From e2ebfb1049a28ed3501d1b8eff16ff9b1124109f Mon Sep 17 00:00:00 2001 From: the-Dissilent Date: Mon, 25 Jul 2022 19:45:12 -0400 Subject: [PATCH] Update AGE System.html I fixed a bug earlier, but only on one section of the sheet. This update fixes that bug in another section. I was tired of inconsistent spacing, so I standardized length of indents. --- AGE System/AGE System.html | 1506 ++++++++++++++++++------------------ 1 file changed, 748 insertions(+), 758 deletions(-) diff --git a/AGE System/AGE System.html b/AGE System/AGE System.html index 43b6232912..d126190497 100644 --- a/AGE System/AGE System.html +++ b/AGE System/AGE System.html @@ -99,20 +99,20 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
@@ -128,12 +128,12 @@ LEVEL
- - RACE + + RACE
- - SOCIAL CLASS + + SOCIAL CLASS
@@ -154,8 +154,8 @@ LEVEL
- - RACE + + RACE
@@ -176,114 +176,114 @@ ORIGIN
- - SOCIAL CLASS + + SOCIAL CLASS
BACKGROUND
- - PROFESSION + + PROFESSION
DRIVE
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
- - AGE + + AGE
- - GENDER + + GENDER
- - HEIGHT + + HEIGHT
- - WEIGHT + + WEIGHT
- - ANCESTRY + + ANCESTRY
- - AGE + + AGE
- - GENDER + + GENDER
- - HEIGHT + + HEIGHT
- - WEIGHT + + WEIGHT
- - FAMILY/ALLEGIANCE + + FAMILY/ALLEGIANCE
- - AGE + + AGE
- - GENDER + + GENDER
- - HEIGHT + + HEIGHT
- - WEIGHT + + WEIGHT
@@ -322,7 +322,7 @@ - , + ,
@@ -345,7 +345,7 @@
- , + ,
@@ -369,7 +369,7 @@ - , + , @@ -393,7 +393,7 @@ - , + , @@ -417,7 +417,7 @@ - , + , @@ -442,7 +442,7 @@ - , + , @@ -466,7 +466,7 @@ - , + , @@ -490,7 +490,7 @@ - , + , @@ -514,7 +514,7 @@ - , + , @@ -538,7 +538,7 @@ - , + , @@ -562,7 +562,7 @@ - , + , @@ -594,10 +594,10 @@
MAGIC POINTS
-
+
POWER POINTS
-
+
KANNA
@@ -616,16 +616,16 @@
-
-
- -
- -
- Adjust - -
-
+
+
+ +
+ +
+ Adjust + +
+
FATIGUE @@ -656,11 +656,11 @@
- - - - - + + + + +
@@ -696,22 +696,22 @@
-
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- -
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- -
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- -
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Max -
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@@ -728,7 +728,7 @@
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@@ -738,7 +738,7 @@
- +
@@ -757,105 +757,105 @@
- -
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i
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b
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- SPEED -
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- DEFENSE -
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- TOUGHNESS -
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- ARMOR -
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- - -
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- Base - -
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- - -
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- Shield - -
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- -
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- -
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- -
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- -
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- Penalty - -
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+ -
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- CONDITIONS -
-
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-
-
BlindedBlinded
The character cannot see and automatically fails ability tests reliant on sight, such as Perception (Seeing).
-
DeafenedDeafened
The character cannot hear and automatically fails ability tests reliant on hearing, such as Perception (Hearing).
-
ExhaustedExhausted
The character is severely fatigued. Their speed is halved and they cannot take the Charge or Run actions. If they receive an additional fatigued or exhausted condition they become helpless.
-
FatiguedFatigued
The character is tired and cannot take the Charge or Run actions. If they receive an additional fatigued condition they become exhausted.
-
Free FallingFree Falling
The character is effectively weightless in a microgravity or free-fall environment. They can only move using handholds, a surface to push off from, or some type of thrust. Once moving, they continue to move with the same speed and trajectory unless acted upon to stop or change their movement.
-
-
-
HelplessHelpless
The character is incapable of doing anything. They cannot take any actions.
-
HinderedHindered
The character's Speed is halved (round down) and they cannot take the Charge or Run actions.
-
ProneProne
The character is lying on the ground. They cannot take the Charge or Run actions, as they can only move by crawling. Standing up from prone requires a Move action using half the character's Speed. Against prone characters, melee attacks have a +1 bonus and ranged attacks have a -1 penalty.
-
RestrainedRestrained
The character's Speed becomes 0 and they effectively cannot move. A restrained condition may prevent certain other actions as well, defined by the nature of the restraint.
-
-
-
InjuredInjured
The character is hurt. They have a -1 penalty to all tests and are fatigued, unable to take the Charge and Run actions. An injured character who receives an additional injured condition becomes wounded.

-
WoundedWounded
The character is severely injured. They have a -2 penalty to all tests and are exhausted, their Speed halved and unable to take the Charge and Run actions. A wounded character who receives an additional injured or wounded condition becomes dying.
-
UnconsciousUnconscious
The character is unaware of their surroundings or the passage of time. The character falls prone and is helpless, unable to take any actions.
-
DyingDying
The character is in danger of perishing. They lose 1 point of Constitution each round at the start of their turn. When their Constitution reaches -3, the character dies. Successful first aid applied to a dying character stabilizes their condition, making them helpless, unconscious, and wounded instead.
-
-
-
+
+
i
+
b
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+ SPEED
+
+ DEFENSE +
+
+ TOUGHNESS +
+
+ ARMOR +
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+
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+ + +
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+ Base + +
+
+
+
+ + +
+
+ Shield + +
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+ +
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+ +
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+ +
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+ Penalty + +
+
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+
+
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+ CONDITIONS +
+
+
+
+
BlindedBlinded
The character cannot see and automatically fails ability tests reliant on sight, such as Perception (Seeing).
+
DeafenedDeafened
The character cannot hear and automatically fails ability tests reliant on hearing, such as Perception (Hearing).
+
ExhaustedExhausted
The character is severely fatigued. Their speed is halved and they cannot take the Charge or Run actions. If they receive an additional fatigued or exhausted condition they become helpless.
+
FatiguedFatigued
The character is tired and cannot take the Charge or Run actions. If they receive an additional fatigued condition they become exhausted.
+
Free FallingFree Falling
The character is effectively weightless in a microgravity or free-fall environment. They can only move using handholds, a surface to push off from, or some type of thrust. Once moving, they continue to move with the same speed and trajectory unless acted upon to stop or change their movement.
+
+
+
HelplessHelpless
The character is incapable of doing anything. They cannot take any actions.
+
HinderedHindered
The character's Speed is halved (round down) and they cannot take the Charge or Run actions.
+
ProneProne
The character is lying on the ground. They cannot take the Charge or Run actions, as they can only move by crawling. Standing up from prone requires a Move action using half the character's Speed. Against prone characters, melee attacks have a +1 bonus and ranged attacks have a -1 penalty.
+
RestrainedRestrained
The character's Speed becomes 0 and they effectively cannot move. A restrained condition may prevent certain other actions as well, defined by the nature of the restraint.
+
+
+
InjuredInjured
The character is hurt. They have a -1 penalty to all tests and are fatigued, unable to take the Charge and Run actions. An injured character who receives an additional injured condition becomes wounded.

+
WoundedWounded
The character is severely injured. They have a -2 penalty to all tests and are exhausted, their Speed halved and unable to take the Charge and Run actions. A wounded character who receives an additional injured or wounded condition becomes dying.
+
UnconsciousUnconscious
The character is unaware of their surroundings or the passage of time. The character falls prone and is helpless, unable to take any actions.
+
DyingDying
The character is in danger of perishing. They lose 1 point of Constitution each round at the start of their turn. When their Constitution reaches -3, the character dies. Successful first aid applied to a dying character stabilizes their condition, making them helpless, unconscious, and wounded instead.
+
+
+
+
@@ -938,11 +938,11 @@
- +
- +
@@ -960,11 +960,11 @@
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- +
@@ -983,11 +983,11 @@
- +
- +
@@ -1005,15 +1005,15 @@
- +
- - + +
@@ -1028,15 +1028,15 @@
- +
- - + +
@@ -1068,41 +1068,38 @@
-
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- -
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- -
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-
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- CURRENCY -
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+ CURRENCY +
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+
@@ -1136,84 +1133,84 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
- - EYES + + EYES
- - SKIN + + SKIN
- - HAIR + + HAIR
- - AGE + + AGE
- - GENDER + + GENDER
- - HEIGHT + + HEIGHT
- - WEIGHT + + WEIGHT
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
- - LANGUAGES + + LANGUAGES
@@ -1295,20 +1292,20 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
@@ -1324,12 +1321,12 @@ LEVEL
- - RACE + + RACE
- - SOCIAL CLASS + + SOCIAL CLASS
@@ -1350,8 +1347,8 @@ LEVEL
- - RACE + + RACE
@@ -1372,72 +1369,72 @@ ORIGIN
- - SOCIAL CLASS + + SOCIAL CLASS
BACKGROUND
- - PROFESSION + + PROFESSION
DRIVE
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
- - SPECIALIZATION 1 + + SPECIALIZATION 1
- - DEGREE + + DEGREE
- - SPECIALIZATION 2 + + SPECIALIZATION 2
- - DEGREE + + DEGREE
@@ -1502,20 +1499,20 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
@@ -1531,12 +1528,12 @@ LEVEL
- - RACE + + RACE
- - SOCIAL CLASS + + SOCIAL CLASS
@@ -1557,8 +1554,8 @@ LEVEL
- - RACE + + RACE
@@ -1579,72 +1576,72 @@ ORIGIN
- - SOCIAL CLASS + + SOCIAL CLASS
BACKGROUND
- - PROFESSION + + PROFESSION
DRIVE
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
- - SPECIALIZATION 1 + + SPECIALIZATION 1
- - DEGREE + + DEGREE
- - SPECIALIZATION 2 + + SPECIALIZATION 2
- - DEGREE + + DEGREE
@@ -1661,7 +1658,7 @@ FOCUS: - +
@@ -1679,7 +1676,7 @@ FOCUS: - +
@@ -1697,7 +1694,7 @@ FOCUS: - +
@@ -1715,7 +1712,7 @@ FOCUS: - +
@@ -1735,7 +1732,7 @@ FOCUS: - +
@@ -1753,7 +1750,7 @@ FOCUS: - +
@@ -1771,7 +1768,7 @@ FOCUS: - +
@@ -1789,7 +1786,7 @@ FOCUS: - +
@@ -1807,7 +1804,7 @@ FOCUS: - +
@@ -1827,7 +1824,7 @@ FOCUS: - +
@@ -1845,7 +1842,7 @@ FOCUS: - +
@@ -1863,7 +1860,7 @@ FOCUS: - +
@@ -1904,20 +1901,20 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
@@ -1933,12 +1930,12 @@ LEVEL
- - RACE + + RACE
- - SOCIAL CLASS + + SOCIAL CLASS
@@ -1959,41 +1956,41 @@ LEVEL
- - RACE + + RACE
BACKGROUND
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
@@ -2008,21 +2005,21 @@ ORIGIN
- - SOCIAL CLASS + + SOCIAL CLASS
BACKGROUND
- - PROFESSION + + PROFESSION
@@ -2031,22 +2028,22 @@
- - SPECIALIZATION 1 + + SPECIALIZATION 1
- - DEGREE + + DEGREE
- - SPECIALIZATION 2 + + SPECIALIZATION 2
- - DEGREE + + DEGREE
@@ -2123,10 +2120,10 @@
- +
- +
@@ -2212,10 +2209,10 @@
- +
- +
@@ -2282,7 +2279,7 @@
- +
@@ -2309,10 +2306,10 @@
- +
- +
@@ -2327,17 +2324,16 @@ -
- - + +
+ + +
@@ -2387,7 +2383,7 @@
- + @@ -2404,32 +2400,32 @@ FOCUS BONUS:
- USE POWER: + USE POWER:
- +
- + - +
@@ -2444,14 +2440,14 @@
- - + +
+ + +
@@ -2487,8 +2483,8 @@ RESISTANCE:
- FATIGUE TN: - KANNA COST: + FATIGUE TN: + KANNA COST:
@@ -2501,7 +2497,7 @@
- +
@@ -2516,33 +2512,33 @@ FOCUS BONUS:
- CAST SPELL: - USE POWER: + CAST SPELL: + USE POWER:
- +
- +
- +
@@ -2554,12 +2550,11 @@
- ## -
- The Expanse RPG does not support magical powers. +
+ The Expanse RPG does not support magical powers.
-
- The World of Lazarus RPG does not support magical powers. +
+ The World of Lazarus RPG does not support magical powers.
@@ -2593,20 +2588,20 @@ CHARACTER NAME
- Modern AGE - - CHARACTER NAME -
+ Modern AGE + + CHARACTER NAME +
- Threefold - - CHARACTER NAME -
+ Threefold + + CHARACTER NAME +
- World of Lazarus - - CHARACTER NAME -
+ World of Lazarus + + CHARACTER NAME +
@@ -2622,12 +2617,12 @@ LEVEL
- - RACE + + RACE
- - SOCIAL CLASS + + SOCIAL CLASS
@@ -2648,8 +2643,8 @@ LEVEL
- - RACE + + RACE
@@ -2670,72 +2665,72 @@ ORIGIN
- - SOCIAL CLASS + + SOCIAL CLASS
BACKGROUND
- - PROFESSION + + PROFESSION
DRIVE
-
-
- - LEVEL -
-
- - SOCIAL CLASS -
-
- - BACKGROUND -
-
- - PROFESSION -
-
- - DRIVE -
-
+
+
+ + LEVEL +
+
+ + SOCIAL CLASS +
+
+ + BACKGROUND +
+
+ + PROFESSION +
+
+ + DRIVE +
+
- - SPECIALIZATION 1 + + SPECIALIZATION 1
- - DEGREE + + DEGREE
- - SPECIALIZATION 2 + + SPECIALIZATION 2
- - DEGREE + + DEGREE
@@ -2767,23 +2762,23 @@
@@ -2874,9 +2869,9 @@
- Show the Mana/Magic Points section - Show the Power Points section - Show the Kanna section + Show the Mana/Magic Points section + Show the Power Points section + Show the Kanna section
@@ -2956,8 +2951,8 @@
- Show the Extraordinary Powers list in the Character tab - Show the Arcana/Psychic list in the Character tab + Show the Extraordinary Powers list in the Character tab + Show the Arcana/Psychic list in the Character tab Show the Spell/Arcana list in the Character tab
@@ -2980,15 +2975,15 @@
-
-
- Show the Income section - Show the Resources section -
-
- +
+
+ Show the Income section + Show the Resources section
-
+
+ +
+
Show the Conditions section @@ -2997,14 +2992,11 @@
-
-
- -
-
+
+
+ +
+
Version @@ -3073,7 +3065,7 @@ {{#rollTotal() drama 5}}e{{/rollTotal() drama 5}} {{#rollTotal() drama 6}}f{{/rollTotal() drama 6}} - {{#rollTotal() stuntcheck 1}} + {{#rollTotal() stuntcheck 1}} | {{#rollTotal() drama2 1}}a{{/rollTotal() drama2 1}} {{#rollTotal() drama2 2}}b{{/rollTotal() drama2 2}} @@ -3081,7 +3073,7 @@ {{#rollTotal() drama2 4}}d{{/rollTotal() drama2 4}} {{#rollTotal() drama2 5}}e{{/rollTotal() drama2 5}} {{#rollTotal() drama2 6}}f{{/rollTotal() drama2 6}} - {{/rollTotal() stuntcheck 1}} + {{/rollTotal() stuntcheck 1}}
{{/total}} @@ -3120,14 +3112,16 @@ {{/^rollTotal() aimcheck 0}} {{#extramod1}} -
-
- {{#extramod1-name}}{{extramod1-name}}{{/extramod1-name}} + {{#^rollTotal() extramod1 0}} +
+
+ {{#extramod1-name}}{{extramod1-name}}{{/extramod1-name}} +
+
+ {{#rollGreater() extramod1 0}}+{{/rollGreater() extramod1 0}}{{extramod1}} +
-
- {{#rollGreater() extramod1 0}}+{{/rollGreater() extramod1 0}}{{extramod1}} -
-
+ {{/^rollTotal() extramod1 0}} {{/extramod1}} {{#extramod2}} @@ -3327,7 +3321,6 @@
{{/rollTotal() stuntcheck 1}} {{/rollTotal() die2 drama}} - @@ -3335,40 +3328,39 @@
Ability Ability Value (field 1 of 4) - Focus (field 2 of 4) - Additional modifier (field 3 of 4) - Additional modifier - Ability Score - Roll description (field 4 of 4, optional) - Die Roll + Focus (field 2 of 4) + Additional modifier (field 3 of 4) + Additional modifier + Ability Score + Roll description (field 4 of 4, optional) + Die Roll Focus Cunning - Magic - Magic Arcana Focus + Magic + Magic Arcana Focus Spellcasting Ability - Psychic Ability - Ability Focus - Arcana Focus - Psychic Focus - Fatigue Check for - Each Fatiguing spell this Encounter + Psychic Ability + Ability Focus + Arcana Focus + Psychic Focus + Fatigue Check for + Each Fatiguing spell this Encounter Fear Armor Penalty - Initiative Adjustment - Initiative - Resources - Income - Attack Bonus - Magic Arcana Focus - Spellpower - Fatigue TN - Kanna Cost - Power Cost + Initiative Adjustment + Initiative + Resources + Income + Attack Bonus + Magic Arcana Focus + Spellpower + Fatigue TN + Kanna Cost + Power Cost +1 TN Public Roll Whisper Roll Whisper -