From e00e35f08e44a1f3f01b2c07847c87aa1a9f6a18 Mon Sep 17 00:00:00 2001 From: wing-it Date: Sat, 8 Jan 2022 13:35:41 -0500 Subject: [PATCH] New translations translation.json (Turkish) --- 13th_Age-neovatar/translations/tr.json | 80 +++++++++++++------------- 1 file changed, 40 insertions(+), 40 deletions(-) diff --git a/13th_Age-neovatar/translations/tr.json b/13th_Age-neovatar/translations/tr.json index 81d58ce76d..43d45b3ef6 100644 --- a/13th_Age-neovatar/translations/tr.json +++ b/13th_Age-neovatar/translations/tr.json @@ -1,51 +1,51 @@ { "Name": "İsim", - "Race": "Race", - "Class": "Class", - "Level": "Level", - "AbilityScores": "AbilityScores", - "STR": "STR", - "Strength": "Strength", - "CON": "CON", - "Constitution": "Constitution", - "DEX": "DEX", - "Dexterity": "Dexterity", - "INT": "INT", - "Intelligence": "Intelligence", - "WIS": "WIS", - "Wisdom": "Wisdom", - "CHA": "CHA", - "Charisma": "Charisma", + "Race": "Irk", + "Class": "Sınıf", + "Level": "Seviye", + "AbilityScores": "Yetenek Puanı", + "STR": "GÜÇ", + "Strength": "Güç", + "CON": "DAY", + "Constitution": "Dayanıklılık", + "DEX": "ÇEV", + "Dexterity": "Çeviklik", + "INT": "ZEK", + "Intelligence": "Zeka", + "WIS": "BİL", + "Wisdom": "Bilgelik", + "CHA": "KAR", + "Charisma": "Karizma", "Base": "Temel", - "+Misc.": "+Misc.", - "+Item": "+Item", + "+Misc.": "+Çeşitli", + "+Item": "+Eşya", "Mod": "Mod", - "Total": "Total", - "Basic Melee Attack": "Basic Melee Attack", - "Basic Ranged Attack": "Basic Ranged Attack", - "Defenses": "Defenses", - "Attack": "Attack", - "Damage": "Damage", - "Miss": "Miss", - "Ability": "Ability", - "Misc.": "Misc.", - "Weapon": "Weapon", - "Item": "Item", - "On Miss": "On Miss", + "Total": "Toplam", + "Basic Melee Attack": "Temel Yakın Dövüş Saldırısı", + "Basic Ranged Attack": "Temel Menzilli Saldırı", + "Defenses": "Savunmalar", + "Attack": "Saldırı", + "Damage": "Hasar", + "Miss": "Iskalamak", + "Ability": "Yetenek", + "Misc.": "Çeşitli", + "Weapon": "Silah", + "Item": "Eşya", + "On Miss": "Iska", "AC": "AC", "PD": "PD", "MD": "MD", - "Basic melee": "Basic melee", - "Basic ranged": "Basic ranged", - "Situational Attack Modifier": "Situational Attack Modifier", - "Damage on hit": "Damage on hit", - "Damage on miss": "Damage on miss", - "Escalation die value": "Escalation die value", - "Attack result": "Attack result", - "Hit Points": "Hit Points", + "Basic melee": "Temel yakın dövüş", + "Basic ranged": "Temel menzilli", + "Situational Attack Modifier": "Durumsal Saldırı Bonusu", + "Damage on hit": "Vurma hasarı", + "Damage on miss": "Iskalama hasarı", + "Escalation die value": "Yükseltilmiş ölüm değeri", + "Attack result": "Saldırı sonucu", + "Hit Points": "Can Puanı", "HP": "HP", - "Recoveries": "Recoveries", - "Recovery": "Recovery", + "Recoveries": "Geri Kazanılanlar", + "Recovery": "Geri kazanma", "Recovery Value": "Recovery Value", "Current": "Current", "Max.": "Max.",