diff --git a/ICON RPG [MassifPress]/translations/fi.json b/ICON RPG [MassifPress]/translations/fi.json new file mode 100644 index 0000000000..04517e01e2 --- /dev/null +++ b/ICON RPG [MassifPress]/translations/fi.json @@ -0,0 +1,228 @@ +{ + "narrative sheet": "narrative play", + "tactics sheet": "tactical combat", + "journal sheet": "journal", + "roster sheet": "roster", + "character_name": "name", + "gender": "pronouns", + "bond": "bond", + "job": "job", + "class": "class", + "stalwart": "stalwart", + "heavy": "heavy", + "mendicant": "mendicant", + "leader": "leader", + "vagabond": "vagabond", + "skirmisher": "skirmisher", + "wright": "wright", + "artillery": "artillery", + "general": "general", + "custom": "custom", + "unique": "unique", + "npc": "NPC", + "inactive": "INACTIVE", + "unequipped": "UNEQUIPPED", + "mob": "mob", + "kin": "kin", + "culture": "culture", + "level": "lv.", + "chapter": "ch.", + "actions": "actions", + "action roll": "action roll", + "size": "size:", + "max effort": "max effort:", + "max strain": "max strain:", + "effort:": "effort", + "exhausted": "exhausted:", + "strain:": "strain", + "broken": "broken:", + "whisper": "whisper:", + "NA": "—", + "INF": "∞", + "per scene": "/ scene", + "per session": "/ session", + "passive": "passive", + "unlimited": "unlimited", + "effort": "effort", + "strain": "strain", + "uses": "uses", + "combats": "combats", + "expeditions": "expeditions", + "brief character description": "Brief character description...", + "bond flavor text or description": "Bond flavor text / Full character description...", + "special ability": "special ability", + "your special bond ability": "Your special bond ability or other unique quality...", + "second wind": "second wind", + "regain effort when": "Regain Effort when...", + "additional notes": "additional notes:", + "write anything you want here": "Write anything you want here...", + "write any additional notes here": "Write any additional notes here... (Note: quoted text can be stylized to be **bold** or *italic*)", + "you can find more notes in the journal tab": "You can find more notes in the 'Journal' tab. You can style notes quoted to chat with **bold** and *italics*.", + "power placeholder": "Powers give you the ability to do something without rolling, or boost your existing actions or abilities...", + "gambit placeholder": "Gambits are Powers from other Bonds. You can only learn a gambit after earning FOUR Powers from your own Bond first...", + "powers": "powers", + "power": "power", + "gambits": "gambits", + "gambit": "gambit", + "hp": "HP", + "hp_max": "max HP", + "divider": "/", + "wounds": "wounds", + "vitality": "vitality", + "vit": "vit", + "vigor": "vigor", + "defense": "defense", + "def": "def", + "armor": "armor", + "speed": "speed", + "spd": "spd", + "dash": "dash", + "damage": "damage", + "dmg": "dmg", + "fray": "fray", + "saving throw": "save roll:", + "save": "save", + "quote": "quote", + "whack": "whack!", + "attack": "attack", + "range": "range", + "rng": "rng", + "ranged": "ranged", + "melee": "melee", + "light": "light", + "critical": "critical", + "crit dmg": "crit dmg.", + "bonus dmg": "bonus dmg.", + "bonus": "bonus", + "miss dmg": "miss dmg.", + "miss": "miss", + "melee weapon": "melee wpn", + "ranged weapon": "ranged wpn", + "attacks": "attacks", + "talents": "talents", + "traits": "traits", + "trait": "trait", + "relics": "relics", + "trophies": "trophies", + "abilities": "abilities", + "additional abilities": "additional abilities", + "limit break": "limit break", + "mastery name": "mastery", + "special mechanic": "special mechanic:", + "primary job flavor text": "Primary job flavor text...", + "job gambit desc": "Gambit reminder text...", + "class notes desc": "Write any notes about your class here...", + "special mechanic desc": "Describe your special mechanic here...", + "secondary jobs": "secondary jobs", + "trait description": "Describe your trait here...", + "write about your kin": "Write about your kin / species here...", + "write about your culture": "Write about your culture / religion here...", + "relic": "relic", + "trophy": "trophy", + "relic flavor": "Relic flavor text / Describe your relic here...", + "relic effects": "Write about your Relic's powers and effects...", + "trophy effect": "Write what your trophy does...", + "aspected": "aspected:", + "infused dust": "infused:", + "xp": "XP", + "dust": "dust", + "ideals": "ideals", + "level up reminder line 0": "Once a character's XP bar is full, clear it and mark a level up.", + "level up reminder line 1": "At every interval, unlock a new Ability or Talent.", + "write your ideal here": "Write an ideal, belief, or oath here...", + "xp reminder title": "Check at the end of a session:", + "xp reminder line 0": "+1 XP if you ticked one Ideal / +2 XP if you ticked two or more.", + "xp reminder line 1": "+1 XP if you overcame a Challenge / +2 XP for multiple Challenges.", + "xp reminder line 2": "+1-3 XP for completing a Personal Ambition / +1 XP per Group Ambition.", + "xp reminder line 3": "+1 XP if you invoked one of your Burdens at least once.", + "personal ambition desc": "Write about your personal goals, projects, or desires here...", + "group ambition desc": "Write about your group's goals, projects, or desires here...", + "ambition action roll": "ambition action roll:", + "ambition reminder line 0": "You may also spend 2 Dust to advance by one segment during downtime.", + "ambition reminder line 1": "1-3 = Ambition advances by ONE segment.", + "ambition reminder line 2": "4-5 = Ambition advances by TWO segments.", + "ambition reminder line 3": "6 = Ambition advances by THREE segments.", + "ambition reminder line 4": "6,6 = Ambition advances by FIVE segments!", + "fortune action roll": "fortune rolls:", + "fortune reminder line 0": "Trying to accomplish a task with low-stakes or unclear consequences, but a roll still feels necessary? Pick an ACTION based on what you're trying to do and roll as normal, but it has one of the following outcomes instead:", + "fortune reminder line 1": "1-3 = Poor result. Cursory glance. Misunderstanding.", + "fortune reminder line 2": "4-5 = Average result. Interesting. Common wisdom.", + "fortune reminder line 3": "6 = Good result. Shows expertise. Obscure details.", + "fortune reminder line 4": "6,6 = Excellent result! Rare insight! Secrets revealed!", + "ambitions": "ambitions", + "group name": "group name:", + "describe your camp": "Describe your camp / ship / fortress here...", + "fixtures": "fixtures", + "fixture": "fixture name", + "fixture description": "Describe your fixture here...", + "fixture effects": "Write what the fixture does...", + "upgrade effects": "Write about any upgrades you've made...", + "purchase cost": "purchase cost", + "upgrade cost": "upgrade cost", + "total invested": "total invested", + "burdens": "burdens", + "burden": "burden", + "notes": "notes", + "possessions": "possessions", + "class resource": "class resources:", + "resource": "resource", + "resources": "resources", + "reminders": "reminders", + "first burden": "first burden", + "second burden": "second burden", + "third burden": "third burden", + "foes_allies": "foes / allies", + "npc_summon_foe": "npc / summon / foe", + "creature description or powers": "Creature's description / powers...", + "ability text": "Creature's abilities and effects...", + "additional notes or abilities": "Any additional abilities, notes, or effects...", + "write any notes about this clock": "A general-purpose clock, use this to track anything you like. Write about it here...", + "clocks": "clocks", + "-1d": "-1", + "possessions textarea": "List anything else you're carrying here / Describe some other propetry you own...", + "rules reminder wounds": "−25% Max HP per Wound", + "burdens reminder title": "Healing burdens:", + "burdens reminder line 0": "Each Burden afflicts TWO Actions that have one or more dice. Use the black checkboxes to mark these actions.", + "burdens reminder line 1": "When you get a chance to heal, advance up to THREE clock segments by ONE step.", + "burdens reminder line 2": "You can forgo your own healing to help someone else advance a segment by ONE extra step.", + "burdens reminder line 3": "You may also spend 2 Dust to advance your healing by ONE segment.", + "burdens reminder line 4": "Lift the burden (and the respective penalties) when the last segment would be filled.", + "personal resolve": "personal resolve:", + "party resolve": "party resolve:", + "limit break reminder line 0": "Limit Breaks cost Resolve, and can only be used ONCE per combat encounter.", + "limit break reminder line 1": "Party Resolve increases by 1 at the start of EACH ROUND in combat, and depletes to 0 when combat ends.", + "limit break reminder line 2": "Personal Resolve is gained at a rate of 1 after EVERY combat, and resets to 0 when you camp.", + "limit break reminder line 3": "When you spend Resolve to use a Limit Break, you can use any combination of party or personal, but you MUST get your group's permission to use the party pool.", + "ability flavor": "Write flavor text, or 'On Hit' and 'Miss' effects here... You can calculate [[1d@{damage-die}+@{fray}]].", + "ability effects": "Write the ability's main or additional effects here... You can also make an inline attack roll with [[1d20@{boons}]].", + "talent effect": "Write the ability's talent effects here...", + "talent": "talent", + "mastery effect": "Write the ability's mastery effects here...", + "mastery": "mastery", + "basic abilities": "Basic Abilities:", + "basic abilities reminder line 0": "DASH (1 action): Dash half your Speed, rounded up.", + "basic abilities reminder line 1": "INTERACT (1 action): Interact with something on the map that takes more than a few moments.", + "basic abilities reminder line 2": "RESCUE (1 action): Help an adjacent defeated ally. They end the incapacitated state and heal to full HP, minus any wounds.", + "basic abilities reminder line 3": "BASIC ATTACK (1-2 actions): Make a basic light or heavy attack.", + "basic abilities reminder line 4": "WHACK! (1 action): Kick, punch, or throw a stone. Deals 1 damage to any character within 3 spaces, NO ROLL required.", + "interludes": "interludes", + "interlude reminder line 1": "Clear all Strain.", + "interlude reminder line 2": "Regain all Effort.", + "interlude reminder line 3": "Regain all HP", + "interlude reminder line 4": "Spend any XP.", + "rules reminders info line 0": "Click the ⓘ symbol to show / hide ALL rules reminders.", + "roll": "roll", + "vs": "vs. ", + "progress": "progress", + "sheet settings": "sheet settings", + "camp name": "camp name (displayed in journal):", + "tactics boons_curses prompt": "tactical 'boons / curses' prompt:", + "narrative boons_curses prompt": "narrative 'boons / curses' prompt:", + "save target": "generic save target:", + "maxhp%": "max HP mult:", + "bloodied%": "bloodied ratio:", + "dash%": "dash ratio:", + "heavy%": "heavy dmg dice:", + "report an issue": "report issue", + "send a tip": "send tip" +} \ No newline at end of file