@@ -9417,8 +9421,9 @@ on("sheet:opened", async (e) => {
/* endinject */
/**
- * [] Fix iq_bonus() function to use default profile, not top.
- * - [] skill bonuses aren't calculating properly.
+ * [x] Fix iq_bonus() function to use default profile, not top.
+ * - [x] skill bonuses aren't calculating properly.
+ * - [] TEST THOROUGHLY!
* [] Refactor to get rid of the Bonuses repeating section and instead go straight from Modifiers to Picked Modifiers. I think the Bonuses section causes weird issues related to network/multiple updates at the same time.
* [] Fix CSS on "Psionics vs. [n]"
* [] Add range to modifiers (guns)
diff --git a/Palladium Rifts by Grinning Gecko/rifts.html b/Palladium Rifts by Grinning Gecko/rifts.html
index 3fa761399e..a51f7567e7 100644
--- a/Palladium Rifts by Grinning Gecko/rifts.html
+++ b/Palladium Rifts by Grinning Gecko/rifts.html
@@ -4743,7 +4743,7 @@
@@ -4754,7 +4754,7 @@
@@ -4771,7 +4771,7 @@
@@ -4782,7 +4782,7 @@
@@ -4799,7 +4799,7 @@
@@ -4810,7 +4810,7 @@
@@ -4825,7 +4825,7 @@
@@ -4840,7 +4840,7 @@
@@ -5797,7 +5797,7 @@
@@ -5808,7 +5808,7 @@
@@ -5825,7 +5825,7 @@
@@ -5836,7 +5836,7 @@
@@ -5853,7 +5853,7 @@
@@ -5864,7 +5864,7 @@
@@ -5879,7 +5879,7 @@
@@ -5894,7 +5894,7 @@
@@ -6308,6 +6308,10 @@
> Apply
PS damage to each hand in Paired attack
+
Import/Export
@@ -9417,8 +9421,9 @@ on("sheet:opened", async (e) => {
/* endinject */
/**
- * [] Fix iq_bonus() function to use default profile, not top.
- * - [] skill bonuses aren't calculating properly.
+ * [x] Fix iq_bonus() function to use default profile, not top.
+ * - [x] skill bonuses aren't calculating properly.
+ * - [] TEST THOROUGHLY!
* [] Refactor to get rid of the Bonuses repeating section and instead go straight from Modifiers to Picked Modifiers. I think the Bonuses section causes weird issues related to network/multiple updates at the same time.
* [] Fix CSS on "Psionics vs. [n]"
* [] Add range to modifiers (guns)
diff --git a/Palladium Rifts by Grinning Gecko/sheet.json b/Palladium Rifts by Grinning Gecko/sheet.json
index 57f4be6c23..64fa7e4bd4 100644
--- a/Palladium Rifts by Grinning Gecko/sheet.json
+++ b/Palladium Rifts by Grinning Gecko/sheet.json
@@ -36,6 +36,14 @@
"description": "If attacking using paired weapons, checking this will apply any PS bonus/Punch damage as applicable to each weapon in a Paired Weapons attack. Otherwise the PS damage is applied once to the total of both hands. If unchecked, this will also divide the PS damage by 2 when using Paired Weapons but only striking with one weapon.",
"type": "checkbox",
"value": "1"
+ },
+ {
+ "attribute": "opt_critical",
+ "displayname": "Apply Hand to Hand critical (19-20, 18-20) to modern weapons as well",
+ "description": "If a character has a critical on 19-20 or 18-20 from their Hand to Hand skill, apply this to modern weapons as well.",
+ "type": "checkbox",
+ "value": "1",
+ "checked": "checked"
}
]
}
diff --git a/Palladium Rifts by Grinning Gecko/src/partials/options.html b/Palladium Rifts by Grinning Gecko/src/partials/options.html
index 64a779ad9f..e8c5c3d34d 100644
--- a/Palladium Rifts by Grinning Gecko/src/partials/options.html
+++ b/Palladium Rifts by Grinning Gecko/src/partials/options.html
@@ -22,6 +22,10 @@
> Apply
PS damage to each hand in Paired attack
+
Import/Export
diff --git a/Palladium Rifts by Grinning Gecko/src/partials/repeating_modifiers_readonly.html b/Palladium Rifts by Grinning Gecko/src/partials/repeating_modifiers_readonly.html
index 9512b99fa2..f977b99cf0 100644
--- a/Palladium Rifts by Grinning Gecko/src/partials/repeating_modifiers_readonly.html
+++ b/Palladium Rifts by Grinning Gecko/src/partials/repeating_modifiers_readonly.html
@@ -517,7 +517,7 @@
@@ -528,7 +528,7 @@
@@ -545,7 +545,7 @@
@@ -556,7 +556,7 @@
@@ -573,7 +573,7 @@
@@ -584,7 +584,7 @@
@@ -599,7 +599,7 @@
@@ -614,7 +614,7 @@
diff --git a/Palladium Rifts by Grinning Gecko/src/rifts.html b/Palladium Rifts by Grinning Gecko/src/rifts.html
index 854f8159e3..f6ef161447 100644
--- a/Palladium Rifts by Grinning Gecko/src/rifts.html
+++ b/Palladium Rifts by Grinning Gecko/src/rifts.html
@@ -762,8 +762,9 @@
/* endinject */
/**
- * [] Fix iq_bonus() function to use default profile, not top.
- * - [] skill bonuses aren't calculating properly.
+ * [x] Fix iq_bonus() function to use default profile, not top.
+ * - [x] skill bonuses aren't calculating properly.
+ * - [] TEST THOROUGHLY!
* [] Refactor to get rid of the Bonuses repeating section and instead go straight from Modifiers to Picked Modifiers. I think the Bonuses section causes weird issues related to network/multiple updates at the same time.
* [] Fix CSS on "Psionics vs. [n]"
* [] Add range to modifiers (guns)