diff --git a/Infected!/infected.css b/Infected!/infected.css new file mode 100644 index 0000000000..f50a88cded --- /dev/null +++ b/Infected!/infected.css @@ -0,0 +1,180 @@ +input[type=number]::-webkit-inner-spin-button, +input[type=number]::-webkit-outer-spin-button { + -webkit-appearance: none; + margin: 0; +} + +select { + margin: 0; + padding: 0; +} + +/* Tweak repeating section buttons so they have a bottom margin and dont overflow when in edit mode. */ +div[class^="repcontrol"] { + margin-bottom: 5px; +} +div[class="repcontainer editmode"] ~ div[class^="repcontrol"] button[class="btn repcontrol_add"] { + display: inline-block!important; + visibility: hidden; +} + +h4.sheet-section-head { + background-color: black; + color: white; + text-align: center; + font-weight: normal; + font-style: normal; +} + +div.sheet-section { + border: 1px solid black; + padding: 1%; + margin: 0 0 1% 0; +} + +table td.sheet-attr { + width: 13.33%; + height: 58px; +} + +table td.sheet-attr-label { + height: 58px; + font-size: 120%; + text-align: center; +} + +input[type="text"].sheet-attr-input { + width: 54px; + height: 58px; + font-size: 200%; + text-align: center; +} + +table td.sheet-attr-roll { + height: 58px; + text-align: center; +} + +input.sheet-secondary-attr-input { + width: 100%; + text-align: center; +} + +input[type="number"].sheet-secondary-attr-input { + width: 100%; + text-align: center; +} + +table td.sheet-skill-label { + width: 100%; +} + +input[type="text"].sheet-skill-input { + width: 30px; + text-align: center; +} + +input[type="number"].sheet-skill-input { + width: 30px; + text-align: center; +} + +td.sheet-otherskill-reminder { + font-size: 85%; +} + +texarea.sheet-backstory-box { + height: 75px; +} + + +/* Roll Templates */ +.sheet-rolltemplate-coc table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-coc caption { + text-align: center; + background: black; + color: white; + font-weight: bold; + padding: 2px; + border: 1px solid black; + line-height: 1.6em; +} +.sheet-rolltemplate-coc td { + padding: 2px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-coc td.sheet-template_label { + font-weight: bold; +} +.sheet-rolltemplate-coc td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-coc .inlinerollresult { + display: inline-block; + min-width: 1.5em; + text-align: center; + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc .inlinerollresult.fullcrit { + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc .inlinerollresult.fullfail { + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc .inlinerollresult.importantroll { + border: 2px solid black; + background: #BEBEBE; +} + +.sheet-rolltemplate-coc-attack table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-coc-attack caption { + text-align: center; + background: black; + color: white; + font-weight: bold; + padding: 2px; + border: 1px solid black; + line-height: 1.6em; +} +.sheet-rolltemplate-coc-attack td { + padding: 2px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-coc-attack td.sheet-template_label { + font-weight: bold; +} +.sheet-rolltemplate-coc-attack td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-coc-attack .inlinerollresult { + display: inline-block; + min-width: 1.5em; + text-align: center; + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc-attack .inlinerollresult.fullcrit { + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc-attack .inlinerollresult.fullfail { + border: 2px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-coc-attack .inlinerollresult.importantroll { + border: 2px solid black; + background: #BEBEBE; +} diff --git a/Infected!/infected.html b/Infected!/infected.html new file mode 100644 index 0000000000..d39b1f8700 --- /dev/null +++ b/Infected!/infected.html @@ -0,0 +1,646 @@ + + + +
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+ Character Name + Player Name + |
+
+ INFECTED!+ +
+ beta!
+
+
+ |
+
+ Disposition + Campaign + |
+
| physical | +|||
| Brawn | ++ | + | |
| Dexterity | ++ | + | |
| social | +|||
| Presence | ++ | + | |
| Tact | ++ | + | |
| mental | +|||
| Awareness | ++ | + | |
| Intelligence | ++ | + | |
| spiritual | +Permanent | +Temporary | +|
| Resolve | ++ | + | + |
| Luck | ++ | + | + |
|
+ Base Initiative + Decterity + Awareness + |
+ + | ||
| Vital Statistics | +|||
| Morality | ++ | ||
|
+ Base Health + Brawn + Luck + + + + Extra Health (Exp x2) + + |
+
+ Health + = + Total Health + |
+ ||
| + | Permanent | +Current | +|
| Battered | ++ | + | |
| Injured | ++ |
+ + Damage penalty: -1 + |
+ |
| Wounded | ++ |
+ + Damage penalty: -1 + |
+ |
| Animal Handling | ++ | + |
| Athletics | ++ | + |
| Command | ++ | + |
| Construction | ++ | + |
| Deception | ++ | + |
| Deduction | ++ | + |
| Diplomacy | ++ | + |
| Dodge | ++ | + |
| Domestic | ++ | + |
| Hand to Hand | ++ | + |
| Intimidation | ++ | + |
| Knowledge | ++ | + |
| Language | ++ | + |
| Medical | ++ | + |
| Melee | ++ | + |
| Military | ++ | + |
| Observation | ++ | + |
| Perform | ++ | + |
| Pilot | ++ | + |
| Pilot | ++ | + |
| Ranged | ++ | + |
| Rogue | ++ | + |
| Stealth | ++ | + |
| Wilderness | ++ | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
Advantages & DisadvantagesExp x1 |
+ |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
| + | + |
Experience |
+ |
| Unused | +Total | +
| + | + |
| + | ||
| + | Init Mod | +|
| + | Strike Mod | ++ |
| + | Damage | +|
| + | Range | +|
| + | Magazine | +|
| + | HR | +|
| + Notes + + | +||
| + | ||
| + | Init Mod | +|
| + | Strike Mod | ++ |
| + | Damage | +|
| + | Range | +|
| + | Magazine | +|
| + | HR | +|
| + Notes + + | +||
| Armour: | ++ | Armour | +|
| Torso: | ++ | + | + |
| Head: | ++ | + | + |
|
+ Other + : + |
+ + | + | + |
| Movement Penalty: | ++ | Awareness Penalty: | ++ |
| + | ||
| + | Init Mod | +|
| + | Strike Mod | ++ |
| + | Parry Mod | +|
| + | Damage | +|
| + | HR | +|
| + Notes + + | +||
| + | ||
| + | Init Mod | +|
| + | Strike Mod | ++ |
| + | Parry Mod | +|
| + | Damage | +|
| + | HR | +|
| + Notes + + | +||
| {{Value}}: | +{{success}} | + +{{Rolled}}: | +{{roll}} | +||||
| {{Success}} | + {{/rollGreater() roll 10}} + + {{#rollLess() roll 11}} +{{Failure}} | + {{/rollLess() roll 11}} +||||||
| Dam: | {{damage}} | ||||||