From df134ee21887417dfbbae51ecb9c93585b28cbbf Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 27 Jun 2022 16:12:48 -0400 Subject: [PATCH] New translations translation.json (Danish) --- Official Savage Worlds/translations/da.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Official Savage Worlds/translations/da.json b/Official Savage Worlds/translations/da.json index d170773f3f..0996c229d9 100644 --- a/Official Savage Worlds/translations/da.json +++ b/Official Savage Worlds/translations/da.json @@ -1044,5 +1044,6 @@ "unskilled-button-on-statblock-view": "Fixed an issue where the Unskilled roll button was not present on the Statblock (locked) view of the character sheet.", "token-in-rolltemplate-not-showing": "Fixed an issue where if the character sheet didn't have a token assigned, the roll template would still attempt to show the image. Now, if a token is not assigned, the sheet will look to see if an Avatar is assigned for the character and if so, it will use that; if neither a token nor an avatar are assigned, the sheet will uncheck the setting to display the token on the roll template.", "add-artificer-support": "Added support for the Artificer Edge and Arcane Devices; sometimes the user needs to use the Caster's arcane skill, it is now possible to designate an Arcane skill for a weapon. The skill must be checked and configured properly for it to show up in the list of options. Because the user may be using another character's Arcane skill, it's recommended that you add that skill and configure it as temporarily boosted to get the appropriate rank.", - "hide-arcane-skills-in-weapons": "Fixed an issue where the arcane skill (Weird Science) wasn't hidden if the user didn't have Weird Science." + "hide-arcane-skills-in-weapons": "Fixed an issue where the arcane skill (Weird Science) wasn't hidden if the user didn't have Weird Science.", + "weapon-shooting-not-rolling-wild-die": "Fixed an issue where rolling Shooting (or Weird Science) from a weapon was not including the Wild Die roll. This fix should automatically fix any broken skills on the sheet, but if for some reason it doesn't, simply change the skill to a different one and then switch it back." }