ft",
- "single-use-items": "Single Use Items",
- "quantity-a": "Qty",
- "cost(gp)": "Cost (gp)",
- "total-cost(gp)-i": "T_Cost (gp)",
+ "single-use-items": "Oggetto a uso singolo",
+ "quantity-a": "Qt",
+ "cost(gp)": "Costo (gp)",
+ "total-cost(gp)-i": "Cost_Tot. (gp)",
"weight-a": "Wt ()",
"total-weight-a": "T_Wt ()",
"hitpoints-i": "HPs",
- "hardness-a": "Hard",
+ "hardness-a": "Duro",
"location": "Location",
"total-cost": "Total Cost",
"gold-pieces-i": "gp",