From d7f05e90e98d648d40206029fc2ac58ca92218c3 Mon Sep 17 00:00:00 2001 From: Karl Erik Hofseth Date: Thu, 2 Feb 2023 19:14:11 +0100 Subject: [PATCH] Move Blood and Doom compiled files --- .../{build/styles.css => bloodanddoom.css} | 0 .../{build/index.html => bloodanddoom.html} | 0 Blood_and_Doom_by_Dicetale_Games/package.json | 4 ++-- .../{static => }/preview.png | Bin Blood_and_Doom_by_Dicetale_Games/sheet.json | 6 +++--- 5 files changed, 5 insertions(+), 5 deletions(-) rename Blood_and_Doom_by_Dicetale_Games/{build/styles.css => bloodanddoom.css} (100%) rename Blood_and_Doom_by_Dicetale_Games/{build/index.html => bloodanddoom.html} (100%) rename Blood_and_Doom_by_Dicetale_Games/{static => }/preview.png (100%) diff --git a/Blood_and_Doom_by_Dicetale_Games/build/styles.css b/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.css similarity index 100% rename from Blood_and_Doom_by_Dicetale_Games/build/styles.css rename to Blood_and_Doom_by_Dicetale_Games/bloodanddoom.css diff --git a/Blood_and_Doom_by_Dicetale_Games/build/index.html b/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html similarity index 100% rename from Blood_and_Doom_by_Dicetale_Games/build/index.html rename to Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html diff --git a/Blood_and_Doom_by_Dicetale_Games/package.json b/Blood_and_Doom_by_Dicetale_Games/package.json index 17f088cd86..24960a18e6 100644 --- a/Blood_and_Doom_by_Dicetale_Games/package.json +++ b/Blood_and_Doom_by_Dicetale_Games/package.json @@ -1,11 +1,11 @@ { "scripts": { "dev": "tsc && run-p --race \"build:ts -- -w\" \"build:pug -- -wP\" \"dev:sass -- -w\"", - "dev:sass": "sass --no-source-map src/styles.scss build/styles.css", + "dev:sass": "sass --no-source-map src/styles.scss bloodanddoom.css", "build": "tsc && run-p --race build:pug build:sass", "build:ts": "tsc", "build:pug": "pug3 -o build src/index.pug", - "build:sass": "sass --no-source-map --style=compressed src/styles.scss build/styles.css", + "build:sass": "sass --no-source-map --style=compressed src/styles.scss bloodanddoom.css", "format": "prettier --write --ignore-unknown ." }, "devDependencies": { diff --git a/Blood_and_Doom_by_Dicetale_Games/static/preview.png b/Blood_and_Doom_by_Dicetale_Games/preview.png similarity index 100% rename from Blood_and_Doom_by_Dicetale_Games/static/preview.png rename to Blood_and_Doom_by_Dicetale_Games/preview.png diff --git a/Blood_and_Doom_by_Dicetale_Games/sheet.json b/Blood_and_Doom_by_Dicetale_Games/sheet.json index 6c06311a16..590f4c80f8 100644 --- a/Blood_and_Doom_by_Dicetale_Games/sheet.json +++ b/Blood_and_Doom_by_Dicetale_Games/sheet.json @@ -1,9 +1,9 @@ { - "html": "build/index.html", - "css": "build/style.css", + "html": "bloodanddoom.html", + "css": "bloodanddoom.css", "authors": "Karl Erik Hofseth and Dicetale Games", "roll20userid": "1164773", - "preview": "static/preview.png", + "preview": "preview.png", "instructions": "The 'Blood and Doom' Character Sheet, including tabs to toggle between your main and character path sheets.\n\n- When filling in Strength, Toughness and Insight the sheet automatically adjusts the appropriate settings.\n\n- Roll Action Dice by setting a Difficulty and clicking a number of Action Dice to roll.\n\n- The top line of the Damage Section allows you to set a number of Damage Dice plus a static modifier.\n\n- Roll Damage Dice by clicking the appropriate die. The line below can be used to roll 'extra' damage separately.\n\nTo report any issues, please contact support@dicetalegames.com and we will do our best to fix these promptly.", "legacy": false, "useroptions": [