diff --git a/Shadowrun Sixth World/CHANGELOG.md b/Shadowrun Sixth World/CHANGELOG.md index 994a913712..b08b8c6883 100644 --- a/Shadowrun Sixth World/CHANGELOG.md +++ b/Shadowrun Sixth World/CHANGELOG.md @@ -1,5 +1,6 @@ Change Log ============================================== + **2021-03-22** v.24 Chuz (James Culp) Beginning v.24 Rearranged player/character names, toggles and navigation buttons in header - still tweaking layout diff --git a/Shadowrun Sixth World/Shadowrun6thEdition.css b/Shadowrun Sixth World/Shadowrun6thEdition.css index 5373644718..984301065c 100644 --- a/Shadowrun Sixth World/Shadowrun6thEdition.css +++ b/Shadowrun Sixth World/Shadowrun6thEdition.css @@ -23,7 +23,6 @@ GLOBALS border-right: 0.02em solid #333333 !important; border-style: outset !important; } .charsheet button[name='roll_range_weapon'], button[name='roll_soak'], button[name='roll_defense'], button[name='roll_melee_weapon'], button[name='roll_spell'], button[name='roll_preparation'], button[name='roll_drain'], button[name='roll_ritual'], button[name='roll_conjuring'], button[name='roll_matrix_attack_rating'], button[name='roll_matrix_defense_rating'], button[name='roll_matrix_device_rating'], button[name='roll_matrix_attack'], button[name='roll_matrix_sleaze'], button[name='roll_matrix_data_processing'], button[name='roll_matrix_firewall'], button[name='roll_fade'] { -/* color: #ee99ff !important; */ color: #460141; } .charsheet button[specname=''] { display: none !important; } diff --git a/Shadowrun Sixth World/Shadowrun6thEdition.html b/Shadowrun Sixth World/Shadowrun6thEdition.html index a27ae90fca..31c47d9cf5 100644 --- a/Shadowrun Sixth World/Shadowrun6thEdition.html +++ b/Shadowrun Sixth World/Shadowrun6thEdition.html @@ -3743,7 +3743,7 @@ //Sheet workers on("sheet:opened", function() { - const version = '0.24'; + const version = '0.25'; console.log(`%c Shadowrun 6th World v`+version, "color: blue; font-weight:bold"); getAttrs(['sheet_type'], (v) => {