diff --git a/Shadowrun5th/Shadowrun5th.html b/Shadowrun5th/Shadowrun5th.html
index 19192f2013..c28cca7949 100644
--- a/Shadowrun5th/Shadowrun5th.html
+++ b/Shadowrun5th/Shadowrun5th.html
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@@ -16791,12 +16791,16 @@ const rollDogableAttack = async (rollPart, dmgType) => {
let attrs = await asw.getAttrs(['character_name']);
// Storing all the passthrough data required for the next roll in an Object helps for larger rolls
+ let attackDmgType = dmgType[Object.keys(dmgType)[0]]
+ if(!attackDmgType) {
+ attackDmgType = 'P';
+ }
let rollData = {
attacker: attrs.character_name,
attackHits: attackRoll.results.result.result,
attackAp: attackRoll.results.after1.result,
attackDV: attackRoll.results.after1_num.result,
- attackDmgType: dmgType[Object.keys(dmgType)[0]],
+ attackDmgType: attackDmgType,
}
finishRoll(