diff --git a/ACPD/acpd.css b/ACPD/acpd.css index 6d2961f1bd..7316626247 100644 --- a/ACPD/acpd.css +++ b/ACPD/acpd.css @@ -17,6 +17,7 @@ th border:0px; font-size:small; color:#FFFFFF; + text-align: center; } td @@ -160,8 +161,14 @@ div[data-groupname="repeating_competences2"] .repcontrol_edit background-color:#000000; box-shadow: 6px 6px 12px black; color:#FFFFFF; + text-align: center !important; } +.sheet-rolltemplate-acpd th +{ + text-align: center !important; +} + .sheet-rolltemplate-acpd .sheet-jet { width:100%; diff --git a/AD&D_2E/2ESheet.html b/AD&D_2E/2ESheet.html index 171bd86302..d727ff19ae 100644 --- a/AD&D_2E/2ESheet.html +++ b/AD&D_2E/2ESheet.html @@ -3,17 +3,10 @@
Sheet version: 2.1.0
+Sheet version: 2.1.1
- added PC THAC0 field to top section (above HP)
- increased size of Range field in Weapons table
- there was an issue with weapon weight and gear weight being added together this is fixed.
- was asked to not add weapon and gear weigth together so I have removed it, total weight is now equal gear weight
- weight fields can now have decimal values, when added up the totals column will add everything and round to 2 decimal place
- added more fields to the spell tab
- Macro Name now does not auto add #, so please add # (collection Macro) or % (Charactersheet Macro) infront of macro name
-
+ added HIDE option for Priest & Wizard Spell Tab Settings
- (Aqua Alex)
@@ -1258,248 +1251,258 @@
| Attack: | |
| Damage: | |
| Damage with Multipliers: |
-
-
- | - - | - - | - - | - - | -
-
-
-
- D
- +
-
- |
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- D
- +
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- |
-
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- D
- +
-
- |
-
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- D
- +
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- |
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- D
- +
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- D
- +
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-
| Name | -Skill Roll | -Damage | -Short | -Med | -Long | -ROF | -Ammo | -
| - | Physical | -Energy | -Other | -Damage Soak Rolls | -
| - |
|---|
|
-
-
-
- D
- +
-
- |
-
|
-
-
-
- D
- +
-
- |
-
|
-
-
-
- D
- +
-
- |
-
| - - |
|---|
| - Force Emptiness active? - - |
| - Number of powers active? - - - |
+
+
+
+
+
+
+ D
+ +
+
+ |
+
+
+
+
+ D
+ +
+
+ |
+
+
+
+
+ D
+ +
+
+ |
+
+
+
+
+ D
+ +
+
+ |
+
+
+
+
+ D
+ +
+
+ |
+
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+
+
+ D
+ +
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+ |
+
| + | Skill Roll | +Damage | +Short | +Med | +Long | +ROF | +Ammo | +
| + | Physical | +Energy | +Other | +Damage Soak Rolls | +
| + |
|---|
|
+
+ D
+ +
+
+ |
+
|
+
+ D
+ +
+
+ |
+
|
+
+ D
+ +
+
+ |
+
| + |
|---|
| + Force Emptiness active? + + |
| + Number of powers active? + + + |
| @@ -367,48 +372,885 @@ |
| - | - | - |
|---|---|---|
| - - - | -- - - | -- - - | -
- Author: Timothy O'Driscoll | Editor: Andreas J. (Roll20user: 1223200)
+ +| + + | + + | + + | + + | +
+
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+ D
+ +
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+ |
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+ D
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+ D
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+ D
+ +
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+
| Name | +Skill Roll | +Damage | +Short | +Med | +Long | +ROF | +Ammo | +
| + | Physical | +Energy | +Other | +Damage Soak Rolls | +
| + |
|---|
|
+
+ D
+ +
+
+ |
+
|
+
+ D
+ +
+
+ |
+
|
+
+ D
+ +
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+ |
+
| + |
|---|
| + Force Emptiness active? + + |
| + Number of powers active? + + + |
|
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+ |
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| + | + | + |
|---|---|---|
| + + + | ++ + + | ++ + + | +
Sheet Version 1.6 | Original Author: Timothy O'Driscoll | Main Editor: Andreas J. (Roll20user: 1223200)
+
- | Name | -- | ||||
| Familie | -- | Geburtsort | -- | ||
| Geburtsdatum | -- | Alter | -- | Geschlecht | -- |
| Spezies | -- - | -Größe | -- | Gewicht | -- |
| Haarfarbe | -- | Augenfarbe | -- | Erfahrungsgrad | -- - | -
| Kultur | -- - | -Profession | -- | AP Gesamt | -- |
| Titel | -- | Sozialstatus | -- | AP verfügbar | -- |
| Charakteristika | -- | AP ausgegeben | -- | ||
| Sonstiges | -- | ||||
| Typus | -- - - - - - - - - - - - - - - - - - - - - - | -Größe | -- | Gewicht | -- |
| Nicht-Humanoid | -- | Größenkategorie | -- - | -- | - |
| Name | ++ | ||||
| Familie | ++ | Geburtsort | ++ | ||
| Geburtsdatum | ++ | Alter | ++ | Geschlecht | ++ |
| Spezies | ++ + | +Größe | ++ | Gewicht | ++ |
| Haarfarbe | ++ | Augenfarbe | ++ | Erfahrungsgrad | ++ + | +
| Kultur | ++ + | +Profession | ++ | AP Gesamt | ++ |
| Titel | ++ | Sozialstatus | ++ | AP verfügbar | ++ |
| Charakteristika | ++ | AP ausgegeben | ++ | ||
| Sonstiges | ++ | ||||
| Typus | ++ + + + + + + + + + + + + + + + + + + + + + | +Größe | ++ | Gewicht | ++ |
| Nicht-Humanoid | ++ | Größenkategorie | ++ + | ++ | + |
|
-
-
-
-
- Start
- Zukauf
- Max
- Wert
- Wert
-
-
-
-
- Mut
-
-
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-
-
-
-
- Klugheit
-
-
-
-
-
-
-
- Intuition
-
-
-
-
-
-
-
- Charisma
-
-
-
-
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-
- Fingerfertigkeit
-
-
-
-
-
-
-
- Gewandheit
-
-
-
-
-
-
-
- Konstitution
-
-
-
-
-
-
-
+ Körperkraft
-
-
-
-
-
+
+
+
+ Start
+ Zukauf
+ Max
+ Wert
+ Wert
+
+
+
+
+ Mut
+
+
+
+
+
+
+
+ Klugheit
+
+
+
+
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+
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+ Intuition
+
+
+
+
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+
+ Charisma
+
+
+
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+
+
+ Fingerfertigkeit
+
+
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+
+
+
+ Gewandheit
+
+
+
+
+
+
+
+ Konstitution
+
+
+
+
+
+
+
Körperkraft
+
+
+
+
+ |
- + | + |
-
-
-
-
-
- Grund
- Aktuell
- Zukauf
- Max
-
-
-
-
- Lebensenergie
-
-
-
-
-
-
-
-
- Wundschwelle
-
-
-
-
-
-
-
+ Astralenenergie
-
-
-
-
+
+
+
+
+
+ Grund
+ Aktuell
+ Zukauf
+ Max
+
+
+
+
+ Lebensenergie
+
+
+
+
+
+
+
+
+ Wundschwelle
+
+
+
+
+
+
+
-
- Astralenenergie
+
+
+
+
-
-
-
+
+ Karmaenergie
-
-
-
-
+
+
+
- Karmaenergie
+
+
+
+
-
-
-
- Schicksalspunkte
-
-
-
-
-
-
-
-
- Seelenkraft
-
-
-
-
-
-
-
-
- Zähigkeit
-
-
-
-
-
-
-
- Ausweichen
-
-
-
-
-
-
- Verteidigung
-
-
-
-
- Initiative
-
-
-
-
-
-
-
-
-
- Geschwindigkeit
-
-
-
-
-
-
-
- Aktionen
-
-
-
+ Rüstungsschutz
-
-
+
+
+ Schicksalspunkte
+
+
+
+
+
+
+
+
+ Seelenkraft
+
+
+
+
+
+
+
+
+ Zähigkeit
+
+
+
+
+
+
+
+ Ausweichen
+
+
+
+
+
+
+ Verteidigung
+
+
+
+
+ Initiative
+
+
+
+
+
+
+
+
+
+ Geschwindigkeit
+
+
+
+
+
+
+
+ Aktionen
+
+
+
Rüstungsschutz
+
+ |
| Name | Erworben | Zusatz | +||
|---|---|---|---|---|
| Adel | @@ -496,7 +514,7 @@ | Eisern | - | |
| Entfernungssinn | @@ -565,7 +583,7 @@ | Hart im Nehmen | - | |
| Hass auf ... | @@ -747,6 +765,7 @@ + | |||
| Schlangenmensch | @@ -756,7 +775,7 @@ | Schnell wieder auf den Beinen | - | |
| Schwer zu verzaubern | @@ -864,14 +883,16 @@ |
| Name | Erworben | Zusatz | +||
|---|---|---|---|---|
| Angst vor | @@ -1221,7 +1242,7 @@ | Unverträglichkeit gegenüber Alkohol | - | |
| Verpflichtungen | @@ -1268,730 +1289,1404 @@ |
- Allgemeine SF-
|
-
- Schicksalspunkte-SF-
|
-
- Berufsgeheimnisse-
|
- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+ Allgemeine SF+
|
+
+ Berufsgeheimnisse+
|
+
+ Schicksalspunkte-SF+
|
+ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Status@@ -2105,9 +2800,9 @@ | ||||||||
| Furcht | - | - | - | + | + | + | ||
| MU | ++ | KL | ++ | IN | ++ | CH | ++ | FF | ++ | GE | ++ | KO | ++ | KK | ++ | BE | ++ |
|---|
| MU | -- | KL | -- | IN | -- | CH | -- | FF | -- | GE | -- | KO | -- | KK | -- | BE | -- |
|---|
| Talent | Eigenschaften | BE | @@ -2208,8 +2903,7 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS BG: Berufsgeheimnis |
Proben |
|---|---|---|---|---|
| Klettern | +||||
| Klettern |
- |
|||
| Körperbeherrschung | +||||
| Körperbeherrschung |
- |
|||
| Kraftakt | +||||
| Kraftakt | ||||
| Schwimmen | +||||
| Schwimmen | ||||
| Selbstbeherrschung | +||||
| Selbstbeherrschung |
- |
|||
| Sinnesschärfe | +||||
| Sinnesschärfe |
- |
|||
| Verbergen | +||||
| Verbergen |
- |
|||
| Einschüchtern | +||||
| Einschüchtern |
- |
|||
| Willenskraft | +||||
| Willenskraft |
| Talent | Eigenschaften | BE | @@ -2538,9 +3256,9 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS BG: Berufsgeheimnis |
Proben |
|---|---|---|---|---|
| Fliegen | -
| Talent | Eigenschaften | BE | @@ -3048,8 +3790,7 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS BG: Berufsgeheimnis |
Proben | |
|---|---|---|---|---|---|
| Bekehren & Überzeugen | +|||||
| Bekehren & Überzeugen | Stigma (-)
Übler Geruch (-)
+
+ Liebling der Massen (QS)
|
- |
|||
| Betören | +|||||
| Betören | Stigma (-)
Übler Geruch (-)
+
+ Rahjasutra-Kenntnisse (QS)
+
+ Verführungskunst (QS)
+
|
- |
|||
| Einschüchtern | +|||||
| Einschüchtern | Drachentöter (+)
Sprachfehler (-)
+
+ Anpeitscher (EM)
+
+ Drohgebärden (EM)
+
+ Provozieren (EM)
+
+ Guter Gardist, böser Gardist (QS)
|
- |
|||
| Etikette | +|||||
| Etikette | Stigma (-)
Übler Geruch (-)
+
+ Dienen & Gehorchen (AG)
+
+ Leibdiener (EM)
+
|
- |
|||
| Gassenwissen | +|||||
| Gassenwissen |
- |
||||
| Menschenkenntnis | +|||||
| Menschenkenntnis |
- |
||||
| Überreden | +|||||
| Überreden |
- |
||||
| Verkleiden | +|||||
| Verkleiden |
- |
||||
| Willenskraft | +|||||
| Willenskraft | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+ Gestählter Wille (QS)
+
+
- |
|
| Talent | Eigenschaften | BE | @@ -3493,8 +4249,7 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS |
Proben | |||
|---|---|---|---|---|---|---|---|
| Fährtensuchen | +|||||||
| Fährtensuchen |
- |
||||||
| Fesseln | +|||||||
| Fesseln | |
|
|
- | Werkzeuge (-)
- |
+
+
+ Werkzeuge (-)+ + Seile herstellen (AG)
+
+
+
+ |
| |
| Fischen & Angeln | +|||||||
| Fischen & Angeln | Fischer (QS)
-
+
Brabacudagift (BG)
|
- |
|||||
| Orientierung | +|||||||
| Orientierung | Meereskundig (+)
- Orientierung unter Tage (+)
+ Orientierung unter Tage (+)
Ortskenntnis (+)
@@ -3673,13 +4433,12 @@
|
- |
|||||
| Pflanzenkunde | +|||||||
| Pflanzenkunde | Waldkundig (+)
Wüstenkundig (+)
+
+ Ackerbau (EM)
|
- |
|||||
| Tierkunde | +|||||||
| Tierkunde | Jäger (QS)
Tierfreund (QS)
+
+ Abrichten (EM)
Gift melken (Land - und Lufttiere) (EM)
Gift melken (Wassertiere) (EM)
Tierstimmen imitieren (EM)
-
+
Mantikorgift (BG)
-
+
Morfugift (BG)
Raubtiergeruch
@@ -3801,13 +4563,12 @@
|
- |
|||||
| Wildnisleben | +|||||||
| Wildnisleben | Wüstenkundig (+)
Wettervorhersage (AG)
+
+ Iglubau (EM)
+
|
- |
| Talent | Eigenschaften | BE | @@ -3880,8 +4645,7 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS BG: Berufsgeheimnis |
Proben | |
|---|---|---|---|---|---|
| Brett- & Glücksspiel | +|||||
| Brett- & Glücksspiel | Falschspielen (EM)
-
+
Boltan (BG)
-
+
Die böse Eins (BG)
-
+
Garadan (BG)
-
+
Inrahspiel (BG)
-
+
Rote und Weiße Kamele (BG)
-
+
Pelura (BG)
-
+
Pentagramm (BG)
-
+
Schlacht von Jergan (BG)
|
- |
|||
| Geographie | +|||||
| Geographie | Kulturkunde (+/-)
Kartographie (AG)
+
+ Myranor-Geographie (BG)
+
+ Uthuria-Geographie (BG)
|
- |
|||
| Geschichtswissen | +|||||
| Geschichtswissen | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+ Vorfahren der Mittelländer (BG)
+
+ Zeitalterforschung (BG)
+
+
- |
|
| Götter & Kulte | +|||||
| Götter & Kulte | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+ Magierphilosophie (BG)
+
+
- |
|
| Kriegskunst | +|||||
| Kriegskunst | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+
- |
|
| Magiekunde | +|||||
| Magiekunde | Kulturkunde (+/-)
Analytiker (EM)
+
+ Dunkle Pforten (BG)
+
+ Gefäße des Rohal (BG)
+
|
- |
|||
| Mechanik | +|||||
| Mechanik | Kulturkunde (+/-)
-
+
Uhrwerk (BG)
+
+ Vinsalter Ei (BG)
+
+ Zwergische Tresore (BG)
|
- |
|||
| Rechnen | +|||||
| Rechnen | Kulturkunde (+/-)
Zahlenmystik (AG)
-
+
Algebra (BG)
-
+
Geometrie (BG)
+
+ Wahrscheinlichkeitsrechnung (BG)
|
- |
|||
| Rechtskunde | +|||||
| Rechtskunde |
- |
||||
| Sagen & Legenden | +|||||
| Sagen & Legenden | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+
- |
|
| Sphärenkunde | +|||||
| Sphärenkunde | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+ Inseln im Nebel (BG)
+
+ Menacoriten (BG)
+
+
- |
|
| Sternkunde | +|||||
| Sternkunde | |
|
|
-
- |
-
+
+
+
Kulturkunde (+/-)
-
-
+
+ Orkischer Kalender (BG)
+
+
- |
|
| Talent | Eigenschaften | BE | @@ -4371,8 +5152,7 @@InfoWeitere Mod. & Regeln +: Erleichterung -: Erschwernis AG: Neues Anwendungsgebiet EM: Neue Einsatzmöglichkeit QS: Erhöhung der QS BG: Berufsgeheimnis |
Proben |
|---|---|---|---|---|
| Alchimie | +||||
| Alchimie | Meister der Improvisation (+)
-
+
Antidot (BG)
-
+
+ Feuerwerk (BG)
+
Glas (BG)
-
+
Heiltrank (BG)
-
+
Liebestrunk (BG)
-
+
Porzellan (BG)
-
+
+ Unauer Porzellan (BG)
+
Unsichtbarkeitselixier (BG)
-
+
Verwandlungselixier (BG)
-
+
Waffenbalsam (BG)
-
+
Willenstrunk (BG)
-
+
Zaubertrank (BG)
|
- |
||
| Boote & Schiffe | +||||
| Boote & Schiffe | Meister der Improvisation (+)
+
+ Navigation (AG)
+
+ Durch den Efferdwall und zurück (BG)
+
+ Weg durch die Sargasso-See (BG)
|
- |
||
| Fahrzeuge | +||||
| Fahrzeuge | Meister der Improvisation (+)
+
+ Landsegler (BG)
|
- |
||
| Handel | +||||
| Handel | Hehlerei (AG)
Rosstäuscher (EM)
+
+ Verwalten (EM)
Gutaussehend (+)
@@ -4554,13 +5345,12 @@
|
- |
||
| Heilkunde Gift | +||||
| Heilkunde Gift | Meister der Improvisation (+)
+
+ Arax (BG)
+
+ Kelmon (BG)
+
+ Kukris (BG)
+
+ Mandragora (BG)
+
+ Omrais (BG)
+
+ Sunsura (BG)
+
+ Tulmadron (BG)
+
+ Wurara (BG)
|
- |
||
| Heilkunde Krankheiten | +||||
| Heilkunde Krankheiten | Meister der Improvisation (+)
+
+ Aussatz (BG)
+
+ Blaue Keuche (BG)
+
+ Blutiger Rotz (BG)
+
+ Dumpfschädel (BG)
+
+ Efferd- und Kerkersieche (BG)
+
+ Flinker Difar (BG)
+
+ Gilbe (BG)
+
+ Jahresfieber (BG)
+
+ Lutanas (BG)
+
+ Rascher Wahn (BG)
+
+ Schwarze Wut (BG)
+
+ Sumpffieber (BG)
+
+ Tollwut (BG)
+
+ Wundfieber (BG)
+
+ Zorganpocken (BG)
|
- |
||
| Heilkunde Seele | +||||
| Heilkunde Seele | |
| ![]()
- |
| |
| Heilkunde Wunden | +||||
| Heilkunde Wunden |
- |
|||
| Holzbearbeitung | +||||
| Holzbearbeitung | Meister der Improvisation (+)
+
+ Boote bauen (AG)
+
+ Kutschen bauen (AG)
Instrumente bauen (AG)
-
+
+ Räder herstellen (AG)
+
+ Rüstungsherstellung (AG)
+
+ Schiffe bauen (AG)
+
+ Schmuck herstellen (AG)
+
+ Waffenherstellung (AG)
+
Drehleier (BG)
-
+
Elfenbogen (BG)
-
+
Spinett (BG)
-
+
Standharfe (BG)
|
- |
||
| Lebensmittelbearbeitung | +||||
| Lebensmittelbearbeitung | Meister der Improvisation (+)
+
+ Smutje (+)
Schnapsbrennen (AG)
-
+
+ Konditor (EM)
+
Meister der Brabacudaküche (BG)
+
+ Schaumkuss (BG)
+
+ Schokolade (BG)
|
- |
||
| Lederbearbeitung | +||||
| Lederbearbeitung | Meister der Improvisation (+)
+
+ Rüstungsherstellung (AG)
+
+ Drachenschuppen (BG)
+
+ Iryanleder (BG)
|
- |
||
| Malen & Zeichnen | +||||
| Malen & Zeichnen | Meister der Improvisation (+)
Dokumente fälschen (AG)
+
+ Drucken (AG)
+
+ Kalligraphie (AG)
+
+ Kohlezeichnungen (AG)
+
+ Kupferstich anfertigen (AG)
+
+ Ölgemälde malen (AG)
+
+ Tätowieren (AG)
+
+ Wandmalerei (AG)
Zauberzeichen malen (AG)
|
- |
||
| Metallbearbeitung | +||||
| Metallbearbeitung | Meister der Improvisation (+)
Instrumente bauen (AG)
-
+
+ Rüstungsherstellung (AG)
+
+ Schmuck herstellen (AG)
+
+ Waffenherstellung (AG)
+
Drehleier (BG)
-
+
+ Fätelungstechnik (BG)
+
+ Filigranes Kettenknüpfen (BG)
+
+ Lehmbacktechnik (BG)
+
Spinett (BG)
-
+
Uhrwerk (BG)
|
- |
||
| Musizieren | +||||
| Musizieren | Meister der Improvisation (+)
+
+ Dirigieren (AG)
|
- |
||
| Schlösserknacken | +||||
| Schlösserknacken |
- |
|||
| Steinbearbeitung | +||||
| Steinbearbeitung | Meister der Improvisation (+)
Glasbläserei (AG)
+
+ Kristalle züchten (AG)
+
+ Schmuck herstellen (AG)
Töpferarbeiten (AG)
+
+ Waffenherstellung (AG)
+
+ Bildhauerei (EM)
+
+ Tulmadron-Abbau (BG)
|
- |
||
| Stoffbearbeitung | +||||
| Stoffbearbeitung | Meister der Improvisation (+)
+
+ Prunkkleider herstellen (AG)
+
+ Rüstungsherstellung (AG)
+
+ Drôler Spitze (BG)
|
- |
| Waffe | -EH/ZH | -Kampftechnik | -Leiteig. | -Schadensb. | -Trefferpunkte | -AT/PA Mod | -Reichweite | -Verschleiß | -Gewicht | -Länge | -|||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | - | - | |||||
| - | - | - | - | - | - | - | - | - | |||||
| - | - | - | - | - | - | - | - | - | |||||
| - | - | - | - | - | - | - | - | - | |||||
| Angriff | -Trefferpunkte | -AT/PA | -Reichweite | -||
|---|---|---|---|---|---|
| - | - | - | - | - | |
| - | - | - | - | - | |
| - | - | - | - | - | |
| - | - | - | - | - | |
| Schild | -Strukturp. | -Schadensb. | -Trefferpunkte | -AT/PA Mod. | -Größe | -Verschleiß | -Gewicht | -|||
|---|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | - |
- |
- - | |
| - | - | - | - | - | - | - | - |
- |
- - | |
| - | - | - | - | - | - | - | - |
- |
- - | |
| - | - | - | - | - | - | - | - |
- | - | |
| Parierwaffe | -Kampftechnik | -Schadensb. | -Trefferpunkte | -AT/PA Mod. | -Verschleiß | -Gewicht | -|||
|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | - | ||
| Waffe | -Kampftechnik | -Ladezeit | -Trefferpunkte | -Reichweite | -Munition | -Verschleiß | -Gewicht | -|
|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | ||
| Waffe | -FK | -Ladezeit | -Trefferpunkte | -Reichweite | -Munition | -|
|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - |
| - | - | - | - | - | - | - |
| - | - | - | - | - | - | - |
| - | - | - | - | - | - | - |
| Rüstung | -Art | -RS | -BE | -Zus. Abz. | -Verschleiß | -Gewicht | -Reise, Schlacht,... | -Aktiv | -
|---|---|---|---|---|---|---|---|---|
| - |
- |
- - | - | - |
- |
- - | - | - |
| - |
- |
- - | - | - |
- |
- - | - | - |
| - |
- |
- - | - | - |
- |
- - | - | - |
| - |
- |
- - | - | - |
- |
- - | - | - |
|
- INI
- |
- - RS - | -- BE - | -- GS - | -- LE - | -- WS - | -- Schips - | -
|---|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
- Verteidigung
- Wert
- Proben
-
-
- Waffenparade:
-
-
-
- Waffenparadepatzer:
-
-
-
- Schildparade:
-
-
-
-
- Schildparadepatzer:
-
-
-
- Ausweichen:
-
-
-
- Verteidigung:
-
- |
- ||||||||||||||||||||
|
-
-
-
- Basismanöver
- Mod
- TP+
-
-
-
- Finte:
-
-
-
-
- Präziser Stich:
-
-
-
-
-
- Wuchtschlag:
-
- |
-
-
-
-
- Spezialmanöver
- Mod
-
-
-
- Angriff auf ungesch. Stellen:
-
-
-
-
-
- Anspringen:
-
-
-
-
-
- Entwaffnen gg.:
-
-
-
- Flugangriff:
-
-
-
-
-
- Hammerschlag:
-
-
-
-
-
- Haltegriff:
-
-
-
-
-
- Klammergriff:
-
-
-
-
-
- Riposte:
-
-
-
-
-
- Rundumschlag gg.:
-
-
-
-
- Schildspalter:
-
-
-
-
-
- Schwanz- o. Tentakelschwung:
-
-
-
- Sturmangriff:
-
-
-
-
-
- Todesstoß:
-
-
-
-
-
- Trampeln:
-
-
-
-
-
- Überrennen:
-
-
-
-
-
- Verbeißen:
-
-
-
-
-
- Vorstoß:
-
-
-
-
-
-
-
- Zu Fall bringen:
-
-
- |
-
-
-
-
- Passiv
- AT
- PA
- TP
-
-
-
- Drachentöter:
-
-
-
-
-
-
-
- Einhändiger Kampf:
-
-
-
-
-
-
-
- Hass auf...:
-
-
-
-
-
-
-
- Mächtiger Schlag:
-
-
-
-
-
-
-
-
- Verteidigungshaltung:
-
-
-
- |
-
-
|
- - | -
-
-
-
-
- Hauptwaffe
- AT
- PA
- Als ZH
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- - - - -
-
-
-
-
- Schild (Aktiv: )
- AT
- PA
- Strukturp.
- -
-
-
-
-
-
-
- -
-
-
-
-
-
-
- -
-
-
-
-
-
-
- -
-
-
-
-
-
-
- - - -
-
-
-
-
- Parierwaffe (Aktiv: )
- AT
- PA
- -
-
-
-
-
-
- -
-
-
-
-
-
- -
-
-
-
-
-
- -
-
-
-
-
-
- |
- |||||||||||||||||||||||||||||||||||||||||
|
- INI
- |
- - RS - | -- BE - | -- GS - | -- LE - | -- WS - | -- Schips - | -
|---|
-
-
-
-
-
-
-
- Fernwaffe
- FK
- -
-
-
-
-
- -
-
-
-
-
- -
-
-
-
-
- -
-
-
-
-
-
- |
-
-
|
- Waffe | +EH/ZH | +Kampftechnik | +Leiteig. | +Schadensb. | +Trefferpunkte | +AT/PA Mod | +Reichweite | +Verschleiß | +Gewicht | +Länge | + +|||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | + | + | + | + | + | + | + | + | |||||||||||||||||||||||||||||||||||||||||||||||||
| + | + | + | + | + | + | + | + | + | |||||||||||||||||||||||||||||||||||||||||||||||||
| + | + | + | + | + | + | + | + | + | |||||||||||||||||||||||||||||||||||||||||||||||||
| + | + | + | + | + | + | + | + | + | |||||||||||||||||||||||||||||||||||||||||||||||||
| Angriff | +Trefferpunkte | +AT/PA | +Reichweite | +||
|---|---|---|---|---|---|
| + | + | + | + | + | |
| + | + | + | + | + | |
| + | + | + | + | + | |
| + | + | + | + | + | |
| Schild | +Strukturp. | +Schadensb. | +Trefferpunkte | +AT/PA Mod. | +Größe | +Verschleiß | +Gewicht | +|||
|---|---|---|---|---|---|---|---|---|---|---|
| + | + | + | + | + | + | + | + |
+ |
+ + | |
| + | + | + | + | + | + | + | + |
+ |
+ + | |
| + | + | + | + | + | + | + | + |
+ |
+ + | |
| + | + | + | + | + | + | + | + |
+ | + | |
| Parierwaffe | +Kampftechnik | +Schadensb. | +Trefferpunkte | +AT/PA Mod. | +Verschleiß | +Gewicht | +|||
|---|---|---|---|---|---|---|---|---|---|
| + | + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | + | ||
| Waffe | +Kampftechnik | +Ladezeit | +Trefferpunkte | +Reichweite | +Munition | +Verschleiß | +Gewicht | +|
|---|---|---|---|---|---|---|---|---|
| + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | ||
| + | + | + | + | + | + | + | ||
| Waffe | +FK | +Ladezeit | +Trefferpunkte | +Reichweite | +Munition | +|
|---|---|---|---|---|---|---|
| + | + | + | + | + | + | + |
| + | + | + | + | + | + | + |
| + | + | + | + | + | + | + |
| + | + | + | + | + | + | + |
| Rüstung | +Art | +RS | +BE | +Zus. Abz. | +Verschleiß | +Gewicht | +Reise, Schlacht,... | +Aktiv | +
|---|---|---|---|---|---|---|---|---|
| + |
+ |
+ + | + | + |
+ |
+ + | + | + |
| + |
+ |
+ + | + | + |
+ |
+ + | + | + |
| + |
+ |
+ + | + | + |
+ |
+ + | + | + |
| + |
+ |
+ + | + | + |
+ |
+ + | + | + |
|
+ INI
+ |
+ + RS + | ++ BE + | ++ GS + | ++ LE + | ++ WS + | ++ Schips + | ++ Reiter? + | +
+
+ Reittier GS
+ |
+
|---|
+
+
+
+
+
+
+
+
|
+
+
+
+
+
+
+
+ Verteidigung
+ Wert
+ Proben
+
+
+ Waffenparade:
+
+
+
+ Waffenparadepatzer:
+
+
+
+ Schildparade:
+
+
+
+
+ Schildparadepatzer:
+
+
+
+ Ausweichen:
+
+
+
+ Verteidigung:
+
+ |
+ ||||||||||||||||||||
|
+
+
+
+ Basismanöver
+ Mod
+ TP+
+
+
+
+ Finte:
+
+
+
+
+ Gezielter Angriff:
+
+
+
+ Präziser Stich:
+
+
+
+
+
+ Wuchtschlag:
+
+ +
+
+
+ Passiv
+ AT
+ PA
+ TP
+
+
+
+ Drachentöter:
+
+
+
+
+
+
+
+ Einhändiger Kampf:
+
+
+
+
+
+
+
+ Hass auf...:
+
+
+
+
+
+
+
+ Mächtiger Schlag:
+
+
+
+
+
+
+ Meisterparade:
+
+
+
+
+ Verteidigungshaltung:
+
+
+
+
+
+
+
+
+ ZH Reiterkampf:
+
+
+ |
+ + |
+
+
+
+ Spezialmanöver
+ Mod
+
+
+
+ Angriff auf ungesch. Stellen:
+
+
+
+
+
+ Anspringen:
+
+
+
+
+
+ Betäubungsschlag:
+
+
+
+
+
+ Entwaffnen gg.:
+
+
+
+
+
+
+ Festnageln:
+
+
+
+
+
+ Flugangriff:
+
+
+
+
+
+ Hammerschlag:
+
+
+
+
+
+ Haltegriff:
+
+
+
+
+
+ Herunterstossen:
+
+
+
+
+
+ Klammergriff:
+
+
+
+
+
+ Klingensturm:
+
+
+
+
+
+
+
+
+ Lanzenangriff:
+
+
+
+
+
+ Riposte:
+
+
+
+
+
+ Rundumschlag gg.:
+
+
+
+
+
+
+
+ Schildspalter:
+
+
+
+
+
+ Schwanzschwung:
+
+
+
+
+
+
+ Sturmangriff:
+
+
+
+
+
+ Todesstoß:
+
+
+
+
+
+ Trampeln:
+
+
+
+
+
+ Überrennen:
+
+
+
+
+
+ Verbeißen:
+
+
+
+
+
+ Vorstoß:
+
+
+
+
+
+ Wurf:
+
+
+
+
+
+
+
+ Zu Fall bringen:
+
+
+ |
+ + |
+
+
+
+
+
+
+
+
+ Kampfstile
+
+
+
+ Adersin-Stil:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Baliho-Stil: AT/VT/TP
+
+
+
+
+
+
+
+ Bornländisches Raufen: TP
+
+
+
+
+
+ Cendrasch-Stil: VT
+
+
+
+
+
+ Dajin-Stil: AT/TP
+
+
+
+
+
+
+ Elenvina-Stil:
+
+
+
+
+ Fedorino-Stil: VT
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Hammerfaust-Stil:
+
+
+
+
+
+
+
+
+
+
+
+ Hylailos-Stil:
+
+
+
+
+ Marwan Sahib-Stil:
+
+
+
+
+ Mengbilla-Stil:
+
+
+
+
+ Mercenario-Stil:
+
+
+
+
+ Prem-Stil:
+
+
+
+
+ Ritter des Alten Wegs-Stil:
+
+
+
+
+ Rondras Trutz-Stil:
+
+
+
+
+ Unauer Schule:
+
+
+
+ Zyklopäisches Ringen-Stil:
+
+
+
+
+ erw. Kampf-SF
+ Mod
+
+
+
+ Aufspiessen:
+
+
+
+
+ Binden:
+
+
+
+
+ Breschenangriff:
+
+
+
+
+ Fahrender Schütze:
+
+
+
+
+ Frontalangriff:
+
+
+
+
+ Fußfeger:
+
+
+
+
+ Haltegriff brechen:
+
+
+
+
+ Handkantenschlag:
+
+
+
+
+ Hohe Klinge:
+
+
+
+
+ Kopfstoß:
+
+
+
+
+ Mächtiger Lanzenangriff:
+
+
+
+
+ Mächtiger Rundumschlag:
+
+
+
+
+ Meisterlicher Wurf:
+
+
+
+
+ Schilddeckung:
+
+
+
+
+ Schildstoß:
+
+
+
+
+ Schwinger:
+
+
+
+
+ Sprungangriff:
+
+
+
+
+ Sprungtritt:
+
+
+
+
+ Tiefschlag:
+
+
+
+
+ Tod von Links:
+
+
+
+
+ Verkürzte Waffenführung:
+
+
+
+
+ Vorbeiziehen:
+
+
+
+
+ Waffenwurf:
+
+
+
+
+ Weiter Schwung:
+
+
+
+
+ Windmühle:
+
+
+
+
+ Wuchtiger Wurf:
+
+
+
+
+ Würgegriff:
+
+
+
+ Zertrümmern:
+
+ |
+
+
|
+ + | +
+
+
+
+
+ Hauptwaffe
+ AT
+ PA
+ Als ZH
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ + + + +
+
+
+
+
+ Schild (Aktiv: )
+ AT
+ PA
+ Strukturp.
+ +
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+ + + +
+
+
+
+
+ Parierwaffe (Aktiv: )
+ AT
+ PA
+ +
+
+
+
+
+
+ +
+
+
+
+
+
+ +
+
+
+
+
+
+ +
+
+
+
+
+
+ |
+ |||||||||||||||||||||||||||||||||||||||||
|
+ INI
+ |
+ + RS + | ++ BE + | ++ GS + | ++ LE + | ++ WS + | ++ Schips + | ++ Reiter? + | +
+
+ Reittier GS
+ |
+
|---|
+
+
+
+
+ +
+
+ Fernwaffe
+ FK
+ + +
+
+
+
+ + +
+
+
+
+ + +
+
+
+
+ + +
+
+
+
+
+ |
+ + | + | + |
+
+
+ Fernkampfmodifikatoren
+ FK-Mod
+ TP-Mod
+ Distanz:
+ + Größe:
+ + Sichtmodifikator:
+ + Zielbewegung:
+ + Schützenbewegung:
+ + Kampf vom Pferderücken:
+ + Schuss ins Kampfgetümmel:
+
+ +
+
+
+ Sonderfertigkeiten
+
+
+
+ Armbrust überdrehen:
+
+
+
+
+ Berechnung: Nur TP
+
+ Bei Patzer: +1W3 SP
+
+
+ Ballistischer Schuss:
+
+
+
+
+ Berechnung: nur Erschwernis
+
+ Manuell: Reichweite 'weit' bei Bögen: +50%
+
+
+ Eisenhagel:
+
+
+
+ Gezielter Schuss:
+
+ Präziser Schuss/Wurf:
+
+ + Gesamt:
+ |
+ ||||||||||||||||||||
| Kampftechniken | +Kampftechniken | Leiteigenschaft | Steigerungsfaktor | Kampftechnikwert | AT/FK | PA |
|---|---|---|---|---|---|---|
| Armbrüste | +||||||
| Armbrüste |
|
|
| | |||
| Blasrohre | +||||||
| Blasrohre |
|
|
|
- | | ||
| Bögen | +||||||
| Bögen |
|
|
| | |||
| Dolche | +||||||
| Dolche |
|
|
| | |||
| Fechtwaffen | +||||||
| Fechtwaffen |
|
|
| | |||
| Hiebwaffen | +||||||
| Feuerspeien | +
+ |
+ B | ++ | + | + | |
| Hiebwaffen |
|
|
| | |||
| Kettenwaffen | +||||||
| Kettenwaffen |
|
|
| | |||
| Lanzen | +||||||
| Lanzen |
|
|
| | |||
| Raufen | +||||||
| Raufen |
|
|
| | |||
| Schilde | +||||||
| Schilde |
|
|
| | |||
| Schleudern | +||||||
| Schleudern |
|
|
|
- | | ||
| Schwerter | +||||||
| Schwerter |
|
|
| | |||
| Stangenwaffen | +||||||
| Stangenwaffen |
|
|
| | |||
| Wurfwaffen | +||||||
| Wurfwaffen |
|
|
| | |||
| Zweihandhiebwaffen | +||||||
| Zweihandhiebwaffen |
|
|
| | |||
| Zweihandschwerter | +||||||
| Zweihandschwerter |
|
| Name | -Aktiv | -|
|---|---|---|
| Aufmerksamkeit: | -- | - |
| Belastungsgewöhnung I: | -- | |
| Belastungsgewöhnung II: | -- | |
| Beidhändiger Kampf I: | -- | |
| Beidhändiger Kampf II: | -- | |
| Berittener Kampf: | -- | |
| Berittener Schütze: | -- | |
| Einhändiger Kampf: | -- | |
| Entwaffnen: | -- | |
| Feindgespür: | -- | |
| Finte I: | -- | |
| Finte II: | -- | |
| Finte III: | -- | |
| Haltegriff: | -- | |
| Hammerschlag: | -- | |
| Kampfreflexe I: | -- | |
| Kampfreflexe II: | -- | |
| Kampfreflexe III: | -- | |
| Klingenfänger: | -- | |
| Kreuzblock: | -- | |
| Lanzenangriff: | -- | |
| Präziser Schuss/Wurf I: | -- | |
| Präziser Schuss/Wurf II: | -- | |
| Präziser Schuss/Wurf III: | -- | |
| Präziser Stich I: | -- | |
| Präziser Stich II: | -- | |
| Präziser Stich III: | -- | |
| Riposte: | -- | |
| Rundumschlag I: | -- | |
| Rundumschlag II: | -- | |
| Schildspalter: | -- | |
| Schnellladen: | -- | |
| Schnellziehen: | -- | |
| Sturmangriff: | -- | |
| Todesstoß: | -- | |
| Verbessertes Ausweichen I: | -- | |
| Verbessertes Ausweichen II: | -- | |
| Verbessertes Ausweichen III: | -- | |
| Verteidigungshaltung: | -- | |
| Vorstoß: | -- | |
| Wuchtschlag I: | -- | |
| Wuchtschlag II: | -- | |
| Wuchtschlag III: | -- | |
| Wurf: | -- | |
| Zu Fall bringen: | -- |
| Name | -Aktiv | -
|---|---|
| Angriff auf ungeschützte Stellen: | -- |
| Anspringen: | -- |
| Flugangriff: | -- |
| Klammergriff: | -- |
| Mächtiger Schlag: | -- |
| Schwanz- oder Tentakelschwung: | -- |
| Trampeln: | -- |
| Überrennen: | -- |
| Unterwasserkampf: | -- |
| Verbeißen: | -- |
| Allgemeine Kampf-SF | +||
|---|---|---|
| Name | +Aktiv | +|
| Armbrust überdrehen: | ++ |
+
+
+ Berechnung: Nur TP
+
+ Bei Patzer: +1W3 SP |
+
| Auf Distanz halten I: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Auf Distanz halten II: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Aufmerksamkeit: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Ballistischer Schuss: | ++ |
+
+
+ Berechnung: nur Erschwernis
+
+ Manuell: Reichweite 'weit' bei Bögen: +50% |
+
| Belastungsgewöhnung I: | ++ |
+
+
+ Berechnung: Nur BE
+
+ Sollten zusätzliche Abzüge ignoriert werden, muss bei der Rüstung dafür der Haken entfernt werden |
+
| Belastungsgewöhnung II: | ++ |
+
+
+ Berechnung: Nur BE
+
+ Sollten zusätzliche Abzüge ignoriert werden, muss bei der Rüstung dafür der Haken entfernt werden |
+
| Beidhändiger Kampf I: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Beidhändiger Kampf II: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Berittener Kampf: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Berittener Flugkampf: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Berittener Schütze: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Beschützer | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Betäubungsschlag | ++ |
+
+
+ Berechnung: Nur die Erschwernis
+
+ Manuell: 1W3 TP sowie Selbstbeherrschung (Handlungsfähigkeit bewahren) erschwert um TP für 1 Betäubung |
+
| Blindkampf I | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Blindkampf II | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Einhändiger Kampf: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Eisenhagel I | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Eisenhagel II | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Entwaffnen: | ++ |
+
+
+ Berechnung: Nur die Erschwernis
+
+ Manuell: Verursacht nur 1W3 TP |
+
| Feindgespür: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Festnageln | ++ |
+
+
+ Berechnung: Nur die Erschwernis
+
+ Manuell: zusätzlicher TP ab 2. KR & Vergleichsprobe auf Kraftakt(Drücken & verbiegen) |
+
| Finte I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Finte II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Finte III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Gezielter Angriff | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Gezielter Schuss | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Haltegriff: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Hammerschlag: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Herunterstoßen | ++ |
+
+
+ Berechnung: Nur die Erschwernis
+
+ Manuell: minimaler Waffenschaden & Probe auf Reiten (Kampfmanöver) für den Gegner |
+
| Kampf im Wasser | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Kampfstil-Kombination | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Kampfreflexe I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Kampfreflexe II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Kampfreflexe III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Klingenfänger: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Klingensturm | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Kreuzblock: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Lanzenangriff: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Meister der improvisierten Waffen | ++ |
+
+
+ Keine Berechnung möglich. Aktuell gibt es keine Möglichkeit Waffen als improvisiert zu makieren.
+
+ |
+
| Meisterliches Ausweichen | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Meisterparade | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Pikenwall | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Schuss/Wurf I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Schuss/Wurf II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Schuss/Wurf III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Stich I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Stich II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Präziser Stich III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Riposte: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Rundumschlag I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Rundumschlag II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Scharfschütze I | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Scharfschütze II | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schildspalter: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Schnellladen (Armbrust): | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schnellladen (Bogen): | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schnellladen (Schleudern): | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schnellladen (Wurfwaffen): | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schnellziehen: | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Schwitzkasten | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Sturmangriff: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Todesstoß: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Unterlaufen I | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Unterlaufen II | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Verbessertes Ausweichen I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Verbessertes Ausweichen II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Verbessertes Ausweichen III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Verbessertes Unterlaufen | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Verteidigungshaltung: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Verteilter Eisenhagel | ++ |
+
+
+ Keine Automatische Berechnung
+
+ |
+
| Vorstoß: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Wuchtschlag I: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Wuchtschlag II: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Wuchtschlag III: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Wurf: | ++ |
+
+
+ Berechnung: Nur Erschwernis
+
+ Manuell: 1W3 TP + evt. Sturzschaden |
+
| Zu Fall bringen: | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Zweihändiger Reiterkampf | ++ |
+
+
+ Komplett implementiert
+
+ |
+
| Kampfstile / erw. Kampf-SF | +||
|---|---|---|
| Name | +Aktiv | +|
| Adersin-Stil: | ++ |
+
+ Berechnung: SF Einhändiger Kampf ist nicht möglich
+ Manuell: Gegner erhält -1 VT |
+
| - Binden | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Verkürzte Waffenführung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Windmühle | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Baburin-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Aufspießen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Fahrender Schütze | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Wuchtiger Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Baliho-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Breschenangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Schildstoß | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Windmühle | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Bornländisches Raufen: | ++ |
+
+ Komplett implementiert
+ |
+
| - Haltegriff brechen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Kopfstoß | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Tiefschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Cendrasch-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Mächtiger Rundumschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Weiter Schwung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Zertrümmern | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Dajin-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Hohe Klinge | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Mächtiger Rundumschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Weiter Schwung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Elenvina-Stil: | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Binden | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Schilddeckung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Waffenwurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Fedorino-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Binden | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Tod von Links | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Vorbeiziehen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Gladiatoren-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Haltegriff brechen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Sprungtritt | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Tiefschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Hammerfaust-Stil: | ++ |
+
+ Berechnung: SF Einhändiger Kampf ist nicht möglich
+ Manuell: Gegner erhält -1 VT |
+
| - Kopfstoß | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Meisterlicher Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Schwinger | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Hruruzat: | ++ |
+
+ Berechnung: kleinerer der beiden wird automatisch abgezogen
+ Manuell: Bei einem Pasch muss der abgezogene Wert draufgerechnet werden |
+
| - Fußfeger | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Handkantenschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Sprungtritt | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Hylailos-Stil: | ++ |
+
+ Aktuell keine Automatische Berechnung möglich
+ |
+
| - Mächtiger Rundumschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Schilddeckung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Sprungangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Marwan Sahib-Stil: | ++ |
+
+ Berechnung: kleinerer der beiden wird automatisch abgezogen
+ Manuell: Bei einem Pasch muss der abgezogene Wert draufgerechnet werden |
+
| - Sprungangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Windmühle | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Wuchtiger Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Mengbilla-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Sprungangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Waffenwurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Zertrümmern | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Mercenario-Stil: | ++ |
+
+ Malus für den Gegner, keine automatische Berechnung möglich
+ |
+
| - Haltegriff brechen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Kopfstoß | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Tiefschlag | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Prem-Stil: | ++ |
+
+ Script benötigt, Aktuell keine Automatische Berechnung möglich
+ |
+
| - Schilddeckung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Wuchtiger Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Zertrümmern | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Ritter des Alten Wegs-Stil: | ++ |
+
+ Komplett implementiert
+ |
+
| - Frontalangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Mächtiger Lanzenangriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Schildstoß | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Rondras Trutz-Stil: | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Hohe Klinge | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Weiter Schwung | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Windmühle | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Unauer Schule: | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Fußfeger | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Meisterlicher Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Würgegriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Zyklopäisches Ringen: | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Haltegriff brechen | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Meisterlicher Wurf | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| - Würgegriff | ++ |
+
+ Keine Automatische Berechnung
+ |
+
| Befehle | +|
|---|---|
| Name | +Aktiv | +
| Angriff auf ungeschützte Stellen: | ++ |
| Anspringen: | ++ |
| Flugangriff: | ++ |
| Klammergriff: | ++ |
| Mächtiger Schlag: | ++ |
| Schwanz- oder Tentakelschwung: | ++ |
| Trampeln: | ++ |
| Überrennen: | ++ |
| Unterwasserkampf: | ++ |
| Verbeißen: | ++ |
| MU | -- | KL | -- | IN | -- | CH | -- | FF | -- | GE | -- | KO | -- | KK | -- | AsP | -- |
|---|
| MU | ++ | KL | ++ | IN | ++ | CH | ++ | FF | ++ | GE | ++ | KO | ++ | KK | ++ | AsP | ++ |
|---|
| Zaubertrick | -RW | -WD | -ZK | -Merkmal | -Erworben | -
|---|---|---|---|---|---|
| Abkühlung | -Be | -s | -O | -Elementar | -- |
| Bauchreden | -8 S | -1 Akt | -Z | -Illusion | -- |
| Duft | -selbst | -5 Min | -K | -Illusion | -- |
| Feuerfinger | -selbst | -5 Min | -K | -Elementar | -- |
| Glückgsgriff | -selbst | -s | -O | -Hellsicht | -- |
| Handwärmer | -B | -5 Min | -O | -Elementar | -- |
| Lockruf | -4 S | -5 Min | -T | -Einfluss | -- |
| Regenbogenaugen | -selbst | -5 Min | -K | -Illusion | -- |
| Schlangenhände | -selbst | -5 Min | -K | -Verwandlung | -- |
| Schnipsen | -4 S | -s | -O, W | -Telekinese | -- |
| Signatur | -Be | -s | -O | -Objekt | -- |
| Trocken | -selbst | -5 Min | -O, K | -Elementar | -- |
| Sonderfertigkeit | -Erworben | -Zusatz | -|
|---|---|---|---|
| Aura verbergen | -- | - | |
| Flugsalbe | -- | - | - |
| Merkmalskenntnis | -- | - | |
| Starke Zaubertricks | -- | - | |
| Verbotene Pforten | -- | - | |
| Vertrautenbindung | -- | - | - |
| Zauberzeichen | -- | - |
|
+ Allgemein + Abkühlung + Aranische Rasur + Bauchreden + Beruhigung + Blütenduft + Duft + Ehrfürchtiges Verhalten + Feenfüße + Feuerfinger + Glücksgriff + Grußworte + Guten Morgen + Haarpracht + Handwärmer + Heller Stern + Hintergrundmusik + Insektenbann + Lockruf + Luftstoß + Nagellack + Ordentlich + Regenbogenaugen + Rohrstock + Sandfigur + Schlangenhände + Schminken + Schnipsen + Selbstarchivierung + Signatur + Tätowierung + Trocken + Unheimliches Lachen + Wasserhöhe + Weisheit des Leytfadens + Zauberfeder + |
+
-
|
-
- Speziell
- Geste weglassen - Formel weglassen - Fremdtradition - Aufrechterhalten - - Magische Einschränkung Magische Einstimmung Gefühle Zauberpatzer:
-
- |
-
- Summe
- Zaubermodifikationen - Speziell - Zustände - Gesamt - |
-
+
|
+
+ Speziell
+ Geste weglassen + Formel weglassen + Fremdtradition + Aufrechterhalten + +
+
+
+ Magische Einschränkung
+ +
+
+
+ Magische Einstimmung
+ + Gefühle
+
+ Zauberpatzer:
+
+ |
+
+ Summe
+ Zaubermodifikationen + Speziell + Zustände + Gesamt + |
+
|||||||||||||||||||||||||||||||||||||
| Sonderfertigkeit | +Erworben | +Zusatz | +|
|---|---|---|---|
| Aura verbergen | ++ | + | |
| Flugsalbe | ++ | + | + |
| Merkmalskenntnis | ++ | + | |
| Starke Zaubertricks | ++ | + | |
| Verbotene Pforten | ++ | + | |
| Vertrautenbindung | ++ | + | + |
| Zauberzeichen | ++ | + |
| MU | -- | KL | -- | IN | -- | CH | -- | FF | -- | GE | -- | KO | -- | KK | -- | KaP | - | - | BE | -- |
|---|
| MU | ++ | KL | ++ | IN | ++ | CH | ++ | FF | ++ | GE | ++ | KO | ++ | KK | ++ | KaP | ++ | BE | ++ |
|---|
| Liturgiemodifikationen (1 je 4 in FW) | -- | -- | + | -||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Liturgiedauer in Aktionen | -1 | -2 | -4 | -8 | -16 | -32 | -- | - | - | ||
| Reichweite in Schritt | -B | -4 | -8 | -16 | -32 | -64 | -- | - | - | ||
| Liturgiemodifikationen (1 je 4 in FW) | +- | ++ | + | +||||||||
| Liturgiedauer in Aktionen | +1 | +2 | +4 | +8 | +16 | +32 | ++ | + | + | ||
| Reichweite in Schritt | +B | +4 | +8 | +16 | +32 | +64 | ++ | + | + | ||
| Kosten | 1 | 2 | @@ -9469,26 +12144,26 @@8 | 16 | 32 | -- | - | + | + | + | |
|
Summe
@@ -10153,7 +12828,7 @@
|
|
Dukaten |
@@ -10809,18 +13483,18 @@
Maximale Last:
-
| {{name}} |
|---|
| {{name}} |
|---|
| Auswirkung: Astralkraft springt auf anderes Ziel über |
| Auswirkung: Verlusst der Sprache |
| Auswirkung: Verlust der Sprache |
| Auswirkung: Haar und Bart färben sich bunt |
| {{name}} |
|---|
| Auswirkung: Liturgie/Zeremonie hat einen gegenteiligen Effekt |
| Auswirkung: Ziel der Liturgie/Zeremonie ändert sich |
| Auswirkung: Ziel der liturgie/Zeremonie ändert sich |
| Auswirkung: Geweihte hat nachts seltsame Visionen und Alpträume |
| {{name}} |
|---|
| {{subtags}} |
| Trefferpunkte:{{damage}} |
| {{freitext}} |
| {{name}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| {{subtags}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| {{subtags}}, Routineprobe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Eigenschaften:
{{#rollGreater() Eigenschaft1 12}}
✓
{{/rollGreater() Eigenschaft1 12}}
- /
{{#rollLess() Eigenschaft1 13}}
X
{{/rollLess() Eigenschaft1 13}}
+ /
{{#rollGreater() Eigenschaft2 12}}
✓
{{/rollGreater() Eigenschaft2 12}}
@@ -11333,948 +14022,1061 @@
on("change:erfahrungsgrad", function() {
getAttrs(["Erfahrungsgrad", "APgesamt"], function(values) {
- if (values.APgesamt == null || values.APgesamt == 0 || values.APgesamt == 900 || values.APgesamt == 1000 || values.APgesamt == 1100 || values.APgesamt == 1200 || values.APgesamt == 1400 || values.APgesamt == 1700 || values.APgesamt == 2100 ) {
- if (values.Erfahrungsgrad == "Unerfahren") {
- setAttrs({
- APgesamt: 900
- });
- }
- if (values.Erfahrungsgrad == "Durchschnittlich") {
- setAttrs({
- APgesamt: 1000
- });
- }
- if (values.Erfahrungsgrad == "Erfahren") {
- setAttrs({
- APgesamt: 1100
- });
- }
- if (values.Erfahrungsgrad == "Kompetent") {
- setAttrs({
- APgesamt: 1200
- });
- }
- if (values.Erfahrungsgrad == "Meisterlich") {
- setAttrs({
- APgesamt: 1400
- });
- }
- if (values.Erfahrungsgrad == "Brillant") {
- setAttrs({
- APgesamt: 1700
- });
- }
- if (values.Erfahrungsgrad == "Legendaer") {
- setAttrs({
- APgesamt: 2100
- });
- }
- }
+ if (values.APgesamt == null || values.APgesamt == 0 || values.APgesamt == 900 || values.APgesamt == 1000 || values.APgesamt == 1100 || values.APgesamt == 1200 || values.APgesamt == 1400 || values.APgesamt == 1700 || values.APgesamt == 2100 ) {
+ if (values.Erfahrungsgrad == "Unerfahren") {
+ setAttrs({
+ APgesamt: 900
+ });
+ }
+ if (values.Erfahrungsgrad == "Durchschnittlich") {
+ setAttrs({
+ APgesamt: 1000
+ });
+ }
+ if (values.Erfahrungsgrad == "Erfahren") {
+ setAttrs({
+ APgesamt: 1100
+ });
+ }
+ if (values.Erfahrungsgrad == "Kompetent") {
+ setAttrs({
+ APgesamt: 1200
+ });
+ }
+ if (values.Erfahrungsgrad == "Meisterlich") {
+ setAttrs({
+ APgesamt: 1400
+ });
+ }
+ if (values.Erfahrungsgrad == "Brillant") {
+ setAttrs({
+ APgesamt: 1700
+ });
+ }
+ if (values.Erfahrungsgrad == "Legendaer") {
+ setAttrs({
+ APgesamt: 2100
+ });
+ }
+ }
});
});
on("change:spezies", function() {
getAttrs(["Spezies"], function(values) {
- if (values.Spezies == "Mensch") {
- setAttrs({
- LE_Spezies: 5,
- SK_Spezies: -5,
- ZK_Spezies: -5,
- GS_Spezies: 8
- });
- }
- if (values.Spezies == "Elf") {
- setAttrs({
- LE_Spezies: 2,
- SK_Spezies: -4,
- ZK_Spezies: -6,
- GS_Spezies: 8
- });
- }
- if (values.Spezies == "Halbelf") {
- setAttrs({
- LE_Spezies: 5,
- SK_Spezies: -4,
- ZK_Spezies: -6,
- GS_Spezies: 8
- });
- }
- if (values.Spezies == "Zwerg") {
- setAttrs({
- LE_Spezies: 8,
- SK_Spezies: -4,
- ZK_Spezies: -4,
- GS_Spezies: 6
- });
- }
+ if (values.Spezies == "Mensch") {
+ setAttrs({
+ LE_Spezies: 5,
+ SK_Spezies: -5,
+ ZK_Spezies: -5,
+ GS_Spezies: 8
+ });
+ }
+ if (values.Spezies == "Elf") {
+ setAttrs({
+ LE_Spezies: 2,
+ SK_Spezies: -4,
+ ZK_Spezies: -6,
+ GS_Spezies: 8
+ });
+ }
+ if (values.Spezies == "Halbelf") {
+ setAttrs({
+ LE_Spezies: 5,
+ SK_Spezies: -4,
+ ZK_Spezies: -6,
+ GS_Spezies: 8
+ });
+ }
+ if (values.Spezies == "Zwerg") {
+ setAttrs({
+ LE_Spezies: 8,
+ SK_Spezies: -4,
+ ZK_Spezies: -4,
+ GS_Spezies: 6
+ });
+ }
});
});
on("change:mu_grundwert change:mu_zukauf", function() {
getAttrs(["MU_Grundwert", "MU_Zukauf"], function(values) {
- setAttrs({
- MU_Wert: parseInt(values.MU_Grundwert) + parseInt(values.MU_Zukauf)
- });
+ setAttrs({
+ MU_Wert: parseInt(values.MU_Grundwert) + parseInt(values.MU_Zukauf)
+ });
});
});
on("change:kl_grundwert change:kl_zukauf", function() {
getAttrs(["KL_Grundwert", "KL_Zukauf"], function(values) {
- setAttrs({
- KL_Wert: parseInt(values.KL_Grundwert) + parseInt(values.KL_Zukauf)
- });
+ setAttrs({
+ KL_Wert: parseInt(values.KL_Grundwert) + parseInt(values.KL_Zukauf)
+ });
});
});
on("change:in_grundwert change:in_zukauf", function() {
getAttrs(["IN_Grundwert", "IN_Zukauf"], function(values) {
- setAttrs({
- IN_Wert: parseInt(values.IN_Grundwert) + parseInt(values.IN_Zukauf)
- });
+ setAttrs({
+ IN_Wert: parseInt(values.IN_Grundwert) + parseInt(values.IN_Zukauf)
+ });
});
});
on("change:ch_grundwert change:ch_zukauf", function() {
getAttrs(["CH_Grundwert", "CH_Zukauf"], function(values) {
- setAttrs({
- CH_Wert: parseInt(values.CH_Grundwert) + parseInt(values.CH_Zukauf)
- });
+ setAttrs({
+ CH_Wert: parseInt(values.CH_Grundwert) + parseInt(values.CH_Zukauf)
+ });
});
});
on("change:ff_grundwert change:ff_zukauf", function() {
getAttrs(["FF_Grundwert", "FF_Zukauf"], function(values) {
- setAttrs({
- FF_Wert: parseInt(values.FF_Grundwert) + parseInt(values.FF_Zukauf)
- });
+ setAttrs({
+ FF_Wert: parseInt(values.FF_Grundwert) + parseInt(values.FF_Zukauf)
+ });
});
});
on("change:ge_grundwert change:ge_zukauf", function() {
getAttrs(["GE_Grundwert", "GE_Zukauf"], function(values) {
- setAttrs({
- GE_Wert: parseInt(values.GE_Grundwert) + parseInt(values.GE_Zukauf)
- });
+ setAttrs({
+ GE_Wert: parseInt(values.GE_Grundwert) + parseInt(values.GE_Zukauf)
+ });
});
});
on("change:ko_grundwert change:ko_zukauf", function() {
getAttrs(["KO_Grundwert", "KO_Zukauf"], function(values) {
- setAttrs({
- KO_Wert: parseInt(values.KO_Grundwert) + parseInt(values.KO_Zukauf)
- });
+ setAttrs({
+ KO_Wert: parseInt(values.KO_Grundwert) + parseInt(values.KO_Zukauf)
+ });
});
});
on("change:kk_grundwert change:kk_zukauf", function() {
getAttrs(["KK_Grundwert", "KK_Zukauf"], function(values) {
- setAttrs({
- KK_Wert: parseInt(values.KK_Grundwert) + parseInt(values.KK_Zukauf)
- });
+ setAttrs({
+ KK_Wert: parseInt(values.KK_Grundwert) + parseInt(values.KK_Zukauf)
+ });
});
});
on("change:mu_wert", function() {
getAttrs(["MU_Wert"], function(values) {
- setAttrs({
- Leiteigenschaft_AT_Mod: Math.floor((parseInt(values.MU_Wert)-8)/3)
- });
+ setAttrs({
+ Leiteigenschaft_AT_Mod: Math.floor((parseInt(values.MU_Wert)-8)/3)
+ });
});
});
-
-
-
on("change:tradition", function() {
getAttrs(["Tradition"], function(values) {
- if (values.Tradition == "---") {
- setAttrs({
- tradition_gildenmagier: 0,
- tradition_hexe: 0,
- tradition_elf: 0,
- tradition_goblin: 0,
- tradition_zibilja: 0,
- Tradition_Leiteigenschaft: "--"
- });
- }
- if (values.Tradition == "Gildenmagier") {
- setAttrs({
- tradition_gildenmagier: 1,
- tradition_hexe: 0,
- tradition_elf: 0,
- tradition_goblin: 0,
- tradition_zibilja: 0,
- Tradition_Leiteigenschaft: "KL"
- });
- }
- if (values.Tradition == "Hexe") {
- setAttrs({
- tradition_gildenmagier: 0,
- tradition_hexe: 1,
- tradition_elf: 0,
- tradition_goblin: 0,
- tradition_zibilja: 0,
- Tradition_Leiteigenschaft: "CH"
- });
- }
- if (values.Tradition == "Elf") {
- setAttrs({
- tradition_gildenmagier: 0,
- tradition_hexe: 0,
- tradition_elf: 1,
- tradition_goblin: 0,
- tradition_zibilja: 0,
- Tradition_Leiteigenschaft: "IN"
- });
- }
- if (values.Tradition == "Goblinzauberinnen") {
- setAttrs({
- tradition_gildenmagier: 0,
- tradition_hexe: 0,
- tradition_elf: 0,
- tradition_goblin: 1,
- tradition_zibilja: 0,
- Tradition_Leiteigenschaft: "IN"
- });
- }
- if (values.Tradition == "Zibilja") {
- setAttrs({
- tradition_gildenmagier: 0,
- tradition_hexe: 0,
- tradition_elf: 0,
- tradition_goblin: 0,
- tradition_zibilja: 1,
- Tradition_Leiteigenschaft: "IN"
- });
- }
+ if (values.Tradition == "---") {
+ setAttrs({
+ tradition_gildenmagier: 0,
+ tradition_hexe: 0,
+ tradition_elf: 0,
+ tradition_goblin: 0,
+ tradition_zibilja: 0,
+ Tradition_Leiteigenschaft: "--"
+ });
+ }
+ if (values.Tradition == "Gildenmagier") {
+ setAttrs({
+ tradition_gildenmagier: 1,
+ tradition_hexe: 0,
+ tradition_elf: 0,
+ tradition_goblin: 0,
+ tradition_zibilja: 0,
+ Tradition_Leiteigenschaft: "KL"
+ });
+ }
+ if (values.Tradition == "Hexe") {
+ setAttrs({
+ tradition_gildenmagier: 0,
+ tradition_hexe: 1,
+ tradition_elf: 0,
+ tradition_goblin: 0,
+ tradition_zibilja: 0,
+ Tradition_Leiteigenschaft: "CH"
+ });
+ }
+ if (values.Tradition == "Elf") {
+ setAttrs({
+ tradition_gildenmagier: 0,
+ tradition_hexe: 0,
+ tradition_elf: 1,
+ tradition_goblin: 0,
+ tradition_zibilja: 0,
+ Tradition_Leiteigenschaft: "IN"
+ });
+ }
+ if (values.Tradition == "Goblinzauberinnen") {
+ setAttrs({
+ tradition_gildenmagier: 0,
+ tradition_hexe: 0,
+ tradition_elf: 0,
+ tradition_goblin: 1,
+ tradition_zibilja: 0,
+ Tradition_Leiteigenschaft: "IN"
+ });
+ }
+ if (values.Tradition == "Zibilja") {
+ setAttrs({
+ tradition_gildenmagier: 0,
+ tradition_hexe: 0,
+ tradition_elf: 0,
+ tradition_goblin: 0,
+ tradition_zibilja: 1,
+ Tradition_Leiteigenschaft: "IN"
+ });
+ }
});
});
on("change:tradition_leiteigenschaft", function() {
getAttrs(["Tradition_Leiteigenschaft", "KL_Wert", "IN_Wert", "CH_Wert"], function(values) {
- if (values.Tradition_Leiteigenschaft == "--") {
- setAttrs({
- AE_Leiteigenschaft: 0
- });
- }
- if (values.Tradition_Leiteigenschaft == "KL") {
- setAttrs({
- AE_Leiteigenschaft: values.KL_Wert
- });
- }
- if (values.Tradition_Leiteigenschaft == "IN") {
- setAttrs({
- AE_Leiteigenschaft: values.IN_Wert
- });
- }
- if (values.Tradition_Leiteigenschaft == "CH") {
- setAttrs({
- AE_Leiteigenschaft: values.CH_Wert
- });
- }
+ if (values.Tradition_Leiteigenschaft == "--") {
+ setAttrs({
+ AE_Leiteigenschaft: 0
+ });
+ }
+ if (values.Tradition_Leiteigenschaft == "KL") {
+ setAttrs({
+ AE_Leiteigenschaft: values.KL_Wert
+ });
+ }
+ if (values.Tradition_Leiteigenschaft == "IN") {
+ setAttrs({
+ AE_Leiteigenschaft: values.IN_Wert
+ });
+ }
+ if (values.Tradition_Leiteigenschaft == "CH") {
+ setAttrs({
+ AE_Leiteigenschaft: values.CH_Wert
+ });
+ }
});
});
on("change:tradition_goetter", function() {
getAttrs(["tradition_goetter"], function(values) {
- if (values.tradition_goetter == "---") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "--"
- });
- }
- if (values.tradition_goetter == "Praios") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "KL"
- });
- }
- if (values.tradition_goetter == "Rondra") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "MU"
- });
- }
- if (values.tradition_goetter == "Boron") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "MU"
- });
- }
- if (values.tradition_goetter == "Hesinde") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "KL"
- });
- }
- if (values.tradition_goetter == "Phex") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "IN"
- });
- }
- if (values.tradition_goetter == "Peraine") {
- setAttrs({
- tradition_goetter_leiteigenschaft: "IN"
- });
- }
+ if (values.tradition_goetter == "---") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "--"
+ });
+ }
+ if (values.tradition_goetter == "Praios") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "KL"
+ });
+ }
+ if (values.tradition_goetter == "Rondra") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "MU"
+ });
+ }
+ if (values.tradition_goetter == "Boron") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "MU"
+ });
+ }
+ if (values.tradition_goetter == "Hesinde") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "KL"
+ });
+ }
+ if (values.tradition_goetter == "Phex") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "IN"
+ });
+ }
+ if (values.tradition_goetter == "Peraine") {
+ setAttrs({
+ tradition_goetter_leiteigenschaft: "IN"
+ });
+ }
});
});
on("change:tradition_goetter_leiteigenschaft", function() {
getAttrs(["tradition_goetter_leiteigenschaft", "KL_Wert", "IN_Wert", "MU_Wert"], function(values) {
- if (values.tradition_goetter_leiteigenschaft == "--") {
- setAttrs({
- KE_Leiteigenschaft: 0
- });
- }
- if (values.tradition_goetter_leiteigenschaft == "KL") {
- setAttrs({
- KE_Leiteigenschaft: values.KL_Wert
- });
- }
- if (values.tradition_goetter_leiteigenschaft == "IN") {
- setAttrs({
- KE_Leiteigenschaft: values.IN_Wert
- });
- }
- if (values.tradition_goetter_leiteigenschaft == "MU") {
- setAttrs({
- KE_Leiteigenschaft: values.MU_Wert
- });
- }
+ if (values.tradition_goetter_leiteigenschaft == "--") {
+ setAttrs({
+ KE_Leiteigenschaft: 0
+ });
+ }
+ if (values.tradition_goetter_leiteigenschaft == "KL") {
+ setAttrs({
+ KE_Leiteigenschaft: values.KL_Wert
+ });
+ }
+ if (values.tradition_goetter_leiteigenschaft == "IN") {
+ setAttrs({
+ KE_Leiteigenschaft: values.IN_Wert
+ });
+ }
+ if (values.tradition_goetter_leiteigenschaft == "MU") {
+ setAttrs({
+ KE_Leiteigenschaft: values.MU_Wert
+ });
+ }
});
});
on("change:nkw_aktiv change:at_nkw1 change:at_nkw2 change:at_nkw3 change:at_nkw4 change:pa_nkw1 change:pa_nkw2 change:pa_nkw3 change:pa_nkw4 change:reichweitenkwaffe1 change:reichweitenkwaffe2 change:reichweitenkwaffe3 change:reichweitenkwaffe4 change:nkwschaden1_1 change:nkwschaden2_1 change:nkwschaden3_1 change:nkwschaden4_1 change:nkwschaden1_2 change:nkwschaden2_2 change:nkwschaden3_2 change:nkwschaden4_2 change:ehalszh_nkw1 change:ehalszh_nkw2 change:ehalszh_nkw3 change:ehalszh_nkw4", function() {
getAttrs(["NKW_Aktiv", "AT_NKW1", "AT_NKW2", "AT_NKW3", "AT_NKW4", "PA_NKW1", "PA_NKW2", "PA_NKW3", "PA_NKW4", "ReichweiteNKWaffe1", "ReichweiteNKWaffe2", "ReichweiteNKWaffe3", "ReichweiteNKWaffe4", "NKWschaden1_1", "NKWschaden2_1", "NKWschaden3_1", "NKWschaden4_1", "NKWschaden1_2", "NKWschaden2_2", "NKWschaden3_2", "NKWschaden4_2", "EHalsZH_NKW1", "EHalsZH_NKW2", "EHalsZH_NKW3", "EHalsZH_NKW4"], function(values) {
- if (values.NKW_Aktiv == 1) {
- setAttrs({
- AT_Aktiv_Waffe: values.AT_NKW1,
- PA_Aktiv_Waffe: values.PA_NKW1,
- NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe1,
- TP_W_Aktiv_Waffe: values.NKWschaden1_1,
- TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden1_2) + parseInt(values.EHalsZH_NKW1)
- });
- }
- if (values.NKW_Aktiv == 2) {
- setAttrs({
- AT_Aktiv_Waffe: values.AT_NKW2,
- PA_Aktiv_Waffe: values.PA_NKW2,
- NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe2,
- TP_W_Aktiv_Waffe: values.NKWschaden2_1,
- TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden2_2) + parseInt(values.EHalsZH_NKW2)
- });
- }
- if (values.NKW_Aktiv == 3) {
- setAttrs({
- AT_Aktiv_Waffe: values.AT_NKW3,
- PA_Aktiv_Waffe: values.PA_NKW3,
- NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe3,
- TP_W_Aktiv_Waffe: values.NKWschaden3_1,
- TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden3_2) + parseInt(values.EHalsZH_NKW3)
- });
- }
- if (values.NKW_Aktiv == 4) {
- setAttrs({
- AT_Aktiv_Waffe: values.AT_NKW4,
- PA_Aktiv_Waffe: values.PA_NKW4,
- NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe4,
- TP_W_Aktiv_Waffe: values.NKWschaden4_1,
- TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden4_2) + parseInt(values.EHalsZH_NKW4)
- });
- }
+ if (values.NKW_Aktiv == 1) {
+ setAttrs({
+ AT_Aktiv_Waffe: values.AT_NKW1,
+ PA_Aktiv_Waffe: values.PA_NKW1,
+ NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe1,
+ TP_W_Aktiv_Waffe: values.NKWschaden1_1,
+ TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden1_2) + parseInt(values.EHalsZH_NKW1)
+ });
+ }
+ if (values.NKW_Aktiv == 2) {
+ setAttrs({
+ AT_Aktiv_Waffe: values.AT_NKW2,
+ PA_Aktiv_Waffe: values.PA_NKW2,
+ NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe2,
+ TP_W_Aktiv_Waffe: values.NKWschaden2_1,
+ TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden2_2) + parseInt(values.EHalsZH_NKW2)
+ });
+ }
+ if (values.NKW_Aktiv == 3) {
+ setAttrs({
+ AT_Aktiv_Waffe: values.AT_NKW3,
+ PA_Aktiv_Waffe: values.PA_NKW3,
+ NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe3,
+ TP_W_Aktiv_Waffe: values.NKWschaden3_1,
+ TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden3_2) + parseInt(values.EHalsZH_NKW3)
+ });
+ }
+ if (values.NKW_Aktiv == 4) {
+ setAttrs({
+ AT_Aktiv_Waffe: values.AT_NKW4,
+ PA_Aktiv_Waffe: values.PA_NKW4,
+ NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe4,
+ TP_W_Aktiv_Waffe: values.NKWschaden4_1,
+ TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden4_2) + parseInt(values.EHalsZH_NKW4)
+ });
+ }
});
});
on("change:fkw_aktiv change:fkwfk1 change:fkwfk2 change:fkwfk3 change:fkwfk4 change:fkwschaden1_1 change:fkwschaden2_1 change:fkwschaden3_1 change:fkwschaden4_1 change:fkwschaden1_2 change:fkwschaden2_2 change:fkwschaden3_2 change:fkwschaden4_2 change:fkwreichweite1 change:fkwreichweite2 change:fkwreichweite3 change:fkwreichweite4", function() {
getAttrs(["FKW_Aktiv", "FKWFK1", "FKWFK2", "FKWFK3", "FKWFK4", "FKWSchaden1_1", "FKWSchaden2_1", "FKWSchaden3_1", "FKWSchaden4_1", "FKWSchaden1_2", "FKWSchaden2_2", "FKWSchaden3_2", "FKWSchaden4_2", "FKWReichweite1", "FKWReichweite2", "FKWReichweite3", "FKWReichweite4"], function(values) {
- if (values.FKW_Aktiv == 1) {
- setAttrs({
- FK_Aktiv_Waffe: values.FKWFK1,
- FTP_W_Aktiv_Waffe: values.FKWSchaden1_1,
- FTP_Bonus_Aktiv_Waffe: values.FKWSchaden1_2,
- FKWReichweite: values.FKWReichweite1
- });
- }
- if (values.FKW_Aktiv == 2) {
- setAttrs({
- FK_Aktiv_Waffe: values.FKWFK2,
- FTP_W_Aktiv_Waffe: values.FKWSchaden2_1,
- FTP_Bonus_Aktiv_Waffe: values.FKWSchaden2_2,
- FKWReichweite: values.FKWReichweite2
- });
- }
- if (values.FKW_Aktiv == 3) {
- setAttrs({
- FK_Aktiv_Waffe: values.FKWFK3,
- FTP_W_Aktiv_Waffe: values.FKWSchaden3_1,
- FTP_Bonus_Aktiv_Waffe: values.FKWSchaden3_2,
- FKWReichweite: values.FKWReichweite3
- });
- }
- if (values.FKW_Aktiv == 4) {
- setAttrs({
- FK_Aktiv_Waffe: values.FKWFK4,
- FTP_W_Aktiv_Waffe: values.FKWSchaden4_1,
- FTP_Bonus_Aktiv_Waffe: values.FKWSchaden4_2,
- FKWReichweite: values.FKWReichweite4
- });
- }
+ if (values.FKW_Aktiv == 1) {
+ setAttrs({
+ FK_Aktiv_Waffe: values.FKWFK1,
+ FTP_W_Aktiv_Waffe: values.FKWSchaden1_1,
+ FTP_Bonus_Aktiv_Waffe: values.FKWSchaden1_2,
+ FKWReichweite: values.FKWReichweite1
+ });
+ }
+ if (values.FKW_Aktiv == 2) {
+ setAttrs({
+ FK_Aktiv_Waffe: values.FKWFK2,
+ FTP_W_Aktiv_Waffe: values.FKWSchaden2_1,
+ FTP_Bonus_Aktiv_Waffe: values.FKWSchaden2_2,
+ FKWReichweite: values.FKWReichweite2
+ });
+ }
+ if (values.FKW_Aktiv == 3) {
+ setAttrs({
+ FK_Aktiv_Waffe: values.FKWFK3,
+ FTP_W_Aktiv_Waffe: values.FKWSchaden3_1,
+ FTP_Bonus_Aktiv_Waffe: values.FKWSchaden3_2,
+ FKWReichweite: values.FKWReichweite3
+ });
+ }
+ if (values.FKW_Aktiv == 4) {
+ setAttrs({
+ FK_Aktiv_Waffe: values.FKWFK4,
+ FTP_W_Aktiv_Waffe: values.FKWSchaden4_1,
+ FTP_Bonus_Aktiv_Waffe: values.FKWSchaden4_2,
+ FKWReichweite: values.FKWReichweite4
+ });
+ }
});
});
on("change:rs_art1 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() {
getAttrs(["RS_Art1", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) {
- var art = values.RS_Art1;
- var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
- var modArt = getModifiedArt(art,gewoehnung);
- var rs = getRS(art);
- var be = getBE(modArt);
- var abzuege = getAbzuege(modArt);
- setAttrs({
- RS1: rs,
- BE1: be,
- RuestungsAbzuege1: abzuege
- });
+ var art = values.RS_Art1;
+ var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
+ var modArt = getModifiedArt(art,gewoehnung);
+ var rs = getRS(art);
+ var be = getBE(modArt);
+ var abzuege = getAbzuege(modArt);
+ setAttrs({
+ RS1: rs,
+ BE1: be,
+ RuestungsAbzuege1: abzuege
+ });
});
});
on("change:rs_art2 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() {
getAttrs(["RS_Art2", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) {
- var art = values.RS_Art2;
- var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
- var modArt = getModifiedArt(art,gewoehnung);
- var rs = getRS(art);
- var be = getBE(modArt);
- var abzuege = getAbzuege(modArt);
- setAttrs({
- RS2: rs,
- BE2: be,
- RuestungsAbzuege2: abzuege
- });
+ var art = values.RS_Art2;
+ var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
+ var modArt = getModifiedArt(art,gewoehnung);
+ var rs = getRS(art);
+ var be = getBE(modArt);
+ var abzuege = getAbzuege(modArt);
+ setAttrs({
+ RS2: rs,
+ BE2: be,
+ RuestungsAbzuege2: abzuege
+ });
});
});
on("change:rs_art3 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() {
getAttrs(["RS_Art3", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) {
- var art = values.RS_Art3;
- var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
- var modArt = getModifiedArt(art,gewoehnung);
- var rs = getRS(art);
- var be = getBE(modArt);
- var abzuege = getAbzuege(modArt);
- setAttrs({
- RS3: rs,
- BE3: be,
- RuestungsAbzuege3: abzuege
- });
+ var art = values.RS_Art3;
+ var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
+ var modArt = getModifiedArt(art,gewoehnung);
+ var rs = getRS(art);
+ var be = getBE(modArt);
+ var abzuege = getAbzuege(modArt);
+ setAttrs({
+ RS3: rs,
+ BE3: be,
+ RuestungsAbzuege3: abzuege
+ });
});
});
on("change:rs_art4 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() {
getAttrs(["RS_Art4", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) {
- var art = values.RS_Art4;
- var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
- var modArt = getModifiedArt(art,gewoehnung);
- var rs = getRS(art);
- var be = getBE(modArt);
- var abzuege = getAbzuege(modArt);
- setAttrs({
- RS4: rs,
- BE4: be,
- RuestungsAbzuege4: abzuege
- });
+ var art = values.RS_Art4;
+ var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2);
+ var modArt = getModifiedArt(art,gewoehnung);
+ var rs = getRS(art);
+ var be = getBE(modArt);
+ var abzuege = getAbzuege(modArt);
+ setAttrs({
+ RS4: rs,
+ BE4: be,
+ RuestungsAbzuege4: abzuege
+ });
});
});
var getRS = function(art) {
- if (art < 0) {
- return 0;
- } else {
- return art;
- }
+ if (art < 0) {
+ return 0;
+ } else {
+ return art;
+ }
}
var getBE = function(art) {
- if (art == 0 || art == 1) {
- return 0;
- }
- if (art == 2 || art == 3) {
- return 1;
- }
- if (art == 4 || art == 5) {
- return 2;
- }
- if (art == 6) {
- return 3;
- }
- return 0;
+ if (art == 0 || art == 1) {
+ return 0;
+ }
+ if (art == 2 || art == 3) {
+ return 1;
+ }
+ if (art == 4 || art == 5) {
+ return 2;
+ }
+ if (art == 6) {
+ return 3;
+ }
+ return 0;
}
var getAbzuege = function(art) {
- if (art == 0 || art == 2 || art == 4 || art == 6) {
- return 0;
- }
- if (art == 1 || art == 3 || art == 5) {
- return -1;
- }
- return 0;
+ if (art == 0 || art == 2 || art == 4 || art == 6) {
+ return 0;
+ }
+ if (art == 1 || art == 3 || art == 5) {
+ return -1;
+ }
+ return 0;
}
var getModifiedArt = function(art, gewoehnung) {
- return parseInt(art) - (parseInt(gewoehnung) * 2);
+ return parseInt(art) - (parseInt(gewoehnung) * 2);
}
-on("change:RuestungAktiv change:RS1 change:RS2 hange:RS3 change:RS4 change:BE1 change:BE2 change:BE3 change:BE4 change:RuestungsAbzuege1 change:RuestungsAbzuege2 change:RuestungsAbzuege3 change:RuestungsAbzuege4 change:RuestungsGewicht1 change:RuestungsGewicht2 change:RuestungsGewicht3 change:RuestungsGewicht4", function() {
+on("change:RuestungAktiv change:RS1 change:RS2 change:RS3 change:RS4 change:BE1 change:BE2 change:BE3 change:BE4 change:RuestungsAbzuege1 change:RuestungsAbzuege2 change:RuestungsAbzuege3 change:RuestungsAbzuege4 change:RuestungsGewicht1 change:RuestungsGewicht2 change:RuestungsGewicht3 change:RuestungsGewicht4", function() {
getAttrs(["RuestungAktiv", "RS1", "RS2", "RS3", "RS4", "BE1", "BE2", "BE3", "BE4", "RuestungsAbzuege1", "RuestungsAbzuege2", "RuestungsAbzuege3", "RuestungsAbzuege4", "RuestungsGewicht1", "RuestungsGewicht2", "RuestungsGewicht3", "RuestungsGewicht4"], function(values) {
- var aktiv = values.RuestungAktiv;
- if (aktiv == 1) {
- setAttrs({
- Ges_RS: values.RS1,
- Ges_BE: values.BE1,
- RuestungsAbzuege: values.RuestungsAbzuege1,
- Ges_Gewicht: values.RuestungsGewicht1
- });
- }
- if (aktiv == 2) {
- setAttrs({
- Ges_RS: values.RS2,
- Ges_BE: values.BE2,
- RuestungsAbzuege: values.RuestungsAbzuege2,
- Ges_Gewicht: values.RuestungsGewicht2
- });
- }
- if (aktiv == 3) {
- setAttrs({
- Ges_RS: values.RS3,
- Ges_BE: values.BE3,
- RuestungsAbzuege: values.RuestungsAbzuege3,
- Ges_Gewicht: values.RuestungsGewicht3
- });
- }
- if (aktiv == 4) {
- setAttrs({
- Ges_RS: values.RS4,
- Ges_BE: values.BE4,
- RuestungsAbzuege: values.RuestungsAbzuege4,
- Ges_Gewicht: values.RuestungsGewicht4
- });
- }
+ var aktiv = values.RuestungAktiv;
+ if (aktiv == 1) {
+ setAttrs({
+ Ges_RS: values.RS1,
+ Ges_BE: values.BE1,
+ RuestungsAbzuege: values.RuestungsAbzuege1,
+ Ges_Gewicht: values.RuestungsGewicht1
+ });
+ }
+ if (aktiv == 2) {
+ setAttrs({
+ Ges_RS: values.RS2,
+ Ges_BE: values.BE2,
+ RuestungsAbzuege: values.RuestungsAbzuege2,
+ Ges_Gewicht: values.RuestungsGewicht2
+ });
+ }
+ if (aktiv == 3) {
+ setAttrs({
+ Ges_RS: values.RS3,
+ Ges_BE: values.BE3,
+ RuestungsAbzuege: values.RuestungsAbzuege3,
+ Ges_Gewicht: values.RuestungsGewicht3
+ });
+ }
+ if (aktiv == 4) {
+ setAttrs({
+ Ges_RS: values.RS4,
+ Ges_BE: values.BE4,
+ RuestungsAbzuege: values.RuestungsAbzuege4,
+ Ges_Gewicht: values.RuestungsGewicht4
+ });
+ }
});
});
on("change:schild_aktiv change:schildpamod1 change:schildpamod2 change:schildpamod3 change:schildpamod4 change:schild_ausgeruestet change:schildpa1 change:schildpa2 change:schildpa3 change:schildpa4", function() {
getAttrs(["Schild_Aktiv", "SchildPAMod1", "SchildPAMod2", "SchildPAMod3", "SchildPAMod4", "schild_ausgeruestet", "SchildPA1", "SchildPA2", "SchildPA3", "SchildPA4"], function(values) {
- if (values.schild_ausgeruestet == 1) {
- var aktiv = values.Schild_Aktiv;
- if (aktiv == 1) {
- setAttrs({
- PA_Schild_Bonus: values.SchildPAMod1,
- Schild_PA_Aktiv_Ausgeruestet: values.SchildPA1
- });
- }
- if (aktiv == 2) {
- setAttrs({
- PA_Schild_Bonus: values.SchildPAMod2,
- Schild_PA_Aktiv_Ausgeruestet: values.SchildPA2
- });
- }
- if (aktiv == 3) {
- setAttrs({
- PA_Schild_Bonus: values.SchildPAMod3,
- Schild_PA_Aktiv_Ausgeruestet: values.SchildPA3
- });
- }
- if (aktiv == 4) {
- setAttrs({
- PA_Schild_Bonus: values.SchildPAMod4,
- Schild_PA_Aktiv_Ausgeruestet: values.SchildPA4
- });
- }
- } else {
- setAttrs({
- PA_Schild_Bonus: 0,
- Schild_PA_Aktiv_Ausgeruestet: 0
- });
- }
+ if (values.schild_ausgeruestet == 1) {
+ var aktiv = values.Schild_Aktiv;
+ if (aktiv == 1) {
+ setAttrs({
+ PA_Schild_Bonus: values.SchildPAMod1,
+ Schild_PA_Aktiv_Ausgeruestet: values.SchildPA1
+ });
+ }
+ if (aktiv == 2) {
+ setAttrs({
+ PA_Schild_Bonus: values.SchildPAMod2,
+ Schild_PA_Aktiv_Ausgeruestet: values.SchildPA2
+ });
+ }
+ if (aktiv == 3) {
+ setAttrs({
+ PA_Schild_Bonus: values.SchildPAMod3,
+ Schild_PA_Aktiv_Ausgeruestet: values.SchildPA3
+ });
+ }
+ if (aktiv == 4) {
+ setAttrs({
+ PA_Schild_Bonus: values.SchildPAMod4,
+ Schild_PA_Aktiv_Ausgeruestet: values.SchildPA4
+ });
+ }
+ } else {
+ setAttrs({
+ PA_Schild_Bonus: 0,
+ Schild_PA_Aktiv_Ausgeruestet: 0
+ });
+ }
});
});
on("change:parierwaffe_aktiv change:parierwaffepamod1 change:parierwaffepamod2 change:parierwaffepamod3 change:parierwaffepamod4 change:parierwaffe_ausgeruestet change:parierwaffepa1 change:parierwaffepa2 change:parierwaffepa3 change:parierwaffepa4", function() {
getAttrs(["Parierwaffe_Aktiv", "ParierwaffePAMod1", "ParierwaffePAMod2", "ParierwaffePAMod3", "ParierwaffePAMod4", "parierwaffe_ausgeruestet", "ParierwaffePA1", "ParierwaffePA2", "ParierwaffePA3", "ParierwaffePA4"], function(values) {
- if (values.parierwaffe_ausgeruestet == 1) {
- var aktiv = values.Parierwaffe_Aktiv;
- if (aktiv == 1) {
- setAttrs({
- PA_Parierwaffe_Bonus: values.ParierwaffePAMod1,
- Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA1
- });
- }
- if (aktiv == 2) {
- setAttrs({
- PA_Parierwaffe_Bonus: values.ParierwaffePAMod2,
- Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA2
- });
- }
- if (aktiv == 3) {
- setAttrs({
- PA_Parierwaffe_Bonus: values.ParierwaffePAMod3,
- Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA3
- });
- }
- if (aktiv == 4) {
- setAttrs({
- PA_Parierwaffe_Bonus: values.ParierwaffePAMod4,
- Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA4
- });
- }
- } else {
- setAttrs({
- PA_Parierwaffe_Bonus: 0,
- Parierwaffe_PA_Aktiv_Ausgeruestet: 0
- });
- }
+ if (values.parierwaffe_ausgeruestet == 1) {
+ var aktiv = values.Parierwaffe_Aktiv;
+ if (aktiv == 1) {
+ setAttrs({
+ PA_Parierwaffe_Bonus: values.ParierwaffePAMod1,
+ Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA1
+ });
+ }
+ if (aktiv == 2) {
+ setAttrs({
+ PA_Parierwaffe_Bonus: values.ParierwaffePAMod2,
+ Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA2
+ });
+ }
+ if (aktiv == 3) {
+ setAttrs({
+ PA_Parierwaffe_Bonus: values.ParierwaffePAMod3,
+ Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA3
+ });
+ }
+ if (aktiv == 4) {
+ setAttrs({
+ PA_Parierwaffe_Bonus: values.ParierwaffePAMod4,
+ Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA4
+ });
+ }
+ } else {
+ setAttrs({
+ PA_Parierwaffe_Bonus: 0,
+ Parierwaffe_PA_Aktiv_Ausgeruestet: 0
+ });
+ }
});
});
on("change:sf_finte_1 change:sf_finte_2 change:sf_finte_3", function() {
- getAttrs(["sf_finte_1", "sf_finte_2", "sf_finte_3"], function(values) {
- if (values.sf_finte_3 == "1") {
- setAttrs({
- sf_finte: 1,
- manoever_finte_1: 0,
- manoever_finte_2: 0,
- manoever_finte_3: 1
- });
- } else if (values.sf_finte_2 == "1") {
- setAttrs({
- sf_finte: 1,
- manoever_finte_1: 0,
- manoever_finte_2: 1,
- manoever_finte_3: 0
- });
- } else if (values.sf_finte_1 == "1") {
- setAttrs({
- sf_finte: 1,
- manoever_finte_1: 1,
- manoever_finte_2: 0,
- manoever_finte_3: 0
- });
- } else {
- setAttrs({
- sf_finte: 0,
- manoever_finte_1: 0,
- manoever_finte_2: 0,
- manoever_finte_3: 0
- });
- }
- });
+ getAttrs(["sf_finte_1", "sf_finte_2", "sf_finte_3"], function(values) {
+ if (values.sf_finte_3 == "1") {
+ setAttrs({
+ sf_finte: 1,
+ manoever_finte_1: 0,
+ manoever_finte_2: 0,
+ manoever_finte_3: 1
+ });
+ } else if (values.sf_finte_2 == "1") {
+ setAttrs({
+ sf_finte: 1,
+ manoever_finte_1: 0,
+ manoever_finte_2: 1,
+ manoever_finte_3: 0
+ });
+ } else if (values.sf_finte_1 == "1") {
+ setAttrs({
+ sf_finte: 1,
+ manoever_finte_1: 1,
+ manoever_finte_2: 0,
+ manoever_finte_3: 0
+ });
+ } else {
+ setAttrs({
+ sf_finte: 0,
+ manoever_finte_1: 0,
+ manoever_finte_2: 0,
+ manoever_finte_3: 0
+ });
+ }
+ });
});
on("change:sf_praeziser_stich_1 change:sf_praeziser_stich_2 change:sf_praeziser_stich_3", function() {
- getAttrs(["sf_praeziser_stich_1", "sf_praeziser_stich_2", "sf_praeziser_stich_3"], function(values) {
- if (values.sf_praeziser_stich_3 == "1") {
- setAttrs({
- sf_praeziser_stich: 1,
- manoever_praeziser_stich_1: 0,
- manoever_praeziser_stich_2: 0,
- manoever_praeziser_stich_3: 1
- });
- } else if (values.sf_praeziser_stich_2 == "1") {
- setAttrs({
- sf_praeziser_stich: 1,
- manoever_praeziser_stich_1: 0,
- manoever_praeziser_stich_2: 1,
- manoever_praeziser_stich_3: 0
- });
- } else if (values.sf_praeziser_stich_1 == "1") {
- setAttrs({
- sf_praeziser_stich: 1,
- manoever_praeziser_stich_1: 1,
- manoever_praeziser_stich_2: 0,
- manoever_praeziser_stich_3: 0
- });
- } else {
- setAttrs({
- sf_praeziser_stich: 0,
- manoever_praeziser_stich_1: 0,
- manoever_praeziser_stich_2: 0,
- manoever_praeziser_stich_3: 0
- });
- }
- });
+ getAttrs(["sf_praeziser_stich_1", "sf_praeziser_stich_2", "sf_praeziser_stich_3"], function(values) {
+ if (values.sf_praeziser_stich_3 == "1") {
+ setAttrs({
+ sf_praeziser_stich: 1,
+ manoever_praeziser_stich_1: 0,
+ manoever_praeziser_stich_2: 0,
+ manoever_praeziser_stich_3: 1
+ });
+ } else if (values.sf_praeziser_stich_2 == "1") {
+ setAttrs({
+ sf_praeziser_stich: 1,
+ manoever_praeziser_stich_1: 0,
+ manoever_praeziser_stich_2: 1,
+ manoever_praeziser_stich_3: 0
+ });
+ } else if (values.sf_praeziser_stich_1 == "1") {
+ setAttrs({
+ sf_praeziser_stich: 1,
+ manoever_praeziser_stich_1: 1,
+ manoever_praeziser_stich_2: 0,
+ manoever_praeziser_stich_3: 0
+ });
+ } else {
+ setAttrs({
+ sf_praeziser_stich: 0,
+ manoever_praeziser_stich_1: 0,
+ manoever_praeziser_stich_2: 0,
+ manoever_praeziser_stich_3: 0
+ });
+ }
+ });
+});
+
+on("change:sf_praeziser_schuss_1 change:sf_praeziser_schuss_2 change:sf_praeziser_schuss_3", function() {
+ getAttrs(["sf_praeziser_schuss_1", "sf_praeziser_schuss_2", "sf_praeziser_schuss_3"], function(values) {
+ if (values.sf_praeziser_schuss_3 == "1") {
+ setAttrs({
+ sf_praeziser_schuss: 1,
+ manoever_praeziser_schuss_1: 0,
+ manoever_praeziser_schuss_2: 0,
+ manoever_praeziser_schuss_3: 1
+ });
+ } else if (values.sf_praeziser_schuss_2 == "1") {
+ setAttrs({
+ sf_praeziser_schuss: 1,
+ manoever_praeziser_schuss_1: 0,
+ manoever_praeziser_schuss_2: 1,
+ manoever_praeziser_schuss_3: 0
+ });
+ } else if (values.sf_praeziser_schuss_1 == "1") {
+ setAttrs({
+ sf_praeziser_schuss: 1,
+ manoever_praeziser_schuss_1: 1,
+ manoever_praeziser_schuss_2: 0,
+ manoever_praeziser_schuss_3: 0
+ });
+ } else {
+ setAttrs({
+ sf_praeziser_schuss: 0,
+ manoever_praeziser_schuss_1: 0,
+ manoever_praeziser_schuss_2: 0,
+ manoever_praeziser_schuss_3: 0
+ });
+ }
+ });
});
on("change:sf_wuchtschlag_1 change:sf_wuchtschlag_2 change:sf_wuchtschlag_3", function() {
- getAttrs(["sf_wuchtschlag_1", "sf_wuchtschlag_2", "sf_wuchtschlag_3"], function(values) {
- if (values.sf_wuchtschlag_3 == "1") {
- setAttrs({
- sf_wuchtschlag: 1,
- manoever_wuchtschlag_1: 0,
- manoever_wuchtschlag_2: 0,
- manoever_wuchtschlag_3: 1
- });
- } else if (values.sf_wuchtschlag_2 == "1") {
- setAttrs({
- sf_wuchtschlag: 1,
- manoever_wuchtschlag_1: 0,
- manoever_wuchtschlag_2: 1,
- manoever_wuchtschlag_3: 0
- });
- } else if (values.sf_wuchtschlag_1 == "1") {
- setAttrs({
- sf_wuchtschlag: 1,
- manoever_wuchtschlag_1: 1,
- manoever_wuchtschlag_2: 0,
- manoever_wuchtschlag_3: 0
- });
- } else {
- setAttrs({
- sf_wuchtschlag: 0,
- manoever_wuchtschlag_1: 0,
- manoever_wuchtschlag_2: 0,
- manoever_wuchtschlag_3: 0
- });
- }
- });
+ getAttrs(["sf_wuchtschlag_1", "sf_wuchtschlag_2", "sf_wuchtschlag_3"], function(values) {
+ if (values.sf_wuchtschlag_3 == "1") {
+ setAttrs({
+ sf_wuchtschlag: 1,
+ manoever_wuchtschlag_1: 0,
+ manoever_wuchtschlag_2: 0,
+ manoever_wuchtschlag_3: 1
+ });
+ } else if (values.sf_wuchtschlag_2 == "1") {
+ setAttrs({
+ sf_wuchtschlag: 1,
+ manoever_wuchtschlag_1: 0,
+ manoever_wuchtschlag_2: 1,
+ manoever_wuchtschlag_3: 0
+ });
+ } else if (values.sf_wuchtschlag_1 == "1") {
+ setAttrs({
+ sf_wuchtschlag: 1,
+ manoever_wuchtschlag_1: 1,
+ manoever_wuchtschlag_2: 0,
+ manoever_wuchtschlag_3: 0
+ });
+ } else {
+ setAttrs({
+ sf_wuchtschlag: 0,
+ manoever_wuchtschlag_1: 0,
+ manoever_wuchtschlag_2: 0,
+ manoever_wuchtschlag_3: 0
+ });
+ }
+ });
});
on("change:sf_rundumschlag_1 change:sf_rundumschlag_2", function() {
- getAttrs(["sf_rundumschlag_1", "sf_rundumschlag_2"], function(values) {
- if (values.sf_rundumschlag_2 == "1") {
- setAttrs({
- sf_rundumschlag: 1,
- manoever_rundumschlag_1: 0,
- manoever_rundumschlag_2: 1
- });
- } else if (values.sf_rundumschlag_1 == "1") {
- setAttrs({
- sf_rundumschlag: 1,
- manoever_rundumschlag_1: 1,
- manoever_rundumschlag_2: 0
- });
- } else {
- setAttrs({
- sf_rundumschlag: 0,
- manoever_rundumschlag_1: 0,
- manoever_rundumschlag_2: 0
- });
- }
- });
+ getAttrs(["sf_rundumschlag_1", "sf_rundumschlag_2"], function(values) {
+ if (values.sf_rundumschlag_2 == "1") {
+ setAttrs({
+ sf_rundumschlag: 1,
+ manoever_rundumschlag_1: 0,
+ manoever_rundumschlag_2: 1
+ });
+ } else if (values.sf_rundumschlag_1 == "1") {
+ setAttrs({
+ sf_rundumschlag: 1,
+ manoever_rundumschlag_1: 1,
+ manoever_rundumschlag_2: 0
+ });
+ } else {
+ setAttrs({
+ sf_rundumschlag: 0,
+ manoever_rundumschlag_1: 0,
+ manoever_rundumschlag_2: 0
+ });
+ }
+ });
+});
+
+on("change:sf_eisenhagel_1 change:sf_eisenhagel_2", function() {
+ getAttrs(["sf_eisenhagel_1", "sf_eisenhagel_2"], function(values) {
+ if (values.sf_eisenhagel_2 == "1") {
+ setAttrs({
+ sf_eisenhagel: 1,
+ manoever_eisenhagel_1: 0,
+ manoever_eisenhagel_2: 1
+ });
+ } else if (values.sf_eisenhagel_1 == "1") {
+ setAttrs({
+ sf_eisenhagel: 1,
+ manoever_eisenhagel_1: 1,
+ manoever_eisenhagel_2: 0
+ });
+ } else {
+ setAttrs({
+ sf_eisenhagel: 0,
+ manoever_eisenhagel_1: 0,
+ manoever_eisenhagel_2: 0
+ });
+ }
+ });
+});
+
+on("change:Manoever_Klingensturm", function() {
+ getAttrs(["Manoever_Klingensturm"], function(values) {
+ if (values.Manoever_Klingensturm == "0") {
+ setAttrs({
+ Manoever_Klingensturm_script: 0,
+ Manoever_Klingensturm_script_TP: 0
+ });
+ }
+ if (values.Manoever_Klingensturm == "1") {
+ setAttrs({
+ Manoever_Klingensturm_script: 2,
+ Manoever_Klingensturm_script_TP: 0
+ });
+ }
+ if (values.Manoever_Klingensturm == "2") {
+ setAttrs({
+ Manoever_Klingensturm_script: 2,
+ Manoever_Klingensturm_script_TP: 2
+ });
+ }
+ });
+});
+
+on("sheet:opened change:Kampf_im_Wasser_Waffe_AT change:Kampf_im_Wasser_Waffe_PA change:Kampf_unter_Wasser_Waffe_AT change:Kampf_unter_Wasser_Waffe_PA", function() {
+ getAttrs(["Kampf_im_Wasser_Waffe_AT", "Kampf_im_Wasser_Waffe_PA", "Kampf_unter_Wasser_Waffe_AT", "Kampf_unter_Wasser_Waffe_PA"], function(values) {
+ if (values.Kampf_im_Wasser_Waffe_AT > "0") {
+ setAttrs({
+ Kampf_im_Wasser_Waffe_AT: 0
+ });
+ }
+ if (values.Kampf_im_Wasser_Waffe_PA > "0") {
+ setAttrs({
+ Kampf_im_Wasser_Waffe_PA: 0
+ });
+ }
+ if (values.Kampf_unter_Wasser_Waffe_AT > "0") {
+ setAttrs({
+ Kampf_unter_Wasser_Waffe_AT: 0
+ });
+ }
+ if (values.Kampf_unter_Wasser_Waffe_PA > "0") {
+ setAttrs({
+ Kampf_unter_Wasser_Waffe_PA: 0
+ });
+ }
+ });
});
on("sheet:opened change:ff_wert", function() {
- getAttrs(["FF_Wert"], function(values) {
- setAttrs({
- FKW_FK_Bonus_Leiteigenschaft: Math.floor(((values.FF_Wert - 8)/3))
- });
- });
+ getAttrs(["FF_Wert"], function(values) {
+ setAttrs({
+ FKW_FK_Bonus_Leiteigenschaft: Math.floor(((values.FF_Wert - 8)/3))
+ });
+ });
});
on("change:sk_spezies change:mu_wert change:kl_wert change:in_wert change:vorteil_hohe_seelenkraft change:nachteil_niedrige_seelenkraft change:gegner_sheet", function() {
- getAttrs(["SK_Spezies", "MU_Wert", "KL_Wert", "IN_Wert", "vorteil_hohe_seelenkraft", "nachteil_niedrige_seelenkraft", "gegner_sheet"], function(values) {
- if (parseInt(values.gegner_sheet) != 1) {
- var sk_spezies = parseInt(values.SK_Spezies);
- var MU_Wert = parseInt(values.MU_Wert);
- var KL_Wert = parseInt(values.KL_Wert);
- var IN_Wert = parseInt(values.IN_Wert);
- var Hohe_SK = parseInt(values.vorteil_hohe_seelenkraft);
- var Niedrige_SK = parseInt(values.nachteil_niedrige_seelenkraft);
- setAttrs({
- SK_Grundwert: sk_spezies + Math.round((MU_Wert + KL_Wert + IN_Wert) / 6) + Hohe_SK - Niedrige_SK
- });
- }
- });
+ getAttrs(["SK_Spezies", "MU_Wert", "KL_Wert", "IN_Wert", "vorteil_hohe_seelenkraft", "nachteil_niedrige_seelenkraft", "gegner_sheet"], function(values) {
+ if (parseInt(values.gegner_sheet) != 1) {
+ var sk_spezies = parseInt(values.SK_Spezies);
+ var MU_Wert = parseInt(values.MU_Wert);
+ var KL_Wert = parseInt(values.KL_Wert);
+ var IN_Wert = parseInt(values.IN_Wert);
+ var Hohe_SK = parseInt(values.vorteil_hohe_seelenkraft);
+ var Niedrige_SK = parseInt(values.nachteil_niedrige_seelenkraft);
+ setAttrs({
+ SK_Grundwert: sk_spezies + Math.round((MU_Wert + KL_Wert + IN_Wert) / 6) + Hohe_SK - Niedrige_SK
+ });
+ }
+ });
});
on("change:zk_spezies change:ko_wert change:kk_wert change:vorteil_hohe_zaehigkeit change:nachteil_niedrige_zaehigkeit change:gegner_sheet", function() {
- getAttrs(["ZK_Spezies", "KO_Wert", "KK_Wert", "vorteil_hohe_zaehigkeit", "nachteil_niedrige_zaehigkeit", "gegner_sheet"], function(values) {
- if (parseInt(values.gegner_sheet) != 1) {
- var zk_spezies = parseInt(values.ZK_Spezies);
- var KO_Wert = parseInt(values.KO_Wert);
- var KK_Wert = parseInt(values.KK_Wert);
- var Hohe_ZK = parseInt(values.vorteil_hohe_zaehigkeit);
- var Niedrige_ZK = parseInt(values.nachteil_niedrige_zaehigkeit);
- setAttrs({
- ZK_Grundwert: zk_spezies + Math.round((KO_Wert + KO_Wert + KK_Wert) / 6) + Hohe_ZK - Niedrige_ZK
- });
- }
- });
+ getAttrs(["ZK_Spezies", "KO_Wert", "KK_Wert", "vorteil_hohe_zaehigkeit", "nachteil_niedrige_zaehigkeit", "gegner_sheet"], function(values) {
+ if (parseInt(values.gegner_sheet) != 1) {
+ var zk_spezies = parseInt(values.ZK_Spezies);
+ var KO_Wert = parseInt(values.KO_Wert);
+ var KK_Wert = parseInt(values.KK_Wert);
+ var Hohe_ZK = parseInt(values.vorteil_hohe_zaehigkeit);
+ var Niedrige_ZK = parseInt(values.nachteil_niedrige_zaehigkeit);
+ setAttrs({
+ ZK_Grundwert: zk_spezies + Math.round((KO_Wert + KO_Wert + KK_Wert) / 6) + Hohe_ZK - Niedrige_ZK
+ });
+ }
+ });
});
on("change:ge_wert change:optpa_gw change:sf_verb_ausweichen_1 change:sf_verb_ausweichen_2 change:sf_verb_ausweichen_3 change:ges_be change:gegner_sheet", function() {
- getAttrs(["GE_Wert", "optPA_GW", "sf_verb_ausweichen_1", "sf_verb_ausweichen_2", "sf_verb_ausweichen_3", "Ges_BE", "gegner_sheet"], function(values) {
- if (parseInt(values.gegner_sheet) != 1) {
- var GE_Wert = parseInt(values.GE_Wert);
- var optPA = parseInt(values.optPA_GW);
- var sf_verb_ausweichen = parseInt(values.sf_verb_ausweichen_1) + parseInt(values.sf_verb_ausweichen_2) + parseInt(values.sf_verb_ausweichen_3);
- var Ges_BE = parseInt(values.Ges_BE);
- setAttrs({
- Ausweichen_Wert: Math.round(GE_Wert / 2) + (optPA / 2) + sf_verb_ausweichen - Ges_BE
- });
- }
- });
+ getAttrs(["GE_Wert", "optPA_GW", "sf_verb_ausweichen_1", "sf_verb_ausweichen_2", "sf_verb_ausweichen_3", "Ges_BE", "gegner_sheet"], function(values) {
+ if (parseInt(values.gegner_sheet) != 1) {
+ var GE_Wert = parseInt(values.GE_Wert);
+ var optPA = parseInt(values.optPA_GW);
+ var sf_verb_ausweichen = parseInt(values.sf_verb_ausweichen_1) + parseInt(values.sf_verb_ausweichen_2) + parseInt(values.sf_verb_ausweichen_3);
+ var Ges_BE = parseInt(values.Ges_BE);
+ setAttrs({
+ Ausweichen_Wert: Math.round(GE_Wert / 2) + (optPA / 2) + sf_verb_ausweichen - Ges_BE
+ });
+ }
+ });
});
on("change:mu_wert change:ge_wert change:sf_kampfreflexe_1 change:sf_kampfreflexe_2 change:sf_kampfreflexe_3 change:ges_be change:ruestungsabzuege change:gegner_sheet", function() {
- getAttrs(["MU_Wert", "GE_Wert", "sf_kampfreflexe_1", "sf_kampfreflexe_2", "sf_kampfreflexe_3", "gegner_sheet", "Ges_BE", "RuestungsAbzuege"], function(values) {
- if (parseInt(values.gegner_sheet) != 1) {
- var MU_Wert = parseInt(values.MU_Wert);
- var GE_Wert = parseInt(values.GE_Wert);
- var sf_kampfreflexe = parseInt(values.sf_kampfreflexe_1) + parseInt(values.sf_kampfreflexe_2) + parseInt(values.sf_kampfreflexe_3);
- var Ges_BE = parseInt(values.Ges_BE);
- var Abzuege = parseInt(values.RuestungsAbzuege);
- setAttrs({
- INI_Wert: Math.round((MU_Wert + GE_Wert) / 2) + sf_kampfreflexe - Ges_BE + Abzuege
- });
- }
- });
+ getAttrs(["MU_Wert", "GE_Wert", "sf_kampfreflexe_1", "sf_kampfreflexe_2", "sf_kampfreflexe_3", "gegner_sheet", "Ges_BE", "RuestungsAbzuege"], function(values) {
+ if (parseInt(values.gegner_sheet) != 1) {
+ var MU_Wert = parseInt(values.MU_Wert);
+ var GE_Wert = parseInt(values.GE_Wert);
+ var sf_kampfreflexe = parseInt(values.sf_kampfreflexe_1) + parseInt(values.sf_kampfreflexe_2) + parseInt(values.sf_kampfreflexe_3);
+ var Ges_BE = parseInt(values.Ges_BE);
+ var Abzuege = parseInt(values.RuestungsAbzuege);
+ setAttrs({
+ INI_Wert: Math.round((MU_Wert + GE_Wert) / 2) + sf_kampfreflexe - Ges_BE + Abzuege
+ });
+ }
+ });
});
on("change:gs_spezies change:vorteil_flink change:nachteil_behaebig change:ges_be change:ruestungsabzuege change:gegner_sheet", function() {
- getAttrs(["GS_Spezies", "vorteil_flink", "nachteil_behaebig", "Ges_BE", "RuestungsAbzuege", "gegner_sheet"], function(values) {
- if (parseInt(values.gegner_sheet) != 1) {
- var GS_Spezies = parseInt(values.GS_Spezies);
- var flink = parseInt(values.vorteil_flink);
- var behaebig = parseInt(values.nachteil_behaebig);
- var Ges_BE = parseInt(values.Ges_BE);
- var Abzuege = parseInt(values.RuestungsAbzuege);
- setAttrs({
- GS_Wert: GS_Spezies + flink - behaebig - Ges_BE + Abzuege
- });
- }
- });
+ getAttrs(["GS_Spezies", "vorteil_flink", "nachteil_behaebig", "Ges_BE", "RuestungsAbzuege", "gegner_sheet"], function(values) {
+ if (parseInt(values.gegner_sheet) != 1) {
+ var GS_Spezies = parseInt(values.GS_Spezies);
+ var flink = parseInt(values.vorteil_flink);
+ var behaebig = parseInt(values.nachteil_behaebig);
+ var Ges_BE = parseInt(values.Ges_BE);
+ var Abzuege = parseInt(values.RuestungsAbzuege);
+ setAttrs({
+ GS_Wert: GS_Spezies + flink - behaebig - Ges_BE + Abzuege
+ });
+ }
+ });
});
on("sheet:opened", function() {
- getAttrs(["Spezies", "Tradition", "sf_belastungsgewoehnung_stufe", "sf_finte_stufe", "sf_wuchtschlag_stufe", "sf_praeziser_schuss_stufe", "sf_praeziser_stich_stufe", "sf_rundumschlag_stufe", "version"], function(values) {
- if (values.version != "0.9") {
- setAttrs({
- version: "0.9"
- });
- if (values.Spezies == 3) {
- setAttrs({
- Spezies: "Mensch"
- });
- }
- if (values.Spezies == 5) {
- setAttrs({
- Spezies: "Elf"
- });
- }
- if (values.Spezies == 7) {
- setAttrs({
- Spezies: "Halbelf"
- });
- }
- if (values.Spezies == 11) {
- setAttrs({
- Spezies: "Zwerg"
- });
- }
- if (values.Tradition == 3) {
- setAttrs({
- Tradition: "Gildenmagier"
- });
- }
- if (values.Tradition == 5) {
- setAttrs({
- Tradition: "Hexe"
- });
- }
- if (values.Tradition == 6) {
- setAttrs({
- Tradition: "Elf"
- });
- }
- if (values.Tradition == 11) {
- setAttrs({
- Tradition: "Goblinzauberinnen"
- });
- }
- if (values.Tradition == 13) {
- setAttrs({
- Tradition: "Zibilja"
- });
- }
- if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 1) {
- setAttrs({
- sf_belastungsgewoehnung_1: 1
- });
- }
- if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 2) {
- setAttrs({
- sf_belastungsgewoehnung_2: 1
- });
- }
- if (parseInt(values.sf_finte_stufe) >= 1) {
- setAttrs({
- sf_finte_1: 1
- });
- }
- if (parseInt(values.sf_finte_stufe) >= 2) {
- setAttrs({
- sf_finte_2: 1
- });
- }
- if (parseInt(values.sf_finte_stufe) == 3) {
- setAttrs({
- sf_finte_3: 1
- });
- }
- if (parseInt(values.sf_wuchtschlag_stufe) >= 1) {
- setAttrs({
- sf_wuchtschlag_1: 1
- });
- }
- if (parseInt(values.sf_wuchtschlag_stufe) >= 2) {
- setAttrs({
- sf_wuchtschlag_2: 1
- });
- }
- if (parseInt(values.sf_wuchtschlag_stufe) == 3) {
- setAttrs({
- sf_wuchtschlag_3: 1
- });
- }
- if (parseInt(values.sf_praeziser_schuss_stufe) >= 1) {
- setAttrs({
- sf_praeziser_schuss_1: 1
- });
- }
- if (parseInt(values.sf_praeziser_schuss_stufe) >= 2) {
- setAttrs({
- sf_praeziser_schuss_2: 1
- });
- }
- if (parseInt(values.sf_praeziser_schuss_stufe) == 3) {
- setAttrs({
- sf_praeziser_schuss_3: 1
- });
- }
- if (parseInt(values.sf_praeziser_stich_stufe) >= 1) {
- setAttrs({
- sf_praeziser_stich_1: 1
- });
- }
- if (parseInt(values.sf_praeziser_stich_stufe) >= 2) {
- setAttrs({
- sf_praeziser_stich_2: 1
- });
- }
- if (parseInt(values.sf_praeziser_stich_stufe) == 3) {
- setAttrs({
- sf_praeziser_stich_3: 1
- });
- }
- if (parseInt(values.sf_rundumschlag_stufe) >= 1) {
- setAttrs({
- sf_rundumschlag_1: 1
- });
- }
- if (parseInt(values.sf_rundumschlag_stufe) == 2) {
- setAttrs({
- sf_rundumschlag_2: 1
- });
- }
- }
- });
+ getAttrs(["Spezies", "Tradition", "sf_belastungsgewoehnung_stufe", "sf_finte_stufe", "sf_wuchtschlag_stufe", "sf_praeziser_schuss_stufe", "sf_praeziser_stich_stufe", "sf_rundumschlag_stufe", "sf_eisenhagel_stufe", "version"], function(values) {
+ if (values.version != "0.9") {
+ setAttrs({
+ version: "0.9"
+ });
+ if (values.Spezies == 3) {
+ setAttrs({
+ Spezies: "Mensch"
+ });
+ }
+ if (values.Spezies == 5) {
+ setAttrs({
+ Spezies: "Elf"
+ });
+ }
+ if (values.Spezies == 7) {
+ setAttrs({
+ Spezies: "Halbelf"
+ });
+ }
+ if (values.Spezies == 11) {
+ setAttrs({
+ Spezies: "Zwerg"
+ });
+ }
+ if (values.Tradition == 3) {
+ setAttrs({
+ Tradition: "Gildenmagier"
+ });
+ }
+ if (values.Tradition == 5) {
+ setAttrs({
+ Tradition: "Hexe"
+ });
+ }
+ if (values.Tradition == 6) {
+ setAttrs({
+ Tradition: "Elf"
+ });
+ }
+ if (values.Tradition == 11) {
+ setAttrs({
+ Tradition: "Goblinzauberinnen"
+ });
+ }
+ if (values.Tradition == 13) {
+ setAttrs({
+ Tradition: "Zibilja"
+ });
+ }
+ if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 1) {
+ setAttrs({
+ sf_belastungsgewoehnung_1: 1
+ });
+ }
+ if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 2) {
+ setAttrs({
+ sf_belastungsgewoehnung_2: 1
+ });
+ }
+ if (parseInt(values.sf_finte_stufe) >= 1) {
+ setAttrs({
+ sf_finte_1: 1
+ });
+ }
+ if (parseInt(values.sf_finte_stufe) >= 2) {
+ setAttrs({
+ sf_finte_2: 1
+ });
+ }
+ if (parseInt(values.sf_finte_stufe) == 3) {
+ setAttrs({
+ sf_finte_3: 1
+ });
+ }
+ if (parseInt(values.sf_wuchtschlag_stufe) >= 1) {
+ setAttrs({
+ sf_wuchtschlag_1: 1
+ });
+ }
+ if (parseInt(values.sf_wuchtschlag_stufe) >= 2) {
+ setAttrs({
+ sf_wuchtschlag_2: 1
+ });
+ }
+ if (parseInt(values.sf_wuchtschlag_stufe) == 3) {
+ setAttrs({
+ sf_wuchtschlag_3: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_stich_stufe) >= 1) {
+ setAttrs({
+ sf_praeziser_stich_1: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_stich_stufe) >= 2) {
+ setAttrs({
+ sf_praeziser_stich_2: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_stich_stufe) == 3) {
+ setAttrs({
+ sf_praeziser_stich_3: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_schuss_stufe) >= 1) {
+ setAttrs({
+ sf_praeziser_schuss_1: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_schuss_stufe) >= 2) {
+ setAttrs({
+ sf_praeziser_schuss_2: 1
+ });
+ }
+ if (parseInt(values.sf_praeziser_schuss_stufe) == 3) {
+ setAttrs({
+ sf_praeziser_schuss_3: 1
+ });
+ }
+ if (parseInt(values.sf_rundumschlag_stufe) >= 1) {
+ setAttrs({
+ sf_rundumschlag_1: 1
+ });
+ }
+ if (parseInt(values.sf_rundumschlag_stufe) == 2) {
+ setAttrs({
+ sf_rundumschlag_2: 1
+ });
+ }
+ if (parseInt(values.sf_eisenhagel_stufe) >= 1) {
+ setAttrs({
+ sf_eisenhagel_1: 1
+ });
+ }
+ if (parseInt(values.sf_eisenhagel_stufe) == 2) {
+ setAttrs({
+ sf_eisenhagel_2: 1
+ });
+ }
+ }
+ });
});
-
+
\ No newline at end of file
diff --git a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png
index a7f880d32f..28bd16e43b 100644
Binary files a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png and b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png differ
diff --git a/Das_Schwarze_Auge_5/readme.md b/Das_Schwarze_Auge_5/readme.md
index f9297da3fc..46c33b57c9 100644
--- a/Das_Schwarze_Auge_5/readme.md
+++ b/Das_Schwarze_Auge_5/readme.md
@@ -1,2 +1,29 @@
-sheet for german system Das Schwarze Auge / The Dark Eye for ruleset 5
-work in progress
+## Roll20 Charakterbogen für Das Schwarze Auge 5
+
+Auf dieser Seite wird euch in Zukunft eine Generelle Anleitung für den Charakterbogen erwarten. Dies ist vorallem für Nutzer gedacht die noch nie etwas mit dem Bogen auf Roll20 zu tun hatten.
+
+Aktuell findet Ihr hier eine Erklärung der kürzlich eingeführten Features sowie weitere genrelle Informationen.
+
+### Neue Features
+
+
+ * **Changelog/Anleitung/Bugtracker:** Mit einem Click wird euch der Link für den Changelog / Readme / Bugtracker im Chat angezeigt
+ * **Chatausgabe:** Je nach Auswahl werden eure Proben im Chat für alle, dich und den GM oder nur für dich sichtbar
+ * **Modifikator:** Alle Proben die zuvor nach einem Modifikator gefragt haben können mit der Wahl 'nein' sofort unmodifiziert gewürfelt werden ohne das sich ein Eingabefeld öffnet, entsprechende doppelte Würfelfelder wurden entfernt
+ * **Inhaltliche Änderungen:** Alle weiteren Änderungen sind im [Changelog](https://github.com/Meteox/roll20-character-sheets/blob/master/Das_Schwarze_Auge_5/changelog.md) dokumentiert
+
+### Updates
+
+Wenn ich ein Update fertigstelle dauert es eine Weile bis dieses offen verfügbar ist. Roll20 fügt Updates in der Regel Montag oder Dienstag Ihrer Datenbank hinzu und veröffentlicht diese dann in der Regel Dienstags oder Mittwochs. Über diesen Veröffentlichungstermin habe ich keine Kontrolle.
+
+Als Pro-Nutzer könnt Ihr über Github den aktuellen Quellcode in eure Kampagne einbinden ohne auf den öffentlichen Release zu warten.
+
+
+### Testen von neuen Versionen
+
+Aktuell veröffentliche ich fast täglich neue Versionen. Die aktuelle Version ist in meiner [öffentlichen Testkampagne](https://app.roll20.net/join/1206379/qP-T_Q) und in [Github](https://github.com/Meteox/roll20-character-sheets/tree/master/Das_Schwarze_Auge_5) einsehbar.
+
+### Kontakt
+
+* [Discord](https://discord.gg/KT5qj9)
+* Email: (gebhardthbs@web.de)
diff --git a/Delta Green/delta_green.css b/Delta Green/delta_green.css
index aa539dd133..3e5752844f 100644
--- a/Delta Green/delta_green.css
+++ b/Delta Green/delta_green.css
@@ -17,7 +17,9 @@ width: 863px;
width: 810px;
}
-
+textarea {
+ resize: none;
+}
.sheet-col{
margin: 0px;
padding: 0px;
@@ -431,6 +433,8 @@ th,caption {
.sheet-rolltemplate-dg-neet td.sheet-template_label,
.sheet-rolltemplate-gm td.sheet-template_label {
font-weight: bold;
+ background: black;
+ color: white;
}
.sheet-rolltemplate-dg td.sheet-template_value,
.sheet-rolltemplate-dg-neet td.sheet-template_value,
@@ -462,6 +466,7 @@ th,caption {
}
.sheet-rolltemplate-dg-attack table,
+.sheet-rolltemplate-dg-attack-monster table,
.sheet-rolltemplate-gm-attack table {
width: 100%;
border: 1px solid black;
@@ -469,6 +474,7 @@ th,caption {
background: #FFFFFF;
}
.sheet-rolltemplate-dg-attack caption,
+.sheet-rolltemplate-dg-attack-monster caption,
.sheet-rolltemplate-gm-attack caption {
text-align: center;
background: black;
@@ -479,19 +485,32 @@ th,caption {
line-height: 1.6em;
}
.sheet-rolltemplate-dg-attack td,
+.sheet-rolltemplate-dg-attack-monster td,
.sheet-rolltemplate-gm-attack td {
padding: 2px;
border-bottom: 1px solid black;
}
+.sheet-rolltemplate-dg-attack th,
+.sheet-rolltemplate-dg-attack-monster th,
+.sheet-rolltemplate-gm-attack th {
+ padding: 2px;
+ border-bottom: 1px solid black;
+ background: black;
+ color: white;
+}
+
.sheet-rolltemplate-dg-attack td.sheet-template_label,
+.sheet-rolltemplate-dg-attack-monster td.sheet-template_label,
.sheet-rolltemplate-gm-attack td.sheet-template_label {
font-weight: bold;
}
.sheet-rolltemplate-dg-attack td.sheet-template_value,
+.sheet-rolltemplate-dg-attack-monster td.sheet-template_value,
.sheet-rolltemplate-gm-attack td.sheet-template_value {
text-align: center;
}
.sheet-rolltemplate-dg-attack .inlinerollresult,
+.sheet-rolltemplate-dg-attack-monster .inlinerollresult,
.sheet-rolltemplate-gm-attack .inlinerollresult {
display: inline-block;
min-width: 1.5em;
@@ -500,16 +519,19 @@ th,caption {
background: #BEBEBE;
}
.sheet-rolltemplate-dg-attack .inlinerollresult.fullcrit,
+.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullcrit,
.sheet-rolltemplate-gm-attack .inlinerollresult.fullcrit {
border: 2px solid black;
background: #BEBEBE;
}
.sheet-rolltemplate-dg-attack .inlinerollresult.fullfail,
+.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullfail,
.sheet-rolltemplate-gm-attack .inlinerollresult.fullfail {
border: 2px solid black;
background: #BEBEBE;
}
.sheet-rolltemplate-dg-attack .inlinerollresult.importantroll,
+.sheet-rolltemplate-dg-attack-monster .inlinerollresult.importantroll,
.sheet-rolltemplate-gm-attack .inlinerollresult.importantroll {
border: 2px solid black;
background: #BEBEBE;
diff --git a/Delta Green/delta_green.html b/Delta Green/delta_green.html
index 07083efb68..6709e3ecba 100644
--- a/Delta Green/delta_green.html
+++ b/Delta Green/delta_green.html
@@ -1,7577 +1,12838 @@
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+y
+
+
+
+
+
+sheet version: 1.2
+
+CONFIGURATION
+
+
+
+
+Options+ Info Roll Template + Debug Mode + + + +
+
+
+
+PERSONAL DATA
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+STATISTICAL DATA+ +
DIFFICULTY+
+
+PSYCHOLOGICAL DATA+
ADAPT TO INSANITY+ +
+
+
+
+APPLICABLE SKILL SETS+DIFFICULTY+
SKILLS+ +
+
+
+
+
+
+
+
+
+
+
+
+
+
+INJURIES+STATUS+
MODIFIERS+ +
+
+
+ARMOR AND GEAR+
COMBAT ACTIONS+MODIFIERS+ +
SPECIAL COMBAT ACTIONS+
ATTACKS+
GEARS+ +
+
+
+
+
+ PERSONAL DETAILS AND NOTES+ + +PERSONAL PURSUITS+
+ HOME AND FAMILY+ +
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| + + | ++ + | +
| Name | ++ | Profession | ++ |
|---|---|---|---|
| Age | ++ | Gender | ++ |
| Nationality | ++ | Education | ++ + |
| Description | ++ | ||
| STATISTICS | +SCORE | +X5 | ++ |
|---|---|---|---|
| Strength | ++ | + | |
| Constitution | ++ | + | |
| Dexterity | ++ | + | |
| Intelligence | ++ | + | |
| Power | ++ | + | |
| Charisma | ++ | + |
| DERIVATED ATTRIBUTES | +MAXIMUM | +CURRENT | ++ |
|---|---|---|---|
| Hit Points (HP) | ++ | + | + |
| Will Power Points (WP) | ++ | + | + |
| Sanity (SAN) | ++ | + |
| Accounting (10%) | ++ | |
| Alertness (20%) | ++ | |
| Antropology (0%) | ++ | |
| Archeology (0%) | ++ | |
| Art: | ++ | |
| Art: | ++ | |
| Artillery (0%) | ++ | |
| Athletics (30%) | ++ | |
| Bureaucracy (10%) | ++ | |
| Computer Science (0%) | ++ | |
| Craft: | ++ | |
| Craft: | ++ | |
| Criminology (10%) | ++ | |
| Demolitions (0%) | ++ | |
| Disguise (10%) | ++ | |
| Dodge (30%) | ++ | |
| Drive (20%) | ++ | |
| Firearms (20%) | ++ |
| First Aid (10%) | ++ | |
| Forensics (0%) | ++ | |
| Heavy Machinery (10%) | ++ | |
| Heavy Weapons (0%) | ++ | |
| History (10%) | ++ | |
| HUMINT (10%) | ++ | |
| Law (0%) | ++ | |
| Medicine (0%) | ++ | |
| Melee Weapons (30%) | ++ | |
| Military Sci: | ++ | |
| Military Sci: | ++ | |
| Navigate (10%) | ++ | |
| Occult (10%) | ++ | |
| Persuade (20%) | ++ | |
| Pharmacy (0%) | ++ | |
| Pilot: | ++ | |
| Pilot: | ++ | |
| Psychotherapy (10%) | ++ |
| Ride (10%) | ++ | |
| Science: | ++ | |
| Science: | ++ | |
| Search (20%) | ++ | |
| SIGINT (0%) | ++ | |
| Stealth (10%) | ++ | |
| Surgery (0%) | ++ | |
| Survival (10%) | ++ | |
| Swim (20%) | ++ | |
| Unarmed Combat (40%) | ++ | |
| Unnatural (0%) | ++ |
| + | ++ |
| WEAR | ARMOR TYPE | DAMAGE REDUCTION | +
|---|---|---|
| + | + | + + |
| + | + | + + |
| + | Cover | ++ |
| + | Total | ++ |
| ACTION | +SKILL NAME | +SKILL VALUE | ++ |
|---|---|---|---|
| Pin Target | ++ | + | X | +
| Dodge | ++ | + | X | +
| Escape Pinning | ++ | + | X | +
| Disarm | ++ | + | X | +
| WEAPON | +SKILL | +BASE RANGE | +DAMAGE | +DMG MOD | +ARMOR PIERCING | +LETHALITY | +KILL RADIUS | +AMMO | ++ |
|---|
| + |
+ |
+ m | ++ | + | + | + | + | + | + |
| NAME | +SKILL | +DAMAGE | +ARMOR PIERCING | +LETHALITY | +DESCRIPTION | ++ |
|---|
| + | + | + | + | + | + | + |
| Value: | -{{normal_d}}{{normal_u}} | -|||||||||||||
| Rolled: | -{{roll1}}{{roll2}} | -|||||||||||||
| Trivial (+40%): | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} -Fumble | - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} -Critical | - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() trivial_d 0}} -Success | - {{/rollGreater() trivial_d 0}} - - - - {{#rollLess() trivial_d 0}} -Failure | - {{/rollLess() trivial_d 0}} - - {{#rollTotal() trivial_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() trivial_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} -Failure | - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} -Success | - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Easy (+20%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} -Fumble | - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} -Critical | - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() easy_d 0}} -Success | - {{/rollGreater() easy_d 0}} - - - - {{#rollLess() easy_d 0}} -Failure | - {{/rollLess() easy_d 0}} - - {{#rollTotal() easy_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() easy_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} -Failure | - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} -Success | - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Normal | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 normal_d}} -Fumble | - {{/rollGreater() roll1 normal_d}} - - - {{#rollTotal() roll1 normal_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 normal_d}} - - - - {{#rollLess() roll1 normal_d}} -Critical | - {{/rollLess() roll1 normal_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() normal_d 0}} -Success | - {{/rollGreater() normal_d 0}} - - - - {{#rollLess() normal_d 0}} -Failure | - {{/rollLess() normal_d 0}} - - {{#rollTotal() normal_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() normal_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 normal_d}} -Failure | - {{/rollGreater() roll1 normal_d}} - - - {{#rollTotal() roll1 normal_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 normal_d}} - - - - {{#rollLess() roll1 normal_d}} -Success | - {{/rollLess() roll1 normal_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Hard (-20%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 hard_d}} -Fumble | - {{/rollGreater() roll1 hard_d}} - - - {{#rollTotal() roll1 hard_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 hard_d}} - - - - {{#rollLess() roll1 hard_d}} -Critical | - {{/rollLess() roll1 hard_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() hard_d 0}} -Success | - {{/rollGreater() hard_d 0}} - - - - {{#rollLess() hard_d 0}} -Failure | - {{/rollLess() hard_d 0}} - - {{#rollTotal() hard_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() hard_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 hard_d}} -Failure | - {{/rollGreater() roll1 hard_d}} - - - {{#rollTotal() roll1 hard_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 hard_d}} - - - - {{#rollLess() roll1 hard_d}} -Success | - {{/rollLess() roll1 hard_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Impossible (-40%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 impossible_d}} -Fumble | - {{/rollGreater() roll1 impossible_d}} - - - {{#rollTotal() roll1 impossible_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 impossible_d}} - - - - {{#rollLess() roll1 impossible_d}} -Critical | - {{/rollLess() roll1 impossible_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() impossible_d 0}} -Success | - {{/rollGreater() impossible_d 0}} - - - - {{#rollLess() impossible_d 0}} -Failure | - {{/rollLess() impossible_d 0}} - - {{#rollTotal() impossible_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() impossible_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 impossible_d}} -Failure | - {{/rollGreater() roll1 impossible_d}} - - - {{#rollTotal() roll1 impossible_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 impossible_d}} - - - - {{#rollLess() roll1 impossible_d}} -Success | - {{/rollLess() roll1 impossible_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Value: | +{{normal_d}}{{normal_u}} | +|||||||||||||
| Rolled: | +{{roll1}}{{roll2}} | +|||||||||||||
| Trivial (+40%): | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 trivial_d}} +Fumble | +{{/rollGreater() roll1 trivial_d}} + + +{{#rollTotal() roll1 trivial_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 trivial_d}} + + + +{{#rollLess() roll1 trivial_d}} +Critical | +{{/rollLess() roll1 trivial_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() trivial_d 0}} +Success | +{{/rollGreater() trivial_d 0}} + + + +{{#rollLess() trivial_d 0}} +Failure | +{{/rollLess() trivial_d 0}} + +{{#rollTotal() trivial_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() trivial_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 trivial_d}} +Failure | +{{/rollGreater() roll1 trivial_d}} + + +{{#rollTotal() roll1 trivial_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 trivial_d}} + + + +{{#rollLess() roll1 trivial_d}} +Success | +{{/rollLess() roll1 trivial_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Easy (+20%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 easy_d}} +Fumble | +{{/rollGreater() roll1 easy_d}} + + +{{#rollTotal() roll1 easy_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 easy_d}} + + + +{{#rollLess() roll1 easy_d}} +Critical | +{{/rollLess() roll1 easy_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() easy_d 0}} +Success | +{{/rollGreater() easy_d 0}} + + + +{{#rollLess() easy_d 0}} +Failure | +{{/rollLess() easy_d 0}} + +{{#rollTotal() easy_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() easy_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 easy_d}} +Failure | +{{/rollGreater() roll1 easy_d}} + + +{{#rollTotal() roll1 easy_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 easy_d}} + + + +{{#rollLess() roll1 easy_d}} +Success | +{{/rollLess() roll1 easy_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Normal | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Fumble | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Critical | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() normal_d 0}} +Success | +{{/rollGreater() normal_d 0}} + + + +{{#rollLess() normal_d 0}} +Failure | +{{/rollLess() normal_d 0}} + +{{#rollTotal() normal_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() normal_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Failure | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Success | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Hard (-20%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 hard_d}} +Fumble | +{{/rollGreater() roll1 hard_d}} + + +{{#rollTotal() roll1 hard_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 hard_d}} + + + +{{#rollLess() roll1 hard_d}} +Critical | +{{/rollLess() roll1 hard_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() hard_d 0}} +Success | +{{/rollGreater() hard_d 0}} + + + +{{#rollLess() hard_d 0}} +Failure | +{{/rollLess() hard_d 0}} + +{{#rollTotal() hard_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() hard_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 hard_d}} +Failure | +{{/rollGreater() roll1 hard_d}} + + +{{#rollTotal() roll1 hard_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 hard_d}} + + + +{{#rollLess() roll1 hard_d}} +Success | +{{/rollLess() roll1 hard_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Impossible (-40%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 impossible_d}} +Fumble | +{{/rollGreater() roll1 impossible_d}} + + +{{#rollTotal() roll1 impossible_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 impossible_d}} + + + +{{#rollLess() roll1 impossible_d}} +Critical | +{{/rollLess() roll1 impossible_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() impossible_d 0}} +Success | +{{/rollGreater() impossible_d 0}} + + + +{{#rollLess() impossible_d 0}} +Failure | +{{/rollLess() impossible_d 0}} + +{{#rollTotal() impossible_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() impossible_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 impossible_d}} +Failure | +{{/rollGreater() roll1 impossible_d}} + + +{{#rollTotal() roll1 impossible_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 impossible_d}} + + + +{{#rollLess() roll1 impossible_d}} +Success | +{{/rollLess() roll1 impossible_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Value: | -{{normal_d}}{{normal_u}} | -|||||||||||||
| Rolled: | -{{roll1}}{{roll2}} | -|||||||||||||
| Trivial (+40%): | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} -Fumble | - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} -Critical | - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() trivial_d 0}} -Success | - {{/rollGreater() trivial_d 0}} - - - - {{#rollLess() trivial_d 0}} -Failure | - {{/rollLess() trivial_d 0}} - - {{#rollTotal() trivial_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() trivial_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} -Failure | - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} -Success | - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Easy (+20%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} -Fumble | - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} -Critical | - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() easy_d 0}} -Success | - {{/rollGreater() easy_d 0}} - - - - {{#rollLess() easy_d 0}} -Failure | - {{/rollLess() easy_d 0}} - - {{#rollTotal() easy_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() easy_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} -Failure | - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} -Success | - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Normal | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 normal_d}} -Fumble | - {{/rollGreater() roll1 normal_d}} - - - {{#rollTotal() roll1 normal_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 normal_d}} - - - - {{#rollLess() roll1 normal_d}} -Critical | - {{/rollLess() roll1 normal_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() normal_d 0}} -Success | - {{/rollGreater() normal_d 0}} - - - - {{#rollLess() normal_d 0}} -Failure | - {{/rollLess() normal_d 0}} - - {{#rollTotal() normal_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() normal_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 normal_d}} -Failure | - {{/rollGreater() roll1 normal_d}} - - - {{#rollTotal() roll1 normal_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 normal_d}} - - - - {{#rollLess() roll1 normal_d}} -Success | - {{/rollLess() roll1 normal_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Hard (-20%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 hard_d}} -Fumble | - {{/rollGreater() roll1 hard_d}} - - - {{#rollTotal() roll1 hard_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 hard_d}} - - - - {{#rollLess() roll1 hard_d}} -Critical | - {{/rollLess() roll1 hard_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() hard_d 0}} -Success | - {{/rollGreater() hard_d 0}} - - - - {{#rollLess() hard_d 0}} -Failure | - {{/rollLess() hard_d 0}} - - {{#rollTotal() hard_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() hard_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 hard_d}} -Failure | - {{/rollGreater() roll1 hard_d}} - - - {{#rollTotal() roll1 hard_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 hard_d}} - - - - {{#rollLess() roll1 hard_d}} -Success | - {{/rollLess() roll1 hard_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| Impossible (-40%) | - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} -Fumble | - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 impossible_d}} -Fumble | - {{/rollGreater() roll1 impossible_d}} - - - {{#rollTotal() roll1 impossible_d}} - {{#rollGreater() roll2 normal_u}} -Fumble | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Critical | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 impossible_d}} - - - - {{#rollLess() roll1 impossible_d}} -Critical | - {{/rollLess() roll1 impossible_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} -Critical | - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() impossible_d 0}} -Success | - {{/rollGreater() impossible_d 0}} - - - - {{#rollLess() impossible_d 0}} -Failure | - {{/rollLess() impossible_d 0}} - - {{#rollTotal() impossible_d 0}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() impossible_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 impossible_d}} -Failure | - {{/rollGreater() roll1 impossible_d}} - - - {{#rollTotal() roll1 impossible_d}} - {{#rollGreater() roll2 normal_u}} -Failure | - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} -Success | - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 impossible_d}} - - - - {{#rollLess() roll1 impossible_d}} -Success | - {{/rollLess() roll1 impossible_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} -
| OUTCOME | - {{#rollGreater() roll_l1 lethal_cd}} -Normal | - {{/rollGreater() roll_l1 lethal_cd}} - - {{#rollTotal() roll_l1 lethal_cd}} - {{#rollGreater() roll_l2 lethal_cu}} -Normal | - {{/rollGreater() roll_l2 lethal_cu}} - - {{#^rollGreater() roll_l2 lethal_cu}} -Kill | - {{/^rollGreater() roll_l2 lethal_cu}} - {{/rollTotal() roll_l1 lethal_cd}} - - {{#rollLess() roll_l1 lethal_cd}} -Kill | - {{/rollLess() roll_l1 lethal_cd}} -||||||||||
| Value: | +{{normal_d}}{{normal_u}} | +|||||||||||||
| Rolled: | +{{roll1}}{{roll2}} | +|||||||||||||
| Trivial (+40%): | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 trivial_d}} +Fumble | +{{/rollGreater() roll1 trivial_d}} + + +{{#rollTotal() roll1 trivial_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 trivial_d}} + + + +{{#rollLess() roll1 trivial_d}} +Critical | +{{/rollLess() roll1 trivial_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() trivial_d 0}} +Success | +{{/rollGreater() trivial_d 0}} + + + +{{#rollLess() trivial_d 0}} +Failure | +{{/rollLess() trivial_d 0}} + +{{#rollTotal() trivial_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() trivial_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 trivial_d}} +Failure | +{{/rollGreater() roll1 trivial_d}} + + +{{#rollTotal() roll1 trivial_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 trivial_d}} + + + +{{#rollLess() roll1 trivial_d}} +Success | +{{/rollLess() roll1 trivial_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Easy (+20%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 easy_d}} +Fumble | +{{/rollGreater() roll1 easy_d}} + + +{{#rollTotal() roll1 easy_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 easy_d}} + + + +{{#rollLess() roll1 easy_d}} +Critical | +{{/rollLess() roll1 easy_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() easy_d 0}} +Success | +{{/rollGreater() easy_d 0}} + + + +{{#rollLess() easy_d 0}} +Failure | +{{/rollLess() easy_d 0}} + +{{#rollTotal() easy_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() easy_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 easy_d}} +Failure | +{{/rollGreater() roll1 easy_d}} + + +{{#rollTotal() roll1 easy_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 easy_d}} + + + +{{#rollLess() roll1 easy_d}} +Success | +{{/rollLess() roll1 easy_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Normal | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Fumble | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Critical | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() normal_d 0}} +Success | +{{/rollGreater() normal_d 0}} + + + +{{#rollLess() normal_d 0}} +Failure | +{{/rollLess() normal_d 0}} + +{{#rollTotal() normal_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() normal_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Failure | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Success | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Hard (-20%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 hard_d}} +Fumble | +{{/rollGreater() roll1 hard_d}} + + +{{#rollTotal() roll1 hard_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 hard_d}} + + + +{{#rollLess() roll1 hard_d}} +Critical | +{{/rollLess() roll1 hard_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() hard_d 0}} +Success | +{{/rollGreater() hard_d 0}} + + + +{{#rollLess() hard_d 0}} +Failure | +{{/rollLess() hard_d 0}} + +{{#rollTotal() hard_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() hard_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 hard_d}} +Failure | +{{/rollGreater() roll1 hard_d}} + + +{{#rollTotal() roll1 hard_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 hard_d}} + + + +{{#rollLess() roll1 hard_d}} +Success | +{{/rollLess() roll1 hard_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| Impossible (-40%) | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 impossible_d}} +Fumble | +{{/rollGreater() roll1 impossible_d}} + + +{{#rollTotal() roll1 impossible_d}} +{{#rollGreater() roll2 normal_u}} +Fumble | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Critical | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 impossible_d}} + + + +{{#rollLess() roll1 impossible_d}} +Critical | +{{/rollLess() roll1 impossible_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + +{{#rollGreater() impossible_d 0}} +Success | +{{/rollGreater() impossible_d 0}} + + + +{{#rollLess() impossible_d 0}} +Failure | +{{/rollLess() impossible_d 0}} + +{{#rollTotal() impossible_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() impossible_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 impossible_d}} +Failure | +{{/rollGreater() roll1 impossible_d}} + + +{{#rollTotal() roll1 impossible_d}} +{{#rollGreater() roll2 normal_u}} +Failure | +{{/rollGreater() roll2 normal_u}} + +{{#^rollGreater() roll2 normal_u}} +Success | +{{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 impossible_d}} + + + +{{#rollLess() roll1 impossible_d}} +Success | +{{/rollLess() roll1 impossible_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| OUTCOME | +{{#rollGreater() roll_l1 lethal_cd}} +Normal | +{{/rollGreater() roll_l1 lethal_cd}} + +{{#rollTotal() roll_l1 lethal_cd}} +{{#rollGreater() roll_l2 lethal_cu}} +Normal | +{{/rollGreater() roll_l2 lethal_cu}} + +{{#^rollGreater() roll_l2 lethal_cu}} +Kill | +{{/^rollGreater() roll_l2 lethal_cu}} +{{/rollTotal() roll_l1 lethal_cd}} + +{{#rollLess() roll_l1 lethal_cd}} +Kill | +{{/rollLess() roll_l1 lethal_cd}} +||||||||||
| DAMAGE | -40 | -|||||||||||||
| HUGE | -200 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -2 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -4 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -6 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -8 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -10 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -12 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -14 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -16 | -|||||||||||||
| DAMAGE | -38 | -|||||||||||||
| HUGE | -18 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -20 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -22 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -24 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -26 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -28 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -30 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -32 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -34 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -36 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -38 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -40 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -42 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -44 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -46 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -48 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -50 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -52 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -54 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -56 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -58 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -60 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -62 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -64 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -66 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -68 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -70 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -72 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -74 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -76 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -78 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -80 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -82 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -84 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -86 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -88 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -90 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -92 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -94 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -96 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -98 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -100 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -102 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -104 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -106 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -108 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -110 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -112 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -114 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -116 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -118 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -120 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -122 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -124 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -126 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -128 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -130 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -132 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -134 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -136 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -138 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -140 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -142 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -144 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -146 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -148 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -150 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -152 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -154 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -156 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -158 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -160 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -162 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -164 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -166 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -168 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -170 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -172 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -174 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -176 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -178 | -|||||||||||||
| DAMAGE | -38 | -|||||||||||||
| HUGE | -180 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -182 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -184 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -186 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -188 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -190 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -192 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -194 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -196 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -198 | -|||||||||||||
| DAMAGE | -{{damage_c}} | -|||||||||||||
| OUTCOME | - {{#rollGreater() roll_l1 lethal_cd}} -Normal | - {{/rollGreater() roll_l1 lethal_cd}} - - {{#rollTotal() roll_l1 lethal_cd}} - {{#rollGreater() roll_l2 lethal_cu}} -Normal | - {{/rollGreater() roll_l2 lethal_cu}} - - {{#^rollGreater() roll_l2 lethal_cu}} -Kill | - {{/^rollGreater() roll_l2 lethal_cu}} - {{/rollTotal() roll_l1 lethal_cd}} - - {{#rollLess() roll_l1 lethal_cd}} -Kill | - {{/rollLess() roll_l1 lethal_cd}} -||||||||||
| DAMAGE | -40 | -|||||||||||||
| HUGE | -200 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -2 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -4 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -6 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -8 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -10 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -12 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -14 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -16 | -|||||||||||||
| DAMAGE | -38 | -|||||||||||||
| HUGE | -18 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -20 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -22 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -24 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -26 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -28 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -30 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -32 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -34 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -36 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -38 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -40 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -42 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -44 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -46 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -48 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -50 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -52 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -54 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -56 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -58 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -60 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -62 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -64 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -66 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -68 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -70 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -72 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -74 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -76 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -78 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -80 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -82 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -84 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -86 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -88 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -90 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -92 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -94 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -96 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -98 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -100 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -102 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -104 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -106 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -108 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -110 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -112 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -114 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -116 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -118 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -120 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -122 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -124 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -126 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -128 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -130 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -132 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -134 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -136 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -138 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -140 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -142 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -144 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -146 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -148 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -150 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -152 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -154 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -156 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -158 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -160 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -162 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -164 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -166 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -168 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -170 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -172 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -174 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -176 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -178 | -|||||||||||||
| DAMAGE | -38 | -|||||||||||||
| HUGE | -180 | -|||||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -182 | -|||||||||||||
| DAMAGE | -22 | -|||||||||||||
| HUGE | -184 | -|||||||||||||
| DAMAGE | -24 | -|||||||||||||
| HUGE | -186 | -|||||||||||||
| DAMAGE | -26 | -|||||||||||||
| HUGE | -188 | -|||||||||||||
| DAMAGE | -28 | -|||||||||||||
| HUGE | -190 | -|||||||||||||
| DAMAGE | -30 | -|||||||||||||
| HUGE | -192 | -|||||||||||||
| DAMAGE | -32 | -|||||||||||||
| HUGE | -194 | -|||||||||||||
| DAMAGE | -34 | -|||||||||||||
| HUGE | -196 | -|||||||||||||
| DAMAGE | -36 | -|||||||||||||
| HUGE | -198 | -|||||||||||||
| DAMAGE | -{{damage_c}} | -|||||||||||||
| OUTCOME | - {{#rollGreater() roll_l1 lethal_d}} -Normal | - {{/rollGreater() roll_l1 lethal_d}} - - {{#rollTotal() roll_l1 lethal_d}} - {{#rollGreater() roll_l2 lethal_u}} -Normal | - {{/rollGreater() roll_l2 lethal_u}} - - {{#^rollGreater() roll_l2 lethal_u}} -Kill | - {{/^rollGreater() roll_l2 lethal_u}} - {{/rollTotal() roll_l1 lethal_d}} - - {{#rollLess() roll_l1 lethal_d}} -Kill | - {{/rollLess() roll_l1 lethal_d}} -||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -100 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -1 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -2 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -3 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -4 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -5 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -6 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -7 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -8 | -|||||||||||||
| DAMAGE | -19 | -|||||||||||||
| HUGE | -9 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -10 | -|||||||||||||
| DAMAGE | -2 | -|||||||||||||
| HUGE | -11 | -|||||||||||||
| DAMAGE | -3 | -|||||||||||||
| HUGE | -12 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -13 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -14 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -15 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -16 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -17 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -18 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -19 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -20 | -|||||||||||||
| DAMAGE | -3 | -|||||||||||||
| HUGE | -21 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -22 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -23 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -24 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -25 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -26 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -27 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -28 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -29 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -30 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -31 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -32 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -33 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -34 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -35 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -36 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -37 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -38 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -39 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -40 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -41 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -42 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -43 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -44 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -45 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -46 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -47 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -48 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -49 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -50 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -51 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -52 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -53 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -54 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -55 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -56 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -57 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -58 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -59 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -60 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -61 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -62 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -63 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -64 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -65 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -66 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -67 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -68 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -69 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -70 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -71 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -72 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -73 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -74 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -75 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -76 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -77 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -78 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -79 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -80 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -81 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -82 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -83 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -84 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -85 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -86 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -87 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -88 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -89 | -|||||||||||||
| DAMAGE | -19 | -|||||||||||||
| HUGE | -90 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -91 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -92 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -93 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -94 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -95 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -96 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -97 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -98 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -99 | -|||||||||||||
| DAMAGE | -{{damage}} | -|||||||||||||
| OUTCOME | - {{#rollGreater() roll_l1 lethal_d}} -Normal | - {{/rollGreater() roll_l1 lethal_d}} - - {{#rollTotal() roll_l1 lethal_d}} - {{#rollGreater() roll_l2 lethal_u}} -Normal | - {{/rollGreater() roll_l2 lethal_u}} - - {{#^rollGreater() roll_l2 lethal_u}} -Kill | - {{/^rollGreater() roll_l2 lethal_u}} - {{/rollTotal() roll_l1 lethal_d}} - - {{#rollLess() roll_l1 lethal_d}} -Kill | - {{/rollLess() roll_l1 lethal_d}} -||||||||||
| DAMAGE | -20 | -|||||||||||||
| HUGE | -100 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -1 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -2 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -3 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -4 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -5 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -6 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -7 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -8 | -|||||||||||||
| DAMAGE | -19 | -|||||||||||||
| HUGE | -9 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -10 | -|||||||||||||
| DAMAGE | -2 | -|||||||||||||
| HUGE | -11 | -|||||||||||||
| DAMAGE | -3 | -|||||||||||||
| HUGE | -12 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -13 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -14 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -15 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -16 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -17 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -18 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -19 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -20 | -|||||||||||||
| DAMAGE | -3 | -|||||||||||||
| HUGE | -21 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -22 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -23 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -24 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -25 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -26 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -27 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -28 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -29 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -30 | -|||||||||||||
| DAMAGE | -4 | -|||||||||||||
| HUGE | -31 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -32 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -33 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -34 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -35 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -36 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -37 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -38 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -39 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -40 | -|||||||||||||
| DAMAGE | -5 | -|||||||||||||
| HUGE | -41 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -42 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -43 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -44 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -45 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -46 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -47 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -48 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -49 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -50 | -|||||||||||||
| DAMAGE | -6 | -|||||||||||||
| HUGE | -51 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -52 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -53 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -54 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -55 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -56 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -57 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -58 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -59 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -60 | -|||||||||||||
| DAMAGE | -7 | -|||||||||||||
| HUGE | -61 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -62 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -63 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -64 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -65 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -66 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -67 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -68 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -69 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -70 | -|||||||||||||
| DAMAGE | -8 | -|||||||||||||
| HUGE | -71 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -72 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -73 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -74 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -75 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -76 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -77 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -78 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -79 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -80 | -|||||||||||||
| DAMAGE | -9 | -|||||||||||||
| HUGE | -81 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -82 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -83 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -84 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -85 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -86 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -87 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -88 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -89 | -|||||||||||||
| DAMAGE | -19 | -|||||||||||||
| HUGE | -90 | -|||||||||||||
| DAMAGE | -10 | -|||||||||||||
| HUGE | -91 | -|||||||||||||
| DAMAGE | -11 | -|||||||||||||
| HUGE | -92 | -|||||||||||||
| DAMAGE | -12 | -|||||||||||||
| HUGE | -93 | -|||||||||||||
| DAMAGE | -13 | -|||||||||||||
| HUGE | -94 | -|||||||||||||
| DAMAGE | -14 | -|||||||||||||
| HUGE | -95 | -|||||||||||||
| DAMAGE | -15 | -|||||||||||||
| HUGE | -96 | -|||||||||||||
| DAMAGE | -16 | -|||||||||||||
| HUGE | -97 | -|||||||||||||
| DAMAGE | -17 | -|||||||||||||
| HUGE | -98 | -|||||||||||||
| DAMAGE | -18 | -|||||||||||||
| HUGE | -99 | -|||||||||||||
| DAMAGE | +40 | +|||||||||||||
| HUGE | +200 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +2 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +20 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +22 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +24 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +26 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +28 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +30 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +32 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +34 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +36 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +38 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +40 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +42 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +44 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +46 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +48 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +50 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +52 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +54 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +56 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +58 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +60 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +62 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +64 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +66 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +68 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +70 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +72 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +74 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +76 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +78 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +80 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +82 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +84 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +86 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +88 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +90 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +92 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +94 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +96 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +98 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +100 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +102 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +104 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +106 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +108 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +110 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +112 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +114 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +116 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +118 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +120 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +122 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +124 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +126 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +128 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +130 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +132 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +134 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +136 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +138 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +140 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +142 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +144 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +146 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +148 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +150 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +152 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +154 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +156 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +158 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +160 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +162 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +164 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +166 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +168 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +170 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +172 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +174 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +176 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +178 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +180 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +182 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +184 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +186 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +188 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +190 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +192 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +194 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +196 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +198 | +|||||||||||||
| DAMAGE | +{{damage_c}} | +|||||||||||||
| OUTCOME | +{{#rollGreater() roll_l1 lethal_cd}} +Normal | +{{/rollGreater() roll_l1 lethal_cd}} + +{{#rollTotal() roll_l1 lethal_cd}} + {{#rollGreater() roll_l2 lethal_cu}} +Normal | + {{/rollGreater() roll_l2 lethal_cu}} + + {{#^rollGreater() roll_l2 lethal_cu}} +Kill | + {{/^rollGreater() roll_l2 lethal_cu}} +{{/rollTotal() roll_l1 lethal_cd}} + +{{#rollLess() roll_l1 lethal_cd}} +Kill | +{{/rollLess() roll_l1 lethal_cd}} +||||||||||
| DAMAGE | +40 | +|||||||||||||
| HUGE | +200 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +2 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +20 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +22 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +24 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +26 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +28 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +30 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +32 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +34 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +36 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +38 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +40 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +42 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +44 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +46 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +48 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +50 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +52 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +54 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +56 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +58 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +60 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +62 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +64 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +66 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +68 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +70 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +72 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +74 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +76 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +78 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +80 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +82 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +84 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +86 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +88 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +90 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +92 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +94 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +96 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +98 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +100 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +102 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +104 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +106 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +108 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +110 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +112 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +114 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +116 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +118 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +120 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +122 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +124 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +126 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +128 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +130 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +132 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +134 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +136 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +138 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +140 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +142 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +144 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +146 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +148 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +150 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +152 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +154 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +156 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +158 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +160 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +162 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +164 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +166 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +168 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +170 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +172 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +174 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +176 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +178 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +180 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +182 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +184 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +186 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +188 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +190 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +192 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +194 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +196 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +198 | +|||||||||||||
| DAMAGE | +{{damage_c}} | +|||||||||||||
| OUTCOME | +{{#rollGreater() roll_l1 lethal_d}} +Normal | +{{/rollGreater() roll_l1 lethal_d}} + +{{#rollTotal() roll_l1 lethal_d}} + {{#rollGreater() roll_l2 lethal_u}} +Normal | + {{/rollGreater() roll_l2 lethal_u}} + + {{#^rollGreater() roll_l2 lethal_u}} +Kill | + {{/^rollGreater() roll_l2 lethal_u}} +{{/rollTotal() roll_l1 lethal_d}} + +{{#rollLess() roll_l1 lethal_d}} +Kill | +{{/rollLess() roll_l1 lethal_d}} +||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +100 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +1 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +2 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +3 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +5 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +7 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +19 | +|||||||||||||
| HUGE | +9 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +2 | +|||||||||||||
| HUGE | +11 | +|||||||||||||
| DAMAGE | +3 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +13 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +15 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +17 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +19 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +20 | +|||||||||||||
| DAMAGE | +3 | +|||||||||||||
| HUGE | +21 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +22 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +23 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +24 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +25 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +26 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +27 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +28 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +29 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +30 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +31 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +32 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +33 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +34 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +35 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +36 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +37 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +38 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +39 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +40 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +41 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +42 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +43 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +44 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +45 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +46 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +47 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +48 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +49 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +50 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +51 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +52 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +53 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +54 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +55 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +56 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +57 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +58 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +59 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +60 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +61 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +62 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +63 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +64 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +65 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +66 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +67 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +68 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +69 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +70 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +71 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +72 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +73 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +74 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +75 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +76 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +77 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +78 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +79 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +80 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +81 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +82 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +83 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +84 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +85 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +86 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +87 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +88 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +89 | +|||||||||||||
| DAMAGE | +19 | +|||||||||||||
| HUGE | +90 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +91 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +92 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +93 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +94 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +95 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +96 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +97 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +98 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +99 | +|||||||||||||
| DAMAGE | +{{damage}} | +|||||||||||||
| OUTCOME | +{{#rollGreater() roll_l1 lethal_d}} +Normal | +{{/rollGreater() roll_l1 lethal_d}} + +{{#rollTotal() roll_l1 lethal_d}} +{{#rollGreater() roll_l2 lethal_u}} +Normal | +{{/rollGreater() roll_l2 lethal_u}} + +{{#^rollGreater() roll_l2 lethal_u}} +Kill | +{{/^rollGreater() roll_l2 lethal_u}} +{{/rollTotal() roll_l1 lethal_d}} + +{{#rollLess() roll_l1 lethal_d}} +Kill | +{{/rollLess() roll_l1 lethal_d}} +||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +100 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +1 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +2 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +3 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +5 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +7 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +19 | +|||||||||||||
| HUGE | +9 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +2 | +|||||||||||||
| HUGE | +11 | +|||||||||||||
| DAMAGE | +3 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +13 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +15 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +17 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +19 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +20 | +|||||||||||||
| DAMAGE | +3 | +|||||||||||||
| HUGE | +21 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +22 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +23 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +24 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +25 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +26 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +27 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +28 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +29 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +30 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +31 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +32 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +33 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +34 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +35 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +36 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +37 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +38 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +39 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +40 | +|||||||||||||
| DAMAGE | +5 | +|||||||||||||
| HUGE | +41 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +42 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +43 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +44 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +45 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +46 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +47 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +48 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +49 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +50 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +51 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +52 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +53 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +54 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +55 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +56 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +57 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +58 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +59 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +60 | +|||||||||||||
| DAMAGE | +7 | +|||||||||||||
| HUGE | +61 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +62 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +63 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +64 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +65 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +66 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +67 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +68 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +69 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +70 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +71 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +72 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +73 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +74 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +75 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +76 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +77 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +78 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +79 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +80 | +|||||||||||||
| DAMAGE | +9 | +|||||||||||||
| HUGE | +81 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +82 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +83 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +84 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +85 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +86 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +87 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +88 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +89 | +|||||||||||||
| DAMAGE | +19 | +|||||||||||||
| HUGE | +90 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +91 | +|||||||||||||
| DAMAGE | +11 | +|||||||||||||
| HUGE | +92 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +93 | +|||||||||||||
| DAMAGE | +13 | +|||||||||||||
| HUGE | +94 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +95 | +|||||||||||||
| DAMAGE | +15 | +|||||||||||||
| HUGE | +96 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +97 | +|||||||||||||
| DAMAGE | +17 | +|||||||||||||
| HUGE | +98 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +99 | +|||||||||||||
| DAMAGE | +{{damage}} | +
| {{description}} | +||||||||||||||
| SKILL | +{{normal_d}}{{normal_u}} | +|||||||||||||
| AP | +{{APtext}} | +|||||||||||||
| RESULT | +{{roll1}}{{roll2}} | +|||||||||||||
| ROLL | + +{{#rollTotal() roll1 roll2}} + +{{#rollTotal() roll1 0}} +Fumble | +{{/rollTotal() roll1 0}} + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Fumble | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} + {{#rollGreater() roll2 normal_u}} +Fumble | + {{/rollGreater() roll2 normal_u}} + + {{#^rollGreater() roll2 normal_u}} +Critical | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Critical | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/rollTotal() roll1 roll2}} + +{{#^rollTotal() roll1 roll2}} + + + +{{#rollTotal() roll1 0}} +{{#rollTotal() roll2 1}} +Critical | +{{/rollTotal() roll2 1}} + + +{{#^rollTotal() roll2 1}} + + + {{#rollGreater() normal_d 0}} +Success | + {{/rollGreater() normal_d 0}} + + + + {{#rollLess() normal_d 0}} +Failure | + {{/rollLess() normal_d 0}} + + {{#rollTotal() normal_d 0}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} + {{/rollTotal() normal_d 0}} +{{/^rollTotal() roll2 1}} +{{/rollTotal() roll1 0}} + + +{{#^rollTotal() roll1 0}} + +{{#rollGreater() roll1 normal_d}} +Failure | +{{/rollGreater() roll1 normal_d}} + + +{{#rollTotal() roll1 normal_d}} + {{#rollGreater() roll2 normal_u}} +Failure | + {{/rollGreater() roll2 normal_u}} + + {{#^rollGreater() roll2 normal_u}} +Success | + {{/^rollGreater() roll2 normal_u}} +{{/rollTotal() roll1 normal_d}} + + + +{{#rollLess() roll1 normal_d}} +Success | +{{/rollLess() roll1 normal_d}} + +{{/^rollTotal() roll1 0}} + +{{/^rollTotal() roll1 roll2}} +
| DAMAGE | +{{#rollGreater() roll_l1 lethal_cd}} +Normal | +{{/rollGreater() roll_l1 lethal_cd}} + +{{#rollTotal() roll_l1 lethal_cd}} + {{#rollGreater() roll_l2 lethal_cu}} +Normal | + {{/rollGreater() roll_l2 lethal_cu}} + + {{#^rollGreater() roll_l2 lethal_cu}} +Kill | + {{/^rollGreater() roll_l2 lethal_cu}} +{{/rollTotal() roll_l1 lethal_cd}} + +{{#rollLess() roll_l1 lethal_cd}} +Kill | +{{/rollLess() roll_l1 lethal_cd}} +||||||||||
| DAMAGE | +40 | +|||||||||||||
| HUGE | +200 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| DAMAGE | +2 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +20 | +|||||||||||||
| DAMAGE | +4 | +|||||||||||||
| HUGE | +22 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +24 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +26 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +28 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +30 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +32 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +34 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +36 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +38 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +40 | +|||||||||||||
| DAMAGE | +6 | +|||||||||||||
| HUGE | +42 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +44 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +46 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +48 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +50 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +52 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +54 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +56 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +58 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +60 | +|||||||||||||
| DAMAGE | +8 | +|||||||||||||
| HUGE | +62 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +64 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +66 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +68 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +70 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +72 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +74 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +76 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +78 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +80 | +|||||||||||||
| DAMAGE | +10 | +|||||||||||||
| HUGE | +82 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +84 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +86 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +88 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +90 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +92 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +94 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +96 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +98 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +100 | +|||||||||||||
| DAMAGE | +12 | +|||||||||||||
| HUGE | +102 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +104 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +106 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +108 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +110 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +112 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +114 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +116 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +118 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +120 | +|||||||||||||
| DAMAGE | +14 | +|||||||||||||
| HUGE | +122 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +124 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +126 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +128 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +130 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +132 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +134 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +136 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +138 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +140 | +|||||||||||||
| DAMAGE | +16 | +|||||||||||||
| HUGE | +142 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +144 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +146 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +148 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +150 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +152 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +154 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +156 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +158 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +160 | +|||||||||||||
| DAMAGE | +18 | +|||||||||||||
| HUGE | +162 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +164 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +166 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +168 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +170 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +172 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +174 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +176 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +178 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +180 | +|||||||||||||
| DAMAGE | +20 | +|||||||||||||
| HUGE | +182 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +184 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +186 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +188 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +190 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +192 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +194 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +196 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +198 | +|||||||||||||
| DAMAGE | +{{damage_c}} | +|||||||||||||
| OUTCOME | + {{#rollGreater() roll_l1 lethal_cd}} +Normal | + {{/rollGreater() roll_l1 lethal_cd}} + + {{#rollTotal() roll_l1 lethal_cd}} + {{#rollGreater() roll_l2 lethal_cu}} +Normal | + {{/rollGreater() roll_l2 lethal_cu}} + + {{#^rollGreater() roll_l2 lethal_cu}} +Kill | + {{/^rollGreater() roll_l2 lethal_cu}} + {{/rollTotal() roll_l1 lethal_cd}} + + {{#rollLess() roll_l1 lethal_cd}} +Kill | + {{/rollLess() roll_l1 lethal_cd}} +||||||||||
| DAMAGE | +40 | +|||||||||||||
| HUGE | +200 | +|||||||||||||
| DAMAGE | +22 | +|||||||||||||
| HUGE | +2 | +|||||||||||||
| DAMAGE | +24 | +|||||||||||||
| HUGE | +4 | +|||||||||||||
| DAMAGE | +26 | +|||||||||||||
| HUGE | +6 | +|||||||||||||
| DAMAGE | +28 | +|||||||||||||
| HUGE | +8 | +|||||||||||||
| DAMAGE | +30 | +|||||||||||||
| HUGE | +10 | +|||||||||||||
| DAMAGE | +32 | +|||||||||||||
| HUGE | +12 | +|||||||||||||
| DAMAGE | +34 | +|||||||||||||
| HUGE | +14 | +|||||||||||||
| DAMAGE | +36 | +|||||||||||||
| HUGE | +16 | +|||||||||||||
| DAMAGE | +38 | +|||||||||||||
| HUGE | +18 | +|||||||||||||
| DAMAGE | -{{damage}} | -|||||||||||||
| Attack: | |
| Damage: | |
| Damage with Multipliers: |
[]
—
[] () —
~ —
() —
() —
() —
() —
[]
( – )
[
[]
—
[] () —
~ —
() —
() —
() —
() —
[]
( – )
[
{{key}} {{value}}
{{/allprops() title subtitle description import}}{{#description}}{{description}}
{{/description}}: {{ini-roll}}
{{test-roll}} vs {{test-target}}
{{#rollTotal() test-roll 0}}! » : {{test-roll}}
{{#rollLess() test-roll 30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}{{success-macro-es30}}
{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}{{success-macro-es60}}
{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}
{{/rollTotal() test-roll 99}}{{#^rollTotal() test-roll 0}}{{#^rollTotal() test-roll 99}}{{#^rollWasCrit() test-roll}}{{#rollTotal() test-roll test-target}}! » : {{test-roll}}
{{#rollLess() test-roll 30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}{{success-macro-es30}}
{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}{{success-macro-es60}}
{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}! » : {{test-roll}}
{{#rollLess() test-roll 30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}{{success-macro-es30}}
{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}{{success-macro-es60}}
{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}
{{/rollGreater() test-roll test-target}}{{/^rollWasCrit() test-roll}}{{#rollWasCrit() test-roll}}{{#rollTotal() test-roll test-target}}! » : {{test-roll}}
{{#rollLess() test-roll 30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}{{success-macro-es30}}
{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}{{success-macro-es60}}
{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}! » : {{test-roll}}
{{#rollLess() test-roll 30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}{{success-macro-es30}}
{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}{{success-macro-es60}}
{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}{{success-macro}}
{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}
{{/rollGreater() test-roll test-target}}{{/rollWasCrit() test-roll}}{{/^rollTotal() test-roll 99}}{{/^rollTotal() test-roll 0}}: {{damage-roll}}{{#damage-type}} {{damage-type}}{{/damage-type}}{{#damage-explanation}} {{damage-explanation}}{{/damage-explanation}}
{{#armour-penetration}}: {{armour-penetration}}
{{/armour-penetration}}{{#concentrate-damage-bf}}{{#concentrate-damage-fa}}: {{concentrate-damage-bf}}
: {{concentrate-damage-fa}}
{{/concentrate-damage-fa}}{{/concentrate-damage-bf}}| {{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{#roll_mod}}({{roll_mod}}){{/roll_mod}} | |||||
|---|---|---|---|---|---|
| {{result}} | +Succeeds | + {{/rollGreater() result 9}} + {{#rollBetween() result 7 9}} +{{result}} | +Succeeds partially | + {{/rollBetween() result 7 9}} + {{#rollLess() result 7}} +{{result}} | +Misses | + {{/rollLess() result 7}} +
+


| Imie: | ++ |
| Pochodzenie: | ++ + + | +
| Cecha Pochodzenia: | ++ + | +
| Profesja: | ++ |
| Cecha Profesji: | ++ + | +
| Specjalizacja: | ++ |
| Choroba: | ++ |
| Lek: | ++ |
| XP: | ++ |
| Zręczność: | ++ | |
+
| Percepcja: | ++ | |
+
| Charakter: | ++ | |
+
| Spryt: | ++ | |
+
| Budowa: | ++ | |
+
| Szczęście: | ++ | |
+
| + Walka Wręcz + | +Bijatyka | ++ |
+ |
+
+ Broń Ręczna | ++ |
+ |
+
+ Rzucanie | ++ |
+ |
+
| + Broń Strzelecka + | +Pistolety | ++ |
+ |
+
+ Karabiny | ++ |
+ |
+
+ Broń Maszynowa | ++ |
+ |
+
| + Broń Dystansowa + | +Łuk | ++ |
+ |
+
+ Kusza | ++ |
+ |
+
+ Proca | ++ |
+ |
+
| + Prowadzenie Pojazdów + | +Samochód | ++ |
+ |
+
+ Ciężarówka | ++ |
+ |
+
+ Motocykl | ++ |
+ |
+
| + Zdolności Manualne + | +Kradzież Kieszonkowa | ++ |
+ |
+
+ Zwinne Dłonie | ++ |
+ |
+
+ Otwieranie Zamków | ++ |
+ |
+
| + Orientacja w Terenie + | +Wyczucie Kierunku | ++ |
+ |
+
+ Tropienie | ++ |
+ |
+
+ Przygotowanie Pułapki | ++ |
+ |
+
| + Spostrzegawczość + | +Nasłuchiwanie | ++ |
+ |
+
+ Wypatrywanie | ++ |
+ |
+
+ Czujność | ++ |
+ |
+
| + Kamuflaż + | +Skradanie się | ++ |
+ |
+
+ Ukrywanie się | ++ |
+ |
+
+ Maskowanie | ++ |
+ |
+
| + Przetrwanie + | +Łowiectwo | ++ |
+ |
+
+ Zdobywanie Wody | ++ |
+ |
+
+ Znajomość Terenu | ++ |
+ |
+
| + Negocjacje + | +Perswazja | ++ |
+ |
+
+ Zastraszanie | ++ |
+ |
+
+ Zdolności Przywódcze | ++ |
+ |
+
| + Empatia + | +Postrzeganie Emocji | ++ |
+ |
+
+ Blef | ++ |
+ |
+
+ Opieka nad Zwierzętami | ++ |
+ |
+
| + Siła Woli + | +Odporność na Ból | ++ |
+ |
+
+ Niezłomność | ++ |
+ |
+
+ Morale | ++ |
+ |
+
| + Medycyna + | +Leczenie Ran | ++ |
+ |
+
+ Leczenie Chorób | ++ |
+ |
+
+ Pierwsza Pomoc | ++ |
+ |
+
| + Technika + | +Mechanika | ++ |
+ |
+
+ Elektronika | ++ |
+ |
+
+ Komputery | ++ |
+ |
+
| + Wiedza Ogólna + | ++ | + |
+ |
+
+ + | + |
+ |
+
+ + | + |
+ |
+
| + Sprzęt + | +Maszyny Ciężkie | ++ |
+ |
+
+ Wozy Bojowe | ++ |
+ |
+
+ Kutry | ++ |
+ |
+
| + Pirotechnika + | +Rusznikarstwo | ++ |
+ |
+
+ Wyrzutnie | ++ |
+ |
+
+ Materiały Wybuchowe | ++ |
+ |
+
| + Sprawność + | +Pływanie | ++ |
+ |
+
+ Wspinaczka | ++ |
+ |
+
+ Kondycja | ++ |
+ |
+
| + Jeździectwo + | +Jazda Konna | ++ |
+ |
+
+ Powożenie | ++ |
+ |
+
+ Ujeżdżanie | ++ |
+ |
+
| + Inne + | ++ | + |
+ |
+
+ + | + |
+ |
+
+ + | + |
+ |
+
| + Inne + | ++ | + |
+ |
+
+ + | + |
+ |
+
+ + | + |
+ |
+



































































+ | + + STR + + | ++ | + + WIT + + | ++ | + + CAR + + | ++ |
| + + AGI + + | ++ | + + INT + + | ++ | + + TOU + + | ++ |
| + + END + + | ++ | + + PER + + | ++ | + + CHA + + | ++ |
| + + HLT + + | ++ | + + ADR + + | ++ | + + GRIT + + | ++ |
| + + WIL + + | ++ | + + MOB + + | ++ | + + | ++ |
| + Athletics (Various) + | + ++ + | +
| + Climbing (END) + | + ++ + | +
| + Cooking (INT) + | + ++ + | +
| + Crafting (INT) + | + ++ + | +
| + Engineering (INT) + | + ++ + | +
| + Gathering Information (CHA) + | + ++ + | +
| + History (INT) + | + ++ + | +
| + Hunting (Various) + | + ++ + | +
| + Intimidation (CHA) + | + ++ + | +
| + Navigation (PER) + | + ++ + | +
| + Observation (PER, Opposed) + | + ++ + | +
| + Oration (CHA) + | + ++ + | +
| + Performance (Various) + | + ++ + | +
| + Persuasion (Various) + | + ++ + | +
| + Politics (INT) + | + ++ + | +
| + Research (INT) + | + ++ + | +
| + Riding (Various) + | + ++ + | +
| + Sailing (WIT) + | + ++ + | +
| + Stealth (AGI, Opposed) + | + ++ + | +
| + Subterfuge (CHA, Opposed) + | + ++ + | +
| + Surgery (Various) + | + ++ + | +
| + Swimming (END) + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | + ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + | ++ + | ++ + | ++ + | ++ + | ++ + | +
| + + 1 Upper Head + + | ++ + 8 Belly + + | ++ + 15 Upper Arm (L/R) + + | +
| + + 2 Face + + | ++ + 9 Hip + + | ++ + 16 Elbow (L/R) + + | +
| + + 3 Lower Head + + | ++ + 10 Groin + + | ++ + 17 Forearm (L/R) + + | +
| + + 4 Neck + + | ++ + 11 Thigh (L/R) + + | ++ + 18 Hand (L/R) + + | +
| + + 5 Shoulder + + | ++ + 12 Knee (L/R) + + | ++ + 19 Upper Back + + | +
| + + 6 Chest + + | ++ + 13 Shin (L/R) + + | ++ + 20 Lower Back + + | +
| + + 7 Side (L/R) + + | ++ + 14 Foot (L/R) + + | ++ | +
| {{charactername}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| {{name}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| {{charactername}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| {{name}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wurf | {{Wurf}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
{{#rollBetween() naming 0 0}}
diff --git a/Star Trek Adventures Official/STA_Style.css b/Star Trek Adventures Official/STA_Style.css
index 1333ba8687..8bce16b5d7 100644
--- a/Star Trek Adventures Official/STA_Style.css
+++ b/Star Trek Adventures Official/STA_Style.css
@@ -58,12 +58,12 @@ img {
}
hr {
- margin: -1rem 0rem 0.5rem 0rem;
+ margin: -1em 0em 0.5em 0em;
border: 1px solid rgb(225,134,183);
}
.sheet-label {
- font-size: 1.1rem;
+ font-size: 1.3em;
color: rgb(150,118,169);
}
@@ -188,17 +188,17 @@ hr {
/* Sheet Settings Select boxes */
select.sheet-sheet_type {
- width: 14rem;
- margin-left: 0.5rem;
+ width: 14em;
+ margin-left: 0.5em;
}
select.sheet-sheet_color {
- width: 5rem;
- margin-left: 1rem;
+ width: 5em;
+ margin-left: 1em;
}
select.sheet-rank-select {
- width: 11rem;
+ width: 11em;
}
/* Turn the Checkboxs into gears */
@@ -276,7 +276,7 @@ select.sheet-rank-select {
color:#ff9900;
text-align: right;
padding-left: 10px;
- margin-bottom: .5rem;
+ margin-bottom: .5em;
}
h1.sheet-npc,
@@ -319,22 +319,22 @@ h1.sheet-npc,
/* Section Heading Dividers */
.sheet-section-heading {
- display:block;
- font-size: 1.5em;
- letter-spacing:1px;
- color:rgb(163,64,113);
background-color:rgb(245,157,8);
- width:100%;
- margin:.5em 0;
border-radius: 2em;
+ color:rgb(163,64,113);
+ display:block;
+ height: 1.5em;
+ letter-spacing:1px;
+ margin:.8em 0;
}
.sheet-section-heading span {
display:inline-block;
- color:rgb(163,64,113);
+ font-size: 1.5em;
+ height: 20px;
+ line-height: 19px;
margin-left:.5em;
padding:0 5px;
- vertical-align:top;
}
/* Label Capsule Halves */
@@ -351,8 +351,8 @@ h1.sheet-npc,
text-align: right;
width: 23%;
height: 25px;
- padding: .2rem .2rem 0rem 0rem;
- margin: .3rem .0rem .7rem -0.4rem;
+ padding: .55em .3em 0em 0em;
+ margin: .3em .0em .7em -0.4em;
background-color: rgb(150,118,169);
vertical-align: middle;
border-radius: 1.75em 0 0 1.75em;
@@ -362,7 +362,7 @@ h1.sheet-npc,
.sheet-capsule-two {
width: 30%;
- margin-left: 1rem;
+ margin-left: 1em;
margin-right: .1em;
}
@@ -378,7 +378,7 @@ h1.sheet-npc,
.sheet-capsule-power{
width: 28%;
- margin-left: 0.5rem;
+ margin-left: 0.5em;
margin-right: .1em;
}
@@ -402,7 +402,7 @@ input.sheet-weapon-effect {
font-size: 1em;
color:rgb(150,118,169);
text-align:center;
- margin: 0rem 0rem 0.43rem 0.15rem;
+ margin: 0em 0em 0.43em 0.15em;
vertical-align:middle;
border: 1.4px solid rgb(150,118,169);
border-top-right-radius: 20px;
@@ -451,7 +451,8 @@ div.sheet-capsule {
.sheet-col img,
.sheet-weapon img,
button.sheet-reputation-button img {
- top: -20px;
+ left: -18px;
+ top: -2px;
}
.sheet-row img {
@@ -460,15 +461,15 @@ button.sheet-reputation-button img {
.sheet-col-sixtypercent {
display:inline-block;
- width: calc(60% - 50px) !important;
margin-right: 2px !important;
+ width: calc(60% - 50px) !important;
}
.sheet-col-fortypercent {
display:inline-block;
- width: 42%;
margin-left: 20px;
vertical-align: top;
+ width: 42%;
}
/* Customizing the starship's sheet */
@@ -502,14 +503,13 @@ button.sheet-reputation-button img {
display: inline-block;
width: 48%;
vertical-align: top;
- margin-left: 0.5rem;
+ margin-left: 0.5em;
}
/* Format Determination text */
.sheet-determination {
color: rgb(195,188,222);
- font-size: 1.5rem;
- margin-top: 10px;
+ font-size: 1.9em;
display: inline-flex;
}
@@ -546,7 +546,7 @@ button.sheet-reputation-button img {
height: 20px;
margin: 0px;
border: 1px solid rgb(195,188,222);
- border-radius: 2rem;
+ border-radius: 2em;
}
.sheet-boxes-determination input[type="radio"] {
@@ -588,26 +588,32 @@ input.sheet-radio-header-shields:checked ~ .sheet-boxes-shields input[type="radi
/* Determination radio button on the header acts as button 0 & highlights determination on hover */
input.sheet-radio-header {
- margin-right: -147px;
- height: 1.2rem;
- width: 9.2rem;
+ height: 2em;
+ margin-right: -153px;
+ margin-top: 5px;
+ width: 11.8em;
}
input.sheet-radio-header:hover + span {
color: rgb(150,118,169);
}
+input.sheet-radio-header.sheet-threat {
+ width: 5.8em;
+ margin-right: -75px;
+}
+
input.sheet-radio-header.sheet-momentum {
- width: 7rem;
- margin-right: -112px;
+ width: 9em;
+ margin-right: -117px;
}
/* Stress & Shield's hidden radio button on the header acts as button 0 & highlights determination on hover */
input.sheet-radio-header-stress,
input.sheet-radio-header-shields {
- margin: -0.2rem -5rem -3.5rem 0rem;
- height: 1rem;
- width: 5rem;
+ margin: 0.8em 0em -3.5em 1em;
+ height: 1.5em;
+ width: 5.5em;
}
input.sheet-radio-header-stress:hover ~ .sheet-section-heading span,
@@ -624,43 +630,43 @@ input.sheet-radio-header-shields:hover ~ .sheet-section-heading span {
letter-spacing: .15em;
font-family:"Helvetica", Arial, sans-serif;
font-size: 1em;
- margin-left: 0.7rem;
- margin-top: -1rem;
+ margin-left: 0.7em;
+ margin-top: -1em;
}
.sheet-boxes-breaches {
- margin: -2rem 0rem 1rem 0rem
+ margin: -2.5em 0em 1em 0em
}
.sheet-boxes-breaches input[type="radio"] {
- margin: -0.3rem -0.9rem 0rem 0.2rem;
+ margin: -0.3em -0.9em 0em 0em;
}
.sheet-boxes-breaches input[type="radio"] + span::before {
width: 12px;
height: 12px;
- border-radius: 2rem;
+ border-radius: 2em;
}
input.sheet-radio-header-breaches {
- width: 4.2rem;
- margin: 0rem 0rem -2.1rem 0rem;
+ width: 5em;
+ margin: 0em 0em -2.5em 0em;
}
/* Move the ship scale up */
.sheet-ship-scale {
- margin: -3.5rem 0rem 0rem 19rem;
+ margin: -3.5em 0em 0em 23em;
}
.sheet-ship-resistance {
- margin: -0.6rem 0rem -0.6rem 0rem;
+ margin: -0.3em 0em -0.6em 0em;
}
/* Format Attributes & Disciplines Check Boxes */
.sheet-boxes-attrdisc input[type="radio"] {
- margin: 0.3rem -6rem 0.6rem 0.5rem;
- width: 6rem;
- height: 1.5rem;
+ height: 1.5em;
+ margin: 0.3em -6em 0.6em 0.3em;
+ width: 6em;
}
.sheet-boxes-attrdisc input[type="radio"]:checked + span,
@@ -671,13 +677,13 @@ input.sheet-radio-header-breaches {
/* Format Text For the Dice Roller Challenge & Complciation Numbers*/
.sheet-diceroller-numbers {
background: transparent !important;
- margin: 0rem 0rem 0rem 1.4rem;
+ margin: 0em 0em 0em 1.4em;
letter-spacing: -4px;
}
.sheet-diceroller-numbers input[type="radio"] {
- margin: -0.3rem 0rem 0rem 0rem;
+ margin: -0.3em 0em 0em 0em;
width: 20px;
height: 20px;
left: 14px;
@@ -685,7 +691,7 @@ input.sheet-radio-header-breaches {
.sheet-diceroller-label {
background: transparent !important;
- margin-bottom: 0.2rem;
+ margin-bottom: 0.2em;
}
.sheet-diceroller-label input {
@@ -694,12 +700,11 @@ input.sheet-radio-header-breaches {
/* Format Text For the Dice Roller Yes & No*/
.sheet-diceroller-focus input[type="radio"] {
- margin: 0rem -1.8rem 0rem 2rem;
- width: 30px;
height: 20px;
+ margin: 0em -1.9em 0em 2em;
+ width: 30px;
}
-
.sheet-diceroller input[type="radio"]:checked + span,
.sheet-diceroller input[type="radio"]:hover + span,
.sheet-weaponroller input[type="radio"]:checked + span,
@@ -730,55 +735,56 @@ button.sheet-reputation-button:hover {
}
button.sheet-dice-button {
- margin: 0rem -0.5rem 0rem -1rem !important;
+ margin: 0em -0.5em 0em -1em !important;
}
button.sheet-crew-button {
- margin-bottom: 0.2rem !important;
+ margin-bottom: 0.2em !important;
}
button.sheet-challenge-button {
- margin: 0rem 0.4rem 0rem 0.4rem !important;
+ margin-left: 0.1em !important;
+ margin-right: 0.5em !important;
}
button.sheet-reputation-button {
- margin-left: 0.8rem !important;
- margin-top: -0.5rem !important;
+ margin-left: 0.8em !important;
+ margin-top: -0.5em !important;
}
/* Format fonts for the Weapon Roller */
.sheet-weaponroller {
display: inline-block;
color: rgb(204, 102, 153);
- font-size: 0.8rem;
- margin-bottom: 0.5rem;
+ font-size: 0.8em;
+ margin-bottom: 0.5em;
}
.sheet-weapon-header {
display: inline-block;
- margin: 0rem 0.95rem 0rem 0rem;
+ margin: 0em 0.95em 0em 0em;
}
.sheet-weapon-label {
font-family: Helvetica, Arial, sans-serif;
- font-size: 0.8rem;
+ font-size: 0.8em;
color: rgb(204, 102, 153);
- margin: 0rem 0rem 0rem 0rem;
+ margin: 0em 0em 0em 0em;
}
.sheet-weaponroller input[type="radio"] {
- margin: 0rem 0rem 0rem -0.6rem;
- left: 0.6rem;
+ margin: 0em 0em 0em -0.6em;
+ left: 0.6em;
}
.sheet-weaponroller input[type="radio"] + span {
- margin: 0rem 0rem 0rem 0rem;
+ margin: 0em 0em 0em 0em;
}
.sheet-weaponroller-focus input[type="radio"] {
- margin: 0rem 0rem 0rem -0.8rem;
- width: 1rem;
- left: 1.2rem;
+ margin: 0em 0em 0em -0.8em;
+ width: 1em;
+ left: 1.2em;
}
@@ -809,8 +815,8 @@ button.sheet-reputation-button {
}
.sheet-options, .sheet-display {
- margin-top: -1rem;
- margin-bottom: 1rem;
+ margin-top: -2em;
+ margin-bottom: 1em;
background-image:
linear-gradient(to right, transparent 15px, transparent 15px),
linear-gradient(to left, transparent 15px, transparent 15px),
@@ -886,7 +892,7 @@ button.sheet-reputation-button {
.sheet-label-capsule-weapon {
background-color: rgb(204, 102, 153);
- margin-left: 0rem;
+ margin-left: 0em;
}
.sheet-weapon input{
@@ -897,7 +903,7 @@ button.sheet-reputation-button {
input.sheet-weapon-name {
width: 56%;
- margin-bottom: 0.5rem;
+ margin-bottom: 0.5em;
}
input.sheet-weapon-quality {
@@ -918,7 +924,7 @@ button.sheet-weapon-button {
color: rgb(225,134,183);
background-color: rgb(225,134,183);
border-color: rgb(225,134,183);
- margin: 0rem .1rem .3rem 1rem !important;
+ margin: 0em .1em .3em 1em !important;
}
.sheet-weapon input[type="checkbox"] + span {
@@ -937,15 +943,15 @@ button.sheet-weapon-button {
}
.sheet-weapon input[type="checkbox"] + span {
+ color: rgb(204, 102, 153);
left: 380px;
top: -75px;
- color: rgb(204, 102, 153);
}
.sheet-weapon input[type="radio"] {
- width: 2.3rem;
- left: 2.3rem;
- margin-left: -1rem;
+ left: 3.4em;
+ margin-left: -1.5em;
+ width: 3.5em;
}
.sheet-weapon input[type="radio"] + span {
@@ -957,35 +963,26 @@ button.sheet-weapon-button {
color: rgb(195,188,222);
}
-.sheet-weapon_settings {
- display: none;
- margin-top: -1.3rem;
-}
-
.sheet-weapon-row {
- margin-bottom: -0.5rem;
-}
-
-input.sheet-weapon_setting_toggle:checked ~ div.sheet-weapon_settings {
- display: block;
+ margin-bottom: -0.2em;
}
/* Adding Resistance to Other Equipment */
.sheet-resistance {
+ margin: -2.3em 0em 0em 16.5em;
width: 33%;
- margin: -2rem 0rem 0rem 14rem;
}
.sheet-capsule-resist {
- height: 15px;
background-color: rgb(245,157,8);
- padding: 0rem 0rem 0rem 0rem;
+ height: 15px;
+ padding: 0em 0em 0em 0em;
}
input.sheet-capsule-resist {
color: #fff;
height: 16px;
- margin: -0.2rem 0rem 0rem 0rem;
+ margin: -0.5em 0em 0em 0em;
}
/* Repeating Weapons Styled */
@@ -997,10 +994,10 @@ input.sheet-capsule-resist {
.repcontrol .repcontrol_add, .repcontrol .repcontrol_edit{
font-family: Helvetica, Arial, sans-serif;
font-size: 10px;
- color: white;
- letter-spacing: .12rem;
background: rgb(204, 102, 153);
border: none;
+ color: white;
+ letter-spacing: .12em;
}
.repcontrol .repcontrol_add:hover, .repcontrol .repcontrol_edit:hover {
@@ -1032,9 +1029,9 @@ input.sheet-capsule-resist {
.itemcontrol .repcontrol_move {
font-size: 10px;
+ height: 20px;
margin-top: 5px;
padding: 0px;
- height: 20px;
width: 20px;
}
@@ -1044,64 +1041,63 @@ input.sheet-capsule-resist {
/* Rolltemplate */
.sheet-rolltemplate-strek {
- color: rgb(163,64,113);
- width: 230px;
- padding: 2px;
- font-weight: bold;
- font-size: 1.5rem;
- background-repeat: no-repeat;
background-color: rgb(0,19,35);
- border-spacing: 0;
+ background-repeat: no-repeat;
border-radius: 15px 15px 15px 15px;
+ border-spacing: 0;
+ color: rgb(163,64,113);
+ font-size: 1.5em;
+ font-weight: bold;
+ padding: 2px;
+ width: 230px;
}
.sheet-rolltemplate-header {
padding: 8px 0px 8px 0px;
- font-size: 2rem;
+ font-size: 2em;
}
.sheet-rolltemplate-strek div.sheet-sectionheader {
- text-transform: uppercase;
+ background-color: rgb(245,157,8);
+ border-radius: 2em;
display: block;
height: 15px;
letter-spacing: 1px;
- background-color: rgb(245,157,8);
- margin: 0rem 0rem 0.5rem 0rem;
- border-radius: 2em;
+ text-transform: uppercase;
}
.sheet-rolltemplate-header span {
+ background: rgb(0,19,35);
color: rgb(163,64,113);
font-size: 15px;
- background: rgb(0,19,35);
padding: 0px 5px 0px 5px;
vertical-align: top;
}
.sheet-rolltemplate-body {
- font-size: 1.5rem;
- margin: 0.5rem 0.5rem 0rem 0.5rem;
border: none;
- text-align: center;
color: rgb(195,188,222);
+ font-size: 1em;
+ margin: 5px 5px 5px 5px;
+ text-align: center;
}
.sheet-rolltemplate-strek div.sheet-rollinfo {
color: rgb(150,118,169);
font-size: 12px;
- letter-spacing: 0.5px;
font-style: italic;
- margin: .3rem 0rem 0rem 0rem;
+ letter-spacing: 0.5px;
+ margin: 5px 0px 0px 0px;
}
.sheet-rolltemplate-strek div.sheet-dice {
- display:inline;
- padding: 0px 0px 5px 0px;
+ display: inline-block;
+ padding: 5px 5px 0px 5px;
}
.sheet-rolltemplate-strek img.sheet-chevron {
- height: 1.2rem;
+ height: 1em;
}
.sheet-rolltemplate-strek .inlinerollresult {
@@ -1123,7 +1119,7 @@ input.sheet-capsule-resist {
}
-/* Removes the arrows for increase numbers */
+/* emoves the arrows for increase numbers */
input::-webkit-outer-spin-button,
input::-webkit-inner-spin-button {
-webkit-appearance: none;
diff --git a/Star Trek Adventures Official/Star Trek Adventures Official.html b/Star Trek Adventures Official/Star Trek Adventures Official.html
index 0d2c4b9ce4..627511a59c 100644
--- a/Star Trek Adventures Official/Star Trek Adventures Official.html
+++ b/Star Trek Adventures Official/Star Trek Adventures Official.html
@@ -131,9 +131,9 @@
-
- Threat
+ THREAT
-->
+
@@ -142,7 +142,7 @@
-
MOMENTUM
@@ -181,7 +181,6 @@
QUALITIES
- y
EFFECTS
@@ -209,10 +208,8 @@
-
- NO
-
- YES
+ NO
+ YES
@@ -573,7 +570,7 @@
- y
NO
-
+
YES
@@ -592,7 +589,7 @@
1
- 2
+ 2
3
4
5
@@ -712,7 +709,6 @@
NAME/TYPE
EFFECTS
diff --git a/Star Trek Adventures Official/translation.json b/Star Trek Adventures Official/translation.json
index b660351c72..464a7542ae 100644
--- a/Star Trek Adventures Official/translation.json
+++ b/Star Trek Adventures Official/translation.json
@@ -1,156 +1,157 @@
{
-"starfleet-personnel-file":"STARFLEET PERSONNEL FILE",
-"name:":"NAME: ",
-"species:":"SPECIES: ",
-"environment:":"ENVIRONMENT: ",
-"rank:":"RANK: ",
-"upbringing:":"UPBRINGING: ",
-"assignment:":"ASSIGNMENT: ",
-"traits:":"TRAITS: ",
-"attributes":"ATTRIBUTES",
-"control":"CONTROL",
-"fitness":"FITNESS",
-"presence":"PRESENCE",
-"daring":"DARING",
-"insight":"INSIGHT",
-"reason":"REASON",
-"disciplines":"DISCIPLINES",
-"command":"COMMAND",
-"security":"SECURITY",
-"science":"SCIENCE",
-"conn":"CONN",
-"engineering":"ENGINEERING",
-"medicine":"MEDICINE",
-"values":"VALUES",
-"determination":"DETERMINATION",
-"momentum":"MOMENTUM",
-"talents":"TALENTS",
-"weapons":"WEAPONS",
-"name-type":"NAME/TYPE",
-"qualities":"QUALITIES",
-"effects":"EFFECTS",
-"melee":"Melee",
-"range":"Range",
-"dice-roller":"DICE ROLLER",
-"focus-used":"FOCUS USED: ",
-"complication-range":"COMPLICATION RANGE: ",
-"task-roll":"TASK ROLL: ",
-"shiptask-roll":"STARSHIP TASK ROLL: ",
-"crewtask-roll":"CREW TASK ROLL: ",
-"challenge-dice":"CHALLENGE DICE: ",
-"no":"NO",
-"yes":"YES",
-"one":"1 ",
-"two":"2 ",
-"three":"3 ",
-"four":"4 ",
-"five":"5 ",
-"one-d":"1 ",
-"two-d":"2 ",
-"three-d":"3 ",
-"four-d":"4 ",
-"five-d":"5 ",
-"focuses":"FOCUSES",
-"stress":"STRESS",
-"injuries":"INJURIES",
-"other-equipment":"OTHER EQUIPMENT",
-"starship-registry-entry":"STARSHIP REGISTRY ENTRY",
-"name-s":"NAME: ",
-"service-date":"SERVICE DATE: ",
-"mission-profile":"MISSION PROFILE: ",
-"designation":"DESIGNATION: ",
-"space-frame":"SPACE FRAME: ",
-"refit":"REFIT: ",
-"traits":"TRAITS: ",
-"systems":"SYSTEMS",
-"engines":"ENGINES",
-"computers":"COMPUTERS",
-"weapons-sy":"WEAPONS",
-"breaches-e":"BREACHES",
-"breaches-c":"BREACHES",
-"breaches-w":"BREACHES",
-"structure":"STRUCTURE",
-"sensors":"SENSORS",
-"communcation":"COMMUNICATION",
-"breaches-s":"BREACHES",
-"breaches-st":"BREACHES",
-"breaches-se":"BREACHES",
-"scale":"SCALE",
-"departments":"DEPARTMENTS",
-"command-s":"COMMAND",
-"security-s":"SECURITY",
-"science-s":"SCIENCE",
-"conn-s":"CONN",
-"engineering-s":"ENGINEERING",
-"medicine-s":"MEDICINE",
-"dice-roller-s":"DICE ROLLER",
-"complication-range-s":"COMPLICATION RANGE: ",
-"task-roll-s":"TASK ROLL: ",
-"challenge-dice-s":"CHALLENGE DICE: ",
-"one-s":"1 ",
-"two-s":"2 ",
-"three-s":"3 ",
-"four-s":"4 ",
-"five-s":"5 ",
-"one-sd":"1 ",
-"two-sd":"2 ",
-"three-sd":"3 ",
-"four-sd":"4 ",
-"five-sd":"5 ",
-"power":"POWER",
-"current":"CURRENT",
-"max-p":"MAX",
-"shields":"SHIELDS",
-"launch-bay":"LAUNCH BAY",
-"crew-support":"CREW SUPPORT",
-"current-c":"CURRENT",
-"max-c":"MAX",
-"weapons-s":"WEAPONS",
-"name-type-s":"NAME/TYPE",
-"qualities-s":"QUALITIES",
-"effects-s":"EFFECTS",
-"energy":"Energy",
-"torpedo":"Torpedo",
-"sheet-settings":"SHEET SETTINGS",
-"milestones":"MILESTONES",
-"normal":"NORMAL",
-"spotlight":"SPOTLIGHT",
-"arc":"ARC",
-"sheet-type":"SHEET TYPE",
-"reputation":"REPUTATION",
-"reputation-r":"REPUTATION",
-"privilege":"PRIVILEGE",
-"responsibility":"RESPONSIBILITY",
-"rank":"RANK",
-"stress-h":"STRESS",
-"current-s":"CURRENT ",
-"bonus-s":"BONUS ",
-"max-s":"MAX ",
-"current-sh":"CURRENT ",
-"bonus-sh":"BONUS ",
-"max-sh":"MAX ",
-"power-h":"POWER",
-"bonus-po":"BONUS ",
-"max-po":"MAX",
-"bonus-cr":"BONUS ",
-"max-cr":"MAX",
-"notes":"Notes",
-"version":"Version",
-"resistance":"RESISTANCE",
-"threat":"THREAT",
-"sheet-type-personnel":"STARFLEET PERSONNEL FILE",
-"sheet-type-starship":"STARSHIP REGISTRY ENTRY",
-"sheet-type-npc":"NPC STARSHIP",
-"sheet-color":"Sheet Color",
-"sheet-color-black":"Black",
-"sheet-color-white":"White",
-"sheet-color-descr":"Set the default color for new sheets",
-"rank-ensign":"Ensign",
-"rank-junior":"Lieutenant (junior grade)",
-"rank-lt":"Lieutenant",
-"rank-lt-comm":"Lieutenant Commander",
-"rank-comm":"Commander",
-"rank-cap":"Captain",
-"npc-attr": "ATTRIBUTE",
-"npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE",
+ "threat": "THREAT"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/af.json b/Star Trek Adventures Official/translations/af.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/af.json
+++ b/Star Trek Adventures Official/translations/af.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/cs.json b/Star Trek Adventures Official/translations/cs.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/cs.json
+++ b/Star Trek Adventures Official/translations/cs.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/da.json b/Star Trek Adventures Official/translations/da.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/da.json
+++ b/Star Trek Adventures Official/translations/da.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/de.json b/Star Trek Adventures Official/translations/de.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/de.json
+++ b/Star Trek Adventures Official/translations/de.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/el.json b/Star Trek Adventures Official/translations/el.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/el.json
+++ b/Star Trek Adventures Official/translations/el.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/en.json b/Star Trek Adventures Official/translations/en.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/en.json
+++ b/Star Trek Adventures Official/translations/en.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/es.json b/Star Trek Adventures Official/translations/es.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/es.json
+++ b/Star Trek Adventures Official/translations/es.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/fr.json b/Star Trek Adventures Official/translations/fr.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/fr.json
+++ b/Star Trek Adventures Official/translations/fr.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/he.json b/Star Trek Adventures Official/translations/he.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/he.json
+++ b/Star Trek Adventures Official/translations/he.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/it.json b/Star Trek Adventures Official/translations/it.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/it.json
+++ b/Star Trek Adventures Official/translations/it.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/ja.json b/Star Trek Adventures Official/translations/ja.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/ja.json
+++ b/Star Trek Adventures Official/translations/ja.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/ko.json b/Star Trek Adventures Official/translations/ko.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/ko.json
+++ b/Star Trek Adventures Official/translations/ko.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/nl.json b/Star Trek Adventures Official/translations/nl.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/nl.json
+++ b/Star Trek Adventures Official/translations/nl.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/pt.json b/Star Trek Adventures Official/translations/pt.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/pt.json
+++ b/Star Trek Adventures Official/translations/pt.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/ru.json b/Star Trek Adventures Official/translations/ru.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/ru.json
+++ b/Star Trek Adventures Official/translations/ru.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/sv.json b/Star Trek Adventures Official/translations/sv.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/sv.json
+++ b/Star Trek Adventures Official/translations/sv.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/tr.json b/Star Trek Adventures Official/translations/tr.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/tr.json
+++ b/Star Trek Adventures Official/translations/tr.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/zh.json b/Star Trek Adventures Official/translations/zh.json
index f8f014df6d..7903b9586f 100644
--- a/Star Trek Adventures Official/translations/zh.json
+++ b/Star Trek Adventures Official/translations/zh.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
- "name:": "NAME: ",
- "species:": "SPECIES: ",
- "environment:": "ENVIRONMENT: ",
- "rank:": "RANK: ",
- "upbringing:": "UPBRINGING: ",
- "assignment:": "ASSIGNMENT: ",
- "traits:": "TRAITS: ",
- "attributes": "ATTRIBUTES",
- "control": "CONTROL",
- "fitness": "FITNESS",
- "presence": "PRESENCE",
- "daring": "DARING",
- "insight": "INSIGHT",
- "reason": "REASON",
- "disciplines": "DISCIPLINES",
- "command": "COMMAND",
- "security": "SECURITY",
- "science": "SCIENCE",
- "conn": "CONN",
- "engineering": "ENGINEERING",
- "medicine": "MEDICINE",
- "values": "VALUES",
- "determination": "DETERMINATION",
- "momentum": "MOMENTUM",
- "talents": "TALENTS",
- "weapons": "WEAPONS",
- "name-type": "NAME/TYPE",
- "qualities": "QUALITIES",
- "effects": "EFFECTS",
- "melee": "Melee",
- "range": "Range",
- "dice-roller": "DICE ROLLER",
- "focus-used": "FOCUS USED: ",
- "complication-range": "COMPLICATION RANGE: ",
- "task-roll": "TASK ROLL: ",
- "shiptask-roll": "STARSHIP TASK ROLL: ",
- "crewtask-roll": "CREW TASK ROLL: ",
- "challenge-dice": "CHALLENGE DICE: ",
- "no": "NO",
- "yes": "YES",
- "one": "1 ",
- "two": "2 ",
- "three": "3 ",
- "four": "4 ",
- "five": "5 ",
- "one-d": "1 ",
- "two-d": "2 ",
- "three-d": "3 ",
- "four-d": "4 ",
- "five-d": "5 ",
- "focuses": "FOCUSES",
- "stress": "STRESS",
- "injuries": "INJURIES",
- "other-equipment": "OTHER EQUIPMENT",
- "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
- "name-s": "NAME: ",
- "service-date": "SERVICE DATE: ",
- "mission-profile": "MISSION PROFILE: ",
- "designation": "DESIGNATION: ",
- "space-frame": "SPACE FRAME: ",
- "refit": "REFIT: ",
- "traits": "TRAITS: ",
- "systems": "SYSTEMS",
- "engines": "ENGINES",
- "computers": "COMPUTERS",
- "weapons-sy": "WEAPONS",
- "breaches-e": "BREACHES",
- "breaches-c": "BREACHES",
- "breaches-w": "BREACHES",
- "structure": "STRUCTURE",
- "sensors": "SENSORS",
- "communcation": "COMMUNICATION",
- "breaches-s": "BREACHES",
- "breaches-st": "BREACHES",
- "breaches-se": "BREACHES",
- "scale": "SCALE",
- "departments": "DEPARTMENTS",
- "command-s": "COMMAND",
- "security-s": "SECURITY",
- "science-s": "SCIENCE",
- "conn-s": "CONN",
- "engineering-s": "ENGINEERING",
- "medicine-s": "MEDICINE",
- "dice-roller-s": "DICE ROLLER",
- "complication-range-s": "COMPLICATION RANGE: ",
- "task-roll-s": "TASK ROLL: ",
- "challenge-dice-s": "CHALLENGE DICE: ",
- "one-s": "1 ",
- "two-s": "2 ",
- "three-s": "3 ",
- "four-s": "4 ",
- "five-s": "5 ",
- "one-sd": "1 ",
- "two-sd": "2 ",
- "three-sd": "3 ",
- "four-sd": "4 ",
- "five-sd": "5 ",
- "power": "POWER",
- "current": "CURRENT",
- "max-p": "MAX",
- "shields": "SHIELDS",
- "launch-bay": "LAUNCH BAY",
- "crew-support": "CREW SUPPORT",
- "current-c": "CURRENT",
- "max-c": "MAX",
- "weapons-s": "WEAPONS",
- "name-type-s": "NAME/TYPE",
- "qualities-s": "QUALITIES",
- "effects-s": "EFFECTS",
- "energy": "Energy",
- "torpedo": "Torpedo",
- "sheet-settings": "SHEET SETTINGS",
- "milestones": "MILESTONES",
- "normal": "NORMAL",
- "spotlight": "SPOTLIGHT",
- "arc": "ARC",
- "sheet-type": "SHEET TYPE",
- "reputation": "REPUTATION",
- "reputation-r": "REPUTATION",
- "privilege": "PRIVILEGE",
- "responsibility": "RESPONSIBILITY",
- "rank": "RANK",
- "stress-h": "STRESS",
- "current-s": "CURRENT ",
- "bonus-s": "BONUS ",
- "max-s": "MAX ",
- "current-sh": "CURRENT ",
- "bonus-sh": "BONUS ",
- "max-sh": "MAX ",
- "power-h": "POWER",
- "bonus-po": "BONUS ",
- "max-po": "MAX",
- "bonus-cr": "BONUS ",
- "max-cr": "MAX",
- "notes": "Notes",
- "version": "Version",
- "resistance": "RESISTANCE",
- "threat": "THREAT",
- "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
- "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
- "sheet-type-npc": "NPC STARSHIP",
- "sheet-color": "Sheet Color",
- "sheet-color-black": "Black",
- "sheet-color-white": "White",
- "sheet-color-descr": "Set the default color for new sheets",
- "rank-ensign": "Ensign",
- "rank-junior": "Lieutenant (junior grade)",
- "rank-lt": "Lieutenant",
- "rank-lt-comm": "Lieutenant Commander",
- "rank-comm": "Commander",
- "rank-cap": "Captain",
- "npc-attr": "ATTRIBUTE",
- "npc-disc": "DISCIPLINE"
+ "starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
+ "name:": "NAME: ",
+ "species:": "SPECIES: ",
+ "environment:": "ENVIRONMENT: ",
+ "rank:": "RANK: ",
+ "upbringing:": "UPBRINGING: ",
+ "assignment:": "ASSIGNMENT: ",
+ "traits:": "TRAITS: ",
+ "attributes": "ATTRIBUTES",
+ "control": "CONTROL",
+ "fitness": "FITNESS",
+ "presence": "PRESENCE",
+ "daring": "DARING",
+ "insight": "INSIGHT",
+ "reason": "REASON",
+ "disciplines": "DISCIPLINES",
+ "command": "COMMAND",
+ "security": "SECURITY",
+ "science": "SCIENCE",
+ "conn": "CONN",
+ "engineering": "ENGINEERING",
+ "medicine": "MEDICINE",
+ "values": "VALUES",
+ "determination": "DETERMINATION",
+ "momentum": "MOMENTUM",
+ "talents": "TALENTS",
+ "weapons": "WEAPONS",
+ "name-type": "NAME/TYPE",
+ "qualities": "QUALITIES",
+ "effects": "EFFECTS",
+ "melee": "Melee",
+ "range": "Range",
+ "dice-roller": "DICE ROLLER",
+ "focus-used": "FOCUS USED: ",
+ "complication-range": "COMPLICATION RANGE: ",
+ "task-roll": "TASK ROLL: ",
+ "shiptask-roll": "STARSHIP TASK ROLL: ",
+ "crewtask-roll": "CREW TASK ROLL: ",
+ "challenge-dice": "CHALLENGE DICE: ",
+ "no": "NO",
+ "yes": "YES",
+ "one": "1 ",
+ "two": "2 ",
+ "three": "3 ",
+ "four": "4 ",
+ "five": "5 ",
+ "one-d": "1 ",
+ "two-d": "2 ",
+ "three-d": "3 ",
+ "four-d": "4 ",
+ "five-d": "5 ",
+ "focuses": "FOCUSES",
+ "stress": "STRESS",
+ "injuries": "INJURIES",
+ "other-equipment": "OTHER EQUIPMENT",
+ "starship-registry-entry": "STARSHIP REGISTRY ENTRY",
+ "name-s": "NAME: ",
+ "service-date": "SERVICE DATE: ",
+ "mission-profile": "MISSION PROFILE: ",
+ "designation": "DESIGNATION: ",
+ "space-frame": "SPACE FRAME: ",
+ "refit": "REFIT: ",
+ "traits": "TRAITS: ",
+ "systems": "SYSTEMS",
+ "engines": "ENGINES",
+ "computers": "COMPUTERS",
+ "weapons-sy": "WEAPONS",
+ "breaches-e": "BREACHES",
+ "breaches-c": "BREACHES",
+ "breaches-w": "BREACHES",
+ "structure": "STRUCTURE",
+ "sensors": "SENSORS",
+ "communcation": "COMMUNICATION",
+ "breaches-s": "BREACHES",
+ "breaches-st": "BREACHES",
+ "breaches-se": "BREACHES",
+ "scale": "SCALE",
+ "departments": "DEPARTMENTS",
+ "command-s": "COMMAND",
+ "security-s": "SECURITY",
+ "science-s": "SCIENCE",
+ "conn-s": "CONN",
+ "engineering-s": "ENGINEERING",
+ "medicine-s": "MEDICINE",
+ "dice-roller-s": "DICE ROLLER",
+ "complication-range-s": "COMPLICATION RANGE: ",
+ "task-roll-s": "TASK ROLL: ",
+ "challenge-dice-s": "CHALLENGE DICE: ",
+ "one-s": "1 ",
+ "two-s": "2 ",
+ "three-s": "3 ",
+ "four-s": "4 ",
+ "five-s": "5 ",
+ "one-sd": "1 ",
+ "two-sd": "2 ",
+ "three-sd": "3 ",
+ "four-sd": "4 ",
+ "five-sd": "5 ",
+ "power": "POWER",
+ "current": "CURRENT",
+ "max-p": "MAX",
+ "shields": "SHIELDS",
+ "launch-bay": "LAUNCH BAY",
+ "crew-support": "CREW SUPPORT",
+ "current-c": "CURRENT",
+ "max-c": "MAX",
+ "weapons-s": "WEAPONS",
+ "name-type-s": "NAME/TYPE",
+ "qualities-s": "QUALITIES",
+ "effects-s": "EFFECTS",
+ "energy": "Energy",
+ "torpedo": "Torpedo",
+ "sheet-settings": "SHEET SETTINGS",
+ "milestones": "MILESTONES",
+ "normal": "NORMAL",
+ "spotlight": "SPOTLIGHT",
+ "arc": "ARC",
+ "sheet-type": "SHEET TYPE",
+ "reputation": "REPUTATION",
+ "reputation-r": "REPUTATION",
+ "privilege": "PRIVILEGE",
+ "responsibility": "RESPONSIBILITY",
+ "rank": "RANK",
+ "stress-h": "STRESS",
+ "current-s": "CURRENT ",
+ "bonus-s": "BONUS ",
+ "max-s": "MAX ",
+ "current-sh": "CURRENT ",
+ "bonus-sh": "BONUS ",
+ "max-sh": "MAX ",
+ "power-h": "POWER",
+ "bonus-po": "BONUS ",
+ "max-po": "MAX",
+ "bonus-cr": "BONUS ",
+ "max-cr": "MAX",
+ "notes": "Notes",
+ "version": "Version",
+ "resistance": "RESISTANCE",
+ "threat": "THREAT",
+ "sheet-type-personnel": "STARFLEET PERSONNEL FILE",
+ "sheet-type-starship": "STARSHIP REGISTRY ENTRY",
+ "sheet-type-npc": "NPC STARSHIP",
+ "sheet-color": "Sheet Color",
+ "sheet-color-black": "Black",
+ "sheet-color-white": "White",
+ "sheet-color-descr": "Set the default color for new sheets",
+ "rank-ensign": "Ensign",
+ "rank-junior": "Lieutenant (junior grade)",
+ "rank-lt": "Lieutenant",
+ "rank-lt-comm": "Lieutenant Commander",
+ "rank-comm": "Commander",
+ "rank-cap": "Captain",
+ "npc-attr": "ATTRIBUTE",
+ "npc-disc": "DISCIPLINE"
}
\ No newline at end of file
diff --git a/Star Trek Adventures Official/translations/zu.json b/Star Trek Adventures Official/translations/zu.json
index 94310f2da8..3357ae6fe5 100644
--- a/Star Trek Adventures Official/translations/zu.json
+++ b/Star Trek Adventures Official/translations/zu.json
@@ -1,156 +1,156 @@
{
- "starfleet-personnel-file": "crwdns64929:0crwdne64929:0",
- "name:": "crwdns64930:0crwdne64930:0",
- "species:": "crwdns64931:0crwdne64931:0",
- "environment:": "crwdns64932:0crwdne64932:0",
- "rank:": "crwdns64933:0crwdne64933:0",
- "upbringing:": "crwdns64934:0crwdne64934:0",
- "assignment:": "crwdns64935:0crwdne64935:0",
- "traits:": "crwdns64936:0crwdne64936:0",
- "attributes": "crwdns64937:0crwdne64937:0",
- "control": "crwdns64938:0crwdne64938:0",
- "fitness": "crwdns64939:0crwdne64939:0",
- "presence": "crwdns64940:0crwdne64940:0",
- "daring": "crwdns64941:0crwdne64941:0",
- "insight": "crwdns64942:0crwdne64942:0",
- "reason": "crwdns64943:0crwdne64943:0",
- "disciplines": "crwdns64944:0crwdne64944:0",
- "command": "crwdns64945:0crwdne64945:0",
- "security": "crwdns64946:0crwdne64946:0",
- "science": "crwdns64947:0crwdne64947:0",
- "conn": "crwdns64948:0crwdne64948:0",
- "engineering": "crwdns64949:0crwdne64949:0",
- "medicine": "crwdns64950:0crwdne64950:0",
- "values": "crwdns64951:0crwdne64951:0",
- "determination": "crwdns64952:0crwdne64952:0",
- "momentum": "crwdns64953:0crwdne64953:0",
- "talents": "crwdns64954:0crwdne64954:0",
- "weapons": "crwdns64955:0crwdne64955:0",
- "name-type": "crwdns64956:0crwdne64956:0",
- "qualities": "crwdns64957:0crwdne64957:0",
- "effects": "crwdns64958:0crwdne64958:0",
- "melee": "crwdns64959:0crwdne64959:0",
- "range": "crwdns64960:0crwdne64960:0",
- "dice-roller": "crwdns64961:0crwdne64961:0",
- "focus-used": "crwdns64962:0crwdne64962:0",
- "complication-range": "crwdns64963:0crwdne64963:0",
- "task-roll": "crwdns64964:0crwdne64964:0",
- "shiptask-roll": "crwdns69916:0crwdne69916:0",
- "crewtask-roll": "crwdns69917:0crwdne69917:0",
- "challenge-dice": "crwdns64965:0crwdne64965:0",
- "no": "crwdns64966:0crwdne64966:0",
- "yes": "crwdns64967:0crwdne64967:0",
- "one": "crwdns64968:0crwdne64968:0",
- "two": "crwdns64969:0crwdne64969:0",
- "three": "crwdns64970:0crwdne64970:0",
- "four": "crwdns64971:0crwdne64971:0",
- "five": "crwdns64972:0crwdne64972:0",
- "one-d": "crwdns64973:0crwdne64973:0",
- "two-d": "crwdns64974:0crwdne64974:0",
- "three-d": "crwdns64975:0crwdne64975:0",
- "four-d": "crwdns64976:0crwdne64976:0",
- "five-d": "crwdns64977:0crwdne64977:0",
- "focuses": "crwdns64978:0crwdne64978:0",
- "stress": "crwdns64979:0crwdne64979:0",
- "injuries": "crwdns64980:0crwdne64980:0",
- "other-equipment": "crwdns64981:0crwdne64981:0",
- "starship-registry-entry": "crwdns64982:0crwdne64982:0",
- "name-s": "crwdns64983:0crwdne64983:0",
- "service-date": "crwdns64984:0crwdne64984:0",
- "mission-profile": "crwdns64985:0crwdne64985:0",
- "designation": "crwdns64986:0crwdne64986:0",
- "space-frame": "crwdns64987:0crwdne64987:0",
- "refit": "crwdns64988:0crwdne64988:0",
- "traits": "crwdns64989:0crwdne64989:0",
- "systems": "crwdns64990:0crwdne64990:0",
- "engines": "crwdns64991:0crwdne64991:0",
- "computers": "crwdns64992:0crwdne64992:0",
- "weapons-sy": "crwdns64993:0crwdne64993:0",
- "breaches-e": "crwdns64994:0crwdne64994:0",
- "breaches-c": "crwdns64995:0crwdne64995:0",
- "breaches-w": "crwdns64996:0crwdne64996:0",
- "structure": "crwdns64997:0crwdne64997:0",
- "sensors": "crwdns64998:0crwdne64998:0",
- "communcation": "crwdns64999:0crwdne64999:0",
- "breaches-s": "crwdns65000:0crwdne65000:0",
- "breaches-st": "crwdns65001:0crwdne65001:0",
- "breaches-se": "crwdns65002:0crwdne65002:0",
- "scale": "crwdns65003:0crwdne65003:0",
- "departments": "crwdns65004:0crwdne65004:0",
- "command-s": "crwdns65005:0crwdne65005:0",
- "security-s": "crwdns65006:0crwdne65006:0",
- "science-s": "crwdns65007:0crwdne65007:0",
- "conn-s": "crwdns65008:0crwdne65008:0",
- "engineering-s": "crwdns65009:0crwdne65009:0",
- "medicine-s": "crwdns65010:0crwdne65010:0",
- "dice-roller-s": "crwdns65011:0crwdne65011:0",
- "complication-range-s": "crwdns65012:0crwdne65012:0",
- "task-roll-s": "crwdns65013:0crwdne65013:0",
- "challenge-dice-s": "crwdns65014:0crwdne65014:0",
- "one-s": "crwdns65015:0crwdne65015:0",
- "two-s": "crwdns65016:0crwdne65016:0",
- "three-s": "crwdns65017:0crwdne65017:0",
- "four-s": "crwdns65018:0crwdne65018:0",
- "five-s": "crwdns65019:0crwdne65019:0",
- "one-sd": "crwdns65020:0crwdne65020:0",
- "two-sd": "crwdns65021:0crwdne65021:0",
- "three-sd": "crwdns65022:0crwdne65022:0",
- "four-sd": "crwdns65023:0crwdne65023:0",
- "five-sd": "crwdns65024:0crwdne65024:0",
- "power": "crwdns65025:0crwdne65025:0",
- "current": "crwdns65026:0crwdne65026:0",
- "max-p": "crwdns65027:0crwdne65027:0",
- "shields": "crwdns65028:0crwdne65028:0",
- "launch-bay": "crwdns65029:0crwdne65029:0",
- "crew-support": "crwdns65030:0crwdne65030:0",
- "current-c": "crwdns65031:0crwdne65031:0",
- "max-c": "crwdns65032:0crwdne65032:0",
- "weapons-s": "crwdns65033:0crwdne65033:0",
- "name-type-s": "crwdns65034:0crwdne65034:0",
- "qualities-s": "crwdns65035:0crwdne65035:0",
- "effects-s": "crwdns65036:0crwdne65036:0",
- "energy": "crwdns65037:0crwdne65037:0",
- "torpedo": "crwdns65038:0crwdne65038:0",
- "sheet-settings": "crwdns65039:0crwdne65039:0",
- "milestones": "crwdns65040:0crwdne65040:0",
- "normal": "crwdns65041:0crwdne65041:0",
- "spotlight": "crwdns65042:0crwdne65042:0",
- "arc": "crwdns65043:0crwdne65043:0",
- "sheet-type": "crwdns65044:0crwdne65044:0",
- "reputation": "crwdns65045:0crwdne65045:0",
- "reputation-r": "crwdns65046:0crwdne65046:0",
- "privilege": "crwdns65047:0crwdne65047:0",
- "responsibility": "crwdns65048:0crwdne65048:0",
- "rank": "crwdns65049:0crwdne65049:0",
- "stress-h": "crwdns65050:0crwdne65050:0",
- "current-s": "crwdns65051:0crwdne65051:0",
- "bonus-s": "crwdns65052:0crwdne65052:0",
- "max-s": "crwdns65053:0crwdne65053:0",
- "current-sh": "crwdns65054:0crwdne65054:0",
- "bonus-sh": "crwdns65055:0crwdne65055:0",
- "max-sh": "crwdns65056:0crwdne65056:0",
- "power-h": "crwdns65057:0crwdne65057:0",
- "bonus-po": "crwdns65058:0crwdne65058:0",
- "max-po": "crwdns65059:0crwdne65059:0",
- "bonus-cr": "crwdns65060:0crwdne65060:0",
- "max-cr": "crwdns65061:0crwdne65061:0",
- "notes": "crwdns65062:0crwdne65062:0",
- "version": "crwdns65691:0crwdne65691:0",
- "resistance": "crwdns69918:0crwdne69918:0",
- "threat": "crwdns69919:0crwdne69919:0",
- "sheet-type-personnel": "crwdns69920:0crwdne69920:0",
- "sheet-type-starship": "crwdns69921:0crwdne69921:0",
- "sheet-type-npc": "crwdns69922:0crwdne69922:0",
- "sheet-color": "crwdns69923:0crwdne69923:0",
- "sheet-color-black": "crwdns69924:0crwdne69924:0",
- "sheet-color-white": "crwdns69925:0crwdne69925:0",
- "sheet-color-descr": "crwdns69926:0crwdne69926:0",
- "rank-ensign": "crwdns69927:0crwdne69927:0",
- "rank-junior": "crwdns69928:0crwdne69928:0",
- "rank-lt": "crwdns69929:0crwdne69929:0",
- "rank-lt-comm": "crwdns69930:0crwdne69930:0",
- "rank-comm": "crwdns69931:0crwdne69931:0",
- "rank-cap": "crwdns69932:0crwdne69932:0",
- "npc-attr": "crwdns69933:0crwdne69933:0",
- "npc-disc": "crwdns69934:0crwdne69934:0"
+ "starfleet-personnel-file": "crwdns64929:0crwdne64929:0",
+ "name:": "crwdns64930:0crwdne64930:0",
+ "species:": "crwdns64931:0crwdne64931:0",
+ "environment:": "crwdns64932:0crwdne64932:0",
+ "rank:": "crwdns64933:0crwdne64933:0",
+ "upbringing:": "crwdns64934:0crwdne64934:0",
+ "assignment:": "crwdns64935:0crwdne64935:0",
+ "traits:": "crwdns64936:0crwdne64936:0",
+ "attributes": "crwdns64937:0crwdne64937:0",
+ "control": "crwdns64938:0crwdne64938:0",
+ "fitness": "crwdns64939:0crwdne64939:0",
+ "presence": "crwdns64940:0crwdne64940:0",
+ "daring": "crwdns64941:0crwdne64941:0",
+ "insight": "crwdns64942:0crwdne64942:0",
+ "reason": "crwdns64943:0crwdne64943:0",
+ "disciplines": "crwdns64944:0crwdne64944:0",
+ "command": "crwdns64945:0crwdne64945:0",
+ "security": "crwdns64946:0crwdne64946:0",
+ "science": "crwdns64947:0crwdne64947:0",
+ "conn": "crwdns64948:0crwdne64948:0",
+ "engineering": "crwdns64949:0crwdne64949:0",
+ "medicine": "crwdns64950:0crwdne64950:0",
+ "values": "crwdns64951:0crwdne64951:0",
+ "determination": "crwdns64952:0crwdne64952:0",
+ "momentum": "crwdns64953:0crwdne64953:0",
+ "talents": "crwdns64954:0crwdne64954:0",
+ "weapons": "crwdns64955:0crwdne64955:0",
+ "name-type": "crwdns64956:0crwdne64956:0",
+ "qualities": "crwdns64957:0crwdne64957:0",
+ "effects": "crwdns64958:0crwdne64958:0",
+ "melee": "crwdns64959:0crwdne64959:0",
+ "range": "crwdns64960:0crwdne64960:0",
+ "dice-roller": "crwdns64961:0crwdne64961:0",
+ "focus-used": "crwdns64962:0crwdne64962:0",
+ "complication-range": "crwdns64963:0crwdne64963:0",
+ "task-roll": "crwdns64964:0crwdne64964:0",
+ "shiptask-roll": "crwdns69916:0crwdne69916:0",
+ "crewtask-roll": "crwdns69917:0crwdne69917:0",
+ "challenge-dice": "crwdns64965:0crwdne64965:0",
+ "no": "crwdns64966:0crwdne64966:0",
+ "yes": "crwdns64967:0crwdne64967:0",
+ "one": "crwdns64968:0crwdne64968:0",
+ "two": "crwdns64969:0crwdne64969:0",
+ "three": "crwdns64970:0crwdne64970:0",
+ "four": "crwdns64971:0crwdne64971:0",
+ "five": "crwdns64972:0crwdne64972:0",
+ "one-d": "crwdns64973:0crwdne64973:0",
+ "two-d": "crwdns64974:0crwdne64974:0",
+ "three-d": "crwdns64975:0crwdne64975:0",
+ "four-d": "crwdns64976:0crwdne64976:0",
+ "five-d": "crwdns64977:0crwdne64977:0",
+ "focuses": "crwdns64978:0crwdne64978:0",
+ "stress": "crwdns64979:0crwdne64979:0",
+ "injuries": "crwdns64980:0crwdne64980:0",
+ "other-equipment": "crwdns64981:0crwdne64981:0",
+ "starship-registry-entry": "crwdns64982:0crwdne64982:0",
+ "name-s": "crwdns64983:0crwdne64983:0",
+ "service-date": "crwdns64984:0crwdne64984:0",
+ "mission-profile": "crwdns64985:0crwdne64985:0",
+ "designation": "crwdns64986:0crwdne64986:0",
+ "space-frame": "crwdns64987:0crwdne64987:0",
+ "refit": "crwdns64988:0crwdne64988:0",
+ "traits": "crwdns64989:0crwdne64989:0",
+ "systems": "crwdns64990:0crwdne64990:0",
+ "engines": "crwdns64991:0crwdne64991:0",
+ "computers": "crwdns64992:0crwdne64992:0",
+ "weapons-sy": "crwdns64993:0crwdne64993:0",
+ "breaches-e": "crwdns64994:0crwdne64994:0",
+ "breaches-c": "crwdns64995:0crwdne64995:0",
+ "breaches-w": "crwdns64996:0crwdne64996:0",
+ "structure": "crwdns64997:0crwdne64997:0",
+ "sensors": "crwdns64998:0crwdne64998:0",
+ "communcation": "crwdns64999:0crwdne64999:0",
+ "breaches-s": "crwdns65000:0crwdne65000:0",
+ "breaches-st": "crwdns65001:0crwdne65001:0",
+ "breaches-se": "crwdns65002:0crwdne65002:0",
+ "scale": "crwdns65003:0crwdne65003:0",
+ "departments": "crwdns65004:0crwdne65004:0",
+ "command-s": "crwdns65005:0crwdne65005:0",
+ "security-s": "crwdns65006:0crwdne65006:0",
+ "science-s": "crwdns65007:0crwdne65007:0",
+ "conn-s": "crwdns65008:0crwdne65008:0",
+ "engineering-s": "crwdns65009:0crwdne65009:0",
+ "medicine-s": "crwdns65010:0crwdne65010:0",
+ "dice-roller-s": "crwdns65011:0crwdne65011:0",
+ "complication-range-s": "crwdns65012:0crwdne65012:0",
+ "task-roll-s": "crwdns65013:0crwdne65013:0",
+ "challenge-dice-s": "crwdns65014:0crwdne65014:0",
+ "one-s": "crwdns65015:0crwdne65015:0",
+ "two-s": "crwdns65016:0crwdne65016:0",
+ "three-s": "crwdns65017:0crwdne65017:0",
+ "four-s": "crwdns65018:0crwdne65018:0",
+ "five-s": "crwdns65019:0crwdne65019:0",
+ "one-sd": "crwdns65020:0crwdne65020:0",
+ "two-sd": "crwdns65021:0crwdne65021:0",
+ "three-sd": "crwdns65022:0crwdne65022:0",
+ "four-sd": "crwdns65023:0crwdne65023:0",
+ "five-sd": "crwdns65024:0crwdne65024:0",
+ "power": "crwdns65025:0crwdne65025:0",
+ "current": "crwdns65026:0crwdne65026:0",
+ "max-p": "crwdns65027:0crwdne65027:0",
+ "shields": "crwdns65028:0crwdne65028:0",
+ "launch-bay": "crwdns65029:0crwdne65029:0",
+ "crew-support": "crwdns65030:0crwdne65030:0",
+ "current-c": "crwdns65031:0crwdne65031:0",
+ "max-c": "crwdns65032:0crwdne65032:0",
+ "weapons-s": "crwdns65033:0crwdne65033:0",
+ "name-type-s": "crwdns65034:0crwdne65034:0",
+ "qualities-s": "crwdns65035:0crwdne65035:0",
+ "effects-s": "crwdns65036:0crwdne65036:0",
+ "energy": "crwdns65037:0crwdne65037:0",
+ "torpedo": "crwdns65038:0crwdne65038:0",
+ "sheet-settings": "crwdns65039:0crwdne65039:0",
+ "milestones": "crwdns65040:0crwdne65040:0",
+ "normal": "crwdns65041:0crwdne65041:0",
+ "spotlight": "crwdns65042:0crwdne65042:0",
+ "arc": "crwdns65043:0crwdne65043:0",
+ "sheet-type": "crwdns65044:0crwdne65044:0",
+ "reputation": "crwdns65045:0crwdne65045:0",
+ "reputation-r": "crwdns65046:0crwdne65046:0",
+ "privilege": "crwdns65047:0crwdne65047:0",
+ "responsibility": "crwdns65048:0crwdne65048:0",
+ "rank": "crwdns65049:0crwdne65049:0",
+ "stress-h": "crwdns65050:0crwdne65050:0",
+ "current-s": "crwdns65051:0crwdne65051:0",
+ "bonus-s": "crwdns65052:0crwdne65052:0",
+ "max-s": "crwdns65053:0crwdne65053:0",
+ "current-sh": "crwdns65054:0crwdne65054:0",
+ "bonus-sh": "crwdns65055:0crwdne65055:0",
+ "max-sh": "crwdns65056:0crwdne65056:0",
+ "power-h": "crwdns65057:0crwdne65057:0",
+ "bonus-po": "crwdns65058:0crwdne65058:0",
+ "max-po": "crwdns65059:0crwdne65059:0",
+ "bonus-cr": "crwdns65060:0crwdne65060:0",
+ "max-cr": "crwdns65061:0crwdne65061:0",
+ "notes": "crwdns65062:0crwdne65062:0",
+ "version": "crwdns65691:0crwdne65691:0",
+ "resistance": "crwdns69918:0crwdne69918:0",
+ "threat": "crwdns69919:0crwdne69919:0",
+ "sheet-type-personnel": "crwdns69920:0crwdne69920:0",
+ "sheet-type-starship": "crwdns69921:0crwdne69921:0",
+ "sheet-type-npc": "crwdns69922:0crwdne69922:0",
+ "sheet-color": "crwdns69923:0crwdne69923:0",
+ "sheet-color-black": "crwdns69924:0crwdne69924:0",
+ "sheet-color-white": "crwdns69925:0crwdne69925:0",
+ "sheet-color-descr": "crwdns69926:0crwdne69926:0",
+ "rank-ensign": "crwdns69927:0crwdne69927:0",
+ "rank-junior": "crwdns69928:0crwdne69928:0",
+ "rank-lt": "crwdns69929:0crwdne69929:0",
+ "rank-lt-comm": "crwdns69930:0crwdne69930:0",
+ "rank-comm": "crwdns69931:0crwdne69931:0",
+ "rank-cap": "crwdns69932:0crwdne69932:0",
+ "npc-attr": "crwdns69933:0crwdne69933:0",
+ "npc-disc": "crwdns69934:0crwdne69934:0"
}
\ No newline at end of file
diff --git a/Stargate Coalition/sgco.css b/Stargate Coalition/sgco.css
index c7d89b693c..2ae10d7608 100644
--- a/Stargate Coalition/sgco.css
+++ b/Stargate Coalition/sgco.css
@@ -19,6 +19,7 @@ th
font-weight:bold;
border:0px;
font-size:small;
+ text-align: center;
}
tr
diff --git a/Tales from the Loop/translations/fr.json b/Tales from the Loop/translations/fr.json
index dc6ec46595..eebd203850 100644
--- a/Tales from the Loop/translations/fr.json
+++ b/Tales from the Loop/translations/fr.json
@@ -1,73 +1,73 @@
{
- "Attributes-u": "Attributes",
- "Body-u": " Body",
- "Tech-u": " Tech",
- "Heart-u": " Heart",
- "Mind-u": " Mind",
- "Conditions-u": "Conditions",
- "Angry-u": "Angry ",
- "Scared-u": "Scared ",
- "Exhausted-u": "Exhausted ",
- "Injured-u": "Injured ",
- "Broken-u": "Broken ",
- "Skills-u": "Skills",
- "Sneak (Body)-u": " Sneak (Body)",
- "Force (Body)-u": " Force (Body)",
- "Move (Body)-u": " Move (Body)",
- "Program (Tech)-u": " Program (Tech)",
- "Tinker (Tech)-u": " Tinker (Tech)",
- "Calculate (Tech)-u": " Calculate (Tech)",
- "Contact (Heart)-u": " Contact (Heart)",
- "Charm (Heart)-u": " Charm (Heart)",
- "Lead (Heart)-u": " Lead (Heart)",
- "Investigate (Mind)-u": " Investigate (Mind)",
- "Comprehend (Mind)-u": " Comprehend (Mind)",
- "Empathize (Mind)-u": " Empathize (Mind)",
+ "Attributes-u": "Attributs",
+ "Body-u": " Physique",
+ "Tech-u": " Technique",
+ "Heart-u": " Coeur",
+ "Mind-u": " Intelligence",
+ "Conditions-u": "Etat",
+ "Angry-u": "Contrarié (-1) ",
+ "Scared-u": "Effrayé (-1) ",
+ "Exhausted-u": "Epuisé (-1) ",
+ "Injured-u": "Blessé (-1) ",
+ "Broken-u": "Brisé (échec auto) ",
+ "Skills-u": "Compétences",
+ "Sneak (Body)-u": " Furtivité (Phy)",
+ "Force (Body)-u": " Force (Phy)",
+ "Move (Body)-u": " Agilité (Phy)",
+ "Program (Tech)-u": " Programmation (Tech)",
+ "Tinker (Tech)-u": " Bricolage (Tech)",
+ "Calculate (Tech)-u": " Analyse (Tech)",
+ "Contact (Heart)-u": " Réseau (Coeur)",
+ "Charm (Heart)-u": " Charme (Coeur)",
+ "Lead (Heart)-u": " Charisme (Coeur)",
+ "Investigate (Mind)-u": " Découverte (Int)",
+ "Comprehend (Mind)-u": " Compréhension (Int)",
+ "Empathize (Mind)-u": " Empathie (Int)",
"Experience-u": "Experience",
- "Hideout-u": "Hideout",
- "Name-u": "Name",
+ "Hideout-u": "Repaire",
+ "Name-u": "Nom",
"Age-u": "Age",
- "Type-u": "Type",
- "Bookworm": "Bookworm",
- "Computer Geek": "Computer Geek",
- "Hick": "Hick",
- "Jock": "Jock",
- "Popular Kid": "Popular Kid",
- "Rocker": "Rocker",
- "Troublemaker": "Troublemaker",
- "Weirdo": "Weirdo",
- "Gender-u": "Gender",
- "Luck Points-u": "Luck Points", - "Max Luck-u": "Max Luck", - "Iconic Item-u": "Iconic Item", + "Type-u": "Stéréotype", + "Bookworm": "Intello", + "Computer Geek": "Geek", + "Hick": "Campagnard", + "Jock": "Sportif", + "Popular Kid": "Star de l'Ecole", + "Rocker": "Métalleux", + "Troublemaker": "Rebelle", + "Weirdo": "Excentrique", + "Gender-u": "Genre", + "Luck Points-u": "Points Chance", + "Max Luck-u": "Max Chance", + "Iconic Item-u": "Obj. Fétiche", "(Bonus +2)-u": "(Bonus +2)", - "Body": "Body", - "Tech": "Tech", - "Heart": "Heart", - "Mind": "Mind", - "Sneak": "Sneak", + "Body": "Physique", + "Tech": "Technique", + "Heart": "Coeur", + "Mind": "Intelligence", + "Sneak": "Furtivité", "Force": "Force", - "Move": "Move", - "Program": "Program", - "Tinker": "Tinker", - "Calculate": "Calculate", - "Contact": "Contact", - "Charm": "Charm", - "Lead": "Lead", - "Investigate": "Investigate", - "Comprehend": "Comprehend", - "Empathize": "Empathize", - "Anchor-u": "Anchor", - "Pride-u": "Pride", - "Problem-u": "Problem", - "Drive-u": "Drive", + "Move": "Agilité", + "Program": "Programmation", + "Tinker": "Bricolage", + "Calculate": "Analyse", + "Contact": "Réseau", + "Charm": "Charme", + "Lead": "Charisme", + "Investigate": "Découverte", + "Comprehend": "Compréhension", + "Empathize": "Empathie", + "Anchor-u": "Socle", + "Pride-u": "Fierté", + "Problem-u": "Problème", + "Drive-u": "Motivation", "Description-u": "Description", - "Favorite Song-u": "Favorite Song", - "Relationships-u": "Relationships", - "relationshipName": "PC/NPC Name", - "Items-u": "Items", - "itemName": "Item name", + "Favorite Song-u": "Chanson Favorite", + "Relationships-u": "Liens", + "relationshipName": "Nom Enfant/PNJ", + "Items-u": "Objets", + "itemName": "Nom Objet", "Notes-u": "Notes", - "Successes-u": "Successes", - "Attribute/Skill-u": "Attr/Skill" + "Successes-u": "Succès", + "Attribute/Skill-u": "Attr/Comp" } \ No newline at end of file diff --git a/Terre 2/Terre 2.css b/Terre 2/Terre 2.css index f20420807b..bb702193fe 100644 --- a/Terre 2/Terre 2.css +++ b/Terre 2/Terre 2.css @@ -77,7 +77,7 @@ textarea .sheet-CSSTableSI { - width:calc(100% - 413px) !important; + width:calc(100% - 414px) !important; } input.sheet-CSSJetPGM @@ -558,7 +558,6 @@ input.sheet-CSSFormation:checked ~ .sheet-CSSChoixFormation-Expand { margin:0px; padding:0px; - width:100%; border:1px solid black; } @@ -845,7 +844,7 @@ input.sheet-CSSMainGD:checked + span.sheet-CSSMainGD .sheet-column table, .sheet-columnRight table { - width:100%; + width: calc(100% - 1px); } .sheet-columnRight @@ -1119,6 +1118,8 @@ input.sheet-detailComp + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-detailComp:checked + span::before @@ -1177,6 +1178,8 @@ input.sheet-option + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-option:checked + span::before @@ -1241,6 +1244,8 @@ input.sheet-optionPouv + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-optionPouv:checked + span::before @@ -1284,12 +1289,12 @@ button[type=roll].sheet-carac-button::before { font-family: Trebuchet MS; content: ''; - width:100%; + width: calc(100% - 8px); } button[type=roll].sheet-carac-button { - width:100%; + width: calc(100% - 8px); margin:0px !important; background-color:#4F3F35; color:#ECE0C5; @@ -1343,6 +1348,11 @@ input.sheet-carac-stats border:2px solid #4F3F35; } +th +{ + text-align:center; +} + /*TEMPLATES*/ .sheet-rolltemplate-jet table, .sheet-rolltemplate-jetPouvoir table, diff --git a/Terre 2/Terre 2.html b/Terre 2/Terre 2.html index cd593457c6..8b1525b6a1 100644 --- a/Terre 2/Terre 2.html +++ b/Terre 2/Terre 2.html @@ -1,6 +1,6 @@
-
-
+
+RAGE
- NOBLE
- FEAR
- OBSESSION
-
+
+
+
+
+
+
+
+
+
+
+
+ Defend with Status
Attack with Connect
-
-
+ ISOLATION+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Defend with Connect
+Attack with Status +
+ SELF+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Defend with Notice
+Attack with Knowledge +
+ UNNATURAL+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+ Defend with Knowledge
+Attack with Secrecy +
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+ VIOLENCE+
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+ Defend with Fitness
+Attack with Struggle +
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+WOUND
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+ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapon | +Weapon | It can be used during a battle when you roll the die to make an action. You can roll your dice again regardless of the result of the roll. | @@ -1036,7 +1036,7 @@||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||