diff --git a/Log Horizon TRPG/LHsheet.html b/Log Horizon TRPG/LHsheet.html index 51fa98488d..a4bbc56dc6 100644 --- a/Log Horizon TRPG/LHsheet.html +++ b/Log Horizon TRPG/LHsheet.html @@ -3,27 +3,27 @@
- Name + Name
- Rank + Rank
- Each character gets 5 bonus points that they can add to their base stats (Strength, Dexterity, Power or Intelligence). However, at Rank 1 no stat can be higher than 7. If you choose Human you also get an additional +1 bonus to two stats of your choice. You cannot add them to the same stat. + Each character gets 5 bonus points that they can add to their base stats (Strength, Dexterity, Power or Intelligence). However, at Rank 1 no stat can be higher than 7. If you choose Human you also get an additional +1 bonus to two stats of your choice. You cannot add them to the same stat. - Race + Race
@@ -37,20 +37,20 @@
- Class + Class @@ -60,7 +60,7 @@
- Subclass + Subclass
@@ -77,7 +77,7 @@ -

STRENGTH

+

STRENGTH

@@ -87,7 +87,7 @@
-

DEXTERITY

+

DEXTERITY

@@ -98,7 +98,7 @@
-

POWER

+

POWER

@@ -109,25 +109,25 @@
-

INTELLIGENCE

+

INTELLIGENCE

- - - - - - - - + + + + + + + + - - - - + + + +
@@ -143,18 +143,18 @@
-

Barrier     Temp.

+

Barrier   Temp.

- Hate + Hate
- Fatigue + Fatigue
@@ -165,12 +165,12 @@

/

- Fate Points + Fate Points
Sq. - Speed + Speed
@@ -187,36 +187,36 @@
- Regen + Regen
- Cancel + Cancel
- Dazed
+ Dazed
- Rigor
+ Rigor
- Confused
+ Confused
- Decay + Decay
- Pursuit + Pursuit
- Staggered
+ Staggered
- Afflicted
+ Afflicted
- Overconfident
+ Overconfident
- Cancel: Spec. - Weakness
+ Cancel: Spec. + Weakness
@@ -229,111 +229,111 @@
-     Bonuses         +     Bonuses        
- STR
+ STR
- DEX
+ DEX
- POW
+ POW
- INT
+ INT
- HP
+ HP
- Fate
+ Fate


- Attack
+ Attack
- Magic
+ Magic
- Recovery
+ Recovery
- P. Defense
+ P. Defense
- M. Defense
+ M. Defense
- Speed
+ Speed


- Athletics
+ Athletics
- Endurance
+ Endurance
- Disable
+ Disable
- Operate
+ Operate


- Perception
+ Perception
- Negotiation
+ Negotiation
- Knowledge
+ Knowledge
- Analyze
+ Analyze


- Initiative
+ Initiative
- Evasion
+ Evasion
- Resistance
+ Resistance
- Accuracy
+ Accuracy
@@ -341,9 +341,9 @@
- Gold + Gold
- Inventory + Inventory /
@@ -414,7 +414,7 @@
- Left Hand
+ Left Hand
@@ -426,30 +426,30 @@
- Attack
+ Attack
- Magic
+ Magic
- P. Def
+ P. Def
- M. Def
+ M. Def
- Accuracy
+ Accuracy
- Range
+ Range
- Initiative
+ Initiative

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

@@ -470,7 +470,7 @@
- Armor
+ Armor
@@ -480,19 +480,19 @@
- P. Def
+ P. Def
- M. Def
+ M. Def
- Initiative
+ Initiative

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

@@ -500,7 +500,7 @@
- Accessory
+ Accessory
@@ -510,31 +510,31 @@
- Attack
+ Attack
- Magic
+ Magic
- P. Def
+ P. Def
- M. Def
+ M. Def

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

- Accuracy
+ Accuracy
- Initiative
+ Initiative

@@ -543,7 +543,7 @@
- Accessory
+ Accessory
@@ -553,31 +553,31 @@
- Attack
+ Attack
- Magic
+ Magic
- P. Def
+ P. Def
- M. Def
+ M. Def

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

- Accuracy
+ Accuracy
- Initiative
+ Initiative

@@ -586,7 +586,7 @@
- Accessory
+ Accessory
@@ -596,31 +596,31 @@
- Attack
+ Attack
- Magic
+ Magic
- P. Def
+ P. Def
- M. Def
+ M. Def

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

- Accuracy
+ Accuracy
- Initiative
+ Initiative

@@ -630,7 +630,7 @@
- Bag
+ Bag
@@ -640,12 +640,12 @@
- Capacity Incr.
+ Capacity Incr.

?

- If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section. + If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.

@@ -659,7 +659,7 @@
- Combat Skills + Combat Skills
@@ -670,54 +670,54 @@

  /

-

Timing:

+

Timing:

- Name
+ Name
- SR
+ SR
- Max SR
+ Max SR
- Cost
+ Cost
- Target
+ Target

- Timing
+ Timing
- Range
+ Range
- Limit
+ Limit
@@ -729,26 +729,26 @@
- Check
+ Check


- Only use this if the skill has an additional accuracy bonus that other skills do not. + Only use this if the skill has an additional accuracy bonus that other skills do not. - Acc. Bonus + Acc. Bonus
@@ -756,40 +756,40 @@
- Damage / Healing + Damage / Healing

X @@ -809,7 +809,7 @@
- General Skills + General Skills
@@ -820,54 +820,54 @@

  /

-

Timing:

+

Timing:

- Name
+ Name
- SR
+ SR
- Max SR
+ Max SR
- Cost
+ Cost
- Target
+ Target

- Timing
+ Timing
- Range
+ Range
- Limit
+ Limit
@@ -879,26 +879,26 @@
- Check
+ Check


Only use this if the skill has an additional accuracy bonus that other skills do not. - Acc. Bonus + Acc. Bonus
@@ -906,40 +906,40 @@
- Damage / Healing + Damage / Healing

X