diff --git a/ACPD/acpd.css b/ACPD/acpd.css index 6d2961f1bd..7316626247 100644 --- a/ACPD/acpd.css +++ b/ACPD/acpd.css @@ -17,6 +17,7 @@ th border:0px; font-size:small; color:#FFFFFF; + text-align: center; } td @@ -160,8 +161,14 @@ div[data-groupname="repeating_competences2"] .repcontrol_edit background-color:#000000; box-shadow: 6px 6px 12px black; color:#FFFFFF; + text-align: center !important; } +.sheet-rolltemplate-acpd th +{ + text-align: center !important; +} + .sheet-rolltemplate-acpd .sheet-jet { width:100%; diff --git a/AD&D_2E/2ESheet.html b/AD&D_2E/2ESheet.html index 171bd86302..d727ff19ae 100644 --- a/AD&D_2E/2ESheet.html +++ b/AD&D_2E/2ESheet.html @@ -3,17 +3,10 @@

Recent Changes


-

Sheet version: 2.1.0

+

Sheet version: 2.1.1

- added PC THAC0 field to top section (above HP)
- increased size of Range field in Weapons table
- there was an issue with weapon weight and gear weight being added together this is fixed.
- was asked to not add weapon and gear weigth together so I have removed it, total weight is now equal gear weight
- weight fields can now have decimal values, when added up the totals column will add everything and round to 2 decimal place
- added more fields to the spell tab
- Macro Name now does not auto add #, so please add # (collection Macro) or % (Charactersheet Macro) infront of macro name
- + added HIDE option for Priest & Wizard Spell Tab Settings
- (Aqua Alex)

@@ -1258,248 +1251,258 @@

-
-

PRIEST SPELLS


- Equivalent Priest Casting Level
-

Priest Spells Available


- 1 - 2 - 3 - 4 - 5 - 6 - 7 -
+

PRIEST SPELLS

+
+ Hide
-

Priest Spheres Allowed


- All - - Animal - - Astral - - Chaos - -
- Charm - - Combat - - Creation - - Divination - -
- Elemental - - Guardian - - Healing - - Law - -
- Necromantic - - Numbers - - Plant - - Protection - -
- Summoning - - Sun - - Thought - - Time - -
- Travelers - - War - - Wards - - Weather - -

-

WIZARD SPELLS


- Equivalent Wizard Casting Level
-

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- 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 -
-
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- Abjuration - - Alteration - - Conjuration/Summoning - -
- Enchantment/Charm - - Illusion/Phantasm - - Invocation/Evocation - -
- Divination - - Necromancy - - Wild Magic - -
-
+
+ Equivalent Priest Casting Level
+

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+ 1 + 2 + 3 + 4 + 5 + 6 + 7 +
+
+

Priest Spheres Allowed


+ All + + Animal + + Astral + + Chaos + +
+ Charm + + Combat + + Creation + + Divination + +
+ Elemental + + Guardian + + Healing + + Law + +
+ Necromantic + + Numbers + + Plant + + Protection + +
+ Summoning + + Sun + + Thought + + Time + +
+ Travelers + + War + + Wards + + Weather + +
+

+

WIZARD SPELLS

+
+ Hide +
+
+ Equivalent Wizard Casting Level
+

Wizard Spells Available


+ 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 +
+
+

Wizard Schools Allowed


+ Abjuration + + Alteration + + Conjuration/Summoning + +
+ Enchantment/Charm + + Illusion/Phantasm + + Invocation/Evocation + +
+ Divination + + Necromancy + + Wild Magic + +
+
+
+

SPELL BOOK


Spell Book Pages
diff --git a/Aventures/Aventures.css b/Aventures/Aventures.css index 7026343f10..3a6ca8ba2f 100644 --- a/Aventures/Aventures.css +++ b/Aventures/Aventures.css @@ -18,6 +18,7 @@ th font-weight:bold; border:0px; font-size:small; + text-align: center; } tr diff --git a/COPS/COPS.css b/COPS/COPS.css index 534d10444f..62572897c6 100644 --- a/COPS/COPS.css +++ b/COPS/COPS.css @@ -381,7 +381,7 @@ div.sheet-overflow .sheet-CSSTableSI { - width:calc(100% - 200px) !important; + width:calc(100% - 205px) !important; } .sheet-CSSTableStat diff --git a/CWOD-Wr20/sheet.json b/CWOD-Wr20/sheet.json index 1502e149d7..09fbba97bf 100644 --- a/CWOD-Wr20/sheet.json +++ b/CWOD-Wr20/sheet.json @@ -5,4 +5,4 @@ "roll20userid": "129882", "preview": "W20.png", "instructions": "Wraith: The Oblivion Character Sheet for use with Classic World of Darkness, 20th Anniversary Edition." -} \ No newline at end of file +} diff --git a/Capharnaum/capharnaum.html b/Capharnaum/capharnaum.html index 8240d24fad..07a6da5aa3 100644 --- a/Capharnaum/capharnaum.html +++ b/Capharnaum/capharnaum.html @@ -49,13 +49,13 @@
- - - @@ -67,10 +67,10 @@
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- @@ -999,7 +999,7 @@ Init. Max
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-
-
diff --git a/Chaos 6010/Chaos 6010.html b/Chaos 6010/Chaos 6010.html index 51f5631550..90ef2c0363 100644 --- a/Chaos 6010/Chaos 6010.html +++ b/Chaos 6010/Chaos 6010.html @@ -208,6 +208,7 @@ +
Attack:
Damage:
Damage with Multipliers:

diff --git a/D6StarWars/D6StarWars.css b/D6StarWars/D6StarWars.css index 2ab67ffae2..01d599c334 100644 --- a/D6StarWars/D6StarWars.css +++ b/D6StarWars/D6StarWars.css @@ -1,3 +1,6 @@ +/*-------------------------------------------*/ +/*------------- SWD6 Main CSS----------------*/ +/*-------------------------------------------*/ .charsheet { /*background-position: center;*/ /*https://cdn.pixabay.com/photo/2017/01/02/11/10/sky-1946508_960_720.png more and brighter stars*/ background-image: url(https://cdn.pixabay.com/photo/2015/09/29/15/12/stars-964022_960_720.png); /*black space with tiny white stars*/ @@ -6,7 +9,7 @@ color:white; } -.charsheet label, h3{ +.charsheet label, h1, h2, h3{ color:white; } @@ -53,6 +56,12 @@ width:60px; margin:0px; } + +.charsheet input[type=text].sheet-mediumtext{ + width:80px; + margin:0px; +} + .charsheet input[type=text].sheet-shorttext{ padding-top:2px; padding-bottom:2px; @@ -73,16 +82,16 @@ float:left; } +.charsheet .sheet-redtxt{ + font-size: 6pt; + color: red; +} + .charsheet .sheet-bold{ font-size: 12pt; margin-bottom: 10px; } -.charsheet .sheet-forcebutton{ - width:110px; - padding-right:10px; -} - .charsheet .sheet-tdborder{ border: 2px solid white; vertical-align:top; @@ -128,18 +137,197 @@ .charsheet label.sheet-areaLabel{ margin:0px; } - +/*----------Roll Buttons ------------------*/ .charsheet button[type=roll].sheet-d6-dice::before { /*new die changes die roller to d6*/ font-family: 'dicefontd6',arial; content: 'F '; color: red; } +.charsheet .sheet-forcebutton{ + width:90px; + padding-right:5px; +} +/*Original button :button[type=roll].sheet-blank-roll-button::before { content: ''; } */ -.charsheet input.sheet-hide { - float: left; +/*-------------------------------------------*/ +/*---Header Styles(from GUMSHOE Official)----*/ +/*-------------------------------------------*/ +.charsheet .sheet-main-settings .sheet-input-row label { + display: inline-block; + width: auto; } -.charsheet input.sheet-hide:checked ~ div.sheet-body-to-hide { - display: none; +.charsheet .sheet-main-settings .sheet-input-row input { + margin-right: 15px; } -/*Original button :button[type=roll].sheet-blank-roll-button::before { content: ''; } */ \ No newline at end of file + +.charsheet .sheet-main-settings .sheet-input-row select { + width: 45%; + margin-right: 15px; +} + +/*-------------------------------------------*/ +/*-----Main Settings and hide classes--------*/ +/*-----------(from GUMSHOE Official)---------*/ + +div.sheet-main-settings { + display: none; + position: relative; + top: 40px; + margin-left: 0; +} + +input.sheet-options-flag:checked ~ div.sheet-main-settings { + display: block; + width: 550px; + height: 800px; +} + +input.sheet-options-flag:checked ~ div.sheet-main-container { + display: none; +} + +input.sheet-selector-switch { + display: none; +} +/* all hide options using option menu checkboxes*/ +input.sheet-wild:checked ~ .sheet-master-container .sheet-wild-hide, +input.sheet-nowild:checked ~ .sheet-master-container .sheet-nowild-hide, +input.sheet-background:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-background-hide, +input.sheet-force:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-force-hide, +input.sheet-equipment:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-equipment-hide, +input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-npc-hide , +input.sheet-gmroll:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-gmroll-hide { + display: none; +} + +/*-------------------------------------------*/ +/*------------- General Styles---------------*/ +/*------------(from GUMSHOE Official)--------*/ + +input[type=number]::-webkit-inner-spin-button {} + +input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide { + display: none; +} + +.sheet-master-container { + position: relative; + padding: 0; + display: inline-block; + width: 900px; + background-image: url(https://cdn.pixabay.com/photo/2015/09/29/15/12/stars-964022_960_720.png); /*black space with tiny stars*/ + background-color: black; + background-repeat: repeat; +} + +.sheet-container { + padding: 15px; + margin-left: -25px; + position: relative; +} + +.sheet-main-container { + display: inline-block; + padding-top: 50px; + margin-left: 0; +} + +/*-------------------------------------------*/ +/*------------- Options Toggles--------------*/ +/*-----------(from GUMSHOE Official)---------*/ + +input.sheet-options-flag, +input.sheet-options-flag + span { + position: absolute; + top: 2px; + right: 2px; + width: 15px; + height: 15px; +} + +input.sheet-options-flag { + z-index: 99; + opacity: 0; +} + +input.sheet-options-flag + span { + margin-top: 0px; + display: none; + white-space: nowrap; + line-height: 15px; + font-size: 17px; + color: white; + cursor: pointer; +} + +input.sheet-options-flag.sheet-main-options { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + z-index: 3; +} + +input.sheet-options-flag.sheet-main-options + span { + width: 30px; + height: 30px; + top: 20px; + left: 20px; + font-size: 34px; + z-index: 2; + line-height: 30px; + opacity: .5; + display: block; +} + +input.sheet-options-flag.sheet-main-options:hover + span { + opacity: 1; +} + +input.sheet-options-flag:checked + span { + color: white; + display: block; +} + +input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options { + display: none; +} + +input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-options { + display: block; +} + +input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-display { + display: none; +} + +.editmode .sheet-options-flag { + display: none; +} + +.sheet-content .sheet-display input[type=text] { + border: 0; +} + +/*-------------------------------------------*/ +/*------------ Repeating Buttons ------------*/ +/*----------(from GUMSHOE Official)-----------*/ + +.sheet-content input.sheet-edit + span, +.sheet-content div.sheet-placeholder span::before, +input.sheet-main-options.sheet-options-flag + span, +.sheet-content .sheet-abilities input.sheet-free + span::before, +.sheet-content .sheet-ability-edit p.sheet-mos-message span::before, +input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span { + font-family: pictos; + font-style: normal; +} + +/*-------------------------------------------*/ +/*--------------- NPC Styles ----------------*/ +/*---------(from GUMSHOE Official)-----------*/ + +input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide { + display: inline-block; +} \ No newline at end of file diff --git a/D6StarWars/D6StarWars.html b/D6StarWars/D6StarWars.html index 5142f3a8e1..d967020b70 100644 --- a/D6StarWars/D6StarWars.html +++ b/D6StarWars/D6StarWars.html @@ -1,330 +1,335 @@ -
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NPC Sheet

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Author: Timothy O'Driscoll | Editor: Andreas J. (Roll20user: 1223200)

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Sheet Version 1.6 | Original Author: Timothy O'Driscoll | Main Editor: Andreas J. (Roll20user: 1223200)

+
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+ + \ No newline at end of file diff --git a/D6StarWars/README.md b/D6StarWars/README.md index a149dea506..5647a6035e 100644 --- a/D6StarWars/README.md +++ b/D6StarWars/README.md @@ -9,9 +9,17 @@ The text areas are expandable for additional info. Wiki page for the sheet: --------------->https://wiki.roll20.net/Star_Wars_WEG_D6_character_sheet<------------- + +Version 1.6 (2018-07-10): + -sheet customization menu added with these options: + -pc/npc sheet switch (condenced basic info block & equipment sections) + -hide/show gmroll buttons option (these rolls are whispered to GM) + -show/hide options for Force, Background & Equipment section + -Fixed Force Emptiness tracker (now able to change it's strength according to DSP) + -minor formatting + -some code cleanup -Recent improvements (2017-2018): - +Prior v1.6: -Weapon section roll fixed (2018-02) -Vehicle/Ship text blocks have been added to the bottom of the sheet(2018-02) -"Lightsaber Combat" option added to the Force section so you can have your attack and damage rolls preset for "Lightsaber Combat" (2018-02) diff --git a/Das_Schwarze_Auge_5/changelog.md b/Das_Schwarze_Auge_5/changelog.md new file mode 100644 index 0000000000..5c8d097871 --- /dev/null +++ b/Das_Schwarze_Auge_5/changelog.md @@ -0,0 +1,28 @@ +## 1.1.0 + - 10.07.2018 + + ### Features + - Changelog wurde erstellt + - Globale Option hinzugefügt um Proben an alle/GM/selbst zu senden + - Globale Option hinzugefügt um die Frage nach Modifikatoren bei Proben ein/aus zu schalten + - visuelle Anzeige wofür automatische Berechnungen stattfinden inkl. Tooltip mit Hinweisen, bisher nur bei Aktivierung der Kampfsonderfertigkeiten + - Versionsanzeige mit Verlinkung auf den Changelog + - Verlinkung auf Anleitung (WIP) + - Verlinkung auf Bugtracker + + ### Inhalt + - Allgemeine Sonderfertigkeiten & Berufsgeheimnisse aus VR02 AK ergänzt, inkl. Tooltip Verweise bei den Talenten + - Kampfsonderfertigkeiten aus VR02 AK ergänzt, Vermerkung von Automatischen Berechnungen in der Aktivierungsliste + - FK-Talent Feuerspeien aus VR02 AK ergänzt + - Auflistung der Kampfstile und erw. Kampf-SF aus VR02 VK ergänzt + - Zaubertricks aus VR03 AM1 ergänzt + - Der allgemeine Magietab wurde in Zaubertricks umgenannt, Magische Sonderfertigkeiten haben Ihren eigenen Tab erhalten, Auswahl der Tradition & Leiteigenschaft ist nun von allen Magie Tabs ersichtlich + - Kampfstile und erw. Kampf-SF aus VR02 AK sind aktivierbar, automatische Berechnungen folgen + - Kampfstile bis Hruruzat sind mit Berechnung implementiert + + ### Bugfixes + - visuelle Darstellung der Liturgien und Rituale Proben im Chat behoben + - Inkludierung von Manöver Modifikationen aus der Passierschlag AT entfernt + - Fehler in der HTML-Syntax gehoben + - doppelte Einträge im CSS entfernt / optimiert + - weitere nicht notierte Bugfixes \ No newline at end of file diff --git a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.css b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.css index 7a46e37cfd..cec646cd47 100644 --- a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.css +++ b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.css @@ -18,6 +18,38 @@ font-size: 1.15em; font-style: bold; } +/* Buttons */ + +button[type=roll].sheet-log { + text-align: center; + display: inline-block; + font-size: 13px; + background: #dcdcdc; + color: black; + font-weight: 400; + border: solid 1px #a8a8a8; + border-bottom-color: black; + border-radius: 0px; + text-align: center; +} + +button[type=roll].sheet-log::before { + content: ''; +} + +.sheet-hidden-takespace { + visibility:hidden +} +.sheet-hidden-seen { + visibility:visible +} + +select { + -moz-appearance: none; + -webkit-appearance: none; + appearance: none; +} + /*-----------------------------------------------input ------------------------------------------------*/ .charsheet input[type=text], @@ -172,6 +204,8 @@ input.sheet-tab:checked::before { background:gray; color:white; } + +/*links die Option - rechts der Tab der sichtbar werden soll */ input.sheet-tab1:checked ~ div.sheet-section-Allgemein, input.sheet-tab11:checked ~ div.sheet-section-Grundwerte, input.sheet-tab12:checked ~ div.sheet-section-Vorteile, @@ -186,7 +220,7 @@ input.sheet-tab34:checked ~ div.sheet-section-Wissen, input.sheet-tab35:checked ~ div.sheet-section-Handwerk, input.sheet-tab36:checked ~ div.sheet-section-Gaben, input.sheet-tab37:checked ~ div.sheet-section-Sprachen, -input.sheet-tab4:checked ~ div.sheet-section-fight, +input.sheet-tab4:checked ~ div.sheet-section-Kampf, input.sheet-tab41:checked ~ div.sheet-section-fightvalues1, input.sheet-tab42:checked ~ div.sheet-section-fightvalues2, input.sheet-tab43:checked ~ div.sheet-section-fightvalues3, @@ -196,17 +230,18 @@ input.sheet-tab5:checked ~ div.sheet-section-Magie, input.sheet-tab51:checked ~ div.sheet-section-magie-allgemein, input.sheet-tab52:checked ~ div.sheet-section-zauber, input.sheet-tab53:checked ~ div.sheet-section-rituale, -input.sheet-tab54:checked ~ div.sheet-section-stabzauber, -input.sheet-tab55:checked ~ div.sheet-section-flueche, -input.sheet-tab56:checked ~ div.sheet-section-elfenlieder, -input.sheet-tab57:checked ~ div.sheet-section-zauberzeichen, -input.sheet-tab6:checked ~ div.sheet-section-Liturgien, +input.sheet-tab54:checked ~ div.sheet-section-magie-sonderfertigkeiten, +input.sheet-tab55:checked ~ div.sheet-section-stabzauber, +input.sheet-tab56:checked ~ div.sheet-section-flueche, +input.sheet-tab57:checked ~ div.sheet-section-elfenlieder, +input.sheet-tab58:checked ~ div.sheet-section-zauberzeichen, +input.sheet-tab6:checked ~ div.sheet-section-Goetterwirken, input.sheet-tab61:checked ~ div.sheet-section-goetter-allgemein, input.sheet-tab62:checked ~ div.sheet-section-goetter-liturgie, input.sheet-tab63:checked ~ div.sheet-section-goetter-zeremonien, input.sheet-tab64:checked ~ div.sheet-section-goetter-sonderfertigkeiten, -input.sheet-tab7:checked ~ div.sheet-section-equipment, -input.sheet-tab8:checked ~ div.sheet-section-notes, +input.sheet-tab7:checked ~ div.sheet-section-Inventar, +input.sheet-tab8:checked ~ div.sheet-section-Notizen, input.sheet-tab9:checked ~ div.sheet-section-config, input.sheet-tab91:checked ~ div.sheet-section-config1, input.sheet-tab92:checked ~ div.sheet-section-config2 { @@ -221,7 +256,6 @@ input.sheet-tab92:checked ~ div.sheet-section-config2 { padding: 5px } - input.sheet-tab1:checked + span.sheet-tab1, input.sheet-tab11:checked + span.sheet-tab11, input.sheet-tab12:checked + span.sheet-tab12, @@ -251,22 +285,28 @@ input.sheet-tab54:checked + span.sheet-tab54, input.sheet-tab55:checked + span.sheet-tab55, input.sheet-tab56:checked + span.sheet-tab56, input.sheet-tab57:checked + span.sheet-tab57, +input.sheet-tab58:checked + span.sheet-tab58, input.sheet-tab6:checked + span.sheet-tab6, input.sheet-tab61:checked + span.sheet-tab61, input.sheet-tab62:checked + span.sheet-tab62, input.sheet-tab63:checked + span.sheet-tab63, input.sheet-tab64:checked + span.sheet-tab64, input.sheet-tab7:checked + span.sheet-tab7, -input.sheet-tab8:checked + span.sheet-tab8 , -input.sheet-tab9:checked + span.sheet-tab9 , +input.sheet-tab8:checked + span.sheet-tab8, +input.sheet-tab9:checked + span.sheet-tab9, input.sheet-tab91:checked + span.sheet-tab91, -input.sheet-tab92:checked + span.sheet-tab92 { +input.sheet-tab92:checked + span.sheet-tab92, +input.sheet-tab01:checked + span.sheet-tab01, +input.sheet-tab02:checked + span.sheet-tab02, +input.sheet-tab03:checked + span.sheet-tab03, +input.sheet-tab04:checked + span.sheet-tab04, +input.sheet-tab05:checked + span.sheet-tab05 { background: gray; color: white; } input.sheet-hidden { - display: none; + display: none; } /*-------------------------------------------Anzeigeoptionen-----------------------------------*/ @@ -280,8 +320,8 @@ input.sheet-hidden { display: none; } -.sheet-show_tradition_gildenmagier:not(:checked) + input.sheet-tab54, -.sheet-show_tradition_gildenmagier:not(:checked) ~ span.sheet-tab54 { +.sheet-show_tradition_gildenmagier:not(:checked) + input.sheet-tab55, +.sheet-show_tradition_gildenmagier:not(:checked) ~ span.sheet-tab55 { display: none; } @@ -290,14 +330,14 @@ input.sheet-hidden { display: none; } -.sheet-show_tradition_hexe:not(:checked) + input.sheet-tab55, -.sheet-show_tradition_hexe:not(:checked) ~ span.sheet-tab55, +.sheet-show_tradition_hexe:not(:checked) + input.sheet-tab56, +.sheet-show_tradition_hexe:not(:checked) ~ span.sheet-tab56, .sheet-show_tradition_hexe:not(:checked) + div.sheet-optional { display: none; } -.sheet-show_tradition_elf:not(:checked )+ input.sheet-tab56, -.sheet-show_tradition_elf:not(:checked) ~ span.sheet-tab56 , +.sheet-show_tradition_elf:not(:checked )+ input.sheet-tab57, +.sheet-show_tradition_elf:not(:checked) ~ span.sheet-tab57 , .sheet-show_tradition_elf:checked + div.sheet-zauber-wirkungsdauer, .sheet-show_tradition_elf:not(:checked) ~ div.sheet-zauber-wirkungsdauer-elf { display: none; @@ -311,7 +351,7 @@ input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Wissen, input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Handwerk, input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Gaben, input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Sprachen { - display:none; + display:none; } input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Talente-reduziert { @@ -336,8 +376,8 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { display: none; } -.sheet-show-optional:not(:checked )+ input.sheet-tab57, -.sheet-show-optional:not(:checked )~ span.sheet-tab57 { +.sheet-show-optional:not(:checked )+ input.sheet-tab58, +.sheet-show-optional:not(:checked )~ span.sheet-tab58 { display: none; } @@ -346,20 +386,15 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { } .sheet-zeige-fernkampf:not(:checked) ~ .sheet-fernkampf { - display: none; + display: none; } .sheet-zeige-schilde:not(:checked) ~ .sheet-schilde { - display: none; + display: none; } .sheet-zeige-parierwaffen:not(:checked) ~ .sheet-parierwaffen { - display: none; -} - -.sheet-liturgie-aktiviert:checked + div.sheet-zauber { - display: inline-block; - white-space: nowrap; + display: none; } .sheet-zauberzeichen-aktiviert:not(:checked) + div.sheet-zauberzeichen { @@ -369,7 +404,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-nahkampfPatzerTabelle:not(:checked) + button.sheet-optional, .sheet-fernkampfPatzerTabelle:not(:checked) + button.sheet-optional, .sheet-zauberPatzerTabelle:not(:checked) + button.sheet-optional, -.sheet-liturgienPatzerTabelle:not(:checked) + button.sheet-optional, +.sheet-liturgiePatzerTabelle:not(:checked) + button.sheet-optional, .sheet-verteidigungPatzerTabelle:not(:checked) + button.sheet-optional { display:none; } @@ -377,7 +412,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-nahkampfPatzerTabelle:checked ~ button.sheet-default, .sheet-fernkampfPatzerTabelle:checked ~ button.sheet-default, .sheet-zauberPatzerTabelle:checked ~ button.sheet-default, -.sheet-liturgienPatzerTabelle:checked ~ button.sheet-default, +.sheet-liturgiePatzerTabelle:checked ~ button.sheet-default, .sheet-verteidigungPatzerTabelle:checked ~ button.sheet-default { display:none; } @@ -430,12 +465,12 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-eigenschaft { - text-align:left; + text-align:left; } .sheet-eigenschaft-name { - width:8em; + width:8em; display: inline-block; white-space: nowrap; } @@ -448,19 +483,19 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-eigenschaft-fix, .sheet-eigenschaft-proben { - width:3.5em; + width:3.5em; display: inline-block; white-space: nowrap; } .sheet-grundwert { - text-align:left; + text-align:left; } .sheet-grundwert-name { - width:8em; + width:8em; display: inline-block; white-space: nowrap; } @@ -472,7 +507,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-grundwert-max, .sheet-grundwert-fix { - width:3.5em; + width:3.5em; display: inline-block; white-space: nowrap; } @@ -482,19 +517,20 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { .sheet-berufsgeheimnis, .sheet-allgemeine-sf { text-align: left; - display:none; + display:none; } .sheet-allgemeine-sf-name { display: inline-block; - width:10em; + width:10em; } .sheet-allgemeine-sf-zusatz { display: inline-block; } -.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf, +.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf, +.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf-name, .sheet-sf-aktiviert:checked + div.sheet-berufsgeheimnis { display: block; white-space: nowrap; @@ -503,20 +539,25 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid { /*--------------------------------------Stylings - Kampf--------------------------------------*/ .sheet-kampf-passiv:checked + div.sheet-sf-row , -.sheet-sf-aktiviert:checked + div.sheet-sf-row { +.sheet-sf-aktiviert:checked + div.sheet-sf-row, +.sheet-sf-aktiviert:checked + button.sheet-sf-row, +.sheet-sf-aktiviert:checked + input.sheet-sf-row +.sheet-sf-aktiviert:checked + td.sheet-sf-row +.sheet-sf-aktiviert:checked + tr.sheet-sf-row +.sheet-sf-aktiviert:checked + th.sheet-sf-row +.sheet-sf-aktiviert:checked + span.sheet-sf-row { display: inline-block; white-space: nowrap; } select.sheet-max-stufe { - display: none; + display: none; } .sheet-stufe-aktiviert:checked + select.sheet-max-stufe { - display: inline-block; + display: inline-block; } - .sheet-waffenauswahl, .sheet-schildauswahl, .sheet-parierwaffenauswahl, @@ -532,7 +573,7 @@ select.sheet-max-stufe { .sheet-parierwaffenauswahl-name, .sheet-fernwaffenauswahl-name { - width:11em; + width:11em; } .sheet-waffenauswahl-at, .sheet-waffenauswahl-pa, @@ -542,13 +583,13 @@ select.sheet-max-stufe { .sheet-parierwaffenauswahl-pa, .sheet-fernwaffenauswahl-fk { - width:3em; + width:3em; } .sheet-waffenauswahl-als-zh, .sheet-schildauswahl-struktur { - width:4em; + width:4em; } .sheet-waffenauswahl-aktiv, @@ -556,11 +597,10 @@ select.sheet-max-stufe { .sheet-parierwaffenauswahl-aktiv, .sheet-fernwaffenauswahl-aktiv { - width:2em; - text-align: right; + width:2em; + text-align: right; } - .sheet-waffenauswahl-name, .sheet-waffenauswahl-at, .sheet-waffenauswahl-pa, @@ -582,126 +622,49 @@ select.sheet-max-stufe { display: inline-block; } -/*--------------------------------------Stylings - Magie--------------------------------------*/ - -.sheet-zauber-aktiviert -{ - display: none; -} - -.sheet-zauber-aktiviert:checked + div.sheet-zauber - { - display: inline-block; - white-space: nowrap; -} - -.sheet-zauber-bannderdunkelheit:checked + div.sheet-zauber, -.sheet-zauber-bannderfurcht:checked + div.sheet-zauber, -.sheet-zauber-banndeslichts:checked + div.sheet-zauber, -.sheet-zauber-blendstrahl:checked + div.sheet-zauber, -.sheet-zauber-ehrenhaftigkeit:checked + div.sheet-zauber, -.sheet-zauber-entzifferung:checked + div.sheet-zauber, -.sheet-zauber-ermutigung:checked + div.sheet-zauber, -.sheet-zauber-fallinsnichts:checked + div.sheet-zauber, -.sheet-zauber-friedvolleaura:checked + div.sheet-zauber, -.sheet-zauber-giftbann:checked + div.sheet-zauber, -.sheet-zauber-goettlicherfingerzeig:checked + div.sheet-zauber, -.sheet-zauber-goettlicheszeichen:checked + div.sheet-zauber, -.sheet-zauber-heilsegen:checked + div.sheet-zauber, -.sheet-zauber-kleinerbannwideruntote:checked + div.sheet-zauber, -.sheet-zauber-kleinerbannstrahl:checked + div.sheet-zauber, -.sheet-zauber-krankheitsbann:checked + div.sheet-zauber, -.sheet-zauber-lautlos:checked + div.sheet-zauber, -.sheet-zauber-magieschutz:checked + div.sheet-zauber, -.sheet-zauber-magiesicht:checked + div.sheet-zauber, -.sheet-zauber-mondsicht:checked + div.sheet-zauber, -.sheet-zauber-mondsilberzunge:checked + div.sheet-zauber, -.sheet-zauber-objektsegen:checked + div.sheet-zauber, -.sheet-zauber-ortderruhe:checked + div.sheet-zauber, -.sheet-zauber-pflanzenwuchs:checked + div.sheet-zauber, -.sheet-zauber-rabenruf:checked + div.sheet-zauber, -.sheet-zauber-schlaf:checked + div.sheet-zauber, -.sheet-zauber-schlangenstab:checked + div.sheet-zauber, -.sheet-zauber-schlangenzunge:checked + div.sheet-zauber, -.sheet-zauber-schmerzresistenz:checked + div.sheet-zauber, -.sheet-zauber-schutzderwehrlosen:checked + div.sheet-zauber, -.sheet-zauber-sternenglanz:checked + div.sheet-zauber, -.sheet-zauber-wahrheit:checked + div.sheet-zauber, -.sheet-zauber-wieselflink:checked + div.sheet-zauber, -.sheet-zauber-wundersameverstaendigung:checked + div.sheet-zauber { - display: inline-block; - white-space: nowrap; -} - - -.sheet-rituale-aktiviert:checked + div.sheet-rituale { - display: inline-block; - white-space: nowrap; -} - -.sheet-rituale-ackersegen:checked + div.sheet-rituale , -.sheet-rituale-exorzismus:checked + div.sheet-rituale , -.sheet-rituale-geweihterpanzer:checked + div.sheet-rituale , -.sheet-rituale-lowengestalt:checked + div.sheet-rituale , -.sheet-rituale-nebelleib:checked + div.sheet-rituale , -.sheet-rituale-objektweihe:checked + div.sheet-rituale { - display: inline-block; - white-space: nowrap; -} - -.sheet-stabzauber-stab-apport:checked + div.sheet-stabzauber, -.sheet-stabzauber-seil-des-adepten:checked + div.sheet-stabzauber, -.sheet-stabzauber-merkmalsfokus:checked + div.sheet-stabzauber, -.sheet-stabzauber-kraftfokus:checked + div.sheet-stabzauber, -.sheet-stabzauber-flammenschwert:checked + div.sheet-stabzauber, -.sheet-stabzauber-ewige-flamme:checked + div.sheet-stabzauber, -.sheet-stabzauber-doppeltes-mass:checked + div.sheet-stabzauber, -.sheet-stabzauber-bindung-des-stabes:checked + div.sheet-stabzauber { - display: inline-block; - white-space: nowrap; -} - -.sheet-flueche-zunge-laehmen:checked + div.sheet-flueche, -.sheet-flueche-warzen-spriessen:checked + div.sheet-flueche, -.sheet-flueche-unfruchtbarkeit:checked + div.sheet-flueche, -.sheet-flueche-schlaf-rauben:checked + div.sheet-flueche, -.sheet-flueche-pestilenz:checked + div.sheet-flueche, -.sheet-flueche-pech:checked + div.sheet-flueche, -.sheet-flueche-juckreiz:checked + div.sheet-flueche, -.sheet-flueche-hexenschuss:checked + div.sheet-flueche, -.sheet-flueche-hagelschlag:checked + div.sheet-flueche, -.sheet-flueche-beute:checked + div.sheet-flueche, -.sheet-flueche-beiss-auf-granit:checked + div.sheet-flueche { - display: inline-block; - white-space: nowrap; -} - -.sheet-elfenlieder-zaubermelodie:checked + div.sheet-elfenlieder, -.sheet-elfenlieder-sorgenlied:checked + div.sheet-elfenlieder, -.sheet-elfenlieder-melodie-der-kunstfertigkeit:checked + div.sheet-elfenlieder, -.sheet-elfenlieder-freundschaftslied:checked + div.sheet-elfenlieder, -.sheet-elfenlieder-friedenslied:checked + div.sheet-elfenlieder, -.sheet-elfenlieder-erinnerungsmelodie:checked + div.sheet-elfenlieder { - display: inline-block; - white-space: nowrap; -} +/*-------------------------------Stylings - Magie & Götterwirken-------------------------------*/ .sheet-sf-row, -.sheet-zauber , +.sheet-zauber, +.sheet-zauber-aktiviert, +.sheet-zaubertrick, +.sheet-zaubertrick-aktiviert, .sheet-rituale, .sheet-stabzauber, .sheet-flueche, .sheet-elfenlieder, -.sheet-liturgie { +.sheet-liturgie, +.sheet-zeremonien { display: none; } +.sheet-zauber-aktiviert:checked + div.sheet-zauber, +.sheet-rituale-aktiviert:checked + div.sheet-rituale, +.sheet-zaubertrick-aktiviert:checked + div.sheet-zaubertrick, +.sheet-elfenlieder-aktiviert:checked + div.sheet-elfenlieder, +.sheet-flueche-aktiviert:checked + div.sheet-flueche, +.sheet-stabzauber-:checked + div.sheet-stabzauber, +.sheet-liturgie-aktiviert:checked + div.sheet-liturgie, +.sheet-zeremonien-aktiviert:checked + div.sheet-zeremonien { + display: inline-block; + white-space: nowrap; +} + .sheet-zauber-zauberspruch, .sheet-liturgie-liturgie { display:inline-block; width:9em; } +.sheet-zaubertrick-zauberspruch, +.sheet-zaubertrick-reichweite, +.sheet-zaubertrick-wirkungsdauer, +.sheet-zaubertrick-zielkategorie, +.sheet-zaubertrick-merkmal { + display:inline-block; + width:10em; +} + .sheet-zauber-probe, .sheet-liturgie-probe { display:inline-block; @@ -843,7 +806,6 @@ select.sheet-max-stufe { width:3em; } - .sheet-elfenlieder-elfenlied { display:inline-block; width:13em; @@ -875,22 +837,21 @@ select.sheet-max-stufe { .sheet-FreieZauber input, select { font-family: "Times New Roman", Times, serif; - font-size: 90%; + font-size: 90%; } /*--------------------------------------------Roll Templates-------------------------------------*/ - .sheet-rolltemplate-Routineprobe table, .sheet-rolltemplate-DSA-Eigenschaft table, -.sheet-rolltemplate-DSA-Liturgien table, +.sheet-rolltemplate-DSA-liturgie table, .sheet-rolltemplate-DSA-Zauber table, .sheet-rolltemplate-DSA-Talente table, .sheet-rolltemplate-DSA-Nahkampf-AT table, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer table, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer table, .sheet-rolltemplate-DSA-Zauber-Patzer table, -.sheet-rolltemplate-DSA-Liturgien-Patzer table, +.sheet-rolltemplate-DSA-liturgie-Patzer table, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer table, .sheet-rolltemplate-DSA-Nahkampf-VE table, .sheet-rolltemplate-DSA-Nahkampf-TP table, @@ -903,33 +864,33 @@ select.sheet-max-stufe { .sheet-rolltemplate-Routineprobe .sheet-subheader, .sheet-rolltemplate-DSA-Eigenschaft .sheet-subheader, -.sheet-rolltemplate-DSA-Liturgien .sheet-subheader, +.sheet-rolltemplate-DSA-liturgie .sheet-subheader, .sheet-rolltemplate-DSA-Zauber .sheet-subheader, .sheet-rolltemplate-DSA-Talente .sheet-subheader, .sheet-rolltemplate-DSA-Nahkampf-AT .sheet-subheader, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-subheader, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-subheader, .sheet-rolltemplate-DSA-Zauber-Patzer .sheet-subheader, -.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-subheader, +.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-subheader, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-subheader, .sheet-rolltemplate-DSA-Nahkampf-VE .sheet-subheader, .sheet-rolltemplate-DSA-Nahkampf-TP .sheet-subheader, .sheet-rolltemplate-DSA-Fernkampf-AT .sheet-subheader { color: #000; - font-size: 1em; + font-size: 0.9em; font-style: italic; } .sheet-rolltemplate-Routineprobe .sheet-tcat, .sheet-rolltemplate-DSA-Eigenschaft .sheet-tcat, -.sheet-rolltemplate-DSA-Liturgien .sheet-tcat, +.sheet-rolltemplate-DSA-liturgie .sheet-tcat, .sheet-rolltemplate-DSA-Zauber .sheet-tcat, .sheet-rolltemplate-DSA-Talente .sheet-tcat, .sheet-rolltemplate-DSA-Nahkampf-AT .sheet-tcat, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-tcat, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-tcat, .sheet-rolltemplate-DSA-Zauber-Patzer .sheet-tcat, -.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-tcat, +.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-tcat, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-tcat, .sheet-rolltemplate-DSA-Nahkampf-VE .sheet-tcat, .sheet-rolltemplate-DSA-Nahkampf-TP .sheet-tcat, @@ -939,31 +900,32 @@ select.sheet-max-stufe { .sheet-rolltemplate-Routineprobe td, .sheet-rolltemplate-DSA-Eigenschaft td, -.sheet-rolltemplate-DSA-Liturgien td, +.sheet-rolltemplate-DSA-liturgie td, .sheet-rolltemplate-DSA-Zauber td, .sheet-rolltemplate-DSA-Talente td, .sheet-rolltemplate-DSA-Nahkampf-AT td, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer td, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer td, .sheet-rolltemplate-DSA-Zauber-Patzer td, -.sheet-rolltemplate-DSA-Liturgien-Patzer td, +.sheet-rolltemplate-DSA-liturgie-Patzer td, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer td, .sheet-rolltemplate-DSA-Nahkampf-VE td, .sheet-rolltemplate-DSA-Nahkampf-TP td, .sheet-rolltemplate-DSA-Fernkampf-AT td { padding-left: 5px; + font-size: 0.9em; } .sheet-rolltemplate-Routineprobe .inlinerollresult, .sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult, -.sheet-rolltemplate-DSA-Liturgien .inlinerollresult, +.sheet-rolltemplate-DSA-liturgie .inlinerollresult, .sheet-rolltemplate-DSA-Zauber .inlinerollresult, .sheet-rolltemplate-DSA-Talente .inlinerollresult, .sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult, .sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult, -.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult, +.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult, .sheet-rolltemplate-DSA-Nahkampf-VE .inlinerollresult, .sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult, @@ -973,7 +935,7 @@ select.sheet-max-stufe { } .sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.fullcrit, -.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.fullcrit, +.sheet-rolltemplate-DSA-liturgie .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Zauber .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Talente .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.fullcrit, @@ -986,7 +948,7 @@ select.sheet-max-stufe { .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult.fullcrit, -.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult.fullcrit, +.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult.fullcrit, .sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult.fullcrit { @@ -994,9 +956,8 @@ select.sheet-max-stufe { border: none; } - .sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.fullfail, -.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.fullfail, +.sheet-rolltemplate-DSA-liturgie .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Zauber .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Talente .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.fullfail, @@ -1009,7 +970,7 @@ select.sheet-max-stufe { .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult.fullfail, -.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult.fullfail, +.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult.fullfail, .sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult.fullfail { color: #000000; @@ -1017,7 +978,7 @@ select.sheet-max-stufe { } .sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.importantroll, -.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.importantroll, +.sheet-rolltemplate-DSA-liturgie .inlinerollresult.importantroll, .sheet-rolltemplate-DSA-Zauber .inlinerollresult.importantroll, .sheet-rolltemplate-DSA-Talente .inlinerollresult.importantroll, .sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.importantroll, @@ -1028,20 +989,18 @@ select.sheet-max-stufe { border: none; } - /*-----------------------------------------Template Different Colors------------------------------------*/ - .sheet-rolltemplate-Routineprobe .sheet-arrow-right, .sheet-rolltemplate-DSA-Eigenschaft .sheet-arrow-right, -.sheet-rolltemplate-DSA-Liturgien .sheet-arrow-right, +.sheet-rolltemplate-DSA-liturgie .sheet-arrow-right, .sheet-rolltemplate-DSA-Talente .sheet-arrow-right, .sheet-rolltemplate-DSA-Zauber .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-AT .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Zauber-Patzer .sheet-arrow-right, -.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-arrow-right, +.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-VE .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-TP .sheet-arrow-right, @@ -1052,14 +1011,14 @@ select.sheet-max-stufe { .sheet-rolltemplate-Routineprobe th, .sheet-rolltemplate-DSA-Eigenschaft th, -.sheet-rolltemplate-DSA-Liturgien th, +.sheet-rolltemplate-DSA-liturgie th, .sheet-rolltemplate-DSA-Talente th, .sheet-rolltemplate-DSA-Zauber th, .sheet-rolltemplate-DSA-Nahkampf-AT th, .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer th, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer th, .sheet-rolltemplate-DSA-Zauber-Patzer th, -.sheet-rolltemplate-DSA-Liturgien-Patzer th, +.sheet-rolltemplate-DSA-liturgie-Patzer th, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer th, .sheet-rolltemplate-DSA-Nahkampf-VE th, .sheet-rolltemplate-DSA-Nahkampf-TP th, @@ -1080,11 +1039,11 @@ select.sheet-max-stufe { color: rgb(0, 0, 0); } -.sheet-rolltemplate-DSA-Liturgien .sheet-arrow-right { +.sheet-rolltemplate-DSA-liturgie .sheet-arrow-right { border-left: 180px solid rgb(52, 91, 139); } -.sheet-rolltemplate-DSA-Liturgien th { +.sheet-rolltemplate-DSA-liturgie th { color: rgb(52, 91, 139); } .sheet-rolltemplate-Routineprobe .sheet-arrow-right, @@ -1109,7 +1068,7 @@ select.sheet-max-stufe { .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Zauber-Patzer .sheet-arrow-right, -.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-arrow-right, +.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-VE .sheet-arrow-right, .sheet-rolltemplate-DSA-Nahkampf-TP .sheet-arrow-right, @@ -1121,10 +1080,10 @@ select.sheet-max-stufe { .sheet-rolltemplate-DSA-Nahkampf-AT-Patzer th, .sheet-rolltemplate-DSA-Fernkampf-AT-Patzer th, .sheet-rolltemplate-DSA-Zauber-Patzer th, -.sheet-rolltemplate-DSA-Liturgien-Patzer th, +.sheet-rolltemplate-DSA-liturgie-Patzer th, .sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer th, .sheet-rolltemplate-DSA-Nahkampf-VE th, .sheet-rolltemplate-DSA-Nahkampf-TP th, .sheet-rolltemplate-DSA-Fernkampf-AT th { color: rgb(84, 19, 98); -} +} \ No newline at end of file diff --git a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.html b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.html index 5024aa47d5..0adf60a9db 100644 --- a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.html +++ b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.html @@ -1,439 +1,457 @@ + + + +

- -

Wichtig: Weiterentwicklung durch die Autoren wurde vermutlich eingestellt.

-

Bitte als Grundlage immer ein offline Heldendokument nutzen!

-
- - - +
In Zukunft folgen wieder regelmäßige Updates - Bitte als Grundlage immer ein offline Heldendokument nutzen!

+
+ Ausgabe + + Normal + + GM + + Selbst + Modifikator + + ja + + nein +
+
+
+ - Allgemein - - Status - - Talente - - Kampf - - - Magie - - - Götterwirken - - - Inventar - - - Notizen - - Konfiguration -
+ Allgemein + + Status + + Talente + + Kampf + + + Magie + + + Götterwirken + + + Inventar + + + Notizen + + Konfiguration +
- - Grundwerte - - Vorteile - - Nachteile - - Sonderfertigkeit. -
- -
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Name
FamilieGeburtsort
GeburtsdatumAlterGeschlecht
Spezies - - GrößeGewicht
HaarfarbeAugenfarbeErfahrungsgrad - -
Kultur - - ProfessionAP Gesamt
TitelSozialstatusAP verfügbar
CharakteristikaAP ausgegeben
Sonstiges
-
-
- - - - - - - - - - - - - - - - - -
Typus - - - - - - - - - - - - - - - - - - - - - - GrößeGewicht
Nicht-HumanoidGrößenkategorie - -
-
-
- + + Grundwerte + + Vorteile + + Nachteile + + Sonderfertigkeit.
+ +
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Name
FamilieGeburtsort
GeburtsdatumAlterGeschlecht
Spezies + + GrößeGewicht
HaarfarbeAugenfarbeErfahrungsgrad + +
Kultur + + ProfessionAP Gesamt
TitelSozialstatusAP verfügbar
CharakteristikaAP ausgegeben
Sonstiges
+
+ +
+ + + + + + + + + + + + + + + + + +
Typus + + + + + + + + + + + + + + + + + + + + + + GrößeGewicht
Nicht-HumanoidGrößenkategorie + +
+
+
+ - +
-
- -
-
Start
-
Zukauf
-
Max
-
Wert
-
Wert
-
-
-
- -
Mut
-
-
-
-
-
-
-
- -
Klugheit
-
-
-
-
-
-
-
- -
Intuition
-
-
-
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-
-
-
- -
Charisma
-
-
-
-
-
-
-
- -
Fingerfertigkeit
-
-
-
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-
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-
- -
Gewandheit
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-
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- -
Konstitution
-
-
-
-
-
-
-
- -
Körperkraft
-
-
-
-
-
-
+
+ +
+
Start
+
Zukauf
+
Max
+
Wert
+
Wert
+
+
+
+ +
Mut
+
+
+
+
+
+
+
+ +
Klugheit
+
+
+
+
+
+
+
+ +
Intuition
+
+
+
+
+
+
+
+ +
Charisma
+
+
+
+
+
+
+
+ +
Fingerfertigkeit
+
+
+
+
+
+
+
+ +
Gewandheit
+
+
+
+
+
+
+
+ +
Konstitution
+
+
+
+
+
+
+
+ +
Körperkraft
+
+
+
+
+
+
+ - -
- -
-
Grund
-
Aktuell
-
Zukauf
-
Max
-
-
- - -
Lebensenergie
-
-
-
-
-
-
- -
Wundschwelle
-
-
-
-
-
- -
- -
Astralenenergie
-
-
-
-
+ +
+ +
+
Grund
+
Aktuell
+
Zukauf
+
Max
+
+
+ + +
Lebensenergie
+
+
+
+
+
+
+ +
Wundschwelle
+
+
+
+
+
+ +
+ +
Astralenenergie
+
+
+
+
-
- -
- -
Karmaenergie
-
-
-
-
+
+ +
+ +
Karmaenergie
+
+
+
+
-
-
- -
Schicksalspunkte
-
-
-
-
-
-
- - -
Seelenkraft
-
-
-
-
-
-
- - -
Zähigkeit
-
-
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-
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-
- -
Ausweichen
-
-
-
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-
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-
Verteidigung
-
-
-
- -
Initiative
-
-
-
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-
-
- - -
Geschwindigkeit
-
-
-
-
-
- -
-
Aktionen
-
-
- -
-
Rüstungsschutz
-
-
+
+
+ +
Schicksalspunkte
+
+
+
+
+
+
+ + +
Seelenkraft
+
+
+
+
+
+
+ + +
Zähigkeit
+
+
+
+
+
+
+ +
Ausweichen
+
+
+
+
+
+
+
Verteidigung
+
+
+
+ +
Initiative
+
+
+
+
+
+
+ + +
Geschwindigkeit
+
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+ +
+
Aktionen
+
+
+ +
+
Rüstungsschutz
+
+
-
-
-

Vorteile

+
+ +
+

Vorteile

+ @@ -496,7 +514,7 @@ + @@ -565,7 +583,7 @@ + @@ -747,6 +765,7 @@ + @@ -756,7 +775,7 @@ + @@ -864,14 +883,16 @@
Name Erworben Zusatz
Adel Eisern -
Entfernungssinn Hart im Nehmen -
Hass auf ...
Schlangenmensch Schnell wieder auf den Beinen -
Schwer zu verzaubern
-
-
+ +
+ + @@ -1221,7 +1242,7 @@ + @@ -1268,730 +1289,1404 @@
Name Erworben Zusatz
Angst vor Unverträglichkeit gegenüber Alkohol -
Verpflichtungen
-
-
-
-

Allgemeine SF

- -
-
Anführer
-
-
- -
-
Analytiker
-
-
- -
-
Bine Maschores
-
-
- -
-
Dokumentenfälscher
-
-
- -
-
Dschungelkundig
-
-
- -
-
Eis- und Schneekundig
-
-
- -
-
Eiserner Wille
-
- -
-
- -
-
Fächersprache
-
-
- -
-
Fallen entschärfen
-
-
- -
-
Falschspielen
-
-
- -
-
Fischer
-
-
- -
-
Füchsisch
-
-
- -
-
Gebirgskundig
-
-
- -
-
Gift melken (Land- und Lufttiere)
-
-
- -
-
Gift melken (Wassertiere)
-
-
- -
-
Gildenrecht
-
-
- -
-
Glasbläserei
-
-
- -
-
Hehlerei
-
-
- -
-
Heraldik
-
-
- -
-
Höhlenkundig
-
-
- -
-
Instrumente bauen
-
-
- -
-
Jäger
-
-
- -
-
Kartographie
-
-
- -
-
Kulturlandkundig
-
-
- -
-
Leg-ga-Leg
-
-
- -
-
Lippenlesen
-
-
- -
-
Meereskundig
-
-
- -
-
Meister der Improvisation
-
-
- -
-
Orientierung unter Tage
-
-
- -
-
Ortskenntnis
-
-
- -
-
Rosstäuscher
-
-
- -
-
Sammler
-
-
- -
-
Schmerzen unterdrücken
-
-
- -
-
Schnapsbrennerei
-
-
- -
-
Schriftstellerei
-
-
- -
-
Steppenkundig
-
-
- -
-
Sumpfkundig
-
-
- -
-
Tierstimmen imitieren
-
-
- -
-
Töpferei
-
-
- -
-
Waldkundig
-
-
- -
-
Wettervorhersage
-
-
- -
-
Wüstenkundig
-
-
- -
-
Zahlenmystik
-
-
+ +
+
+
+

Allgemeine SF

+ +
+
Abrichter
+ +
+
Abrollen
+ +
+
Ackerbau
+ +
+
Anführer
+ +
+
Anpeitscher
+ +
+
Analytiker
+ +
+
Archivar
+ +
+
Athlet
+ +
+
Bauchreden
+ +
+
Bine Maschores
+ +
+
Bildhauerei
+ +
+
Bootsbauer
+ +
+
Buchdrucker
+ +
+
Diener
+ +
+
Dokumentenfälscher
+ +
+
Drohgebärden
+ +
+
Dschungelkundig
+ +
+
Eis- und Schneekundig
+ +
+
Eiserner Wille
+
+
+ +
+
Ermutigender Gesang
+ +
+
Fächersprache
+ +
+
Fallen entschärfen
+ +
+
Falschspielen
+ +
+
Faszinierender Gesang
+ +
+
Feuerschlucker
+ +
+
Fischer
+ +
+
Freiklettern
+ +
+
Füchsisch
+ +
+
Gestählter Wille
+ +
+
Gebirgskundig
+ +
+
Gift melken (Land- und Lufttiere)
+ +
+
Gift melken (Wassertiere)
+ +
+
Gildenrecht
+ +
+
Glasbläserei
+ +
+
Guter Gardist, böser Gardist
+ +
+
Hauswirtschaft
+ +
+
Hehlerei
+ +
+
Heraldik
+ +
+
Höhlenkundig
+ +
+
Iglubau
+ +
+
Instrumente bauen
+ +
+
Jäger
+ +
+
Kalligraphie
+ +
+
Kapellmeister
+ +
+
Kartographie
+ +
+
Kohlezeichnungen
+ +
+
Konditor
+ +
+
Kristallzucht
+ +
+
Kulturlandkundig
+ +
+
Kupferstich
+ +
+
Kutschenbauer
+ +
+
Leg-ga-Leg
+ +
+
Leibdiener
+ +
+
Liebling der Massen
+ +
+
Lippenlesen
+ +
+
Meereskundig
+ +
+
Meister der Improvisation
+ +
+
Möbel herstellen
+ +
+
Navigation
+ +
+
Ölmalerei
+ +
+
Opernsänger
+ +
+
Orientierung unter Tage
+ +
+
Ortskenntnis
+
+ +
+
Provozieren
+ +
+
Prunkkleidung herstellen
+ +
+
Pyromantiker
+ +
+
Rahjasutra-Kenntnisse
+ +
+
Rosstäuscher
+ +
+
Rüstungsbau
+ +
+
Sammler
+ +
+
Schiffsbau
+ +
+
Schmerzen unterdrücken
+ +
+
Schmuck herstellen
+ +
+
Schnapsbrennerei
+ +
+
Schnellschreiber
+ +
+
Schriftstellerei
+ +
+
Seile herstellen
+ +
+
Skifahren
+ +
+
Smutje
+ +
+
Stellmacherei
+ +
+
Steppenkundig
+ +
+
Sumpfkundig
+ +
+
Tätowierer
+ +
+
Tierstimmen imitieren
+ +
+
Töpferei
+ +
+
Verführungskunst
+ +
+
Viehzucht
+ +
+
Waffenbau
+ +
+
Waldkundig
+ +
+
Wandmalerei
+ +
+
Wettervorhersage
+ +
+
Wüstenkundig
+ +
+
Zahlenmystik
-
-

Schicksalspunkte-SF

- -
-
Attacke verbessern
-
-
- -
-
Ausweichen verbessern
-
-
- -
-
Eigenschaft verbessern
-
-
- -
-
Fernkampf verbessern
-
-
- -
-
Fleischwunde
-
-
- -
-
Parade verbessern
-
-
- -
-
Wachsamkeit
-
-
+
+

Berufsgeheimnisse

+ +
Antidot
+ +
Algebra
+ +
Arax
+ +
Aussatz
+ +
Bannstaub
+ +
Blaue Keuche
+ +
Blutiger Rotz
+ +
Boltan
+ +
Brabacudagift
+ +
Die böse Eins
+ +
Drachenschuppen
+ +
Drehleier
+ +
Drôler Spitze
+ +
Dumpfschädel
+ +
Dunkle Pforten
+ +
Durch den Efferdwall und zurück
+ +
Efferd- und Kerkersieche
+ +
Elfenbogen
+ +
Fätelungstechnik
+ +
Feuerwerk
+ +
Filigranes Kettenknüpfen
+ +
Flinker Difar
+ +
Garadan
+ +
Gefäße des Rohal
+ +
Geometrie
+ +
Gilbe
+ +
Glas
+ +
Heiltrank
+ +
Inrahspiel
+ +
Inseln im Nebel
+ +
Iryanleder
+ +
Jahresfieber
+ +
Kelmon
+ +
Kukris
+ +
Landsegler
+ +
Lehmbacktechnik
+ +
Liebestrunk
+ +
Lutanas
+ +
Magierphilosophie
+ +
Mantikorgift
+ +
Mandragora
+ +
Meister der Brabacudaküche
+ +
Morfugift
+ +
Menacoriten
+ +
Myranor-Geographie
+ +
Omrais
+ +
Orkischer Kalender
+ +
Pastillen gegen Schmerzen
+ +
Pelura
+ +
Pentagramm
+ +
Porzellan
+ +
Rascher Wahn
+ +
Rote und Weiße Kamele
+ +
Schaumkuss
+ +
Schlacht von Jergan
+ +
Schlaftrunk
+ +
Schokolade
+ +
Schwarze Wut
+ +
Spinett
+ +
Standharfe
+ +
Sumpffieber
+ +
Sunsura
+ +
Tollwut
+ +
Tulmadron
+ +
Tulmadron-Abbau
+ +
Uhrwerk
+ +
Unauer Porzellan
+ +
Unsichtbarkeitselixier
+ +
Uthuria-Geographie
+ +
Verwandlungselixier
+ +
Vinsalter Ei
+ +
Vorfahren der Mittelländer
+ +
Waffenbalsam
+ +
Wahrscheinlichkeitsrechnung
+ +
Weg durch die Sargasso-See
+ +
Willenstrunk
+ +
Wundfieber
+ +
Wurara
+ +
Zähigkeitstrunk
+ +
Zaubertrank
+ +
Zeitalterforschung
+ +
Zorganpocken
+ +
Zwergische Tresore
-
-

Berufsgeheimnisse

- -
Mantikorgift
- -
Morfugift
- -
Brabacudagift
- -
Boltan
- -
Die böse Eins
- -
Garadan
- -
Inrahspiel
- -
Rote und Weiße Kamele
- -
Pelura
- -
Pentagramm
- -
Schlacht von Jergan
- -
Algebra
- -
Geometrie
- -
Antidot
- -
Glas
- -
Heiltrank
- -
Liebestrunk
- -
Porzellan
- -
Unsichtbarkeitselixier
- -
Verwandlungselixier
- -
Waffenbalsam
- -
Willenstrunk
- -
Zaubertrank
- -
Drehleier
- -
Spinett
- -
Standharfe
- -
Elfenbogen
- -
Meister der Brabacudaküche
- -
Uhrwerk
+
+

Schicksalspunkte-SF

+ +
+
Attacke verbessern
+ +
+
Ausweichen verbessern
+ +
+
Eigenschaft verbessern
+ +
+
Empathie
+ +
+
Fernkampf verbessern
+ +
+
Fleischwunde
+ +
+
Höhere Prophezeiung
+ +
+
Parade verbessern
+ +
+
Magiegespür
+ +
+
Prophezeiung
+ +
+
Wachsamkeit
-
-
-
Aktivierung
-
- - - - - - -
-

Allgemeine SF

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Anführer
Analytiker
Bine Maschores
Dokumentenfälscher
Dschungelkundig
Eis- und Schneekundig
Eiserner Wille
Fächersprache
Fallen entschärfen
Falschspielen
Fischer
Füchsisch
Gebirgskundig
Gift melken (Land- und Lufttiere)
Gift melken (Wassertiere)
Gildenrecht
Glasbläserei
Hehlerei
Heraldik
Höhlenkundig
Instrumente bauen
Jäger
Kartographie
Kulturlandkundig
Leg-ga-Leg
Lippenlesen
Meereskundig
Meister der Improvisation
Orientierung unter Tage
Ortskenntnis
Rosstäuscher
Sammler
Schmerzen unterdrücken
Schnapsbrennerei
Schriftstellerei
Steppenkundig
Sumpfkundig
Tierstimmen imitieren
Töpferei
Waldkundig
Wettervorhersage
Wüstenkundig
Zahlenmystik
-
-

Schicksalspunkte-SF

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Attacke verbessern
Ausweichen verbessern
Eigenschaft verbessern
Fernkampf verbessern
Fleischwunde
Parade verbessern
Wachsamkeit
-
-

Berufsgeheimnisse

- - - - - - - - - - - - -
Tierkunde
Mantikorgift
Morfugift
- - - - - - - - -
Fischen & Angeln
Brabacudagift
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Brett- & Glücksspiel
Boltan
Die böse Eins
Garadan
Inrahspiel
Rote und Weiße Kamele
Pelura
Pentagramm
Schlacht von Jergan
- - - - - - - - -
Mechanik
Uhrwerk
- - - - - - - - - - - - -
Rechnen
Algebra
Geometrie
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Alchimie
Antidot
Glas
Heiltrank
Liebestrunk
Porzellan
Unsichtbarkeitselixier
Verwandlungselixier
Waffenbalsam
Willenstrunk
Zaubertrank
- - - - - - - - - - - - - - - - - - - - -
Holzbearbeitung
Drehleier
Elfenbogen
Spinett
Standharfe
- - - - - - - - -
Lebensmittelbearbeitung
Meister der Brabacudaküche
- - - - - - - - - - - - - - - - -
Metallbearbeitung
Drehleier
Spinett
Uhrwerk
-
-
-
+
+
+ +
Aktivierung
+
+ + + + + + +
+

Allgemeine SF

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Abrichter
Abrollen
Ackerbau
Anführer
Anpeitscher
Analytiker
Archivar
Athlet
Bauchreden
Bine Maschores
Bildhauerei
Bootsbauer
Buchdrucker
Diener
Dokumentenfälscher
Drohgebärden
Dschungelkundig
Eis- und Schneekundig
Eiserner Wille
Ermutigender Gesang
Fächersprache
Fallen entschärfen
Falschspielen
Faszinierender Gesang
Feuerschlucker
Fischer
Freiklettern
Füchsisch
Gestählter Wille
Gebirgskundig
Gift melken (Land- und Lufttiere)
Gift melken (Wassertiere)
Gildenrecht
Glasbläserei
Guter Gardist, böser Gardist
Hauswirtschaft
Hehlerei
Heraldik
Höhlenkundig
Iglubau
Instrumente bauen
Jäger
Kalligraphie
Kapellmeister
Kartographie
Kohlezeichnungen
Konditor
Kristallzucht
Kulturlandkundig
Kupferstich
Kutschenbauer
Leg-ga-Leg
Leibdiener
Liebling der Massen
Lippenlesen
Meereskundig
Meister der Improvisation
Möbel herstellen
Navigation
Ölmalerei
Opernsänger
Orientierung unter Tage
Ortskenntnis
Provozieren
Prunkkleidung herstellen
Pyromantiker
Rahjasutra-Kenntnisse
Rosstäuscher
Rüstungsbau
Sammler
Schiffsbau
Schmerzen unterdrücken
Schmuck herstellen
Schnapsbrennerei
Schnellschreiber
Schriftstellerei
Seile herstellen
Skifahren
Smutje
Stellmacherei
Steppenkundig
Sumpfkundig
Tätowierer
Tierstimmen imitieren
Töpferei
Verführungskunst
Viehzucht
Waffenbau
Waldkundig
Wandmalerei
Wettervorhersage
Wüstenkundig
Zahlenmystik
+
+

Berufsgeheimnisse

+ + + + + + + + + + + + +
Tierkunde
Mantikorgift
Morfugift
+ + + + + + + + +
Fischen & Angeln
Brabacudagift
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Brett- & Glücksspiel
Boltan
Die böse Eins
Garadan
Inrahspiel
Rote und Weiße Kamele
Pelura
Pentagramm
Schlacht von Jergan
+ + + + + + + + + + + + +
Geographie
Myranor-Geographie
Uthuria-Geographie
+ + + + + + + + + + + + +
Geschichtswissen
Vorfahren der Mittelländer
Zeitalterforschung
+ + + + + + + + +
Götter & Kulte
Magierphilosophie
+ + + + + + + + + + + + +
Magiekunde
Dunkle Pforten
Gefäße des Rohal
+ + + + + + + + + + + + + + + + +
Mechanik
Uhrwerk
Vinsalter Ei
Zwergische Tresore
+ + + + + + + + + + + + + + + + +
Rechnen
Algebra
Geometrie
Wahrscheinlichkeitsrechnung
+ + + + + + + + + + + + + +
Sphärenkunde
Inseln im Nebel
Menacoriten
+ + + + + + + + +
Sternkunde
Orkischer Kalender
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Alchimie
Antidot
Bannstaub
Feuerwerk
Glas
Heiltrank
Liebestrunk
Pastillen gegen Schmerzen
Porzellan
Schlaftrunk
Unauer Porzellan
Unsichtbarkeitselixier
Verwandlungselixier
Waffenbalsam
Willenstrunk
Zähigkeitstrunk
Zaubertrank
+ + + + + + + + + + + + + +
Boote & Schiffe
Weg durch die Sargasso-See
Durch den Efferdwall und zurück
+ + + + + + + + +
Fahrzeuge
Landsegler
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Heilkunde Gift
Arax
Kelmon
Kukris
Mandragora
Omrais
Sunsura
Tulmadron
Wurara
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Heilkunde Krankheiten
Aussatz
Blaue Keuche
Blutiger Rotz
Dumpfschädel
Efferd- und Kerkersieche
Flinker Difar
Gilbe
Jahresfieber
Lutanas
Rascher Wahn
Schwarze Wut
Sumpffieber
Tollwut
Wundfieber
Zorganpocken
+ + + + + + + + + + + + + + + + + + + + +
Holzbearbeitung
Drehleier
Elfenbogen
Spinett
Standharfe
+ + + + + + + + + + + + + + + + +
Lebensmittelbearbeitung
Meister der Brabacudaküche
Schaumkuss
Schokolade
+ + + + + + + + + + + + + +
Lederbearbeitung
Drachenschuppen
Iryanleder
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Metallbearbeitung
Drehleier
Fätelungstechnik
Filigranes Kettenknüpfen
Lehmbacktechnik
Spinett
Uhrwerk
+ + + + + + + + +
Steinbearbeitung
Tulmadron-Abbau
+ + + + + + + + +
Stoffbearbeitung
Drôler Spitze
+
+

Schicksalspunkte-SF

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Attacke verbessern
Ausweichen verbessern
Eigenschaft verbessern
Empathie
Fernkampf verbessern
Fleischwunde
Höhere Prophezeiung
Parade verbessern
Magiegespür
Prophezeiung
Wachsamkeit
+
+
+
-
- + +
+
- - - + + + @@ -2158,48 +2853,48 @@

Status

@@ -2105,9 +2800,9 @@
Furcht
+
+ + + + Körper + + Gesellschaft + + Natur + + Wissen + + Handwerk + + Sprachen + + Gaben +
+ + + + + + + + + + + + + + + + + + + +
MUKLINCHFFGEKOKKBE
-
- - - Körper - - Gesellschaft - - Natur - - Wissen - - Handwerk - - Sprachen - - Gaben -
- - - - - - - - - - - - - - - - - - - -
MUKLINCHFFGEKOKKBE
- -
+
- + @@ -2208,8 +2903,7 @@ - - + - - + - - + - + - - + - - + - - + - - + - - + - - + - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
BG: Berufsgeheimnis
Proben
Klettern
Klettern
Fettleibig (-)
+ +
Freiklettern (+)
- - - + + +
Körperbeherrschung
Körperbeherrschung
Fettleibig (-)
+ +
Skifahren (AG)
+ +
Abrollen (QS)
+ +
Athlet (QS)
- - - + + +
Kraftakt
Kraftakt Ja Werkzeuge (-) - - - + + + + Werkzeuge (-)
+ +
Athlet (QS)
+
+
+
+ + +
Schwimmen
Schwimmen - - - + + +
Selbstbeherrschung
Selbstbeherrschung
Schmerzen unterdrücken (EM)
+ +
Hart im Nehmen (+)
- - - + + +
Sinnesschärfe
Sinnesschärfe - - - + + +
Verbergen
Verbergen - - - + + +
Einschüchtern
Einschüchtern
Sprachfehler (-)
+ +
Anpeitscher (EM)
+ +
Drohgebärden (EM)
+ +
Provozieren (EM)
+ +
Guter Gardist, böser Gardist (QS)
+
- - - + + +
Willenskraft
Willenskraft Nein + +
Kulturkunde (+/-)
+ +
Gestählter Wille (QS)
+
- - - + + +
- -
+
- + @@ -2538,9 +3256,9 @@ - - - + - - - + - + - - + - - + - - + - + - - + - - + - - + - - + - - + - - + - - + - - + - - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
BG: Berufsgeheimnis
Proben
Fliegen
Fliegen + Werkzeuge (-) - - - + + +
Gaukeleien
Gaukeleien Werkzeuge (-) - - - + + + + Werkzeuge (-)
+ +
Bauchreden (AG)
+ +
Feuer schlucken (AG)
+ +
Feuerwerk (AG)
+
+
+
+ + +
Klettern
Klettern
Fettleibig (-)
+ +
Freiklettern (+)
- - - + + +
Körperbeherrschung
Körperbeherrschung
Fettleibig (-)
+ +
Skifahren (AG)
+ +
Abrollen (QS)
+ +
Athlet (QS)
+
- - - + + +
Kraftakt
Kraftakt Werkzeuge (-) - - - + + + + Werkzeuge (-)
+ +
Athlet (QS)
+
+
+
+ + +
Reiten
Reiten
Raubtiergeruch
- - - + + +
Schwimmen
Schwimmen - - - + + +
Selbstbeherrschung
Selbstbeherrschung
Schmerzen unterdrücken (EM)
-
Hart im Nehmen (+)
+
Hart im Nehmen (+)
- - - + + +
Singen
Singen
Wohlklang (+)
+ +
Opferngesang (AG)
Zweistimmiger Gesang (AG)
+ +
Ermutigender Gesang (EM)
+ +
Faszinierender Gesang (EM)
- - - + + +
Sinnesschärfe
Sinnesschärfe - - - + + +
Tanzen
Tanzen - - - + + +
Taschendiebstahl
Taschendiebstahl Werkzeuge (-) - - - + + +
Verbergen
Verbergen - - - + + +
Zechen
Zechen - - - + + +
-
+ +
- + @@ -3048,8 +3790,7 @@ - - + - - + - - + - - + - - + - - + - - + - - + - - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
BG: Berufsgeheimnis
Proben
Bekehren & Überzeugen
Bekehren & Überzeugen
Übler Geruch (-)
+ +
Liebling der Massen (QS)
- - - + + +
Betören
Betören
Übler Geruch (-)
+ +
Rahjasutra-Kenntnisse (QS)
+ +
Verführungskunst (QS)
+
- - - + + +
Einschüchtern
Einschüchtern
Sprachfehler (-)
+ +
Anpeitscher (EM)
+ +
Drohgebärden (EM)
+ +
Provozieren (EM)
+ +
Guter Gardist, böser Gardist (QS)
- - - + + +
Etikette
Etikette
Übler Geruch (-)
+ +
Dienen & Gehorchen (AG)
+ +
Leibdiener (EM)
+
- - - + + +
Gassenwissen
Gassenwissen - - - + + +
Menschenkenntnis
Menschenkenntnis - - - + + +
Überreden
Überreden - - - + + +
Verkleiden
Verkleiden - - - + + +
Willenskraft
Willenskraft - - - + + +
Kulturkunde (+/-)
-
-
+ +
Gestählter Wille (QS)
+
+
- - - + + +
-
+ +
- + @@ -3493,8 +4249,7 @@ - - + - - + - + - - + - - + - - + - - + - - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
Proben
Fährtensuchen
Fährtensuchen - - - + + +
Fesseln
Fesseln Werkzeuge (-) - - - + + + Werkzeuge (-)
+ +
Seile herstellen (AG)
+
+
+
+ + +
Fischen & Angeln
Fischen & Angeln
Fischer (QS)
- +
Brabacudagift (BG)
- - - + + +
Orientierung
Orientierung
Meereskundig (+)
-
Orientierung unter Tage (+)
+
Orientierung unter Tage (+)
Ortskenntnis (+)
@@ -3673,13 +4433,12 @@
- - - + + +
Pflanzenkunde
Pflanzenkunde
Wüstenkundig (+)
+ +
Ackerbau (EM)
- - - + + +
Tierkunde
Tierkunde
Tierfreund (QS)
+ +
Abrichten (EM)
Gift melken (Land - und Lufttiere) (EM)
Gift melken (Wassertiere) (EM)
Tierstimmen imitieren (EM)
- +
Mantikorgift (BG)
- +
Morfugift (BG)
Raubtiergeruch
@@ -3801,13 +4563,12 @@
- - - + + +
Wildnisleben
Wildnisleben
Wettervorhersage (AG)
+ +
Iglubau (EM)
+
- - - + + +
-
+ +
- + @@ -3880,8 +4645,7 @@ - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
BG: Berufsgeheimnis
Proben
Brett- & Glücksspiel
Brett- & Glücksspiel
Falschspielen (EM)
- +
Boltan (BG)
- +
Die böse Eins (BG)
- +
Garadan (BG)
- +
Inrahspiel (BG)
- +
Rote und Weiße Kamele (BG)
- +
Pelura (BG)
- +
Pentagramm (BG)
- +
Schlacht von Jergan (BG)
- - - + + +
Geographie
Geographie
Kartographie (AG)
+ +
Myranor-Geographie (BG)
+ +
Uthuria-Geographie (BG)
- - - + + +
Geschichtswissen
Geschichtswissen - - - + + +
Kulturkunde (+/-)
-
-
+ +
Vorfahren der Mittelländer (BG)
+ +
Zeitalterforschung (BG)
+
+
- - - + + +
Götter & Kulte
Götter & Kulte - - - + + +
Kulturkunde (+/-)
-
-
+ +
Magierphilosophie (BG)
+
+
- - - + + +
Kriegskunst
Kriegskunst - - - + + +
Kulturkunde (+/-)
-
-
+
+
- - - + + +
Magiekunde
Magiekunde
Analytiker (EM)
+ +
Dunkle Pforten (BG)
+ +
Gefäße des Rohal (BG)
+
- - - + + +
Mechanik
Mechanik
Kulturkunde (+/-)
- +
Uhrwerk (BG)
+ +
Vinsalter Ei (BG)
+ +
Zwergische Tresore (BG)
- - - + + +
Rechnen
Rechnen
Zahlenmystik (AG)
- +
Algebra (BG)
- +
Geometrie (BG)
+ +
Wahrscheinlichkeitsrechnung (BG)
- - - + + +
Rechtskunde
Rechtskunde - - - + + +
Sagen & Legenden
Sagen & Legenden - - - + + +
Kulturkunde (+/-)
-
-
+
+
- - - + + +
Sphärenkunde
Sphärenkunde - - - + + +
Kulturkunde (+/-)
-
-
+ +
Inseln im Nebel (BG)
+ +
Menacoriten (BG)
+
+
- - - + + +
Sternkunde
Sternkunde - - - + + +
Kulturkunde (+/-)
-
-
+ +
Orkischer Kalender (BG)
+
+
- - - + + +
-
+ +
- + @@ -4371,8 +5152,7 @@ - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - + - - +
Talent Eigenschaften BEInfoWeitere Mod. & Regeln
+: Erleichterung
-: Erschwernis
AG: Neues Anwendungsgebiet
EM: Neue Einsatzmöglichkeit
QS: Erhöhung der QS
BG: Berufsgeheimnis
Proben
Alchimie
Alchimie
Meister der Improvisation (+)
- +
Antidot (BG)
- + +
Feuerwerk (BG)
+
Glas (BG)
- +
Heiltrank (BG)
- +
Liebestrunk (BG)
- +
Porzellan (BG)
- + +
Unauer Porzellan (BG)
+
Unsichtbarkeitselixier (BG)
- +
Verwandlungselixier (BG)
- +
Waffenbalsam (BG)
- +
Willenstrunk (BG)
- +
Zaubertrank (BG)
- - - + + +
Boote & Schiffe
Boote & Schiffe
Meister der Improvisation (+)
+ +
Navigation (AG)
+ +
Durch den Efferdwall und zurück (BG)
+ +
Weg durch die Sargasso-See (BG)
- - - + + +
Fahrzeuge
Fahrzeuge
Meister der Improvisation (+)
+ +
Landsegler (BG)
- - - + + +
Handel
Handel
Rosstäuscher (EM)
+ +
Verwalten (EM)
Gutaussehend (+)
@@ -4554,13 +5345,12 @@
- - - + + +
Heilkunde Gift
Heilkunde Gift
Meister der Improvisation (+)
+ +
Arax (BG)
+ +
Kelmon (BG)
+ +
Kukris (BG)
+ +
Mandragora (BG)
+ +
Omrais (BG)
+ +
Sunsura (BG)
+ +
Tulmadron (BG)
+ +
Wurara (BG)
- - - + + +
Heilkunde Krankheiten
Heilkunde Krankheiten
Meister der Improvisation (+)
+ +
Aussatz (BG)
+ +
Blaue Keuche (BG)
+ +
Blutiger Rotz (BG)
+ +
Dumpfschädel (BG)
+ +
Efferd- und Kerkersieche (BG)
+ +
Flinker Difar (BG)
+ +
Gilbe (BG)
+ +
Jahresfieber (BG)
+ +
Lutanas (BG)
+ +
Rascher Wahn (BG)
+ +
Schwarze Wut (BG)
+ +
Sumpffieber (BG)
+ +
Tollwut (BG)
+ +
Wundfieber (BG)
+ +
Zorganpocken (BG)
- - - + + +
Heilkunde Seele
Heilkunde Seele - - - + + +
Heilkunde Wunden
Heilkunde Wunden - - - + + +
Holzbearbeitung
Holzbearbeitung
Meister der Improvisation (+)
+ +
Boote bauen (AG)
+ +
Kutschen bauen (AG)
Instrumente bauen (AG)
- + +
Räder herstellen (AG)
+ +
Rüstungsherstellung (AG)
+ +
Schiffe bauen (AG)
+ +
Schmuck herstellen (AG)
+ +
Waffenherstellung (AG)
+
Drehleier (BG)
- +
Elfenbogen (BG)
- +
Spinett (BG)
- +
Standharfe (BG)
- - - + + +
Lebensmittelbearbeitung
Lebensmittelbearbeitung
Meister der Improvisation (+)
+ +
Smutje (+)
Schnapsbrennen (AG)
- + +
Konditor (EM)
+
Meister der Brabacudaküche (BG)
+ +
Schaumkuss (BG)
+ +
Schokolade (BG)
- - - + + +
Lederbearbeitung
Lederbearbeitung
Meister der Improvisation (+)
+ +
Rüstungsherstellung (AG)
+ +
Drachenschuppen (BG)
+ +
Iryanleder (BG)
- - - + + +
Malen & Zeichnen
Malen & Zeichnen
Dokumente fälschen (AG)
+ +
Drucken (AG)
+ +
Kalligraphie (AG)
+ +
Kohlezeichnungen (AG)
+ +
Kupferstich anfertigen (AG)
+ +
Ölgemälde malen (AG)
+ +
Tätowieren (AG)
+ +
Wandmalerei (AG)
Zauberzeichen malen (AG)
- - - + + +
Metallbearbeitung
Metallbearbeitung
Instrumente bauen (AG)
- + +
Rüstungsherstellung (AG)
+ +
Schmuck herstellen (AG)
+ +
Waffenherstellung (AG)
+
Drehleier (BG)
- + +
Fätelungstechnik (BG)
+ +
Filigranes Kettenknüpfen (BG)
+ +
Lehmbacktechnik (BG)
+
Spinett (BG)
- +
Uhrwerk (BG)
- - - + + +
Musizieren
Musizieren
Meister der Improvisation (+)
+ +
Dirigieren (AG)
- - - + + +
Schlösserknacken
Schlösserknacken - - - + + +
Steinbearbeitung
Steinbearbeitung
Glasbläserei (AG)
+ +
Kristalle züchten (AG)
+ +
Schmuck herstellen (AG)
Töpferarbeiten (AG)
+ +
Waffenherstellung (AG)
+ +
Bildhauerei (EM)
+ +
Tulmadron-Abbau (BG)
- - - + + +
Stoffbearbeitung
Stoffbearbeitung
Meister der Improvisation (+)
+ +
Prunkkleider herstellen (AG)
+ +
Rüstungsherstellung (AG)
+ +
Drôler Spitze (BG)
- - - + + +
-
+

Gaben und inoffizielle Talente

hier können eigene/inoffizielle Talente nach eigenen Vorgaben eingegeben werden welche man haben möchte, aber im Grundregelwerk von DSA5 aber nicht existieren


@@ -5144,11 +6040,11 @@ - +
-
+

Sprachen


@@ -5184,7 +6080,7 @@ -
+ +
-
+
-
- - - - Ausrüstung - - Nahkampf - - Fernkampf - - Kampftechniken - - Sonderfertigk. +
+ + + + + Ausrüstung + + Nahkampf + + Fernkampf + + Kampftechniken + + Sonderfertigk. -
+

Nahkampfwaffen

- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WaffeEH/ZHKampftechnikLeiteig.Schadensb.TrefferpunkteAT/PA ModReichweiteVerschleißGewichtLänge
- -
- -
- -
- -
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AngriffTrefferpunkteAT/PAReichweite
-
- -
-
-

Schilde

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SchildStrukturp.Schadensb.TrefferpunkteAT/PA Mod.GrößeVerschleißGewicht
- -
- -
- -
- -
-
- - -
-
-

Parierwaffen

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ParierwaffeKampftechnikSchadensb.TrefferpunkteAT/PA Mod.VerschleißGewicht
-
- -
-
-

Fernkampfwaffen

- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WaffeKampftechnikLadezeitTrefferpunkteReichweiteMunitionVerschleißGewicht
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WaffeFKLadezeitTrefferpunkteReichweiteMunition
-
-
- -
-
-

Rüstung

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
RüstungArtRSBEZus. Abz.VerschleißGewichtReise, Schlacht,...Aktiv
- - - -
- - - -
- - - -
- - - -
-
- -
-
- - - - - - - - - - - -
- INI - - RS - - BE - - GS - - LE - - WS - - Schips -
- - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AngriffWertProben
Attacke: - - - -
Passierschlag: - -
Trefferpunkte:W+ - -
Patzer: - -
-
-
-
Verteidigung
-
Wert
-
Proben
-
- - - - -
-
Waffenparade:
- - - - - -
-
-
Waffenparadepatzer:
- - -
-
-
Schildparade:
- - - - - - -
-
-
Schildparadepatzer:
- - -
-
-
Ausweichen:
- - - - - -
-
-
Verteidigung:
- - - -
-
- - - - - - - -
-
-
Basismanöver
-
Mod
-
TP+
-
- -
-
Finte:
- - - - - - - -
- -
-
Präziser Stich:
- - - - - - - - -
- -
-
Wuchtschlag:
- - - - - - - - -
- - -
-
-
Spezialmanöver
-
Mod
-
- -
-
Angriff auf ungesch. Stellen:
- - -
- -
-
Anspringen:
- - -
- -
-
Entwaffnen gg.:
- - -
- -
-
Flugangriff:
- - -
- -
-
Hammerschlag:
- - -
- -
-
Haltegriff:
- - -
- -
-
Klammergriff:
- - -
- -
-
Riposte:
- - -
- -
-
Rundumschlag gg.:
- - - - - -
- -
-
Schildspalter:
- - -
- -
-
Schwanz- o. Tentakelschwung:
- - -
- -
-
Sturmangriff:
- - -
- -
-
Todesstoß:
- - -
- -
-
Trampeln:
- - -
- -
-
Überrennen:
- - -
- -
-
Verbeißen:
- - -
- -
-
Vorstoß:
- - -
- -
-
Zu Fall bringen:
- - -
- - - -
-
-
Passiv
-
AT
-
PA
-
TP
-
- -
-
Drachentöter:
- - - - -
- -
-
Einhändiger Kampf:
- - - - -
- -
-
Hass auf...:
- - - - -
- -
-
Mächtiger Schlag:
- - - -
- -
-
Verteidigungshaltung:
- - - -
- - - -
-
-
- - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Kampfsituationen / StatusAT-ModPA-Mod
Sichtmodifikator: - -
Waffe zu kurz: - -
Gegnerische KT: - -
Eingeengt:
Blutrausch:
Liegend:
Vorteilhafte Position:
Kampf im Wasser:
Kampf unter Wasser:
- - - -
- -
- -
-
Hauptwaffe
-
AT
-
PA
-
Als ZH
-
-
-
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- -
-
-
-
-
-
-
-
- - -
-
-
-
Schild (Aktiv: )
-
AT
-
PA
-
Strukturp.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - -
-
-
-
Parierwaffe (Aktiv: )
-
AT
-
PA
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- -
+ +
- - - - - - - - - -
- INI - - RS - - BE - - GS - - LE - - WS - - Schips -
-
- - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AngriffWertProben
Attacke: -
Trefferpunkte:W+ - -
Patzer: - - -
Reichweite: - -
-
-
-
-
Fernwaffe
-
FK
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FernkampfmodifikatorenFK-ModTP-Mod
Distanz: - -
Größe: - - -
Sichtmodifikator: - - -
Zielbewegung: - - -
Schützenbewegung: - - -
Schuss ins Kampfgetümmel: - - -
Präziser Schuss/Wurf: - -
Gesamt: - - - -
-
WaffeEH/ZHKampftechnikLeiteig.Schadensb.TrefferpunkteAT/PA ModReichweiteVerschleißGewichtLänge
+
+
+
+
-
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AngriffTrefferpunkteAT/PAReichweite
+
+ +
+
+

Schilde

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
SchildStrukturp.Schadensb.TrefferpunkteAT/PA Mod.GrößeVerschleißGewicht
+ +
+ +
+ +
+ +
+
+ +
+
+

Parierwaffen

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ParierwaffeKampftechnikSchadensb.TrefferpunkteAT/PA Mod.VerschleißGewicht
+
+ +
+
+

Fernkampfwaffen

+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WaffeKampftechnikLadezeitTrefferpunkteReichweiteMunitionVerschleißGewicht
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
WaffeFKLadezeitTrefferpunkteReichweiteMunition
+
+
+ +
+
+

Rüstung

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
RüstungArtRSBEZus. Abz.VerschleißGewichtReise, Schlacht,...Aktiv
+ + + +
+ + + +
+ + + +
+ + + +
+
+ +
+ +
+ + + + + + + + + + + + + +
+ INI + + RS + + BE + + GS + + LE + + WS + + Schips + + Reiter? + + +
Reittier GS
+
+ + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AngriffWertProben
Attacke: + + + +
Passierschlag: + + + +
Trefferpunkte:W+ + +
Patzer: + +
+
+
+
Verteidigung
+
Wert
+
Proben
+
+ + + + +
+
Waffenparade:
+ + + + +
+
+
Waffenparadepatzer:
+ + +
+
+
Schildparade:
+ + + + + +
+
+
Schildparadepatzer:
+ + +
+
+
Ausweichen:
+ + + + +
+
+
Verteidigung:
+ + + +
+
+ + + + + + + +
+
+
Basismanöver
+
Mod
+
TP+
+
+ +
+
Finte:
+ + + + + + + +
+ +
+
Gezielter Angriff:
+ + +
+ +
+
Präziser Stich:
+ + + + + + + + +
+ +
+
Wuchtschlag:
+ + + + + + + + +
+ + +

+
+
Passiv
+
AT
+
PA
+
TP
+
+ +
+
Drachentöter:
+ + + + +
+ +
+
Einhändiger Kampf:
+ + + + +
+ +
+
Hass auf...:
+ + + + +
+ +
+
Mächtiger Schlag:
+ + + +
+ +
+
Meisterparade:
+ +
+ +
+
Verteidigungshaltung:
+ + + +
+ +
+
ZH Reiterkampf:
+ + +
+ + + +
+ +
+
Spezialmanöver
+
Mod
+
+ +
+
Angriff auf ungesch. Stellen:
+ + +
+ +
+
Anspringen:
+ + +
+ +
+
Betäubungsschlag:
+ + +
+ +
+
Entwaffnen gg.: +
+ + +
+ +
+
Festnageln:
+ + +
+ +
+
Flugangriff:
+ + +
+ +
+
Hammerschlag:
+ + +
+ +
+
Haltegriff:
+ + +
+ +
+
Herunterstossen:
+ + +
+ +
+
Klammergriff:
+ + +
+ +
+
Klingensturm: + +
+ + + + +
+ +
+
Lanzenangriff:
+ + +
+ +
+
Riposte:
+ + +
+ +
+
Rundumschlag gg.: + + + +
+ + +
+ +
+
Schildspalter:
+ + +
+ +
+
Schwanzschwung: +
+ + +
+ +
+
Sturmangriff:
+ + +
+ +
+
Todesstoß:
+ + +
+ +
+
Trampeln:
+ + +
+ +
+
Überrennen:
+ + +
+ +
+
Verbeißen:
+ + +
+ +
+
Vorstoß:
+ + +
+ +
+
Wurf:
+ + +
+ +
+
Zu Fall bringen:
+ + +
+ + + +
+ + + + + + +
+
Kampfstile
+
+ +
+
Adersin-Stil:
+ +
+ +
+
+ AT/VT/FK
+ + + + +
+ +
+
Baliho-Stil: AT/VT/TP
+ + + + +
+ +
+
Bornländisches Raufen: TP
+ + +
+ +
+
Cendrasch-Stil: VT
+ + +
+ +
+
Dajin-Stil: AT/TP
+ + + +
+ +
+
Elenvina-Stil:
+ +
+ +
+
Fedorino-Stil: VT
+ + +
+ +
+
+ AT/TP
+ + + +
+ +
+
Hammerfaust-Stil:
+ + +
+ +
+
+
+ +
+ +
+
Hylailos-Stil:
+ +
+ +
+
Marwan Sahib-Stil:
+ +
+ +
+
Mengbilla-Stil:
+ +
+ +
+
Mercenario-Stil:
+ +
+ +
+
Prem-Stil:
+ +
+ +
+
Ritter des Alten Wegs-Stil:
+ +
+ +
+
Rondras Trutz-Stil:
+ +
+ +
+
Unauer Schule:
+ +
+ +
+
Zyklopäisches Ringen-Stil:
+ +
+
+
erw. Kampf-SF
+
Mod
+
+ +
+
Aufspiessen:
+ +
+ +
+
Binden:
+ +
+ +
+
Breschenangriff:
+ +
+ +
+
Fahrender Schütze:
+ +
+ +
+
Frontalangriff:
+ +
+ +
+
Fußfeger:
+ +
+ +
+
Haltegriff brechen:
+ +
+ +
+
Handkantenschlag:
+ +
+ +
+
Hohe Klinge:
+ +
+ +
+
Kopfstoß:
+ +
+ +
+
Mächtiger Lanzenangriff:
+ +
+ +
+
Mächtiger Rundumschlag:
+ +
+ +
+
Meisterlicher Wurf:
+ +
+ +
+
Schilddeckung:
+ +
+ +
+
Schildstoß:
+ +
+ +
+
Schwinger:
+ +
+ +
+
Sprungangriff:
+ +
+ +
+
Sprungtritt:
+ +
+ +
+
Tiefschlag:
+ +
+ +
+
Tod von Links:
+ +
+ +
+
Verkürzte Waffenführung:
+ +
+ +
+
Vorbeiziehen:
+ +
+ +
+
Waffenwurf:
+ +
+ +
+
Weiter Schwung:
+ +
+ +
+
Windmühle:
+ +
+ +
+
Wuchtiger Wurf:
+ +
+ +
+
Würgegriff:
+ +
+ +
+
Zertrümmern:
+ +
+
+

+ + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Kampfsituationen / StatusAT-ModPA-Mod
Sichtmodifikator: + +
Waffe zu kurz: + +
Gegnerische KT: + +
Eingeengt:
Blutrausch:
Liegend:
Vorteilhafte Position:
Kampf im Wasser:
Kampf unter Wasser:
+ + + +
+ +
+ +
+
Hauptwaffe
+
AT
+
PA
+
Als ZH
+
+
+
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+ + +
+
+
+
Schild (Aktiv: )
+
AT
+
PA
+
Strukturp.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ + +
+
+
+
Parierwaffe (Aktiv: )
+
AT
+
PA
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+ + + + + + + + + + + + +
+ INI + + RS + + BE + + GS + + LE + + WS + + Schips + + Reiter? + + +
Reittier GS
+
+
+ + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AngriffWertProben
Attacke: +
Trefferpunkte:W+ + +
Patzer: + + +
Reichweite: + +

+ +
+
+
Fernwaffe
+
FK
+

+ +
+
+
+
+

+ +
+
+
+
+

+ +
+
+
+
+

+ +
+
+
+
+
+
+
+
Fernkampfmodifikatoren
+ +
FK-Mod
+
TP-Mod
+
+
Distanz:
+ + +
+
Größe:
+ +
+
Sichtmodifikator:
+ +
+
Zielbewegung:
+ +
+
Schützenbewegung:
+ +
+
Kampf vom Pferderücken:
+ +
+
Schuss ins Kampfgetümmel:
+ +
+
+
Sonderfertigkeiten
+
+ +
+
Armbrust überdrehen:
+ + + + +
Berechnung: Nur TP
Bei Patzer: +1W3 SP
+
+
+ +
+
Ballistischer Schuss:
+ + + + +
Berechnung: nur Erschwernis
Manuell: Reichweite 'weit' bei Bögen: +50%
+
+
+ +
+
Eisenhagel:
+ + + + + +
+ +
+
Gezielter Schuss:
+ + +
+
+
Präziser Schuss/Wurf:
+ + + + + + + + +

+
Gesamt:
+ + + +
+
+ +
- + - - + - - + - - - + + - - + - - + - - + + + + + + + + - - + - - + - - + - - + - - + - - - + + - - + - - + - - + - - +
KampftechnikenKampftechniken Leiteigenschaft Steigerungsfaktor Kampftechnikwert AT/FK PA
Armbrüste
Armbrüste
Blasrohre
Blasrohre
Bögen
Bögen
Dolche
Dolche
Fechtwaffen
Fechtwaffen
Hiebwaffen
Feuerspeien + B
Hiebwaffen
Kettenwaffen
Kettenwaffen
Lanzen
Lanzen
Raufen
Raufen
Schilde
Schilde
Schleudern
Schleudern
Schwerter
Schwerter
Stangenwaffen
Stangenwaffen
Wurfwaffen
Wurfwaffen
Zweihandhiebwaffen
Zweihandhiebwaffen
Zweihandschwerter
Zweihandschwerter
-
+

Kampfsonderfertigkeiten

-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameAktiv
Aufmerksamkeit: -
Belastungsgewöhnung I:
Belastungsgewöhnung II:
Beidhändiger Kampf I:
Beidhändiger Kampf II:
Berittener Kampf:
Berittener Schütze:
Einhändiger Kampf:
Entwaffnen:
Feindgespür:
Finte I:
Finte II:
Finte III:
Haltegriff:
Hammerschlag:
Kampfreflexe I:
Kampfreflexe II:
Kampfreflexe III:
Klingenfänger:
Kreuzblock:
Lanzenangriff:
Präziser Schuss/Wurf I:
Präziser Schuss/Wurf II:
Präziser Schuss/Wurf III:
Präziser Stich I:
Präziser Stich II:
Präziser Stich III:
Riposte:
Rundumschlag I:
Rundumschlag II:
Schildspalter:
Schnellladen:
Schnellziehen:
Sturmangriff:
Todesstoß:
Verbessertes Ausweichen I:
Verbessertes Ausweichen II:
Verbessertes Ausweichen III:
Verteidigungshaltung:
Vorstoß:
Wuchtschlag I:
Wuchtschlag II:
Wuchtschlag III:
Wurf:
Zu Fall bringen:
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameAktiv
Angriff auf ungeschützte Stellen:
Anspringen:
Flugangriff:
Klammergriff:
Mächtiger Schlag:
Schwanz- oder Tentakelschwung:
Trampeln:
Überrennen:
Unterwasserkampf:
Verbeißen:
-
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Allgemeine Kampf-SF
NameAktiv
Armbrust überdrehen: + + +
Berechnung: Nur TP
Bei Patzer: +1W3 SP
+
+
Auf Distanz halten I: + + +
Keine Automatische Berechnung
+
+
Auf Distanz halten II: + + +
Keine Automatische Berechnung
+
+
Aufmerksamkeit: + + +
Keine Automatische Berechnung
+
+
Ballistischer Schuss: + + +
Berechnung: nur Erschwernis
Manuell: Reichweite 'weit' bei Bögen: +50%
+
+
Belastungsgewöhnung I: + + +
Berechnung: Nur BE
Sollten zusätzliche Abzüge ignoriert werden, muss bei der Rüstung dafür der Haken entfernt werden
+
+
Belastungsgewöhnung II: + + +
Berechnung: Nur BE
Sollten zusätzliche Abzüge ignoriert werden, muss bei der Rüstung dafür der Haken entfernt werden
+
+
Beidhändiger Kampf I: + + +
Keine Automatische Berechnung
+
+
Beidhändiger Kampf II: + + +
Keine Automatische Berechnung
+
+
Berittener Kampf: + + +
Keine Automatische Berechnung
+
+
Berittener Flugkampf: + + +
Keine Automatische Berechnung
+
+
Berittener Schütze: + + +
Komplett implementiert
+
+
Beschützer + + +
Komplett implementiert
+
+
Betäubungsschlag + + +
Berechnung: Nur die Erschwernis
Manuell: 1W3 TP sowie Selbstbeherrschung (Handlungsfähigkeit bewahren) erschwert um TP für 1 Betäubung
+
+
Blindkampf I + + +
Komplett implementiert
+
+
Blindkampf II + + +
Komplett implementiert
+
+
Einhändiger Kampf: + + +
Komplett implementiert
+
+
Eisenhagel I + + +
Komplett implementiert
+
+
Eisenhagel II + + +
Komplett implementiert
+
+
Entwaffnen: + + +
Berechnung: Nur die Erschwernis
Manuell: Verursacht nur 1W3 TP
+
+
Feindgespür: + + +
Keine Automatische Berechnung
+
+
Festnageln + + +
Berechnung: Nur die Erschwernis
Manuell: zusätzlicher TP ab 2. KR & Vergleichsprobe auf Kraftakt(Drücken & verbiegen)
+
+
Finte I: + + +
Komplett implementiert
+
+
Finte II: + + +
Komplett implementiert
+
+
Finte III: + + +
Komplett implementiert
+
+
Gezielter Angriff + + +
Komplett implementiert
+
+
Gezielter Schuss + + +
Komplett implementiert
+
+
Haltegriff: + + +
Komplett implementiert
+
+
Hammerschlag: + + +
Komplett implementiert
+
+
Herunterstoßen + + +
Berechnung: Nur die Erschwernis
Manuell: minimaler Waffenschaden & Probe auf Reiten (Kampfmanöver) für den Gegner
+
+
Kampf im Wasser + + +
Komplett implementiert
+
+
Kampfstil-Kombination + + +
Keine Automatische Berechnung
+
+
Kampfreflexe I: + + +
Komplett implementiert
+
+
Kampfreflexe II: + + +
Komplett implementiert
+
+
Kampfreflexe III: + + +
Komplett implementiert
+
+
Klingenfänger: + + +
Keine Automatische Berechnung
+
+
Klingensturm + + +
Komplett implementiert
+
+
Kreuzblock: + + +
Keine Automatische Berechnung
+
+
Lanzenangriff: + + +
Komplett implementiert
+
+
Meister der improvisierten Waffen + + +
Keine Berechnung möglich. Aktuell gibt es keine Möglichkeit Waffen als improvisiert zu makieren.
+
+
Meisterliches Ausweichen + + +
Komplett implementiert
+
+
Meisterparade + + +
Komplett implementiert
+
+
Pikenwall + + +
Komplett implementiert
+
+
Präziser Schuss/Wurf I: + + +
Komplett implementiert
+
+
Präziser Schuss/Wurf II: + + +
Komplett implementiert
+
+
Präziser Schuss/Wurf III: + + +
Komplett implementiert
+
+
Präziser Stich I: + + +
Komplett implementiert
+
+
Präziser Stich II: + + +
Komplett implementiert
+
+
Präziser Stich III: + + +
Komplett implementiert
+
+
Riposte: + + +
Komplett implementiert
+
+
Rundumschlag I: + + +
Komplett implementiert
+
+
Rundumschlag II: + + +
Komplett implementiert
+
+
Scharfschütze I + + +
Keine Automatische Berechnung
+
+
Scharfschütze II + + +
Keine Automatische Berechnung
+
+
Schildspalter: + + +
Komplett implementiert
+
+
Schnellladen (Armbrust): + + +
Keine Automatische Berechnung
+
+
Schnellladen (Bogen): + + +
Keine Automatische Berechnung
+
+
Schnellladen (Schleudern): + + +
Keine Automatische Berechnung
+
+
Schnellladen (Wurfwaffen): + + +
Keine Automatische Berechnung
+
+
Schnellziehen: + + +
Keine Automatische Berechnung
+
+
Schwitzkasten + + +
Keine Automatische Berechnung
+
+
Sturmangriff: + + +
Komplett implementiert
+
+
Todesstoß: + + +
Komplett implementiert
+
+
Unterlaufen I + + +
Keine Automatische Berechnung
+
+
Unterlaufen II + + +
Keine Automatische Berechnung
+
+
Verbessertes Ausweichen I: + + +
Komplett implementiert
+
+
Verbessertes Ausweichen II: + + +
Komplett implementiert
+
+
Verbessertes Ausweichen III: + + +
Komplett implementiert
+
+
Verbessertes Unterlaufen + + +
Keine Automatische Berechnung
+
+
Verteidigungshaltung: + + +
Komplett implementiert
+
+
Verteilter Eisenhagel + + +
Keine Automatische Berechnung
+
+
Vorstoß: + + +
Komplett implementiert
+
+
Wuchtschlag I: + + +
Komplett implementiert
+
+
Wuchtschlag II: + + +
Komplett implementiert
+
+
Wuchtschlag III: + + +
Komplett implementiert
+
+
Wurf: + + +
Berechnung: Nur Erschwernis
Manuell: 1W3 TP + evt. Sturzschaden
+
+
Zu Fall bringen: + + +
Komplett implementiert
+
+
Zweihändiger Reiterkampf + + +
Komplett implementiert
+
+
+
+
+ Work in Progress + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Kampfstile / erw. Kampf-SF
NameAktiv
Adersin-Stil: + +
Berechnung: SF Einhändiger Kampf ist nicht möglich
Manuell: Gegner erhält -1 VT
+
   - Binden + +
Keine Automatische Berechnung
+
   - Verkürzte Waffenführung + +
Keine Automatische Berechnung
+
   - Windmühle + +
Keine Automatische Berechnung
+
Baburin-Stil: + +
Komplett implementiert
+
   - Aufspießen + +
Keine Automatische Berechnung
+
   - Fahrender Schütze + +
Keine Automatische Berechnung
+
   - Wuchtiger Wurf + +
Keine Automatische Berechnung
+
Baliho-Stil: + +
Komplett implementiert
+
   - Breschenangriff + +
Keine Automatische Berechnung
+
   - Schildstoß + +
Keine Automatische Berechnung
+
   - Windmühle + +
Keine Automatische Berechnung
+
Bornländisches Raufen: + +
Komplett implementiert
+
   - Haltegriff brechen + +
Keine Automatische Berechnung
+
   - Kopfstoß + +
Keine Automatische Berechnung
+
   - Tiefschlag + +
Keine Automatische Berechnung
+
Cendrasch-Stil: + +
Komplett implementiert
+
   - Mächtiger Rundumschlag + +
Keine Automatische Berechnung
+
   - Weiter Schwung + +
Keine Automatische Berechnung
+
   - Zertrümmern + +
Keine Automatische Berechnung
+
Dajin-Stil: + +
Komplett implementiert
+
   - Hohe Klinge + +
Keine Automatische Berechnung
+
   - Mächtiger Rundumschlag + +
Keine Automatische Berechnung
+
   - Weiter Schwung + +
Keine Automatische Berechnung
+
Elenvina-Stil: + +
Keine Automatische Berechnung
+
   - Binden + +
Keine Automatische Berechnung
+
   - Schilddeckung + +
Keine Automatische Berechnung
+
   - Waffenwurf + +
Keine Automatische Berechnung
+
Fedorino-Stil: + +
Komplett implementiert
+
   - Binden + +
Keine Automatische Berechnung
+
   - Tod von Links + +
Keine Automatische Berechnung
+
   - Vorbeiziehen + +
Keine Automatische Berechnung
+
Gladiatoren-Stil: + +
Komplett implementiert
+
   - Haltegriff brechen + +
Keine Automatische Berechnung
+
   - Sprungtritt + +
Keine Automatische Berechnung
+
   - Tiefschlag + +
Keine Automatische Berechnung
+
Hammerfaust-Stil: + +
Berechnung: SF Einhändiger Kampf ist nicht möglich
Manuell: Gegner erhält -1 VT
+
   - Kopfstoß + +
Keine Automatische Berechnung
+
   - Meisterlicher Wurf + +
Keine Automatische Berechnung
+
   - Schwinger + +
Keine Automatische Berechnung
+
Hruruzat: + +
Berechnung: kleinerer der beiden wird automatisch abgezogen
Manuell: Bei einem Pasch muss der abgezogene Wert draufgerechnet werden
+
   - Fußfeger + +
Keine Automatische Berechnung
+
   - Handkantenschlag + +
Keine Automatische Berechnung
+
   - Sprungtritt + +
Keine Automatische Berechnung
+
Hylailos-Stil: + +
Aktuell keine Automatische Berechnung möglich
+
   - Mächtiger Rundumschlag + +
Keine Automatische Berechnung
+
   - Schilddeckung + +
Keine Automatische Berechnung
+
   - Sprungangriff + +
Keine Automatische Berechnung
+
Marwan Sahib-Stil: + +
Berechnung: kleinerer der beiden wird automatisch abgezogen
Manuell: Bei einem Pasch muss der abgezogene Wert draufgerechnet werden
+
   - Sprungangriff + +
Keine Automatische Berechnung
+
   - Windmühle + +
Keine Automatische Berechnung
+
   - Wuchtiger Wurf + +
Keine Automatische Berechnung
+
Mengbilla-Stil: + +
Komplett implementiert
+
   - Sprungangriff + +
Keine Automatische Berechnung
+
   - Waffenwurf + +
Keine Automatische Berechnung
+
   - Zertrümmern + +
Keine Automatische Berechnung
+
Mercenario-Stil: + +
Malus für den Gegner, keine automatische Berechnung möglich
+
   - Haltegriff brechen + +
Keine Automatische Berechnung
+
   - Kopfstoß + +
Keine Automatische Berechnung
+
   - Tiefschlag + +
Keine Automatische Berechnung
+
Prem-Stil: + +
Script benötigt, Aktuell keine Automatische Berechnung möglich
+
   - Schilddeckung + +
Keine Automatische Berechnung
+
   - Wuchtiger Wurf + +
Keine Automatische Berechnung
+
   - Zertrümmern + +
Keine Automatische Berechnung
+
Ritter des Alten Wegs-Stil: + +
Komplett implementiert
+
   - Frontalangriff + +
Keine Automatische Berechnung
+
   - Mächtiger Lanzenangriff + +
Keine Automatische Berechnung
+
   - Schildstoß + +
Keine Automatische Berechnung
+
Rondras Trutz-Stil: + +
Keine Automatische Berechnung
+
   - Hohe Klinge + +
Keine Automatische Berechnung
+
   - Weiter Schwung + +
Keine Automatische Berechnung
+
   - Windmühle + +
Keine Automatische Berechnung
+
Unauer Schule: + +
Keine Automatische Berechnung
+
   - Fußfeger + +
Keine Automatische Berechnung
+
   - Meisterlicher Wurf + +
Keine Automatische Berechnung
+
   - Würgegriff + +
Keine Automatische Berechnung
+
Zyklopäisches Ringen: + +
Keine Automatische Berechnung
+
   - Haltegriff brechen + +
Keine Automatische Berechnung
+
   - Meisterlicher Wurf + +
Keine Automatische Berechnung
+
   - Würgegriff + +
Keine Automatische Berechnung
+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Befehle
NameAktiv
Angriff auf ungeschützte Stellen:
Anspringen:
Flugangriff:
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Trampeln:
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Verbeißen:
+
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-
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+
- - Allgemein - - - Zauber - - Rituale - - - Stabzauber - - - Flüche - - - Elfenlieder - - - Zauberzeichen - - - - - - - - - - - - - - - - - - - -
MUKLINCHFFGEKOKKAsP
- - -
+ + Zaubertricks + + + Zauber + + Rituale + + Sonderfertigk. + + + Stabzauber + + + Flüche + + + Elfenlieder + + + Zauberzeichen
+ + + + + + + + + + + + + + + + + + + +
MU KL IN CH FF GE KO KK AsP
- + @@ -7382,1060 +9852,1219 @@
Leiteigenschaft:
-

-
+ + +
+
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ZaubertrickRWWDZKMerkmalErworben
AbkühlungBesOElementar
Bauchreden8 S1 AktZIllusion
Duftselbst5 MinKIllusion
Feuerfingerselbst5 MinKElementar
GlückgsgriffselbstsOHellsicht
HandwärmerB5 MinOElementar
Lockruf4 S5 MinTEinfluss
Regenbogenaugenselbst5 MinKIllusion
Schlangenhändeselbst5 MinKVerwandlung
Schnipsen4 SsO, WTelekinese
SignaturBesOObjekt
Trockenselbst5 MinO, KElementar
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SonderfertigkeitErworbenZusatz
Aura verbergen -
Flugsalbe -
Merkmalskenntnis
Starke Zaubertricks -
Verbotene Pforten -
Vertrautenbindung -
Zauberzeichen -
+
+
+
Zaubertrick
+
Reichweite
+
Wirkungsdauer
+
ZK
+
Merkmal
+
+ +
Abkühlung
+
Berührung
+
s
+
O
+
Elementar
+
+ +
Aranische Rasur
+
Berührung
+
sofort
+
Kulturschaffende
+
Verwandlung
+
+ +
Bauchreden
+
8 Schritt
+
1 Aktion
+
Z
+
Illusion
+
+ +
Beruhigung
+
Berührung
+
1 Stunde
+
Kulturschaffende
+
Heilung
+
+ +
Blütenduft
+
selbst
+
1 Minute
+
Kulturschaffende
+
Illusion
+
+ +
Duft
+
selbst
+
5 Minuten
+
K
+
Illusion
+
+ +
Ehrfürchtiges Verhalten
+
8 Schritt
+
30 Sekunden
+
Kulturschaffende
+
Einfluss
+
+ +
Feenfüße
+
16 Schritt
+
5 Minuten
+
Objekte
+
Telekinese
+
+ +
Feuerfinger
+
selbst
+
5 Minuten
+
Kulturschaffende
+
Elementar
+
+ +
Glücksgriff
+
selbst
+
sofort
+
Objekt
+
Hellsicht
+
+ +
Grußworte
+
8 Schritt
+
sofort
+
Kulturschaffende
+
Einfluss
+
+ +
Guten Morgen
+
4 Schritt
+
sofort
+
Kulturschaffende
+
Einfluss
+
+ +
Haarpracht
+
selbst
+
sofort
+
Kulturschaffende
+
Verwandlung
+
+ +
Handwärmer
+
Berührung
+
5 Minuten
+
Objekt
+
Elementar
+
+ +
Heller Stern
+
8 Schritt
+
5 Sekunden
+
Kulturschaffende
+
Hellsicht
+
+ +
Hintergrundmusik
+
selbst
+
5 Minuten
+
Zone
+
Illusion
+
+ +
Insektenbann
+
selbst
+
6 Stunden
+
Kulturschaffende
+
Verwandlung
+
+ +
Lockruf
+
4 Schritt
+
5 Minuten
+
T
+
Einfluss
+
+ +
Luftstoß
+
sofort
+
sofort
+
Objekte
+
Telekinese
+
+ +
Nagellack
+
selbst
+
sofort
+
Kulturschaffende
+
Verwandlung
+
+ +
Ordentlich
+
selbst
+
6 Stunden
+
Objekte
+
Telekinese
+
+ +
Regenbogenaugen
+
selbst
+
5 Minuten
+
K
+
Illusion
+
+ +
Rohrstock
+
4 Schritt
+
sofort
+
Kulturschaffende
+
Telekinese
+
+ +
Sandfigur
+
1 Schritt
+
1 Minute
+
Objekte
+
Elementar
+
+ +
Schlangenhände
+
selbst
+
5 Minuten
+
K
+
Verwandlung
+
+ +
Schminken
+
selbst
+
sofort
+
Kulturschaffende
+
Telekinese
+
+ +
Schnipsen
+
4 Schritt
+
sofort
+
O, W,
+
Telekinese
+
+ +
Selbstarchivierung
+
16 Schritt
+
sofort
+
Objekte
+
Telekinese
+
+ +
Signatur
+
Berührung
+
sofort
+
Objekte
+
Objekt
+
+ +
Tätowierung
+
Berührung
+
1 Stunde
+
Kulturschaffende
+
Einfluss
+
+ +
Trocken
+
selbst
+
5 Minuten
+
O, K
+
Elementar
+
+ +
Unheimliches Lachen
+
selbst
+
sofort
+
Kulturschaffende
+
Einfluss
+
+ +
Wasserhöhe
+
4 Schritt
+
sofort
+
Zone
+
Hellsicht
+
+ +
Weisheit des Leytfadens
+
selbst
+
max. 10 Sekunden
+
Kulturschaffene
+
Illusion
+
+ +
Zauberfeder
+
1 Schritt
+
10 Minuten
+
Objekte
+
Telekinese
+
-
+
+
Aktivierung
+ +
+ + + + +
+ Allgemein
+ Abkühlung
+ Aranische Rasur
+ Bauchreden
+ Beruhigung
+ Blütenduft
+ Duft
+ Ehrfürchtiges Verhalten
+ Feenfüße
+ Feuerfinger
+ Glücksgriff
+ Grußworte
+ Guten Morgen
+ Haarpracht
+ Handwärmer
+ Heller Stern
+ Hintergrundmusik
+ Insektenbann
+ Lockruf
+ Luftstoß
+ Nagellack
+ Ordentlich
+ Regenbogenaugen
+ Rohrstock
+ Sandfigur
+ Schlangenhände
+ Schminken
+ Schnipsen
+ Selbstarchivierung
+ Signatur
+ Tätowierung
+ Trocken
+ Unheimliches Lachen
+ Wasserhöhe
+ Weisheit des Leytfadens
+ Zauberfeder
+
+
+
- - - - + + + +
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Zaubermodifikationen (1 je 4 in FW)- - +
Zauberdauer in Aktionen12481632
Reichweite in SchrittB48163264 -
Kosten12481632
-
-
Speziell
-
Geste weglassen

-
Formel weglassen

-
Fremdtradition

-
Aufrechterhalten

- -
Magische Einschränkung

- -
Magische Einstimmung

- -
Gefühle

-
Zauberpatzer:
- -
-
-
Summe
-
Zaubermodifikationen

-
Speziell

-
Zustände

-
Gesamt

-
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Zaubermodifikationen (1 je 4 in FW)- + +
Zauberdauer in Aktionen12481632
Reichweite in SchrittB48163264 +
Kosten12481632
+
+
Speziell
+
Geste weglassen

+
Formel weglassen

+
Fremdtradition

+
Aufrechterhalten

+ +
+
Magische Einschränkung
+
+
+ +
+
Magische Einstimmung
+
+
+ +
Gefühle

+
+
Zauberpatzer:
+ +
+
+
Summe
+
Zaubermodifikationen

+
Speziell

+
Zustände

+
Gesamt

+
-
+
-
-
Zauberspruch
-
Probe
-
ZD
-
AsP-Kosten
-
RW
-
Wirkungsdauer
-
ZK
-
Merkmal
-
FW
-
- -
-
Ablativum
-
MU/KL/CH
-
1 A
-
8
-
s
-
5 Minuten
-
Z
-
Antimagie
- - -
- -
-
Abvenum
-
KL/IN/FF
-
5 A
-
4
-
1 Schritt
-
sofort
-
O
-
Objekt
- - -
- -
-
Adlerauge
-
KL/IN/FF
-
2 A
-
4 + 2 / 5 Min
-
s
-
aufrechterhaltend
-
W
-
Heilung
- - -
- -
-
Adlerschwinge
-
MU/IN/GE
-
8 A
-
8 + 4 / 1 Stunde
-
s
-
aufrechterhaltend
-
K
-
Verwandlung
- - -
- -
-
Aeolito
-
KL/CH/KO +SK
-
1 A
-
8
-
16 S
-
sofort
-
LW
-
Elementar
- - -
- -
-
Affenarme
-
MU/KL/CH
-
2 A
-
4
-
s
-
sofort
-
LW
-
Verwandlung
- - -
- -
-
Affenruf
-
MU/CH/CH
-
4 A
-
16
-
8 S
-
bis zum Tod der Tiere, max. 20 KR
-
Z
-
Dämonisch
- - -
- -
-
Alpgestalt
-
MU/CH/GE +SK
-
1 A
-
4
-
8 S
-
QS KR
-
LW
-
Einfluss
- - -
- -
-
Altisonus
-
MU/CH/KO
-
4 A
-
4
-
s
-
QS x 5 Min
-
W
-
Heilung
- - -
- -
-
Analys Arkanstruktur
-
KL/KL/IN
-
32 A
-
16
-
B
-
Sofort
-
W, O
-
Hellsicht
- - -
- -
-
Angst Auslösen
-
MU/CH/GE
-
4 A
-
16
-
s
-
QS x 2 KR
-
K
-
Dämonisch
- - -
- -
-
Ängste lindern
-
MU/IN/CH
-
4 A
-
8
-
B
-
sofort
-
K
-
Einfluss
- - -
- -
-
Arachnea
-
MU/IN/CH
-
8 A
-
16
-
s
-
QS x 3 Stunden
-
Z (50 Schritt)
-
Einfluss
- - -
- -
-
Archofaxius
-
MU/KL/CH
-
2 A
-
8
-
16 S
-
sofort
-
A
-
Elementar
- - -
- -
-
Archosphaero
-
MU/KL/KO
-
4 A
-
32
-
32 S
-
sofort
-
Z
-
Elementar
- - -
- -
-
Armatrutz
-
KL/IN/FF
-
1 A
-
4/8/16
-
s
-
QS x 3 Minuten
-
W
-
Heilung
- - -
- -
-
Aromatis Illusionis
-
KL/IN/CH
-
4 A
-
4 + 2 / 5 Min
-
8 S
-
aufrechterhaltend
-
Z (Radius 3 Schritt)
-
Illusion
- - -
- -
-
Axxeleratus
-
KL/IN/FF
-
1 A
-
8
-
B
- -
QS x 5 KR
-
QS x 10 KR
-
LW
-
Heilung
- - -
- -
-
Balsam
-
KL/IN/FF
-
16 A
-
1 / LeP, min. 4
-
B
-
sofort
-
K
-
Heilung
- - -
- -
-
Bannbaladin
-
MU/IN/CH +SK
-
4 A
-
8
-
4 S
-
QS x 3 Minuten
-
K, üW
-
Einfluss
- - -
- -
-
Blick in die Gedanken
-
MU/KL/IN +SK
-
4 A
-
8 + 4 / 30 Sek
-
4 S
-
aufrechterhaltend
-
K, üW
-
Hellsicht
- - -
- -
-
Blitz dich find
-
MU/IN/CH +SK
-
1 A
-
4
-
8 S
-
QS KR
-
LW
-
Einfluss
- - -
- -
-
Corpofesso
-
KL/IN/KO +ZK
-
2 A
-
16
-
8 S
-
QS x 2 KR
-
LW
-
Verwandlung
- - -
- -
-
Disruptivo
-
MU/KL/CH
-
8 A
-
8 + 4 / 5 Min
-
s
-
aufrechterhaltend
-
Z
-
Antimagie
- - -
- -
-
Dunkelheit
-
MU/KL/CH
-
8 A
-
16 + 8 / 5 Min
-
s
-
aufrechterhaltend
-
Z
-
Dämonisch
- - -
- -
-
Duplicatus
-
KL/IN/CH
-
2 A
-
4 / Doppelg.
-
B
-
QS x 3 KR
-
LW
-
Illusion
- - -
- -
-
Falkenauge
-
MU/KL/IN
-
2 A
-
4
-
B
- -
max. QS x 2 KR
-
max. QS x 4 KR
-
LW
-
Hellsicht
- - -
- -
-
Flim Flam
-
MU/KL/CH
-
1 A
-
2 + 1 / Std
-
8 S
-
aufrechterhaltend
-
Z
-
Elementar
- - -
- -
-
Fulminictus
-
KL/IN/KO +ZK
-
1 A
-
8
-
8 S
-
sofort
-
LW
-
Verwandlung
- - -
- -
-
Gardianum
-
MU/KL/CH
-
1 A
-
4+
-
s
-
5 Min
-
Z
-
Antimagie
- - -
- -
-
Große Gier
-
MU/IN/CH +SK
-
2 A
-
8
-
B
-
QS x 15 Min
-
LW
-
Einfluss
- - -
- -
-
Große Verwirrung
-
MU/IN/CH +SK
-
4 A
-
8
-
B
-
QS x 15 Min
-
LW
-
Dämonisch
- - -
- -
-
Harmlose Gestalt
-
KL/IN/CH
-
4 A
-
8 + 4 / 5 Min
-
s
-
aufrechterhaltend
-
W
-
Illusion
- - -
- -
-
Hexengalle
-
KL/IN/KO
-
1 A
-
4
-
s
-
sofort
-
W
-
Verwandlung
- - -
- -
-
Hexenkrallen
-
KL/IN/KO
-
1 A
-
4
-
s
-
QS x 3 Min
-
W
-
Verwandlung
- - -
- -
-
Horriphobus
-
MU/IN/CH + SK
-
2 A
-
8
-
8 S
-
QS x 3 Min
-
LW
-
Einfluss
- - -
- -
-
Ignifaxius
-
MU/KL/CH
-
2 A
-
8
-
16 S
-
sofort
-
alle
-
Elementar
- - -
- -
-
Invocatio Minima
-
MU/CH/KO
-
4 A
-
4
-
1 S
-
sofort
-
O
-
Sphären
- - -
- -
-
Katzenaugen
-
KL/IN/KO
-
4 A
-
2 + 1 / 10 Min
-
s
-
aufrechterhaltend
-
W
-
Verwandlung
- - -
- -
-
Krötensprung
-
KL/IN/KO
-
2 A
-
2
-
B
-
sofort
-
LW
-
Verwandlung
- - -
- -
-
Manifesto
-
MU/KL/CH
-
4 A
-
4
-
1 S
-
sofort
-
O
-
Elementar
- - -
- -
-
Manus Miracula
-
KL/FF/KK
-
2 A
-
4 + 2 / 5 Min
-
s
-
aufrechterhaltend
-
W
-
Telekinese
- - -
- -
-
Motoricus
-
KL/FF/KK
-
2 A
-
mind. 4
-
8 S
-
aufrechterhaltend
-
O
-
Telekinese
- - -
- -
-
Nebelwand
-
MU/KL/CH
-
2 A
-
mind. 4
-
16 S
- -
QS x 15 Min
-
QS x 30 Min
-
Z
-
Elementar
- - -
- -
-
Oculus Illusionis
-
KL/IN/CH
-
4 A
-
4 + 2 / 5 Min
-
8 S
-
aufrechterhaltend
-
Z
-
Illusion
- - -
- -
-
Odem Arcanum
-
KL/IN/IN
-
2 A
-
4
-
8 S
-
1 Min
-
W, O
-
Hellsicht
- - -
- -
-
Paralysis
-
KL/IN/KO +ZK
-
2 A
-
8
-
8 S
-
QS x 2 Min
-
LW
-
Verwandlung
- - -
- -
-
Penetrizzel
-
MU/KL/IN
-
2 A
-
4 + 2 / 1 Min
-
s
-
aufrechterhaltend
-
alle
-
Hellsicht
- - -
- -
-
Psychostabilis
-
KL/IN/FF
-
8 A
-
4 + 2 / 10 Min
-
B
-
aufrechterhaltend
-
LW
-
Heilung
- - -
- -
-
Radau
-
KL/FF/KK
-
2 A
-
4 + 2 / KR
-
16 S
-
aufrechterhaltend
-
O
-
Telekinese
- - -
- -
-
Respondami
-
MU/IN/CH +SK
-
2 A
-
8
-
B
-
QS x 15 Min
-
LW
-
Einfluss
- - -
- -
-
Salander
-
KL/IN/KO +ZK
-
8 A
-
16
-
B
-
QS x 3 Std
-
LW
-
Verwandlung
- - -
- -
-
Sanftmut
-
MU/IN/CH +SK
-
2 A
-
4
-
8 S
-
QS x 3 Min
-
T
-
Einfluss
- - -
- -
-
Satuarias Herrlichkeit
-
KL/IN/KO
-
4 A
-
8
-
s
-
QS x 3 Std
-
W
-
Verwandlung
- - -
- -
-
Silentium
-
KL/FF/KO
-
8 A
-
4 + 2 / 5 Min
-
s
-
aufrechterhaltend
-
Z
-
Telekinese
- - -
- -
-
Somnigravis
-
MU/IN/CH +SK
-
8 A
-
8
-
8 S
- -
QS x 3 Min
-
QS x 6 Min
-
LW
-
Einfluss
- - -
- -
-
Spinnenlauf
-
KL/IN/KO
-
4 A
-
4 + 2 / 5 Min
-
s
-
aufrechterhaltend
-
LW
-
Verwandlung
- - -
- -
-
Spurlos
-
KL/FF/KK
-
4 A
-
4 + 2 / 5 Min
-
s
-
aufrechterhaltend
-
W
-
Telekinese
- - -
- -
-
Transversalis
-
MU/CH/KO
-
8 A
-
8 + 1 / Meile
-
s
-
sofort
-
O, W
-
Sphären
- - -
- -
-
Visibili
-
KL/IN/KO
-
4 A
-
8 + 4 / 5 Min
-
B
-
aufrechterhaltend
-
LW
-
Verwandlung
- - -
- -
-
Wasseratem
-
KL/IN/KO
-
8 A
-
4 + 2 / 5 Min
-
B
-
aufrechterhaltend
-
LW
-
Verwandlung
- - -
-
-
+
+
Zauberspruch
+
Probe
+
ZD
+
AsP-Kosten
+
RW
+
Wirkungsdauer
+
ZK
+
Merkmal
+
FW
+
+ +
+
Ablativum
+
MU/KL/CH
+
1 A
+
8
+
s
+
5 Minuten
+
Z
+
Antimagie
+ + +
+ +
+
Abvenum
+
KL/IN/FF
+
5 A
+
4
+
1 Schritt
+
sofort
+
O
+
Objekt
+ + +
+ +
+
Adlerauge
+
KL/IN/FF
+
2 A
+
4 + 2 / 5 Min
+
s
+
aufrechterhaltend
+
W
+
Heilung
+ + +
+ +
+
Adlerschwinge
+
MU/IN/GE
+
8 A
+
8 + 4 / 1 Stunde
+
s
+
aufrechterhaltend
+
K
+
Verwandlung
+ + +
+ +
+
Aeolito
+
KL/CH/KO +SK
+
1 A
+
8
+
16 S
+
sofort
+
LW
+
Elementar
+ + +
+ +
+
Affenarme
+
MU/KL/CH
+
2 A
+
4
+
s
+
sofort
+
LW
+
Verwandlung
+ + +
+ +
+
Affenruf
+
MU/CH/CH
+
4 A
+
16
+
8 S
+
bis zum Tod der Tiere, max. 20 KR
+
Z
+
Dämonisch
+ + +
+ +
+
Alpgestalt
+
MU/CH/GE +SK
+
1 A
+
4
+
8 S
+
QS KR
+
LW
+
Einfluss
+ + +
+ +
+
Altisonus
+
MU/CH/KO
+
4 A
+
4
+
s
+
QS x 5 Min
+
W
+
Heilung
+ + +
+ +
+
Analys Arkanstruktur
+
KL/KL/IN
+
32 A
+
16
+
B
+
Sofort
+
W, O
+
Hellsicht
+ + +
+ +
+
Angst Auslösen
+
MU/CH/GE
+
4 A
+
16
+
s
+
QS x 2 KR
+
K
+
Dämonisch
+ + +
+ +
+
Ängste lindern
+
MU/IN/CH
+
4 A
+
8
+
B
+
sofort
+
K
+
Einfluss
+ + +
+ +
+
Arachnea
+
MU/IN/CH
+
8 A
+
16
+
s
+
QS x 3 Stunden
+
Z (50 Schritt)
+
Einfluss
+ + +
+ +
+
Archofaxius
+
MU/KL/CH
+
2 A
+
8
+
16 S
+
sofort
+
A
+
Elementar
+ + +
+ +
+
Archosphaero
+
MU/KL/KO
+
4 A
+
32
+
32 S
+
sofort
+
Z
+
Elementar
+ + +
+ +
+
Armatrutz
+
KL/IN/FF
+
1 A
+
4/8/16
+
s
+
QS x 3 Minuten
+
W
+
Heilung
+ + +
+ +
+
Aromatis Illusionis
+
KL/IN/CH
+
4 A
+
4 + 2 / 5 Min
+
8 S
+
aufrechterhaltend
+
Z (Radius 3 Schritt)
+
Illusion
+ + +
+ +
+
Axxeleratus
+
KL/IN/FF
+
1 A
+
8
+
B
+ +
QS x 5 KR
+
QS x 10 KR
+
LW
+
Heilung
+ + +
+ +
+
Balsam
+
KL/IN/FF
+
16 A
+
1 / LeP, min. 4
+
B
+
sofort
+
K
+
Heilung
+ + +
+ +
+
Bannbaladin
+
MU/IN/CH +SK
+
4 A
+
8
+
4 S
+
QS x 3 Minuten
+
K, üW
+
Einfluss
+ + +
+ +
+
Blick in die Gedanken
+
MU/KL/IN +SK
+
4 A
+
8 + 4 / 30 Sek
+
4 S
+
aufrechterhaltend
+
K, üW
+
Hellsicht
+ + +
+ +
+
Blitz dich find
+
MU/IN/CH +SK
+
1 A
+
4
+
8 S
+
QS KR
+
LW
+
Einfluss
+ + +
+ +
+
Corpofesso
+
KL/IN/KO +ZK
+
2 A
+
16
+
8 S
+
QS x 2 KR
+
LW
+
Verwandlung
+ + +
+ +
+
Disruptivo
+
MU/KL/CH
+
8 A
+
8 + 4 / 5 Min
+
s
+
aufrechterhaltend
+
Z
+
Antimagie
+ + +
+ +
+
Dunkelheit
+
MU/KL/CH
+
8 A
+
16 + 8 / 5 Min
+
s
+
aufrechterhaltend
+
Z
+
Dämonisch
+ + +
+ +
+
Duplicatus
+
KL/IN/CH
+
2 A
+
4 / Doppelg.
+
B
+
QS x 3 KR
+
LW
+
Illusion
+ + +
+ +
+
Falkenauge
+
MU/KL/IN
+
2 A
+
4
+
B
+ +
max. QS x 2 KR
+
max. QS x 4 KR
+
LW
+
Hellsicht
+ + +
+ +
+
Flim Flam
+
MU/KL/CH
+
1 A
+
2 + 1 / Std
+
8 S
+
aufrechterhaltend
+
Z
+
Elementar
+ + +
+ +
+
Fulminictus
+
KL/IN/KO +ZK
+
1 A
+
8
+
8 S
+
sofort
+
LW
+
Verwandlung
+ + +
+ +
+
Gardianum
+
MU/KL/CH
+
1 A
+
4+
+
s
+
5 Min
+
Z
+
Antimagie
+ + +
+ +
+
Große Gier
+
MU/IN/CH +SK
+
2 A
+
8
+
B
+
QS x 15 Min
+
LW
+
Einfluss
+ + +
+ +
+
Große Verwirrung
+
MU/IN/CH +SK
+
4 A
+
8
+
B
+
QS x 15 Min
+
LW
+
Dämonisch
+ + +
+ +
+
Harmlose Gestalt
+
KL/IN/CH
+
4 A
+
8 + 4 / 5 Min
+
s
+
aufrechterhaltend
+
W
+
Illusion
+ + +
+ +
+
Hexengalle
+
KL/IN/KO
+
1 A
+
4
+
s
+
sofort
+
W
+
Verwandlung
+ + +
+ +
+
Hexenkrallen
+
KL/IN/KO
+
1 A
+
4
+
s
+
QS x 3 Min
+
W
+
Verwandlung
+ + +
+ +
+
Horriphobus
+
MU/IN/CH + SK
+
2 A
+
8
+
8 S
+
QS x 3 Min
+
LW
+
Einfluss
+ + +
+ +
+
Ignifaxius
+
MU/KL/CH
+
2 A
+
8
+
16 S
+
sofort
+
alle
+
Elementar
+ + +
+ +
+
Invocatio Minima
+
MU/CH/KO
+
4 A
+
4
+
1 S
+
sofort
+
O
+
Sphären
+ + +
+ +
+
Katzenaugen
+
KL/IN/KO
+
4 A
+
2 + 1 / 10 Min
+
s
+
aufrechterhaltend
+
W
+
Verwandlung
+ + +
+ +
+
Krötensprung
+
KL/IN/KO
+
2 A
+
2
+
B
+
sofort
+
LW
+
Verwandlung
+ + +
+ +
+
Manifesto
+
MU/KL/CH
+
4 A
+
4
+
1 S
+
sofort
+
O
+
Elementar
+ + +
+ +
+
Manus Miracula
+
KL/FF/KK
+
2 A
+
4 + 2 / 5 Min
+
s
+
aufrechterhaltend
+
W
+
Telekinese
+ + +
+ +
+
Motoricus
+
KL/FF/KK
+
2 A
+
mind. 4
+
8 S
+
aufrechterhaltend
+
O
+
Telekinese
+ + +
+ +
+
Nebelwand
+
MU/KL/CH
+
2 A
+
mind. 4
+
16 S
+ +
QS x 15 Min
+
QS x 30 Min
+
Z
+
Elementar
+ + +
+ +
+
Oculus Illusionis
+
KL/IN/CH
+
4 A
+
4 + 2 / 5 Min
+
8 S
+
aufrechterhaltend
+
Z
+
Illusion
+ + +
+ +
+
Odem Arcanum
+
KL/IN/IN
+
2 A
+
4
+
8 S
+
1 Min
+
W, O
+
Hellsicht
+ + +
+ +
+
Paralysis
+
KL/IN/KO +ZK
+
2 A
+
8
+
8 S
+
QS x 2 Min
+
LW
+
Verwandlung
+ + +
+ +
+
Penetrizzel
+
MU/KL/IN
+
2 A
+
4 + 2 / 1 Min
+
s
+
aufrechterhaltend
+
alle
+
Hellsicht
+ + +
+ +
+
Psychostabilis
+
KL/IN/FF
+
8 A
+
4 + 2 / 10 Min
+
B
+
aufrechterhaltend
+
LW
+
Heilung
+ + +
+ +
+
Radau
+
KL/FF/KK
+
2 A
+
4 + 2 / KR
+
16 S
+
aufrechterhaltend
+
O
+
Telekinese
+ + +
+ +
+
Respondami
+
MU/IN/CH +SK
+
2 A
+
8
+
B
+
QS x 15 Min
+
LW
+
Einfluss
+ + +
+ +
+
Salander
+
KL/IN/KO +ZK
+
8 A
+
16
+
B
+
QS x 3 Std
+
LW
+
Verwandlung
+ + +
+ +
+
Sanftmut
+
MU/IN/CH +SK
+
2 A
+
4
+
8 S
+
QS x 3 Min
+
T
+
Einfluss
+ + +
+ +
+
Satuarias Herrlichkeit
+
KL/IN/KO
+
4 A
+
8
+
s
+
QS x 3 Std
+
W
+
Verwandlung
+ + +
+ +
+
Silentium
+
KL/FF/KO
+
8 A
+
4 + 2 / 5 Min
+
s
+
aufrechterhaltend
+
Z
+
Telekinese
+ + +
+ +
+
Somnigravis
+
MU/IN/CH +SK
+
8 A
+
8
+
8 S
+ +
QS x 3 Min
+
QS x 6 Min
+
LW
+
Einfluss
+ + +
+ +
+
Spinnenlauf
+
KL/IN/KO
+
4 A
+
4 + 2 / 5 Min
+
s
+
aufrechterhaltend
+
LW
+
Verwandlung
+ + +
+ +
+
Spurlos
+
KL/FF/KK
+
4 A
+
4 + 2 / 5 Min
+
s
+
aufrechterhaltend
+
W
+
Telekinese
+ + +
+ +
+
Transversalis
+
MU/CH/KO
+
8 A
+
8 + 1 / Meile
+
s
+
sofort
+
O, W
+
Sphären
+ + +
+ +
+
Visibili
+
KL/IN/KO
+
4 A
+
8 + 4 / 5 Min
+
B
+
aufrechterhaltend
+
LW
+
Verwandlung
+ + +
+ +
+
Wasseratem
+
KL/IN/KO
+
8 A
+
4 + 2 / 5 Min
+
B
+
aufrechterhaltend
+
LW
+
Verwandlung
+ + +
+
+
Talent Probe ZD @@ -8448,8 +11077,8 @@ Anmerkung Roll
-
- +
+ - - - - - - + + + + + + - - + +
-
+

Aktivierung
@@ -8590,6 +11219,7 @@
+
@@ -8692,7 +11322,7 @@
gO, pO
Objekt
- +
@@ -8705,7 +11335,7 @@
pO
Objekt
- +
@@ -8718,7 +11348,7 @@
E
Sphären
- +

@@ -8731,7 +11361,7 @@
E
Sphären
- +
@@ -8744,7 +11374,7 @@
D
Sphären
- +
@@ -8757,7 +11387,7 @@
D
Sphären
- +
@@ -8770,7 +11400,7 @@
pO
Objekt
- +
@@ -8783,7 +11413,7 @@
pO
Objekt
- +
@@ -8796,7 +11426,7 @@
O
Objekt
- +

@@ -8837,6 +11467,53 @@ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
SonderfertigkeitErworbenZusatz
Aura verbergen +
Flugsalbe +
Merkmalskenntnis
Starke Zaubertricks +
Verbotene Pforten +
Vertrautenbindung +
Zauberzeichen +
+
+
Stabzauber
@@ -8844,56 +11521,56 @@
AsP-Kosten
Merkmal
- +
Bindung des Stabes
0 Pkte
2 pAsP
Objekt
- +
Doppeltes Maß
2 Pkte
1 AsP
Objekt
- +
Ewige Flamme
2 Pkte
1 AsP
Elementar
- +
Flammenschwert
7 Pkte
3 AsP + 1 o. 2 / KR
Elementar
- +
Kraftfokus
6 Pkte
-
Objekt
- +
Merkmalsfokus
8 Pkte
-
spez.
- +
Seil des Adepten
2 Pkte
1 AsP
Objekt
- +
Stab-Apport
3 Pkte
@@ -8956,7 +11633,7 @@
Merkmal
FW
- +
Beiß auf Granit!
KL/IN/FF +ZK
@@ -8964,9 +11641,9 @@
QS x 3 Tage
Objekt
- +
- +
Beute!
KL/IN/CH +SK
@@ -8974,9 +11651,9 @@
QS x 3 Tage
Einfluss
- +
- +
Hagelschlag
MU/IN/CH
@@ -8984,9 +11661,9 @@
QS x 15 Min
Elementar
- +
- +
Hexenschuss
IN/FF/KO +ZK
@@ -8994,9 +11671,9 @@
QS x 3 Std
Verwandlung
- +
- +
Juckreiz verursachen
MU/KL/IN +SK
@@ -9004,9 +11681,9 @@
QS x 3 Std
Illusion
- -
- + +
+
Pech an den Hals wünschen
KL/IN/CH +SK
@@ -9014,9 +11691,9 @@
QS x 3 Tage
Einfluss
- +
- +
Pestilenz
MU/CH/GE +ZK
@@ -9024,9 +11701,9 @@
max. QS x 3 Tage
Dämonisch
- +
- +
Schlaf rauben
KL/IN/CH +SK
@@ -9034,9 +11711,9 @@
QS x 3 Tage
Einfluss
- +
- +
Unfruchtbarkeit
IN/FF/KO +ZK
@@ -9044,9 +11721,9 @@
QS x 3 Wochen
Verwandlung
- +
- +
Warzen sprießen
IN/FF/KO +ZK
@@ -9054,9 +11731,9 @@
QS x 3 Tage
Verwandlung
- +
- +
Zunge lähmen
KL/IN/CH +ZK
@@ -9064,7 +11741,7 @@
QS x 3 Std
Einfluss
- +

@@ -9094,7 +11771,7 @@ Juckreiz verursachen - + Pech an den Hals wünschen @@ -9134,7 +11811,7 @@
Merkmal
FW
- +
Erinnerungsmelodie
KL/IN/IN
@@ -9142,9 +11819,10 @@
Musizieren
Einfluss
- + +
- +
Friedenslied
MU/IN/CH
@@ -9152,9 +11830,9 @@
Musizieren
Einfluss
- +
- +
Freundschaftslied
IN/CH/CH
@@ -9162,9 +11840,9 @@
Musizieren
Einfluss
- +
- +
Melodie der Kunstfertigkeit
IN/IN/CH
@@ -9172,9 +11850,9 @@
Singen
Heilung
- +
- +
Sorgenlied
MU/IN/IN
@@ -9182,9 +11860,9 @@
Singen
Hellsicht
- +
- +
Zaubermelodie
MU/IN/CH
@@ -9192,7 +11870,7 @@
Musizieren o. Singen
Heilung
- +

@@ -9234,11 +11912,11 @@
- -
-
Bann-/Schutzkreis gegen Elementargeister
-
4 AsP
-
+ +
+
Bann-/Schutzkreis gegen Elementargeister
+
4 AsP
+
Aktivierung
@@ -9279,40 +11957,37 @@
- - - -
- - Allgemein - - Liturgien - - Zeremonien - - Sonderfertigk.
- - - - - - - - - - - - - - - - - - - - -
MUKLINCHFFGEKOKKKaP - BE
+
+ + Allgemein + + Liturgien + + Zeremonien + + Sonderfertigk.
+ + + + + + + + + + + + + + + + + + + + + +
MUKLINCHFFGEKOKKKaPBE
Tradition:
@@ -9431,37 +12106,37 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -9469,26 +12144,26 @@ - - - + + +
Liturgiemodifikationen (1 je 4 in FW)- - +
Liturgiedauer in Aktionen12481632
Reichweite in SchrittB48163264 -
Liturgiemodifikationen (1 je 4 in FW)- + +
Liturgiedauer in Aktionen12481632
Reichweite in SchrittB48163264 +
Kosten 1 28 16 32
Speziell
-
Gebete weglassen
-
Gesten weglassen
-
Aufrechterhalten
-
Liturgienpatzer:
-
+
Gebete weglassen
+
Gesten weglassen
+
Aufrechterhalten
+
Liturgienpatzer:
+
- -
+ +
Bann der Dunkelheit
MU/KL/CH
1 A
@@ -9516,10 +12191,10 @@
L
PRA
- +
- -
+ +
Bann der Furcht
IN/CH/CH
2 A
@@ -9529,10 +12204,10 @@
K
BOR
- +
- -
+ +
Bann des Lichts
MU/KL/CH
4 A
@@ -9542,10 +12217,10 @@
Z
BOR, PHE
- +
- -
+ +
Blendstrahl
MU/KL/IN(+SK)
1 A
@@ -9555,10 +12230,10 @@
L
PRA
- +
-
+
D. Einen bez. Sphärenklang
IN/CH/CH
1 A
@@ -9568,10 +12243,10 @@
K
NL
- +
- -
+ +
Ehrenhaftigkeit
MU/IN/CH(+SK)
4 A
@@ -9581,10 +12256,10 @@
K
RON
- +
- -
+ +
Entzifferung
KL/KL/IN
8 A
@@ -9594,10 +12269,10 @@
K
HES
- +
- -
+ +
Ermutigung
MU/IN/CH
4 A
@@ -9607,10 +12282,10 @@
K,Ü
RON
- +
- -
+ +
Fall ins nichts
MU/IN/GE
1 A
@@ -9620,10 +12295,10 @@
K
PHE
- +
- -
+ +
Friedvolle Aura
MU/IN/CH
1 A
@@ -9633,10 +12308,10 @@
K
HES, PER
- +
- -
+ +
Giftbann
KL/IN/CH
4 A
@@ -9646,10 +12321,10 @@
L
PER
- +
- -
+ +
Göttlicher Fingerzeig
KL/IN/IN
4 A
@@ -9659,10 +12334,10 @@
K
allgemein
- +
- -
+ +
Göttliches Zeichen
IN/IN/CH
4 A
@@ -9672,10 +12347,10 @@
Z
allgemein
- +
- -
+ +
Heilsegen
KL/IN/CH
16 A
@@ -9685,10 +12360,10 @@
K,Ü
PER
- +
-
+
Herb. d. Herrsch. d. Rattenk.
MU/IN/CH
1 A
@@ -9698,10 +12373,10 @@
T
NL
- +
- -
+ +
Kleiner Bann wider Untote
MU/MU/CH(+ZK)
1 A
@@ -9711,10 +12386,10 @@
U
BOR
- +
- -
+ +
Kleiner Bannstrahl
MU/IN/CH
2 A
@@ -9724,10 +12399,10 @@
D
PRA
- +
- -
+ +
Krankheitsbann
KL/IN/CH
16 A
@@ -9737,10 +12412,10 @@
L
PER
- +
- -
+ +
Lautlos
IN/IN/GE
4 A
@@ -9750,10 +12425,10 @@
K
PHE
- +
- -
+ +
Magieschutz
MU/IN/CH
4 A
@@ -9761,12 +12436,12 @@
s
aufrechterhaltend
K
-
+
PRA, HES
- +
- -
+ +
Magiesicht
KL/IN/IN
2 A
@@ -9776,10 +12451,10 @@
L,O
PRA, HES
- +
- -
+ +
Mondsicht
KL/KL/IN
4 A
@@ -9789,10 +12464,10 @@
K
PHE
- +
- -
+ +
Mondsilberzunge
KL/IN/CH
1 A
@@ -9802,10 +12477,10 @@
K
PHE
- +
-
+
Namenlose Zweifel
MU/IN/CH
4 A
@@ -9815,10 +12490,10 @@
K
NL
- +
-
+
Namenloses Vergessen
KL/IN/CH
2 A
@@ -9828,10 +12503,10 @@
K
NL
- +
- -
+ +
Objektsegen
MU/IN/CH
4 A
@@ -9841,10 +12516,10 @@
O
allgemein
- +
- -
+ +
Ort der Ruhe
MU/KL/IN
8 A
@@ -9854,10 +12529,10 @@
Z
BOR
- +
- -
+ +
Pflanzenwuchs
KL/IN/CH
16 A
@@ -9867,10 +12542,10 @@
P
PER
- +
- -
+ +
Rabenruf
MU/KL/IN
16 A
@@ -9880,10 +12555,10 @@
T
BOR
- +
- -
+ +
Schlaf
KL/IN/CH(+SK)
2 A
@@ -9893,10 +12568,10 @@
K
BOR
- +
- -
+ +
Schlangenstab
MU/KL/IN
2 A
@@ -9906,10 +12581,10 @@
O
HES
- +
- -
+ +
Schlangenzunge
MU/KL/IN
8 A
@@ -9919,10 +12594,10 @@
T
HES
- +
- -
+ +
Schmerzresistenz
MU/IN/KO
1 A
@@ -9932,10 +12607,10 @@
K
RON
- +
- -
+ +
Schutz der Wehrlosen
MU/IN/CH(+SK)
1 A
@@ -9945,10 +12620,10 @@
K
RON
- +
- -
+ +
Sternenglanz
KL/IN/CH
2 A
@@ -9958,10 +12633,10 @@
O
PHE
- +
- -
+ +
Wahrheit
MU/KL/IN(+SK)
8 A
@@ -9971,10 +12646,10 @@
K
PRA
- +
- -
+ +
Wieselflink
IN/IN/GE
2 A
@@ -9984,10 +12659,10 @@
K
PHE
- +
- -
+ +
Wundersame Verständigung
KL/KL/IN
2 A
@@ -9997,7 +12672,7 @@
L
HES, PHE
- +
@@ -10010,12 +12685,12 @@
!!!
!!!
- +

-
Aktivierung
+
Aktivierung
@@ -10139,8 +12814,8 @@
Geeignete Gerätschaften

-
Zeremonienpatzer:
-
+
Zeremonienpatzer:
+
Summe
@@ -10153,7 +12828,7 @@

-
+
Zeremonie
Probe
ZD
@@ -10164,8 +12839,8 @@
Merkmal
FW
- -
+ +
Ackersegen
MU/KL/IN
8 Std
@@ -10175,10 +12850,10 @@
Pflanzen
PER
- +
- -
+ +
Exorzismus
MU/IN/CH(+SK)
8 Std
@@ -10188,10 +12863,10 @@
Dä, Ge
allg., PRA, BOR
- +
- -
+ +
Geweihter Panzer
MU/IN/CH
30 Min
@@ -10201,10 +12876,10 @@
K
RON
- +
- -
+ +
Löwengestalt
MU/KL/IN
30 Min
@@ -10214,10 +12889,10 @@
L
RON
- +
- -
+ +
Nebelleib
KL/IN/CH
30 Min
@@ -10227,10 +12902,10 @@
K
PER
- +
- -
+ +
Objektweihe
KL/IN/CH
2 Std
@@ -10240,7 +12915,7 @@
O
allgemein
- +

@@ -10264,10 +12939,9 @@
-
-
+
@@ -10809,18 +13483,18 @@ Maximale Last: -
+

Notizen

-
+
Anzeige Optionalregeln -
+
Gegner-Sheet
Reduzierte Talentansicht
Verstecke Inventar
@@ -10832,7 +13506,7 @@ Zeige Fernkampf
-
+
Opt. Paradebonus: 0 +2 +4
Nahkampf-Patzertabelle
Fernkampf-Patzertabelle
@@ -10842,12 +13516,10 @@
- -
DSA5 Character Sheet German Ver. 0.9 +
DSA5 Character Sheet German Ver. 1.1.0
Created by Patrick Gebhardt, enhanced by Sönke Holsten
DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA und RIESLAND sind eingetragene Marken der Significant Fantasy Medienrechte GbR. Ohne vorherige schriftliche Genehmigung der Ulisses Medien und Spiel Distribution GmbH ist eine Verwendung der genannten Markenzeichen nicht gestattet. -
@@ -11013,7 +13685,6 @@

Dukaten
- @@ -11055,7 +13726,6 @@
{{name}}
- @@ -11086,7 +13756,7 @@ {{/rollTotal() wurf 9}} {{#rollTotal() wurf 10}} - + {{/rollTotal() wurf 10}} {{#rollTotal() wurf 11}} @@ -11097,7 +13767,7 @@
{{name}}
Auswirkung: Astralkraft springt auf anderes Ziel über
Auswirkung: Verlusst der Sprache
Auswirkung: Verlust der Sprache
Auswirkung: Haar und Bart färben sich bunt
- + @@ -11109,7 +13779,7 @@ {{/rollTotal() wurf 3}} {{#rollTotal() wurf 4}} - + {{/rollTotal() wurf 4}} {{#rollTotal() wurf 5}} @@ -11137,12 +13807,16 @@ {{/rollTotal() wurf 12}}
{{name}}
Auswirkung: Liturgie/Zeremonie hat einen gegenteiligen Effekt
Auswirkung: Ziel der Liturgie/Zeremonie ändert sich
Auswirkung: Ziel der liturgie/Zeremonie ändert sich
Auswirkung: Geweihte hat nachts seltsame Visionen und Alpträume
+ + {{#freitext}} + + {{/freitext}}
{{name}}
{{subtags}}
Trefferpunkte:{{damage}}
{{freitext}}
@@ -11160,6 +13834,9 @@ {{name}} {{subtags}}
+ {{#freitext}} + {{freitext}} + {{/freitext}} {{#rollGreater() Talent -1}} Ergebnis: Gelungen {{/rollGreater() Talent -1}} @@ -11230,6 +13907,12 @@ {{#rollBetween() Zauber 19 21}} QS: 7 {{/rollBetween() Zauber 19 21}} + {{#rollGreater() mod 0}} + Modifikator: {{mod}} + {{/rollGreater() mod 0}} + {{#rollLess() mod 0}} + Modifikator: {{mod}} + {{/rollLess() mod 0}}
@@ -11238,50 +13921,56 @@ {{name}} {{subtag}}, {{subtag1}}
- {{#rollGreater() Liturgie -1}} + {{#rollGreater() liturgie -1}} Ergebnis: Gelungen - {{/rollGreater() Liturgie -1}} - {{#rollLess() Liturgie 0}} + {{/rollGreater() liturgie -1}} + {{#rollLess() liturgie 0}} Ergebnis: Mißlungen - {{/rollLess() Liturgie 0}} - FP: {{Liturgie}} - {{#rollBetween() Liturgie 0 3}} + {{/rollLess() liturgie 0}} + FP: {{liturgie}} + {{#rollBetween() liturgie 0 3}} QS: 1 - {{/rollBetween() Liturgie 0 3}} - {{#rollBetween() Liturgie 4 6}} + {{/rollBetween() liturgie 0 3}} + {{#rollBetween() liturgie 4 6}} QS: 2 - {{/rollBetween() Liturgie 4 6}} - {{#rollBetween() Liturgie 7 9}} + {{/rollBetween() liturgie 4 6}} + {{#rollBetween() liturgie 7 9}} QS: 3 - {{/rollBetween() Liturgie 7 9}} - {{#rollBetween() Liturgie 10 12}} + {{/rollBetween() liturgie 7 9}} + {{#rollBetween() liturgie 10 12}} QS: 4 - {{/rollBetween() Liturgie 10 12}} - {{#rollBetween() Liturgie 13 15}} + {{/rollBetween() liturgie 10 12}} + {{#rollBetween() liturgie 13 15}} QS: 5 - {{/rollBetween() Liturgie 13 15}} - {{#rollBetween() Liturgie 16 18}} + {{/rollBetween() liturgie 13 15}} + {{#rollBetween() liturgie 16 18}} QS: 6 - {{/rollBetween() Liturgie 16 18}} - {{#rollBetween() Liturgie 19 21}} + {{/rollBetween() liturgie 16 18}} + {{#rollBetween() liturgie 19 21}} QS: 7 - {{/rollBetween() Liturgie 19 21}} + {{/rollBetween() liturgie 19 21}} + {{#rollGreater() mod 0}} + Modifikator: {{mod}} + {{/rollGreater() mod 0}} + {{#rollLess() mod 0}} + Modifikator: {{mod}} + {{/rollLess() mod 0}} - +
{{name}}
{{subtags}}
{{subtags}}, Routineprobe
Eigenschaften: {{#rollGreater() Eigenschaft1 12}} ✓ {{/rollGreater() Eigenschaft1 12}} - / {{#rollLess() Eigenschaft1 13}} X {{/rollLess() Eigenschaft1 13}} + / {{#rollGreater() Eigenschaft2 12}} ✓ {{/rollGreater() Eigenschaft2 12}} @@ -11333,948 +14022,1061 @@ on("change:erfahrungsgrad", function() { getAttrs(["Erfahrungsgrad", "APgesamt"], function(values) { - if (values.APgesamt == null || values.APgesamt == 0 || values.APgesamt == 900 || values.APgesamt == 1000 || values.APgesamt == 1100 || values.APgesamt == 1200 || values.APgesamt == 1400 || values.APgesamt == 1700 || values.APgesamt == 2100 ) { - if (values.Erfahrungsgrad == "Unerfahren") { - setAttrs({ - APgesamt: 900 - }); - } - if (values.Erfahrungsgrad == "Durchschnittlich") { - setAttrs({ - APgesamt: 1000 - }); - } - if (values.Erfahrungsgrad == "Erfahren") { - setAttrs({ - APgesamt: 1100 - }); - } - if (values.Erfahrungsgrad == "Kompetent") { - setAttrs({ - APgesamt: 1200 - }); - } - if (values.Erfahrungsgrad == "Meisterlich") { - setAttrs({ - APgesamt: 1400 - }); - } - if (values.Erfahrungsgrad == "Brillant") { - setAttrs({ - APgesamt: 1700 - }); - } - if (values.Erfahrungsgrad == "Legendaer") { - setAttrs({ - APgesamt: 2100 - }); - } - } + if (values.APgesamt == null || values.APgesamt == 0 || values.APgesamt == 900 || values.APgesamt == 1000 || values.APgesamt == 1100 || values.APgesamt == 1200 || values.APgesamt == 1400 || values.APgesamt == 1700 || values.APgesamt == 2100 ) { + if (values.Erfahrungsgrad == "Unerfahren") { + setAttrs({ + APgesamt: 900 + }); + } + if (values.Erfahrungsgrad == "Durchschnittlich") { + setAttrs({ + APgesamt: 1000 + }); + } + if (values.Erfahrungsgrad == "Erfahren") { + setAttrs({ + APgesamt: 1100 + }); + } + if (values.Erfahrungsgrad == "Kompetent") { + setAttrs({ + APgesamt: 1200 + }); + } + if (values.Erfahrungsgrad == "Meisterlich") { + setAttrs({ + APgesamt: 1400 + }); + } + if (values.Erfahrungsgrad == "Brillant") { + setAttrs({ + APgesamt: 1700 + }); + } + if (values.Erfahrungsgrad == "Legendaer") { + setAttrs({ + APgesamt: 2100 + }); + } + } }); }); on("change:spezies", function() { getAttrs(["Spezies"], function(values) { - if (values.Spezies == "Mensch") { - setAttrs({ - LE_Spezies: 5, - SK_Spezies: -5, - ZK_Spezies: -5, - GS_Spezies: 8 - }); - } - if (values.Spezies == "Elf") { - setAttrs({ - LE_Spezies: 2, - SK_Spezies: -4, - ZK_Spezies: -6, - GS_Spezies: 8 - }); - } - if (values.Spezies == "Halbelf") { - setAttrs({ - LE_Spezies: 5, - SK_Spezies: -4, - ZK_Spezies: -6, - GS_Spezies: 8 - }); - } - if (values.Spezies == "Zwerg") { - setAttrs({ - LE_Spezies: 8, - SK_Spezies: -4, - ZK_Spezies: -4, - GS_Spezies: 6 - }); - } + if (values.Spezies == "Mensch") { + setAttrs({ + LE_Spezies: 5, + SK_Spezies: -5, + ZK_Spezies: -5, + GS_Spezies: 8 + }); + } + if (values.Spezies == "Elf") { + setAttrs({ + LE_Spezies: 2, + SK_Spezies: -4, + ZK_Spezies: -6, + GS_Spezies: 8 + }); + } + if (values.Spezies == "Halbelf") { + setAttrs({ + LE_Spezies: 5, + SK_Spezies: -4, + ZK_Spezies: -6, + GS_Spezies: 8 + }); + } + if (values.Spezies == "Zwerg") { + setAttrs({ + LE_Spezies: 8, + SK_Spezies: -4, + ZK_Spezies: -4, + GS_Spezies: 6 + }); + } }); }); on("change:mu_grundwert change:mu_zukauf", function() { getAttrs(["MU_Grundwert", "MU_Zukauf"], function(values) { - setAttrs({ - MU_Wert: parseInt(values.MU_Grundwert) + parseInt(values.MU_Zukauf) - }); + setAttrs({ + MU_Wert: parseInt(values.MU_Grundwert) + parseInt(values.MU_Zukauf) + }); }); }); on("change:kl_grundwert change:kl_zukauf", function() { getAttrs(["KL_Grundwert", "KL_Zukauf"], function(values) { - setAttrs({ - KL_Wert: parseInt(values.KL_Grundwert) + parseInt(values.KL_Zukauf) - }); + setAttrs({ + KL_Wert: parseInt(values.KL_Grundwert) + parseInt(values.KL_Zukauf) + }); }); }); on("change:in_grundwert change:in_zukauf", function() { getAttrs(["IN_Grundwert", "IN_Zukauf"], function(values) { - setAttrs({ - IN_Wert: parseInt(values.IN_Grundwert) + parseInt(values.IN_Zukauf) - }); + setAttrs({ + IN_Wert: parseInt(values.IN_Grundwert) + parseInt(values.IN_Zukauf) + }); }); }); on("change:ch_grundwert change:ch_zukauf", function() { getAttrs(["CH_Grundwert", "CH_Zukauf"], function(values) { - setAttrs({ - CH_Wert: parseInt(values.CH_Grundwert) + parseInt(values.CH_Zukauf) - }); + setAttrs({ + CH_Wert: parseInt(values.CH_Grundwert) + parseInt(values.CH_Zukauf) + }); }); }); on("change:ff_grundwert change:ff_zukauf", function() { getAttrs(["FF_Grundwert", "FF_Zukauf"], function(values) { - setAttrs({ - FF_Wert: parseInt(values.FF_Grundwert) + parseInt(values.FF_Zukauf) - }); + setAttrs({ + FF_Wert: parseInt(values.FF_Grundwert) + parseInt(values.FF_Zukauf) + }); }); }); on("change:ge_grundwert change:ge_zukauf", function() { getAttrs(["GE_Grundwert", "GE_Zukauf"], function(values) { - setAttrs({ - GE_Wert: parseInt(values.GE_Grundwert) + parseInt(values.GE_Zukauf) - }); + setAttrs({ + GE_Wert: parseInt(values.GE_Grundwert) + parseInt(values.GE_Zukauf) + }); }); }); on("change:ko_grundwert change:ko_zukauf", function() { getAttrs(["KO_Grundwert", "KO_Zukauf"], function(values) { - setAttrs({ - KO_Wert: parseInt(values.KO_Grundwert) + parseInt(values.KO_Zukauf) - }); + setAttrs({ + KO_Wert: parseInt(values.KO_Grundwert) + parseInt(values.KO_Zukauf) + }); }); }); on("change:kk_grundwert change:kk_zukauf", function() { getAttrs(["KK_Grundwert", "KK_Zukauf"], function(values) { - setAttrs({ - KK_Wert: parseInt(values.KK_Grundwert) + parseInt(values.KK_Zukauf) - }); + setAttrs({ + KK_Wert: parseInt(values.KK_Grundwert) + parseInt(values.KK_Zukauf) + }); }); }); on("change:mu_wert", function() { getAttrs(["MU_Wert"], function(values) { - setAttrs({ - Leiteigenschaft_AT_Mod: Math.floor((parseInt(values.MU_Wert)-8)/3) - }); + setAttrs({ + Leiteigenschaft_AT_Mod: Math.floor((parseInt(values.MU_Wert)-8)/3) + }); }); }); - - - on("change:tradition", function() { getAttrs(["Tradition"], function(values) { - if (values.Tradition == "---") { - setAttrs({ - tradition_gildenmagier: 0, - tradition_hexe: 0, - tradition_elf: 0, - tradition_goblin: 0, - tradition_zibilja: 0, - Tradition_Leiteigenschaft: "--" - }); - } - if (values.Tradition == "Gildenmagier") { - setAttrs({ - tradition_gildenmagier: 1, - tradition_hexe: 0, - tradition_elf: 0, - tradition_goblin: 0, - tradition_zibilja: 0, - Tradition_Leiteigenschaft: "KL" - }); - } - if (values.Tradition == "Hexe") { - setAttrs({ - tradition_gildenmagier: 0, - tradition_hexe: 1, - tradition_elf: 0, - tradition_goblin: 0, - tradition_zibilja: 0, - Tradition_Leiteigenschaft: "CH" - }); - } - if (values.Tradition == "Elf") { - setAttrs({ - tradition_gildenmagier: 0, - tradition_hexe: 0, - tradition_elf: 1, - tradition_goblin: 0, - tradition_zibilja: 0, - Tradition_Leiteigenschaft: "IN" - }); - } - if (values.Tradition == "Goblinzauberinnen") { - setAttrs({ - tradition_gildenmagier: 0, - tradition_hexe: 0, - tradition_elf: 0, - tradition_goblin: 1, - tradition_zibilja: 0, - Tradition_Leiteigenschaft: "IN" - }); - } - if (values.Tradition == "Zibilja") { - setAttrs({ - tradition_gildenmagier: 0, - tradition_hexe: 0, - tradition_elf: 0, - tradition_goblin: 0, - tradition_zibilja: 1, - Tradition_Leiteigenschaft: "IN" - }); - } + if (values.Tradition == "---") { + setAttrs({ + tradition_gildenmagier: 0, + tradition_hexe: 0, + tradition_elf: 0, + tradition_goblin: 0, + tradition_zibilja: 0, + Tradition_Leiteigenschaft: "--" + }); + } + if (values.Tradition == "Gildenmagier") { + setAttrs({ + tradition_gildenmagier: 1, + tradition_hexe: 0, + tradition_elf: 0, + tradition_goblin: 0, + tradition_zibilja: 0, + Tradition_Leiteigenschaft: "KL" + }); + } + if (values.Tradition == "Hexe") { + setAttrs({ + tradition_gildenmagier: 0, + tradition_hexe: 1, + tradition_elf: 0, + tradition_goblin: 0, + tradition_zibilja: 0, + Tradition_Leiteigenschaft: "CH" + }); + } + if (values.Tradition == "Elf") { + setAttrs({ + tradition_gildenmagier: 0, + tradition_hexe: 0, + tradition_elf: 1, + tradition_goblin: 0, + tradition_zibilja: 0, + Tradition_Leiteigenschaft: "IN" + }); + } + if (values.Tradition == "Goblinzauberinnen") { + setAttrs({ + tradition_gildenmagier: 0, + tradition_hexe: 0, + tradition_elf: 0, + tradition_goblin: 1, + tradition_zibilja: 0, + Tradition_Leiteigenschaft: "IN" + }); + } + if (values.Tradition == "Zibilja") { + setAttrs({ + tradition_gildenmagier: 0, + tradition_hexe: 0, + tradition_elf: 0, + tradition_goblin: 0, + tradition_zibilja: 1, + Tradition_Leiteigenschaft: "IN" + }); + } }); }); on("change:tradition_leiteigenschaft", function() { getAttrs(["Tradition_Leiteigenschaft", "KL_Wert", "IN_Wert", "CH_Wert"], function(values) { - if (values.Tradition_Leiteigenschaft == "--") { - setAttrs({ - AE_Leiteigenschaft: 0 - }); - } - if (values.Tradition_Leiteigenschaft == "KL") { - setAttrs({ - AE_Leiteigenschaft: values.KL_Wert - }); - } - if (values.Tradition_Leiteigenschaft == "IN") { - setAttrs({ - AE_Leiteigenschaft: values.IN_Wert - }); - } - if (values.Tradition_Leiteigenschaft == "CH") { - setAttrs({ - AE_Leiteigenschaft: values.CH_Wert - }); - } + if (values.Tradition_Leiteigenschaft == "--") { + setAttrs({ + AE_Leiteigenschaft: 0 + }); + } + if (values.Tradition_Leiteigenschaft == "KL") { + setAttrs({ + AE_Leiteigenschaft: values.KL_Wert + }); + } + if (values.Tradition_Leiteigenschaft == "IN") { + setAttrs({ + AE_Leiteigenschaft: values.IN_Wert + }); + } + if (values.Tradition_Leiteigenschaft == "CH") { + setAttrs({ + AE_Leiteigenschaft: values.CH_Wert + }); + } }); }); on("change:tradition_goetter", function() { getAttrs(["tradition_goetter"], function(values) { - if (values.tradition_goetter == "---") { - setAttrs({ - tradition_goetter_leiteigenschaft: "--" - }); - } - if (values.tradition_goetter == "Praios") { - setAttrs({ - tradition_goetter_leiteigenschaft: "KL" - }); - } - if (values.tradition_goetter == "Rondra") { - setAttrs({ - tradition_goetter_leiteigenschaft: "MU" - }); - } - if (values.tradition_goetter == "Boron") { - setAttrs({ - tradition_goetter_leiteigenschaft: "MU" - }); - } - if (values.tradition_goetter == "Hesinde") { - setAttrs({ - tradition_goetter_leiteigenschaft: "KL" - }); - } - if (values.tradition_goetter == "Phex") { - setAttrs({ - tradition_goetter_leiteigenschaft: "IN" - }); - } - if (values.tradition_goetter == "Peraine") { - setAttrs({ - tradition_goetter_leiteigenschaft: "IN" - }); - } + if (values.tradition_goetter == "---") { + setAttrs({ + tradition_goetter_leiteigenschaft: "--" + }); + } + if (values.tradition_goetter == "Praios") { + setAttrs({ + tradition_goetter_leiteigenschaft: "KL" + }); + } + if (values.tradition_goetter == "Rondra") { + setAttrs({ + tradition_goetter_leiteigenschaft: "MU" + }); + } + if (values.tradition_goetter == "Boron") { + setAttrs({ + tradition_goetter_leiteigenschaft: "MU" + }); + } + if (values.tradition_goetter == "Hesinde") { + setAttrs({ + tradition_goetter_leiteigenschaft: "KL" + }); + } + if (values.tradition_goetter == "Phex") { + setAttrs({ + tradition_goetter_leiteigenschaft: "IN" + }); + } + if (values.tradition_goetter == "Peraine") { + setAttrs({ + tradition_goetter_leiteigenschaft: "IN" + }); + } }); }); on("change:tradition_goetter_leiteigenschaft", function() { getAttrs(["tradition_goetter_leiteigenschaft", "KL_Wert", "IN_Wert", "MU_Wert"], function(values) { - if (values.tradition_goetter_leiteigenschaft == "--") { - setAttrs({ - KE_Leiteigenschaft: 0 - }); - } - if (values.tradition_goetter_leiteigenschaft == "KL") { - setAttrs({ - KE_Leiteigenschaft: values.KL_Wert - }); - } - if (values.tradition_goetter_leiteigenschaft == "IN") { - setAttrs({ - KE_Leiteigenschaft: values.IN_Wert - }); - } - if (values.tradition_goetter_leiteigenschaft == "MU") { - setAttrs({ - KE_Leiteigenschaft: values.MU_Wert - }); - } + if (values.tradition_goetter_leiteigenschaft == "--") { + setAttrs({ + KE_Leiteigenschaft: 0 + }); + } + if (values.tradition_goetter_leiteigenschaft == "KL") { + setAttrs({ + KE_Leiteigenschaft: values.KL_Wert + }); + } + if (values.tradition_goetter_leiteigenschaft == "IN") { + setAttrs({ + KE_Leiteigenschaft: values.IN_Wert + }); + } + if (values.tradition_goetter_leiteigenschaft == "MU") { + setAttrs({ + KE_Leiteigenschaft: values.MU_Wert + }); + } }); }); on("change:nkw_aktiv change:at_nkw1 change:at_nkw2 change:at_nkw3 change:at_nkw4 change:pa_nkw1 change:pa_nkw2 change:pa_nkw3 change:pa_nkw4 change:reichweitenkwaffe1 change:reichweitenkwaffe2 change:reichweitenkwaffe3 change:reichweitenkwaffe4 change:nkwschaden1_1 change:nkwschaden2_1 change:nkwschaden3_1 change:nkwschaden4_1 change:nkwschaden1_2 change:nkwschaden2_2 change:nkwschaden3_2 change:nkwschaden4_2 change:ehalszh_nkw1 change:ehalszh_nkw2 change:ehalszh_nkw3 change:ehalszh_nkw4", function() { getAttrs(["NKW_Aktiv", "AT_NKW1", "AT_NKW2", "AT_NKW3", "AT_NKW4", "PA_NKW1", "PA_NKW2", "PA_NKW3", "PA_NKW4", "ReichweiteNKWaffe1", "ReichweiteNKWaffe2", "ReichweiteNKWaffe3", "ReichweiteNKWaffe4", "NKWschaden1_1", "NKWschaden2_1", "NKWschaden3_1", "NKWschaden4_1", "NKWschaden1_2", "NKWschaden2_2", "NKWschaden3_2", "NKWschaden4_2", "EHalsZH_NKW1", "EHalsZH_NKW2", "EHalsZH_NKW3", "EHalsZH_NKW4"], function(values) { - if (values.NKW_Aktiv == 1) { - setAttrs({ - AT_Aktiv_Waffe: values.AT_NKW1, - PA_Aktiv_Waffe: values.PA_NKW1, - NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe1, - TP_W_Aktiv_Waffe: values.NKWschaden1_1, - TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden1_2) + parseInt(values.EHalsZH_NKW1) - }); - } - if (values.NKW_Aktiv == 2) { - setAttrs({ - AT_Aktiv_Waffe: values.AT_NKW2, - PA_Aktiv_Waffe: values.PA_NKW2, - NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe2, - TP_W_Aktiv_Waffe: values.NKWschaden2_1, - TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden2_2) + parseInt(values.EHalsZH_NKW2) - }); - } - if (values.NKW_Aktiv == 3) { - setAttrs({ - AT_Aktiv_Waffe: values.AT_NKW3, - PA_Aktiv_Waffe: values.PA_NKW3, - NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe3, - TP_W_Aktiv_Waffe: values.NKWschaden3_1, - TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden3_2) + parseInt(values.EHalsZH_NKW3) - }); - } - if (values.NKW_Aktiv == 4) { - setAttrs({ - AT_Aktiv_Waffe: values.AT_NKW4, - PA_Aktiv_Waffe: values.PA_NKW4, - NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe4, - TP_W_Aktiv_Waffe: values.NKWschaden4_1, - TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden4_2) + parseInt(values.EHalsZH_NKW4) - }); - } + if (values.NKW_Aktiv == 1) { + setAttrs({ + AT_Aktiv_Waffe: values.AT_NKW1, + PA_Aktiv_Waffe: values.PA_NKW1, + NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe1, + TP_W_Aktiv_Waffe: values.NKWschaden1_1, + TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden1_2) + parseInt(values.EHalsZH_NKW1) + }); + } + if (values.NKW_Aktiv == 2) { + setAttrs({ + AT_Aktiv_Waffe: values.AT_NKW2, + PA_Aktiv_Waffe: values.PA_NKW2, + NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe2, + TP_W_Aktiv_Waffe: values.NKWschaden2_1, + TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden2_2) + parseInt(values.EHalsZH_NKW2) + }); + } + if (values.NKW_Aktiv == 3) { + setAttrs({ + AT_Aktiv_Waffe: values.AT_NKW3, + PA_Aktiv_Waffe: values.PA_NKW3, + NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe3, + TP_W_Aktiv_Waffe: values.NKWschaden3_1, + TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden3_2) + parseInt(values.EHalsZH_NKW3) + }); + } + if (values.NKW_Aktiv == 4) { + setAttrs({ + AT_Aktiv_Waffe: values.AT_NKW4, + PA_Aktiv_Waffe: values.PA_NKW4, + NKW_Aktiv_Reichweite: values.ReichweiteNKWaffe4, + TP_W_Aktiv_Waffe: values.NKWschaden4_1, + TP_Bonus_Aktiv_Waffe: parseInt(values.NKWschaden4_2) + parseInt(values.EHalsZH_NKW4) + }); + } }); }); on("change:fkw_aktiv change:fkwfk1 change:fkwfk2 change:fkwfk3 change:fkwfk4 change:fkwschaden1_1 change:fkwschaden2_1 change:fkwschaden3_1 change:fkwschaden4_1 change:fkwschaden1_2 change:fkwschaden2_2 change:fkwschaden3_2 change:fkwschaden4_2 change:fkwreichweite1 change:fkwreichweite2 change:fkwreichweite3 change:fkwreichweite4", function() { getAttrs(["FKW_Aktiv", "FKWFK1", "FKWFK2", "FKWFK3", "FKWFK4", "FKWSchaden1_1", "FKWSchaden2_1", "FKWSchaden3_1", "FKWSchaden4_1", "FKWSchaden1_2", "FKWSchaden2_2", "FKWSchaden3_2", "FKWSchaden4_2", "FKWReichweite1", "FKWReichweite2", "FKWReichweite3", "FKWReichweite4"], function(values) { - if (values.FKW_Aktiv == 1) { - setAttrs({ - FK_Aktiv_Waffe: values.FKWFK1, - FTP_W_Aktiv_Waffe: values.FKWSchaden1_1, - FTP_Bonus_Aktiv_Waffe: values.FKWSchaden1_2, - FKWReichweite: values.FKWReichweite1 - }); - } - if (values.FKW_Aktiv == 2) { - setAttrs({ - FK_Aktiv_Waffe: values.FKWFK2, - FTP_W_Aktiv_Waffe: values.FKWSchaden2_1, - FTP_Bonus_Aktiv_Waffe: values.FKWSchaden2_2, - FKWReichweite: values.FKWReichweite2 - }); - } - if (values.FKW_Aktiv == 3) { - setAttrs({ - FK_Aktiv_Waffe: values.FKWFK3, - FTP_W_Aktiv_Waffe: values.FKWSchaden3_1, - FTP_Bonus_Aktiv_Waffe: values.FKWSchaden3_2, - FKWReichweite: values.FKWReichweite3 - }); - } - if (values.FKW_Aktiv == 4) { - setAttrs({ - FK_Aktiv_Waffe: values.FKWFK4, - FTP_W_Aktiv_Waffe: values.FKWSchaden4_1, - FTP_Bonus_Aktiv_Waffe: values.FKWSchaden4_2, - FKWReichweite: values.FKWReichweite4 - }); - } + if (values.FKW_Aktiv == 1) { + setAttrs({ + FK_Aktiv_Waffe: values.FKWFK1, + FTP_W_Aktiv_Waffe: values.FKWSchaden1_1, + FTP_Bonus_Aktiv_Waffe: values.FKWSchaden1_2, + FKWReichweite: values.FKWReichweite1 + }); + } + if (values.FKW_Aktiv == 2) { + setAttrs({ + FK_Aktiv_Waffe: values.FKWFK2, + FTP_W_Aktiv_Waffe: values.FKWSchaden2_1, + FTP_Bonus_Aktiv_Waffe: values.FKWSchaden2_2, + FKWReichweite: values.FKWReichweite2 + }); + } + if (values.FKW_Aktiv == 3) { + setAttrs({ + FK_Aktiv_Waffe: values.FKWFK3, + FTP_W_Aktiv_Waffe: values.FKWSchaden3_1, + FTP_Bonus_Aktiv_Waffe: values.FKWSchaden3_2, + FKWReichweite: values.FKWReichweite3 + }); + } + if (values.FKW_Aktiv == 4) { + setAttrs({ + FK_Aktiv_Waffe: values.FKWFK4, + FTP_W_Aktiv_Waffe: values.FKWSchaden4_1, + FTP_Bonus_Aktiv_Waffe: values.FKWSchaden4_2, + FKWReichweite: values.FKWReichweite4 + }); + } }); }); on("change:rs_art1 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() { getAttrs(["RS_Art1", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) { - var art = values.RS_Art1; - var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); - var modArt = getModifiedArt(art,gewoehnung); - var rs = getRS(art); - var be = getBE(modArt); - var abzuege = getAbzuege(modArt); - setAttrs({ - RS1: rs, - BE1: be, - RuestungsAbzuege1: abzuege - }); + var art = values.RS_Art1; + var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); + var modArt = getModifiedArt(art,gewoehnung); + var rs = getRS(art); + var be = getBE(modArt); + var abzuege = getAbzuege(modArt); + setAttrs({ + RS1: rs, + BE1: be, + RuestungsAbzuege1: abzuege + }); }); }); on("change:rs_art2 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() { getAttrs(["RS_Art2", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) { - var art = values.RS_Art2; - var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); - var modArt = getModifiedArt(art,gewoehnung); - var rs = getRS(art); - var be = getBE(modArt); - var abzuege = getAbzuege(modArt); - setAttrs({ - RS2: rs, - BE2: be, - RuestungsAbzuege2: abzuege - }); + var art = values.RS_Art2; + var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); + var modArt = getModifiedArt(art,gewoehnung); + var rs = getRS(art); + var be = getBE(modArt); + var abzuege = getAbzuege(modArt); + setAttrs({ + RS2: rs, + BE2: be, + RuestungsAbzuege2: abzuege + }); }); }); on("change:rs_art3 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() { getAttrs(["RS_Art3", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) { - var art = values.RS_Art3; - var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); - var modArt = getModifiedArt(art,gewoehnung); - var rs = getRS(art); - var be = getBE(modArt); - var abzuege = getAbzuege(modArt); - setAttrs({ - RS3: rs, - BE3: be, - RuestungsAbzuege3: abzuege - }); + var art = values.RS_Art3; + var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); + var modArt = getModifiedArt(art,gewoehnung); + var rs = getRS(art); + var be = getBE(modArt); + var abzuege = getAbzuege(modArt); + setAttrs({ + RS3: rs, + BE3: be, + RuestungsAbzuege3: abzuege + }); }); }); on("change:rs_art4 change:sf_belastungsgewoehnung_1 change:sf_belastungsgewoehnung_2", function() { getAttrs(["RS_Art4", "sf_belastungsgewoehnung_1", "sf_belastungsgewoehnung_2"], function(values) { - var art = values.RS_Art4; - var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); - var modArt = getModifiedArt(art,gewoehnung); - var rs = getRS(art); - var be = getBE(modArt); - var abzuege = getAbzuege(modArt); - setAttrs({ - RS4: rs, - BE4: be, - RuestungsAbzuege4: abzuege - }); + var art = values.RS_Art4; + var gewoehnung = parseInt(values.sf_belastungsgewoehnung_1) + parseInt(values.sf_belastungsgewoehnung_2); + var modArt = getModifiedArt(art,gewoehnung); + var rs = getRS(art); + var be = getBE(modArt); + var abzuege = getAbzuege(modArt); + setAttrs({ + RS4: rs, + BE4: be, + RuestungsAbzuege4: abzuege + }); }); }); var getRS = function(art) { - if (art < 0) { - return 0; - } else { - return art; - } + if (art < 0) { + return 0; + } else { + return art; + } } var getBE = function(art) { - if (art == 0 || art == 1) { - return 0; - } - if (art == 2 || art == 3) { - return 1; - } - if (art == 4 || art == 5) { - return 2; - } - if (art == 6) { - return 3; - } - return 0; + if (art == 0 || art == 1) { + return 0; + } + if (art == 2 || art == 3) { + return 1; + } + if (art == 4 || art == 5) { + return 2; + } + if (art == 6) { + return 3; + } + return 0; } var getAbzuege = function(art) { - if (art == 0 || art == 2 || art == 4 || art == 6) { - return 0; - } - if (art == 1 || art == 3 || art == 5) { - return -1; - } - return 0; + if (art == 0 || art == 2 || art == 4 || art == 6) { + return 0; + } + if (art == 1 || art == 3 || art == 5) { + return -1; + } + return 0; } var getModifiedArt = function(art, gewoehnung) { - return parseInt(art) - (parseInt(gewoehnung) * 2); + return parseInt(art) - (parseInt(gewoehnung) * 2); } -on("change:RuestungAktiv change:RS1 change:RS2 hange:RS3 change:RS4 change:BE1 change:BE2 change:BE3 change:BE4 change:RuestungsAbzuege1 change:RuestungsAbzuege2 change:RuestungsAbzuege3 change:RuestungsAbzuege4 change:RuestungsGewicht1 change:RuestungsGewicht2 change:RuestungsGewicht3 change:RuestungsGewicht4", function() { +on("change:RuestungAktiv change:RS1 change:RS2 change:RS3 change:RS4 change:BE1 change:BE2 change:BE3 change:BE4 change:RuestungsAbzuege1 change:RuestungsAbzuege2 change:RuestungsAbzuege3 change:RuestungsAbzuege4 change:RuestungsGewicht1 change:RuestungsGewicht2 change:RuestungsGewicht3 change:RuestungsGewicht4", function() { getAttrs(["RuestungAktiv", "RS1", "RS2", "RS3", "RS4", "BE1", "BE2", "BE3", "BE4", "RuestungsAbzuege1", "RuestungsAbzuege2", "RuestungsAbzuege3", "RuestungsAbzuege4", "RuestungsGewicht1", "RuestungsGewicht2", "RuestungsGewicht3", "RuestungsGewicht4"], function(values) { - var aktiv = values.RuestungAktiv; - if (aktiv == 1) { - setAttrs({ - Ges_RS: values.RS1, - Ges_BE: values.BE1, - RuestungsAbzuege: values.RuestungsAbzuege1, - Ges_Gewicht: values.RuestungsGewicht1 - }); - } - if (aktiv == 2) { - setAttrs({ - Ges_RS: values.RS2, - Ges_BE: values.BE2, - RuestungsAbzuege: values.RuestungsAbzuege2, - Ges_Gewicht: values.RuestungsGewicht2 - }); - } - if (aktiv == 3) { - setAttrs({ - Ges_RS: values.RS3, - Ges_BE: values.BE3, - RuestungsAbzuege: values.RuestungsAbzuege3, - Ges_Gewicht: values.RuestungsGewicht3 - }); - } - if (aktiv == 4) { - setAttrs({ - Ges_RS: values.RS4, - Ges_BE: values.BE4, - RuestungsAbzuege: values.RuestungsAbzuege4, - Ges_Gewicht: values.RuestungsGewicht4 - }); - } + var aktiv = values.RuestungAktiv; + if (aktiv == 1) { + setAttrs({ + Ges_RS: values.RS1, + Ges_BE: values.BE1, + RuestungsAbzuege: values.RuestungsAbzuege1, + Ges_Gewicht: values.RuestungsGewicht1 + }); + } + if (aktiv == 2) { + setAttrs({ + Ges_RS: values.RS2, + Ges_BE: values.BE2, + RuestungsAbzuege: values.RuestungsAbzuege2, + Ges_Gewicht: values.RuestungsGewicht2 + }); + } + if (aktiv == 3) { + setAttrs({ + Ges_RS: values.RS3, + Ges_BE: values.BE3, + RuestungsAbzuege: values.RuestungsAbzuege3, + Ges_Gewicht: values.RuestungsGewicht3 + }); + } + if (aktiv == 4) { + setAttrs({ + Ges_RS: values.RS4, + Ges_BE: values.BE4, + RuestungsAbzuege: values.RuestungsAbzuege4, + Ges_Gewicht: values.RuestungsGewicht4 + }); + } }); }); on("change:schild_aktiv change:schildpamod1 change:schildpamod2 change:schildpamod3 change:schildpamod4 change:schild_ausgeruestet change:schildpa1 change:schildpa2 change:schildpa3 change:schildpa4", function() { getAttrs(["Schild_Aktiv", "SchildPAMod1", "SchildPAMod2", "SchildPAMod3", "SchildPAMod4", "schild_ausgeruestet", "SchildPA1", "SchildPA2", "SchildPA3", "SchildPA4"], function(values) { - if (values.schild_ausgeruestet == 1) { - var aktiv = values.Schild_Aktiv; - if (aktiv == 1) { - setAttrs({ - PA_Schild_Bonus: values.SchildPAMod1, - Schild_PA_Aktiv_Ausgeruestet: values.SchildPA1 - }); - } - if (aktiv == 2) { - setAttrs({ - PA_Schild_Bonus: values.SchildPAMod2, - Schild_PA_Aktiv_Ausgeruestet: values.SchildPA2 - }); - } - if (aktiv == 3) { - setAttrs({ - PA_Schild_Bonus: values.SchildPAMod3, - Schild_PA_Aktiv_Ausgeruestet: values.SchildPA3 - }); - } - if (aktiv == 4) { - setAttrs({ - PA_Schild_Bonus: values.SchildPAMod4, - Schild_PA_Aktiv_Ausgeruestet: values.SchildPA4 - }); - } - } else { - setAttrs({ - PA_Schild_Bonus: 0, - Schild_PA_Aktiv_Ausgeruestet: 0 - }); - } + if (values.schild_ausgeruestet == 1) { + var aktiv = values.Schild_Aktiv; + if (aktiv == 1) { + setAttrs({ + PA_Schild_Bonus: values.SchildPAMod1, + Schild_PA_Aktiv_Ausgeruestet: values.SchildPA1 + }); + } + if (aktiv == 2) { + setAttrs({ + PA_Schild_Bonus: values.SchildPAMod2, + Schild_PA_Aktiv_Ausgeruestet: values.SchildPA2 + }); + } + if (aktiv == 3) { + setAttrs({ + PA_Schild_Bonus: values.SchildPAMod3, + Schild_PA_Aktiv_Ausgeruestet: values.SchildPA3 + }); + } + if (aktiv == 4) { + setAttrs({ + PA_Schild_Bonus: values.SchildPAMod4, + Schild_PA_Aktiv_Ausgeruestet: values.SchildPA4 + }); + } + } else { + setAttrs({ + PA_Schild_Bonus: 0, + Schild_PA_Aktiv_Ausgeruestet: 0 + }); + } }); }); on("change:parierwaffe_aktiv change:parierwaffepamod1 change:parierwaffepamod2 change:parierwaffepamod3 change:parierwaffepamod4 change:parierwaffe_ausgeruestet change:parierwaffepa1 change:parierwaffepa2 change:parierwaffepa3 change:parierwaffepa4", function() { getAttrs(["Parierwaffe_Aktiv", "ParierwaffePAMod1", "ParierwaffePAMod2", "ParierwaffePAMod3", "ParierwaffePAMod4", "parierwaffe_ausgeruestet", "ParierwaffePA1", "ParierwaffePA2", "ParierwaffePA3", "ParierwaffePA4"], function(values) { - if (values.parierwaffe_ausgeruestet == 1) { - var aktiv = values.Parierwaffe_Aktiv; - if (aktiv == 1) { - setAttrs({ - PA_Parierwaffe_Bonus: values.ParierwaffePAMod1, - Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA1 - }); - } - if (aktiv == 2) { - setAttrs({ - PA_Parierwaffe_Bonus: values.ParierwaffePAMod2, - Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA2 - }); - } - if (aktiv == 3) { - setAttrs({ - PA_Parierwaffe_Bonus: values.ParierwaffePAMod3, - Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA3 - }); - } - if (aktiv == 4) { - setAttrs({ - PA_Parierwaffe_Bonus: values.ParierwaffePAMod4, - Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA4 - }); - } - } else { - setAttrs({ - PA_Parierwaffe_Bonus: 0, - Parierwaffe_PA_Aktiv_Ausgeruestet: 0 - }); - } + if (values.parierwaffe_ausgeruestet == 1) { + var aktiv = values.Parierwaffe_Aktiv; + if (aktiv == 1) { + setAttrs({ + PA_Parierwaffe_Bonus: values.ParierwaffePAMod1, + Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA1 + }); + } + if (aktiv == 2) { + setAttrs({ + PA_Parierwaffe_Bonus: values.ParierwaffePAMod2, + Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA2 + }); + } + if (aktiv == 3) { + setAttrs({ + PA_Parierwaffe_Bonus: values.ParierwaffePAMod3, + Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA3 + }); + } + if (aktiv == 4) { + setAttrs({ + PA_Parierwaffe_Bonus: values.ParierwaffePAMod4, + Parierwaffe_PA_Aktiv_Ausgeruestet: values.ParierwaffePA4 + }); + } + } else { + setAttrs({ + PA_Parierwaffe_Bonus: 0, + Parierwaffe_PA_Aktiv_Ausgeruestet: 0 + }); + } }); }); on("change:sf_finte_1 change:sf_finte_2 change:sf_finte_3", function() { - getAttrs(["sf_finte_1", "sf_finte_2", "sf_finte_3"], function(values) { - if (values.sf_finte_3 == "1") { - setAttrs({ - sf_finte: 1, - manoever_finte_1: 0, - manoever_finte_2: 0, - manoever_finte_3: 1 - }); - } else if (values.sf_finte_2 == "1") { - setAttrs({ - sf_finte: 1, - manoever_finte_1: 0, - manoever_finte_2: 1, - manoever_finte_3: 0 - }); - } else if (values.sf_finte_1 == "1") { - setAttrs({ - sf_finte: 1, - manoever_finte_1: 1, - manoever_finte_2: 0, - manoever_finte_3: 0 - }); - } else { - setAttrs({ - sf_finte: 0, - manoever_finte_1: 0, - manoever_finte_2: 0, - manoever_finte_3: 0 - }); - } - }); + getAttrs(["sf_finte_1", "sf_finte_2", "sf_finte_3"], function(values) { + if (values.sf_finte_3 == "1") { + setAttrs({ + sf_finte: 1, + manoever_finte_1: 0, + manoever_finte_2: 0, + manoever_finte_3: 1 + }); + } else if (values.sf_finte_2 == "1") { + setAttrs({ + sf_finte: 1, + manoever_finte_1: 0, + manoever_finte_2: 1, + manoever_finte_3: 0 + }); + } else if (values.sf_finte_1 == "1") { + setAttrs({ + sf_finte: 1, + manoever_finte_1: 1, + manoever_finte_2: 0, + manoever_finte_3: 0 + }); + } else { + setAttrs({ + sf_finte: 0, + manoever_finte_1: 0, + manoever_finte_2: 0, + manoever_finte_3: 0 + }); + } + }); }); on("change:sf_praeziser_stich_1 change:sf_praeziser_stich_2 change:sf_praeziser_stich_3", function() { - getAttrs(["sf_praeziser_stich_1", "sf_praeziser_stich_2", "sf_praeziser_stich_3"], function(values) { - if (values.sf_praeziser_stich_3 == "1") { - setAttrs({ - sf_praeziser_stich: 1, - manoever_praeziser_stich_1: 0, - manoever_praeziser_stich_2: 0, - manoever_praeziser_stich_3: 1 - }); - } else if (values.sf_praeziser_stich_2 == "1") { - setAttrs({ - sf_praeziser_stich: 1, - manoever_praeziser_stich_1: 0, - manoever_praeziser_stich_2: 1, - manoever_praeziser_stich_3: 0 - }); - } else if (values.sf_praeziser_stich_1 == "1") { - setAttrs({ - sf_praeziser_stich: 1, - manoever_praeziser_stich_1: 1, - manoever_praeziser_stich_2: 0, - manoever_praeziser_stich_3: 0 - }); - } else { - setAttrs({ - sf_praeziser_stich: 0, - manoever_praeziser_stich_1: 0, - manoever_praeziser_stich_2: 0, - manoever_praeziser_stich_3: 0 - }); - } - }); + getAttrs(["sf_praeziser_stich_1", "sf_praeziser_stich_2", "sf_praeziser_stich_3"], function(values) { + if (values.sf_praeziser_stich_3 == "1") { + setAttrs({ + sf_praeziser_stich: 1, + manoever_praeziser_stich_1: 0, + manoever_praeziser_stich_2: 0, + manoever_praeziser_stich_3: 1 + }); + } else if (values.sf_praeziser_stich_2 == "1") { + setAttrs({ + sf_praeziser_stich: 1, + manoever_praeziser_stich_1: 0, + manoever_praeziser_stich_2: 1, + manoever_praeziser_stich_3: 0 + }); + } else if (values.sf_praeziser_stich_1 == "1") { + setAttrs({ + sf_praeziser_stich: 1, + manoever_praeziser_stich_1: 1, + manoever_praeziser_stich_2: 0, + manoever_praeziser_stich_3: 0 + }); + } else { + setAttrs({ + sf_praeziser_stich: 0, + manoever_praeziser_stich_1: 0, + manoever_praeziser_stich_2: 0, + manoever_praeziser_stich_3: 0 + }); + } + }); +}); + +on("change:sf_praeziser_schuss_1 change:sf_praeziser_schuss_2 change:sf_praeziser_schuss_3", function() { + getAttrs(["sf_praeziser_schuss_1", "sf_praeziser_schuss_2", "sf_praeziser_schuss_3"], function(values) { + if (values.sf_praeziser_schuss_3 == "1") { + setAttrs({ + sf_praeziser_schuss: 1, + manoever_praeziser_schuss_1: 0, + manoever_praeziser_schuss_2: 0, + manoever_praeziser_schuss_3: 1 + }); + } else if (values.sf_praeziser_schuss_2 == "1") { + setAttrs({ + sf_praeziser_schuss: 1, + manoever_praeziser_schuss_1: 0, + manoever_praeziser_schuss_2: 1, + manoever_praeziser_schuss_3: 0 + }); + } else if (values.sf_praeziser_schuss_1 == "1") { + setAttrs({ + sf_praeziser_schuss: 1, + manoever_praeziser_schuss_1: 1, + manoever_praeziser_schuss_2: 0, + manoever_praeziser_schuss_3: 0 + }); + } else { + setAttrs({ + sf_praeziser_schuss: 0, + manoever_praeziser_schuss_1: 0, + manoever_praeziser_schuss_2: 0, + manoever_praeziser_schuss_3: 0 + }); + } + }); }); on("change:sf_wuchtschlag_1 change:sf_wuchtschlag_2 change:sf_wuchtschlag_3", function() { - getAttrs(["sf_wuchtschlag_1", "sf_wuchtschlag_2", "sf_wuchtschlag_3"], function(values) { - if (values.sf_wuchtschlag_3 == "1") { - setAttrs({ - sf_wuchtschlag: 1, - manoever_wuchtschlag_1: 0, - manoever_wuchtschlag_2: 0, - manoever_wuchtschlag_3: 1 - }); - } else if (values.sf_wuchtschlag_2 == "1") { - setAttrs({ - sf_wuchtschlag: 1, - manoever_wuchtschlag_1: 0, - manoever_wuchtschlag_2: 1, - manoever_wuchtschlag_3: 0 - }); - } else if (values.sf_wuchtschlag_1 == "1") { - setAttrs({ - sf_wuchtschlag: 1, - manoever_wuchtschlag_1: 1, - manoever_wuchtschlag_2: 0, - manoever_wuchtschlag_3: 0 - }); - } else { - setAttrs({ - sf_wuchtschlag: 0, - manoever_wuchtschlag_1: 0, - manoever_wuchtschlag_2: 0, - manoever_wuchtschlag_3: 0 - }); - } - }); + getAttrs(["sf_wuchtschlag_1", "sf_wuchtschlag_2", "sf_wuchtschlag_3"], function(values) { + if (values.sf_wuchtschlag_3 == "1") { + setAttrs({ + sf_wuchtschlag: 1, + manoever_wuchtschlag_1: 0, + manoever_wuchtschlag_2: 0, + manoever_wuchtschlag_3: 1 + }); + } else if (values.sf_wuchtschlag_2 == "1") { + setAttrs({ + sf_wuchtschlag: 1, + manoever_wuchtschlag_1: 0, + manoever_wuchtschlag_2: 1, + manoever_wuchtschlag_3: 0 + }); + } else if (values.sf_wuchtschlag_1 == "1") { + setAttrs({ + sf_wuchtschlag: 1, + manoever_wuchtschlag_1: 1, + manoever_wuchtschlag_2: 0, + manoever_wuchtschlag_3: 0 + }); + } else { + setAttrs({ + sf_wuchtschlag: 0, + manoever_wuchtschlag_1: 0, + manoever_wuchtschlag_2: 0, + manoever_wuchtschlag_3: 0 + }); + } + }); }); on("change:sf_rundumschlag_1 change:sf_rundumschlag_2", function() { - getAttrs(["sf_rundumschlag_1", "sf_rundumschlag_2"], function(values) { - if (values.sf_rundumschlag_2 == "1") { - setAttrs({ - sf_rundumschlag: 1, - manoever_rundumschlag_1: 0, - manoever_rundumschlag_2: 1 - }); - } else if (values.sf_rundumschlag_1 == "1") { - setAttrs({ - sf_rundumschlag: 1, - manoever_rundumschlag_1: 1, - manoever_rundumschlag_2: 0 - }); - } else { - setAttrs({ - sf_rundumschlag: 0, - manoever_rundumschlag_1: 0, - manoever_rundumschlag_2: 0 - }); - } - }); + getAttrs(["sf_rundumschlag_1", "sf_rundumschlag_2"], function(values) { + if (values.sf_rundumschlag_2 == "1") { + setAttrs({ + sf_rundumschlag: 1, + manoever_rundumschlag_1: 0, + manoever_rundumschlag_2: 1 + }); + } else if (values.sf_rundumschlag_1 == "1") { + setAttrs({ + sf_rundumschlag: 1, + manoever_rundumschlag_1: 1, + manoever_rundumschlag_2: 0 + }); + } else { + setAttrs({ + sf_rundumschlag: 0, + manoever_rundumschlag_1: 0, + manoever_rundumschlag_2: 0 + }); + } + }); +}); + +on("change:sf_eisenhagel_1 change:sf_eisenhagel_2", function() { + getAttrs(["sf_eisenhagel_1", "sf_eisenhagel_2"], function(values) { + if (values.sf_eisenhagel_2 == "1") { + setAttrs({ + sf_eisenhagel: 1, + manoever_eisenhagel_1: 0, + manoever_eisenhagel_2: 1 + }); + } else if (values.sf_eisenhagel_1 == "1") { + setAttrs({ + sf_eisenhagel: 1, + manoever_eisenhagel_1: 1, + manoever_eisenhagel_2: 0 + }); + } else { + setAttrs({ + sf_eisenhagel: 0, + manoever_eisenhagel_1: 0, + manoever_eisenhagel_2: 0 + }); + } + }); +}); + +on("change:Manoever_Klingensturm", function() { + getAttrs(["Manoever_Klingensturm"], function(values) { + if (values.Manoever_Klingensturm == "0") { + setAttrs({ + Manoever_Klingensturm_script: 0, + Manoever_Klingensturm_script_TP: 0 + }); + } + if (values.Manoever_Klingensturm == "1") { + setAttrs({ + Manoever_Klingensturm_script: 2, + Manoever_Klingensturm_script_TP: 0 + }); + } + if (values.Manoever_Klingensturm == "2") { + setAttrs({ + Manoever_Klingensturm_script: 2, + Manoever_Klingensturm_script_TP: 2 + }); + } + }); +}); + +on("sheet:opened change:Kampf_im_Wasser_Waffe_AT change:Kampf_im_Wasser_Waffe_PA change:Kampf_unter_Wasser_Waffe_AT change:Kampf_unter_Wasser_Waffe_PA", function() { + getAttrs(["Kampf_im_Wasser_Waffe_AT", "Kampf_im_Wasser_Waffe_PA", "Kampf_unter_Wasser_Waffe_AT", "Kampf_unter_Wasser_Waffe_PA"], function(values) { + if (values.Kampf_im_Wasser_Waffe_AT > "0") { + setAttrs({ + Kampf_im_Wasser_Waffe_AT: 0 + }); + } + if (values.Kampf_im_Wasser_Waffe_PA > "0") { + setAttrs({ + Kampf_im_Wasser_Waffe_PA: 0 + }); + } + if (values.Kampf_unter_Wasser_Waffe_AT > "0") { + setAttrs({ + Kampf_unter_Wasser_Waffe_AT: 0 + }); + } + if (values.Kampf_unter_Wasser_Waffe_PA > "0") { + setAttrs({ + Kampf_unter_Wasser_Waffe_PA: 0 + }); + } + }); }); on("sheet:opened change:ff_wert", function() { - getAttrs(["FF_Wert"], function(values) { - setAttrs({ - FKW_FK_Bonus_Leiteigenschaft: Math.floor(((values.FF_Wert - 8)/3)) - }); - }); + getAttrs(["FF_Wert"], function(values) { + setAttrs({ + FKW_FK_Bonus_Leiteigenschaft: Math.floor(((values.FF_Wert - 8)/3)) + }); + }); }); on("change:sk_spezies change:mu_wert change:kl_wert change:in_wert change:vorteil_hohe_seelenkraft change:nachteil_niedrige_seelenkraft change:gegner_sheet", function() { - getAttrs(["SK_Spezies", "MU_Wert", "KL_Wert", "IN_Wert", "vorteil_hohe_seelenkraft", "nachteil_niedrige_seelenkraft", "gegner_sheet"], function(values) { - if (parseInt(values.gegner_sheet) != 1) { - var sk_spezies = parseInt(values.SK_Spezies); - var MU_Wert = parseInt(values.MU_Wert); - var KL_Wert = parseInt(values.KL_Wert); - var IN_Wert = parseInt(values.IN_Wert); - var Hohe_SK = parseInt(values.vorteil_hohe_seelenkraft); - var Niedrige_SK = parseInt(values.nachteil_niedrige_seelenkraft); - setAttrs({ - SK_Grundwert: sk_spezies + Math.round((MU_Wert + KL_Wert + IN_Wert) / 6) + Hohe_SK - Niedrige_SK - }); - } - }); + getAttrs(["SK_Spezies", "MU_Wert", "KL_Wert", "IN_Wert", "vorteil_hohe_seelenkraft", "nachteil_niedrige_seelenkraft", "gegner_sheet"], function(values) { + if (parseInt(values.gegner_sheet) != 1) { + var sk_spezies = parseInt(values.SK_Spezies); + var MU_Wert = parseInt(values.MU_Wert); + var KL_Wert = parseInt(values.KL_Wert); + var IN_Wert = parseInt(values.IN_Wert); + var Hohe_SK = parseInt(values.vorteil_hohe_seelenkraft); + var Niedrige_SK = parseInt(values.nachteil_niedrige_seelenkraft); + setAttrs({ + SK_Grundwert: sk_spezies + Math.round((MU_Wert + KL_Wert + IN_Wert) / 6) + Hohe_SK - Niedrige_SK + }); + } + }); }); on("change:zk_spezies change:ko_wert change:kk_wert change:vorteil_hohe_zaehigkeit change:nachteil_niedrige_zaehigkeit change:gegner_sheet", function() { - getAttrs(["ZK_Spezies", "KO_Wert", "KK_Wert", "vorteil_hohe_zaehigkeit", "nachteil_niedrige_zaehigkeit", "gegner_sheet"], function(values) { - if (parseInt(values.gegner_sheet) != 1) { - var zk_spezies = parseInt(values.ZK_Spezies); - var KO_Wert = parseInt(values.KO_Wert); - var KK_Wert = parseInt(values.KK_Wert); - var Hohe_ZK = parseInt(values.vorteil_hohe_zaehigkeit); - var Niedrige_ZK = parseInt(values.nachteil_niedrige_zaehigkeit); - setAttrs({ - ZK_Grundwert: zk_spezies + Math.round((KO_Wert + KO_Wert + KK_Wert) / 6) + Hohe_ZK - Niedrige_ZK - }); - } - }); + getAttrs(["ZK_Spezies", "KO_Wert", "KK_Wert", "vorteil_hohe_zaehigkeit", "nachteil_niedrige_zaehigkeit", "gegner_sheet"], function(values) { + if (parseInt(values.gegner_sheet) != 1) { + var zk_spezies = parseInt(values.ZK_Spezies); + var KO_Wert = parseInt(values.KO_Wert); + var KK_Wert = parseInt(values.KK_Wert); + var Hohe_ZK = parseInt(values.vorteil_hohe_zaehigkeit); + var Niedrige_ZK = parseInt(values.nachteil_niedrige_zaehigkeit); + setAttrs({ + ZK_Grundwert: zk_spezies + Math.round((KO_Wert + KO_Wert + KK_Wert) / 6) + Hohe_ZK - Niedrige_ZK + }); + } + }); }); on("change:ge_wert change:optpa_gw change:sf_verb_ausweichen_1 change:sf_verb_ausweichen_2 change:sf_verb_ausweichen_3 change:ges_be change:gegner_sheet", function() { - getAttrs(["GE_Wert", "optPA_GW", "sf_verb_ausweichen_1", "sf_verb_ausweichen_2", "sf_verb_ausweichen_3", "Ges_BE", "gegner_sheet"], function(values) { - if (parseInt(values.gegner_sheet) != 1) { - var GE_Wert = parseInt(values.GE_Wert); - var optPA = parseInt(values.optPA_GW); - var sf_verb_ausweichen = parseInt(values.sf_verb_ausweichen_1) + parseInt(values.sf_verb_ausweichen_2) + parseInt(values.sf_verb_ausweichen_3); - var Ges_BE = parseInt(values.Ges_BE); - setAttrs({ - Ausweichen_Wert: Math.round(GE_Wert / 2) + (optPA / 2) + sf_verb_ausweichen - Ges_BE - }); - } - }); + getAttrs(["GE_Wert", "optPA_GW", "sf_verb_ausweichen_1", "sf_verb_ausweichen_2", "sf_verb_ausweichen_3", "Ges_BE", "gegner_sheet"], function(values) { + if (parseInt(values.gegner_sheet) != 1) { + var GE_Wert = parseInt(values.GE_Wert); + var optPA = parseInt(values.optPA_GW); + var sf_verb_ausweichen = parseInt(values.sf_verb_ausweichen_1) + parseInt(values.sf_verb_ausweichen_2) + parseInt(values.sf_verb_ausweichen_3); + var Ges_BE = parseInt(values.Ges_BE); + setAttrs({ + Ausweichen_Wert: Math.round(GE_Wert / 2) + (optPA / 2) + sf_verb_ausweichen - Ges_BE + }); + } + }); }); on("change:mu_wert change:ge_wert change:sf_kampfreflexe_1 change:sf_kampfreflexe_2 change:sf_kampfreflexe_3 change:ges_be change:ruestungsabzuege change:gegner_sheet", function() { - getAttrs(["MU_Wert", "GE_Wert", "sf_kampfreflexe_1", "sf_kampfreflexe_2", "sf_kampfreflexe_3", "gegner_sheet", "Ges_BE", "RuestungsAbzuege"], function(values) { - if (parseInt(values.gegner_sheet) != 1) { - var MU_Wert = parseInt(values.MU_Wert); - var GE_Wert = parseInt(values.GE_Wert); - var sf_kampfreflexe = parseInt(values.sf_kampfreflexe_1) + parseInt(values.sf_kampfreflexe_2) + parseInt(values.sf_kampfreflexe_3); - var Ges_BE = parseInt(values.Ges_BE); - var Abzuege = parseInt(values.RuestungsAbzuege); - setAttrs({ - INI_Wert: Math.round((MU_Wert + GE_Wert) / 2) + sf_kampfreflexe - Ges_BE + Abzuege - }); - } - }); + getAttrs(["MU_Wert", "GE_Wert", "sf_kampfreflexe_1", "sf_kampfreflexe_2", "sf_kampfreflexe_3", "gegner_sheet", "Ges_BE", "RuestungsAbzuege"], function(values) { + if (parseInt(values.gegner_sheet) != 1) { + var MU_Wert = parseInt(values.MU_Wert); + var GE_Wert = parseInt(values.GE_Wert); + var sf_kampfreflexe = parseInt(values.sf_kampfreflexe_1) + parseInt(values.sf_kampfreflexe_2) + parseInt(values.sf_kampfreflexe_3); + var Ges_BE = parseInt(values.Ges_BE); + var Abzuege = parseInt(values.RuestungsAbzuege); + setAttrs({ + INI_Wert: Math.round((MU_Wert + GE_Wert) / 2) + sf_kampfreflexe - Ges_BE + Abzuege + }); + } + }); }); on("change:gs_spezies change:vorteil_flink change:nachteil_behaebig change:ges_be change:ruestungsabzuege change:gegner_sheet", function() { - getAttrs(["GS_Spezies", "vorteil_flink", "nachteil_behaebig", "Ges_BE", "RuestungsAbzuege", "gegner_sheet"], function(values) { - if (parseInt(values.gegner_sheet) != 1) { - var GS_Spezies = parseInt(values.GS_Spezies); - var flink = parseInt(values.vorteil_flink); - var behaebig = parseInt(values.nachteil_behaebig); - var Ges_BE = parseInt(values.Ges_BE); - var Abzuege = parseInt(values.RuestungsAbzuege); - setAttrs({ - GS_Wert: GS_Spezies + flink - behaebig - Ges_BE + Abzuege - }); - } - }); + getAttrs(["GS_Spezies", "vorteil_flink", "nachteil_behaebig", "Ges_BE", "RuestungsAbzuege", "gegner_sheet"], function(values) { + if (parseInt(values.gegner_sheet) != 1) { + var GS_Spezies = parseInt(values.GS_Spezies); + var flink = parseInt(values.vorteil_flink); + var behaebig = parseInt(values.nachteil_behaebig); + var Ges_BE = parseInt(values.Ges_BE); + var Abzuege = parseInt(values.RuestungsAbzuege); + setAttrs({ + GS_Wert: GS_Spezies + flink - behaebig - Ges_BE + Abzuege + }); + } + }); }); on("sheet:opened", function() { - getAttrs(["Spezies", "Tradition", "sf_belastungsgewoehnung_stufe", "sf_finte_stufe", "sf_wuchtschlag_stufe", "sf_praeziser_schuss_stufe", "sf_praeziser_stich_stufe", "sf_rundumschlag_stufe", "version"], function(values) { - if (values.version != "0.9") { - setAttrs({ - version: "0.9" - }); - if (values.Spezies == 3) { - setAttrs({ - Spezies: "Mensch" - }); - } - if (values.Spezies == 5) { - setAttrs({ - Spezies: "Elf" - }); - } - if (values.Spezies == 7) { - setAttrs({ - Spezies: "Halbelf" - }); - } - if (values.Spezies == 11) { - setAttrs({ - Spezies: "Zwerg" - }); - } - if (values.Tradition == 3) { - setAttrs({ - Tradition: "Gildenmagier" - }); - } - if (values.Tradition == 5) { - setAttrs({ - Tradition: "Hexe" - }); - } - if (values.Tradition == 6) { - setAttrs({ - Tradition: "Elf" - }); - } - if (values.Tradition == 11) { - setAttrs({ - Tradition: "Goblinzauberinnen" - }); - } - if (values.Tradition == 13) { - setAttrs({ - Tradition: "Zibilja" - }); - } - if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 1) { - setAttrs({ - sf_belastungsgewoehnung_1: 1 - }); - } - if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 2) { - setAttrs({ - sf_belastungsgewoehnung_2: 1 - }); - } - if (parseInt(values.sf_finte_stufe) >= 1) { - setAttrs({ - sf_finte_1: 1 - }); - } - if (parseInt(values.sf_finte_stufe) >= 2) { - setAttrs({ - sf_finte_2: 1 - }); - } - if (parseInt(values.sf_finte_stufe) == 3) { - setAttrs({ - sf_finte_3: 1 - }); - } - if (parseInt(values.sf_wuchtschlag_stufe) >= 1) { - setAttrs({ - sf_wuchtschlag_1: 1 - }); - } - if (parseInt(values.sf_wuchtschlag_stufe) >= 2) { - setAttrs({ - sf_wuchtschlag_2: 1 - }); - } - if (parseInt(values.sf_wuchtschlag_stufe) == 3) { - setAttrs({ - sf_wuchtschlag_3: 1 - }); - } - if (parseInt(values.sf_praeziser_schuss_stufe) >= 1) { - setAttrs({ - sf_praeziser_schuss_1: 1 - }); - } - if (parseInt(values.sf_praeziser_schuss_stufe) >= 2) { - setAttrs({ - sf_praeziser_schuss_2: 1 - }); - } - if (parseInt(values.sf_praeziser_schuss_stufe) == 3) { - setAttrs({ - sf_praeziser_schuss_3: 1 - }); - } - if (parseInt(values.sf_praeziser_stich_stufe) >= 1) { - setAttrs({ - sf_praeziser_stich_1: 1 - }); - } - if (parseInt(values.sf_praeziser_stich_stufe) >= 2) { - setAttrs({ - sf_praeziser_stich_2: 1 - }); - } - if (parseInt(values.sf_praeziser_stich_stufe) == 3) { - setAttrs({ - sf_praeziser_stich_3: 1 - }); - } - if (parseInt(values.sf_rundumschlag_stufe) >= 1) { - setAttrs({ - sf_rundumschlag_1: 1 - }); - } - if (parseInt(values.sf_rundumschlag_stufe) == 2) { - setAttrs({ - sf_rundumschlag_2: 1 - }); - } - } - }); + getAttrs(["Spezies", "Tradition", "sf_belastungsgewoehnung_stufe", "sf_finte_stufe", "sf_wuchtschlag_stufe", "sf_praeziser_schuss_stufe", "sf_praeziser_stich_stufe", "sf_rundumschlag_stufe", "sf_eisenhagel_stufe", "version"], function(values) { + if (values.version != "0.9") { + setAttrs({ + version: "0.9" + }); + if (values.Spezies == 3) { + setAttrs({ + Spezies: "Mensch" + }); + } + if (values.Spezies == 5) { + setAttrs({ + Spezies: "Elf" + }); + } + if (values.Spezies == 7) { + setAttrs({ + Spezies: "Halbelf" + }); + } + if (values.Spezies == 11) { + setAttrs({ + Spezies: "Zwerg" + }); + } + if (values.Tradition == 3) { + setAttrs({ + Tradition: "Gildenmagier" + }); + } + if (values.Tradition == 5) { + setAttrs({ + Tradition: "Hexe" + }); + } + if (values.Tradition == 6) { + setAttrs({ + Tradition: "Elf" + }); + } + if (values.Tradition == 11) { + setAttrs({ + Tradition: "Goblinzauberinnen" + }); + } + if (values.Tradition == 13) { + setAttrs({ + Tradition: "Zibilja" + }); + } + if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 1) { + setAttrs({ + sf_belastungsgewoehnung_1: 1 + }); + } + if (parseInt(values.sf_belastungsgewoehnung_stufe) >= 2) { + setAttrs({ + sf_belastungsgewoehnung_2: 1 + }); + } + if (parseInt(values.sf_finte_stufe) >= 1) { + setAttrs({ + sf_finte_1: 1 + }); + } + if (parseInt(values.sf_finte_stufe) >= 2) { + setAttrs({ + sf_finte_2: 1 + }); + } + if (parseInt(values.sf_finte_stufe) == 3) { + setAttrs({ + sf_finte_3: 1 + }); + } + if (parseInt(values.sf_wuchtschlag_stufe) >= 1) { + setAttrs({ + sf_wuchtschlag_1: 1 + }); + } + if (parseInt(values.sf_wuchtschlag_stufe) >= 2) { + setAttrs({ + sf_wuchtschlag_2: 1 + }); + } + if (parseInt(values.sf_wuchtschlag_stufe) == 3) { + setAttrs({ + sf_wuchtschlag_3: 1 + }); + } + if (parseInt(values.sf_praeziser_stich_stufe) >= 1) { + setAttrs({ + sf_praeziser_stich_1: 1 + }); + } + if (parseInt(values.sf_praeziser_stich_stufe) >= 2) { + setAttrs({ + sf_praeziser_stich_2: 1 + }); + } + if (parseInt(values.sf_praeziser_stich_stufe) == 3) { + setAttrs({ + sf_praeziser_stich_3: 1 + }); + } + if (parseInt(values.sf_praeziser_schuss_stufe) >= 1) { + setAttrs({ + sf_praeziser_schuss_1: 1 + }); + } + if (parseInt(values.sf_praeziser_schuss_stufe) >= 2) { + setAttrs({ + sf_praeziser_schuss_2: 1 + }); + } + if (parseInt(values.sf_praeziser_schuss_stufe) == 3) { + setAttrs({ + sf_praeziser_schuss_3: 1 + }); + } + if (parseInt(values.sf_rundumschlag_stufe) >= 1) { + setAttrs({ + sf_rundumschlag_1: 1 + }); + } + if (parseInt(values.sf_rundumschlag_stufe) == 2) { + setAttrs({ + sf_rundumschlag_2: 1 + }); + } + if (parseInt(values.sf_eisenhagel_stufe) >= 1) { + setAttrs({ + sf_eisenhagel_1: 1 + }); + } + if (parseInt(values.sf_eisenhagel_stufe) == 2) { + setAttrs({ + sf_eisenhagel_2: 1 + }); + } + } + }); }); - + \ No newline at end of file diff --git a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png index a7f880d32f..28bd16e43b 100644 Binary files a/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png and b/Das_Schwarze_Auge_5/dsa5_character_sheet_roll20.png differ diff --git a/Das_Schwarze_Auge_5/readme.md b/Das_Schwarze_Auge_5/readme.md index f9297da3fc..46c33b57c9 100644 --- a/Das_Schwarze_Auge_5/readme.md +++ b/Das_Schwarze_Auge_5/readme.md @@ -1,2 +1,29 @@ -sheet for german system Das Schwarze Auge / The Dark Eye for ruleset 5 -work in progress +## Roll20 Charakterbogen für Das Schwarze Auge 5 + +Auf dieser Seite wird euch in Zukunft eine Generelle Anleitung für den Charakterbogen erwarten. Dies ist vorallem für Nutzer gedacht die noch nie etwas mit dem Bogen auf Roll20 zu tun hatten. + +Aktuell findet Ihr hier eine Erklärung der kürzlich eingeführten Features sowie weitere genrelle Informationen. + +### Neue Features + +![Neue Features](https://i.imgur.com/GpYN42a.png) + * **Changelog/Anleitung/Bugtracker:** Mit einem Click wird euch der Link für den Changelog / Readme / Bugtracker im Chat angezeigt + * **Chatausgabe:** Je nach Auswahl werden eure Proben im Chat für alle, dich und den GM oder nur für dich sichtbar + * **Modifikator:** Alle Proben die zuvor nach einem Modifikator gefragt haben können mit der Wahl 'nein' sofort unmodifiziert gewürfelt werden ohne das sich ein Eingabefeld öffnet, entsprechende doppelte Würfelfelder wurden entfernt + * **Inhaltliche Änderungen:** Alle weiteren Änderungen sind im [Changelog](https://github.com/Meteox/roll20-character-sheets/blob/master/Das_Schwarze_Auge_5/changelog.md) dokumentiert + +### Updates + +Wenn ich ein Update fertigstelle dauert es eine Weile bis dieses offen verfügbar ist. Roll20 fügt Updates in der Regel Montag oder Dienstag Ihrer Datenbank hinzu und veröffentlicht diese dann in der Regel Dienstags oder Mittwochs. Über diesen Veröffentlichungstermin habe ich keine Kontrolle. + +Als Pro-Nutzer könnt Ihr über Github den aktuellen Quellcode in eure Kampagne einbinden ohne auf den öffentlichen Release zu warten. + + +### Testen von neuen Versionen + +Aktuell veröffentliche ich fast täglich neue Versionen. Die aktuelle Version ist in meiner [öffentlichen Testkampagne](https://app.roll20.net/join/1206379/qP-T_Q) und in [Github](https://github.com/Meteox/roll20-character-sheets/tree/master/Das_Schwarze_Auge_5) einsehbar. + +### Kontakt + +* [Discord](https://discord.gg/KT5qj9) +* Email: (gebhardthbs@web.de) diff --git a/Delta Green/delta_green.css b/Delta Green/delta_green.css index aa539dd133..3e5752844f 100644 --- a/Delta Green/delta_green.css +++ b/Delta Green/delta_green.css @@ -17,7 +17,9 @@ width: 863px; width: 810px; } - +textarea { + resize: none; +} .sheet-col{ margin: 0px; padding: 0px; @@ -431,6 +433,8 @@ th,caption { .sheet-rolltemplate-dg-neet td.sheet-template_label, .sheet-rolltemplate-gm td.sheet-template_label { font-weight: bold; + background: black; + color: white; } .sheet-rolltemplate-dg td.sheet-template_value, .sheet-rolltemplate-dg-neet td.sheet-template_value, @@ -462,6 +466,7 @@ th,caption { } .sheet-rolltemplate-dg-attack table, +.sheet-rolltemplate-dg-attack-monster table, .sheet-rolltemplate-gm-attack table { width: 100%; border: 1px solid black; @@ -469,6 +474,7 @@ th,caption { background: #FFFFFF; } .sheet-rolltemplate-dg-attack caption, +.sheet-rolltemplate-dg-attack-monster caption, .sheet-rolltemplate-gm-attack caption { text-align: center; background: black; @@ -479,19 +485,32 @@ th,caption { line-height: 1.6em; } .sheet-rolltemplate-dg-attack td, +.sheet-rolltemplate-dg-attack-monster td, .sheet-rolltemplate-gm-attack td { padding: 2px; border-bottom: 1px solid black; } +.sheet-rolltemplate-dg-attack th, +.sheet-rolltemplate-dg-attack-monster th, +.sheet-rolltemplate-gm-attack th { + padding: 2px; + border-bottom: 1px solid black; + background: black; + color: white; +} + .sheet-rolltemplate-dg-attack td.sheet-template_label, +.sheet-rolltemplate-dg-attack-monster td.sheet-template_label, .sheet-rolltemplate-gm-attack td.sheet-template_label { font-weight: bold; } .sheet-rolltemplate-dg-attack td.sheet-template_value, +.sheet-rolltemplate-dg-attack-monster td.sheet-template_value, .sheet-rolltemplate-gm-attack td.sheet-template_value { text-align: center; } .sheet-rolltemplate-dg-attack .inlinerollresult, +.sheet-rolltemplate-dg-attack-monster .inlinerollresult, .sheet-rolltemplate-gm-attack .inlinerollresult { display: inline-block; min-width: 1.5em; @@ -500,16 +519,19 @@ th,caption { background: #BEBEBE; } .sheet-rolltemplate-dg-attack .inlinerollresult.fullcrit, +.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullcrit, .sheet-rolltemplate-gm-attack .inlinerollresult.fullcrit { border: 2px solid black; background: #BEBEBE; } .sheet-rolltemplate-dg-attack .inlinerollresult.fullfail, +.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullfail, .sheet-rolltemplate-gm-attack .inlinerollresult.fullfail { border: 2px solid black; background: #BEBEBE; } .sheet-rolltemplate-dg-attack .inlinerollresult.importantroll, +.sheet-rolltemplate-dg-attack-monster .inlinerollresult.importantroll, .sheet-rolltemplate-gm-attack .inlinerollresult.importantroll { border: 2px solid black; background: #BEBEBE; diff --git a/Delta Green/delta_green.html b/Delta Green/delta_green.html index 07083efb68..6709e3ecba 100644 --- a/Delta Green/delta_green.html +++ b/Delta Green/delta_green.html @@ -1,7577 +1,12838 @@
- - - - -
-
- - -
-
- + + + + +
+
+ + +
+
+ +
+
+
+y + + + + +
+sheet version: 1.2 +

CONFIGURATION

+
+
+ +

Options

+ Info Roll Template + Debug Mode + +
+

Informations About Rolltemplate Parameters

+ + + + + + + + + + + + + + +
Parameters to be used in the rolltemplate
rolltypeDefine the type of roll used, if: +

0: Skill or Stat roll (general modifier and difficulty)

+

1: Combat Roll (general modifiers and attack related modifiers)

+

2: Special Combat Roll (general modifier and Combat Dependant roll)

+

3: Special NonCombat Roll (general modifier and Special roll)

+
specialncDefine the type of special non combat roll used, if: +

0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)

+

1: Stun roll: check if you can move next turn, simple CON X5 roll

+

2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries

+

3: Healing: different kind of healing rolls defined by healingtype

+

4: Hazard: different type of hazard rolls defined by hazardtype

+
specialncDefine the type of special non combat roll used, if: +

0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)

+

1: Stun roll: check if you can move next turn, simple CON X5 roll

+

2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries

+

3: Healing: different kind of healing rolls defined by healingtype

+

4: Hazard: different type of hazard rolls defined by hazardtype

+
+ +
+
+

Hidden Paremeters for Debug Mode

+ + + + + + + + + + + + + + + + +
General common modifiers
+ + + + + + + + + + + +
Alternative Permanent Injuries Modifiers
+ + + + + + + + + + + +
Difficulty Modifier
+ + + + + + + + + + + + + + + + + + + + + + + + +
General Attack Modifiers
Loud ExplosionGasCover: fail lethality+armor
Skill to weapon_ (default unarmed) [in repeating_weapons]
+ + + + + + + + + + +
Range Attack Modifiers
Point Blank/Range X2/Range X5 Low/No VisibilityLaser Sight
Target Still + Target Prone
+ + + + + + + + + + + + + + + +
Melee Attack Modifiers
Disarmed: can only attack unarmedPinned: can only EscapeDisarm: Unaremed attack
Target PinnedTarget Stilldmg_mod only for melee/unarmed
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Special Non Combat Modifiers
hp_tmp: param for first aid flag pow_tmp: param for handle mod powbp_diff: param for handle pow mode of BP
Antidote/AntibioticsHospitalizationStimulants/Hard Stimulants
stim_chk: overall stimulant effect due to stim/hardstim
heavy drinking(exclusive marijuana): sleep roll / + disorder / + Trigger Exhaustion
marijuana(exclusive heavydrink): sleep roll / + disorder / + Trigger Exhaustion
benzodiazepine(overwrite heavydrinking/marijuana mod): disorder roll
sedatives(overwrite heavydrinking/marijuana mod): sleep roll
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Total Modifiers
totalgeneralmodSum(general_chk*general_mod)
totalhealingmod(cure_chk*cure_mod+hospitalization_chk*hospitalization_mod)
totalattackmodaim_chk*aim_mod+gears_chk*gears_mod+callshot_chk*callshot_mod+env_chk*env_mod
totalsleepnessmodsedatives_mod || marijuana_mod || heavydrinking_mod || 0
totaldifficultymodsum(difficulty_chk*difficulty_mod) || 0
totalinsanitymodmarijuana || heavydrinking || benzodiazepine || 0
+
+
+
+
+
+ + + + PERSONAL + + STATS + + SKILLS + + COMBAT + + OTHER + + ALL +
+ + + + +
+

PERSONAL DATA

+
+
+ + +
+
+ + +
+
+
+
+ +
+
+ +
+
+ +
+
+
+
+
+
+

STATISTICAL DATA

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
STATISTICS SCORE X5 Distinguished Features
Strength
Constitution
Dexterity
Intelligence
Power
Charisma
+ +

DIFFICULTY

+ + + + + + + + +
TrivialEasyCustomHardImpossible
+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
DERIVATED ATTRIBUTES MAXIMUM CURRENT
Hit Points (HP)
Will Power Points (WP)
Sanity (SAN)
Breaking Point (BP)
+
+
+

PSYCHOLOGICAL DATA

+ + + + + + +
BONDSSCOREPROJ
+
+ + + + + + +
+
+ + + + + + + + + + +
+ MOTIVATION AND MENTAL DISORDER +
+ + + +
+
+ + + + + +
+ + + +
+
+

ADAPT TO INSANITY

+ + + + + + + + + +
VIOLENCEHELPNESS
+ + adapted + + adapted
+
+
+
+
+
+

APPLICABLE SKILL SETS

+

DIFFICULTY

+ + + + + + + + +
Trivial(+40%)Easy(+20%)CustomHard(-20%)Impossible(-40%)
+

SKILLS

+ +
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Accounting (10%)
Alertness (20%)
Antropology (0%)
Archeology (0%)
Art:
Art:
Artillery (0%)
Athletics (30%)
Bureaucracy (10%)
Computer Science (0%)
Craft:
Craft:
Criminology (10%)
Demolitions (0%)
Disguise (10%)
Dodge (30%)
Drive (20%)
Firearms (20%)
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
First Aid (10%)
Forensics (0%)
Heavy Machinery (10%)
Heavy Weapons (0%)
History (10%)
HUMINT (10%)
Law (0%)
Medicine (0%)
Melee Weapons (30%)
Military Sci:
Military Sci:
Navigate (10%)
Occult (10%)
Persuade (20%)
Pharmacy (0%)
Pilot:
Pilot:
Psychotherapy (10%)
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Ride (10%)
Science:
Science:
Search (20%)
SIGINT (0%)
Stealth (10%)
Surgery (0%)
Survival (10%)
Swim (20%)
Unarmed Combat (40%)
Unnatural (0%)
+
+ + + + + +
+
+
+ +
+
+
+
+
+

INJURIES

+

STATUS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Sleeplessness (cant recover WP) Exhaustion (-20%) Pinned Stunned
Prone (can't act) Permanent InjuryLow Willpower (-20%)Unconscious
Partially Blinded (-20%) Partially Deaf (-20%)Arm Crippled (-20%)Leg Crippled (-20%)
Dazzled (-20%) [turns] Pepper Spray (-20%) [1hr] Tear Gas (-40%) [1hr] Flash Bang (-40%) [turns]
Loud Explosion (-20%) [turns]Electroshock (-20%) [turns]Gas (-20%)Death [in min]
Has First Aid been attempted since last injury? yes: only Medicine Surgery or long-term rest can help
+

MODIFIERS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Stimulants(1st) hrs Stimulants(2nd) hrs/wpHard Stims(1st) hrsHard Stims(2nd) hrs/wp
Sedatives (+20% SAN to sleep/-20%) Antidote (+20%/immune) Antibiotics (+20%/immune) Hospitalization (+20%)
Benzodiazepine (+20% SAN to disorder/-20%) Heavy Drinking (+10% SAN to disorder/-20%) Marijuana (+10% SAN to disorder/-20%) Gas Mask (+20% vs Blind/-20% Alertness/Search)
Ear Protection (+20% vs Deaf/-20% Alertness/Search)
+ +
+

SPECIAL ACTIONS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ACTIONSKILL NAME SKILL VALUE
Sleepness Roll X
Stun Roll X
Permanent Injury Roll + + X
Resurrection X
Stabilization X
Treatment (Medicine) X
Treatment (Surgery) X
Recuperation X
Poison : Lethalithy [ + ] X
Disease :Dmg [ + ] + X
Falling: Height m X
Catching Fire: + X
+
+
+
+
+ +

ARMOR AND GEAR

+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
WEARARMOR TYPEDAMAGE REDUCTION
Cover
Total
+

COMBAT ACTIONS

+

MODIFIERS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Aim (+20%) Partially Covered (-20%) Fully Covered (-40%) Rapid Fire (-20%) Stun Shot (-20%)
Flesh Wound (-40%)Head Shot (-40%)Target Prone (-20% R)Target Pinned (-40% M)Point Blank (+20% R)
Laser Sight (+20% R)Range X2 (-20% R)Range X5 (-40% R)Low Visibility (-20% R) No Visibility (-40% R)
Still Target (+20%)Disarmed Taking Cover
+

SPECIAL COMBAT ACTIONS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ACTIONSKILL NAME SKILL VALUE
Pin Target X
Dodge X
Escape Pinning X
Disarm X
+

ATTACKS

+ + + + + + + + + + + + + +
WEAPONSKILLBASE RANGEDAMAGEDMG MODARMOR PIERCINGLETHALITYKILL RADIUSAMMO
+
+ + + + + + + + + + + + +
+ + + m +
+
+

GEARS

+ +
+
+
+
+
+

PERSONAL DETAILS AND NOTES

+ + +

PERSONAL PURSUITS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fulfill ResponsabilitySAN test:
 Success: +1D6 bondX
 Critical: +1D6 bond/+1SAN
 Fumble: -1D4 bond/-1SAN
Back to NatureSAN test/-1 bond:
 Success: +1D4 SANX
 Critical: +4 SAN
 Fumble: -1D4 SAN
New BondCHA X5 test/-1D4 bondX
 Success: new bond at 1/2 CHA
Therapy (truth)[]/-20% Unnatural causes/-1 bond
 Success: +1D6 SANX
 Critical: +6 SAN/cure/th.bond(+1D4/-1D4)
 Fumble: -1 SAN
Therapy (lie)Luck test/-1 bond
 Success: +1D4 SANX
 Critical: +4 SAN/cure /th.bond(+1D4/-1D4)
 Fumble: -1 SAN
Improve Skill/StatSkill/StatX5 test/ -1 bond:X
 Failure/Fumble: +1D10 Skill/+1 Stat
Personal MotivationSAN test/-1 bond:
 Success: +1SANX
 Critical: +1D4 SAN
 Fumble: -1SAN
Special TrainingGain/-1 bondX
Stay on the CaseSecret Criminology/Occult test/-1 bond/+(1D6-3)SAN:
 Success: Discover Something newX
 Critical: Discover something really important
 Fumble: Dangerous Red Herring
Study UnnaturalSAN test/-1D4 bond/Need Unnatural source:X
 Failure/Fumble: +X% Unnatural and -Y% SAN
+
+ +
+

HOME AND FAMILY

+ + + + + + +
SPECIAL TRAININGSKILL OR STAT USED
+
+
+ + + + + +
+ + + +
+
+ +
+
+
+
+
+ + + + PERSONAL + + STATS + + SKILLS + + COMBAT + + OTHER + + ALL +
+ + + +
+

PERSONAL DATA

+ + + + + + + + + + + + + + + + + + + + + + + +
NameProfession
AgeGender
NationalityEducation
Description
+ +
+
+

STATISTICAL DATA

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
STATISTICSSCORE X5
Strength
Constitution
Dexterity
Intelligence
Power
Charisma
+ + + + + + + + + + + + + + + + + + + + + + + + + +
DERIVATED ATTRIBUTES MAXIMUM CURRENT
Hit Points (HP)
Will Power Points (WP)
Sanity (SAN)
+
+
+
+

SKILLS

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Accounting (10%)
Alertness (20%)
Antropology (0%)
Archeology (0%)
Art:
Art:
Artillery (0%)
Athletics (30%)
Bureaucracy (10%)
Computer Science (0%)
Craft:
Craft:
Criminology (10%)
Demolitions (0%)
Disguise (10%)
Dodge (30%)
Drive (20%)
Firearms (20%)
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
First Aid (10%)
Forensics (0%)
Heavy Machinery (10%)
Heavy Weapons (0%)
History (10%)
HUMINT (10%)
Law (0%)
Medicine (0%)
Melee Weapons (30%)
Military Sci:
Military Sci:
Navigate (10%)
Occult (10%)
Persuade (20%)
Pharmacy (0%)
Pilot:
Pilot:
Psychotherapy (10%)
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Ride (10%)
Science:
Science:
Search (20%)
SIGINT (0%)
Stealth (10%)
Surgery (0%)
Survival (10%)
Swim (20%)
Unarmed Combat (40%)
Unnatural (0%)
+
+ + + + + +
+
+
+ +
+
+
+
+

ARMOR AND GEAR

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
WEARARMOR TYPEDAMAGE REDUCTION
Cover
Total
+

COMBAT ACTIONS

+

SPECIAL COMBAT ACTIONS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ACTIONSKILL NAME SKILL VALUE
Pin Target X
Dodge X
Escape Pinning X
Disarm X
+

ATTACKS

+ + + + + + + + + + + + + +
WEAPONSKILLBASE RANGEDAMAGEDMG MODARMOR PIERCINGLETHALITYKILL RADIUSAMMO
+
+ + + + + + + + + + + + +
+ + + m +
+
+ +

CREATURE ATTACKS

+ + + + + + + + + + +
NAMESKILLDAMAGEARMOR PIERCINGLETHALITYDESCRIPTION
+
+ + + + + + + + + +
+
+
-
- y - - - - -
- sheet version: 1.2 -

CONFIGURATION

-
-
- -

Options

- Info Roll Template - Debug Mode - -
-

Informations About Rolltemplate Parameters

- - - - - - - - - - - - - - -
Parameters to be used in the rolltemplate
rolltypeDefine the type of roll used, if: -

0: Skill or Stat roll (general modifier and difficulty)

-

1: Combat Roll (general modifiers and attack related modifiers)

-

2: Special Combat Roll (general modifier and Combat Dependant roll)

-

3: Special NonCombat Roll (general modifier and Special roll)

-
specialncDefine the type of special non combat roll used, if: -

0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)

-

1: Stun roll: check if you can move next turn, simple CON X5 roll

-

2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries

-

3: Healing: different kind of healing rolls defined by healingtype

-

4: Hazard: different type of hazard rolls defined by hazardtype

-
specialncDefine the type of special non combat roll used, if: -

0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)

-

1: Stun roll: check if you can move next turn, simple CON X5 roll

-

2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries

-

3: Healing: different kind of healing rolls defined by healingtype

-

4: Hazard: different type of hazard rolls defined by hazardtype

-
- - -
-
-

Hidden Paremeters for Debug Mode

- - - - - - - - - - - - - - - - -
General common modifiers
- - - - - - - - - - - - - -
Alternative Permanent Injuries Modifiers
- - - - - - - - - - -
Difficulty Modifier
- - - - - - - - - - - - - - - - - - - - - - - - -
General Attack Modifiers
Loud ExplosionGasCover: fail lethality+armor
Skill to weapon_ (default unarmed) [in repeating_weapons]
- - - - - - - - - - -
Range Attack Modifiers
Point Blank/Range X2/Range X5 Low/No VisibilityLaser Sight
Target Still - Target Prone
- - - - - - - - - - - - - - - -
Melee Attack Modifiers
Disarmed: can only attack unarmedPinned: can only EscapeDisarm: Unaremed attack
Target PinnedTarget Stilldmg_mod only for melee/unarmed
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Special Non Combat Modifiers
hp_tmp: param for first aid flag pow_tmp: param for handle mod powbp_diff: param for handle pow mode of BP
Antidote/AntibioticsHospitalizationStimulants/Hard Stimulants
stim_chk: overall stimulant effect due to stim/hardstim
heavy drinking(exclusive marijuana): sleep roll / - disorder / - Trigger Exhaustion
marijuana(exclusive heavydrink): sleep roll / - disorder / - Trigger Exhaustion
benzodiazepine(overwrite heavydrinking/marijuana mod): disorder roll -
sedatives(overwrite heavydrinking/marijuana mod): sleep roll
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Total Modifiers
totalgeneralmodSum(general_chk*general_mod)
totalhealingmod(cure_chk*cure_mod+hospitalization_chk*hospitalization_mod)
totalattackmodaim_chk*aim_mod+gears_chk*gears_mod+callshot_chk*callshot_mod+env_chk*env_mod
totalsleepnessmodsedatives_mod || marijuana_mod || heavydrinking_mod || 0
totaldifficultymodsum(difficulty_chk*difficulty_mod) || 0
totalinsanitymodmarijuana || heavydrinking || benzodiazepine || 0
- - - - - - - - - -
-
-
-
-
- - - PERSONAL - - STATS - - SKILLS - - STATUS - - COMBAT - - OTHER - - ALL - - - - -
-

PERSONAL DATA

-
-
- - -
-
- - -
-
-
-
- -
-
- -
-
- -
-
-
-
-
-
-

STATISTICAL DATA

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
STATISTICS SCORE X5 Distinguished Features
Strength
Constitution
Dexterity
Intelligence
Power
Charisma
- -

DIFFICULTY

- - - - - - - - -
TrivialEasyCustomHardImpossible
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
DERIVATED ATTRIBUTES MAXIMUM CURRENT
Hit Points (HP)
Will Power Points (WP)
Sanity (SAN)
Breaking Point (BP)
-
-
-

PSYCHOLOGICAL DATA

- - - - - - -
BONDSSCOREPROJ
-
- - - - - - -
-
- - - - - - - - - - -
- MOTIVATION AND MENTAL DISORDER -
- - - -
-
- - - - - -
- - - -
-
-

ADAPT TO INSANITY

- - - - - - - - - -
VIOLENCEHELPNESS
- - adapted - - adapted
-
-
-
-
-
-

APPLICABLE SKILL SETS

-

DIFFICULTY

- - - - - - - - -
Trivial(+40%)Easy(+20%)CustomHard(-20%)Impossible(-40%)
-

SKILLS

- -
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Accounting (10%)
Alertness (20%)
Antropology (0%)
Archeology (0%)
Art:
Art:
Artillery (0%)
Athletics (30%)
Bureaucracy (10%)
Computer Science (0%)
Craft:
Craft:
Criminology (10%)
Demolitions (0%)
Disguise (10%)
Dodge (30%)
Drive (20%)
Firearms (20%)
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
First Aid (10%)
Forensics (0%)
Heavy Machinery (10%)
Heavy Weapons (0%)
History (10%)
HUMINT (10%)
Law (0%)
Medicine (0%)
Melee Weapons (30%)
Military Sci:
Military Sci:
Navigate (10%)
Occult (10%)
Persuade (20%)
Pharmacy (0%)
Pilot:
Pilot:
Psychotherapy (10%)
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Ride (10%)
Science:
Science:
Search (20%)
SIGINT (0%)
Stealth (10%)
Surgery (0%)
Survival (10%)
Swim (20%)
Unarmed Combat (40%)
Unnatural (0%)
-
- - - - - -
-
-
- -
-
-
-
-
-

INJURIES

-

STATUS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Sleeplessness (cant recover WP) Exhaustion (-20%) Pinned Stunned
Prone (can't act) Permanent InjuryLow Willpower (-20%)Unconscious
Partially Blinded (-20%) Partially Deaf (-20%)Arm Crippled (-20%)Leg Crippled (-20%)
Dazzled (-20%) [turns] Pepper Spray (-20%) [1hr] Tear Gas (-40%) [1hr] Flash Bang (-40%) [turns]
Loud Explosion (-20%) [turns]Electroshock (-20%) [turns]Gas (-20%)Death [in min]
Has First Aid been attempted since last injury? yes: only Medicine Surgery or long-term rest can help
-

MODIFIERS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Stimulants(1st) hrs Stimulants(2nd) hrs/wpHard Stims(1st) hrsHard Stims(2nd) hrs/wp
Sedatives (+20% SAN to sleep/-20%) Antidote (+20%/immune) Antibiotics (+20%/immune) Hospitalization (+20%)
Benzodiazepine (+20% SAN to disorder/-20%) Heavy Drinking (+10% SAN to disorder/-20%) Marijuana (+10% SAN to disorder/-20%) Gas Mask (+20% vs Blind/-20% Alertness/Search)
Ear Protection (+20% vs Deaf/-20% Alertness/Search)
- -
-

SPECIAL ACTIONS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ACTIONSKILL NAME SKILL VALUE
Sleepness Roll X
Stun Roll X
Permanent Injury Roll - - X
Resurrection X
Stabilization X
Treatment (Medicine) X
Treatment (Surgery) X
Recuperation X
Poison : Lethalithy [ - ] X
Disease :Dmg [ - ] + X
Falling: Height m X
Catching Fire: - X
-
-
-
-
- -

ARMOR AND GEAR

- - - - - - - - - - - - - - - - - - - - - - - - - - - -
WEARARMOR TYPEDAMAGE REDUCTION
Cover
Total
-

COMBAT ACTIONS

-

MODIFIERS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Aim (+20%) Partially Covered (-20%) Fully Covered (-40%) Rapid Fire (-20%) Stun Shot (-20%)
Flesh Wound (-40%)Head Shot (-40%)Target Prone (-20% R)Target Pinned (-40% M)Point Blank (+20% R)
Laser Sight (+20% R)Range X2 (-20% R)Range X5 (-40% R)Low Visibility (-20% R) No Visibility (-40% R)
Still Target (+20%)Disarmed Taking Cover
-

SPECIAL COMBAT ACTIONS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ACTIONSKILL NAME SKILL VALUE
Pin Target X
Dodge X
Escape Pinning X
Disarm X
-

ATTACKS

- - - - - - - - - - - - - -
WEAPONSKILLBASE RANGEDAMAGEDMG MODARMOR PIERCINGLETHALITYKILL RADIUSAMMO
-
- - - - - - - - - - - - -
- - - m -
-
-

GEARS

- -
-
-
-
-
-

PERSONAL DETAILS AND NOTES

- - -

PERSONAL PURSUITS

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fulfill ResponsabilitySAN test:
 Success: +1D6 bondX
 Critical: +1D6 bond/+1SAN
 Fumble: -1D4 bond/-1SAN
Back to NatureSAN test/-1 bond:
 Success: +1D4 SANX
 Critical: +4 SAN
 Fumble: -1D4 SAN
New BondCHA X5 test/-1D4 bondX
 Success: new bond at 1/2 CHA
Therapy (truth)[]/-20% Unnatural causes/-1 bond
 Success: +1D6 SANX
 Critical: +6 SAN/cure/th.bond(+1D4/-1D4)
 Fumble: -1 SAN
Therapy (lie)Luck test/-1 bond
 Success: +1D4 SANX
 Critical: +4 SAN/cure /th.bond(+1D4/-1D4)
 Fumble: -1 SAN
Improve Skill/StatSkill/StatX5 test/ -1 bond:X
 Failure/Fumble: +1D10 Skill/+1 Stat
Personal MotivationSAN test/-1 bond:
 Success: +1SANX
 Critical: +1D4 SAN
 Fumble: -1SAN
Special TrainingGain/-1 bondX
Stay on the CaseSecret Criminology/Occult test/-1 bond/+(1D6-3)SAN:
 Success: Discover Something newX
 Critical: Discover something really important
 Fumble: Dangerous Red Herring
Study UnnaturalSAN test/-1D4 bond/Need Unnatural source:X
 Failure/Fumble: +X% Unnatural and -Y% SAN
-
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-

HOME AND FAMILY

- - - - - - -
SPECIAL TRAININGSKILL OR STAT USED
- -
- - - - - -
- - - -
-
- -
-
-
-
+
+

SAN LOSS

+ +
+
- - - - - - - - - - - - - - - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} - - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} - - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} - - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} - - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() trivial_d 0}} - - {{/rollGreater() trivial_d 0}} - - - - {{#rollLess() trivial_d 0}} - - {{/rollLess() trivial_d 0}} - - {{#rollTotal() trivial_d 0}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() trivial_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 trivial_d}} - - {{/rollGreater() roll1 trivial_d}} - - - {{#rollTotal() roll1 trivial_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 trivial_d}} - - - - {{#rollLess() roll1 trivial_d}} - - {{/rollLess() roll1 trivial_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} - - - - - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} - - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} - - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} - - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} - - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() easy_d 0}} - - {{/rollGreater() easy_d 0}} - - - - {{#rollLess() easy_d 0}} - - {{/rollLess() easy_d 0}} - - {{#rollTotal() easy_d 0}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() easy_d 0}} - {{/^rollTotal() roll2 1}} - {{/rollTotal() roll1 0}} - - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 easy_d}} - - {{/rollGreater() roll1 easy_d}} - - - {{#rollTotal() roll1 easy_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 easy_d}} - - - - {{#rollLess() roll1 easy_d}} - - {{/rollLess() roll1 easy_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} - - - - - - - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} - - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 normal_d}} - - {{/rollGreater() roll1 normal_d}} - - - {{#rollTotal() roll1 normal_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 normal_d}} - - - - {{#rollLess() roll1 normal_d}} - - {{/rollLess() roll1 normal_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} - - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() normal_d 0}} - - {{/rollGreater() normal_d 0}} - - - - {{#rollLess() normal_d 0}} - - {{/rollLess() normal_d 0}} - - {{#rollTotal() normal_d 0}} - 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- {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 hard_d}} - - - - {{#rollLess() roll1 hard_d}} - - {{/rollLess() roll1 hard_d}} - - {{/^rollTotal() roll1 0}} - - {{/^rollTotal() roll1 roll2}} - - - - - - - {{#rollTotal() roll1 roll2}} - - {{#rollTotal() roll1 0}} - - {{/rollTotal() roll1 0}} - - {{#^rollTotal() roll1 0}} - - {{#rollGreater() roll1 impossible_d}} - - {{/rollGreater() roll1 impossible_d}} - - - {{#rollTotal() roll1 impossible_d}} - {{#rollGreater() roll2 normal_u}} - - {{/rollGreater() roll2 normal_u}} - - {{#^rollGreater() roll2 normal_u}} - - {{/^rollGreater() roll2 normal_u}} - {{/rollTotal() roll1 impossible_d}} - - - - {{#rollLess() roll1 impossible_d}} - - {{/rollLess() roll1 impossible_d}} - - {{/^rollTotal() roll1 0}} - - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - - - - {{#rollTotal() roll1 0}} - {{#rollTotal() roll2 1}} - - {{/rollTotal() roll2 1}} - - - {{#^rollTotal() roll2 1}} - - - {{#rollGreater() impossible_d 0}} - 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{{name}}
Value:{{normal_d}}{{normal_u}}
Rolled:{{roll1}}{{roll2}}
Trivial (+40%):FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Easy (+20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
NormalFumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Hard (-20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Impossible (-40%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
-
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{{name}}
Value:{{normal_d}}{{normal_u}}
Rolled:{{roll1}}{{roll2}}
Trivial (+40%):FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Easy (+20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
NormalFumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Hard (-20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Impossible (-40%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
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- {{#rollTotal() roll_l1 lethal_cd}} - {{#rollGreater() roll_l2 lethal_cu}} - - {{/rollGreater() roll_l2 lethal_cu}} - - {{#^rollGreater() roll_l2 lethal_cu}} - - {{/^rollGreater() roll_l2 lethal_cu}} - {{/rollTotal() roll_l1 lethal_cd}} - - {{#rollLess() roll_l1 lethal_cd}} - - {{/rollLess() roll_l1 lethal_cd}} - +
{{name}}
Value:{{normal_d}}{{normal_u}}
Rolled:{{roll1}}{{roll2}}
Trivial (+40%):FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Easy (+20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
NormalFumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Hard (-20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Impossible (-40%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
OUTCOMENormalNormalKillKill
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{{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 8}} - {{#rollTotal() roll_l1 9}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 9}} - {{/rollGreater() lethal 0}} - - {{#^rollGreater() lethal 0}} - - - - - {{/^rollGreater() lethal 0}} - {{/rollTotal() roll1 roll2}} - - {{#^rollTotal() roll1 roll2}} - {{#rollTotal() roll1 0}} - - {{#rollTotal() roll2 1}} - - {{#rollGreater() lethal 0}} - - - {{#rollGreater() roll_l1 lethal_cd}} - - {{/rollGreater() roll_l1 lethal_cd}} - - {{#rollTotal() roll_l1 lethal_cd}} - {{#rollGreater() roll_l2 lethal_cu}} - - {{/rollGreater() roll_l2 lethal_cu}} - - {{#^rollGreater() roll_l2 lethal_cu}} - - {{/^rollGreater() roll_l2 lethal_cu}} - {{/rollTotal() roll_l1 lethal_cd}} - - {{#rollLess() roll_l1 lethal_cd}} - - {{/rollLess() roll_l1 lethal_cd}} - - - {{#rollTotal() roll_l1 0}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - {{/rollTotal() roll_l2 9}} - {{/rollTotal() roll_l1 0}} - {{#rollTotal() roll_l1 1}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - {{/rollTotal() roll_l1 1}} - {{#rollTotal() roll_l1 2}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - {{/rollTotal() roll_l1 2}} - {{#rollTotal() roll_l1 3}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 3}} - {{#rollTotal() roll_l1 4}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 4}} - {{#rollTotal() roll_l1 5}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 5}} - {{#rollTotal() roll_l1 6}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 6}} - {{#rollTotal() roll_l1 7}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 7}} - {{#rollTotal() roll_l1 8}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 8}} - {{#rollTotal() roll_l1 9}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 9}} - {{/rollGreater() lethal 0}} - - {{#^rollGreater() lethal 0}} - - - - - {{/^rollGreater() lethal 0}} - {{/rollTotal() roll2 1}} - - {{#^rollTotal() roll2 1}} - - {{#rollGreater() lethal 0}} - - - {{#rollGreater() roll_l1 lethal_d}} - - {{/rollGreater() roll_l1 lethal_d}} - - {{#rollTotal() roll_l1 lethal_d}} - {{#rollGreater() roll_l2 lethal_u}} - - {{/rollGreater() roll_l2 lethal_u}} - - {{#^rollGreater() roll_l2 lethal_u}} - - {{/^rollGreater() roll_l2 lethal_u}} - {{/rollTotal() roll_l1 lethal_d}} - - {{#rollLess() roll_l1 lethal_d}} - - {{/rollLess() roll_l1 lethal_d}} - - - {{#rollTotal() roll_l1 0}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 0}} - {{#rollTotal() roll_l1 1}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 1}} - {{#rollTotal() roll_l1 2}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - {{/rollTotal() roll_l2 7}} - {{#rollTotal() roll_l2 8}} - - - - - - - - - - {{/rollTotal() roll_l2 8}} - {{#rollTotal() roll_l2 9}} - - - - - - - - - - {{/rollTotal() roll_l2 9}} - - {{/rollTotal() roll_l1 2}} - {{#rollTotal() roll_l1 3}} - {{#rollTotal() roll_l2 0}} - - - - - - - - - - {{/rollTotal() roll_l2 0}} - {{#rollTotal() roll_l2 1}} - - - - - - - - - - {{/rollTotal() roll_l2 1}} - {{#rollTotal() roll_l2 2}} - - - - - - - - - - {{/rollTotal() roll_l2 2}} - {{#rollTotal() roll_l2 3}} - - - - - - - - - - {{/rollTotal() roll_l2 3}} - {{#rollTotal() roll_l2 4}} - - - - - - - - - - {{/rollTotal() roll_l2 4}} - {{#rollTotal() roll_l2 5}} - - - - - - - - - - {{/rollTotal() roll_l2 5}} - {{#rollTotal() roll_l2 6}} - - - - - - - - - - {{/rollTotal() roll_l2 6}} - {{#rollTotal() roll_l2 7}} - - - - - - - - - - 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{{name}}
Value:{{normal_d}}{{normal_u}}
Rolled:{{roll1}}{{roll2}}
Trivial (+40%):FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Easy (+20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
NormalFumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Hard (-20%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
Impossible (-40%)FumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
OUTCOMENormalNormalKillKill
DAMAGE40
HUGE200
DAMAGE22
HUGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE22
HUGE20
DAMAGE4
HUGE22
DAMAGE6
HUGE24
DAMAGE8
HUGE26
DAMAGE10
HUGE28
DAMAGE12
HUGE30
DAMAGE14
HUGE32
DAMAGE16
HUGE34
DAMAGE18
HUGE36
DAMAGE20
HUGE38
DAMAGE24
HUGE40
DAMAGE6
HUGE42
DAMAGE8
HUGE44
DAMAGE10
HUGE46
DAMAGE12
HUGE48
DAMAGE14
HUGE50
DAMAGE16
HUGE52
DAMAGE18
HUGE54
DAMAGE20
HUGE56
DAMAGE22
HUGE58
DAMAGE26
HUGE60
DAMAGE8
HUGE62
DAMAGE10
HUGE64
DAMAGE12
HUGE66
DAMAGE14
HUGE68
DAMAGE16
HUGE70
DAMAGE18
HUGE72
DAMAGE20
HUGE74
DAMAGE22
HUGE76
DAMAGE24
HUGE78
DAMAGE28
HUGE80
DAMAGE10
HUGE82
DAMAGE12
HUGE84
DAMAGE14
HUGE86
DAMAGE16
HUGE88
DAMAGE18
HUGE90
DAMAGE20
HUGE92
DAMAGE22
HUGE94
DAMAGE24
HUGE96
DAMAGE26
HUGE98
DAMAGE30
HUGE100
DAMAGE12
HUGE102
DAMAGE14
HUGE104
DAMAGE16
HUGE106
DAMAGE18
HUGE108
DAMAGE20
HUGE110
DAMAGE22
HUGE112
DAMAGE24
HUGE114
DAMAGE26
HUGE116
DAMAGE28
HUGE118
DAMAGE32
HUGE120
DAMAGE14
HUGE122
DAMAGE16
HUGE124
DAMAGE18
HUGE126
DAMAGE20
HUGE128
DAMAGE22
HUGE130
DAMAGE24
HUGE132
DAMAGE26
HUGE134
DAMAGE28
HUGE136
DAMAGE30
HUGE138
DAMAGE34
HUGE140
DAMAGE16
HUGE142
DAMAGE18
HUGE144
DAMAGE20
HUGE146
DAMAGE22
HUGE148
DAMAGE24
HUGE150
DAMAGE26
HUGE152
DAMAGE28
HUGE154
DAMAGE30
HUGE156
DAMAGE32
HUGE158
DAMAGE36
HUGE160
DAMAGE18
HUGE162
DAMAGE20
HUGE164
DAMAGE22
HUGE166
DAMAGE24
HUGE168
DAMAGE26
HUGE170
DAMAGE28
HUGE172
DAMAGE30
HUGE174
DAMAGE32
HUGE176
DAMAGE34
HUGE178
DAMAGE38
HUGE180
DAMAGE20
HUGE182
DAMAGE22
HUGE184
DAMAGE24
HUGE186
DAMAGE26
HUGE188
DAMAGE28
HUGE190
DAMAGE30
HUGE192
DAMAGE32
HUGE194
DAMAGE34
HUGE196
DAMAGE36
HUGE198
DAMAGE{{damage_c}}
OUTCOMENormalNormalKillKill
DAMAGE40
HUGE200
DAMAGE22
HUGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE22
HUGE20
DAMAGE4
HUGE22
DAMAGE6
HUGE24
DAMAGE8
HUGE26
DAMAGE10
HUGE28
DAMAGE12
HUGE30
DAMAGE14
HUGE32
DAMAGE16
HUGE34
DAMAGE18
HUGE36
DAMAGE20
HUGE38
DAMAGE24
HUGE40
DAMAGE6
HUGE42
DAMAGE8
HUGE44
DAMAGE10
HUGE46
DAMAGE12
HUGE48
DAMAGE14
HUGE50
DAMAGE16
HUGE52
DAMAGE18
HUGE54
DAMAGE20
HUGE56
DAMAGE22
HUGE58
DAMAGE26
HUGE60
DAMAGE8
HUGE62
DAMAGE10
HUGE64
DAMAGE12
HUGE66
DAMAGE14
HUGE68
DAMAGE16
HUGE70
DAMAGE18
HUGE72
DAMAGE20
HUGE74
DAMAGE22
HUGE76
DAMAGE24
HUGE78
DAMAGE28
HUGE80
DAMAGE10
HUGE82
DAMAGE12
HUGE84
DAMAGE14
HUGE86
DAMAGE16
HUGE88
DAMAGE18
HUGE90
DAMAGE20
HUGE92
DAMAGE22
HUGE94
DAMAGE24
HUGE96
DAMAGE26
HUGE98
DAMAGE30
HUGE100
DAMAGE12
HUGE102
DAMAGE14
HUGE104
DAMAGE16
HUGE106
DAMAGE18
HUGE108
DAMAGE20
HUGE110
DAMAGE22
HUGE112
DAMAGE24
HUGE114
DAMAGE26
HUGE116
DAMAGE28
HUGE118
DAMAGE32
HUGE120
DAMAGE14
HUGE122
DAMAGE16
HUGE124
DAMAGE18
HUGE126
DAMAGE20
HUGE128
DAMAGE22
HUGE130
DAMAGE24
HUGE132
DAMAGE26
HUGE134
DAMAGE28
HUGE136
DAMAGE30
HUGE138
DAMAGE34
HUGE140
DAMAGE16
HUGE142
DAMAGE18
HUGE144
DAMAGE20
HUGE146
DAMAGE22
HUGE148
DAMAGE24
HUGE150
DAMAGE26
HUGE152
DAMAGE28
HUGE154
DAMAGE30
HUGE156
DAMAGE32
HUGE158
DAMAGE36
HUGE160
DAMAGE18
HUGE162
DAMAGE20
HUGE164
DAMAGE22
HUGE166
DAMAGE24
HUGE168
DAMAGE26
HUGE170
DAMAGE28
HUGE172
DAMAGE30
HUGE174
DAMAGE32
HUGE176
DAMAGE34
HUGE178
DAMAGE38
HUGE180
DAMAGE20
HUGE182
DAMAGE22
HUGE184
DAMAGE24
HUGE186
DAMAGE26
HUGE188
DAMAGE28
HUGE190
DAMAGE30
HUGE192
DAMAGE32
HUGE194
DAMAGE34
HUGE196
DAMAGE36
HUGE198
DAMAGE{{damage_c}}
OUTCOMENormalNormalKillKill
DAMAGE20
HUGE100
DAMAGE11
HUGE1
DAMAGE12
HUGE2
DAMAGE13
HUGE3
DAMAGE14
HUGE4
DAMAGE15
HUGE5
DAMAGE16
HUGE6
DAMAGE17
HUGE7
DAMAGE18
HUGE8
DAMAGE19
HUGE9
DAMAGE11
HUGE10
DAMAGE2
HUGE11
DAMAGE3
HUGE12
DAMAGE4
HUGE13
DAMAGE5
HUGE14
DAMAGE6
HUGE15
DAMAGE7
HUGE16
DAMAGE8
HUGE17
DAMAGE9
HUGE18
DAMAGE10
HUGE19
DAMAGE12
HUGE20
DAMAGE3
HUGE21
DAMAGE4
HUGE22
DAMAGE5
HUGE23
DAMAGE6
HUGE24
DAMAGE7
HUGE25
DAMAGE8
HUGE26
DAMAGE9
HUGE27
DAMAGE10
HUGE28
DAMAGE11
HUGE29
DAMAGE13
HUGE30
DAMAGE4
HUGE31
DAMAGE5
HUGE32
DAMAGE6
HUGE33
DAMAGE7
HUGE34
DAMAGE8
HUGE35
DAMAGE9
HUGE36
DAMAGE10
HUGE37
DAMAGE11
HUGE38
DAMAGE12
HUGE39
DAMAGE14
HUGE40
DAMAGE5
HUGE41
DAMAGE6
HUGE42
DAMAGE7
HUGE43
DAMAGE8
HUGE44
DAMAGE9
HUGE45
DAMAGE10
HUGE46
DAMAGE11
HUGE47
DAMAGE12
HUGE48
DAMAGE13
HUGE49
DAMAGE15
HUGE50
DAMAGE6
HUGE51
DAMAGE7
HUGE52
DAMAGE8
HUGE53
DAMAGE9
HUGE54
DAMAGE10
HUGE55
DAMAGE11
HUGE56
DAMAGE12
HUGE57
DAMAGE13
HUGE58
DAMAGE14
HUGE59
DAMAGE16
HUGE60
DAMAGE7
HUGE61
DAMAGE8
HUGE62
DAMAGE9
HUGE63
DAMAGE10
HUGE64
DAMAGE11
HUGE65
DAMAGE12
HUGE66
DAMAGE13
HUGE67
DAMAGE14
HUGE68
DAMAGE15
HUGE69
DAMAGE17
HUGE70
DAMAGE8
HUGE71
DAMAGE9
HUGE72
DAMAGE10
HUGE73
DAMAGE11
HUGE74
DAMAGE12
HUGE75
DAMAGE13
HUGE76
DAMAGE14
HUGE77
DAMAGE15
HUGE78
DAMAGE16
HUGE79
DAMAGE18
HUGE80
DAMAGE9
HUGE81
DAMAGE10
HUGE82
DAMAGE11
HUGE83
DAMAGE12
HUGE84
DAMAGE13
HUGE85
DAMAGE14
HUGE86
DAMAGE15
HUGE87
DAMAGE16
HUGE88
DAMAGE17
HUGE89
DAMAGE19
HUGE90
DAMAGE10
HUGE91
DAMAGE11
HUGE92
DAMAGE12
HUGE93
DAMAGE13
HUGE94
DAMAGE14
HUGE95
DAMAGE15
HUGE96
DAMAGE16
HUGE97
DAMAGE17
HUGE98
DAMAGE18
HUGE99
DAMAGE{{damage}}
OUTCOMENormalNormalKillKill
DAMAGE20
HUGE100
DAMAGE11
HUGE1
DAMAGE12
HUGE2
DAMAGE13
HUGE3
DAMAGE14
HUGE4
DAMAGE15
HUGE5
DAMAGE16
HUGE6
DAMAGE17
HUGE7
DAMAGE18
HUGE8
DAMAGE19
HUGE9
DAMAGE11
HUGE10
DAMAGE2
HUGE11
DAMAGE3
HUGE12
DAMAGE4
HUGE13
DAMAGE5
HUGE14
DAMAGE6
HUGE15
DAMAGE7
HUGE16
DAMAGE8
HUGE17
DAMAGE9
HUGE18
DAMAGE10
HUGE19
DAMAGE12
HUGE20
DAMAGE3
HUGE21
DAMAGE4
HUGE22
DAMAGE5
HUGE23
DAMAGE6
HUGE24
DAMAGE7
HUGE25
DAMAGE8
HUGE26
DAMAGE9
HUGE27
DAMAGE10
HUGE28
DAMAGE11
HUGE29
DAMAGE13
HUGE30
DAMAGE4
HUGE31
DAMAGE5
HUGE32
DAMAGE6
HUGE33
DAMAGE7
HUGE34
DAMAGE8
HUGE35
DAMAGE9
HUGE36
DAMAGE10
HUGE37
DAMAGE11
HUGE38
DAMAGE12
HUGE39
DAMAGE14
HUGE40
DAMAGE5
HUGE41
DAMAGE6
HUGE42
DAMAGE7
HUGE43
DAMAGE8
HUGE44
DAMAGE9
HUGE45
DAMAGE10
HUGE46
DAMAGE11
HUGE47
DAMAGE12
HUGE48
DAMAGE13
HUGE49
DAMAGE15
HUGE50
DAMAGE6
HUGE51
DAMAGE7
HUGE52
DAMAGE8
HUGE53
DAMAGE9
HUGE54
DAMAGE10
HUGE55
DAMAGE11
HUGE56
DAMAGE12
HUGE57
DAMAGE13
HUGE58
DAMAGE14
HUGE59
DAMAGE16
HUGE60
DAMAGE7
HUGE61
DAMAGE8
HUGE62
DAMAGE9
HUGE63
DAMAGE10
HUGE64
DAMAGE11
HUGE65
DAMAGE12
HUGE66
DAMAGE13
HUGE67
DAMAGE14
HUGE68
DAMAGE15
HUGE69
DAMAGE17
HUGE70
DAMAGE8
HUGE71
DAMAGE9
HUGE72
DAMAGE10
HUGE73
DAMAGE11
HUGE74
DAMAGE12
HUGE75
DAMAGE13
HUGE76
DAMAGE14
HUGE77
DAMAGE15
HUGE78
DAMAGE16
HUGE79
DAMAGE18
HUGE80
DAMAGE9
HUGE81
DAMAGE10
HUGE82
DAMAGE11
HUGE83
DAMAGE12
HUGE84
DAMAGE13
HUGE85
DAMAGE14
HUGE86
DAMAGE15
HUGE87
DAMAGE16
HUGE88
DAMAGE17
HUGE89
DAMAGE19
HUGE90
DAMAGE10
HUGE91
DAMAGE11
HUGE92
DAMAGE12
HUGE93
DAMAGE13
HUGE94
DAMAGE14
HUGE95
DAMAGE15
HUGE96
DAMAGE16
HUGE97
DAMAGE17
HUGE98
DAMAGE18
HUGE99
DAMAGE40
HUGE200
DAMAGE22
HUGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE22
HUGE20
DAMAGE4
HUGE22
DAMAGE6
HUGE24
DAMAGE8
HUGE26
DAMAGE10
HUGE28
DAMAGE12
HUGE30
DAMAGE14
HUGE32
DAMAGE16
HUGE34
DAMAGE18
HUGE36
DAMAGE20
HUGE38
DAMAGE24
HUGE40
DAMAGE6
HUGE42
DAMAGE8
HUGE44
DAMAGE10
HUGE46
DAMAGE12
HUGE48
DAMAGE14
HUGE50
DAMAGE16
HUGE52
DAMAGE18
HUGE54
DAMAGE20
HUGE56
DAMAGE22
HUGE58
DAMAGE26
HUGE60
DAMAGE8
HUGE62
DAMAGE10
HUGE64
DAMAGE12
HUGE66
DAMAGE14
HUGE68
DAMAGE16
HUGE70
DAMAGE18
HUGE72
DAMAGE20
HUGE74
DAMAGE22
HUGE76
DAMAGE24
HUGE78
DAMAGE28
HUGE80
DAMAGE10
HUGE82
DAMAGE12
HUGE84
DAMAGE14
HUGE86
DAMAGE16
HUGE88
DAMAGE18
HUGE90
DAMAGE20
HUGE92
DAMAGE22
HUGE94
DAMAGE24
HUGE96
DAMAGE26
HUGE98
DAMAGE30
HUGE100
DAMAGE12
HUGE102
DAMAGE14
HUGE104
DAMAGE16
HUGE106
DAMAGE18
HUGE108
DAMAGE20
HUGE110
DAMAGE22
HUGE112
DAMAGE24
HUGE114
DAMAGE26
HUGE116
DAMAGE28
HUGE118
DAMAGE32
HUGE120
DAMAGE14
HUGE122
DAMAGE16
HUGE124
DAMAGE18
HUGE126
DAMAGE20
HUGE128
DAMAGE22
HUGE130
DAMAGE24
HUGE132
DAMAGE26
HUGE134
DAMAGE28
HUGE136
DAMAGE30
HUGE138
DAMAGE34
HUGE140
DAMAGE16
HUGE142
DAMAGE18
HUGE144
DAMAGE20
HUGE146
DAMAGE22
HUGE148
DAMAGE24
HUGE150
DAMAGE26
HUGE152
DAMAGE28
HUGE154
DAMAGE30
HUGE156
DAMAGE32
HUGE158
DAMAGE36
HUGE160
DAMAGE18
HUGE162
DAMAGE20
HUGE164
DAMAGE22
HUGE166
DAMAGE24
HUGE168
DAMAGE26
HUGE170
DAMAGE28
HUGE172
DAMAGE30
HUGE174
DAMAGE32
HUGE176
DAMAGE34
HUGE178
DAMAGE38
HUGE180
DAMAGE20
HUGE182
DAMAGE22
HUGE184
DAMAGE24
HUGE186
DAMAGE26
HUGE188
DAMAGE28
HUGE190
DAMAGE30
HUGE192
DAMAGE32
HUGE194
DAMAGE34
HUGE196
DAMAGE36
HUGE198
DAMAGE{{damage_c}}
OUTCOMENormalNormalKillKill
DAMAGE40
HUGE200
DAMAGE22
HUGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE22
HUGE20
DAMAGE4
HUGE22
DAMAGE6
HUGE24
DAMAGE8
HUGE26
DAMAGE10
HUGE28
DAMAGE12
HUGE30
DAMAGE14
HUGE32
DAMAGE16
HUGE34
DAMAGE18
HUGE36
DAMAGE20
HUGE38
DAMAGE24
HUGE40
DAMAGE6
HUGE42
DAMAGE8
HUGE44
DAMAGE10
HUGE46
DAMAGE12
HUGE48
DAMAGE14
HUGE50
DAMAGE16
HUGE52
DAMAGE18
HUGE54
DAMAGE20
HUGE56
DAMAGE22
HUGE58
DAMAGE26
HUGE60
DAMAGE8
HUGE62
DAMAGE10
HUGE64
DAMAGE12
HUGE66
DAMAGE14
HUGE68
DAMAGE16
HUGE70
DAMAGE18
HUGE72
DAMAGE20
HUGE74
DAMAGE22
HUGE76
DAMAGE24
HUGE78
DAMAGE28
HUGE80
DAMAGE10
HUGE82
DAMAGE12
HUGE84
DAMAGE14
HUGE86
DAMAGE16
HUGE88
DAMAGE18
HUGE90
DAMAGE20
HUGE92
DAMAGE22
HUGE94
DAMAGE24
HUGE96
DAMAGE26
HUGE98
DAMAGE30
HUGE100
DAMAGE12
HUGE102
DAMAGE14
HUGE104
DAMAGE16
HUGE106
DAMAGE18
HUGE108
DAMAGE20
HUGE110
DAMAGE22
HUGE112
DAMAGE24
HUGE114
DAMAGE26
HUGE116
DAMAGE28
HUGE118
DAMAGE32
HUGE120
DAMAGE14
HUGE122
DAMAGE16
HUGE124
DAMAGE18
HUGE126
DAMAGE20
HUGE128
DAMAGE22
HUGE130
DAMAGE24
HUGE132
DAMAGE26
HUGE134
DAMAGE28
HUGE136
DAMAGE30
HUGE138
DAMAGE34
HUGE140
DAMAGE16
HUGE142
DAMAGE18
HUGE144
DAMAGE20
HUGE146
DAMAGE22
HUGE148
DAMAGE24
HUGE150
DAMAGE26
HUGE152
DAMAGE28
HUGE154
DAMAGE30
HUGE156
DAMAGE32
HUGE158
DAMAGE36
HUGE160
DAMAGE18
HUGE162
DAMAGE20
HUGE164
DAMAGE22
HUGE166
DAMAGE24
HUGE168
DAMAGE26
HUGE170
DAMAGE28
HUGE172
DAMAGE30
HUGE174
DAMAGE32
HUGE176
DAMAGE34
HUGE178
DAMAGE38
HUGE180
DAMAGE20
HUGE182
DAMAGE22
HUGE184
DAMAGE24
HUGE186
DAMAGE26
HUGE188
DAMAGE28
HUGE190
DAMAGE30
HUGE192
DAMAGE32
HUGE194
DAMAGE34
HUGE196
DAMAGE36
HUGE198
DAMAGE{{damage_c}}
OUTCOMENormalNormalKillKill
DAMAGE20
HUGE100
DAMAGE11
HUGE1
DAMAGE12
HUGE2
DAMAGE13
HUGE3
DAMAGE14
HUGE4
DAMAGE15
HUGE5
DAMAGE16
HUGE6
DAMAGE17
HUGE7
DAMAGE18
HUGE8
DAMAGE19
HUGE9
DAMAGE11
HUGE10
DAMAGE2
HUGE11
DAMAGE3
HUGE12
DAMAGE4
HUGE13
DAMAGE5
HUGE14
DAMAGE6
HUGE15
DAMAGE7
HUGE16
DAMAGE8
HUGE17
DAMAGE9
HUGE18
DAMAGE10
HUGE19
DAMAGE12
HUGE20
DAMAGE3
HUGE21
DAMAGE4
HUGE22
DAMAGE5
HUGE23
DAMAGE6
HUGE24
DAMAGE7
HUGE25
DAMAGE8
HUGE26
DAMAGE9
HUGE27
DAMAGE10
HUGE28
DAMAGE11
HUGE29
DAMAGE13
HUGE30
DAMAGE4
HUGE31
DAMAGE5
HUGE32
DAMAGE6
HUGE33
DAMAGE7
HUGE34
DAMAGE8
HUGE35
DAMAGE9
HUGE36
DAMAGE10
HUGE37
DAMAGE11
HUGE38
DAMAGE12
HUGE39
DAMAGE14
HUGE40
DAMAGE5
HUGE41
DAMAGE6
HUGE42
DAMAGE7
HUGE43
DAMAGE8
HUGE44
DAMAGE9
HUGE45
DAMAGE10
HUGE46
DAMAGE11
HUGE47
DAMAGE12
HUGE48
DAMAGE13
HUGE49
DAMAGE15
HUGE50
DAMAGE6
HUGE51
DAMAGE7
HUGE52
DAMAGE8
HUGE53
DAMAGE9
HUGE54
DAMAGE10
HUGE55
DAMAGE11
HUGE56
DAMAGE12
HUGE57
DAMAGE13
HUGE58
DAMAGE14
HUGE59
DAMAGE16
HUGE60
DAMAGE7
HUGE61
DAMAGE8
HUGE62
DAMAGE9
HUGE63
DAMAGE10
HUGE64
DAMAGE11
HUGE65
DAMAGE12
HUGE66
DAMAGE13
HUGE67
DAMAGE14
HUGE68
DAMAGE15
HUGE69
DAMAGE17
HUGE70
DAMAGE8
HUGE71
DAMAGE9
HUGE72
DAMAGE10
HUGE73
DAMAGE11
HUGE74
DAMAGE12
HUGE75
DAMAGE13
HUGE76
DAMAGE14
HUGE77
DAMAGE15
HUGE78
DAMAGE16
HUGE79
DAMAGE18
HUGE80
DAMAGE9
HUGE81
DAMAGE10
HUGE82
DAMAGE11
HUGE83
DAMAGE12
HUGE84
DAMAGE13
HUGE85
DAMAGE14
HUGE86
DAMAGE15
HUGE87
DAMAGE16
HUGE88
DAMAGE17
HUGE89
DAMAGE19
HUGE90
DAMAGE10
HUGE91
DAMAGE11
HUGE92
DAMAGE12
HUGE93
DAMAGE13
HUGE94
DAMAGE14
HUGE95
DAMAGE15
HUGE96
DAMAGE16
HUGE97
DAMAGE17
HUGE98
DAMAGE18
HUGE99
DAMAGE{{damage}}
OUTCOMENormalNormalKillKill
DAMAGE20
HUGE100
DAMAGE11
HUGE1
DAMAGE12
HUGE2
DAMAGE13
HUGE3
DAMAGE14
HUGE4
DAMAGE15
HUGE5
DAMAGE16
HUGE6
DAMAGE17
HUGE7
DAMAGE18
HUGE8
DAMAGE19
HUGE9
DAMAGE11
HUGE10
DAMAGE2
HUGE11
DAMAGE3
HUGE12
DAMAGE4
HUGE13
DAMAGE5
HUGE14
DAMAGE6
HUGE15
DAMAGE7
HUGE16
DAMAGE8
HUGE17
DAMAGE9
HUGE18
DAMAGE10
HUGE19
DAMAGE12
HUGE20
DAMAGE3
HUGE21
DAMAGE4
HUGE22
DAMAGE5
HUGE23
DAMAGE6
HUGE24
DAMAGE7
HUGE25
DAMAGE8
HUGE26
DAMAGE9
HUGE27
DAMAGE10
HUGE28
DAMAGE11
HUGE29
DAMAGE13
HUGE30
DAMAGE4
HUGE31
DAMAGE5
HUGE32
DAMAGE6
HUGE33
DAMAGE7
HUGE34
DAMAGE8
HUGE35
DAMAGE9
HUGE36
DAMAGE10
HUGE37
DAMAGE11
HUGE38
DAMAGE12
HUGE39
DAMAGE14
HUGE40
DAMAGE5
HUGE41
DAMAGE6
HUGE42
DAMAGE7
HUGE43
DAMAGE8
HUGE44
DAMAGE9
HUGE45
DAMAGE10
HUGE46
DAMAGE11
HUGE47
DAMAGE12
HUGE48
DAMAGE13
HUGE49
DAMAGE15
HUGE50
DAMAGE6
HUGE51
DAMAGE7
HUGE52
DAMAGE8
HUGE53
DAMAGE9
HUGE54
DAMAGE10
HUGE55
DAMAGE11
HUGE56
DAMAGE12
HUGE57
DAMAGE13
HUGE58
DAMAGE14
HUGE59
DAMAGE16
HUGE60
DAMAGE7
HUGE61
DAMAGE8
HUGE62
DAMAGE9
HUGE63
DAMAGE10
HUGE64
DAMAGE11
HUGE65
DAMAGE12
HUGE66
DAMAGE13
HUGE67
DAMAGE14
HUGE68
DAMAGE15
HUGE69
DAMAGE17
HUGE70
DAMAGE8
HUGE71
DAMAGE9
HUGE72
DAMAGE10
HUGE73
DAMAGE11
HUGE74
DAMAGE12
HUGE75
DAMAGE13
HUGE76
DAMAGE14
HUGE77
DAMAGE15
HUGE78
DAMAGE16
HUGE79
DAMAGE18
HUGE80
DAMAGE9
HUGE81
DAMAGE10
HUGE82
DAMAGE11
HUGE83
DAMAGE12
HUGE84
DAMAGE13
HUGE85
DAMAGE14
HUGE86
DAMAGE15
HUGE87
DAMAGE16
HUGE88
DAMAGE17
HUGE89
DAMAGE19
HUGE90
DAMAGE10
HUGE91
DAMAGE11
HUGE92
DAMAGE12
HUGE93
DAMAGE13
HUGE94
DAMAGE14
HUGE95
DAMAGE15
HUGE96
DAMAGE16
HUGE97
DAMAGE17
HUGE98
DAMAGE18
HUGE99
DAMAGE{{damage}}
+
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{{name}}
{{description}}
SKILL{{normal_d}}{{normal_u}}
AP{{APtext}}
RESULT{{roll1}}{{roll2}}
ROLLFumbleFumbleFumbleCriticalCriticalCriticalSuccessFailureFailureSuccessFailureFailureSuccessSuccess
DAMAGENormalNormalKillKill
DAMAGE40
HUGE200
DAMAGE22
DAMAGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE22
HUGE20
DAMAGE4
HUGE22
DAMAGE6
HUGE24
DAMAGE8
HUGE26
DAMAGE10
HUGE28
DAMAGE12
HUGE30
DAMAGE14
HUGE32
DAMAGE16
HUGE34
DAMAGE18
HUGE36
DAMAGE20
HUGE38
DAMAGE24
HUGE40
DAMAGE6
HUGE42
DAMAGE8
HUGE44
DAMAGE10
HUGE46
DAMAGE12
HUGE48
DAMAGE14
HUGE50
DAMAGE16
HUGE52
DAMAGE18
HUGE54
DAMAGE20
HUGE56
DAMAGE22
HUGE58
DAMAGE26
HUGE60
DAMAGE8
HUGE62
DAMAGE10
HUGE64
DAMAGE12
HUGE66
DAMAGE14
HUGE68
DAMAGE16
HUGE70
DAMAGE18
HUGE72
DAMAGE20
HUGE74
DAMAGE22
HUGE76
DAMAGE24
HUGE78
DAMAGE28
HUGE80
DAMAGE10
HUGE82
DAMAGE12
HUGE84
DAMAGE14
HUGE86
DAMAGE16
HUGE88
DAMAGE18
HUGE90
DAMAGE20
HUGE92
DAMAGE22
HUGE94
DAMAGE24
HUGE96
DAMAGE26
HUGE98
DAMAGE30
HUGE100
DAMAGE12
HUGE102
DAMAGE14
HUGE104
DAMAGE16
HUGE106
DAMAGE18
HUGE108
DAMAGE20
HUGE110
DAMAGE22
HUGE112
DAMAGE24
HUGE114
DAMAGE26
HUGE116
DAMAGE28
HUGE118
DAMAGE32
HUGE120
DAMAGE14
HUGE122
DAMAGE16
HUGE124
DAMAGE18
HUGE126
DAMAGE20
HUGE128
DAMAGE22
HUGE130
DAMAGE24
HUGE132
DAMAGE26
HUGE134
DAMAGE28
HUGE136
DAMAGE30
HUGE138
DAMAGE34
HUGE140
DAMAGE16
HUGE142
DAMAGE18
HUGE144
DAMAGE20
HUGE146
DAMAGE22
HUGE148
DAMAGE24
HUGE150
DAMAGE26
HUGE152
DAMAGE28
HUGE154
DAMAGE30
HUGE156
DAMAGE32
HUGE158
DAMAGE36
HUGE160
DAMAGE18
HUGE162
DAMAGE20
HUGE164
DAMAGE22
HUGE166
DAMAGE24
HUGE168
DAMAGE26
HUGE170
DAMAGE28
HUGE172
DAMAGE30
HUGE174
DAMAGE32
HUGE176
DAMAGE34
HUGE178
DAMAGE38
HUGE180
DAMAGE20
HUGE182
DAMAGE22
HUGE184
DAMAGE24
HUGE186
DAMAGE26
HUGE188
DAMAGE28
HUGE190
DAMAGE30
HUGE192
DAMAGE32
HUGE194
DAMAGE34
HUGE196
DAMAGE36
HUGE198
DAMAGE{{damage_c}}
OUTCOMENormalNormalKillKill
DAMAGE40
HUGE200
DAMAGE22
HUGE2
DAMAGE24
HUGE4
DAMAGE26
HUGE6
DAMAGE28
HUGE8
DAMAGE30
HUGE10
DAMAGE32
HUGE12
DAMAGE34
HUGE14
DAMAGE36
HUGE16
DAMAGE38
HUGE18
DAMAGE{{damage}}
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{{/rollTotal() roll_l2 6}} + {{#rollTotal() roll_l2 7}} + + DAMAGE + 16 + + + HUGE + 97 + + + {{/rollTotal() roll_l2 7}} + {{#rollTotal() roll_l2 8}} + + DAMAGE + 17 + + + HUGE + 98 + + + {{/rollTotal() roll_l2 8}} + {{#rollTotal() roll_l2 9}} + + DAMAGE + 18 + + + HUGE + 99 + + + {{/rollTotal() roll_l2 9}} + {{/rollTotal() roll_l1 9}} + +{{/rollGreater() lethal 0}} + +{{#^rollGreater() lethal 0}} + + DAMAGE + {{damage}} + +{{/^rollGreater() lethal 0}} + +{{/^rollTotal() roll1 0}} +{{/^rollTotal() roll1 roll2}} + + \ No newline at end of file diff --git a/Demon Gate/Demon Gate.html b/Demon Gate/Demon Gate.html index ee61568d24..16a7f2107d 100644 --- a/Demon Gate/Demon Gate.html +++ b/Demon Gate/Demon Gate.html @@ -211,6 +211,7 @@ +
Attack:
Damage:
Damage with Multipliers:

diff --git a/Eclipse Phase Alternate/ep-sheet.css b/Eclipse Phase Alternate/ep-sheet.css index 2466a98112..0b3de0a2bc 100644 --- a/Eclipse Phase Alternate/ep-sheet.css +++ b/Eclipse Phase Alternate/ep-sheet.css @@ -243,6 +243,10 @@ button.repcontrol_edit { border-radius: 3px } +.btn, .btn.btn-default { + line-height: 1.42857143; +} + .btn.repcontrol_move { background: 0 0; border: 0; diff --git a/Eclipse Phase Alternate/ep-sheet.html b/Eclipse Phase Alternate/ep-sheet.html index 2cb6022969..c47e730660 100644 --- a/Eclipse Phase Alternate/ep-sheet.html +++ b/Eclipse Phase Alternate/ep-sheet.html @@ -1,8 +1,8 @@ -

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! » : {{test-roll}}

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... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}

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! » : {{test-roll}}

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{{success-macro-es60}}

{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}
{{/rollTotal() test-roll test-target}}{{#rollLess() test-roll test-target}}

! » : {{test-roll}}

{{#rollLess() test-roll 30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}

{{success-macro-es30}}

{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}

{{success-macro-es60}}

{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}
{{/rollLess() test-roll test-target}}{{#rollGreater() test-roll test-target}}

... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}

{{/rollGreater() test-roll test-target}}{{/^rollWasCrit() test-roll}}{{#rollWasCrit() test-roll}}{{#rollTotal() test-roll test-target}}

! » : {{test-roll}}

{{#rollLess() test-roll 30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}

{{success-macro-es30}}

{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}

{{success-macro-es60}}

{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}
{{/rollTotal() test-roll test-target}}{{#rollLess() test-roll test-target}}

! » : {{test-roll}}

{{#rollLess() test-roll 30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/rollLess() test-roll 30}}{{#rollGreater() test-roll 29}}{{#rollLess() test-roll 60}}{{#success-macro-es30}}

{{success-macro-es30}}

{{/success-macro-es30}}{{^success-macro-es30}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es30}}{{/rollLess() test-roll 60}}{{/rollGreater() test-roll 29}}{{#rollGreater() test-roll 59}}{{#success-macro-es60}}

{{success-macro-es60}}

{{/success-macro-es60}}{{^success-macro-es60}}{{#success-macro}}

{{success-macro}}

{{/success-macro}}{{/success-macro-es60}}{{/rollGreater() test-roll 59}}
{{/rollLess() test-roll test-target}}{{#rollGreater() test-roll test-target}}

... » : {{#test-mof}}{{test-mof}}{{/test-mof}}{{^test-mof}}{{test-roll}} - {{test-target}}{{/test-mof}}

{{/rollGreater() test-roll test-target}}{{/rollWasCrit() test-roll}}{{/^rollTotal() test-roll 99}}{{/^rollTotal() test-roll 0}}
-

{{character}}

{{#attribute-label}}

{{attribute-label}}

{{/attribute-label}}{{#attribute-field}}

{{attribute-field}}

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: {{damage-roll}}{{#damage-type}} {{damage-type}}{{/damage-type}}{{#damage-explanation}} {{damage-explanation}}{{/damage-explanation}}

{{#armour-penetration}}

: {{armour-penetration}}

{{/armour-penetration}}{{#concentrate-damage-bf}}{{#concentrate-damage-fa}}

: {{concentrate-damage-bf}}

: {{concentrate-damage-fa}}

{{/concentrate-damage-fa}}{{/concentrate-damage-bf}}
+ +
+ + + + + Are you rolling with Hope or Despair? + Neither + Hope + with Hope + Despair + with Despair + Number of Bonds? + rolls + Succeeds + Succeeds partially + Misses + + + + + +
+ + +
+ + + + +
+
+ + + +
+ + + + + + + + + + + + + +
+ + + + [] + + + +
+ + + +
+
+
+ + + + [] + + + +
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+
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+
+ +
+ + + + [] + + + +
+ + +
+
+ + + +
+ + + + [] + + + +
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+ + + + [] + + + +
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+
+ +
+
+ + + + [] + + + +
+
+ + + + [] + + + +
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+ +
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+ + + + [] + + + +
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+ + + + [] + + + +
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+ + + + [] + + + + +
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+ + + + [] + + + + +
+
+ +
+ + + + + + + + + + + + + + + + +
+ +
+ + +
+ + + + + +
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+
+ +
+ + +
+ + +
+ Add all these improvements manually into your stats, they will not be auto-calculated + +
+ + + + + + + + + + + + + + + + +
+
    +
  • +
  • +
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+
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+
    +
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+
+
+
    +
  • +
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  • +
+
+
+ Use Powerful Harbinger Advancement +
+
    +
  • +
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+
+
+
    +
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+ Camouflage + Keen Senses + Sense Magic + Whisper on the Wind + Séance + Smell Danger + Bound by Blood + Blessing of Strength + Blessing of Speed + Blessing of Glory +
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+ + + + + + {{#rollGreater() result 9}} + + + {{/rollGreater() result 9}} + {{#rollBetween() result 7 9}} + + + {{/rollBetween() result 7 9}} + {{#rollLess() result 7}} + + + {{/rollLess() result 7}} + +
{{name}}
rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{#roll_mod}}({{roll_mod}}){{/roll_mod}}
{{result}}Succeeds{{result}}Succeeds partially{{result}}Misses
+
\ No newline at end of file diff --git a/Fellowship/fellowship.png b/Fellowship/fellowship.png new file mode 100644 index 0000000000..39cca18571 Binary files /dev/null and b/Fellowship/fellowship.png differ diff --git a/Fellowship/sheet.json b/Fellowship/sheet.json new file mode 100644 index 0000000000..997eaf9dc0 --- /dev/null +++ b/Fellowship/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "fellowship.html", + "css": "fellowship.css", + "authors": "Author X", + "roll20userid": "1332302", + "preview": "fellowship.png", + "instructions": "Based on the Apocalypse World 1st Edition sheet by Ryan Sigg, Steve K., and Natha. For feature requests or issues please add them to the [issue tracker](https://github.com/AuthorX/Fellowship-for-Roll20/issues). Things that are currently missing are fields for Webs (for Spider expansion), Orc-Made Weapons, and the various Destiny advances (you can select a Destiny, though)." +} \ No newline at end of file diff --git a/Fellowship/translation.json b/Fellowship/translation.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translation.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/af.json b/Fellowship/translations/af.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/af.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/cs.json b/Fellowship/translations/cs.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/cs.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/da.json b/Fellowship/translations/da.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/da.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/de.json b/Fellowship/translations/de.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/de.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/el.json b/Fellowship/translations/el.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/el.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/en.json b/Fellowship/translations/en.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/en.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/es.json b/Fellowship/translations/es.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/es.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/fr.json b/Fellowship/translations/fr.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/fr.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/he.json b/Fellowship/translations/he.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/he.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/it.json b/Fellowship/translations/it.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/it.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/ja.json b/Fellowship/translations/ja.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/ja.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/ko.json b/Fellowship/translations/ko.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/ko.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/nl.json b/Fellowship/translations/nl.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/nl.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/pt.json b/Fellowship/translations/pt.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/pt.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/ru.json b/Fellowship/translations/ru.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/ru.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/sv.json b/Fellowship/translations/sv.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/sv.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/tr.json b/Fellowship/translations/tr.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/tr.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/zh.json b/Fellowship/translations/zh.json new file mode 100644 index 0000000000..6cb274fa52 --- /dev/null +++ b/Fellowship/translations/zh.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "Are you rolling with Hope or Despair?", + "neither": "Neither", + "hope": "Hope", + "withhope": "with Hope", + "despair": "Despair", + "withdespair": "with Despair", + "numberofbonds": "Number of Bonds?", + "rolls": "rolls", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "misses": "Misses", + "name": "Name", + "look": "Look", + "class-archetype": "Playbook", + "dwarf": "The Dwarf", + "elf": "The Elf", + "halfling": "The Halfling", + "harbinger": "The Harbinger", + "heir": "The Heir", + "orc": "The Orc", + "squire": "The Squire", + "giant": "The Giant", + "dragon": "The Dragon", + "constructed": "The Constructed", + "spider": "The Spider", + "remnant": "The Remnant", + "pair": "The Pair", + "overlord": "The Overlord", + "npc": "NPC", + "stats": "Stats", + "for-dwarf": "For The Dwarf and those that have shared a Dwarf move", + "iron": "Iron", + "for-harbinger": "For The Harbinger and those that have shared a Harbinger move", + "doom": "Doom", + "for-necrotic": "To mark necrotic damage", + "necrotic": "Necrotic", + "blood": "Blood", + "damaged": "Damaged", + "blood-desc": "Power, Loyalty, Passion", + "courage": "Courage", + "courage-desc": "Inner Strength, Tenacity", + "grace": "Grace", + "grace-desc": "Style, Skill, Agility", + "sense": "Sense", + "sense-desc": "Wits, Logic, Observation", + "wisdom": "Wisdom", + "wisdom-desc": "Knowledge, Tact, Kindness", + "iron-desc": "Survivability, Stubbornness", + "doom-desc": "Prophecy, Magic, Darkness", + "necrotic-abbreviated": "Necr", + "for-trio": "For playing The Pair as a Trio", + "Trio": "Trio", + "npc-despair-description": "NPCs in despair cannot help or harm you", + "in-despair": "In Despair", + "improvements": "Improvements", + "level": "Level", + "show-hide-improvements": "Show/Hide Improvements", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).", + "increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).", + "take-dwarven-custom": "Take another Dwarven Custom.", + "take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.", + "take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.", + "share-gear": "Share one of your Gear options with another player.", + "take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.", + "increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).", + "take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.", + "take-elven-custom": "Take another Elven Custom.", + "share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.", + "increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).", + "take-halfling-custom": "Take another Halfling Custom.", + "take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.", + "get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "powerful harbinger": "Use Powerful Harbinger Advancement", + "increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).", + "take-harbinger-custom": "Take another Harbinger Custom.", + "take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.", + "take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)", + "increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).", + "take-witch-custom": "Take a Witch's Custom.", + "take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.", + "take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.", + "share-move2": "Choose a player. You Share a Move with them.", + "get-shared-move": "Choose a player. They Share a Move with you.", + "get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.", + "become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).", + "take-heir-custom": "Take another Heir Custom.", + "take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.", + "share-move1": "Share one of your Moves with another player.", + "increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).", + "take-orc-custom": "Take another Orc Custom.", + "take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.", + "take-squire-custom": "Gain another Squire Custom.", + "take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.", + "get-shared-move2": "Choose a different player. They Share a Move with you.", + "take-giant-custom": "Take another Giant Custom.", + "take-giant-gear": "Take another Giant's Gear option from any list.", + "share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.", + "share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.", + "take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.", + "take-dragon-custom": "Take another Dragon Custom.", + "take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.", + "take-constructed-custom": "Take another Constructed Custom.", + "take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.", + "take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.", + "get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.", + "increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).", + "take-spider-custom": "Take another Spider's Custom.", + "take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.", + "take-remnant-custom": "Take another Remnant Custom.", + "strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.", + "take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).", + "increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.", + "increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.", + "take-pair-custom": "Take another Paired Custom.", + "take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.", + "take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.", + "take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.", + "take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.", + "get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.", + "share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.", + "become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.", + "ascended": "The Ascended", + "chosen-one": "The Chosen One", + "cyborg": "The Cyborg", + "elven-elite": "The Elven Elite", + "end-of-days": "The End of Days", + "firebrand": "The Firebrand", + "halfling-sheriff": "The Halfling Sheriff", + "knight": "The Knight", + "leader": "The Leader", + "legend": "The Legend", + "lord-of-beasts": "The Lord of Beasts", + "orc-boss": "The Orc-Boss", + "ur-dwarf": "The Ur-Dwarf", + "warlord": "The Warlord", + "witch": "The Witch", + "little-giant": "The Little Giant", + "final-form": "The Final Form", + "war-machine": "The War Machine", + "world-weaver": "The World Weaver", + "ancient-secret": "The Ancient Secret", + "what-are-you": "What Are Your People?", + "what-is-purpose": "What Is Your Purpose?", + "what-are-you-made-of": "What Are You Made of?", + "what-is-curse": "What Is Your Curse?", + "who-are-pair": "Who are the Pair?", + "threats": "Threats", + "core-moves": "Core Moves", + "move": "Move", + "description": "Description", + "other-moves": "Custom Moves", + "agendas": "Agendas", + "starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You", + "bonds": "Bonds", + "companions": "Companions", + "companion-name": "Companion Name", + "companion-stat-desc": "Companion Stat", + "other": "Other", + "gear": "Gear", + "gear-name": "Gear Name", + "gear-tags-desc": "Gear Tags & Description", + "other-items": "Other Items", + "custom-weapons": "Orc-Made Weapons", + "webs": "Webs", + "spells": "Spells", + "camouflage": "Camouflage", + "keen-senses": "Keen Senses", + "sense-magic": "Sense Magic", + "whisper": "Whisper on the Wind", + "seance": "Séance", + "smell-danger": "Smell Danger", + "bound-by-blood": "Bound by Blood", + "blessing-strength": "Blessing of Strength", + "blessing-speed": "Blessing of Speed", + "blessing-glory": "Blessing of Glory" +} \ No newline at end of file diff --git a/Fellowship/translations/zu.json b/Fellowship/translations/zu.json new file mode 100644 index 0000000000..a7a82eb619 --- /dev/null +++ b/Fellowship/translations/zu.json @@ -0,0 +1,179 @@ +{ + "hopeordespair": "crwdns71837:0crwdne71837:0", + "neither": "crwdns71838:0crwdne71838:0", + "hope": "crwdns71839:0crwdne71839:0", + "withhope": "crwdns71840:0crwdne71840:0", + "despair": "crwdns71841:0crwdne71841:0", + "withdespair": "crwdns71842:0crwdne71842:0", + "numberofbonds": "crwdns71843:0crwdne71843:0", + "rolls": "crwdns71844:0crwdne71844:0", + "succeeds": "crwdns71845:0crwdne71845:0", + "succeeds-partially": "crwdns71846:0crwdne71846:0", + "misses": "crwdns71847:0crwdne71847:0", + "name": "crwdns71848:0crwdne71848:0", + "look": "crwdns71849:0crwdne71849:0", + "class-archetype": "crwdns71850:0crwdne71850:0", + "dwarf": "crwdns71851:0crwdne71851:0", + "elf": "crwdns71852:0crwdne71852:0", + "halfling": "crwdns71853:0crwdne71853:0", + "harbinger": "crwdns71854:0crwdne71854:0", + "heir": "crwdns71855:0crwdne71855:0", + "orc": "crwdns71856:0crwdne71856:0", + "squire": "crwdns71857:0crwdne71857:0", + "giant": "crwdns71858:0crwdne71858:0", + "dragon": "crwdns71859:0crwdne71859:0", + "constructed": "crwdns71860:0crwdne71860:0", + "spider": "crwdns71861:0crwdne71861:0", + "remnant": "crwdns71862:0crwdne71862:0", + "pair": "crwdns71863:0crwdne71863:0", + "overlord": "crwdns71864:0crwdne71864:0", + "npc": "crwdns71865:0crwdne71865:0", + "stats": "crwdns71866:0crwdne71866:0", + "for-dwarf": "crwdns71867:0crwdne71867:0", + "iron": "crwdns71868:0crwdne71868:0", + "for-harbinger": "crwdns71869:0crwdne71869:0", + "doom": "crwdns71870:0crwdne71870:0", + "for-necrotic": "crwdns71871:0crwdne71871:0", + "necrotic": "crwdns71872:0crwdne71872:0", + "blood": "crwdns71873:0crwdne71873:0", + "damaged": "crwdns71874:0crwdne71874:0", + "blood-desc": "crwdns71875:0crwdne71875:0", + "courage": "crwdns71876:0crwdne71876:0", + "courage-desc": "crwdns71877:0crwdne71877:0", + "grace": "crwdns71878:0crwdne71878:0", + "grace-desc": "crwdns71879:0crwdne71879:0", + "sense": "crwdns71880:0crwdne71880:0", + "sense-desc": "crwdns71881:0crwdne71881:0", + "wisdom": "crwdns71882:0crwdne71882:0", + "wisdom-desc": "crwdns71883:0crwdne71883:0", + "iron-desc": "crwdns71884:0crwdne71884:0", + "doom-desc": "crwdns71885:0crwdne71885:0", + "necrotic-abbreviated": "crwdns71886:0crwdne71886:0", + "for-trio": "crwdns71887:0crwdne71887:0", + "Trio": "crwdns71888:0crwdne71888:0", + "npc-despair-description": "crwdns71889:0crwdne71889:0", + "in-despair": "crwdns71890:0crwdne71890:0", + "improvements": "crwdns71891:0crwdne71891:0", + "level": "crwdns71892:0crwdne71892:0", + "show-hide-improvements": "crwdns71893:0crwdne71893:0", + "phase1-add-improvements": "crwdns71894:0crwdne71894:0", + "increase-blood-or-wisdom-max3": "crwdns71895:0crwdne71895:0", + "increase-stat-max3": "crwdns71896:0crwdne71896:0", + "take-dwarven-custom": "crwdns71897:0crwdne71897:0", + "take-dwarven-or-shared-custom": "crwdns71898:0crwdne71898:0", + "take-dwarven-custom-or-gear": "crwdns71899:0crwdne71899:0", + "share-gear": "crwdns71900:0crwdne71900:0", + "take-destiny": "crwdns71901:0crwdne71901:0", + "increase-blood-or-sense-max3": "crwdns71902:0crwdne71902:0", + "take-unknown-move": "crwdns71903:0crwdne71903:0", + "take-elven-custom": "crwdns71904:0crwdne71904:0", + "share-move-3bonds": "crwdns71905:0crwdne71905:0", + "increase-grace-or-sense-max3": "crwdns71906:0crwdne71906:0", + "take-halfling-custom": "crwdns71907:0crwdne71907:0", + "take-halfling-custom-or-type": "crwdns71908:0crwdne71908:0", + "get-shared-move-3bonds": "crwdns71909:0crwdne71909:0", + "powerful harbinger": "crwdns71910:0crwdne71910:0", + "increase-courage-or-wisdom-max3": "crwdns71911:0crwdne71911:0", + "take-harbinger-custom": "crwdns71912:0crwdne71912:0", + "take-harbinger-custom-or-gear": "crwdns71913:0crwdne71913:0", + "take-harbinger-custom-or-get-shared-move": "crwdns71914:0crwdne71914:0", + "increase-stat-max2": "crwdns71915:0crwdne71915:0", + "take-witch-custom": "crwdns71916:0crwdne71916:0", + "take-witch-custom-min5": "crwdns71917:0crwdne71917:0", + "take-destiny-custom-min5": "crwdns71918:0crwdne71918:0", + "share-move2": "crwdns71919:0crwdne71919:0", + "get-shared-move": "crwdns71920:0crwdne71920:0", + "get-or-share-move": "crwdns71921:0crwdne71921:0", + "become-threat-to-world": "crwdns71922:0crwdne71922:0", + "increase-blood-or-grace-max3": "crwdns71923:0crwdne71923:0", + "take-heir-custom": "crwdns71924:0crwdne71924:0", + "take-heir-custom-or-shared-move": "crwdns71925:0crwdne71925:0", + "share-move1": "crwdns71926:0crwdne71926:0", + "increase-courage-or-sense-max3": "crwdns71927:0crwdne71927:0", + "take-orc-custom": "crwdns71928:0crwdne71928:0", + "take-other-gear": "crwdns71929:0crwdne71929:0", + "take-squire-custom": "crwdns71930:0crwdne71930:0", + "take-squire-custom-or-share-move": "crwdns71931:0crwdne71931:0", + "get-shared-move2": "crwdns71932:0crwdne71932:0", + "take-giant-custom": "crwdns71933:0crwdne71933:0", + "take-giant-gear": "crwdns71934:0crwdne71934:0", + "share-move-or-gear": "crwdns71935:0crwdne71935:0", + "share-move-or-gear2": "crwdns71936:0crwdne71936:0", + "take-non-giant-destiny-custom-min5": "crwdns71937:0crwdne71937:0", + "take-dragon-custom": "crwdns71938:0crwdne71938:0", + "take-dragon-custom-or-shared-move": "crwdns71939:0crwdne71939:0", + "take-constructed-custom": "crwdns71940:0crwdne71940:0", + "take-constructed-custom-or-type": "crwdns71941:0crwdne71941:0", + "take-constructed-custom-or-share-move": "crwdns71942:0crwdne71942:0", + "get-shared-move-or-gear-3bonds": "crwdns71943:0crwdne71943:0", + "increase-grace-or-wisdom-max3": "crwdns71944:0crwdne71944:0", + "take-spider-custom": "crwdns71945:0crwdne71945:0", + "take-spider-custom-or-type": "crwdns71946:0crwdne71946:0", + "take-remnant-custom": "crwdns71947:0crwdne71947:0", + "strengthen-curse": "crwdns71948:0crwdne71948:0", + "take-remnant-custom-or-shared-move-or-curse": "crwdns71949:0crwdne71949:0", + "increase-pair-stat-max2": "crwdns71950:0crwdne71950:0", + "increase-pair-blood-or-courage-max2": "crwdns71951:0crwdne71951:0", + "take-pair-custom": "crwdns71952:0crwdne71952:0", + "take-pair-custom-or-shared-move": "crwdns71953:0crwdne71953:0", + "take-pair-type": "crwdns71954:0crwdne71954:0", + "take-non-destiny-custom": "crwdns71955:0crwdne71955:0", + "take-any-custom-together": "crwdns71956:0crwdne71956:0", + "get-shared-move-together": "crwdns71957:0crwdne71957:0", + "share-move-min5": "crwdns71958:0crwdne71958:0", + "become-paired-threat-to-world": "crwdns71959:0crwdne71959:0", + "ascended": "crwdns71960:0crwdne71960:0", + "chosen-one": "crwdns71961:0crwdne71961:0", + "cyborg": "crwdns71962:0crwdne71962:0", + "elven-elite": "crwdns71963:0crwdne71963:0", + "end-of-days": "crwdns71964:0crwdne71964:0", + "firebrand": "crwdns71965:0crwdne71965:0", + "halfling-sheriff": "crwdns71966:0crwdne71966:0", + "knight": "crwdns71967:0crwdne71967:0", + "leader": "crwdns71968:0crwdne71968:0", + "legend": "crwdns71969:0crwdne71969:0", + "lord-of-beasts": "crwdns71970:0crwdne71970:0", + "orc-boss": "crwdns71971:0crwdne71971:0", + "ur-dwarf": "crwdns71972:0crwdne71972:0", + "warlord": "crwdns71973:0crwdne71973:0", + "witch": "crwdns71974:0crwdne71974:0", + "little-giant": "crwdns71975:0crwdne71975:0", + "final-form": "crwdns71976:0crwdne71976:0", + "war-machine": "crwdns71977:0crwdne71977:0", + "world-weaver": "crwdns71978:0crwdne71978:0", + "ancient-secret": "crwdns71979:0crwdne71979:0", + "what-are-you": "crwdns71980:0crwdne71980:0", + "what-is-purpose": "crwdns71981:0crwdne71981:0", + "what-are-you-made-of": "crwdns71982:0crwdne71982:0", + "what-is-curse": "crwdns71983:0crwdne71983:0", + "who-are-pair": "crwdns71984:0crwdne71984:0", + "threats": "crwdns71985:0crwdne71985:0", + "core-moves": "crwdns71986:0crwdne71986:0", + "move": "crwdns71987:0crwdne71987:0", + "description": "crwdns71988:0crwdne71988:0", + "other-moves": "crwdns71989:0crwdne71989:0", + "agendas": "crwdns71990:0crwdne71990:0", + "starting-agendas": "crwdns71991:0crwdne71991:0", + "bonds": "crwdns71992:0crwdne71992:0", + "companions": "crwdns71993:0crwdne71993:0", + "companion-name": "crwdns71994:0crwdne71994:0", + "companion-stat-desc": "crwdns71995:0crwdne71995:0", + "other": "crwdns71996:0crwdne71996:0", + "gear": "crwdns71997:0crwdne71997:0", + "gear-name": "crwdns71998:0crwdne71998:0", + "gear-tags-desc": "crwdns71999:0crwdne71999:0", + "other-items": "crwdns72000:0crwdne72000:0", + "custom-weapons": "crwdns72001:0crwdne72001:0", + "webs": "crwdns72002:0crwdne72002:0", + "spells": "crwdns72003:0crwdne72003:0", + "camouflage": "crwdns72004:0crwdne72004:0", + "keen-senses": "crwdns72005:0crwdne72005:0", + "sense-magic": "crwdns72006:0crwdne72006:0", + "whisper": "crwdns72007:0crwdne72007:0", + "seance": "crwdns72008:0crwdne72008:0", + "smell-danger": "crwdns72009:0crwdne72009:0", + "bound-by-blood": "crwdns72010:0crwdne72010:0", + "blessing-strength": "crwdns72011:0crwdne72011:0", + "blessing-speed": "crwdns72012:0crwdne72012:0", + "blessing-glory": "crwdns72013:0crwdne72013:0" +} \ No newline at end of file diff --git a/HeroSystem6e/HeroSystem6e.css b/HeroSystem6e/HeroSystem6e.css new file mode 100644 index 0000000000..db6bc56c41 --- /dev/null +++ b/HeroSystem6e/HeroSystem6e.css @@ -0,0 +1,2811 @@ +/* ------------------------------------------------------- */ +/* */ +/* GENERIC STYLING */ +/* */ +/* ------------------------------------------------------- */ + +.charsheet +{ + position: relative; + min-width: 852px; + margin: 0; + padding: 0; + min-height: 16px; +} + +.charsheet * +{ + box-sizing: border-box; +} + +/* editable field color scheme */ +input[type=number], input[type=text], textarea, select +{ + background-color: #CCE; + border-top: 1px solid transparent; + border-bottom: 1px solid grey; + border-left: 1px solid transparent; + border-right: 1px solid transparent; + border-radius: 4px; + box-shadow: none; + font-family: cursive; + font-size: 12px; + font-style: italic; +} + +/* non-editable field color scheme */ +span.sheet-field, +div.sheet-button > button[type=roll], +div.sheet-button > span +{ + background-color: #DDD; + border-top: 1px solid #CCC; + border-bottom: 1px solid grey; + border-left: 1px solid #CCC; + border-right: 1px solid #CCC; + border-radius: 4px; + font-family: cursive; + font-size: 12px; + font-style: italic; + overflow: hidden; +} + +input[type=number], input[type=text], textarea, select, span.sheet-field +{ + height: 20px; + line-height: 18px; + padding: 0 8px; + margin-right: 3px; +} + +span.sheet-field +{ + display: block; + overflow-x: hidden; + white-space: pre; + margin-right: 0; +} + +input[type=checkbox] +{ + margin-top: -2px; +} + +select +{ + height: 20px; +} + +input[type=number] +{ + text-align: center; + -moz-appearance: textfield; +} + +input[type=text] +{ + text-align: left; +} + +input[type=number]::-webkit-inner-spin-button, +input[type=number]::-webkit-outer-spin-button +{ + -webkit-appearance: none; + margin: 0; +} + +div.sheet-line +{ + display: flex; + flex-direction: row; + border: none; + padding: 0; + height: 20px; + width: 100%; + margin-bottom: 3px; +} + +.sheet-heads +{ + font-weight: bold; + vertical-align: text-bottom; + font-size: 110%; +} + +.sheet-heads + .sheet-heads +{ + margin-top: -8px; +} + +.sheet-indent /* used for text labels */ +{ + padding-left: 8px; /* do not use percentage */ +} + +.sheet-break +{ + margin-top: 8px; +} + +.sheet-underline +{ + border-bottom: solid 1px #BBB !important; +} + +div.sheet-justify +{ + display: flex; + white-space: nowrap; +} + +div.sheet-justify > * +{ + width: 100%; +} + +div.sheet-justify > *:first-child +{ + width: unset; + padding-right: 8px; +} + +div.sheet-justify input[type=text], +div.sheet-justify input[type=number], +div.sheet-justify select +{ + width: 100%; +} + +span.sheet-clean, input[type=text].sheet-clean, input[type=number].sheet-clean +{ + background-color: transparent; + border: none; + font-family: inherit; + font-style: inherit; +} + +div.sheet-small, input[type=text].sheet-small, input[type=number].sheet-small +{ + font-size: 80%; +} + +div.sheet-bold, input[type=text].sheet-bold, input[type=number].sheet-bold +{ + font-weight: bold; +} + +div.repcontrol +{ + display: none; + margin-top: 3px; +} + +div.itemcontrol +{ + z-index: 5; +} + +div.repcontrol .btn, div.itemcontrol .btn +{ + padding: 0 11px 0; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* ROLL BUTTON & CHECKBOX BUTTONS */ +/* */ +/* ------------------------------------------------------- */ + +/* animations to make buttons flash */ +/* Safari 4.0 - 8.0 */ +@-webkit-keyframes flash1 { + to { background: #DDD; } +} + +/* Standard syntax */ +@keyframes flash2 { + to { background: #DDD; } +} + +/* Safari 4.0 - 8.0 */ +@-webkit-keyframes flash1 { + to { background: #DDD; } +} + +/* Standard syntax */ +@keyframes flash2 { + to { background: #DDD; } +} + +div.sheet-button +{ + position: relative; + height: 100%; + margin-top: 0; + padding: 0; +} + +div.sheet-button > input[type=text], +div.sheet-button > input[type=number], +div.sheet-button > input[type=checkbox], +div.sheet-button > button[type=roll] +{ + position: absolute; + top: 0; + left: 0; + width: 100%; + height: 100%; + margin: 0; + padding: 0; +} + +div.sheet-button > input[type=checkbox], +div.sheet-button > button[type=roll] +{ + opacity: 0; +} + +div.sheet-button > span +{ + display: block; + height: 100%; + width: 100%; + background-image: none; + margin: 0; + padding: 0; + text-align: center; +} + +input[type=checkbox].sheet-flash ~ span.sheet-flash +{ + -webkit-animation-name: flash1; /* Safari 4.0 - 8.0 */ + -webkit-animation-duration: .1s; /* Safari 4.0 - 8.0 */ + animation-name: flash1; + animation-duration: .1s; +} + +input[type=checkbox].sheet-flash:checked ~ span.sheet-flash +{ + -webkit-animation-name: flash2; /* Safari 4.0 - 8.0 */ + -webkit-animation-duration: .1s; /* Safari 4.0 - 8.0 */ + animation-name: flash2; + animation-duration: .1s; +} + +input[type=checkbox].sheet-play-mode:checked ~ div.sheet-tabbed-content div.sheet-button:hover > span +{ + color: black; + background: radial-gradient(#DDD, #AAA); +} + + +/* ------------------------------------------------------- */ +/* */ +/* TOOLTIPS */ +/* */ +/* ------------------------------------------------------- */ + +.sheet-tooltip ~ span.sheet-tooltiptext +{ + position: absolute; + height: 18px; + line-height: 18px; + width: unset!important; + padding: 0 10px!important; + border: none; + border-radius: 4px; + background: #444!important; + color: yellow!important; + font-family: unset; + font-style: unset; + font-size: 10px; + top: -20px; + z-index: 5; + pointer-events: none; + opacity: 0; + transform: scale(0); + transition: opacity .5s, transform .3s; + transition-timing-function: ease-out; + white-space: nowrap; +} + +.sheet-tooltip:hover ~ span.sheet-tooltiptext +{ + opacity: 1; + transform: scale(1); +} + + + +/* ------------------------------------------------------- */ +/* */ +/* CONFIGURATION */ +/* */ +/* ------------------------------------------------------- */ + +input[type=checkbox].sheet-configuration +{ + display: none; +} + +input[type=checkbox].sheet-fixed-page-width:checked ~ div.sheet-tabbed-content +{ + width: 852px; +} + +input[type=checkbox].sheet-zoom1:checked ~ div.sheet-tabbed-content +{ + transform: scale(.9); + transform-origin: top left; +} + +input[type=checkbox].sheet-zoom2:checked ~ div.sheet-tabbed-content +{ + transform: scale(.8); + transform-origin: top left; +} + +span.sheet-version +{ + position: absolute; + margin-top: -2%; + right: 2%; + text-align: right; + color: #B8B8B8; + transform: scaleY(.8); +} + + +/* ------------------------------------------------------- */ +/* */ +/* PAGE STYLES */ +/* */ +/* ------------------------------------------------------- */ + +.sheet-page +{ + position: relative; + top: 23px; + left: 0; + display: none; +} + +input[type=radio].sheet-hidden, input[type=radio].sheet-hidden + span +{ + /* ************************************ */ + /* choose to display hidden page or not */ + /* ************************************ */ + display: none; + /* display: block; */ +} + +input[type=text].sheet-hidden, +input[type=number].sheet-hidden, +div.sheet-hidden, +p.sheet-hidden +{ + display: none; +} + + + +/* ------------------------------------------------------- */ +/* */ +/* PAGE HEADER */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-header +{ + display: flex; + width: 100%; +} + +div.sheet-banner +{ + display: block; + width: 66%; + padding-left: 4px; + padding-bottom: 8px; +} + +div.sheet-identity +{ + border: solid black 3px; + border-radius: 12px; + padding-top: 8px; + padding-bottom: 6px; +} + +div.sheet-nameline +{ + margin: 8px 8px 3px 8px; +} + +div.sheet-nameline div +{ + font-size: 16px; + font-weight: bold; + margin-top: 6px; +} + +div.sheet-nameline:first-child +{ + font-family: Arial Black, Gadget, sans-serif; +} + +div.sheet-nameline input[type=text], +div.sheet-nameline span.sheet-field +{ + height: 30px; + line-height: 28px; + font-size: 18px; +} + +/* +div.sheet-nameline span.sheet-field +{ + padding-top: 5px; +} +*/ + +div.sheet-logo +{ + width: 33%; + text-align: center; +} + +div.sheet-logo img +{ + height: 100px; + width: 270px; + object-fit: cover; + margin-top: 16px; +} + +div.sheet-alternate2 +{ + flex-direction: column; + margin-left: 4px; +} + +div.sheet-banner.sheet-alternate2 +{ + border: solid black 3px; + border-radius: 12px; + margin-bottom: 8px; + padding: 8px; +} + +div.sheet-alternate2 div.sheet-stat, +div.sheet-alternate2 div.sheet-phases, +div.sheet-alternate2 div.sheet-stat-cvs +{ + border: solid #DDD 3px; +} + +div.sheet-alternate2 > div +{ + display: flex; + flex-direction: row; +} + +div.sheet-alternate2 > div.sheet-line +{ + display: block; + width: 50%; + margin-left: 16px; + transform: scale(1.8); + transform-origin: top left; +} + +div.sheet-alternate2 > div.sheet-line > input[type=text] +{ + width: 100%; + text-align: center; +} + +div.sheet-alternate2 > div > div.sheet-line +{ + margin-top: 4px; + margin-bottom: 4px; +} + +div.sheet-alternate2 > div > div.sheet-line > * +{ + font-weight: normal; +} + +div.sheet-alternate2 > div > div.sheet-line > div +{ + font-weight: bold; +} + +input[type=checkbox].sheet-alternate-header:checked ~ div.sheet-tabbed-content div.sheet-alternate1, +input[type=checkbox].sheet-alternate-header ~ div.sheet-tabbed-content div.sheet-alternate2 +{ + display: none; +} + +input[type=checkbox].sheet-alternate-header ~ div.sheet-tabbed-content div.sheet-alternate1 +{ + display: block; +} + +input[type=checkbox].sheet-alternate-header:checked ~ div.sheet-tabbed-content div.sheet-alternate2 +{ + display: flex; +} + + +/* ------------------------------------------------------- */ +/* */ +/* SHEET TABS */ +/* */ +/* ------------------------------------------------------- */ + +.sheet-tabbed-content +{ + position: relative; + width: 100%; + float: left; +} + +input[type=radio].sheet-tab-button, input[type=radio].sheet-tab-button + span, +input[type=checkbox].sheet-tab-button, input[type=checkbox].sheet-tab-button + span +{ + position: absolute; +} + +input[type=radio].sheet-tab-button, input[type=checkbox].sheet-tab-button +{ + transform: scale(.9); + transform-origin: top left; + opacity: 0; + z-index: 2; + font-size: 16px; + padding: 1px; + height: 24px; +} + +input[type=radio].sheet-tab-button + span, input[type=checkbox].sheet-tab-button + span +{ + transform: scale(.9); + transform-origin: top left; + background-color: #CCC; + border: solid 2px black; + border-radius: 14px; + color: black; + font-size: 14px; + font-weight: bold; + text-align: center; + padding: 1px; + user-select: none; + height: 24px; +} + + +input[type=radio].sheet-tab-button:checked + span +{ + background-color: #EEE; +} + +input[type=checkbox].sheet-tab-button:checked + span +{ + color: white; + background-color: red; +} + +input[type=radio].sheet-tab-button.sheet-core, +input[type=radio].sheet-tab-button.sheet-core + span +{ + width: 63px; + left: 6px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-combat, +input[type=radio].sheet-tab-button.sheet-combat + span +{ + width: 82px; + left: 71px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-powers, +input[type=radio].sheet-tab-button.sheet-powers + span +{ + width: 82px; + left: 153px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-skills, +input[type=radio].sheet-tab-button.sheet-skills + span +{ + width: 66px; + left: 235px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-background, +input[type=radio].sheet-tab-button.sheet-background + span +{ + width: 113px; + left: 303px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-options, +input[type=radio].sheet-tab-button.sheet-options + span +{ + width: 32px; + left: 414px; + margin-top: -3px; + font-family: "Pictos"; + font-style: normal; +} + +input[type=checkbox].sheet-tab-button.sheet-edit-toggle, +input[type=checkbox].sheet-tab-button.sheet-edit-toggle + span +{ + width: 50px; + left: 500px; + margin-top: -1px; + padding: 0; + transform: scale(.7); +} + +input[type=radio].sheet-tab-button.sheet-hidden, +input[type=radio].sheet-tab-button.sheet-hidden + span +{ + width: 79px; + left: 505px; + margin-top: -3px; +} + +input[type=radio].sheet-tab-button.sheet-core:checked ~ .sheet-page.sheet-core, +input[type=radio].sheet-tab-button.sheet-skills:checked ~ .sheet-page.sheet-skills, +input[type=radio].sheet-tab-button.sheet-combat:checked ~ .sheet-page.sheet-combat, +input[type=radio].sheet-tab-button.sheet-powers:checked ~ .sheet-page.sheet-powers, +input[type=radio].sheet-tab-button.sheet-background:checked ~ .sheet-page.sheet-background, +input[type=radio].sheet-tab-button.sheet-options:checked ~ .sheet-page.sheet-options +{ + display: block; +} + +input[type=radio].sheet-tab-button.sheet-hidden:checked ~ .sheet-hidden +{ + display: block; + position: relative; + top: 32px; + left: 8px; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* EDIT MODE */ +/* */ +/* ------------------------------------------------------- */ + +.sheet-edit-show, div.repcontrol +{ + display: none; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-header .sheet-edit-show +{ + display: block; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-header .sheet-edit-hide +{ + display: none; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-page div.repcontrol +{ + display: block; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-page .sheet-edit-show +{ + display: block; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-page .sheet-edit-show.sheet-stat +{ + display: inline-block; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-page .sheet-edit-hide +{ + display: none; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* GROUP STYLES */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-column-100 +{ + width: 99%; + float: left; +} + +div.sheet-column-66 +{ + float: left; + width: 66%; +} + +div.sheet-column-60 +{ + width: 59.4%; + float: left; +} + +/* for the nested column-60 */ +div.sheet-column-66 > div.sheet-column-60 +{ + width: 60.4%; + float: left; +} + +div.sheet-column-50 +{ + width: 49.5%; + float: left; +} + +div.sheet-column-40 +{ + width: 39.6%; + float: left; +} + +div.sheet-column-33 +{ + width: 33%; + float: left; +} + +div.sheet-column-26 +{ + width: 26.4%; + float: left; +} + +div.sheet-section +{ + position: relative; + margin-bottom: 8px; + margin-left: 4px; + margin-right: 4px; + border: 3px solid black; + border-radius: 12px; +} + +div.sheet-sectionless +{ + display: flex; + margin-top: 0; + margin-bottom: 8px; + margin-left: 4px; + margin-right: 4px; + padding: 0; +} + +div.sheet-section-title, +span.sheet-section-title, +input[type=checkbox].sheet-section-title +{ + text-align: center; + font-family: Arial Black, Gadget, sans-serif; + font-size: 120%; + font-weight: bold; + width: 100%; + height: 32px; + padding-top: 4px; + padding-bottom: 4px; + border-bottom: 3px solid black; + margin-bottom: 12px; +} + +input[type=checkbox].sheet-section-title +{ + opacity: 0; + cursor: default; +} + +span.sheet-section-title +{ + position: absolute; + top: 0; + left: 0; + z-index: -2; +} + +div.sheet-footer +{ + width: 100%; + margin-top: 32px; +} + +div.sheet-footer > div +{ + font-weight: bold; +} + +div.sheet-subsection +{ + display: block; + position: relative; + padding-top: 0; + padding-left: 6px; + padding-right: 6px; + padding-bottom: 6px; +} + +/* collapsing sections */ + +input[type=checkbox].sheet-collapsing-sections:checked ~ div.sheet-tabbed-content span.sheet-section-title +{ + border-bottom: none; +} + +input[type=checkbox].sheet-collapsing-sections:checked ~ div.sheet-tabbed-content input[type=checkbox].sheet-section-title +{ + cursor: pointer; +} + +input[type=checkbox].sheet-collapsing-sections:checked ~ div.sheet-tabbed-content input[type=checkbox].sheet-section-title:checked ~ span.sheet-section-title +{ + height: 32px; + border-bottom: 3px solid black; +} + +input[type=checkbox].sheet-collapsing-sections:checked ~ div.sheet-tabbed-content input[type=checkbox].sheet-section-title ~ div.sheet-subsection +{ + display: none; +} + +input[type=checkbox].sheet-collapsing-sections:checked ~ div.sheet-tabbed-content input[type=checkbox].sheet-section-title:checked ~ div.sheet-subsection +{ + display: block; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* CHARACTERISTICS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-ch1, input[type=number].sheet-ch1, span.sheet-ch1, span.sheet-ch4 +{ + width: 20%; + margin-right: 5%; + text-align: center; +} + +div.sheet-ch2 +{ + width: 20%; + text-align: left; + font-weight: bold; +} + +div.sheet-ch3, input[type=number].sheet-ch3 +{ + width: 20%; + text-align: center; +} + +div.sheet-ch3 +{ + padding: 0 8px 1px; + margin: 0 3px 3px 0; +} + +div.sheet-ch4.sheet-button +{ + width: 20%; + margin-right: 3px; + text-align: right; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* VITAL INFORMATION SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-vs1 +{ + display: flex +} + +div.sheet-vs1 > div +{ + padding-right: 6px; + font-weight: bold; +} + +div.sheet-vs1 > div > span +{ + font-weight: normal; + padding-left: 8px; +} + +div.sheet-vs2 +{ + display: flex; +} + +div.sheet-vs2 > div:first-child +{ + width: 40%; + margin-right: 5%; +} + +div.sheet-vs2 > div +{ + width: 55%; +} + +div.sheet-vs2 > div > div +{ + font-weight: bold; +} + + + +/* ------------------------------------------------------- */ +/* */ +/* MOVEMENT SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-mv1, input[type=text].sheet-mv1, span.sheet-mv1, +div.sheet-mv1, input[type=text].sheet-mv1, span.sheet-mv1 +{ + width: 41.5%; + margin-right: 1.5%; + text-align: left; +} + +div.sheet-mv2, input[type=text].sheet-mv2, span.sheet-mv2 +{ + width: 27%; + margin-right: 1.5%; + text-align: center; +} + +div.sheet-mv3, input[type=text].sheet-mv3, span.sheet-mv3 +{ + width: 27%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* INFO SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-stat-wrap +{ + width: 75%; +} + +div.sheet-stat +{ + position: relative; + width: 24%; + height: 52px; + float: left; + margin-right: 2.5%; + margin-bottom: 8px; + border: 3px solid black; + border-radius: 12px; +} + +div.sheet-stat > div:first-child +{ + float: left; + position: relative; + width: 47px; + top: 47px; + margin: 0; + margin-left: 8px; + font-weight: bold; + color: #888; + text-align: center; + transform: rotate(-90deg); + transform-origin: top left; +} + +div.sheet-stat > div + div input[type=text], +div.sheet-stat > div + div span +{ + position: absolute; + top: 16%; + left: 32%; + width: 60%; + height: 32px; + line-height: 30px; + font-size: 180%; + border-radius: 8px; + text-align: center; + overflow: hidden; +} + +div.sheet-stat > div + div input[type=text], +{ + padding-top: 0; +} + +span.sheet-stat +{ + padding: 6px 8px 1px; + font-family: cursive; + font-style: italic; +} + +div.sheet-stat-buttons +{ + width: 18%; + height: 52px; + float: left; + margin-bottom: 8px; + margin-right: 2%; +} + +div.sheet-stat-buttons > div +{ + position: relative; + width: 100%; + height: 40%; +} + +div.sheet-stat-buttons > div:first-child +{ + margin-bottom: 10%; +} + +div.sheet-stat-buttons > div input[type=checkbox], +div.sheet-stat-buttons > div span.sheet-stat-button +{ + display: block; + width: 100%; + height: 100%; + margin-top: 0; + padding: 0; + border-radius: 8px; +} + +div.sheet-stat-buttons > div input[type=checkbox] +{ + display: block; + position: absolute; + top: 0; + opacity: 0; +} + +div.sheet-stat-buttons > div span.sheet-stat-button +{ + padding-top: 1px; + color: #DDD; + background: linear-gradient(to bottom right, #999, #555); + border: solid #111 1px; + text-align: center; + font-size: 12px; + z-index: -2; +} + +div.sheet-stat-buttons > div:hover span.sheet-stat-button +{ + color: yellow; +} + +div.sheet-phases +{ + display: flex; + flex-direction: column; + margin-right: 2%; + padding: 4px; + border: 3px solid black; + border-radius: 12px; + text-align: center; +} + +div.sheet-in1 +{ + display: flex; + justify-content: center; + width: 100%; + height: 18px; + margin: 0 auto; +} + +div.sheet-in1 + div.sheet-line +{ + justify-content: space-evenly; +} + +div.sheet-in1 > div +{ + width: auto; + overflow: hidden; + transform: scaleX(1.8); + font-weight: bold; +} + +input[type=checkbox].sheet-fast, +input[type=checkbox].sheet-in2 +{ + display: none; +} + +span.sheet-in2 +{ + display: inline-block; + width: 7%; + font-weight: bold; + margin-left: .2%; + margin-right: 0; + padding-top: 1px; + border: solid 1px black; + border-radius: 16px; + font-size: 13px; + text-align: center; +} + +input[type=checkbox].sheet-fast:checked ~ span.sheet-in2, +input[type=checkbox].sheet-in2:checked + span.sheet-in2 +{ + color: white; + background-color: #BBB; + text-shadow: 0 0 1px black; +} + +input[type=checkbox].sheet-fast:checked ~ input[type=checkbox].sheet-in2:checked + span.sheet-in2 +{ + background-color: #555; +} + +div.sheet-stat-cvs +{ + width: 25%; + padding: 4px 0 4px 8px; + border: 3px solid black; + border-radius: 12px; +} + +div.sheet-stat-cvs > div.sheet-line +{ + margin-top: 4px; + margin-bottom: 4px; +} + +div.sheet-in3 +{ + Width: 55%; + font-size: 135%; + font-weight: bold; +} + +div.sheet-in4 +{ + margin-top: 0!important; + float: left; + height: 20px; + width: 40%; + margin-top: 0; +} + +div.sheet-in4 > span +{ + border-radius: 16px; + font-size: 16px; + line-height: 16px; + text-align: center; + overflow: hidden; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* HIT LOCATION SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-hl1, +div.sheet-hl2, +div.sheet-hl3, +div.sheet-hl4, span.sheet-hl4, +div.sheet-hl5, +div.sheet-hl6, span.sheet-hl6, +div.sheet-hl7, +div.sheet-hl8, +div.sheet-hl9, span.sheet-hl9, +div.sheet-hl10, +div.sheet-hl11, span.sheet-hl11, +div.sheet-hl12, span.sheet-hl12 +{ + padding-left: 1px; + padding-right: 1px; + text-align: center; + margin-left: 0; + margin-right: 0; +} + +div.sheet-hl1 +{ + float: left; + width: 10%; + margin-right: 2%; +} + +div.sheet-hl2 +{ + float: left; + width: 13%; + text-align: left; +} + +div.sheet-hl3, span.sheet-hl3 +{ + float: left; + width: 8%; +} + +div.sheet-hl4, span.sheet-hl4 +{ + float: left; + width: 8%; + margin-left: 3.5%; +} + +div.sheet-hl3 + div.sheet-hl4, +div.sheet-hl3 + span.sheet-hl4 +{ + margin-left: 2%; +} + +div.sheet-hl5 +{ + float: left; + width: 2%; +} + +div.sheet-hl6, span.sheet-hl6 +{ + float: left; + width: 8%; +} + +input[type=text].sheet-hl7, span.sheet-hl7 +{ + float: left; + width: 99%; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* RESERVES / CHARGES / BATTERIES SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-rs1, input[type=text].sheet-rs1, span.sheet-rs1, +div.sheet-rs2, input[type=number].sheet-rs2 +{ + margin-right: 1.5%; +} + +div.sheet-rs1.sheet-edit-hide, span.sheet-rs1 +{ + width: 63.5%; + text-align: left; +} + +div.sheet-rs1.sheet-edit-show, input[type=text].sheet-rs1.sheet-edit-show +{ + width: 46%; + text-align: left; +} + +input[type=number].sheet-rs2 +{ + width: 16%; +} + +div.sheet-rs2 +{ + width: 16%; + height: 100%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* SENSES SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-es1, input[type=text].sheet-es1, span.sheet-es1, +div.sheet-es2, input[type=number].sheet-es2, +div.sheet-es3 +{ + margin-right: 1.5%; +} + +div.sheet-es0:first-child +{ + display: none; +} + +div.sheet-es0 + div.sheet-es0 +{ + margin-bottom: 16px; +} + +input[type=checkbox].sheet-edit-mode:checked ~ .sheet-tabbed-content > .sheet-page .sheet-es0.sheet-edit-show +{ + display: flex; +} + + +div.sheet-es1, span.sheet-es1 +{ + width: 81%; +} + +div.sheet-es1.sheet-edit-show, input[type=text].sheet-es1.sheet-edit-show, span.sheet-es1.sheet-edit-show +{ + width: 63.5%; +} + +div.sheet-es1 +{ + font-weight: bold; +} + +div.sheet-es1 > span +{ + font-weight: normal; + padding-left: 8px; +} + +div.sheet-es2, input[type=number].sheet-es2 +{ + width: 16%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* DEFENSES SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-def1 +{ + width: 60%; + text-align: left; +} + +div.sheet-def2, span.sheet-def2 +{ + width: 38%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* COMBAT PREVIEW */ +/* */ +/* ------------------------------------------------------- */ + +input[type=checkbox].sheet-combat-preview ~ div.sheet-tabbed-content div.sheet-combat-preview +{ + display:none; +} + +input[type=checkbox].sheet-combat-preview:checked ~ div.sheet-tabbed-content div.sheet-combat-preview +{ + display: block; +} + +div.sheet-cp1, span.sheet-cp1 +{ + width: 4%; + text-align: center; + margin-left: 2%; + margin-right: 1%; +} + +div.sheet-cp1 +{ + font-weight: bold; + transform: scale(1.2); +} + +div.sheet-cp2, span.sheet-cp2, +div.sheet-cp3, span.sheet-cp3 +{ + width: 6%; + text-align: center; + margin-left: 1%; +} + +span.sheet-cp3 +{ + background-color: #666; + color: white; + font-weight: bold; +} + +div.sheet-cp1 +{ + font-family: Arial Black, Gadget, sans-serif; + font-weight: bold; +} + +div.sheet-cp4, span.sheet-cp4 +{ + width: 9%; + text-align: center; + margin-left: 2%; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* ATTACKS & MANEUVERS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-am0, input[type=radio].sheet-am0, +div.sheet-am1, input[type=text].sheet-am1, span.sheet-am1, +div.sheet-am2, select.sheet-am2, span.sheet-am2, +div.sheet-am3, input[type=text].sheet-am3, span.sheet-am3, +div.sheet-am4, input[type=text].sheet-am4, span.sheet-am4 +{ + margin-right: 1%; +} + +input[type=text].sheet-am1, span.sheet-am1, +select.sheet-am2, span.sheet-am2, +input[type=text].sheet-am3, span.sheet-am3, +input[type=text].sheet-am4, span.sheet-am4 +{ + font-size: 11px; +} + +div.sheet-am0 +{ + width: 3%; +} + +div.sheet-am1, input[type=text].sheet-am1, span.sheet-am1 +{ + width: 24%; + text-align: left; +} + +input[type=text].sheet-am2, +div.sheet-am2, select.sheet-am2, span.sheet-am2, +div.sheet-am3, select.sheet-am3, span.sheet-am3 +{ + width: 8%; + text-align: center; + padding-left: 0; + padding-right: 0; +} + +select.sheet-am2 +{ + opacity: 0; +} + + +span.sheet-am2.sheet-hidearrow1, +span.sheet-am2.sheet-hidearrow2, +span.sheet-am2.sheet-hidearrow3, +span.sheet-am2.sheet-hidearrow4 +{ + position: absolute; + z-index: -1; + background-color: #CCE; +} + +span.sheet-am2.sheet-hidearrow1 +{ + left: 29%; +} + +span.sheet-am2.sheet-hidearrow2 +{ + left: 38%; +} + +span.sheet-am2.sheet-hidearrow3 +{ + left: 47%; +} + +span.sheet-am2.sheet-hidearrow4 +{ + left: 56%; +} + +div.sheet-am4, input[type=text].sheet-am4, span.sheet-am4 +{ + width: 34%; + text-align: left; + white-space: nowrap; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* COMBAT SKILL LEVELS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-cs0, input[type=checkbox].sheet-cs0 +{ + width: 3%; + margin-right: 1%; +} + +div.sheet-cs1, input[type=text].sheet-cs1, span.sheet-cs1 +{ + width: 36%; + margin-right: 0; +} + +div.sheet-cs2, div.sheet-cs3, div.sheet-cs4, div.sheet-cs5, div.sheet-cs6 +{ + width: 12%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* OTHER MODIFIERS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-om1, input[type=number].sheet-om1, +div.sheet-om2, input[type=checkbox].sheet-om2, +div.sheet-om3, input[type=number].sheet-om3 +{ + display: block; + text-align: center; +} + +div.sheet-om1, input[type=number].sheet-om1 +{ + width: 15%; + margin-left: 0; + margin-right: 0; +} + +div.sheet-om2, input[type=checkbox].sheet-om2 +{ + width: 19%; + margin-right: 4%; +} + +input[type=checkbox].sheet-om2 +{ + position:relative; + top: 3px; +} + +div.sheet-om2, div.sheet-om3 +{ + white-space: nowrap; +} + +div.sheet-om3, input[type=number].sheet-om3 +{ + width: 18%; + margin-right: 1px; + text-align: left; +} + +input[type=number].sheet-om3 +{ + text-align: right; +} + +div.sheet-om4 +{ + width: 3%; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* COMBAT MODIFIERS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-cm-wrap +{ + margin-bottom: 3px; +} + +div.sheet-cm-wrap div.sheet-cm4, +div.sheet-cm-wrap div.sheet-cm6, +div.sheet-cm-wrap div.sheet-cm9 +{ + border-bottom: 1px solid #BBB !important; + padding-bottom: 2px; +} + +div.sheet-cm-gap +{ + width: 12%; +} + +div.sheet-cm0 +{ + margin-top: 8px; + position: relative; + top: 6px; + margin-bottom: 6px; +} + +div.sheet-cm1 +{ + width: 24%; + font-weight: bold; +} + +div.sheet-cm2 +{ + width: 11%; + text-align: center; +} + +div.sheet-cm3 +{ + width: 16%; + text-align: center; +} + +div.sheet-cm4 +{ + width: 6% +} + +div.sheet-cm5 +{ + width: 58%; + text-align: left; + white-space: pre; +} + +div.sheet-cm6 +{ + width: 12%; + text-align: center; +} + +div.sheet-cm7 +{ + width: 15%; + margin-left: 2%; +} + +div.sheet-cm7 > div +{ + padding: 0 6px; + margin-left: -6px; +} + +div.sheet-cm7.sheet-button:hover > div +{ + border-radius: 10px; + color: yellow; + background: linear-gradient(to bottom right, #999, #555); +} + +div.sheet-cm8 +{ + width: 100%; + text-align: center; + font-style: italic; +} + +div.sheet-cm9 +{ + width: 25%; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* PENALTY SKILL LEVELS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-ps0, input[type=checkbox].sheet-ps0 +{ + width: 4.5%; + margin-right: 1.5%; +} + +div.sheet-ps1, input[type=text].sheet-ps1, span.sheet-ps1 +{ + width: 46%; + margin-right: 0; +} + +div.sheet-ps2, div.sheet-ps3, div.sheet-ps4 +{ + width: 16%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* SKILLS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-sk1, input[type=text].sheet-sk1, span.sheet-sk1, +div.sheet-sk2, select.sheet-sk2, +div.sheet-sk3, input[type=number].sheet-sk3, span.sheet-sk3, +div.sheet-sk4, span.sheet-sk4, +div.sheet-sk5 +{ + height: 20px; + margin-right: 1%; +} + +div.sheet-sk1.sheet-edit-hide, span.sheet-sk1 +{ + width: 83.5%; + text-align: left; +} + +div.sheet-sk1.sheet-edit-show, input[type=text].sheet-sk1 +{ + width: 52%; + text-align: left; +} + +div.sheet-sk2, select.sheet-sk2 +{ + width: 17.5%; + text-align: center; +} + +input[type=checkbox].sheet-sk3 +{ + display: none; +} + +div.sheet-sk3, input[type=number].sheet-sk3 +{ + width: 12%; + text-align: center; +} + +input[type=number].sheet-sk3 +{ + display: none; +} + +input[type=checkbox].sheet-edit-mode:checked ~ div.sheet-tabbed-content input[type=checkbox].sheet-sk3:checked + input[type=number].sheet-sk3 +{ + display: block; +} + +input[type=checkbox].sheet-sk4 +{ + display: none; +} + +button.sheet-sk4 +{ + opacity: none; +} + +div.sheet-sk4 +{ + width: 12%; + text-align: right; +} + +input[type=checkbox].sheet-edit-mode:checked ~ div.sheet-tabbed-content div.sheet-sk4 +{ + /* if "increase" field is not shown */ + margin-left: 13%; +} + +input[type=checkbox].sheet-sk3:checked ~ div.sheet-sk4 +{ + margin-left: 0!important; +} + +div.sheet-sk4 +{ + display: none; +} + +input[type=checkbox].sheet-sk4:checked + div.sheet-sk4 +{ + display: block; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* PERKS & TALENTS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-pk1, input[type=text].sheet-pk1, span.sheet-pk1 +{ + width: 99%; + margin-right: 0; +} + +div.sheet-pk1, input[type=text].sheet-pk1 +{ + width: 99%; + text-align: left; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* SKILL LEVELS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-sl0 +{ + width: 6%; + text-align: center; +} + +div.sheet-sl1, input[type=text].sheet-sl1, span.sheet-sl1 +{ + width: 93%; + margin-right: 0; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* POWERS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-pow-container +{ + display: flex; + flex-direction: row; + height: auto; + margin-bottom: 3px; +} + +div.sheet-pow0, span.sheet-pow0, +div.sheet-pow1, input[type=text].sheet-pow1, span.sheet-pow1, +div.sheet-pow2, input[type=text].sheet-pow2, span.sheet-pow2, +div.sheet-pow3, textarea.sheet-pow3, span.sheet-pow3, +div.sheet-pow4 +{ + margin-right: .5%; +} + +div.sheet-pow0 +{ + width: 3%; + text-align: center; +} + +div.sheet-pow1, input[type=text].sheet-pow1, span.sheet-pow1 +{ + width: 6.6%; + text-align: center; +} + +div.sheet-pow2 +{ + width: 15%; + text-align: left; +} + +div.sheet-pow2 > input[type=text], +div.sheet-pow2 > span +{ + height: auto; + padding: 0 8px 1px; + text-align: left; +} + +div.sheet-pow3 +{ + height: auto; + width: 63.9%; + text-align: left; +} + +div.sheet-pow3 > textarea +{ + height: auto; + min-height: 20px; + overflow: hidden; + resize: vertical; + margin-bottom: 0; +} + +div.sheet-pow3 > span +{ + height: auto; + min-height: 20px; + text-align: left; + padding: 0 8px; + resize: none; + white-space: unset; + overflow: hidden; +} + +div.sheet-pow3 > button[type=roll] +{ + height: 100%; +} + +div.sheet-pow4 +{ + width: 6.6%; + height: 20px; + margin-right: 0; + text-align: center; +} + +/* end_cost or remaining_charges? */ +div.sheet-button > span.sheet-end-cost +{ + display: block; +} + +div.sheet-button > span.sheet-remaining-charges +{ + display: none; +} + +input[type=checkbox].sheet-remaining-charges:checked ~ div.sheet-tabbed-content span.sheet-end-cost +{ + display: none; +} + +input[type=checkbox].sheet-remaining-charges:checked ~ div.sheet-tabbed-content span.sheet-remaining-charges +{ + display: block; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* POWER DETAIL EXPANDED AREA */ +/* */ +/* ------------------------------------------------------- */ + +input[type=checkbox].sheet-pow-expand, input[type=checkbox].sheet-pow-expand + span +{ + height: 16px; + width: 16px; + position: absolute; + top: -2px; + right: .5%; + text-align: center; +} + +input[type=checkbox].sheet-pow-expand +{ + opacity: 0; + z-index: 2; +} + +input[type=checkbox].sheet-pow-expand + span +{ + font-family: "Pictos"; + font-size: 16px; + font-style: normal; + color: #AAA; + user-select: none; + height: 16px; +} + +input[type=checkbox].sheet-pow-expand:checked + span +{ + color: black; +} + +input[type=checkbox].sheet-pow-expand:hover + span +{ + color: yellow; + text-shadow: 0 0 1px black; +} + +div.sheet-pow-detail +{ + width: 71%; + display: none; + margin-left: 22.5%; + margin-bottom: -8%; + transform: scale(.9); + transform-origin: top center; +} + +input[type=checkbox].sheet-pow-expand:checked ~ div.sheet-pow-detail +{ + display: block; +} + +div.sheet-pd-section-head +{ + display: flex; + flex-direction: row; + width: 100%; + height: 8px; + margin-top: 8px; +} + +div.sheet-pd-section-head div +{ + width: 40%; + height: 100%; +} + +div.sheet-pd-section-head div:first-child +{ + border-top: solid 3px #BBB; + border-left: solid 3px #BBB; + border-top-left-radius: 6px; +} + +div.sheet-pd-section-head div:first-child + div +{ + width: 20%; + margin-top: -4px; + color: #BBB; + font-weight: bold; + text-align: center; +} + +div.sheet-pd-section-head div:first-child + div + div +{ + border-top: solid 3px #BBB; + border-right: solid 3px #BBB; + border-top-right-radius: 6px; +} + +div.sheet-pd-section +{ + width: 100%; + margin-bottom: 4px; + padding: 8px; + border-left: solid 3px #BBB; + border-right: solid 3px #BBB; + border-bottom: solid 3px #BBB; + border-bottom-left-radius: 6px; + border-bottom-right-radius: 6px; +} + +div.sheet-pd-attack-wrapper +{ + border-left: solid 3px #BBB; + padding-left: 8px; + margin-left: 17px; +} + +div.sheet-pd-attack-wrapper input[type=number], +div.sheet-pd-attack-wrapper input[type=text], +div.sheet-pd-attack-wrapper select, +div.sheet-pd-attack-wrapper span +{ + padding-left: 2px; + padding-right: 2px; +} + +div.sheet-pd-row +{ + position: relative; + display: flex; + flex-direction: row; + height: 20px; + width: 100%; + margin-top: 3px; + white-space: nowrap; +} + +div.sheet-pd-row.sheet-heads +{ + height: 20px; + margin-top: 4px; +} + +div.sheet-pd-row.sheet-pd-gap +{ + margin-bottom: 2px; +} + +div.sheet-math +{ + height: 16px; + width: 5%; + text-align: center; +} + +div.sheet-pd6, select.sheet-pd6, span.sheet-pd6, +div.sheet-pd7, input[type=text].sheet-pd7, span.sheet-pd7, +div.sheet-pd8, select.sheet-pd8, span.sheet-pd8, +div.sheet-pd9, input[type=number].sheet-pd9, span.sheet-pd9, +div.sheet-pd10, select.sheet-pd10, span.sheet-pd10, +div.sheet-pd11, input[type=text].sheet-pd11, span.sheet-pd11, +div.sheet-pd12, input[type=checkbox].sheet-pd12, +div.sheet-pd13, select.sheet-pd13, span.sheet-pd13, +div.sheet-pd14, input[type=number].sheet-pd14, span.sheet-pd14, +div.sheet-pd15, input[type=checkbox].sheet-pd15, +div.sheet-pd-attack-config, select.sheet-pd-attack-config, span.sheet-pd-attack-config, +div.sheet-pd16, select.sheet-pd16, span.sheet-pd16, +div.sheet-pd17, select.sheet-pd17, span.sheet-pd17, +div.sheet-pd18, select.sheet-pd18, span.sheet-pd18, +div.sheet-pd19, input[type=text].sheet-pd19, span.sheet-pd19, +div.sheet-pd20, +div.sheet-pd21, input[type=number].sheet-pd21, span.sheet-pd21, +div.sheet-pd22, +div.sheet-pd23, input[type=text].sheet-pd23, span.sheet-pd23, +div.sheet-pd24, select.sheet-pd24, span.sheet-pd24, +div.sheet-pd25, input[type=text].sheet-pd25, span.sheet-pd25, +div.sheet-pd26 +{ + margin-right: 1%; +} + +div.sheet-pd1, input[type=number].sheet-pd1, span.sheet-pd1, +div.sheet-pd2, input[type=number].sheet-pd2, span.sheet-pd2, +div.sheet-pd3, input[type=number].sheet-pd3, span.sheet-pd3, +div.sheet-pd4, input[type=number].sheet-pd4, span.sheet-pd4, +div.sheet-pd5, input[type=number].sheet-pd5, span.sheet-pd5 +{ + width: 15%; + text-align: center; +} + +div.sheet-pd6, select.sheet-pd6, span.sheet-pd6 +{ + width: 40%; +} + +div.sheet-pd7, input[type=text].sheet-pd7, span.sheet-pd7 +{ + width: 58%; +} + +div.sheet-pd8, select.sheet-pd8, span.sheet-pd8 +{ + width: 17.5%; +} + +div.sheet-pd9, input[type=number].sheet-pd9, span.sheet-pd9 +{ + width: 14%; + text-align: center; +} + +div.sheet-pd10, select.sheet-pd10, span.sheet-pd10 +{ + width: 17%; +} + +div.sheet-pd11, input[type=text].sheet-pd11, span.sheet-pd11 +{ + width: 34%; +} + +div.sheet-pd12 +{ + width: 14.5%; + margin-left: -2%; + text-align: center; +} + +div.sheet-pd13, select.sheet-pd13, span.sheet-pd13 +{ + width: 31.66%; +} + +div.sheet-pd14, input[type=number].sheet-pd14, span.sheet-pd14 +{ + width: 14%; + margin-right: 3%; + text-align: center; +} + +div.sheet-pd15, input[type=checkbox].sheet-pd15 +{ + float: left; + margin-top: 2px; +} + +div.sheet-pd-attack-config, select.sheet-pd-attack-config, span.sheet-pd-attack-config +{ + width: 33%; +} + +/* disable attack section if not in use */ +input[type=checkbox].sheet-pd15 + div.sheet-pd-attack-wrapper * +{ + opacity: .6; + z-index: -1; + pointer-events: none; + -webkit-user-select: none; /* Safari 3.1+ */ + -moz-user-select: none; /* Firefox 2+ */ + -ms-user-select: none; /* IE 10+ */ + user-select: none; /* Standard syntax */ +} + +input[type=checkbox].sheet-pd15:checked + div.sheet-pd-attack-wrapper * +{ + opacity: 1; + z-index: 0; + pointer-events: auto; + pointer-events: auto; + -webkit-user-select: auto; /* Safari 3.1+ */ + -moz-user-select: auto; /* Firefox 2+ */ + -ms-user-select: auto; /* IE 10+ */ + user-select: auto; /* Standard syntax */ +} + +div.sheet-pd16, select.sheet-pd16, span.sheet-pd16 +{ + width: 16.5%; +} + +div.sheet-pd17, select.sheet-pd17, span.sheet-pd17 +{ + width: 27%; +} + +div.sheet-pd18, select.sheet-pd18, span.sheet-pd18 +{ + width: 19%; +} + +div.sheet-pd19, input[type=text].sheet-pd19, span.sheet-pd19 +{ + width: 12%; + text-align: center; +} + +div.sheet-pd20 +{ + width: 8%; + text-align: center; +} + +div.sheet-pd21, input[type=number].sheet-pd21, span.sheet-pd21 +{ + width: 14%; + text-align: center; +} + +div.sheet-pd22 +{ + width: 11%; + text-align: center; +} + +div.sheet-pd23, input[type=text].sheet-pd23, span.sheet-pd23 +{ + width: 25.4%; +} + +div.sheet-pd24, select.sheet-pd24, span.sheet-pd24 +{ + width: 17%; + text-align: center; +} + +div.sheet-pd25, input[type=text].sheet-pd25, span.sheet-pd25 +{ + width: 39.5%; +} + +div.sheet-pd26 +{ + width: 10%; + text-align: center; +} + +div.sheet-pd27, span.sheet-pd27, +div.sheet-pd28, span.sheet-pd28 +{ + width: 12%; + text-align: center; +} + +div.sheet-pd29, span.sheet-pd29 +{ + width: 16.5%; + text-align: center; +} + +div.sheet-pd30, span.sheet-pd30 +{ + width: 24%; + text-align: center; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* BACKGROUND SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-background +{ + height: auto; + margin-bottom: 3px; + text-align: left; +} + +div.sheet-background > textarea +{ + height: auto; + min-height: 126px; + resize: vertical; +} + +div.sheet-background > span +{ + height: auto; + min-height: 20px; + max-height: 126px; + resize: none; + white-space: pre-wrap; + overflow-y: auto; +} + +div.sheet-app1, input[type=text].sheet-app1, span.sheet-app1, +div.sheet-app2, input[type=text].sheet-app2, span.sheet-app2, +div.sheet-app3, input[type=text].sheet-app3, span.sheet-app3 +{ + margin-right: 2%; +} + +div.sheet-app1, div.sheet-app2, div.sheet-app3 +{ + font-weight: bold; +} + +div.sheet-app1 +{ + width: 12%; +} + +div.sheet-app2 +{ + width: 8%; +} + +div.sheet-app3 +{ + width: 12%; +} + +input[type=text].sheet-app1, span.sheet-app1, +input[type=text].sheet-app2, span.sheet-app2, +input[type=text].sheet-app3, span.sheet-app3 +{ + width: 15%; + text-align: center; +} + +input[type=text].sheet-app1, span.sheet-app1, +input[type=text].sheet-app2, span.sheet-app2 +{ + margin-right: 6.6%; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* COMPLICATIONS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-comp1, input[type=number].sheet-comp1, span.sheet-comp1, +div.sheet-comp2, input[type=text].sheet-comp2, span.sheet-comp2 +{ +} + +div.sheet-comp1, input[type=number].sheet-comp1, span.sheet-comp1 +{ + width: 15%; + margin-right: 1%; + text-align: center; +} + +div.sheet-comp2, input[type=text].sheet-comp2, span.sheet-comp2 +{ + width: 83%; + text-align: left; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* EXPERIENCE POINTS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-xp1, +div.sheet-xp2, input[type=number].sheet-xp2, span.sheet-xp2 +{ +} + +div.sheet-xp1, div.sheet-xp2 +{ + width: 50%; +} + +input[type=number].sheet-xp2, span.sheet-xp2 +{ + width: 15%; + margin-right: 10%; +} + +div.sheet-xp1 +{ + font-weight: bold; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* OPTIONS SECTION */ +/* */ +/* ------------------------------------------------------- */ + +input[type=checkbox].sheet-op0 +{ + width: 10%; + margin-top: 3px; +} + +div.sheet-op1 +{ + width: 48%; + font-weight: bold; +} + +input[type=checkbox].sheet-op0 + div.sheet-op1 +{ + width: auto; +} + +select.sheet-op2, span.sheet-op2 +{ + width: 48%; +} + +label.sheet-op2 +{ + font-size: 12px; + font-weight: normal; +} + +label.sheet-op2 > input[type=radio] +{ + margin-right: 3%; +} + +div.sheet-option-break +{ + padding: 0 8px; + margin: 8px 0; + border-top: solid 2px lightgrey; +} + + +/* ------------------------------------------------------- */ +/* */ +/* HIDDEN SECTION */ +/* */ +/* ------------------------------------------------------- */ + +div.sheet-hd1 +{ + float: left; + width: 50%; + margin: 1%; + font-weight: bold; + text-align: right; +} + +input[type=text].sheet-hd2, +input[type=number].sheet-hd2, +input[type=checkbox].sheet-hd2 +{ + width: 40%; + margin: 1%; + text-align: left; +} + + + + +/* ------------------------------------------------------- */ +/* */ +/* ROLL TEMPLATE(S) */ +/* */ +/* ------------------------------------------------------- */ + +.sheet-rolltemplate-hero6template div.sheet-rt-main-wrap +{ + padding-top: 16px; +} + +.sheet-rolltemplate-hero6template span.sheet-rt-roll > span.inlinerollresult +{ + padding: 1px 4px 0 4px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-main +{ + position: relative; + margin-right: 16px; + font-family: "Helvetica Neue", Helvetica, Arial, sans-serif; + background-color: white; + border: solid black 2px; + border-radius: 10px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-callout-wrapper +{ + display: flex; + flex-direction: column; + justify-content: space-around; + position: absolute; + top: -16px; + right: -16px; + height: 47px; + width: 47px; + border-radius: 24px; + background-color: black; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-callout +{ + position: relative; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-callout > div:first-child +{ + color: #CCC; + font-size: 30px; + font-weight: bold; + text-align: center; + padding-right: 1px; +} + +/* callout tooltip container */ +.sheet-rolltemplate-hero6template div.sheet-rt-callout > div + div +{ + display: none; + flex-direction: column; + width: fit-content; + + position: absolute; + bottom: 24px; + right: 0; + + color: yellow; + background-color: black; + opacity: .9; + border-radius: 4px; + + padding: 4px 8px; +} + +/* make tooltip visible */ +.sheet-rolltemplate-hero6template div.sheet-rt-callout:hover > div + div +{ + display: flex; +} + +/* tooltip detail */ +.sheet-rolltemplate-hero6template div.sheet-rt-callout-mod +{ + display: flex; + white-space: nowrap; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-callout-mod span +{ + display: block; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-callout-mod span:first-child +{ + width: 13px; + padding-right: 8px; + text-align: right; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-title +{ + min-height: 16px; + margin-top: -2px; + padding: 3px 18px 2px 0; + text-align: center; + color: #DDD; + background-color: black; + border-top-left-radius: 8px; + border-top-right-radius: 8px; + border-bottom: solid black 2px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-title > span +{ + display: block; + width: 60%; + margin-left: 4.5%; + transform: scalex(1.5); + transform-origin: bottom left; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-line +{ + font-size: 12px; + margin-top: 2px; + margin-bottom: 2px; + padding: 3px 8px 2px 8px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-head +{ + line-height: 16px; + font-size: 16px; + font-weight: bold; + padding-top: 8px; + padding-bottom: 4px; + padding-right: 16px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-line > span:first-child +{ + font-weight: bold; + margin-right: 3px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-body +{ + display: inline-block; + font-size: 12px; + padding: 12px 0 8px 8px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-body > span:first-child +{ + border: solid black 2px; + background-color: #e6e6e6; + padding: 0 5px; + font-size: 16px; + font-weight: bold; + margin-right: 3px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-damage +{ + height: 24px; + font-size: 12px; + padding: 12px 8px .379px 8px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-damage > span +{ + font-size: 16px; + font-weight: bold; + margin-right: 3px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-dcvhit +{ + display: inline-block; + font-size: 12px; + padding: 12px 8px 8px 8px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-dcvhit > span:first-child +{ + border: solid black 2px; + background-color: #e6e6e6; + padding: 0 5px; + font-size: 13px; + font-weight: bold; + margin-right: 3px; + margin-bottom: 3px; +} + +.sheet-rolltemplate-hero6template div.sheet-rt-divider +{ + border-bottom: solid #DDD 1px; /* yeah, it's not rem */ +} \ No newline at end of file diff --git a/HeroSystem6e/HeroSystem6e.html b/HeroSystem6e/HeroSystem6e.html new file mode 100644 index 0000000000..e3d4921cf6 --- /dev/null +++ b/HeroSystem6e/HeroSystem6e.html @@ -0,0 +1,6181 @@ + + + + + + + + + + + + + +
+ + + + + +
+ + + + + +
+ + + + + + + Core + Combat + Powers + Skills + Background + y + edit + Hidden + +
character sheet version
1.0 (7/7/2018)
+ + + + + + +
+ +
+ +
+ + CHARACTERISTICS + +
+
+
+
Val
+
Char
+
Base
+
 
+
Roll
+
+
+
+
+ + +
STR
+ +
 
+
+   + + + STR Roll +
+
+
+
+
+   +
DEX
+ +
 
+
+   + + + DEX Roll +
+
+
+
+
+   +
CON
+ +
 
+
+   + + + CON Roll +
+
+
+
+
+   +
INT
+ +
 
+
+   + + + INT Roll +
+
+
+
+
+   +
EGO
+ +
 
+
+   + + + EGO Roll +
+
+
+
+
+   +
PRE
+ +
 
+
+   + + + PRE Roll +
+
+
+
+
+   +
OCV
+ +
+
+
+
+   +
DCV
+ +
+
+
+
+   +
OMCV
+ +
+
+
+
+   +
DMCV
+ +
+
+
+
+   +
SPD
+ +
+
+
+
+   +
PD
+ +
+
+
+
+   +
ED
+ +
+
+
+
+   +
REC
+ +
+
+
+
+   +
END
+ +
+
+
+
+   +
BODY
+ +
+
+
+
+   +
STUN
+ +
+
+
+ +
+ +
+ + VITAL INFORMATION + +
+
+
HTH damage(STR/5)d6
+ +
+
+
+
Lift
+ +
+
+
STR END Cost
+ +
+ + + Expend +
+
+
+
+
+
Reduced END on STR
+ + + + + +
+
+
Presence Attack(PRE/5)d6
+ +
+
+ +
+ +
+ + MOVEMENT + +
+
+
Type
+
Combat
+
Noncombat
+
+
+
Run (12m)
+ + + + +
+
+
Swim (4m)
+ + + + +
+
+
H. Leap (4m)
+ + + + +
+
+
V. Leap (2m)
+ + + + +
+
+
+ + + + + + +
+
+
+ +
+ +
+ +
+ +
+ +
+
+
+
STUN
+
+ 20 + +
+
+
+
BODY
+
+ 20 + +
+
+
+
END
+
+ 20 + +
+
+
+
+ + Pay END + Expend endurance for all active powers +
+
+ + Recover + Increase END and STUN by the character's REC value +
+
+
+
+
+
+
Phases
+
+
+ + + 1 + + 2 + + 3 + + 4 + + 5 + + 6 + + 7 + + 8 + + 9 + + 10 + + 11 + + 12 +
+
+
+
+
+
+
OCV
+
+ + + Attack Roll +
+ +
+
+
DCV
+
+ +
+
+
+
OMCV
+
+ + + Mental Attack Roll +
+ +
+
+
DMCV
+
+ +
+
+
+ +
+ +
+ +
+ +
+ + HIT LOCATION CHART + +
+
+
3d6
+
+
Stun
+
N
+
Body
+
To
+
+
+
+
+
+
+
+
+
Roll
+
Location
+
X
+
Stun
+
X
+
Hit
+
PD
+
/
+
rPD
+
ED
+
/
+
rED
+
+
+
3-5
+
Head
+
x5
+
x2
+
x2
+
-8
+ +
/
+ + +
/
+ +
+
+
6
+
Hands
+
x1
+
x½
+
x½
+
-6
+ +
/
+ + +
/
+ +
+
+
7-8
+
Arms
+
x2
+
x½
+
x½
+
-5
+ +
/
+ + +
/
+ +
+
+
9
+
Shoulders
+
x3
+
x1
+
x1
+
-5
+ +
/
+ + +
/
+ +
+
+
10-11
+
Chest
+
x3
+
x1
+
x1
+
-3
+ +
/
+ + +
/
+ +
+
+
12
+
Stomach
+
x4
+
x1½
+
x1
+
-7
+ +
/
+ + +
/
+ +
+
+
13
+
Vitals
+
x4
+
x1½
+
x2
+
-8
+ +
/
+ + +
/
+ +
+
+
14
+
Thighs
+
x2
+
x1
+
x1
+
-4
+ +
/
+ + +
/
+ +
+
+
15-16
+
Legs
+
x2
+
x½
+
x½
+
-6
+ +
/
+ + +
/
+ +
+
+
17-18
+
Feet
+
x1
+
x½
+
x½
+
-8
+ +
/
+ + +
/
+ +
+
+
Armor Notes
+
+
+
+ + +
+
+
+ +
+ + +
+ +
+ + CHARGES / RESERVES + +
+
+
Name
+
Name
+
Refill
+
Current
+
Max
+
+
+
+ + + +
+ + + + Use +
+
+ + + + Reload +
+
+
+
+ +
+ +
+ + SENSES + +
+
+
 
+
Inc.
+
Roll
+
+
+
Perception Roll(9+INT/5)
+
Perception Roll(9+INT/5)
+ +
+   + + + Roll Perception +
+
+ +
+
Enhanced Senses
+
Enhanced Senses
+
Inc.
+
Roll
+
+
+
+ + + +
+   + + + Use Sense +
+
+
+
+ +
+ +
+ + +
+ +
+ + DEFENSES + +
+
+
Type
+
Amount
+
+
+
Normal PD
+ +
+
+
Resistant PD
+ +
+
+
Normal ED
+ +
+
+
Resistant ED
+ +
+
+
Mental Defense
+ +
+
+
Power Defense
+ +
+
+
Flash Defense
+ +
+
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ + COMBAT PREVIEW + +
+
+
+
Start
+
CSL
+
Power
+
Mnvr
+
Cmod
+
Range
+
Rmod
+
Other
+
PSL
+
Half
+
Final
+
Damage
+
+
+
OCV
+ + + + + + + + + + + + +
+
+
DCV
+ + + + +
+
+
+ + + + +
+
+ +
+ +
+ +
+ +
+ + ATTACKS & MANEUVERS + +
+
+
+
Maneuver
+
Phs
+
OCV
+
DCV
+
Dmg
+
Effects
+
+
+
+
None
+
+
+0
+
+0
+
+
+
+
+
+
Block
+
½
+
+0
+
+0
+
+
Block, Abort
+
+
+
+
Brace
+
+0
+
+0
+
½
+
+
+2 RMod
+
+
+
+
Disarm
+
½
+
-2
+
+0
+
+
Disarm, STR v. STR
+
+
+
+
Dodge
+
½
+
+
+3
+
+
Abort, vs. all attacks
+
+
+
+
Grab
+
½
+
-1
+
-2
+
+
Grab 2 limbs
+
+
+
+
Grab By
+
½ †
+
-3
+
-4
+
+
Move & Grab; +v/10 to STR
+
+
+
+
Haymaker
+
½*
+
+0
+
-5
+
+4DC
+
+4 DCs to attack
+
+
+
+
Move By
+
½ †
+
-2
+
-2
+
var
+
STR/2 + v/10; you take ⅓
+
+
+
+
Move Through
+
½ †
+
-v/10
+
-3
+
+v/6
+
STR + v/6; you take ½ or full
+
+
+
+
Multiple Attack
+
1
+
var
+
½
+
+
Attack multiple times
+
+
+
+
Set
+
1
+
+1
+
+0
+
+
Ranged attacks only
+
+
+
+
Shove
+
½
+
-1
+
-1
+
+
Push 1m per 5 STR
+
+
+
+
Strike
+
½
+
+0
+
+0
+
+
STR or Weapon
+
+
+
+
Throw
+
½
+
+0
+
+0
+
+
Throw w/ STR dmg
+
+
+
+
Trip
+
½
+
-1
+
-2
+
+
Knock target prone
+
+
+
+
+ + + + + + + + + + + + + + + + + + + + + +
+
+
+ +
+ +
+ + COMBAT SKILL LEVELS + +
+ +
+
+
Type
+
OCV
+
DCV
+
OMCV
+
DMCV
+
½DC
+
+
+
+
+ + +
+
+
+
+
+
+
+
+ +
+ +
+ +
+ +
+ + OTHER MODIFIERS + +
+
+
OCV
+
½OCV
+
DCV
+
½DCV
+
Velocity
+
+
+
+ +
+ +
+ +
m
+
+
+ +
+ +
+ + COMBAT MODIFIERS + +
+
+
+
+
+
+
+
+
+
+
+
Range (m)
+
0-8
+
9-16
+
17-32
+
33-64
+
65-125
+
126-250
+
+
+
OCV mod
+
-0
+
-2
+
-4
+
-6
+
-8
+
-10
+
+ +
+
+
+
+
Hit
+
+
+
+
Shot Targetting
+
OCV
+
Location
+
+
+
+
No Hit Location
+
-0
+
+
--
+
+
+
+
+
Normal
+
-0
+
+
3d6
+ +
+
+
+
+
Focus
+
-4
+
Focus
+
+ +
+
+
Head Shot (Head to Shoulders)
+
-4
+
+
1d6+3
+ +
+
+
+
+
High Shot (Head to Vitals)
+
-2
+
+
2d6+1
+ +
+
+
+
+
Body Shot (Hands to Legs)
+
-1
+
+
2d6+4
+ +
+
+
+
+
Low Shot (Shoulder to Feet)
+
-2
+
+
2d6+7*
+ +
+
+
+
+
Leg Shot (Vitals to Feet)
+
-4
+
+
1d6+12
+ +
+
+
+
* Treat a 19 as the Feet Location
+
+ +
+
 
+
Targetting
+
OCV
+
 
+
 
+
Targetting
+
OCV
+
+
+
+
Head
+
-8
+
 
+
+
Stomach
+
-7
+
+
+
+
Hands
+
-6
+
 
+
+
Vitals
+
-8
+
+
+
+
Shoulders
+
-5
+
 
+
+
Thighs
+
-4
+
+
+
+
Arms
+
-5
+
 
+
+
Legs
+
-6
+
+
+
+
Chest
+
-3
+
 
+
+
Feet
+
-8
+
+ +
+ +
+ +
+ + PENALTY SKILL LEVELS + +
+ +
+
+
Type
+
RMOD
+
OCV
+
DCV
+
+
+
+
+ + +
+
+
+
+
+
+ +
+ +
+ +
+ +
+ +
+ +
+ + SKILLS + +
+
+
Name
+
Name
+
Char
+
Inc.
+
Roll
+
+
+
+ + + + + + + +
+   + + + Use Skill +
+
+
+
+ +
+ +
+ +
+ +
+ + PERKS & TALENTS + +
+
+
Name
+
+
+
+ + +
+
+
+ +
+ +
+ + SKILL LEVELS + +
+ +
+
+
Type
+
+
+
+
+ + +
+
+
+ +
+ +
+ +
+ +
+ +
+ +
+ + POWERS & EQUIPMENT + +
+
+
On
+
Cost
+
Name
+
Description
+
END
+
+
+ y +
+ +
+ +
+ + + + + Use Power +
+
+ + + + + Use Power +
+
+ + + + Expend + + + +
+ +
+
+
+
 
+
Points
+
 
+
+
+
+
Base
+
 
+
Adv.
+
 
+
Active
+
 
+
Lim.
+
 
+
Real
+
+
+ + +
×
+ + + +
=
+ + +
÷
+ + +
=
+ +
+
+
+
 
+
Framework
+
 
+
+
+
+
Type
+
Name
+
+
+ + + + +
+
+
+
 
+
Endurance
+
 
+
+
+
+
Cost X
+
Fixed
+
From
+
Reserve Name
+
Auto
+
+
+ + + + + + + + +
+ + Check for use with Pay END +
+ + +
+
+
+
 
+
Enhancements
+
 
+
+
+
+
Ability
+
Bonus
+
Ability
+
Bonus
+
+
+ + + + + + + + +
+
+ + + + + + + + +
+
+
+
 
+
Attack
+
 
+
+
+ + + +
+ +
+
Base
+
 
+
Str
+
 
+
Man.
+
 
+
CSL
+
 
+
Extra
+
 
+
Total Dice
+
+
+ + +
+
+ + + +
+
+ +
+
+ +
+
+ + +
=
+ + +
+ +
+
Wizard
+
CV
+
Type
+
Cost/Die
+
+
+ + Auto Config Most Attack Types + + + + + + + +
+ +
+
STR
+
Min.
+
Killing
+
Hit Loc.
+
Extra Pts/Dice
+
Custom Dice
+
+
+
+ + +
+
+ + + + +
+ +
+ +
+
+
 
+
Other
+
 
+
+
+
+
Activation
+
Additional Action
+
Custom Action
+
+
+ + + + + + +
+
+
+
+
+ +
+ +
+ +
+ +
+ +
+ +
+ + PHYSICAL + +
+
+
Height
+ + +
Hair
+ + +
Age
+ + +
+
+
Weight
+ + +
Eyes
+ + +
Gender
+ + +
+
+
+ +
+ + APPEARANCE + +
+
+ + +
+
+ +
+ +
+ + BACKGROUND + +
+
+ + +
+
+ +
+ +
+ + PERSONALITY / MOTIVATIONS + +
+
+ + +
+
+ +
+ +
+ + QUOTES + +
+
+ + +
+
+ +
+ +
+ +
+ +
+ + EXPERIENCE POINTS + +
+
+
Total Points
+ + +
+
+
Experience Points Earned
+ + +
+
+
Experience Spent
+ + +
+
+
Experience Unspent
+ + +
+
+ +
+ +
+ + POWERS / TACTICS + +
+
+ + +
+
+ +
+ +
+ + CAMPAIGN USE + +
+
+ + +
+
+ +
+ +
+ + MATCHING COMPLICATIONS + +
+
+
Cost
+
Complication
+
+
+
+ + + + +
+
+
+ +
+ +
+ +
+ +
+ +
+ +
+
CONFIGURATION
+ +
+
+
END cost for STR
+ +
+
+
+ +
Show Remaining Charges
+
+
+
+
Sheet Zoom Level
+ +
+
+
+ +
Fixed Page Width
+
+
+ +
Collapsing Sections
+
+
+ +
Show Combat Preview
+
+
+ +
Alternate Header
+
+
+ +
+ +
+ +
+ + + +
+ + + + + + + + + + + + + + + + + +
+ + + +
+ +
{{charname}}
+ + {{#ocv}} +
+
+
{{ocv}}
+
+ {{#base}}
{{base}}Base
{{/base}} + {{#csl}}
{{csl}}CSL
{{/csl}} + {{#pow}}
{{pow}}Power
{{/pow}} + {{#mnvr}}
{{mnvr}}Maneuver
{{/mnvr}} + {{#aim}}
{{aim}}Target
{{/aim}} + {{#range}}
{{range}}Range
{{/range}} + {{#rmod}}
{{rmod}}R-Mod
{{/rmod}} + {{#other}}
{{other}}Other
{{/other}} + {{#psl}}
{{psl}}PSL
{{/psl}} + {{#half}}
{{half}}OCV
{{/half}} +
+
+
+ {{/ocv}} + + {{#target}} +
+
+
{{target}}
+
+ {{#base}}
{{base}}Base
{{/base}} + {{#stat}}
{{stat}}Stat
{{/stat}} + {{#pow}}
{{pow}}Power
{{/pow}} + {{#inc}}
{{inc}}Increase
{{/inc}} + {{#lvls}}
{{lvls}}Levels
{{/lvls}} +
+
+
+ {{/target}} + + {{#power}} +
{{power}}
+ {{/power}} + + {{#action}} +
{{action}}
+ {{/action}} + + {{#maneuver}} +
{{maneuver}}
+ {{/maneuver}} + + {{#description}} +
{{description}}
+ {{/description}} + + {{#activation}} + {{#activationroll}} +
+
Activate {{activation}} or less: {{activationroll}}
+ {{/activationroll}} + {{^activationroll}} +
+
Activate {{activation}} or less
+ {{/activationroll}} + {{/activation}} + + {{#roll}} +
+
Roll: {{roll}}
+ {{/roll}} + + {{#attack}} +
+
Attack: {{attack}}
+ {{/attack}} + + {{#hitlocation}} + + {{#power}}
{{/power}} + {{#action}}
{{/action}} + + {{^killing}} + + {{#rollBetween() hitlocation 3 5}} +
Hit Location: {{hitlocation}}, Head
+
x2 STUN after defenses
+ {{/rollBetween() hitlocation 3 5}} + + {{#rollTotal() hitlocation 6}} +
Hit Location: {{hitlocation}}, Hands
+
x½ STUN after defenses
+ {{/rollTotal() hitlocation 6}} + + {{#rollBetween() hitlocation 7 8}} +
Hit Location: {{hitlocation}}, Arms
+
x½ STUN after defenses
+ {{/rollBetween() hitlocation 7 8}} + + {{#rollTotal() hitlocation 9}} +
Hit Location: {{hitlocation}}, Shoulders
+
x1 STUN after defenses
+ {{/rollTotal() hitlocation 9}} + + {{#rollBetween() hitlocation 10 11}} +
Hit Location: {{hitlocation}}, Chest
+
x1 STUN after defenses
+ {{/rollBetween() hitlocation 10 11}} + + {{#rollTotal() hitlocation 12}} +
Hit Location: {{hitlocation}}, Stomach
+
x1½ STUN after defenses
+ {{/rollTotal() hitlocation 12}} + + {{#rollTotal() hitlocation 13}} +
Hit Location: {{hitlocation}}, Vitals
+
x1½ STUN after defenses
+ {{/rollTotal() hitlocation 13}} + + {{#rollTotal() hitlocation 14}} +
Hit Location: {{hitlocation}}, Thighs
+
x1 STUN after defenses
+ {{/rollTotal() hitlocation 14}} + + {{#rollBetween() hitlocation 15 16}} +
Hit Location: {{hitlocation}}, Legs
+
x½ STUN after defenses
+ {{/rollBetween() hitlocation 15 16}} + + {{#rollBetween() hitlocation 17 19}} +
Hit Location: {{hitlocation}}, Feet
+
x½ STUN after defenses
+ {{/rollBetween() hitlocation 17 19}} + + {{/killing}} + + {{#killing}} + + {{#rollBetween() hitlocation 3 5}} +
Hit Location: {{hitlocation}}, Head
+
x5 STUN before defenses
+ {{/rollBetween() hitlocation 3 5}} + + {{#rollTotal() hitlocation 6}} +
Hit Location: {{hitlocation}}, Hands
+
x1 STUN before defenses
+ {{/rollTotal() hitlocation 6}} + + {{#rollBetween() hitlocation 7 8}} +
Hit Location: {{hitlocation}}, Arms
+
x2 STUN before defenses
+ {{/rollBetween() hitlocation 7 8}} + + {{#rollTotal() hitlocation 9}} +
Hit Location: {{hitlocation}}, Shoulders
+
x3 STUN before defenses
+ {{/rollTotal() hitlocation 9}} + + {{#rollBetween() hitlocation 10 11}} +
Hit Location: {{hitlocation}}, Chest
+
x3 STUN before defenses
+ {{/rollBetween() hitlocation 10 11}} + + {{#rollTotal() hitlocation 12}} +
Hit Location: {{hitlocation}}, Stomach
+
x4 STUN before defenses
+ {{/rollTotal() hitlocation 12}} + + {{#rollTotal() hitlocation 13}} +
Hit Location: {{hitlocation}}, Vitals
+
x4 STUN before defenses
+ {{/rollTotal() hitlocation 13}} + + {{#rollTotal() hitlocation 14}} +
Hit Location: {{hitlocation}}, Thighs
+
x2 STUN after defenses
+ {{/rollTotal() hitlocation 14}} + + {{#rollBetween() hitlocation 15 16}} +
Hit Location: {{hitlocation}}, Legs
+
x2 STUN before defenses
+ {{/rollBetween() hitlocation 15 16}} + + {{#rollBetween() hitlocation 17 19}} +
Hit Location: {{hitlocation}}, Feet
+
x1 STUN before defenses
+ {{/rollBetween() hitlocation 17 19}} + + {{/killing}} + + {{#rollBetween() hitlocation 3 5}} +
x2 BODY after defenses
+ {{/rollBetween() hitlocation 3 5}} + + {{#rollTotal() hitlocation 6}} +
x½ BODY after defenses
+ {{/rollTotal() hitlocation 6}} + + {{#rollBetween() hitlocation 7 8}} +
x½ BODY after defenses
+ {{/rollBetween() hitlocation 7 8}} + + {{#rollTotal() hitlocation 9}} +
x1 BODY after defenses
+ {{/rollTotal() hitlocation 9}} + + {{#rollBetween() hitlocation 10 11}} +
x1 BODY after defenses
+ {{/rollBetween() hitlocation 10 11}} + + {{#rollTotal() hitlocation 12}} +
x1 BODY after defenses
+ {{/rollTotal() hitlocation 12}} + + {{#rollTotal() hitlocation 13}} +
x2 BODY after defenses
+ {{/rollTotal() hitlocation 13}} + + {{#rollTotal() hitlocation 14}} +
x1 BODY after defenses
+ {{/rollTotal() hitlocation 14}} + + {{#rollBetween() hitlocation 15 16}} +
x½ BODY after defenses
+ {{/rollBetween() hitlocation 15 16}} + + {{#rollBetween() hitlocation 17 19}} +
x½ BODY after defenses
+ {{/rollBetween() hitlocation 17 19}} + + {{/hitlocation}} + + {{#damage}} + + {{#type}} + +
+
{{damage}} {{type}}
+ + {{/type}} + + {{/damage}} + + {{#notes}} + +
+
{{notes}}
+ + {{/notes}} + + +
+ +
+ + +
\ No newline at end of file diff --git a/HeroSystem6e/HeroSystem6e.jpg b/HeroSystem6e/HeroSystem6e.jpg new file mode 100644 index 0000000000..ba230f96f9 Binary files /dev/null and b/HeroSystem6e/HeroSystem6e.jpg differ diff --git a/HeroSystem6e/README.md b/HeroSystem6e/README.md new file mode 100644 index 0000000000..44bd99e3f6 --- /dev/null +++ b/HeroSystem6e/README.md @@ -0,0 +1,439 @@ +# HeroSystem 6e +Character sheet for the HeroSystem 6th edition (also known as Champions years ago). + +* [Overview](#overview) + * [What this Character Sheet is Not](#whatitsnot) + * [API Scripts](#apiscripts) +* [Usage](#usage) + * [Edit Mode](#editmode) +* [Pages](#pages) + * [Core](#core) + * [Combat](#combat) + * [Powers](#powers) + * [Skills](#skills) +* [Adding Powers](#addingpowers) + * [Special Cases](#specialcases) +* [Buttons](#buttons) +* [Sample Usage](#sample) + + + +## Overview + +This character sheet attempts to automate the complexity of the HeroSystem 6e. Creating characters in HeroSystem takes a lot of time, and playing the game can also include tedious calculations and dice counting. As with any Roll20 character sheet, this sheet attempts to make playing the game easier by handling those cumbersome tasks and allowing the player to focus on just playing the game. + +### What this Character Sheet is Not + +This character sheet is *not* for use in designing a character--it is only for playing the game. As such, power costs are only used when they are pertinent to calculating an effect. You should design your character outside of this sheet. Use paper and pencil, or one of many downloadable Excel spreadsheet, or the best option I would recommend is the official HeroDesigner application available from the game manufacturer. + +### API Scripts + + Quick note: you do NOT need the api scripts to use this sheet, + but I would recommend them because they add two very useful features. + +I would recommend using both the [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable) and [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker) api scripts. The former, HeroGames6e api, was written to work with this character sheet. The main functions it provides are to count the amount of BODY done with a normal attack, and to compute the DCV you would hit with an attack roll. While this script is not absolutely necessary to use this character sheet, you would be losing two features that minimize the cumbersome task of dice counting and adding up of bonuses. + +The second script, HeroTracker, is not directly integrated with this character sheet. However, it is very useful in managing the Roll20 initiative tracker. + +You can add the two api's within a game's settings by selecting Settings / API Scripts. Alternately, you can download and add them as custom scripts. If you choose to do the latter, the scripts can be found here: + +##### [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable) +##### [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker) + +## Usage + +The character is divided into six pages: Core, Combat, Powers, Skills, Background, and Configuration. Switching between pages is accomplished via tabs located between the header and the page content. The configuration tab uses a gear as an icon instead of a text label. In this Usage section, I will not describe obvious features of the character sheet, such as the hit location chart. That section just displays information that you should already know if you play HeroSystem games. Instead, I will concentrate on describing those section that contain die rolls or other interactive features of the character sheet. + +#### Edit Mode + +The character sheet has two modes: Play Mode and Edit Mode. You can switch between modes by clicking the "edit" button located in line with the page tab buttons. + +In Play Mode, most fields are display only and roll buttons are active. The status fields (STUN/BODY/END) display the character's current values and can be used to modify the current values. + +In Edit Mode, user-modifiable fields are unlocked and most roll buttons are deactivated. The status fields (STUN/BODY/END) are also locked and change to display the max values. + +## Pages + +### Core +The Core page contains sections relating to a character's status, defenses, movement, senses, and more. The general idea is that these are the most common abilities used that are not related to offense. + +>#### Characteristics +Element | Description +-|- +STR, DEX, etc. | Very simple. Enter the character's base characteristics. Any additional points from the Powers section will automatically be added to the final displayed value. +STR Roll, DEX Roll, etc. | Characteristic die rolls are provided and will be computed based on the computed final values + any levels from Powers. + +>#### Vital Information +Element | Description +-|- +STR END Cost | Pressing this button that expend the indicated amount of endurance. A player should use this button anytime the character uses his/her strength during a phase. +Reduced END on STR | Use this control to set any reduced endurance the character has purchased for STR + +>#### Info +Element | Description +-|- +STUN, BODY and END | These fields display the stats' current values. A player can update the value in one of these fields by overwriting the current value, or by entering an amount to be added or subtracting by prefixing a number with +/-. So, for example, if you enter -5 into the STUN field, it will lower the current value by 5. +OCV and OMCV | These two fields are buttons that can be clicked to roll a generic attack roll. Their value is the computed, final value taking into account base characteristic and all combat adjustments from the Combat page. If you want to know the original OCV or OMCV, refer to the value displayed in the Characteristics section. +Pay END | This button should be pressed at the beginning of each of the character's phases. It expends END and charges for all active (checked) powers in the Powers & Equipment section. +Recover | This button will add the character's REC to his/her current STUN and END, up to those stat's maximum value. + +>#### Charges / Reserves +Element | Description +-|- +Name | Spelling is important! When a power is flagged as using a reserve, the identified spelling of the name must match. The comparison is case insensitive. +Refill | When recharging a reserve, this is the amount that will be added. For example: a reserve has a max of 30, is currently at 12. If this field is set to 10, the reserve's current level will be set to 22 on a recharge. If this field is blank, the reserve's current level will be set to 30 on a recharge. In most cases, this field will be left blank. +Current | In edit mode, a player can manually set the current level. In play mode, this field is a button that will expend 1 charge from the reserve. +Max | In edit mode, a player can change the maximum level for the reserve. In play mode, this field is a button that will refill/recharge the reserve by the amount given in the Refill field. If the Refill field is blank, the reserve will be set the its maximum level. + +>#### Senses +Element | Description +-|- +Inc. | This field will be added to the base roll. This is essentially the Enhanced Perception power. +Roll | This button will make a Perception roll. + +### Combat +The Combat page attempts to put every modifier to both OCV and DCV in one place. The idea was to avoid having to switch between pages. On the paper and pencil HeroSystem character sheet, Combat Skill Levels and Penalty Skill Levels are listed under Skill, Perks, & Talents. This character sheet gives these two categories of skill levels their own sections. + +>#### Attacks & Maneuvers +Element | Description +-|- +[checkbox] | If checked, the modifiers for this maneuver will be applied to the OCV, DCV and Damage Classes of the attack. This is more useful for character that engage in hand-to-hand combat (bricks, martial artists, etc) than characters whose primary offense is a super power (Blast, Entangle, etc.). For characters in the latter group, they will probably leave the attack maneuver set to "none". +Phs | Indicates if the maneuver is a zero phase, half phase, or full phase action. This is informational only--it has no effect on any other fields. +OCV | Sets the modifier to the character's OCV. +DCV | Sets the modifier to the character's DCV. +Dmg | Sets the additional DC's that will be added to the attack's damage. +Effects | Any additional notes for the maneuver. This is informational only. + +>#### Combat Skill Levels +Element | Description +-|- +[checkbox] | If checked, this CSL will be applied to the attack. There is no mechanism that verifies that a CSL is only applied to a valid attack. Example: if a character buys +1 OCV with Atomic Blast, he should only check this box when using that attack. When the character attempt to punch someone, the player would need to uncheck this box. +OCV, DCV, OMCV, DMCV, ½DC | Set what ability the CSL will increase. If a character has more than one level, he/she will need to add a separate row for each. Example: if the character has +3 OCV with Atomic Blast, he/she should add three rows, each named +1 OCV with Atomic Blast. **There is no mechanism that verifies that a CSL is only applied to an ability that is legal for the CSL. Example: a "Specific" CSL can only be applied to OCV; never DCV or damage. It is on the player to only ever check the OCV box for a "Specific" CSL**. + +>#### Other Modifiers +Element | Description +-|- +OCV, ½OCV, DCV, ½DCV | These fields are used to apply adhoc modifiers that are not otherwise accounted for on the character sheet. Example: The GM says that the floor is very slippery and the character is at half DCV. +Velocity | This field is used to compute the modifiers for maneuvers that are based on the character's velocity (Move Through, Move By, etc.). If the character is not performing a maneuver based on velocity, this field can be left empty. + +>#### Combat Modifiers +Element | Description +-|- +Range | This radio button group sets the OCV penalty due to range. The chart mimics the paper and pencil character sheet and only goes up to 250m. If your target is beyond this range, you will need to add any additional penalty using the OCV field in the "Other Modifiers" section. +Target | This radio button group is used when the character targets a specific hit location or focus. It applies the OCV penalty and also set the die roll for hit location. If your campaign does not use hit locations, just check the "No Hit Location" radio button. + +>#### Penalty Skill Levels +Element | Description +-|- +[checkbox] | If checked, this PSL will be applied to reduce OCV penalties. There is no mechanism that verifies that a PSL is only applied to a valid attack. Example: if a character buys +1 RMOD with Atomic Blast, he should only check this box when using that attack. When the character attempts to use his Cosmic Web entangle attack, the player would need to uncheck this box. +RMOD, OCV, DCV | Set what ability to which the PSL will apply. If a character has more than one level, he/she will need to add a separate row for each. Example: if the character has +3 RMOD with Atomic Blast, he/she should add three rows, each named +1 RMOD with Atomic Blast. **There is no mechanism that verifies that a PSL is only applied to an ability that is legal for the PSL. Example: a PSL bought to reduce ranged penalty (RMOD). It is on the player to only ever check the RMOD box for a PSL of this type**. + +### Powers +This page details the character's super powers. Unlike other pages, there is only one section on this page, Powers & Equipment. This part of the documentation will describe the various fields in this section. Later in this documentation, I will give instructions on how to set these fields to depict specific powers. + +>#### Powers & Equipment +##### Main Row +Element | Description +-|- +[checkbox] | If checked, the power is considered "on". There are two reasons to check this box. First is to charge endurance when the Pay END button is pressed. The second is that any power enhancements will only be applied when the power is on. So if a power adds +20 PD, that modification will only be applied if the power is checked as on. An example of typical use would be a Force Field that has to be turned on/off. Checking this box will turn the Force Field on, charge endurance when the Pay END button is pressed, and add the appropriate defenses. If a power is persistent and costs no END to use, such as Mental Defense, you can probably just leave this box checked. +Cost | This field is for informational purposes only. Specifically, it can be useful for characters that have Power Frameworks as it assists in ensuring that the character has the pool's points allocated correctly. +Name | In play mode, this field is a roll button that will "use" the power. This is almost exclusively used for powers that are attacks. This will roll an attack and display appropriate damage. It does **NOT** charge END--the player must press this power's END button to expend the endurance for the power. +Description | This is identical to the "Name" button above, except that it will include the entire descriptive text in the generated output. +END | This button deducts END and charges from the character's END and reserves. This field has some special formatting to identify from where points are deducted. Normal numbers represent the amount of END that will come off the character's END attribute. A number in parenthesis represent the amount of END used by STR that will also be deducted from the character's END attribute. A number in brackets [] is the number of "charges" that will be deducted from a reserve. It is possible to have all three numbers. Example, if a character has a power sword that costs the character 2 END to use, +3 END from STR, and also expends a charge from a battery, the END field will display "2(3)[1]". +[gear] | This button opens the power detail section, granting access to additional fields that define and describe the power, detailed here in the rows that follow. + +##### Points +Element | Description +-|- +Base |The base points for the power. This number is used to compute damage and the real cost of a power. +Adv. | The advantage modifier for this power. Example: If you have an attack with the advantages Armor Piercing (+½) and Reduced END (+¼), you would enter .75 into this field. This field supports using the up/down arrows to change its value. +Active | The active points for the power. This field is computed. +Lim. | The limitations for the power. This number is used to compute the real cost of the power. This field supports using the up/down arrows to change its value. Note that limitations are normally described as negative (-½, -1¼, etc), but in testing, a lot of my players forgot to add the minus sign. So for ease of use the character sheet now allows you to enter the limitations as either positive or negative. Internally, the sheet will convert positive values to negative. + +##### Framework +Element | Description +-|- +Type | Sets the power as either a Power Framework or a Slot of a Power Framework. This is primarily informational only. It affects the computation for Real Cost. If this field is set to be a framework slot, the Real Cost will be formatted using a suffix of "f" or "v" for a Multipower Slot, or enclosed within parenthesis for a VPP Slot. **Note that a VPP Framework cannot have advantages or disadvantages. If you have a value other than zero in either the Adv. or Lim. fields for a VPP Framework, the Real Cost will be displayed as "???"**. +Name | This field is for information purposes only. At some future date, it will be used to validate that a character has not assigned more active points to a framework than are allowed. + +##### Endurance + A quick note about how endurance cost is calculated. Normal endurance cost is 1 per 10 active points of + the power. If a power has 40 base points and a .5 advantage modifier, the active points will be 60 and + the endurance cost 6. However, by rule, the advantage "Reduced Endurance" is not factored in to the + active points. So if you had a power with 40 active points and a .5 advantage modifier that consisted of + Invisible Power Effects (+¼) and Reduced Endurance (+¼), the active points would be displayed as 60, + however the endurance cost would only be based on 50 (40 base points +¼ for the IPE). This adjustment + is taken into account if you select "0 END" or "½ END" from the Cost X field. Also note that since choosing + "½ END" requires at least a .25 advantage, and "0 END" requires at least a .5 advantage, if your + advantage modifier is set below the required level the real cost of the power will be set to "???". + +Element | Description +-|- +Cost X | Select END multiplier to be used to calculate the endurance cost for the power. If you choose "½ END" or "0 END", you must have at least .25 or .5, respectively, in advantages. +Fixed | Defines a fixed amount of END that will be expended when this power is used. You can have both Cost X and Fixed--the two will be added together. More likely, though, a power with fixed costs will have "no cost" selected for Cost X. This will result in a simple fixed number of END points being expended. This is most commonly used when a power uses charges and is attached to a reserve. +From | Sets from where the points will be expended. Selecting "End" will deduct endurance points from the END characteristic. Selecting "Reserve" will deduct the points from the named reserve. Selecting "Both" will result in special handling--the Cost X calculation will be deducted from the END characteristic, while the Fixed cost amount will be deducted from the named reserve. If you select "none", the power will not expend any endurance--all the other fields in this section will be ignored. + +##### Enhancements +These four fields allow you to make a power raise other abilities. For instance, if the character wears chainmail armor that add 10 to both PD and Resistant PD, you would add an Enhancement for the abilities PD and rPD and give each a bonus of 10. Enhancements only add to their designated ability when the power is "On" (see [checkbox] under Main Row above). +Element | Description +-|- +Ability | The ability that will be increased. +Bonus | The amount the ability will be increased. + +##### Attack + A quick note about the displayed effect dice. There can be a discrepancy between the Total Dice and if + you add up the dice yourself because of the way half dice are calculated. For example, a Hand Killing + Attack costs 15pts per full 1d6. A half die costs 10pts, and +1 pip costs 5pts. Now consider that you + have bought a ½d6 HKA for 10pts. The attack gets to add STR for +½d6 (10 STR). And the character gets + another +½d6 because he has 2 HTH levels (10 active points). You will see three fields, each displaying + ½d6, which would appear to total 1½d6, but this is not accurate. The active points total is 30 (10 for + the HKA, +10 for STR, +10 for the HTH levels). 30 active points yields 2d6 of damage dice, not 1½d6. + If you want to accurately check the calculation, convert the dice to active points, total that, and then + convert back to dice. You should end up with the same as the Total Dice field. + +Element | Description +-|- +[checkbox] | If this box is checked, the Attack fields will be enabled, and the power will generate an "Attack" when used. An "Attack" in this context means the power will roll dice to determine its effects. For a true attack, the effect is damage. For other abilities, such as Healing, the effect is not damage. At least one power, Luck, does not generate an attack roll... it only generates effect dice. +Base |This display-only field shows how many dice of effect are derived from the power's base points. +Str | This display-only field shows how many dice of effect are derived from the amount of STR used along with the power. +Man. | This display-only field shows how many dice of effect are derived from the maneuver the character is using. +CSL | This display-only field shows how many dice of effect are derived from any DC's added from CSL's. +Extra | This display-only field shows how many dice of effect are derived from the "Extra Pts/Dice" field. +Total Dice | This display-only field shows the total dice for the attack--the sum of the previous 5 fields. +Wizard | The wizard is a drop down that will set the various fields within the Attack section for preset powers. For example, if you select Blast from the Wizard drop down, the CV will be set to "OCV", Type will be set to "STUN & BODY", Cost/Die will be set to 5, and the Hit Loc. checkbox will be "checked". This field makes it easier to set up an attack rather than filling in all the fields manually. Using the wizard does not prevent you from changing individual fields to match a particular attack. Example, for a typical NND attack, select Blast from the wizard and then change the "Type" to STUN. +CV | Select the Combat Value that is used for this attack. Most powers use OCV. Mental powers use OMCV. Luck uses "none". Be aware that most powers, even beneficial ones such as Healing, use an attack roll. +Type | This field defines the damage type for the attack. Most attacks do "STUN & BODY". Some attack types such as NND attacks only do "STUN" only damage. If the Type is set to "BODY", the full dice will be counted as body damage (such as Killing Attacks). If the Type is set to "BODY only" then damage is rolled normally and BODY Effect" is used as a catch all for many powers that do not do direct damage, such as Mind Control. This is essentially just re-labeled STUN damage. The Type "Luck" follows the rules for the Luck power, counting 1 luck point for every "6" rolled on the effect dice. +Cost/Die | This field defines how much 1d6 of effect costs. Example, if the power has 40 base points, and the Cost/Die is set to 5, the result will be 8d6 of effect. There are two formats for effect dice when the Cost/Die is 15. By rule, 15pts would result in a full 1d6. 10pts can either be ½d6 or 1d6-1, player's choice. As such, there are two entries for 15 points: 15 (½d6) and 15 (1d6-1). +STR | If this box is checked, the character's STR will be added as base points to the attack. This is normally used for melee weapons. +Min. | This field sets a minimum STR that is needed to wield a weapon. Only STR above the minimum will be added to the base points of an attack. **By rule, if a character does not have enough STR to wield a weapon, he/she is supposed to suffer a penalty to their OCV. This character sheet does not implement that rule. You will need to add any OCV penalty using the OCV field of the "Other Modifiers" section**. +Killing | If this box is checked, the attack is flagged as a killing attack. This changes the STUN and BODY multipliers displayed for hit locations. It has no other effect. +Hit Loc. | If this box is checked, the attack will also roll for the hit location struck. +Extra Dice | This field is added to the effect without adjustment from Advantages. This field can be entered as either a whole number, representing base points, or as a dice representation (1d6, 2d6, etc). The former will be added to the calculation that generates the Total Dice, while the later will just be appended to the Total Dice as static text. Example, if you have a simple 30pt attack that generates Total Dice of 6d6, and you enter "10" into this field, the Total Dice will increase to 8d6. Alternately, you could enter "2d6" into this field and the total Dice will change to 6d6+(2d6). +Custom Dice | If you enter anything into this field, the entire damage calculation will be discarded and replaced with the contents of this field. + +##### Other +Element | Description +-|- +Activation | If a value is selected for this field, a 3d6 "activation" roll will be added when the power is used. +Additional Actions | The contents of this field will be added to the attack roll as a separate chat command. A typical use of this field would be to add a call to another api. Example "!setattr --name John --HP\|17" +Custom Action | If you enter anything into this field, the entire roll for the power will be discarded and replaced with the contents of this field. This is pretty advanced and you better know what you're doing. + +### Skills +This page details the character's skills, perks and talents. + +>#### Skills +Element | Description +-|- +Char | The base characteristic for the skill. Not all skills are based on a characteristic. Examples include Languages and Everyman Skills. +Inc. | This field will be added to the base roll. +Roll | This button will make the skill roll. + +>#### Skill Levels +[checkbox] | If checked, this Skill Level will be applied to all skill rolls. There is no mechanism that verifies that a Skill Level is only applied to the skills for which it was purchased. Example: if a character buys +1 with communication skills, he should only check this box when using skills such as Persuasion, Intimidation, Deception, etc. When the character attempts to use his Stealth skill, the player would need to uncheck this box. + +## Adding Powers + +This section of the documentation gives directions for adding basic powers. The section after this one will give directions for special cases. + +1) Enter the base cost of the power in the Base field. +2) If the power has Advantages, enter the total modifier into the Adv. field. So if a power has Reduced Endurance (+¼) and Armor Piercing (+½), enter .75 into the field. +3) If the power has Limitations, enter the total modifier into the Lim. field. +4) Is the power part of a framework? + * If YES, set the type (Multipower/VPP, pool or slot) and provide the pool's name. +5) Set the endurance cost for the power + * If the power does not cost END, set Cost X to "no cost" or just leave it blank. + * If the power costs normal endurance, set the Cost X to "1x END". + * If the character has purchased the ½ or 0 Reduced Endurance advantage, set the Cost X to"½ END" or "0 END" respectively. + * If the character has purchased the Costs Endurance limitation, set the Cost X to either "Costs ½" or "Costs 1x" depending on which limitation was purchased. + * If the character has purchased the Increased Endurance limitation, set the Cost X to the appropriate multiplier ("Costs 2x", "Costs 3x", etc.). +7) If the power has a fixed END cost (typically for a power that uses charges or a reserve), enter the amount into the Fixed field. +8) Set from where the END cost will come. + * If the endurance will come from the character's END attribute, set the From field to "END". + * If the endurance will come from a reserve, set the From field to "Reserve". + * In some special cases, a power will expend regular endurance from the character's END attribute and will expend charges from a reserve. For these special cases, set the From field to "Both". +9) If the power expends endurance from a reserve, enter the reserve name into the "Reserve Name" field. Note that name must exactly match (case insensitive) the reserve name on the Core page, Charges & Reserves section to properly work. +10) If you want the power to expend charges when the Pay END button is pressed, check the Auto checkbox. If you want the expending of endurance to always be manual, uncheck the Auto checkbox. +11) Select and set any bonuses this power will provide to other abilities. For example, if the power is +10 Resistant PD, you would set two Abilities. Set one Ability to PD with a Bonus of 10, and another Ability to rPD also with a Bonus of 10. +12) If this power is an attack (rolls damage or effect dice), check the box to enable the Attack section and then do the following steps: + * Use the dropdown Wizard to select the power. This should set all or at least most of the other fields needed for the attack. The next few steps may be unnecessary if the wizard defaults properly define the power. + * Set the combat value the attack with use, either OCV or OMCV. + * Set the damage type for the power (Blast = STUN & BODY, killing attacks = BODY, etc.) + * Enter the cp cost per die of the attack (Blast = 5pts/d6, killing attacks = 15pts/d6, etc.) + * If the character's STR adds to the attack damage, check the STR checkbox. + * If the attack requires a minimum STR (common for weapons that also have the Real Weapon limitation), enter the minimum required STR into the Min. field. + * If the attack is a killing attack, check the Killing checkbox. + * If your campaign is using hit locations and the attack will hit specific locations, check the Hit Loc. checkbox. + * If the attack benefits from any additional adhoc damage (such as HTH levels), enter either the dice (2d6) or the necessary base points (30) that will be added to the damage calculation. + * If you want to completely replace the damage dice calculation with your own dice, enter that into the Custom Dice field. +13) If the power requires an activation roll, select the appropriate value from the Activation dropdown. +14) If you have any additional actions (this is rare) that you want to add to the power, enter them into the Additional Action field. This will be sent as a separate chat command when you use the power. +15) If you want to completely replace the entire roll action, enter your own chat command into the Custom Action field. This will discard everything else. No automatic attack roll, damage roll, etc. + +### Special Cases + +Not all powers are straightforward. The following are instructions on how to create certain powers using the available fields present on the character sheet. + +> HTH combat / Martial Arts + +* Set the Base points to 0. +* Use the Attack Wizard and select "HTH Attack". This should automatically do the following: + * Set the CV to "OCV" + * Set the type to "STUN & BODY" + * Set the Cost/Die to "5" + * Check the STR checkbox + * Check the Hit Loc. checkbox + +This will create a "power" that has 0d6 base damage, but uses the character's full STR for damage; i.e. a standard HTH attack. Remember that buying Reduced Endurance on STR is done in the Vital Information section, not on the power. Add any purchased Martial Arts maneuvers to the Attacks & Maneuvers section on the Combat page. + +> HTH or Ranged Damage Classes + +* Purchase the Damage Classes by adding the active points to the Extra field of the power's Attack section. 1DC = 5 active points. So if a character bought 4 HTH DC's, then add 20 into the Extra field of every power that benefits from the HTH DC's. + +> Characteristics + +* Purchase like a standard power, setting base cost, advantages and limitations. +* Set a Power Enhancement, setting the Ability to the characteristic purchased (ex: STR) and the Bonus to the amount of the increase. + +> Density Increase + +* Purchase like a standard power, setting base cost, advantages and limitations. +* Add three Power Enhancements. + * Ability = STR, Bonus = 5 x levels of Density + * Ability = PD, Bonus = 1 x levels of Density + * Ability = ED, Bonus = 1 x levels of Density + +The -2m knockback and 2x mass are not represented on the character sheet. + +> Endurance Reserve or Charges + +* Add the reserve in the Charges / Reserves section of the Core page. + +> Enhanced Senses + +* Purchase like a standard power, setting base cost, advantages and limitations. +* If the sense has a perception roll (most do), add the sense to the Senses section of the Core page. + +> Special Defenses (Flash Defense, Mental Defense, Power Defense) + +* Purchase like a standard power, setting base cost, advantages and limitations. +* Add a Power Enhancement, setting the Ability to "Flash Defense", "Mental Defense" or "Power Defense" as appropriate, and the Bonus to the amount of defense that was purchased. + +> Movement Powers (Flight, Running, Jumping, etc) + +* Purchase like a standard power, setting base cost, advantages and limitations. +* Add the movement to the Movement section of the Core page. + +> Shrinking + +* Purchase like a standard power, setting base cost, advantages and limitations. +* Add a Power Enhancement, setting the Ability to "DCV" and the Bonus to 2 x the levels in Shrinking. + +The other effects of shrinking, x½ height, x⅛ mass, +6m knockback and -2 to PER rolls against the character, are not represented on the character sheet. + +> NND Attack + +* Purchase like a normal attack (Blast, Ranged Killing Attack, etc.). +* For attacks that do STUN & BODY damage, change the Type to STUN. + +Attacks that do BODY or BODY only damage cannot be represented with this character sheet. Leave the damage type as is and just ignore the BODY of any damage roll. + +> Requires a Roll + +* If the required roll is an Unmodified Roll, then depict the required roll using the Activation field of the power. +* If the required roll is a Skill Roll, then just use the appropriate skill roll in the Skills section whenever you use this power. + +> Variable Advantage + +There is no native way to depict a variable advantage. Instead, you will need to duplicate the power as separate entries on the Powers page but with different advantages. So for example, if the character has Blast with Variable Advantage, add the power as a plain Blast on the Powers page; create another Blast but with Armor Piercing; create another Blast with Affects Desolidified; etc. It would be best to predefine your most common versions as to not slow play during a game. + +> Growth and other powers that have more than 4 ability bonuses + +If you have a single power that has more than 4 ability bonuses (such as Growth), you will need to add multiple powers to properly depict it. Here are two examples + +**Growth (size Large)** + + Add one power with the following Ability/Bonuses: + * STR +15 + * CON +5 + * PRE +5 + + Add a second power with the following Ability/Bonuses: + * PD +3 + * ED +3 + * BODY +3 + * STUN +6 + + Add the increased running (+12m) in the Movement section of the Core page. + +**Bullet Proof Vest** + +A bullet proof vest adds PD, rPD, ED and rED but only to specific locations. Since each power can only have four Ability increases, you have to make multiple powers to properly depict a bullet proof vest. + + Add one power with the following Ability/Bonuses: + * PD Chest +6 + * rPD Chest +6 + * ED Chest +6 + * rED Chest +6 + + Add a second power with the following Ability/Bonuses: + * PD Stomach +6 + * rPD Stomach +6 + * ED Stomach +6 + * rED Stomach +6 + + Add a third power with the following Ability/Bonuses: + * PD Vitals +6 + * rPD Vitals +6 + * ED Vitals +6 + * rED Vitals +6 + +> Linked Attack + +An attack that links two different power types cannot be depicted as a single power. Instead, create the two powers separately. The first power will be created normally. Any additional powers should have their CV set to "none" and uncheck the Hit Loc. checkbox. The following is an example. + +**Pepper Spray** + +Pepper spray combines two different attacks, a 5d6 NND Flash and a 3d6 NND Blast. Create it as follows: + + Add one power with the Pepper Spray's 5d6 NND Sight Group Flash. As per any other attack, give this + power an attack roll (CV=OCV). This particular attack does not use hit locations, so uncheck the + Hit Loc. checkbox. Set up a reserve with 12 charges. This power will use 1 charge when used. + + Create a second power for the Pepper Spray's 3d6 NND Blast. Set the CV to "none" so that it doesn't + generate an attack roll. Again, uncheck the Hit Loc. checkbox. Do not set a reserve. + +To use this attack, "use" both powers. The first power will generate the attack roll and expend the charge. The second power only needs to be used if the first power succeeds in hitting the target. + +## Buttons + +The following buttons are available to make game playing easier + +Page | Section | Button | Description +-|-|-|- +(Info) | | Pay END | Pressing this button will expend END and reserves for every power that is "on" and also has the "Auto" button checked within the power's detail. It is intended that at the beginning of a character's phase, the player will set all powers that will be on or off (zero phase action) and then press this button to expend the resources. +(Info) | |Recover | Pressing this button will increase the character's current STUN and END by the character's REC value. +(info) | | OCV, OMCV | Pressing these buttons will roll a simple attack roll. +Core | Characteristics | Roll | These buttons make an attribute roll for the associated attribute (STR, DEX, etc). +Core | Vital Information | STR END Cost | Pressing this button will expend END for STR. This button is used when the character uses his STR for something other than an attack. +Core | Charges / Reserves | Current | Pressing this button will expend 1 charge. +Core | Charges / Reserves | Max | Pressing this button will refill the reserve. +Core | Senses | Perception Roll | Pressing this button makes a generic Perception roll. +Core | Senses | Enhanced Senses Roll | Pressing this button makes a roll with the indicated sense. +Combat | Combat Modifiers | Hit Location | Pressing on a hit location die roll will roll the indicated dice and determine the location hit. +Powers | Powers & Equipment | Name | Pressing a power's name will "use" that power. If the power is not an attack, it will just display the power's name. If the power is an attack, it will do a full attack roll including damage dice, hit location, etc. as determine by the power's design. +Powers | Powers & Equipment | Description | Same as "Name" above except that the power's description text will be included in the die roll. +Powers | Powers & Equipment | END | Expends the resources for the power. +Skills | Skills | Roll | Pressing this button makes the indicated skill roll. + +## Sample Usage + +I would recommend that when setting up your powers, check the "Auto" box for powers that will be "on" during combat. Powers such as Force Fields, Movement, etc. Basically, anything that will cost END except attacks. For most attacks, I would NOT recommend checking that box. I would manually expend END when I use the attack (see below). An exception to that is if the power is a constant, such as a character that has a fire shield. In that case, check the "Auto" box. You will NOT expend END manually whenever the power is triggered by someone touching the character. + +* At the beginning of the character's phase, set all powers that will on or off (these are normally zero phase actions). +* Press the Pay END button. This will expend the resources for all powers that are "on". +* Do the character's movement. +* If the character is going to perform an attack, select any appropriate maneuver, set the range, and choose a target if appropriate. If there are any adhoc combat modifiers, add those in the "Other Modifiers" section. +* Press the END button for the power you're about to use (if the power is constant and you already paid the END at the start of these steps, do not manually expend the END again). +* Use the power by pressing the power's name. The output should appear in the chat windows. + +I'll repeat this in the briefest of words: Set powers on/off, Pay END, move, make your combat choices, use the power. diff --git a/HeroSystem6e/sheet.json b/HeroSystem6e/sheet.json new file mode 100644 index 0000000000..e065c486b6 --- /dev/null +++ b/HeroSystem6e/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "HeroSystem6e.html", + "css": "HeroSystem6e.css", + "authors": "Darren", + "roll20userid": "1920548", + "preview": "HeroSystem6e.jpg", + "instructions": "#### HeroSystem 6e character sheet\r\n\r\nThis sheet is for the HeroSystems 6e gaming system, also known as Champions.\r\n\r\nInstructions for using this sheet can be viewed [here](https:\/\/github.com\/Roll20\/roll20-character-sheets\/blob\/master\/HeroSystem6e\/README.md).\r\n\r\nThis sheet is designed to be used with the [HeroSystem6e API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/Hero6Playable). While not absolutely required, you will lose out on intended functionality if you don't use this api. The api can be added via a game's Settings \/ API Scripts page.\r\n\r\nI would also recommend using the [HeroTracker API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/HeroTracker). This api is compatible with this character sheet and adds some useful features for handling the HeroSystem turn mechanics (segments\/phases)." +} diff --git a/Knight/knight.css b/Knight/knight.css index 764cf0a0b7..f8cfc529e0 100644 --- a/Knight/knight.css +++ b/Knight/knight.css @@ -28,6 +28,11 @@ div.sheet-tab-content display: none; } +th +{ + text-align:center; +} + input.sheet-tab1:checked ~ div.sheet-tab1, input.sheet-tab2:checked ~ div.sheet-tab2, input.sheet-tab3:checked ~ div.sheet-tab3, @@ -1670,3 +1675,29 @@ Templates { display:none; } + +.sheet-rolltemplate-simple th, +.sheet-rolltemplate-initiative th, +.sheet-rolltemplate-distance th, +.sheet-rolltemplate-contact th, +.sheet-rolltemplate-autre th, +.sheet-rolltemplate-nods th, +.sheet-rolltemplate-priest th, +.sheet-rolltemplate-rogueDistance th, +.sheet-rolltemplate-rogueContact th, +.sheet-rolltemplate-sorcerer th, +.sheet-rolltemplate-wizard th, +.sheet-rolltemplate-grenade th, +.sheet-rolltemplate-druid th, +.sheet-rolltemplate-druidSupport th, +.sheet-rolltemplate-druidCombat th, +.sheet-rolltemplate-ranger th, +.sheet-rolltemplate-monk th, +.sheet-rolltemplate-simplePNJ th, +.sheet-rolltemplate-distancePNJ th, +.sheet-rolltemplate-contactPNJ th, +.sheet-rolltemplate-initiativePNJ th, +.sheet-rolltemplate-grenadePNJ th +{ + text-align:center; +} \ No newline at end of file diff --git a/Les Royaumes de Midgard/Titre.png b/Les Royaumes de Midgard/Titre.png new file mode 100644 index 0000000000..ae9cca432c Binary files /dev/null and b/Les Royaumes de Midgard/Titre.png differ diff --git a/Les Royaumes de Midgard/midgard.css b/Les Royaumes de Midgard/midgard.css index 488cb91108..f234392ab8 100644 --- a/Les Royaumes de Midgard/midgard.css +++ b/Les Royaumes de Midgard/midgard.css @@ -67,6 +67,13 @@ input[type=number] color:#FFFFFF; } +.sheet-rolltemplate-rm th, +.sheet-rolltemplate-rm2 th, +.sheet-rolltemplate-rm3 th +{ + text-align: center; +} + .sheet-rolltemplate-rm .sheet-jet, .sheet-rolltemplate-rm2 .sheet-jet, .sheet-rolltemplate-rm3 .sheet-jet diff --git a/Les Royaumes de Midgard/midgard.html b/Les Royaumes de Midgard/midgard.html index 95479fda03..9bfd14af58 100644 --- a/Les Royaumes de Midgard/midgard.html +++ b/Les Royaumes de Midgard/midgard.html @@ -1,7 +1,7 @@

-
+

État civil

diff --git a/Lyceennes/lyceennes.css b/Lyceennes/lyceennes.css index e91d37e41b..70974c7f78 100644 --- a/Lyceennes/lyceennes.css +++ b/Lyceennes/lyceennes.css @@ -18,6 +18,7 @@ th border:0px; font-size:small; color:#000000; + text-align: center; } td @@ -376,6 +377,12 @@ input.sheet-option51:checked ~ table tr.sheet-compact color:#FFFFFF; } +.sheet-rolltemplate-lyc th, +.sheet-rolltemplate-lyc2 th +{ + text-align: center; +} + .sheet-rolltemplate-lyc .sheet-jet, .sheet-rolltemplate-lyc2 .sheet-jet { diff --git a/Neuroshima/Neuroshima.css b/Neuroshima/Neuroshima.css new file mode 100644 index 0000000000..0994de096f --- /dev/null +++ b/Neuroshima/Neuroshima.css @@ -0,0 +1,17 @@ +.character { + font-size: 12px; + font-weight: bolder; + font-family: "Times New Roman"; +} + +textarea { + display:block; + resize:vertical; + min-height: 2em; + max-height: 2.5em; + height: 2em; +} + +html,body{ + height:100%; +} \ No newline at end of file diff --git a/Neuroshima/Neuroshima.html b/Neuroshima/Neuroshima.html new file mode 100644 index 0000000000..7e5072a680 --- /dev/null +++ b/Neuroshima/Neuroshima.html @@ -0,0 +1,1102 @@ +

Karta Postaci

+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Imie:
Pochodzenie: + + +
Cecha Pochodzenia: + +
Profesja:
Cecha Profesji: + +
Specjalizacja:
Choroba:
Lek:
XP:
+
+
+
+

Inicjatywa

+ +Initiative: 1d6 + Dex Mod + +
+Current Initiative: + +
+

Współczynniki

+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Zręczność:
Percepcja:
Charakter:
Spryt:
Budowa:
Szczęście:
+
+
+
+

Umiejętności

+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ Walka Wręcz + Bijatyka + + Broń Ręczna + + Rzucanie + +
+ Broń Strzelecka + Pistolety + + Karabiny + + Broń Maszynowa + +
+ Broń Dystansowa + Łuk + + Kusza + + Proca + +
+ Prowadzenie Pojazdów + Samochód + + Ciężarówka + + Motocykl + +
+ Zdolności Manualne + Kradzież Kieszonkowa + + Zwinne Dłonie + + Otwieranie Zamków + +
+ Orientacja w Terenie + Wyczucie Kierunku + + Tropienie + + Przygotowanie Pułapki + +
+ Spostrzegawczość + Nasłuchiwanie + + Wypatrywanie + + Czujność + +
+ Kamuflaż + Skradanie się + + Ukrywanie się + + Maskowanie + +
+ Przetrwanie + Łowiectwo + + Zdobywanie Wody + + Znajomość Terenu + +
+ Negocjacje + Perswazja + + Zastraszanie + + Zdolności Przywódcze + +
+ Empatia + Postrzeganie Emocji + + Blef + + Opieka nad Zwierzętami + +
+ Siła Woli + Odporność na Ból + + Niezłomność + + Morale + +
+ Medycyna + Leczenie Ran + + Leczenie Chorób + + Pierwsza Pomoc + +
+ Technika + Mechanika + + Elektronika + + Komputery + +
+ Wiedza Ogólna + + + + + + +
+ Sprzęt + Maszyny Ciężkie + + Wozy Bojowe + + Kutry + +
+ Pirotechnika + Rusznikarstwo + + Wyrzutnie + + Materiały Wybuchowe + +
+ Sprawność + Pływanie + + Wspinaczka + + Kondycja + +
+ Jeździectwo + Jazda Konna + + Powożenie + + Ujeżdżanie + +
+ Inne + + + + + + +
+ Inne + + + + + + +
+
+
+
+

Rany

+
+ +
+
+

Sztuczki

+
+ +
+
+

Bronie

+
Broń Ręczna
+
+ + + +A + + +O + +
+ +
+
+
Broń Palna
+
+ + + Zacięcie + PP +
+ Mag/ +
+ Szybkostrzelność + +
+
+
+

Pancerz

+
+ +
+
+

Reputacja

+
+ +
+
+

Przyjaciele i znajomi

+
+ +
+
+

Przedmioty

+
+ + + kg + +
+ +
+

Notatki

+
+ +
+
diff --git a/Neuroshima/neuroshima.PNG b/Neuroshima/neuroshima.PNG new file mode 100644 index 0000000000..c9c523024a Binary files /dev/null and b/Neuroshima/neuroshima.PNG differ diff --git a/Neuroshima/sheet.json b/Neuroshima/sheet.json new file mode 100644 index 0000000000..220d475ba5 --- /dev/null +++ b/Neuroshima/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "Neuroshima.html", + "css": "Neuroshima.css", + "authors": "M_Bison,Akan73", + "roll20userid": "2500534,2042140", + "preview": "neuroshima.PNG", + "instructions": "Barebones Neuroshima Sheet, work in progress but it is currently usable. Polish language only since there is no english sourcebook. Green on rolls means always a success, red is always a failure, yellow is possible to reduce with abilities, blue is 1 or 20. " +} \ No newline at end of file diff --git a/Open Legend Basic by Great Moustache/Open Legend.css b/Open Legend Basic by Great Moustache/Open Legend.css index a44ea08a52..7e5c01309b 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.css +++ b/Open Legend Basic by Great Moustache/Open Legend.css @@ -1002,7 +1002,7 @@ input[type=radio].sheet-tab-action.sheet-effect:checked + span { font-style: italic; text-align: left; border: none; - line-height: 18px; + line-height: 15px; background-image: none; text-shadow: none; box-shadow: none; diff --git a/Open Legend Basic by Great Moustache/Open Legend.html b/Open Legend Basic by Great Moustache/Open Legend.html index 18695ef0d0..e3b85d7a2c 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.html +++ b/Open Legend Basic by Great Moustache/Open Legend.html @@ -4891,6 +4891,10 @@ on("change:repeating_featsLeft", function() { Might end up just removing the changelog, not sure it is really needed here -->
+
1.9.81 on 2018 July 6th
+
Quick fix of layout due to Roll20 Char-o-mancer update changing default padding/spacing for all charactersheets across the site
+
- Next update should be v2.0 of sheet with improved layout
+
1.9.8 on 2018 May 31st
Default Advantage for NPCs on Primary attribute 1 & 3 fixed
- Was the same attribute name, fixed so each seperate
@@ -7528,7 +7532,7 @@ on("change:repeating_featsLeft", function() {
-
+
Attributes
@@ -8938,7 +8942,7 @@ on("change:repeating_featsLeft", function() {
-
Hit Points
+
Hit Points
Fortitude, Presence, & Will
Current
@@ -9050,8 +9054,8 @@ on("change:repeating_featsLeft", function() {
-
Favored Actions
-
Attacks, Boons, & Banes
+
Favored Actions
+
Attacks, Boons, & Banes
@@ -9211,8 +9215,8 @@ on("change:repeating_featsLeft", function() {
-
Other Actions
-
Attacks, Boons, & Banes
+
Other Actions
+
Attacks, Boons, & Banes
@@ -9383,8 +9387,8 @@ on("change:repeating_featsLeft", function() {
-
Legendary Items
-
Attacks, Boons, & Banes
+
Legendary Items
+
Attacks, Boons, & Banes
@@ -9487,7 +9491,7 @@ on("change:repeating_featsLeft", function() {
-
Feats
+
Feats
Total Points
@@ -9531,9 +9535,9 @@ on("change:repeating_featsLeft", function() {
-
Perks
+
Perks
-
+
@@ -9551,7 +9555,7 @@ on("change:repeating_featsLeft", function() {
-
Flaws
+
Flaws
@@ -9627,7 +9631,7 @@ on("change:repeating_featsLeft", function() {
-
nImportant Inventory 1-10
+
nImportant Inventory 1-10
@@ -9788,7 +9792,7 @@ on("change:repeating_featsLeft", function() {
-
nImportant Inventory 11-20
+
nImportant Inventory 11-20
diff --git a/Open Legend Basic by Great Moustache/ReadMe.md b/Open Legend Basic by Great Moustache/ReadMe.md index bcffab0994..fb45a999d8 100644 --- a/Open Legend Basic by Great Moustache/ReadMe.md +++ b/Open Legend Basic by Great Moustache/ReadMe.md @@ -4,7 +4,11 @@ ## Tell YOUR story ### Changelog -### 1.9.8 on 2018 May 31st +### 1.9.8a on 2018 July 6th +* Quick Fix of layout due to Roll20 Char-o-mancer update changing default padding/spacing for all charactersheets across the site + - Next update should be v2.0 of sheet with improved layout and borders (might be awhile) + + ### 1.9.8 on 2018 May 31st * Default Advantage for NPCs on Primary attribute 1 & 3 fixed - Was the same attribute name, fixed so each seperate * Legendary Item display on a new sheet creation by default fixed diff --git a/RunequestGQS/ReadMe.md b/RunequestGQS/ReadMe.md index f49c7810e4..66ec032326 100644 --- a/RunequestGQS/ReadMe.md +++ b/RunequestGQS/ReadMe.md @@ -3,7 +3,9 @@ At the top of each version of the sheet is a settings cog if this is clicked there are check boxes to select which version of the sheet to display. This will allow for selection of the sheet displayed if for some reason this settings in the Gamer Detaild fail. ## If you have a pre-existing Quick Start character from before the full sheet was added the only things that will transfer are characterisitcs. -## If you are open the full release version of the sheet you must allow it to finish adding skills before you close it. If you do not the skills will be added again. +~~## If you open the full release version of the sheet you must allow it to finish adding skills before you close it. If you do not the skills will be added again.~~ + +## If the default in game settings is set to a QS sheet and you then change it to a full sheet in the configuration you will have to close the sheet and open it again for the skills to be added. ## Quick Start @@ -28,11 +30,21 @@ In the weapon section * indicates to use the mounts damage bonus and not the pla Default in the weapon section indicates that you are using a skill from the same category e.g. using Broadsword skill with a short sword. It will halve the skill as per the rules. -STR and DEX minimuns are not currently supported this maybe added in a future release. +STR and DEX minimums are not currently supported this maybe added in a future release. + +## Version 10.07.2018 + +Prevented skill duplication on the full sheet + +Added buttonto add strike rankto turn order + +Completed fumble calculation fixes + +Add Tab for family and holding information ## Version 02.07.2018 -Fixes to skill roll and melee templates becuase of site changes to css +Fixes to skill roll and melee templates because of site changes to css Fixed no damage shown if exact skill is rolled. diff --git a/RunequestGQS/RunequestGQS.css b/RunequestGQS/RunequestGQS.css index 177629945d..a7ceae6fb2 100644 --- a/RunequestGQS/RunequestGQS.css +++ b/RunequestGQS/RunequestGQS.css @@ -36,6 +36,22 @@ button[type=roll].sheet-new_roll2 { margin:0px; } + +button[type=roll].sheet-turn_order::before { + background-image: none; + font-size: 13px; + font-family: pictos; + content: "t"; + margin: 0 0px 0 0; +} + + +button[type=roll].sheet-turn_order { + /*background-image: none; + background-color: #f2f5d3;*/ + margin:0px; +} + div.sheet-tab-content { display: none; } input.sheet-tab1:checked ~ div.sheet-tab1, @@ -278,15 +294,16 @@ button[type="roll"] { border-radius: 6px; } - +/* button[type="roll"]:hover { background-color: black; border-color: red; color:white } +*/ button[type="roll"] label, button[type="roll"] input { - height:24px; + /*height:24px;*/ line-height: 24px; text-align:center; width: 100%; @@ -1620,7 +1637,8 @@ div.sheet-tab-contenta { display: none; } input.sheet-tab1a:checked ~ div.sheet-tab1a, input.sheet-tab2a:checked ~ div.sheet-tab2a, -input.sheet-tab3a:checked ~ div.sheet-tab3a +input.sheet-tab3a:checked ~ div.sheet-tab3a, +input.sheet-tab4a:checked ~ div.sheet-tab4a, /* ,input.sheet-tab4:checked ~ div.sheet-tab4, input.sheet-tab5:checked ~ div.sheet-tab5, @@ -1729,6 +1747,18 @@ input.sheet-tab3a + span::before background: linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); } +input.sheet-tab4a + span::before +{ + + left: 336px; + + background: #fff; + background: -moz-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); + background: -webkit-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); + background: -ms-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); + background: -o-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); + background: linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 ); +} div.sheet-tab-contenta diff --git a/RunequestGQS/RunequestGQS.html b/RunequestGQS/RunequestGQS.html index dfdc44bee5..d25100d45a 100644 --- a/RunequestGQS/RunequestGQS.html +++ b/RunequestGQS/RunequestGQS.html @@ -5,12 +5,14 @@ - + +
y
-
Version 02.07.2018
+
Version 10.07.2018 (see the readme at https://github.com/Roll20/roll20-character-sheets/blob/master/RunequestGQS/ReadMe.md)
+
Display Quick Start Sheet Display Full Sheet @@ -557,6 +559,7 @@
Cults
+ y
@@ -652,12 +655,12 @@
WSR
SR
-
%
-
Damage
+
%
+
Damage
*
-
Type
+
Type
Special
-
HP
+
HP
@@ -669,7 +672,14 @@ - + + + @@ -690,7 +700,7 @@ &{template:@{creature_hit_location}Melee}} {{roll=[[@{selected_die_roll}]]}} - + @@ -706,8 +716,8 @@ - / - + / + @@ -731,13 +741,14 @@
Skill Used
Default
-
%
+
%
Dmg.
DB
Special
Rng
Rate
-
HP
+
HP
+
Ammo
@@ -757,7 +768,7 @@ - @@ -774,8 +785,10 @@ - + + + @@ -816,7 +829,7 @@ - + @@ -832,7 +845,7 @@ - +

@@ -846,7 +859,7 @@ - +

@@ -870,7 +883,7 @@ - +

@@ -884,7 +897,7 @@ - +

@@ -898,7 +911,7 @@ - +
@@ -912,7 +925,7 @@ - +
@@ -929,7 +942,7 @@ - +
@@ -943,7 +956,7 @@ - +
@@ -957,7 +970,7 @@ - + @@ -974,7 +987,7 @@ - +
@@ -1089,7 +1102,7 @@ - +
@@ -1098,7 +1111,7 @@ - +
@@ -1107,7 +1120,7 @@ - +
@@ -1125,7 +1138,7 @@
- +
@@ -1137,7 +1150,7 @@
- +
@@ -1149,7 +1162,7 @@
- +
@@ -1163,7 +1176,7 @@
- +
@@ -1175,7 +1188,7 @@
- +
@@ -1187,7 +1200,7 @@
- +
@@ -1283,7 +1296,7 @@ THP 0/0 - +
@@ -1291,7 +1304,7 @@ THP 0/0 - +
@@ -1300,7 +1313,7 @@ THP 0/0 - +
@@ -1319,7 +1332,7 @@ THP 0/0
- +
@@ -1331,7 +1344,7 @@ THP 0/0
- +
@@ -1343,7 +1356,7 @@ THP 0/0
- +
@@ -1357,7 +1370,7 @@ THP 0/0
- +
@@ -1369,7 +1382,7 @@ THP 0/0
- +
@@ -1381,7 +1394,7 @@ THP 0/0
- +
@@ -1599,7 +1612,130 @@ THP 0/0
+
+
FAMILY
+
+
+
GRANDPARENTS
+
Grandfather Dead?
+
Grandmother Dead?
+
+
AUNTS & UNCLES
+
+
+ + M |F + Dead? +
+
+
+
FAMOUS ANCESTORS
+ + +
+
+
PARENTS
+
Father Dead?
+
Mother Dead?
+
+
SIBLINGS
+
+
+ + M |F + Dead? +
+
+
+
CLAN & TRIBAL LEADERS
+ + + +
+
+
+
FAMILY EVENTS
+
+
+
MARRIAGE
+
+
+ + M |F + Dead? +
+
+
+
Events
+ + +
+
+
CHILDREN
+
+
+ + M |F + Dead? +
+
+
+
+
+
+
HOLDINGS
+
+
+ HARVESTMod. +
+ Last Year's Omen + + +
+
+ Raiding + + +
+
+ Heroquest + + +
+
+ Previous Year's Harvest + + +
+
+ Next Year's Omen + + +
+
+
CHARACTER INCOME
+
+ Base Income + Lunars +
+
+ Special Notes + +
+
+
+ HOUSEHOLDHides +
Description
+ +
+ Tenant(s) + +
+ +
+
+
@@ -1614,7 +1750,8 @@ THP 0/0
y
- + +
Display Quick Start Sheet Display Full Sheet @@ -6170,105 +6307,104 @@ console.log("111111111 swim_mod2 "+swim_mod); getAttrs(["setupDone2","version"], function(pvalue) { - console.log("aaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhh111111111111111111"); + if (parseInt(pvalue.version)==1){ var SetupDone2=parseInt(pvalue.setupDone2); if (SetupDone2==0){ - addSkill("repeating_agilityskills","Boat","5","0"); - addSkill("repeating_agilityskills","Climb","40","0"); - addSkill("repeating_agilityskills","Dodge","DEX*2","1"); - addSkill("repeating_agilityskills","Drive","5","0"); - addSkill("repeating_agilityskills","Jump","DEX*3","1"); - addSkill("repeating_agilityskills","Ride (.......)","5","0"); - addSkill("repeating_agilityskills","Swim","15","0"); + incSkill("repeating_agilityskills","Boat","5","0"); + incSkill("repeating_agilityskills","Climb","40","0"); + incSkill("repeating_agilityskills","Dodge","DEX*2","1"); + incSkill("repeating_agilityskills","Drive","5","0"); + incSkill("repeating_agilityskills","Jump","DEX*3","1"); + incSkill("repeating_agilityskills","Ride (.......)","5","0"); + incSkill("repeating_agilityskills","Swim","15","0"); - addSkill("repeating_communicationskills","Act","5","0"); - addSkill("repeating_communicationskills","Art","5","0"); - addSkill("repeating_communicationskills","Bargain","5","0"); - addSkill("repeating_communicationskills","Charm","15","0"); - addSkill("repeating_communicationskills","Dance","10","0"); - addSkill("repeating_communicationskills","Disguise","15","0"); - addSkill("repeating_communicationskills","Fast Talk","5","0"); - addSkill("repeating_communicationskills","Intimidate","15","0"); - addSkill("repeating_communicationskills","Intrigue","5","0") - addSkill("repeating_communicationskills","Orate","10","0") - addSkill("repeating_communicationskills","Sing","10","0") - addSkill("repeating_communicationskills","Speak (Other Language)","0","0") - addSkill("repeating_communicationskills","Speak (Own Language)","50","0") + incSkill("repeating_communicationskills","Act","5","0"); + incSkill("repeating_communicationskills","Art","5","0"); + incSkill("repeating_communicationskills","Bargain","5","0"); + incSkill("repeating_communicationskills","Charm","15","0"); + incSkill("repeating_communicationskills","Dance","10","0"); + incSkill("repeating_communicationskills","Disguise","15","0"); + incSkill("repeating_communicationskills","Fast Talk","5","0"); + incSkill("repeating_communicationskills","Intimidate","15","0"); + incSkill("repeating_communicationskills","Intrigue","5","0") + incSkill("repeating_communicationskills","Orate","10","0") + incSkill("repeating_communicationskills","Sing","10","0") + incSkill("repeating_communicationskills","Speak (Other Language)","0","0") + incSkill("repeating_communicationskills","Speak (Own Language)","50","0") - addSkill("repeating_knowledgeskills","Animal Lore","5","0"); - addSkill("repeating_knowledgeskills","Battle","10","0"); - addSkill("repeating_knowledgeskills","Celestial Lore","5","0"); - addSkill("repeating_knowledgeskills","Cult Lore (Cult)","5","0"); - addSkill("repeating_knowledgeskills","Customs (Local)","5","0"); - addSkill("repeating_knowledgeskills","Customs (Other)","0","0"); - addSkill("repeating_knowledgeskills","Elder Race Lore","5","0"); - addSkill("repeating_knowledgeskills","Evaluate","10","0"); - addSkill("repeating_knowledgeskills","Farm","10","0"); - addSkill("repeating_knowledgeskills","First Aid","10","0"); addSkill("repeating_knowledgeskills","Game","10","0"); - addSkill("repeating_knowledgeskills","Herd","5","0"); - addSkill("repeating_knowledgeskills","Homeland Lore (Own)","30","0"); - addSkill("repeating_knowledgeskills","Homeland Lore (...)","0","0"); - addSkill("repeating_knowledgeskills","Manage Household","10","0"); - addSkill("repeating_knowledgeskills","Mineral Lore","5","0"); - addSkill("repeating_knowledgeskills","Peacefull Cut","10","0"); - addSkill("repeating_knowledgeskills","Plant Lore","5","0"); - addSkill("repeating_knowledgeskills","Read/Write (....)","0","0"); - addSkill("repeating_knowledgeskills","Survival","5","0"); - addSkill("repeating_knowledgeskills","Treat Disease","5","0"); - addSkill("repeating_knowledgeskills","Treat Poison","5","0"); + incSkill("repeating_knowledgeskills","Animal Lore","5","0"); + incSkill("repeating_knowledgeskills","Battle","10","0"); + incSkill("repeating_knowledgeskills","Celestial Lore","5","0"); + incSkill("repeating_knowledgeskills","Cult Lore (Cult)","5","0"); + incSkill("repeating_knowledgeskills","Customs (Local)","5","0"); + incSkill("repeating_knowledgeskills","Customs (Other)","0","0"); + incSkill("repeating_knowledgeskills","Elder Race Lore","5","0"); + incSkill("repeating_knowledgeskills","Evaluate","10","0"); + incSkill("repeating_knowledgeskills","Farm","10","0"); + incSkill("repeating_knowledgeskills","First Aid","10","0"); incSkill("repeating_knowledgeskills","Game","10","0"); + incSkill("repeating_knowledgeskills","Herd","5","0"); + incSkill("repeating_knowledgeskills","Homeland Lore (Own)","30","0"); + incSkill("repeating_knowledgeskills","Homeland Lore (...)","0","0"); + incSkill("repeating_knowledgeskills","Manage Household","10","0"); + incSkill("repeating_knowledgeskills","Mineral Lore","5","0"); + incSkill("repeating_knowledgeskills","Peacefull Cut","10","0"); + incSkill("repeating_knowledgeskills","Plant Lore","5","0"); + incSkill("repeating_knowledgeskills","Read/Write (....)","0","0"); + incSkill("repeating_knowledgeskills","Survival","5","0"); + incSkill("repeating_knowledgeskills","Treat Disease","5","0"); + incSkill("repeating_knowledgeskills","Treat Poison","5","0"); - addSkill("repeating_magicskills","Meditate","0","0"); - addSkill("repeating_magicskills","Prepare Corpse","10","0"); - addSkill("repeating_magicskills","Spirit Combat","20","0"); - addSkill("repeating_magicskills","Spirit Travel","10","0"); - addSkill("repeating_magicskills","Worship (...)","5","0"); + incSkill("repeating_magicskills","Meditate","0","0"); + incSkill("repeating_magicskills","Prepare Corpse","10","0"); + incSkill("repeating_magicskills","Spirit Combat","20","0"); + incSkill("repeating_magicskills","Spirit Travel","10","0"); + incSkill("repeating_magicskills","Worship (...)","5","0"); - addSkill("repeating_manipulationskills","Conceal","5","0"); - addSkill("repeating_manipulationskills","Craft (...)","10","0"); - addSkill("repeating_manipulationskills","Devise","5","0"); - addSkill("repeating_manipulationskills","Play Instrument (...)","5","0"); - addSkill("repeating_manipulationskills","Sleight","5","0"); + incSkill("repeating_manipulationskills","Conceal","5","0"); + incSkill("repeating_manipulationskills","Craft (...)","10","0"); + incSkill("repeating_manipulationskills","Devise","5","0"); + incSkill("repeating_manipulationskills","Play Instrument (...)","5","0"); + incSkill("repeating_manipulationskills","Sleight","5","0"); - addSkill("repeating_perceptionskills","Insight (own species)","20","0"); - addSkill("repeating_perceptionskills","Listen","25","0"); - addSkill("repeating_perceptionskills","Scan","25","0"); - addSkill("repeating_perceptionskills","Search","25","0"); - addSkill("repeating_perceptionskills","Track","5","0"); + incSkill("repeating_perceptionskills","Insight (own species)","20","0"); + incSkill("repeating_perceptionskills","Listen","25","0"); + incSkill("repeating_perceptionskills","Scan","25","0"); + incSkill("repeating_perceptionskills","Search","25","0"); + incSkill("repeating_perceptionskills","Track","5","0"); - addSkill("repeating_stealthskills","Hide","10","0"); - addSkill("repeating_stealthskills","Move Quietly","10","0"); + incSkill("repeating_stealthskills","Hide","10","0"); + incSkill("repeating_stealthskills","Move Quietly","10","0"); - addSkill("repeating_meleeSkills","1H Axe","10","0"); - addSkill("repeating_meleeSkills","2H Axe","5","0"); - addSkill("repeating_meleeSkills","Broadsword","10","0"); - addSkill("repeating_meleeSkills","Dagger","15","0"); - addSkill("repeating_meleeSkills","Kopis","10","0"); - addSkill("repeating_meleeSkills","1H Mace","15","0"); - addSkill("repeating_meleeSkills","Pike","15","0"); - addSkill("repeating_meleeSkills","Rapier","10","0"); - addSkill("repeating_meleeSkills","Shortsword","10","0"); - addSkill("repeating_meleeSkills","1 H Spear","5","0"); - addSkill("repeating_meleeSkills","2 H Spear","15","0"); + incSkill("repeating_meleeSkills","1H Axe","10","0"); + incSkill("repeating_meleeSkills","2H Axe","5","0"); + incSkill("repeating_meleeSkills","Broadsword","10","0"); + incSkill("repeating_meleeSkills","Dagger","15","0"); + incSkill("repeating_meleeSkills","Kopis","10","0"); + incSkill("repeating_meleeSkills","1H Mace","15","0"); + incSkill("repeating_meleeSkills","Pike","15","0"); + incSkill("repeating_meleeSkills","Rapier","10","0"); + incSkill("repeating_meleeSkills","Shortsword","10","0"); + incSkill("repeating_meleeSkills","1 H Spear","5","0"); + incSkill("repeating_meleeSkills","2 H Spear","15","0"); - addSkill("repeating_missileSkills","Composite Bow","5","0"); - addSkill("repeating_missileSkills","Javelin","10","0"); - addSkill("repeating_missileSkills","Self Bow","5","0"); - addSkill("repeating_missileSkills","Sling","5","0"); - addSkill("repeating_missileSkills","Throwing Dagger","5","0"); - addSkill("repeating_missileSkills","Thrown Axe","10","0"); + incSkill("repeating_missileSkills","Composite Bow","5","0"); + incSkill("repeating_missileSkills","Javelin","10","0"); + incSkill("repeating_missileSkills","Self Bow","5","0"); + incSkill("repeating_missileSkills","Sling","5","0"); + incSkill("repeating_missileSkills","Throwing Dagger","5","0"); + incSkill("repeating_missileSkills","Thrown Axe","10","0"); - addSkill("repeating_shieldSkills","Small Shield","15","0"); - addSkill("repeating_shieldSkills","Medium Shield","15","0"); - addSkill("repeating_shieldSkills","Large Shield","15","0"); + incSkill("repeating_shieldSkills","Small Shield","15","0"); + incSkill("repeating_shieldSkills","Medium Shield","15","0"); + incSkill("repeating_shieldSkills","Large Shield","15","0"); - addSkill("repeating_naturalWpnSkills","Fist","25","0"); - addSkill("repeating_naturalWpnSkills","Grapple","25","0"); - addSkill("repeating_naturalWpnSkills","Kick","15","0"); - + incSkill("repeating_naturalWpnSkills","Fist","25","0"); + incSkill("repeating_naturalWpnSkills","Grapple","25","0"); + incSkill("repeating_naturalWpnSkills","Kick","15","0"); /*addMeleeWpn(section,wpnType,wsr,skill,damage,type,special)*/ addMeleeWpn("repeating_melee2","Fist","Fist","3","1D3","1D3","3","H","2"); @@ -6285,6 +6421,46 @@ console.log("111111111 swim_mod2 "+swim_mod); }); }); + + + + function incSkill(section,skill,base,vbase){ + getSectionIDs(section, function(idArray) { + var found = false; + if (idArray.length > 0) { + var fields = []; + _.each(idArray, function(currentID) { + fields.push(section+"_" + currentID + "_skill"); + fields.push(section+"_" + currentID + "_base"); + }); + getAttrs(fields, function(values) { + _.each(idArray, function(currentID, i) { + var curSkill = values[section+"_" + idArray[i] + "_skill"]; + if (curSkill === skill){ + found = true; + } + }); + if (!found) { + console.log(skill+""+section+" add !!!!!!!!!!!"); + addSkill(section,skill,base,vbase); + } + }); + } + else{ + addSkill(section,skill,base,vbase); + } + + + }); + } + + + + + + + + function addSkill(section,skill,base,vbase){ var id=getId(); var setObj = {}; @@ -7826,8 +8002,8 @@ console.log("111111111 swim_mod2 "+swim_mod); tot {{tot}} critSI {{critSI}} - spcl {{spclDam}}--> - fumble {{fumble}} + spcl {{spclDam}} + fumble {{fumble}}-->
@@ -8305,7 +8481,7 @@ console.log("111111111 swim_mod2 "+swim_mod); -
fumble {{fumble}}
+
diff --git a/Song_of_Swords/Song-of-Swords.css b/Song_of_Swords/Song-of-Swords.css new file mode 100644 index 0000000000..766eb72fdf --- /dev/null +++ b/Song_of_Swords/Song-of-Swords.css @@ -0,0 +1,91 @@ +/*----------- Tabs Setup -------------*/ + +/*this hides the contents of each tab by default*/ +.charsheet div[class^="sheet-section"] { + display: none; +} + +/*this shows the tab content when the appropriate input field is selected*/ +.charsheet input.sheet-tab1:checked ~ div.sheet-section-character, +.charsheet input.sheet-tab2:checked ~ div.sheet-section-combat, + +{ + display: block; +} + +.charsheet input.sheet-tab99:checked ~ div[class^="sheet-section"] { + display: block; +} + +/*this hides the radio button for each tab, makes it 100px wide and 40px tall and makes sure it's above everything else*/ +.charsheet input.sheet-tab { + width: 50px; + height: 50px; + cursor: pointer; + position: relative; + left: 700px; + opacity: 0; + z-index: 9999; +} + +/*this styles the span with the tab information and slides to the left, so it appears underneath the radio button*/ +.charsheet span.sheet-tab { + text-align: center; + display: inline-block; + font-size: 30pt; + font-family: arial; + background: #d1c6b0; + color: #631515; + border: solid 1px rgba(0, 0, 0, 0.35); + border-radius: 4px; + width: 50px; + height: 50px; + cursor: pointer; + position: relative; + left: 700px; + vertical-align: ; + margin-left: -50px; +} + +/*this modifies the span color once the radio button is selected so you know which tab is selected*/ +.charsheet input.sheet-tab1:checked + span.sheet-tab1, +.charsheet input.sheet-tab2:checked + span.sheet-tab2, +.charsheet input.sheet-tab99:checked + span.sheet-tab99 { + + background: #631515; + color: white; + border-radius: 4px; +} + +.charsheet { + background-image: url("https://i.imgur.com/chknARt.jpg"); + background-repeat: no-repeat; +} + +/* Remove input highlights */ + +input:focus, +select:focus, +textarea:focus, +button:focus { + outline: none; +} + +skilltable { + border: 1px solid black; +} + +td.sheet-skilltable-td { + border-width: 1px; + border-style: none dashed dotted none; + border-color: black; + border-collapse: collapse; + padding: 0 0 0 5px; +} + +td.sheet-boontable-td { + border-width: 1px; + border-style: none dashed dotted none; + border-color: black; + border-collapse: collapse; +} diff --git a/Song_of_Swords/Song-of-Swords.html b/Song_of_Swords/Song-of-Swords.html new file mode 100644 index 0000000000..19c6d1f4ea --- /dev/null +++ b/Song_of_Swords/Song-of-Swords.html @@ -0,0 +1,1648 @@ + + + ⚉ + + + ⚔ + + +
+
+
+
+ + + Name: + + + +
+ +
+ + + Player Name: + + + +
+ +
+ + + Race: + + + + + + Age: + + + + + + Gender: + + + +
+ +
+ + + Social Class: + + + + + + Wealth: + + + +
+ +
+ + + Description: + + + + +
+ +
+ +
+
+ +
+
+ +
+ +
+ +
+
+
+ +
+
+ + + +
+
+ + Attributes + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + STR + + + + + WIT + + + + + CAR + + +
+ + AGI + + + + + INT + + + + + TOU + + +
+ + END + + + + + PER + + + + + CHA + + +
+ + HLT + + + + + ADR + + + + + GRIT + + +
+ + WIL + + + + + MOB + + + + +
+
+ +
+ + Arc + + + Current + +
+ +
+
+ + Spent + +
+ +
+
+ +
+ + + +
+
+
+ + + Saga: + + + +
+ +
+ + + Epic: + + + +
+ +
+ + + Belief: + + + +
+ +
+ + + Glory: + + + +
+ +
+ + + Flaw: + + + +
+
+
+ + + + +
+
+ + Skills + +
Skill + Level +
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+ Athletics (Various) + + +
+ Climbing (END) + + +
+ Cooking (INT) + + +
+ Crafting (INT) + + +
+ Engineering (INT) + + +
+ Gathering Information (CHA) + + +
+ History (INT) + + +
+ Hunting (Various) + + +
+ Intimidation (CHA) + + +
+ Navigation (PER) + + +
+ Observation (PER, Opposed) + + +
+ Oration (CHA) + + +
+ Performance (Various) + + +
+ Persuasion (Various) + + +
+ Politics (INT) + + +
+ Research (INT) + + +
+ Riding (Various) + + +
+ Sailing (WIT) + + +
+ Stealth (AGI, Opposed) + + +
+ Subterfuge (CHA, Opposed) + + +
+ Surgery (Various) + + +
+ Swimming (END) + + +
+
+ +
+ + Boons & Banes + +
Boons + Banes +
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+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+
+
+
+ + +
+ + Weapons + +
Item + Wt. + Special + Def. + Thrust + Swing + R/R +
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+ + + + + + + + + + + + + +
+ + + + + Armour + +
Item + Wt. + Special + Coverage + AVB + AVP + AVC +
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+ + + + + + + + + + + + + +
+ + + + + + + + + + + + + +
+ + + +
+
+ + Proficiencies, Talents & Maneuvers + +
Proficiency + Maneuver. + Talent +
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+ + + + + +
+
+ +
+ + Wounds + +
Location + Special + Bleed + Pain + Stun + Lvl +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+
+ + Coverage Reference + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + 1 Upper Head + + + + 8 Belly + + + + 15 Upper Arm (L/R) + +
+ + 2 Face + + + + 9 Hip + + + + 16 Elbow (L/R) + +
+ + 3 Lower Head + + + + 10 Groin + + + + 17 Forearm (L/R) + +
+ + 4 Neck + + + + 11 Thigh (L/R) + + + + 18 Hand (L/R) + +
+ + 5 Shoulder + + + + 12 Knee (L/R) + + + + 19 Upper Back + +
+ + 6 Chest + + + + 13 Shin (L/R) + + + + 20 Lower Back + +
+ + 7 Side (L/R) + + + + 14 Foot (L/R) + + +
+ + + \ No newline at end of file diff --git a/Song_of_Swords/preview.png b/Song_of_Swords/preview.png new file mode 100644 index 0000000000..01a9a7f041 Binary files /dev/null and b/Song_of_Swords/preview.png differ diff --git a/Song_of_Swords/readme.md b/Song_of_Swords/readme.md new file mode 100644 index 0000000000..cbb336ca5d --- /dev/null +++ b/Song_of_Swords/readme.md @@ -0,0 +1,5 @@ +This is a very basic character sheet made almost identical to the v1.1 character sheet. If you need the rules, want more information or want to support the developers of the system (not the sheet author) please visit [their website.](https://www.songofswords.net) + +Please feel free to improve on this - I made it as basic as possible because the system is confusing and I dare not make any calculations or roll templates that could be wrong. Enjoy! + +Flash \ No newline at end of file diff --git a/Song_of_Swords/sheet.json b/Song_of_Swords/sheet.json new file mode 100644 index 0000000000..9f7e172f70 --- /dev/null +++ b/Song_of_Swords/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "Song-of-Swords.html", + "css": "Song-of-Swords.css", + "authors": "Flash", + "roll20userid": "860855", + "preview": "preview.png", + "instructions": "A very basic copy of the v1.1 character sheet for the popular system. See https://www.songofswords.net/ for more information." +} diff --git a/Splittermond/Sheet.css b/Splittermond/Sheet.css index 0f0e95bbf1..4025a279ae 100644 --- a/Splittermond/Sheet.css +++ b/Splittermond/Sheet.css @@ -149,9 +149,9 @@ input.sheet-tab29:checked ~ div.sheet-section-npc { } /*--------------------------------------------Roll Templates-------------------------------------*/ -.sheet-rolltemplate-splittermond_generic table, -.sheet-rolltemplate-splittermond_patzer table, -.sheet-rolltemplate-splittermond_initiative table { +.sheet-rolltemplate-splittermond_generic .sheet-rolltemplate-table-generic, +.sheet-rolltemplate-splittermond_patzer .sheet-rolltemplate-table-patzer, +.sheet-rolltemplate-splittermond_initiative .sheet-rolltemplate-table-initiative { width:100%; background-color: white; border:2px solid #000; @@ -164,9 +164,9 @@ input.sheet-tab29:checked ~ div.sheet-section-npc { overflow: hidden; } -.sheet-rolltemplate-splittermond_generic th, -.sheet-rolltemplate-splittermond_patzer th, -.sheet-rolltemplate-splittermond_initiative th { +.sheet-rolltemplate-splittermond_generic .sheet-rolltemplate-table-generic th, +.sheet-rolltemplate-splittermond_patzer .sheet-rolltemplate-table-patzer th, +.sheet-rolltemplate-splittermond_initiative .sheet-rolltemplate-table-initiative th { width:100%; background-color: #0489B1; color: white; diff --git a/Splittermond/Sheet.html b/Splittermond/Sheet.html index d3aedd72aa..7292307757 100644 --- a/Splittermond/Sheet.html +++ b/Splittermond/Sheet.html @@ -1774,7 +1774,7 @@ - +
{{#allprops() name charactername sm27 sm26 sm24 sm23 sm21 sm20 sm18 sm17 sm15 sm14 sm12 sm11 sm9 sm8 sm6 sm5 sm3 sm2 sm1 s0 s2 s3 s5 s6 s8 s9 s11 s12 s14 s15 s17 s18 s20 s21 s23 s24 s26 s27}} @@ -1858,14 +1858,14 @@ -
{{charactername}}
{{name}}
+
-
{{charactername}}
{{name}}
Wurf{{Wurf}}
+
- + @@ -1036,7 +1036,7 @@
{{#rollBetween() naming 0 0}} diff --git a/Star Trek Adventures Official/STA_Style.css b/Star Trek Adventures Official/STA_Style.css index 1333ba8687..8bce16b5d7 100644 --- a/Star Trek Adventures Official/STA_Style.css +++ b/Star Trek Adventures Official/STA_Style.css @@ -58,12 +58,12 @@ img { } hr { - margin: -1rem 0rem 0.5rem 0rem; + margin: -1em 0em 0.5em 0em; border: 1px solid rgb(225,134,183); } .sheet-label { - font-size: 1.1rem; + font-size: 1.3em; color: rgb(150,118,169); } @@ -188,17 +188,17 @@ hr { /* Sheet Settings Select boxes */ select.sheet-sheet_type { - width: 14rem; - margin-left: 0.5rem; + width: 14em; + margin-left: 0.5em; } select.sheet-sheet_color { - width: 5rem; - margin-left: 1rem; + width: 5em; + margin-left: 1em; } select.sheet-rank-select { - width: 11rem; + width: 11em; } /* Turn the Checkboxs into gears */ @@ -276,7 +276,7 @@ select.sheet-rank-select { color:#ff9900; text-align: right; padding-left: 10px; - margin-bottom: .5rem; + margin-bottom: .5em; } h1.sheet-npc, @@ -319,22 +319,22 @@ h1.sheet-npc, /* Section Heading Dividers */ .sheet-section-heading { - display:block; - font-size: 1.5em; - letter-spacing:1px; - color:rgb(163,64,113); background-color:rgb(245,157,8); - width:100%; - margin:.5em 0; border-radius: 2em; + color:rgb(163,64,113); + display:block; + height: 1.5em; + letter-spacing:1px; + margin:.8em 0; } .sheet-section-heading span { display:inline-block; - color:rgb(163,64,113); + font-size: 1.5em; + height: 20px; + line-height: 19px; margin-left:.5em; padding:0 5px; - vertical-align:top; } /* Label Capsule Halves */ @@ -351,8 +351,8 @@ h1.sheet-npc, text-align: right; width: 23%; height: 25px; - padding: .2rem .2rem 0rem 0rem; - margin: .3rem .0rem .7rem -0.4rem; + padding: .55em .3em 0em 0em; + margin: .3em .0em .7em -0.4em; background-color: rgb(150,118,169); vertical-align: middle; border-radius: 1.75em 0 0 1.75em; @@ -362,7 +362,7 @@ h1.sheet-npc, .sheet-capsule-two { width: 30%; - margin-left: 1rem; + margin-left: 1em; margin-right: .1em; } @@ -378,7 +378,7 @@ h1.sheet-npc, .sheet-capsule-power{ width: 28%; - margin-left: 0.5rem; + margin-left: 0.5em; margin-right: .1em; } @@ -402,7 +402,7 @@ input.sheet-weapon-effect { font-size: 1em; color:rgb(150,118,169); text-align:center; - margin: 0rem 0rem 0.43rem 0.15rem; + margin: 0em 0em 0.43em 0.15em; vertical-align:middle; border: 1.4px solid rgb(150,118,169); border-top-right-radius: 20px; @@ -451,7 +451,8 @@ div.sheet-capsule { .sheet-col img, .sheet-weapon img, button.sheet-reputation-button img { - top: -20px; + left: -18px; + top: -2px; } .sheet-row img { @@ -460,15 +461,15 @@ button.sheet-reputation-button img { .sheet-col-sixtypercent { display:inline-block; - width: calc(60% - 50px) !important; margin-right: 2px !important; + width: calc(60% - 50px) !important; } .sheet-col-fortypercent { display:inline-block; - width: 42%; margin-left: 20px; vertical-align: top; + width: 42%; } /* Customizing the starship's sheet */ @@ -502,14 +503,13 @@ button.sheet-reputation-button img { display: inline-block; width: 48%; vertical-align: top; - margin-left: 0.5rem; + margin-left: 0.5em; } /* Format Determination text */ .sheet-determination { color: rgb(195,188,222); - font-size: 1.5rem; - margin-top: 10px; + font-size: 1.9em; display: inline-flex; } @@ -546,7 +546,7 @@ button.sheet-reputation-button img { height: 20px; margin: 0px; border: 1px solid rgb(195,188,222); - border-radius: 2rem; + border-radius: 2em; } .sheet-boxes-determination input[type="radio"] { @@ -588,26 +588,32 @@ input.sheet-radio-header-shields:checked ~ .sheet-boxes-shields input[type="radi /* Determination radio button on the header acts as button 0 & highlights determination on hover */ input.sheet-radio-header { - margin-right: -147px; - height: 1.2rem; - width: 9.2rem; + height: 2em; + margin-right: -153px; + margin-top: 5px; + width: 11.8em; } input.sheet-radio-header:hover + span { color: rgb(150,118,169); } +input.sheet-radio-header.sheet-threat { + width: 5.8em; + margin-right: -75px; +} + input.sheet-radio-header.sheet-momentum { - width: 7rem; - margin-right: -112px; + width: 9em; + margin-right: -117px; } /* Stress & Shield's hidden radio button on the header acts as button 0 & highlights determination on hover */ input.sheet-radio-header-stress, input.sheet-radio-header-shields { - margin: -0.2rem -5rem -3.5rem 0rem; - height: 1rem; - width: 5rem; + margin: 0.8em 0em -3.5em 1em; + height: 1.5em; + width: 5.5em; } input.sheet-radio-header-stress:hover ~ .sheet-section-heading span, @@ -624,43 +630,43 @@ input.sheet-radio-header-shields:hover ~ .sheet-section-heading span { letter-spacing: .15em; font-family:"Helvetica", Arial, sans-serif; font-size: 1em; - margin-left: 0.7rem; - margin-top: -1rem; + margin-left: 0.7em; + margin-top: -1em; } .sheet-boxes-breaches { - margin: -2rem 0rem 1rem 0rem + margin: -2.5em 0em 1em 0em } .sheet-boxes-breaches input[type="radio"] { - margin: -0.3rem -0.9rem 0rem 0.2rem; + margin: -0.3em -0.9em 0em 0em; } .sheet-boxes-breaches input[type="radio"] + span::before { width: 12px; height: 12px; - border-radius: 2rem; + border-radius: 2em; } input.sheet-radio-header-breaches { - width: 4.2rem; - margin: 0rem 0rem -2.1rem 0rem; + width: 5em; + margin: 0em 0em -2.5em 0em; } /* Move the ship scale up */ .sheet-ship-scale { - margin: -3.5rem 0rem 0rem 19rem; + margin: -3.5em 0em 0em 23em; } .sheet-ship-resistance { - margin: -0.6rem 0rem -0.6rem 0rem; + margin: -0.3em 0em -0.6em 0em; } /* Format Attributes & Disciplines Check Boxes */ .sheet-boxes-attrdisc input[type="radio"] { - margin: 0.3rem -6rem 0.6rem 0.5rem; - width: 6rem; - height: 1.5rem; + height: 1.5em; + margin: 0.3em -6em 0.6em 0.3em; + width: 6em; } .sheet-boxes-attrdisc input[type="radio"]:checked + span, @@ -671,13 +677,13 @@ input.sheet-radio-header-breaches { /* Format Text For the Dice Roller Challenge & Complciation Numbers*/ .sheet-diceroller-numbers { background: transparent !important; - margin: 0rem 0rem 0rem 1.4rem; + margin: 0em 0em 0em 1.4em; letter-spacing: -4px; } .sheet-diceroller-numbers input[type="radio"] { - margin: -0.3rem 0rem 0rem 0rem; + margin: -0.3em 0em 0em 0em; width: 20px; height: 20px; left: 14px; @@ -685,7 +691,7 @@ input.sheet-radio-header-breaches { .sheet-diceroller-label { background: transparent !important; - margin-bottom: 0.2rem; + margin-bottom: 0.2em; } .sheet-diceroller-label input { @@ -694,12 +700,11 @@ input.sheet-radio-header-breaches { /* Format Text For the Dice Roller Yes & No*/ .sheet-diceroller-focus input[type="radio"] { - margin: 0rem -1.8rem 0rem 2rem; - width: 30px; height: 20px; + margin: 0em -1.9em 0em 2em; + width: 30px; } - .sheet-diceroller input[type="radio"]:checked + span, .sheet-diceroller input[type="radio"]:hover + span, .sheet-weaponroller input[type="radio"]:checked + span, @@ -730,55 +735,56 @@ button.sheet-reputation-button:hover { } button.sheet-dice-button { - margin: 0rem -0.5rem 0rem -1rem !important; + margin: 0em -0.5em 0em -1em !important; } button.sheet-crew-button { - margin-bottom: 0.2rem !important; + margin-bottom: 0.2em !important; } button.sheet-challenge-button { - margin: 0rem 0.4rem 0rem 0.4rem !important; + margin-left: 0.1em !important; + margin-right: 0.5em !important; } button.sheet-reputation-button { - margin-left: 0.8rem !important; - margin-top: -0.5rem !important; + margin-left: 0.8em !important; + margin-top: -0.5em !important; } /* Format fonts for the Weapon Roller */ .sheet-weaponroller { display: inline-block; color: rgb(204, 102, 153); - font-size: 0.8rem; - margin-bottom: 0.5rem; + font-size: 0.8em; + margin-bottom: 0.5em; } .sheet-weapon-header { display: inline-block; - margin: 0rem 0.95rem 0rem 0rem; + margin: 0em 0.95em 0em 0em; } .sheet-weapon-label { font-family: Helvetica, Arial, sans-serif; - font-size: 0.8rem; + font-size: 0.8em; color: rgb(204, 102, 153); - margin: 0rem 0rem 0rem 0rem; + margin: 0em 0em 0em 0em; } .sheet-weaponroller input[type="radio"] { - margin: 0rem 0rem 0rem -0.6rem; - left: 0.6rem; + margin: 0em 0em 0em -0.6em; + left: 0.6em; } .sheet-weaponroller input[type="radio"] + span { - margin: 0rem 0rem 0rem 0rem; + margin: 0em 0em 0em 0em; } .sheet-weaponroller-focus input[type="radio"] { - margin: 0rem 0rem 0rem -0.8rem; - width: 1rem; - left: 1.2rem; + margin: 0em 0em 0em -0.8em; + width: 1em; + left: 1.2em; } @@ -809,8 +815,8 @@ button.sheet-reputation-button { } .sheet-options, .sheet-display { - margin-top: -1rem; - margin-bottom: 1rem; + margin-top: -2em; + margin-bottom: 1em; background-image: linear-gradient(to right, transparent 15px, transparent 15px), linear-gradient(to left, transparent 15px, transparent 15px), @@ -886,7 +892,7 @@ button.sheet-reputation-button { .sheet-label-capsule-weapon { background-color: rgb(204, 102, 153); - margin-left: 0rem; + margin-left: 0em; } .sheet-weapon input{ @@ -897,7 +903,7 @@ button.sheet-reputation-button { input.sheet-weapon-name { width: 56%; - margin-bottom: 0.5rem; + margin-bottom: 0.5em; } input.sheet-weapon-quality { @@ -918,7 +924,7 @@ button.sheet-weapon-button { color: rgb(225,134,183); background-color: rgb(225,134,183); border-color: rgb(225,134,183); - margin: 0rem .1rem .3rem 1rem !important; + margin: 0em .1em .3em 1em !important; } .sheet-weapon input[type="checkbox"] + span { @@ -937,15 +943,15 @@ button.sheet-weapon-button { } .sheet-weapon input[type="checkbox"] + span { + color: rgb(204, 102, 153); left: 380px; top: -75px; - color: rgb(204, 102, 153); } .sheet-weapon input[type="radio"] { - width: 2.3rem; - left: 2.3rem; - margin-left: -1rem; + left: 3.4em; + margin-left: -1.5em; + width: 3.5em; } .sheet-weapon input[type="radio"] + span { @@ -957,35 +963,26 @@ button.sheet-weapon-button { color: rgb(195,188,222); } -.sheet-weapon_settings { - display: none; - margin-top: -1.3rem; -} - .sheet-weapon-row { - margin-bottom: -0.5rem; -} - -input.sheet-weapon_setting_toggle:checked ~ div.sheet-weapon_settings { - display: block; + margin-bottom: -0.2em; } /* Adding Resistance to Other Equipment */ .sheet-resistance { + margin: -2.3em 0em 0em 16.5em; width: 33%; - margin: -2rem 0rem 0rem 14rem; } .sheet-capsule-resist { - height: 15px; background-color: rgb(245,157,8); - padding: 0rem 0rem 0rem 0rem; + height: 15px; + padding: 0em 0em 0em 0em; } input.sheet-capsule-resist { color: #fff; height: 16px; - margin: -0.2rem 0rem 0rem 0rem; + margin: -0.5em 0em 0em 0em; } /* Repeating Weapons Styled */ @@ -997,10 +994,10 @@ input.sheet-capsule-resist { .repcontrol .repcontrol_add, .repcontrol .repcontrol_edit{ font-family: Helvetica, Arial, sans-serif; font-size: 10px; - color: white; - letter-spacing: .12rem; background: rgb(204, 102, 153); border: none; + color: white; + letter-spacing: .12em; } .repcontrol .repcontrol_add:hover, .repcontrol .repcontrol_edit:hover { @@ -1032,9 +1029,9 @@ input.sheet-capsule-resist { .itemcontrol .repcontrol_move { font-size: 10px; + height: 20px; margin-top: 5px; padding: 0px; - height: 20px; width: 20px; } @@ -1044,64 +1041,63 @@ input.sheet-capsule-resist { /* Rolltemplate */ .sheet-rolltemplate-strek { - color: rgb(163,64,113); - width: 230px; - padding: 2px; - font-weight: bold; - font-size: 1.5rem; - background-repeat: no-repeat; background-color: rgb(0,19,35); - border-spacing: 0; + background-repeat: no-repeat; border-radius: 15px 15px 15px 15px; + border-spacing: 0; + color: rgb(163,64,113); + font-size: 1.5em; + font-weight: bold; + padding: 2px; + width: 230px; } .sheet-rolltemplate-header { padding: 8px 0px 8px 0px; - font-size: 2rem; + font-size: 2em; } .sheet-rolltemplate-strek div.sheet-sectionheader { - text-transform: uppercase; + background-color: rgb(245,157,8); + border-radius: 2em; display: block; height: 15px; letter-spacing: 1px; - background-color: rgb(245,157,8); - margin: 0rem 0rem 0.5rem 0rem; - border-radius: 2em; + text-transform: uppercase; } .sheet-rolltemplate-header span { + background: rgb(0,19,35); color: rgb(163,64,113); font-size: 15px; - background: rgb(0,19,35); padding: 0px 5px 0px 5px; vertical-align: top; } .sheet-rolltemplate-body { - font-size: 1.5rem; - margin: 0.5rem 0.5rem 0rem 0.5rem; border: none; - text-align: center; color: rgb(195,188,222); + font-size: 1em; + margin: 5px 5px 5px 5px; + text-align: center; } .sheet-rolltemplate-strek div.sheet-rollinfo { color: rgb(150,118,169); font-size: 12px; - letter-spacing: 0.5px; font-style: italic; - margin: .3rem 0rem 0rem 0rem; + letter-spacing: 0.5px; + margin: 5px 0px 0px 0px; } .sheet-rolltemplate-strek div.sheet-dice { - display:inline; - padding: 0px 0px 5px 0px; + display: inline-block; + padding: 5px 5px 0px 5px; } .sheet-rolltemplate-strek img.sheet-chevron { - height: 1.2rem; + height: 1em; } .sheet-rolltemplate-strek .inlinerollresult { @@ -1123,7 +1119,7 @@ input.sheet-capsule-resist { } -/* Removes the arrows for increase numbers */ +/* emoves the arrows for increase numbers */ input::-webkit-outer-spin-button, input::-webkit-inner-spin-button { -webkit-appearance: none; diff --git a/Star Trek Adventures Official/Star Trek Adventures Official.html b/Star Trek Adventures Official/Star Trek Adventures Official.html index 0d2c4b9ce4..627511a59c 100644 --- a/Star Trek Adventures Official/Star Trek Adventures Official.html +++ b/Star Trek Adventures Official/Star Trek Adventures Official.html @@ -131,9 +131,9 @@ -
- Threat + THREAT
@@ -142,7 +142,7 @@
-
--> +
MOMENTUM @@ -181,7 +181,6 @@
QUALITIES
- y
EFFECTS @@ -209,10 +208,8 @@
- - NO - - YES + NO + YES
@@ -573,7 +570,7 @@
NO - + YES
@@ -592,7 +589,7 @@ 1 - 2 + 2 3 4 5 @@ -712,7 +709,6 @@ NAME/TYPE @@ -721,7 +717,6 @@ QUALITIES
- y
EFFECTS diff --git a/Star Trek Adventures Official/translation.json b/Star Trek Adventures Official/translation.json index b660351c72..464a7542ae 100644 --- a/Star Trek Adventures Official/translation.json +++ b/Star Trek Adventures Official/translation.json @@ -1,156 +1,157 @@ { -"starfleet-personnel-file":"STARFLEET PERSONNEL FILE", -"name:":"NAME: ", -"species:":"SPECIES: ", -"environment:":"ENVIRONMENT: ", -"rank:":"RANK: ", -"upbringing:":"UPBRINGING: ", -"assignment:":"ASSIGNMENT: ", -"traits:":"TRAITS: ", -"attributes":"ATTRIBUTES", -"control":"CONTROL", -"fitness":"FITNESS", -"presence":"PRESENCE", -"daring":"DARING", -"insight":"INSIGHT", -"reason":"REASON", -"disciplines":"DISCIPLINES", -"command":"COMMAND", -"security":"SECURITY", -"science":"SCIENCE", -"conn":"CONN", -"engineering":"ENGINEERING", -"medicine":"MEDICINE", -"values":"VALUES", -"determination":"DETERMINATION", -"momentum":"MOMENTUM", -"talents":"TALENTS", -"weapons":"WEAPONS", -"name-type":"NAME/TYPE", -"qualities":"QUALITIES", -"effects":"EFFECTS", -"melee":"Melee", -"range":"Range", -"dice-roller":"DICE ROLLER", -"focus-used":"FOCUS USED: ", -"complication-range":"COMPLICATION RANGE: ", -"task-roll":"TASK ROLL: ", -"shiptask-roll":"STARSHIP TASK ROLL: ", -"crewtask-roll":"CREW TASK ROLL: ", -"challenge-dice":"CHALLENGE DICE: ", -"no":"NO", -"yes":"YES", -"one":"1 ", -"two":"2 ", -"three":"3 ", -"four":"4 ", -"five":"5 ", -"one-d":"1 ", -"two-d":"2 ", -"three-d":"3 ", -"four-d":"4 ", -"five-d":"5 ", -"focuses":"FOCUSES", -"stress":"STRESS", -"injuries":"INJURIES", -"other-equipment":"OTHER EQUIPMENT", -"starship-registry-entry":"STARSHIP REGISTRY ENTRY", -"name-s":"NAME: ", -"service-date":"SERVICE DATE: ", -"mission-profile":"MISSION PROFILE: ", -"designation":"DESIGNATION: ", -"space-frame":"SPACE FRAME: ", -"refit":"REFIT: ", -"traits":"TRAITS: ", -"systems":"SYSTEMS", -"engines":"ENGINES", -"computers":"COMPUTERS", -"weapons-sy":"WEAPONS", -"breaches-e":"BREACHES", -"breaches-c":"BREACHES", -"breaches-w":"BREACHES", -"structure":"STRUCTURE", -"sensors":"SENSORS", -"communcation":"COMMUNICATION", -"breaches-s":"BREACHES", -"breaches-st":"BREACHES", -"breaches-se":"BREACHES", -"scale":"SCALE", -"departments":"DEPARTMENTS", -"command-s":"COMMAND", -"security-s":"SECURITY", -"science-s":"SCIENCE", -"conn-s":"CONN", -"engineering-s":"ENGINEERING", -"medicine-s":"MEDICINE", -"dice-roller-s":"DICE ROLLER", -"complication-range-s":"COMPLICATION RANGE: ", -"task-roll-s":"TASK ROLL: ", -"challenge-dice-s":"CHALLENGE DICE: ", -"one-s":"1 ", -"two-s":"2 ", -"three-s":"3 ", -"four-s":"4 ", -"five-s":"5 ", -"one-sd":"1 ", -"two-sd":"2 ", -"three-sd":"3 ", -"four-sd":"4 ", -"five-sd":"5 ", -"power":"POWER", -"current":"CURRENT", -"max-p":"MAX", -"shields":"SHIELDS", -"launch-bay":"LAUNCH BAY", -"crew-support":"CREW SUPPORT", -"current-c":"CURRENT", -"max-c":"MAX", -"weapons-s":"WEAPONS", -"name-type-s":"NAME/TYPE", -"qualities-s":"QUALITIES", -"effects-s":"EFFECTS", -"energy":"Energy", -"torpedo":"Torpedo", -"sheet-settings":"SHEET SETTINGS", -"milestones":"MILESTONES", -"normal":"NORMAL", -"spotlight":"SPOTLIGHT", -"arc":"ARC", -"sheet-type":"SHEET TYPE", -"reputation":"REPUTATION", -"reputation-r":"REPUTATION", -"privilege":"PRIVILEGE", -"responsibility":"RESPONSIBILITY", -"rank":"RANK", -"stress-h":"STRESS", -"current-s":"CURRENT ", -"bonus-s":"BONUS ", -"max-s":"MAX ", -"current-sh":"CURRENT ", -"bonus-sh":"BONUS ", -"max-sh":"MAX ", -"power-h":"POWER", -"bonus-po":"BONUS ", -"max-po":"MAX", -"bonus-cr":"BONUS ", -"max-cr":"MAX", -"notes":"Notes", -"version":"Version", -"resistance":"RESISTANCE", -"threat":"THREAT", -"sheet-type-personnel":"STARFLEET PERSONNEL FILE", -"sheet-type-starship":"STARSHIP REGISTRY ENTRY", -"sheet-type-npc":"NPC STARSHIP", -"sheet-color":"Sheet Color", -"sheet-color-black":"Black", -"sheet-color-white":"White", -"sheet-color-descr":"Set the default color for new sheets", -"rank-ensign":"Ensign", -"rank-junior":"Lieutenant (junior grade)", -"rank-lt":"Lieutenant", -"rank-lt-comm":"Lieutenant Commander", -"rank-comm":"Commander", -"rank-cap":"Captain", -"npc-attr": "ATTRIBUTE", -"npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE", + "threat": "THREAT" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/af.json b/Star Trek Adventures Official/translations/af.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/af.json +++ b/Star Trek Adventures Official/translations/af.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/cs.json b/Star Trek Adventures Official/translations/cs.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/cs.json +++ b/Star Trek Adventures Official/translations/cs.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/da.json b/Star Trek Adventures Official/translations/da.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/da.json +++ b/Star Trek Adventures Official/translations/da.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/de.json b/Star Trek Adventures Official/translations/de.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/de.json +++ b/Star Trek Adventures Official/translations/de.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/el.json b/Star Trek Adventures Official/translations/el.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/el.json +++ b/Star Trek Adventures Official/translations/el.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/en.json b/Star Trek Adventures Official/translations/en.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/en.json +++ b/Star Trek Adventures Official/translations/en.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/es.json b/Star Trek Adventures Official/translations/es.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/es.json +++ b/Star Trek Adventures Official/translations/es.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/fr.json b/Star Trek Adventures Official/translations/fr.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/fr.json +++ b/Star Trek Adventures Official/translations/fr.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/he.json b/Star Trek Adventures Official/translations/he.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/he.json +++ b/Star Trek Adventures Official/translations/he.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/it.json b/Star Trek Adventures Official/translations/it.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/it.json +++ b/Star Trek Adventures Official/translations/it.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/ja.json b/Star Trek Adventures Official/translations/ja.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/ja.json +++ b/Star Trek Adventures Official/translations/ja.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/ko.json b/Star Trek Adventures Official/translations/ko.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/ko.json +++ b/Star Trek Adventures Official/translations/ko.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/nl.json b/Star Trek Adventures Official/translations/nl.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/nl.json +++ b/Star Trek Adventures Official/translations/nl.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/pt.json b/Star Trek Adventures Official/translations/pt.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/pt.json +++ b/Star Trek Adventures Official/translations/pt.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/ru.json b/Star Trek Adventures Official/translations/ru.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/ru.json +++ b/Star Trek Adventures Official/translations/ru.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/sv.json b/Star Trek Adventures Official/translations/sv.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/sv.json +++ b/Star Trek Adventures Official/translations/sv.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/tr.json b/Star Trek Adventures Official/translations/tr.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/tr.json +++ b/Star Trek Adventures Official/translations/tr.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/zh.json b/Star Trek Adventures Official/translations/zh.json index f8f014df6d..7903b9586f 100644 --- a/Star Trek Adventures Official/translations/zh.json +++ b/Star Trek Adventures Official/translations/zh.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", - "name:": "NAME: ", - "species:": "SPECIES: ", - "environment:": "ENVIRONMENT: ", - "rank:": "RANK: ", - "upbringing:": "UPBRINGING: ", - "assignment:": "ASSIGNMENT: ", - "traits:": "TRAITS: ", - "attributes": "ATTRIBUTES", - "control": "CONTROL", - "fitness": "FITNESS", - "presence": "PRESENCE", - "daring": "DARING", - "insight": "INSIGHT", - "reason": "REASON", - "disciplines": "DISCIPLINES", - "command": "COMMAND", - "security": "SECURITY", - "science": "SCIENCE", - "conn": "CONN", - "engineering": "ENGINEERING", - "medicine": "MEDICINE", - "values": "VALUES", - "determination": "DETERMINATION", - "momentum": "MOMENTUM", - "talents": "TALENTS", - "weapons": "WEAPONS", - "name-type": "NAME/TYPE", - "qualities": "QUALITIES", - "effects": "EFFECTS", - "melee": "Melee", - "range": "Range", - "dice-roller": "DICE ROLLER", - "focus-used": "FOCUS USED: ", - "complication-range": "COMPLICATION RANGE: ", - "task-roll": "TASK ROLL: ", - "shiptask-roll": "STARSHIP TASK ROLL: ", - "crewtask-roll": "CREW TASK ROLL: ", - "challenge-dice": "CHALLENGE DICE: ", - "no": "NO", - "yes": "YES", - "one": "1 ", - "two": "2 ", - "three": "3 ", - "four": "4 ", - "five": "5 ", - "one-d": "1 ", - "two-d": "2 ", - "three-d": "3 ", - "four-d": "4 ", - "five-d": "5 ", - "focuses": "FOCUSES", - "stress": "STRESS", - "injuries": "INJURIES", - "other-equipment": "OTHER EQUIPMENT", - "starship-registry-entry": "STARSHIP REGISTRY ENTRY", - "name-s": "NAME: ", - "service-date": "SERVICE DATE: ", - "mission-profile": "MISSION PROFILE: ", - "designation": "DESIGNATION: ", - "space-frame": "SPACE FRAME: ", - "refit": "REFIT: ", - "traits": "TRAITS: ", - "systems": "SYSTEMS", - "engines": "ENGINES", - "computers": "COMPUTERS", - "weapons-sy": "WEAPONS", - "breaches-e": "BREACHES", - "breaches-c": "BREACHES", - "breaches-w": "BREACHES", - "structure": "STRUCTURE", - "sensors": "SENSORS", - "communcation": "COMMUNICATION", - "breaches-s": "BREACHES", - "breaches-st": "BREACHES", - "breaches-se": "BREACHES", - "scale": "SCALE", - "departments": "DEPARTMENTS", - "command-s": "COMMAND", - "security-s": "SECURITY", - "science-s": "SCIENCE", - "conn-s": "CONN", - "engineering-s": "ENGINEERING", - "medicine-s": "MEDICINE", - "dice-roller-s": "DICE ROLLER", - "complication-range-s": "COMPLICATION RANGE: ", - "task-roll-s": "TASK ROLL: ", - "challenge-dice-s": "CHALLENGE DICE: ", - "one-s": "1 ", - "two-s": "2 ", - "three-s": "3 ", - "four-s": "4 ", - "five-s": "5 ", - "one-sd": "1 ", - "two-sd": "2 ", - "three-sd": "3 ", - "four-sd": "4 ", - "five-sd": "5 ", - "power": "POWER", - "current": "CURRENT", - "max-p": "MAX", - "shields": "SHIELDS", - "launch-bay": "LAUNCH BAY", - "crew-support": "CREW SUPPORT", - "current-c": "CURRENT", - "max-c": "MAX", - "weapons-s": "WEAPONS", - "name-type-s": "NAME/TYPE", - "qualities-s": "QUALITIES", - "effects-s": "EFFECTS", - "energy": "Energy", - "torpedo": "Torpedo", - "sheet-settings": "SHEET SETTINGS", - "milestones": "MILESTONES", - "normal": "NORMAL", - "spotlight": "SPOTLIGHT", - "arc": "ARC", - "sheet-type": "SHEET TYPE", - "reputation": "REPUTATION", - "reputation-r": "REPUTATION", - "privilege": "PRIVILEGE", - "responsibility": "RESPONSIBILITY", - "rank": "RANK", - "stress-h": "STRESS", - "current-s": "CURRENT ", - "bonus-s": "BONUS ", - "max-s": "MAX ", - "current-sh": "CURRENT ", - "bonus-sh": "BONUS ", - "max-sh": "MAX ", - "power-h": "POWER", - "bonus-po": "BONUS ", - "max-po": "MAX", - "bonus-cr": "BONUS ", - "max-cr": "MAX", - "notes": "Notes", - "version": "Version", - "resistance": "RESISTANCE", - "threat": "THREAT", - "sheet-type-personnel": "STARFLEET PERSONNEL FILE", - "sheet-type-starship": "STARSHIP REGISTRY ENTRY", - "sheet-type-npc": "NPC STARSHIP", - "sheet-color": "Sheet Color", - "sheet-color-black": "Black", - "sheet-color-white": "White", - "sheet-color-descr": "Set the default color for new sheets", - "rank-ensign": "Ensign", - "rank-junior": "Lieutenant (junior grade)", - "rank-lt": "Lieutenant", - "rank-lt-comm": "Lieutenant Commander", - "rank-comm": "Commander", - "rank-cap": "Captain", - "npc-attr": "ATTRIBUTE", - "npc-disc": "DISCIPLINE" + "starfleet-personnel-file": "STARFLEET PERSONNEL FILE", + "name:": "NAME: ", + "species:": "SPECIES: ", + "environment:": "ENVIRONMENT: ", + "rank:": "RANK: ", + "upbringing:": "UPBRINGING: ", + "assignment:": "ASSIGNMENT: ", + "traits:": "TRAITS: ", + "attributes": "ATTRIBUTES", + "control": "CONTROL", + "fitness": "FITNESS", + "presence": "PRESENCE", + "daring": "DARING", + "insight": "INSIGHT", + "reason": "REASON", + "disciplines": "DISCIPLINES", + "command": "COMMAND", + "security": "SECURITY", + "science": "SCIENCE", + "conn": "CONN", + "engineering": "ENGINEERING", + "medicine": "MEDICINE", + "values": "VALUES", + "determination": "DETERMINATION", + "momentum": "MOMENTUM", + "talents": "TALENTS", + "weapons": "WEAPONS", + "name-type": "NAME/TYPE", + "qualities": "QUALITIES", + "effects": "EFFECTS", + "melee": "Melee", + "range": "Range", + "dice-roller": "DICE ROLLER", + "focus-used": "FOCUS USED: ", + "complication-range": "COMPLICATION RANGE: ", + "task-roll": "TASK ROLL: ", + "shiptask-roll": "STARSHIP TASK ROLL: ", + "crewtask-roll": "CREW TASK ROLL: ", + "challenge-dice": "CHALLENGE DICE: ", + "no": "NO", + "yes": "YES", + "one": "1 ", + "two": "2 ", + "three": "3 ", + "four": "4 ", + "five": "5 ", + "one-d": "1 ", + "two-d": "2 ", + "three-d": "3 ", + "four-d": "4 ", + "five-d": "5 ", + "focuses": "FOCUSES", + "stress": "STRESS", + "injuries": "INJURIES", + "other-equipment": "OTHER EQUIPMENT", + "starship-registry-entry": "STARSHIP REGISTRY ENTRY", + "name-s": "NAME: ", + "service-date": "SERVICE DATE: ", + "mission-profile": "MISSION PROFILE: ", + "designation": "DESIGNATION: ", + "space-frame": "SPACE FRAME: ", + "refit": "REFIT: ", + "traits": "TRAITS: ", + "systems": "SYSTEMS", + "engines": "ENGINES", + "computers": "COMPUTERS", + "weapons-sy": "WEAPONS", + "breaches-e": "BREACHES", + "breaches-c": "BREACHES", + "breaches-w": "BREACHES", + "structure": "STRUCTURE", + "sensors": "SENSORS", + "communcation": "COMMUNICATION", + "breaches-s": "BREACHES", + "breaches-st": "BREACHES", + "breaches-se": "BREACHES", + "scale": "SCALE", + "departments": "DEPARTMENTS", + "command-s": "COMMAND", + "security-s": "SECURITY", + "science-s": "SCIENCE", + "conn-s": "CONN", + "engineering-s": "ENGINEERING", + "medicine-s": "MEDICINE", + "dice-roller-s": "DICE ROLLER", + "complication-range-s": "COMPLICATION RANGE: ", + "task-roll-s": "TASK ROLL: ", + "challenge-dice-s": "CHALLENGE DICE: ", + "one-s": "1 ", + "two-s": "2 ", + "three-s": "3 ", + "four-s": "4 ", + "five-s": "5 ", + "one-sd": "1 ", + "two-sd": "2 ", + "three-sd": "3 ", + "four-sd": "4 ", + "five-sd": "5 ", + "power": "POWER", + "current": "CURRENT", + "max-p": "MAX", + "shields": "SHIELDS", + "launch-bay": "LAUNCH BAY", + "crew-support": "CREW SUPPORT", + "current-c": "CURRENT", + "max-c": "MAX", + "weapons-s": "WEAPONS", + "name-type-s": "NAME/TYPE", + "qualities-s": "QUALITIES", + "effects-s": "EFFECTS", + "energy": "Energy", + "torpedo": "Torpedo", + "sheet-settings": "SHEET SETTINGS", + "milestones": "MILESTONES", + "normal": "NORMAL", + "spotlight": "SPOTLIGHT", + "arc": "ARC", + "sheet-type": "SHEET TYPE", + "reputation": "REPUTATION", + "reputation-r": "REPUTATION", + "privilege": "PRIVILEGE", + "responsibility": "RESPONSIBILITY", + "rank": "RANK", + "stress-h": "STRESS", + "current-s": "CURRENT ", + "bonus-s": "BONUS ", + "max-s": "MAX ", + "current-sh": "CURRENT ", + "bonus-sh": "BONUS ", + "max-sh": "MAX ", + "power-h": "POWER", + "bonus-po": "BONUS ", + "max-po": "MAX", + "bonus-cr": "BONUS ", + "max-cr": "MAX", + "notes": "Notes", + "version": "Version", + "resistance": "RESISTANCE", + "threat": "THREAT", + "sheet-type-personnel": "STARFLEET PERSONNEL FILE", + "sheet-type-starship": "STARSHIP REGISTRY ENTRY", + "sheet-type-npc": "NPC STARSHIP", + "sheet-color": "Sheet Color", + "sheet-color-black": "Black", + "sheet-color-white": "White", + "sheet-color-descr": "Set the default color for new sheets", + "rank-ensign": "Ensign", + "rank-junior": "Lieutenant (junior grade)", + "rank-lt": "Lieutenant", + "rank-lt-comm": "Lieutenant Commander", + "rank-comm": "Commander", + "rank-cap": "Captain", + "npc-attr": "ATTRIBUTE", + "npc-disc": "DISCIPLINE" } \ No newline at end of file diff --git a/Star Trek Adventures Official/translations/zu.json b/Star Trek Adventures Official/translations/zu.json index 94310f2da8..3357ae6fe5 100644 --- a/Star Trek Adventures Official/translations/zu.json +++ b/Star Trek Adventures Official/translations/zu.json @@ -1,156 +1,156 @@ { - "starfleet-personnel-file": "crwdns64929:0crwdne64929:0", - "name:": "crwdns64930:0crwdne64930:0", - "species:": "crwdns64931:0crwdne64931:0", - "environment:": "crwdns64932:0crwdne64932:0", - "rank:": "crwdns64933:0crwdne64933:0", - "upbringing:": "crwdns64934:0crwdne64934:0", - "assignment:": "crwdns64935:0crwdne64935:0", - "traits:": "crwdns64936:0crwdne64936:0", - "attributes": "crwdns64937:0crwdne64937:0", - "control": "crwdns64938:0crwdne64938:0", - "fitness": "crwdns64939:0crwdne64939:0", - "presence": "crwdns64940:0crwdne64940:0", - "daring": "crwdns64941:0crwdne64941:0", - "insight": "crwdns64942:0crwdne64942:0", - "reason": "crwdns64943:0crwdne64943:0", - "disciplines": "crwdns64944:0crwdne64944:0", - "command": "crwdns64945:0crwdne64945:0", - "security": "crwdns64946:0crwdne64946:0", - "science": "crwdns64947:0crwdne64947:0", - "conn": "crwdns64948:0crwdne64948:0", - "engineering": "crwdns64949:0crwdne64949:0", - "medicine": "crwdns64950:0crwdne64950:0", - "values": "crwdns64951:0crwdne64951:0", - "determination": "crwdns64952:0crwdne64952:0", - "momentum": "crwdns64953:0crwdne64953:0", - "talents": "crwdns64954:0crwdne64954:0", - "weapons": "crwdns64955:0crwdne64955:0", - "name-type": "crwdns64956:0crwdne64956:0", - "qualities": "crwdns64957:0crwdne64957:0", - "effects": "crwdns64958:0crwdne64958:0", - "melee": "crwdns64959:0crwdne64959:0", - "range": "crwdns64960:0crwdne64960:0", - "dice-roller": "crwdns64961:0crwdne64961:0", - "focus-used": "crwdns64962:0crwdne64962:0", - "complication-range": "crwdns64963:0crwdne64963:0", - "task-roll": "crwdns64964:0crwdne64964:0", - "shiptask-roll": "crwdns69916:0crwdne69916:0", - "crewtask-roll": "crwdns69917:0crwdne69917:0", - "challenge-dice": "crwdns64965:0crwdne64965:0", - "no": "crwdns64966:0crwdne64966:0", - "yes": "crwdns64967:0crwdne64967:0", - "one": "crwdns64968:0crwdne64968:0", - "two": "crwdns64969:0crwdne64969:0", - "three": "crwdns64970:0crwdne64970:0", - "four": "crwdns64971:0crwdne64971:0", - "five": "crwdns64972:0crwdne64972:0", - "one-d": "crwdns64973:0crwdne64973:0", - "two-d": "crwdns64974:0crwdne64974:0", - "three-d": "crwdns64975:0crwdne64975:0", - "four-d": "crwdns64976:0crwdne64976:0", - "five-d": "crwdns64977:0crwdne64977:0", - "focuses": "crwdns64978:0crwdne64978:0", - "stress": "crwdns64979:0crwdne64979:0", - "injuries": "crwdns64980:0crwdne64980:0", - "other-equipment": "crwdns64981:0crwdne64981:0", - "starship-registry-entry": "crwdns64982:0crwdne64982:0", - "name-s": "crwdns64983:0crwdne64983:0", - "service-date": "crwdns64984:0crwdne64984:0", - "mission-profile": "crwdns64985:0crwdne64985:0", - "designation": "crwdns64986:0crwdne64986:0", - "space-frame": "crwdns64987:0crwdne64987:0", - "refit": "crwdns64988:0crwdne64988:0", - "traits": "crwdns64989:0crwdne64989:0", - "systems": "crwdns64990:0crwdne64990:0", - "engines": "crwdns64991:0crwdne64991:0", - "computers": "crwdns64992:0crwdne64992:0", - "weapons-sy": "crwdns64993:0crwdne64993:0", - "breaches-e": "crwdns64994:0crwdne64994:0", - "breaches-c": "crwdns64995:0crwdne64995:0", - "breaches-w": "crwdns64996:0crwdne64996:0", - "structure": "crwdns64997:0crwdne64997:0", - "sensors": "crwdns64998:0crwdne64998:0", - "communcation": "crwdns64999:0crwdne64999:0", - "breaches-s": "crwdns65000:0crwdne65000:0", - "breaches-st": "crwdns65001:0crwdne65001:0", - "breaches-se": "crwdns65002:0crwdne65002:0", - "scale": "crwdns65003:0crwdne65003:0", - "departments": "crwdns65004:0crwdne65004:0", - "command-s": "crwdns65005:0crwdne65005:0", - "security-s": "crwdns65006:0crwdne65006:0", - "science-s": "crwdns65007:0crwdne65007:0", - "conn-s": "crwdns65008:0crwdne65008:0", - "engineering-s": "crwdns65009:0crwdne65009:0", - "medicine-s": "crwdns65010:0crwdne65010:0", - "dice-roller-s": "crwdns65011:0crwdne65011:0", - "complication-range-s": "crwdns65012:0crwdne65012:0", - "task-roll-s": "crwdns65013:0crwdne65013:0", - "challenge-dice-s": "crwdns65014:0crwdne65014:0", - "one-s": "crwdns65015:0crwdne65015:0", - "two-s": "crwdns65016:0crwdne65016:0", - "three-s": "crwdns65017:0crwdne65017:0", - "four-s": "crwdns65018:0crwdne65018:0", - "five-s": "crwdns65019:0crwdne65019:0", - "one-sd": "crwdns65020:0crwdne65020:0", - "two-sd": "crwdns65021:0crwdne65021:0", - "three-sd": "crwdns65022:0crwdne65022:0", - "four-sd": "crwdns65023:0crwdne65023:0", - "five-sd": "crwdns65024:0crwdne65024:0", - "power": "crwdns65025:0crwdne65025:0", - "current": "crwdns65026:0crwdne65026:0", - "max-p": "crwdns65027:0crwdne65027:0", - "shields": "crwdns65028:0crwdne65028:0", - "launch-bay": "crwdns65029:0crwdne65029:0", - "crew-support": "crwdns65030:0crwdne65030:0", - "current-c": "crwdns65031:0crwdne65031:0", - "max-c": "crwdns65032:0crwdne65032:0", - "weapons-s": "crwdns65033:0crwdne65033:0", - "name-type-s": "crwdns65034:0crwdne65034:0", - "qualities-s": "crwdns65035:0crwdne65035:0", - "effects-s": "crwdns65036:0crwdne65036:0", - "energy": "crwdns65037:0crwdne65037:0", - "torpedo": "crwdns65038:0crwdne65038:0", - "sheet-settings": "crwdns65039:0crwdne65039:0", - "milestones": "crwdns65040:0crwdne65040:0", - "normal": "crwdns65041:0crwdne65041:0", - "spotlight": "crwdns65042:0crwdne65042:0", - "arc": "crwdns65043:0crwdne65043:0", - "sheet-type": "crwdns65044:0crwdne65044:0", - "reputation": "crwdns65045:0crwdne65045:0", - "reputation-r": "crwdns65046:0crwdne65046:0", - "privilege": "crwdns65047:0crwdne65047:0", - "responsibility": "crwdns65048:0crwdne65048:0", - "rank": "crwdns65049:0crwdne65049:0", - "stress-h": "crwdns65050:0crwdne65050:0", - "current-s": "crwdns65051:0crwdne65051:0", - "bonus-s": "crwdns65052:0crwdne65052:0", - "max-s": "crwdns65053:0crwdne65053:0", - "current-sh": "crwdns65054:0crwdne65054:0", - "bonus-sh": "crwdns65055:0crwdne65055:0", - "max-sh": "crwdns65056:0crwdne65056:0", - "power-h": "crwdns65057:0crwdne65057:0", - "bonus-po": "crwdns65058:0crwdne65058:0", - "max-po": "crwdns65059:0crwdne65059:0", - "bonus-cr": "crwdns65060:0crwdne65060:0", - "max-cr": "crwdns65061:0crwdne65061:0", - "notes": "crwdns65062:0crwdne65062:0", - "version": "crwdns65691:0crwdne65691:0", - "resistance": "crwdns69918:0crwdne69918:0", - "threat": "crwdns69919:0crwdne69919:0", - "sheet-type-personnel": "crwdns69920:0crwdne69920:0", - "sheet-type-starship": "crwdns69921:0crwdne69921:0", - "sheet-type-npc": "crwdns69922:0crwdne69922:0", - "sheet-color": "crwdns69923:0crwdne69923:0", - "sheet-color-black": "crwdns69924:0crwdne69924:0", - "sheet-color-white": "crwdns69925:0crwdne69925:0", - "sheet-color-descr": "crwdns69926:0crwdne69926:0", - "rank-ensign": "crwdns69927:0crwdne69927:0", - "rank-junior": "crwdns69928:0crwdne69928:0", - "rank-lt": "crwdns69929:0crwdne69929:0", - "rank-lt-comm": "crwdns69930:0crwdne69930:0", - "rank-comm": "crwdns69931:0crwdne69931:0", - "rank-cap": "crwdns69932:0crwdne69932:0", - "npc-attr": "crwdns69933:0crwdne69933:0", - "npc-disc": "crwdns69934:0crwdne69934:0" + "starfleet-personnel-file": "crwdns64929:0crwdne64929:0", + "name:": "crwdns64930:0crwdne64930:0", + "species:": "crwdns64931:0crwdne64931:0", + "environment:": "crwdns64932:0crwdne64932:0", + "rank:": "crwdns64933:0crwdne64933:0", + "upbringing:": "crwdns64934:0crwdne64934:0", + "assignment:": "crwdns64935:0crwdne64935:0", + "traits:": "crwdns64936:0crwdne64936:0", + "attributes": "crwdns64937:0crwdne64937:0", + "control": "crwdns64938:0crwdne64938:0", + "fitness": "crwdns64939:0crwdne64939:0", + "presence": "crwdns64940:0crwdne64940:0", + "daring": "crwdns64941:0crwdne64941:0", + "insight": "crwdns64942:0crwdne64942:0", + "reason": "crwdns64943:0crwdne64943:0", + "disciplines": "crwdns64944:0crwdne64944:0", + "command": "crwdns64945:0crwdne64945:0", + "security": "crwdns64946:0crwdne64946:0", + "science": "crwdns64947:0crwdne64947:0", + "conn": "crwdns64948:0crwdne64948:0", + "engineering": "crwdns64949:0crwdne64949:0", + "medicine": "crwdns64950:0crwdne64950:0", + "values": "crwdns64951:0crwdne64951:0", + "determination": "crwdns64952:0crwdne64952:0", + "momentum": "crwdns64953:0crwdne64953:0", + "talents": "crwdns64954:0crwdne64954:0", + "weapons": "crwdns64955:0crwdne64955:0", + "name-type": "crwdns64956:0crwdne64956:0", + "qualities": "crwdns64957:0crwdne64957:0", + "effects": "crwdns64958:0crwdne64958:0", + "melee": "crwdns64959:0crwdne64959:0", + "range": "crwdns64960:0crwdne64960:0", + "dice-roller": "crwdns64961:0crwdne64961:0", + "focus-used": "crwdns64962:0crwdne64962:0", + "complication-range": "crwdns64963:0crwdne64963:0", + "task-roll": "crwdns64964:0crwdne64964:0", + "shiptask-roll": "crwdns69916:0crwdne69916:0", + "crewtask-roll": "crwdns69917:0crwdne69917:0", + "challenge-dice": "crwdns64965:0crwdne64965:0", + "no": "crwdns64966:0crwdne64966:0", + "yes": "crwdns64967:0crwdne64967:0", + "one": "crwdns64968:0crwdne64968:0", + "two": "crwdns64969:0crwdne64969:0", + "three": "crwdns64970:0crwdne64970:0", + "four": "crwdns64971:0crwdne64971:0", + "five": "crwdns64972:0crwdne64972:0", + "one-d": "crwdns64973:0crwdne64973:0", + "two-d": "crwdns64974:0crwdne64974:0", + "three-d": "crwdns64975:0crwdne64975:0", + "four-d": "crwdns64976:0crwdne64976:0", + "five-d": "crwdns64977:0crwdne64977:0", + "focuses": "crwdns64978:0crwdne64978:0", + "stress": "crwdns64979:0crwdne64979:0", + "injuries": "crwdns64980:0crwdne64980:0", + "other-equipment": "crwdns64981:0crwdne64981:0", + "starship-registry-entry": "crwdns64982:0crwdne64982:0", + "name-s": "crwdns64983:0crwdne64983:0", + "service-date": "crwdns64984:0crwdne64984:0", + "mission-profile": "crwdns64985:0crwdne64985:0", + "designation": "crwdns64986:0crwdne64986:0", + "space-frame": "crwdns64987:0crwdne64987:0", + "refit": "crwdns64988:0crwdne64988:0", + "traits": "crwdns64989:0crwdne64989:0", + "systems": "crwdns64990:0crwdne64990:0", + "engines": "crwdns64991:0crwdne64991:0", + "computers": "crwdns64992:0crwdne64992:0", + "weapons-sy": "crwdns64993:0crwdne64993:0", + "breaches-e": "crwdns64994:0crwdne64994:0", + "breaches-c": "crwdns64995:0crwdne64995:0", + "breaches-w": "crwdns64996:0crwdne64996:0", + "structure": "crwdns64997:0crwdne64997:0", + "sensors": "crwdns64998:0crwdne64998:0", + "communcation": "crwdns64999:0crwdne64999:0", + "breaches-s": "crwdns65000:0crwdne65000:0", + "breaches-st": "crwdns65001:0crwdne65001:0", + "breaches-se": "crwdns65002:0crwdne65002:0", + "scale": "crwdns65003:0crwdne65003:0", + "departments": "crwdns65004:0crwdne65004:0", + "command-s": "crwdns65005:0crwdne65005:0", + "security-s": "crwdns65006:0crwdne65006:0", + "science-s": "crwdns65007:0crwdne65007:0", + "conn-s": "crwdns65008:0crwdne65008:0", + "engineering-s": "crwdns65009:0crwdne65009:0", + "medicine-s": "crwdns65010:0crwdne65010:0", + "dice-roller-s": "crwdns65011:0crwdne65011:0", + "complication-range-s": "crwdns65012:0crwdne65012:0", + "task-roll-s": "crwdns65013:0crwdne65013:0", + "challenge-dice-s": "crwdns65014:0crwdne65014:0", + "one-s": "crwdns65015:0crwdne65015:0", + "two-s": "crwdns65016:0crwdne65016:0", + "three-s": "crwdns65017:0crwdne65017:0", + "four-s": "crwdns65018:0crwdne65018:0", + "five-s": "crwdns65019:0crwdne65019:0", + "one-sd": "crwdns65020:0crwdne65020:0", + "two-sd": "crwdns65021:0crwdne65021:0", + "three-sd": "crwdns65022:0crwdne65022:0", + "four-sd": "crwdns65023:0crwdne65023:0", + "five-sd": "crwdns65024:0crwdne65024:0", + "power": "crwdns65025:0crwdne65025:0", + "current": "crwdns65026:0crwdne65026:0", + "max-p": "crwdns65027:0crwdne65027:0", + "shields": "crwdns65028:0crwdne65028:0", + "launch-bay": "crwdns65029:0crwdne65029:0", + "crew-support": "crwdns65030:0crwdne65030:0", + "current-c": "crwdns65031:0crwdne65031:0", + "max-c": "crwdns65032:0crwdne65032:0", + "weapons-s": "crwdns65033:0crwdne65033:0", + "name-type-s": "crwdns65034:0crwdne65034:0", + "qualities-s": "crwdns65035:0crwdne65035:0", + "effects-s": "crwdns65036:0crwdne65036:0", + "energy": "crwdns65037:0crwdne65037:0", + "torpedo": "crwdns65038:0crwdne65038:0", + "sheet-settings": "crwdns65039:0crwdne65039:0", + "milestones": "crwdns65040:0crwdne65040:0", + "normal": "crwdns65041:0crwdne65041:0", + "spotlight": "crwdns65042:0crwdne65042:0", + "arc": "crwdns65043:0crwdne65043:0", + "sheet-type": "crwdns65044:0crwdne65044:0", + "reputation": "crwdns65045:0crwdne65045:0", + "reputation-r": "crwdns65046:0crwdne65046:0", + "privilege": "crwdns65047:0crwdne65047:0", + "responsibility": "crwdns65048:0crwdne65048:0", + "rank": "crwdns65049:0crwdne65049:0", + "stress-h": "crwdns65050:0crwdne65050:0", + "current-s": "crwdns65051:0crwdne65051:0", + "bonus-s": "crwdns65052:0crwdne65052:0", + "max-s": "crwdns65053:0crwdne65053:0", + "current-sh": "crwdns65054:0crwdne65054:0", + "bonus-sh": "crwdns65055:0crwdne65055:0", + "max-sh": "crwdns65056:0crwdne65056:0", + "power-h": "crwdns65057:0crwdne65057:0", + "bonus-po": "crwdns65058:0crwdne65058:0", + "max-po": "crwdns65059:0crwdne65059:0", + "bonus-cr": "crwdns65060:0crwdne65060:0", + "max-cr": "crwdns65061:0crwdne65061:0", + "notes": "crwdns65062:0crwdne65062:0", + "version": "crwdns65691:0crwdne65691:0", + "resistance": "crwdns69918:0crwdne69918:0", + "threat": "crwdns69919:0crwdne69919:0", + "sheet-type-personnel": "crwdns69920:0crwdne69920:0", + "sheet-type-starship": "crwdns69921:0crwdne69921:0", + "sheet-type-npc": "crwdns69922:0crwdne69922:0", + "sheet-color": "crwdns69923:0crwdne69923:0", + "sheet-color-black": "crwdns69924:0crwdne69924:0", + "sheet-color-white": "crwdns69925:0crwdne69925:0", + "sheet-color-descr": "crwdns69926:0crwdne69926:0", + "rank-ensign": "crwdns69927:0crwdne69927:0", + "rank-junior": "crwdns69928:0crwdne69928:0", + "rank-lt": "crwdns69929:0crwdne69929:0", + "rank-lt-comm": "crwdns69930:0crwdne69930:0", + "rank-comm": "crwdns69931:0crwdne69931:0", + "rank-cap": "crwdns69932:0crwdne69932:0", + "npc-attr": "crwdns69933:0crwdne69933:0", + "npc-disc": "crwdns69934:0crwdne69934:0" } \ No newline at end of file diff --git a/Stargate Coalition/sgco.css b/Stargate Coalition/sgco.css index c7d89b693c..2ae10d7608 100644 --- a/Stargate Coalition/sgco.css +++ b/Stargate Coalition/sgco.css @@ -19,6 +19,7 @@ th font-weight:bold; border:0px; font-size:small; + text-align: center; } tr diff --git a/Tales from the Loop/translations/fr.json b/Tales from the Loop/translations/fr.json index dc6ec46595..eebd203850 100644 --- a/Tales from the Loop/translations/fr.json +++ b/Tales from the Loop/translations/fr.json @@ -1,73 +1,73 @@ { - "Attributes-u": "Attributes", - "Body-u": " Body", - "Tech-u": " Tech", - "Heart-u": " Heart", - "Mind-u": " Mind", - "Conditions-u": "Conditions", - "Angry-u": "Angry ", - "Scared-u": "Scared ", - "Exhausted-u": "Exhausted ", - "Injured-u": "Injured ", - "Broken-u": "Broken ", - "Skills-u": "Skills", - "Sneak (Body)-u": " Sneak (Body)", - "Force (Body)-u": " Force (Body)", - "Move (Body)-u": " Move (Body)", - "Program (Tech)-u": " Program (Tech)", - "Tinker (Tech)-u": " Tinker (Tech)", - "Calculate (Tech)-u": " Calculate (Tech)", - "Contact (Heart)-u": " Contact (Heart)", - "Charm (Heart)-u": " Charm (Heart)", - "Lead (Heart)-u": " Lead (Heart)", - "Investigate (Mind)-u": " Investigate (Mind)", - "Comprehend (Mind)-u": " Comprehend (Mind)", - "Empathize (Mind)-u": " Empathize (Mind)", + "Attributes-u": "Attributs", + "Body-u": " Physique", + "Tech-u": " Technique", + "Heart-u": " Coeur", + "Mind-u": " Intelligence", + "Conditions-u": "Etat", + "Angry-u": "Contrarié (-1) ", + "Scared-u": "Effrayé (-1) ", + "Exhausted-u": "Epuisé (-1) ", + "Injured-u": "Blessé (-1) ", + "Broken-u": "Brisé (échec auto) ", + "Skills-u": "Compétences", + "Sneak (Body)-u": " Furtivité (Phy)", + "Force (Body)-u": " Force (Phy)", + "Move (Body)-u": " Agilité (Phy)", + "Program (Tech)-u": " Programmation (Tech)", + "Tinker (Tech)-u": " Bricolage (Tech)", + "Calculate (Tech)-u": " Analyse (Tech)", + "Contact (Heart)-u": " Réseau (Coeur)", + "Charm (Heart)-u": " Charme (Coeur)", + "Lead (Heart)-u": " Charisme (Coeur)", + "Investigate (Mind)-u": " Découverte (Int)", + "Comprehend (Mind)-u": " Compréhension (Int)", + "Empathize (Mind)-u": " Empathie (Int)", "Experience-u": "Experience", - "Hideout-u": "Hideout", - "Name-u": "Name", + "Hideout-u": "Repaire", + "Name-u": "Nom", "Age-u": "Age", - "Type-u": "Type", - "Bookworm": "Bookworm", - "Computer Geek": "Computer Geek", - "Hick": "Hick", - "Jock": "Jock", - "Popular Kid": "Popular Kid", - "Rocker": "Rocker", - "Troublemaker": "Troublemaker", - "Weirdo": "Weirdo", - "Gender-u": "Gender", - "Luck Points-u": "Luck
Points", - "Max Luck-u": "Max
Luck", - "Iconic Item-u": "Iconic Item", + "Type-u": "Stéréotype", + "Bookworm": "Intello", + "Computer Geek": "Geek", + "Hick": "Campagnard", + "Jock": "Sportif", + "Popular Kid": "Star de l'Ecole", + "Rocker": "Métalleux", + "Troublemaker": "Rebelle", + "Weirdo": "Excentrique", + "Gender-u": "Genre", + "Luck Points-u": "Points
Chance", + "Max Luck-u": "Max
Chance", + "Iconic Item-u": "Obj. Fétiche", "(Bonus +2)-u": "(Bonus +2)", - "Body": "Body", - "Tech": "Tech", - "Heart": "Heart", - "Mind": "Mind", - "Sneak": "Sneak", + "Body": "Physique", + "Tech": "Technique", + "Heart": "Coeur", + "Mind": "Intelligence", + "Sneak": "Furtivité", "Force": "Force", - "Move": "Move", - "Program": "Program", - "Tinker": "Tinker", - "Calculate": "Calculate", - "Contact": "Contact", - "Charm": "Charm", - "Lead": "Lead", - "Investigate": "Investigate", - "Comprehend": "Comprehend", - "Empathize": "Empathize", - "Anchor-u": "Anchor", - "Pride-u": "Pride", - "Problem-u": "Problem", - "Drive-u": "Drive", + "Move": "Agilité", + "Program": "Programmation", + "Tinker": "Bricolage", + "Calculate": "Analyse", + "Contact": "Réseau", + "Charm": "Charme", + "Lead": "Charisme", + "Investigate": "Découverte", + "Comprehend": "Compréhension", + "Empathize": "Empathie", + "Anchor-u": "Socle", + "Pride-u": "Fierté", + "Problem-u": "Problème", + "Drive-u": "Motivation", "Description-u": "Description", - "Favorite Song-u": "Favorite Song", - "Relationships-u": "Relationships", - "relationshipName": "PC/NPC Name", - "Items-u": "Items", - "itemName": "Item name", + "Favorite Song-u": "Chanson Favorite", + "Relationships-u": "Liens", + "relationshipName": "Nom Enfant/PNJ", + "Items-u": "Objets", + "itemName": "Nom Objet", "Notes-u": "Notes", - "Successes-u": "Successes", - "Attribute/Skill-u": "Attr/Skill" + "Successes-u": "Succès", + "Attribute/Skill-u": "Attr/Comp" } \ No newline at end of file diff --git a/Terre 2/Terre 2.css b/Terre 2/Terre 2.css index f20420807b..bb702193fe 100644 --- a/Terre 2/Terre 2.css +++ b/Terre 2/Terre 2.css @@ -77,7 +77,7 @@ textarea .sheet-CSSTableSI { - width:calc(100% - 413px) !important; + width:calc(100% - 414px) !important; } input.sheet-CSSJetPGM @@ -558,7 +558,6 @@ input.sheet-CSSFormation:checked ~ .sheet-CSSChoixFormation-Expand { margin:0px; padding:0px; - width:100%; border:1px solid black; } @@ -845,7 +844,7 @@ input.sheet-CSSMainGD:checked + span.sheet-CSSMainGD .sheet-column table, .sheet-columnRight table { - width:100%; + width: calc(100% - 1px); } .sheet-columnRight @@ -1119,6 +1118,8 @@ input.sheet-detailComp + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-detailComp:checked + span::before @@ -1177,6 +1178,8 @@ input.sheet-option + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-option:checked + span::before @@ -1241,6 +1244,8 @@ input.sheet-optionPouv + span::before font-size: 20px; position:absolute; color: #4F3F35; + margin-top: -5px; + margin-left: 1px; } input.sheet-optionPouv:checked + span::before @@ -1284,12 +1289,12 @@ button[type=roll].sheet-carac-button::before { font-family: Trebuchet MS; content: ''; - width:100%; + width: calc(100% - 8px); } button[type=roll].sheet-carac-button { - width:100%; + width: calc(100% - 8px); margin:0px !important; background-color:#4F3F35; color:#ECE0C5; @@ -1343,6 +1348,11 @@ input.sheet-carac-stats border:2px solid #4F3F35; } +th +{ + text-align:center; +} + /*TEMPLATES*/ .sheet-rolltemplate-jet table, .sheet-rolltemplate-jetPouvoir table, diff --git a/Terre 2/Terre 2.html b/Terre 2/Terre 2.html index cd593457c6..8b1525b6a1 100644 --- a/Terre 2/Terre 2.html +++ b/Terre 2/Terre 2.html @@ -1,6 +1,6 @@
- +
@@ -25,7 +25,7 @@
Nom
- +
diff --git a/Tiny/Titre.png b/Tiny/Titre.png new file mode 100644 index 0000000000..5f1a3cdc59 Binary files /dev/null and b/Tiny/Titre.png differ diff --git a/Tiny/tiny.css b/Tiny/tiny.css index 221ce62d8b..84814adc95 100644 --- a/Tiny/tiny.css +++ b/Tiny/tiny.css @@ -54,6 +54,11 @@ input[type=number] color:#000000; } +.sheet-rolltemplate-tiny th +{ + text-align: center; +} + .sheet-rolltemplate-tiny .sheet-jet { width:100%; diff --git a/Tiny/tiny.html b/Tiny/tiny.html index 4bee7bfac7..cf390adbf4 100644 --- a/Tiny/tiny.html +++ b/Tiny/tiny.html @@ -43,7 +43,7 @@


-
+
Expérience Ressources
diff --git a/Unknown Armies 3e/UnknownArmies3e.css b/Unknown Armies 3e/UnknownArmies3e.css index 5fa8723ffa..ffde5b323e 100644 --- a/Unknown Armies 3e/UnknownArmies3e.css +++ b/Unknown Armies 3e/UnknownArmies3e.css @@ -1,1047 +1,276 @@ -body{ - line-height: 14px !important; - } - .sheet-addon{ - width: 76%; - margin: 0px 12.5%; - background-color: #fee9e9; - } - .sheet-buttonlabel{ - width: 85px; - margin-left: 12px; - display: inline-block; - } - .sheet-header{ - margin-top: 24px; - } - input[type=text]{ - display: inline-block; - border: 0px; - border-bottom: 1px solid #000; - background: transparent; - } - input[type=number]{ - display: inline-block; - border: 0px; - border-bottom: 1px solid #000; - background: transparent; - width: 3.5em !important; - } - .sheet-paper{ - background-color: #eaf2f5; - box-shadow: 2px 2px 3px #eee; - z-index: -2; - } - .sheet-bioq{ - display: inline-block; - margin-left: 2%; - } - .sheet-biol{ - display: inline-block; - width: 86%; - } - .sheet-biom{ - display: inline-block; - width: 70%; - } - .sheet-bios{ - display: inline-block; - width: 12%; - } - .sheet-biot{ - background: transparent; - width: 94% !important; - height: 60px !important; - margin-left: 2%; - border: 0px; - border-bottom: 1px solid #000; - resize: none; - } - .sheet-h1{ - font-size: 24px; - font-family: Impact, Charcoal, sans-serif; - } - .sheet-h3{ - font-size: 14px; - font-family: Impact, Charcoal, sans-serif; - } - .sheet-inputs{ - border-bottom: 2px solid black !important; - } - .sheet-sticky{ - width: 18%; - margin-left: 1.6%; - background-color: #f7f4a7; - display: inline-block; - } - .sheet-blurb{ - background: transparent; - width: 93% !important; - height: 60px !important; - margin-left: 1%; - border: 0px; - resize: none; - } - .sheet-relatlab{ - margin-left: 2%; - display: inline-block; - } - .sheet-percentages{ - margin-left: 110px; - } - .sheet-percent{ - display: inline-block; - margin: 0px 15px; - } - .sheet-stressname{ - font-weight: bold; - text-align: center; - display: inline-block; - width: 110px; - } - .sheet-stressopp{ - text-align: center; - } - .sheet-upbeat{ - position: relative; - left: 15px; - width: 1px; - } - .sheet-downbeat{ - text-align: right !important; - position: relative; - right: 45px; - margin-right: -20px; - } - .sheet-half{ - width: calc(50% - 2px); - display: inline-block; - } - .sheet-swf{ - margin: -8px; - font-weight: bold; - position: relative; - top: 5px; - } - .sheet-fails{ - width: 120px; - position: relative; - right: 20px; - border-right: 1px solid black; - } - .sheet-failbox{ - opacity: 0; - width: 16px; - height: 16px; - margin-left: -4px; - position: relative; - top: 0px; - left: 14px; - cursor: pointer; - z-index: 1; - } - .sheet-failbox + span::before{ - margin-right: -10px; - border: solid 1px #121212; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - - background: #eaf2f5; - - color: black; - content: "✕"; - width: 12px; - height: 12px; - font-size: 1.15em; - - -moz-border-radius: 10%; - -webkit-border-radius: 10%; - border-radius: 10%; - } - .sheet-failbox:checked ~ .sheet-failbox + span::before{ - content: ""; - } - .sheet-failbox0 + span::before{ - opacity: 0; - } - .sheet-failbox0:hover + span::before{ - opacity: .5; - } - button[type=roll]{ - height: 16px; - width: 16px; - border-radius: 50%; - } - button[type=roll]:before{ - content: "" !important; - } - .sheet-rage{ - border-bottom: 3px solid black; - margin: 0px 25px; - text-align: center; - font-size: 3em; - font-weight: bold; - width: 125px; - height: 20px; - position: relative; - top: 15px; - right: 5px; - } - .sheet-noble{ - border-bottom: 1px solid black; - border-radius: 25%; - margin: 0px 20px; - text-align: center; - font-size: 2.5em; - font-weight: italic; - width: 135px; - height: 20px; - position: relative; - top: 15px; - right: 10px; - } - .sheet-fear{ - border-bottom: 1px solid black; - border-radius: -25%; - margin: 0px 20px; - text-align: center; - font-size: 2.5em; - font-family: "Courier New", Courier, monospace; - width: 135px; - height: 20px; - position: relative; - top: 15px; - right: 10px; - } - .sheet-obsession{ - border-bottom: 1px double black; - border-radius: -25%; - margin: 0px 32px; - text-align: center; - font-size: 1.5em; - width: 110px; - height: 20px; - position: relative; - top: 15px; - right: 10px; - } - .sheet-obsessions{ - margin-top: 20px; - margin-bottom: -5px; - height: 60px !important; - } - .sheet-identitywrapper{ - background-color: #ebecde; - padding: 5px; - } - .sheet-identitylabel{ - border: 2px solid black; - text-align: center; - font-weight: bold; - font-family: "Arial Black", Gadget, sans-serif; - } - .sheet-identity{ - border: 2px solid black; - border-top: none; - font-weight: bold; - font-family: "Arial Black", Gadget, sans-serif; - } - .sheet-identityname{ - width: 31.5%; - border-bottom: none !important; - } - .sheet-identitycap{ - width: 100%; - border-bottom: none !important; - } - .sheet-identityspace{ - border-top: 1px solid black; - padding: 0px 5px; - } - .sheet-identityhead{ - padding 0px 5px; - } - .sheet-identityinfo{ - width: 83%; - border-bottom: none !important; - } - .sheet-idnumb{ - font-size: 1.5em; - padding-top: 8px; - padding-left: 5px; - } - .sheet-idbox{ - border: 1px solid #256eb7; - border-right: none; - height: 30px; - width: 100px; - margin: 2px; - display: inline-block; - position: relative; - left: 3px; - top: 2px; - } - .sheet-idbox + span::before{ - border-left: 2px solid #256eb7; - border-top: 2px solid #256eb7; - content: ""; - width: 20px; - height: 20px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - top: -11px; - left: -106px; - margin-right: -35px; - } - .sheet-percbox{ - border: 3px solid #256eb7; - height: 30px; - width: 150px; - margin-left: 3px; - padding-left: 5px; - display: inline-block; - position: relative; - top: -6px; - left: 3px; - } - .sheet-suplab{ - color: #256eb7; - display: inline-block; - position: relative; - top: -4px; - } - .sheet-idofflabel{ - border: 1px solid #256eb7; - border-left: none; - height: 30px; - width: 135px; - margin: 2px; - display: inline-block; - position: relative; - left: -3px; - top: 3px; - } - .sheet-offlabtxt{ - color: #256eb7; - font-weight: bold; - line-height: 14px; - } - .sheet-supidabbox{ - border: 1px solid #256eb7; - border-top: none; - padding-left: 4px; - padding-top: 10px; - width: 97px; - display: inline-block; - position: relative; - left: 53px; - top: -8px; - } - .sheet-supernaturalability{ - width: 90px; - margin-bottom: 25px !important; - } - .sheet-superabil2a{ - display: inline-block; - border-bottom: 1px solid #256eb7; - border-right: 1px solid #256eb7; - width: 284px; - height: 20px; - position: relative; - top: -65px; - left: 53px; - padding: 5px; - } - .sheet-cblab{ - position: relative; - top: 3px; - width: 65px; - } - .sheet-superabil2b{ - display: inline-block; - border-bottom: 1px solid #256eb7; - border-right: 1px solid #256eb7; - width: 284px; - height: 20px; - position: relative; - top: -76px; - left: 108px; - padding: 5px; - } - .sheet-superabil2c{ - display: inline-block; - border-bottom: 1px solid #256eb7; - border-right: 1px solid #256eb7; - width: 284px; - height: 29px; - position: relative; - top: -79px; - left: 108px; - padding: 5px; - } - input[type="checkbox"]{ - width: 13px; - height: 13px; - opacity: 0; - margin: -10px; - cursor: pointer; - z-index: 1; - position: relative; - left: 8px; - } - input[type="checkbox"].sheet-superabilcb + span::before{ - margin-right: 2px; - border: solid 2px #256eb7; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - - background: transparent; - - color: black; - content: ""; - width: 12px; - height: 12px; - font-size: 1.15em; - } - input[type="checkbox"].sheet-superabilcb:checked + span::before{ - color: black; - content: "✕"; - width: 12px; - height: 12px; - font-size: 1.15em; - } - .sheet-superabilnotes{ - width: 396px; - border: 1px solid #256eb7; - border-top: none; - height: 100px; - position: relative; - top: -79px; - left: 5px; - } - .sheet-notes{ - background: transparent; - width: 96% !important; - height: 65px !important; - margin-left: 1%; - border: 0px; - resize: none; - position: relative; - top: 5px; - } - .sheet-superabilnotes + span::before{ - border-left: 2px solid #256eb7; - border-bottom: 2px solid #256eb7; - content: ""; - width: 20px; - height: 20px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - top: -98px; - left: 38px; - margin: -35px; - } - .sheet-superidfooter{ - position: relative; - top: -90px; - left: 12px; - } - .sheet-supformtype{ - display: inline-block; - margin-left: 3px; - color: #256eb7; - font-size: 1.5em; - font-weight: bold; - } - .sheet-supformfooter{ - display: inline-block; - text-align: right; - color: #256eb7; - font-size: .75em; - position: relative; - left: 70px; - bottom: 8px; - } - .sheet-supformfooter + span::before{ - border-right: 2px solid #256eb7; - border-bottom: 2px solid #256eb7; - content: ""; - width: 20px; - height: 20px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - top: -29px; - left: 47px; - } - .sheet-idtypecb + span::before{ - margin-right: 2px; - border: solid 2px black; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - - background: transparent; - - color: black; - content: ""; - width: 12px; - height: 12px; - font-size: 1.15em; - - position: relative; - left: 4px; - } - .sheet-idtypecb:checked + span::before{ - color: black; - content: "✕"; - width: 12px; - height: 12px; - font-size: 1.15em; - } - .sheet-typelab{ - display: inline-block; - } - .sheet-cb1 + span::before{ - border: solid 2px #256eb7; - } - .sheet-cb2 + span::before{ - border: solid 2px #67486a; - } - .sheet-cb3 + span::before{ - border: solid 2px #3fa09a; - } - input.sheet-notch{ - width: 13px; - height: 13px; - opacity: 0; - margin: -10px; - cursor: pointer; - z-index: 2; - position: relative; - left: 10px; - top: 2px; - } - input.sheet-notch + span::before{ - margin-right: 2px; - border: solid 1px black; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - left: 7px; - top: 2px; - - background: white; - - content: ""; - width: 12px; - height: 12px; - font-size: 1.15em; - - -moz-border-radius: 50%; - -webkit-border-radius: 50%; - border-radius: 50%; - z-index: 1; - } - input.sheet-notch[value="60"] + span::before{ - background: #101010; - } - input.sheet-notch:checked + span::before{ - color: #101010; - content: "✖"; - } - .sheet-stresswave{ - margin-top: -30px; - margin-right: -400px; - width: 0; - height: 0; - border-top: 15px solid transparent; - border-bottom: 15px solid transparent; - border-right: 425px solid black; - position: relative; - left: 125px; - top: 0px; - z-index: 0; - } - .sheet-adeptidleaf{ - padding: 5px; - background-color: #f6f3ef; - width: 405px !important; - } - .sheet-adeptidbox{ - border: 1px solid #67486a; - width: 100px; - height: 30px; - display: inline-block; - border-right: none; - position: relative; - bottom: 5px; - } - .sheet-adeptidbox + span::before{ - width: 15px; - height: 15px; - border-top: 3px solid #67486a; - border-left: 3px solid #67486a; - content: ""; - margin: -15px; - position: relative; - bottom: 20px; - right: 87px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-adeptleaf1a{ - border: 3px solid #67486a; - width: 200px; - height: 28px; - display: inline-block; - position: relative; - top: 4px; - left: 3px; - } - .sheet-adeptleaf1b{ - border: 1px solid #67486a; - width: 94px; - height: 28px; - display: inline-block; - border-left: none; - position: relative; - top: 3px; - right: 1px; - } - .sheet-adeptleaftext{ - color: #67486a; - font-size: .8em; - display: inline-block; - } - .sheet-adeptleafinputt{ - font-size: .8em; - height: 14px !important; - width: 98% !important; - border-bottom: none !important; - position: relative; - bottom: 7px; - } - .sheet-adeptleafinputn{ - font-size: .8em; - height: 14px !important; - border-bottom: none !important; - display: inline-block; - } - .sheet-adeptleaf1b + span::before{ - width: 15px; - height: 15px; - border-top: 3px solid #67486a; - border-right: 3px solid #67486a; - content: ""; - margin: -15px; - position: relative; - bottom: 20px; - right: 3px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-adeptleafoffbox{ - border: 1px solid #67486a; - width: 96px; - height: 28px; - display: inline-block; - border-top: none; - position: relative; - bottom: 40px !important; - } - .sheet-adeptleafofftxt{ - color: #67486a; - font-size: .8em; - font-weight: bold; - line-height: 14px; - } - .sheet-adeptleaf2{ - border: 1px solid #67486a; - width: 96px; - height: 86px; - display: inline-block; - border-top: none; - position: relative; - bottom: 74px; - } - .sheet-adeptspellset{ - display: inline-block; - width: 299px; - height: 63px; - margin-left: -4px; - } - .sheet-adeptleafspella{ - border: 1px solid #67486a; - border-top: none; - border-left: none; - display: inline-block; - width: 200px; - position: relative; - margin-right: -4px; - height: 24px; - } - .sheet-adeptspellname{ - width: 60%; - border-bottom: none !important; - } - .sheet-adeptleafspellb{ - border: 1px solid #67486a; - border-top: none; - border-left: none; - display: inline-block; - position: relative; - bottom: 5px; - width: 97px; - height: 26px; - } - .sheet-adeptleafspellc{ - border: 1px solid #67486a; - border-top: none; - border-left: none; - display: inline-block; - width: 298px; - position: relative; - bottom: 6px; - height: 42px; - } - .sheet-adeptspelleffect{ - height: 28px !important; - font-size: 1em !important; - } - .sheet-adeptleafta{ - background: transparent; - border: none; - width: 93% !important; - resize: none; - height: 50px !important; - } - .sheet-adeptleaf7{ - width: 395px; - height: 28px; - border: 1px solid #67486a; - border-top: none; - } - .sheet-adeptleaf7 + span::before{ - width: 15px; - height: 15px; - border-bottom: 3px solid #67486a; - border-left: 3px solid #67486a; - content: ""; - margin: -15px; - position: relative; - bottom: 16px; - left: 14px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-adeptidfooter{ - margin-top: -10px; - } - .sheet-adeptformtype{ - font-size: 1.5em; - font-weight: bold; - color: #67486a; - display: inline-block; - } - .sheet-adeptleafend + span::before{ - width: 15px; - height: 15px; - border-bottom: 3px solid #67486a; - border-right: 3px solid #67486a; - content: ""; - margin: -15px; - position: relative; - bottom: 27px; - left: 28px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-avataridleaf{ - background-color: #f3f5f6; - padding: 5px; - height: 330px; - width: 400px; - } - .sheet-avatarleafidnumbox{ - border: 1px solid #3fa09a; - width: 100px; - height: 30px; - display: inline-block; - border-right: none; - position: relative; - bottom: 5px; - } - .sheet-avatarleaf1a{ - border: 3px solid #3fa09a; - display: inline-block; - width: 197px; - height: 30px; - margin-left: -5px; - position: relative; - top: 2px; - } - .sheet-avatartext{ - font-size: .8em; - color: #3fa09a; - display: inline-block; - } - .sheet-avatarleaf1b{ - border: 1px solid #3fa09a; - border-left: none; - display: inline-block; - width: 90px; - height: 30px; - position: relative; - top: 3px; - right: 4px; - } - .sheet-avatarleaf2{ - border: 1px solid #3fa09a; - width: 100px; - height: 80px; - display: inline-block; - border-top: none; - margin-top: -1px; - } - .sheet-avatarleaf4{ - display: inline-block; - width: 291px; - height: 14px; - border: 1px solid #3fa09a; - border-left: none; - border-top: none; - margin-top: -1px; - position: relative; - bottom: 3px; - } - .sheet-avatarleafchannels{ - display: inline-block; - width: 291px; - height: 28px; - border: 1px solid #3fa09a; - border-left: none; - border-top: none; - position: relative; - bottom: 6px; - } - .sheet-avatarpowers{ - width: 290px; - display: inline-block; - margin-left: -4px; - margin-top: -2px; - } - .sheet-avatarnotes{ - border: 1px solid #3fa09a; - border-top: none; - width: 392px; - margin-top: -175px; - } - .sheet-avatarformtype{ - display: inline-block; - font-size: 1.5em; - font-weight: bold; - color: #3fa09a; - } - .sheet-avatarleafidnumbox + span::before{ - width: 15px; - height: 15px; - border-top: 3px solid #3fa09a; - border-left: 3px solid #3fa09a; - content: ""; - margin: -11px; - position: relative; - bottom: 20px; - right: 95px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-avatarleaf1b + span::before{ - width: 15px; - height: 15px; - border-top: 3px solid #3fa09a; - border-right: 3px solid #3fa09a; - content: ""; - margin: -11px; - position: relative; - bottom: 223px; - left: 388px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-avatarnotes + span::before{ - width: 15px; - height: 15px; - border-bottom: 3px solid #3fa09a; - border-left: 3px solid #3fa09a; - content: ""; - margin: -20px; - position: relative; - bottom: 17px; - left: 19px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-avatarfooter + span::before{ - width: 15px; - height: 15px; - border-bottom: 3px solid #3fa09a; - border-right: 3px solid #3fa09a; - content: ""; - margin: -11px; - position: relative; - bottom: 57px; - left: 388px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - } - .sheet-avnotesend + span::before{ - color: #3fa09a; - content: "For Official Use Only GRG-ST-LZ3"; - width: -200px; - height: -30px; - margin-left: 85px; - font-weight: bold; - } - .sheet-idswitcher{ - margin-left: 60px; - } - .sheet-tab{ - display: inline-block; - position: absolute; - top: 860px; - } - .sheet-tab label{ - margin-left: -1px; - position: relative; - left: 1px; - display: inline-block; - width: 120px; - font-size: 1em; - font-weight: normal; - margin-top: 2px; - margin-bottom: 6px; - } - .sheet-content { - background: white; - display: none; - } - .sheet-tab .sheet-idtypecb:checked ~ .sheet-content{ - display: inline-block; - } - .sheet-buttons{ - margin: -8px; - } - .sheet-cb0,.sheet-cb0 + span,.sheet-cb0 + span + label,.sheet-cb0 + span + label + button{ - position: relative !important; - left: 5px !important; - } - .sheet-cb1,.sheet-cb1 + span,.sheet-cb1 + span + label,.sheet-cb1 + span + label + button{ - position: relative !important; - left: 85px !important; - } - .sheet-cb2,.sheet-cb2 + span,.sheet-cb2 + span + label,.sheet-cb2 + span + label + button{ - position: relative !important; - left: 245px !important; - } - .sheet-cb3,.sheet-cb3 + span,.sheet-cb3 + span + label,.sheet-cb3 + span + label + button{ - position: relative !important; - left: 330px !important; - } - .sheet-idofflabel + span::before{ - border-right: 2px solid #256eb7; - border-top: 2px solid #256eb7; - content: ""; - width: 20px; - height: 20px; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - position: relative; - top: -11px; - left: 6px; - margin: -35px; - } - .sheet-superidentity{ - background-color: #f3f5f6; - height: 265px; - width: 412px; - } - .sheet-avatarfooter{ - position: relative; - bottom: 10px; - } - .sheet-wrapper{ - background-image: url("http://i.imgur.com/jiwEUhn.png"); - background-size: 100%; - background-repeat: no-repeat; - } - .sheet-idfails + span::before{ - margin-right: -10px; - border: solid 1px #121212; - line-height: 14px; - text-align: center; - display: inline-block; - vertical-align: middle; - - background: #eaf2f5; - - color: black; - content: ""; - width: 12px; - height: 12px; - font-size: 1.15em; - - -moz-border-radius: 10%; - -webkit-border-radius: 10%; - border-radius: 10%; - } - .sheet-idfails:checked + span::before{ - content: "✕"; - } - .sheet-sidetxt{ - -ms-transform: rotate(90deg); - -webkit-transform: rotate(90deg); - transform: rotate(90deg); - margin: -14px; - } \ No newline at end of file +.charsheet .sheet-wrapper{ +background-image: url(http://i.imgur.com/jiwEUhn.png); +background-size: 100%; +background-repeat: no-repeat; +} +.charsheet button[type=roll]{ +background-image: none; +} +.charsheet input{ +border: 0px; +border-radius: 0px; +background-color: rgba(0, 0, 0, 0); +display: inline-block; +} +.charsheet .sheet-leaflet h5{ +padding-left: 3%; +} +.charsheet .sheet-passion{ +background-color: #fbfbfb; +border: 2px #fafafa70 solid; +border-radius: 50px; +margin-top: 3px; +} +.charsheet .sheet-passion h3{ +display: inline-block; +} +.charsheet .sheet-main{ +background-color: #ebebeb; +width: 90%; +display: center; +margin-top: -10px; +} +.charsheet .sheet-sticky{ +background-color: #f4edbf; +width: 18.4%; +margin-right: 1.535% !important; +text-align: center; +font-size: 8pt; +font-family: "Courier New", monospace; +} +.charsheet .sheet-sticky input[type=text]{ +width: 100%; +} +.charsheet .sheet-sticky input[type=number]{ +border-bottom: 1px black solid; +width: 3em; +} +.charsheet .sheet-sticky label{ +text-align: center; +font-family: "Courier New", monospace; +font-size: 6pt; +font-weight: bold; +width: 100% !important; +margin: 0px !important; +} +.charsheet .sheet-sticky button[type=roll]{ +font-size: 6pt; +font-family: "Courier New", monospace; +} +.charsheet .sheet-main h3{ +display: inline-block; +padding-top: 25px; +padding-left: 10px; +font-size: 8pt !important; +width: 85.313px; +text-align: center; +} +.charsheet .sheet-main label{ +display: inline-block; +margin-right: -1%; +font-weight: normal; +font-size: 6pt; +width: auto; +} +.charsheet .sheet-upbeat{ +position: relative; +top: -15px; +padding: 0px; +} +.charsheet .sheet-downbeat{ +position: relative; +bottom: -15px; +left: -35px; +padding: 0px; +} +.charsheet .sheet-main button[type=roll]{ +font-size: 6pt; +font-family: "Trebuchet", monospace; +width: auto !important; +} +.charsheet input.sheet-stress[type=radio]{ +opacity: 0; +width: 10px; +height: 10px; +margin-left: -10px; +cursor: pointer; +position: relative; +z-index: 2; +} +.charsheet input.sheet-stress[type="radio"]+span::before{ +border: solid 1px black; +text-align: center; +display: inline-block; +background: black; +content: ""; +width: 10px; +height: 10px; +-moz-border-radius: 50%; +-webkit-border-radius: 50%; +border-radius: 50%; +margin: 5px; +position: relative; +top: 8px; +right: 18px; +z-index: 1; +} +.charsheet input.sheet-stress[type="radio"]:checked ~ input.sheet-stress+span::before{ +background: white; +} +.charsheet .sheet-stress0+span::before{ +opacity: 0; +} +.charsheet .sheet-stress0:hover+span::before{ +opacity: .5; +} +.charsheet .sheet-hardened{ +display: inline-block; +width: 50%; +} +.charsheet .sheet-failed{ +display: inline-block; +position: relative; +top: -5px; +} +.charsheet input.sheet-fail[type=radio]{ +opacity: 0; +width: 10px; +height: 10px; +margin-left: -10px; +cursor: pointer; +position: relative; +top: 5px; +right: 3px; +z-index: 2; +} +.charsheet input.sheet-fail[type="radio"]+span::before{ +border: solid 1px black; +text-align: center; +display: inline-block; +background: black; +content: ""; +width: 10px; +height: 10px; +position: relative; +top: 8px; +right: 18px; +z-index: 1; +} +.charsheet input.sheet-fail[type="radio"]:checked ~ input.sheet-fail+span::before{ +background: white; +} +.charsheet .sheet-fail0+span::before{ +opacity: 0; +} +.charsheet .sheet-fail0:hover+span::before{ +opacity: .5; +} +.charsheet .sheet-attackdefend{ +display: inline-block; +text-align: center; +position: relative; +top: 10px; +} +.charsheet .sheet-row{ +display: block; +} +.charsheet .sheet-identity{ +background-color: #e8e9db; +border: 2px solid black; +height: 142px; +} +.charsheet .sheet-idlabel{ +display: inline-block; +} +.charsheet input.sheet-identitycog[type="checkbox"]{ +opacity: 0; +width: 10px; +height: 10px; +margin-left: -10px; +cursor: pointer; +position: relative; +top: 5px; +right: 3px; +z-index: 2; +} +.charsheet input.sheet-identitycog[type="checkbox"]+span::before{ +border: solid 1px black; +text-align: center; +display: inline-block; +background: white; +content: ""; +width: 10px; +height: 10px; +position: relative; +top: 8px; +right: 14px; +z-index: 1; +opacity: .5; +margin-right: -19px; +} +.charsheet input.sheet-identitycog[type="checkbox"]:hover+span::before{ +opacity: 1; +} +.charsheet input.sheet-identitycog[type="checkbox"]:checked+span::before{ +background-color: black; +opacity: 1; +} +.charsheet .sheet-identityoptions{ +border: 2px solid black; +border-bottom: none; +background-color: #e8e9db; +} +.charsheet .sheet-identitytypelabel{ +display: inline-block; +text-align: center; +width: 75px; +} +.charsheet input.sheet-identitytypecheck[type="radio"]{ +opacity: 0; +width: 10px; +height: 10px; +margin-left: 19.5%; +cursor: pointer; +z-index: 2; +margin-top: -1%; +position: relative; +} +.charsheet input.sheet-identitytypecheck[type="radio"] + span::before{ +border: solid 1px black; +text-align: center; +display: inline-block; +background: white; +content: ""; +width: 10px; +height: 10px; +z-index: 1; +position: relative; +left: -15px; +} +.charsheet input.sheet-identitytypecheck[type="radio"]:checked + span::before{ +background-color: black; +} +.charsheet .sheet-supernatural{ +border: 2px black solid; +background-color: #f7f8f9; +height: 142px; +} +.charsheet .sheet-adept{ +border: 2px black solid; +background-color: #fcfcfe; +height: 142px; +} +.charsheet .sheet-avatar{ +border: 2px black solid; +background-color: #edeef0; +height: 142px; +} +.charsheet .sheet-identityoptions, .sheet-identity, .sheet-supernatural, .sheet-adept, .sheet-avatar{ +display: none; +} +.charsheet .sheet-identity1cog:checked ~ .sheet-identity1options, .charsheet .sheet-identity2cog:checked ~ .sheet-identity2options, .charsheet .sheet-identity3cog:checked ~ .sheet-identity3options, .charsheet .sheet-identity4cog:checked ~ .sheet-identity4options{ +display: block; +} +.charsheet .sheet-identity1type[value="0"] ~ .sheet-identity, .charsheet .sheet-identity1type[value="1"] ~ .sheet-supernatural, .charsheet .sheet-identity1type[value="2"] ~ .sheet-adept, .charsheet .sheet-identity1type[value="3"] ~ .sheet-avatar, .charsheet .sheet-identity2type[value="0"] ~ .sheet-identity, .charsheet .sheet-identity2type[value="1"] ~ .sheet-supernatural, .charsheet .sheet-identity2type[value="2"] ~ .sheet-adept, .charsheet .sheet-identity2type[value="3"] ~ .sheet-avatar, .charsheet .sheet-identity3type[value="0"] ~ .sheet-identity, .charsheet .sheet-identity3type[value="1"] ~ .sheet-supernatural, .charsheet .sheet-identity3type[value="2"] ~ .sheet-adept, .charsheet .sheet-identity3type[value="3"] ~ .sheet-avatar, .charsheet .sheet-identity4type[value="0"] ~ .sheet-identity, .charsheet .sheet-identity4type[value="1"] ~ .sheet-supernatural, .charsheet .sheet-identity4type[value="2"] ~ .sheet-adept, .charsheet .sheet-identity4type[value="3"] ~ .sheet-avatar{ +display: block; +} \ No newline at end of file diff --git a/Unknown Armies 3e/UnknownArmies3e.html b/Unknown Armies 3e/UnknownArmies3e.html index 263cf8abe1..4e751d9c3a 100644 --- a/Unknown Armies 3e/UnknownArmies3e.html +++ b/Unknown Armies 3e/UnknownArmies3e.html @@ -1,742 +1,589 @@
-
-
-
-
Name:
- -
+
+
+
+
Name:
+ +
-
Sex:
- -
Race:
- -
Height:
- -
Weight:
- -
+
Cabal:
+ +
-
Wound Threshold:
- -
+
Current Objective:
+ +
-
Distinguishing Characteristics:
-
-
- -
- +
Distinguishing Characteristics:
+ +
+
+
+
+

RAGE

+
+
+

NOBLE

+ +
+
+

FEAR

+ +
+

OBSESSION

+ +
+
+
+
+
+ +% +
+
+ +% +
+
+ -
-
-
CABAL
-
-
CURRENT
OBJECTIVE
-
-
-
-
-
-
- -
%
Favorite
-
(status)
-
-
- -
%
Guru
-
(notice)
-
-
- -
%
Mentor
-
(connect)
-
-
- -
%
Responsibility
-
(knowledge)
-
-
-
- -
%
Protege
-
(fitness)
-
-
-
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
60
55
50
45
40
35
30
25
20
-
STUPID
-
WEAK
-
FAILURE
-
-
FITNESS
-
HELPLESSNESS
-
(vs. violence)
-
-
- -
- -
- -
- -
- -
- -
- -
- -
- -
-
- - - - - - -
DODGE
60
60
-
STATUS
-
ISOLATION
-
(vs. helplessness) -
-
-
- -
- -
- -
- -
- -
- -
- -
- -
- -
-
- - - - - - -
PURSUIT
60
60
-
KNOWLEDGE
-
SELF
-
(vs. unnatural) - -
-
-
- -
- -
- -
- -
- -
- -
- -
- -
- -
-
- - - - - - -
LIE
60
60
-
NOTICE
-
UNNATURAL
-
(vs. self) - -
-
-
- -
- -
- -
- -
- -
- -
- -
- -
- -
-
- - - - - - -
SECRECY
60
60
-
CONNECT
-
VIOLENCE
-
(vs. isolation) - -
-
-
- -
- -
- -
- -
- -
- -
- -
- -
- -
+% + +
+ +% +
+
+ +% +
+
+

HELPLESSNESS

+
+ + + + + -
- - - - - - -
STRUGGLE
20
25
30
35
40
45
50
55
60
-
-
RAGE
- -
NOBLE
- -
FEAR
- -
OBSESSION
- + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + + + + +
Defend with Status
Attack with Connect
-
-
FITNESS
- -
STATUS
- -
KNOWLEDGE
- -
NOTICE
- -
CONNECT
- -
DODGE
- -
PURSUIT
- -
LIE
- -
SECRECY
- -
STRUGGLE
- +
+

ISOLATION

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + + + + +
Defend with Connect
Attack with Status +
+
+

SELF

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + + + + +
Defend with Notice
Attack with Knowledge +
+
+

UNNATURAL

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + + + + +
Defend with Knowledge
Attack with Secrecy +
+
+

VIOLENCE

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + + + + +
Defend with Fitness
Attack with Struggle +
+
+
+

WOUND
THRESHOLD

+ +
+
+
+ +
+
Normal
+
Supernatural
+
Adept
+
Avatar
+
+
+ + + + + + + + +
+
+ + +
+
+ + +
I'm a
, of course I can
+
Substitutes for Ability:
+
Feature:
+ +
Feature:
+ +
+
+
I have
, which gives me
+ +
+
+
I'm a
, so I mess with
+
CHARGES

+
Minor:
+
Significant:
+
Major:
+ +
+
+
I'm an Avatar of
+ + + + +
+ +
+
Normal
+
Supernatural
+
Adept
+
Avatar
+
+
+ + + + + + + + +
+
+ + +
+
+ + +
I'm a
, of course I can
+
Substitutes for Ability:
+
Feature:
+ +
Feature:
+ +
+
+
I have
, which gives me
+ +
+
+
I'm a
, so I mess with
+
CHARGES

+
Minor:
+
Significant:
+
Major:
+ +
+
+
I'm an Avatar of
+ + + + +
+
-
-
IDENTITIES
-
-
-
Because I am - - , of course I can +
+ +
+
Normal
+
Supernatural
+
Adept
+
Avatar
-
- -
-
Substitutes for Ability: -
Feature: +
+ + + + + + + +
-
Feature: +
+ + +
+
+ + +
I'm a
, of course I can
+
Substitutes for Ability:
+
Feature:
+ +
Feature:
+ +
+
+
I have
, which gives me
+ +
+
+
I'm a
, so I mess with
+
CHARGES

+
Minor:
+
Significant:
+
Major:
+ +
+
+
I'm an Avatar of
+ + + + +
+ +
+
Normal
+
Supernatural
+
Adept
+
Avatar
+
+
+ + + + + + + + +
+
+ + +
+
+ + +
I'm a
, of course I can
+
Substitutes for Ability:
+
Feature:
+ +
Feature:
+ +
+
+
I have
, which gives me
+ +
+
+
I'm a
, so I mess with
+
CHARGES

+
Minor:
+
Significant:
+
Major:
+ +
+
+
I'm an Avatar of
+ + + +
-
-
-
Because I am - - , of course I can -
-
- -
-
Substitutes for Ability: -
Feature: -
-
Feature: -
-
-
-
Because I am - - , of course I can -
-
- -
-
Substitutes for Ability: -
Feature: -
-
Feature: -
-
- - -
-
- -
Failure!
- -
Failure!
-
Failure!
-
-
-
- - -
-
-
-
Because I am - - , of course I can -
-
- -
-
Substitutes for Ability: -
Feature: -
-
Feature: -
-
Failure!
-
-
-
- - - -
-
-
00823
-
- -
-
a. Percentage
- -
-
-
For Official Use Only
ST-0-LZ3
-
-
-
1. Supernatural
-
Ability
-
-
2a.
- - -
Vague
- - -
Specific
-
-
-
2b.
- - -
Harm
- - -
Information
- - -
Protection
-
-
-
3.
- - -
Influence
- - -
Versatility
-
-
-
Notes
-
-
-
Form
ATL-G 3
-
permission granted to photocopy for personal use
-
-
- -
Failure!
- -
-
-
- - - -
-
-
-
56070
-
-
-
1a. Adept School
- -
-
-
1b. Percentage
- -
-
For Official Use
-
Only GR3-GST-0Z
-
- -
-
-
4a. Spell Name:
- -
-
-
4b. Cost:
- -
-
-
4c. Effect:
- -
-
2. Taboos
-
- - - - -
-
-
5a. Spell Name:
- -
-
-
5b. Cost:
- -
-
-
5c. Effect:
- -
-
3. Domain
-
-
-
-
6a. Spell Name:
- -
-
-
6b. Cost:
- -
-
-
6c. Effect:
- -
-
-
7a. Minor Charges
- -
-
-
7b. Significant Charges
- -
-
-
7c. Major Charges
- -
- -
-
Form
ATL-G 4MS
-
permission granted to photocopy for personal use
-
-
Failure!
-
- - - -
-
-
00386
- -
-
1a. Archetype Name
- -
-
-
1b. Percentage
- -
- -
2. Taboos
-
-
4. Channels:
-
1-50%:
51-70%:
-
71-90%:
-
91-98%:
Godwalker:
-
3. Symbols
-
-
-
5. Notes
-
- -
- -
-
Form
-
ATL-G M5
-
permission granted to photocopy for personal use
-
-
-
Success!
-
-
-
-
\ No newline at end of file diff --git a/Unknown Armies 3e/UnknownArmies3e.png b/Unknown Armies 3e/UnknownArmies3e.png index fc79c493b6..36c2b050a5 100644 Binary files a/Unknown Armies 3e/UnknownArmies3e.png and b/Unknown Armies 3e/UnknownArmies3e.png differ diff --git a/Unknown Armies 3e/sheet.json b/Unknown Armies 3e/sheet.json index 7bf4a029c1..371941faac 100644 --- a/Unknown Armies 3e/sheet.json +++ b/Unknown Armies 3e/sheet.json @@ -4,5 +4,5 @@ "authors": "Kevin J.", "roll20userid": "129882", "preview": "UnknownArmies3e.png", - "instructions": "A character sheet for the Third Edition of Unknown Armies. Made based on the 3e Gamma Playtest sheet, with some alterations to make it newbie-friendly(circular buttons replacing the push-pins at the top of the Relationship sticky notes, next to Shock Gauge names, a leaflet with buttons for the skills, and a set of buttons for Identities)." + "instructions": "A character sheet for the Third Edition of Unknown Armies." } \ No newline at end of file diff --git a/Xeohelios' Fire Emblem Tabletop/FE_TTRPG.css b/Xeohelios' Fire Emblem Tabletop/FE_TTRPG.css index f9cb3df25f..422bbf939a 100644 --- a/Xeohelios' Fire Emblem Tabletop/FE_TTRPG.css +++ b/Xeohelios' Fire Emblem Tabletop/FE_TTRPG.css @@ -3,7 +3,7 @@ font-family: 'Merriweather'; font-style: normal; font-weight: 300; - src: local('Merriweather Light'), local('Merriweather-Light'), 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format('woff2'); unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2212, U+2215; } .charsheet { @@ -69,6 +69,9 @@ padding-top:10px; text-align: center; } +.charsheet th { + text-align: center; +} .charsheet .sheet-div { background-color:#353535; } diff --git a/approved.yaml b/approved.yaml index 771b13fa71..60ff8aace4 100644 --- a/approved.yaml +++ b/approved.yaml @@ -313,6 +313,7 @@ darkheresy2e: herogames6e: - "Hero Games 6e" - "Hero Games: 6th Edition" +- "hidden" serenity: - "Serenity" @@ -2497,3 +2498,19 @@ ironsworn: nechronica: - "nechronica" - "Nechronica -The Long Long Sequel-" + +herosystem6e: +- "HeroSystem6e" +- "Hero System 6e" + +songofswords: +- "Song_of_Swords" +- "Song of Swords" + +fellowship: +- "Fellowship" +- "Fellowship" + +neuroshima: +- "Neuroshima" +- "Neuroshima" diff --git a/inSANe auto cal/inSANe.html b/inSANe auto cal/inSANe.html index 9df2d4dd28..a7d8f28df7 100644 --- a/inSANe auto cal/inSANe.html +++ b/inSANe auto cal/inSANe.html @@ -187,7 +187,7 @@
WeaponWeapon It can be used during a battle when you roll the die to make an action. You can roll your dice again regardless of the result of the roll.