diff --git a/5eShaped/translations/de.json b/5eShaped/translations/de.json
index f661ee9afe..4f428dcf21 100644
--- a/5eShaped/translations/de.json
+++ b/5eShaped/translations/de.json
@@ -93,19 +93,19 @@
"AS": "als",
"ATHLETICS": "Athletik",
"ATK": "ATT",
- "ATTACHERS": "Attachers",
+ "ATTACHERS": "Anhänge",
"ATTACK": "Angriff",
"ATTACKS": "Angriffe",
"ATTACK_MODIFIER": "Angriffsmodifikator",
"AT_WILL": "nach Belieben",
"AUTO": "Auto",
- "AUTOMATICALLY_EXPEND_SPELL_RESOURCES": "Automatically expend spell resources",
- "AUTOMATICALLY_ROLL_DAMAGE_FOR_ATTACKS": "Automatically roll damage for attacks",
- "AUTOMATICALLY_ROLL_DAMAGE_FOR_SAVING_THROWS": "Automatically roll damage for saving throws",
+ "AUTOMATICALLY_EXPEND_SPELL_RESOURCES": "Automatische Ausgabe von Zauberspruch-Ressourcen",
+ "AUTOMATICALLY_ROLL_DAMAGE_FOR_ATTACKS": "Automatischer Schadenswurf bei Angriffen",
+ "AUTOMATICALLY_ROLL_DAMAGE_FOR_SAVING_THROWS": "Automatischer Schadenswurf bei Rettungswürfen",
"AUTOMATIC_HIGHER_LEVEL_QUERIES": "Automatic higher level queries",
- "AUTO_REVERT_ADV": "Automatically revert (dis)advantage",
- "AVERAGE_OF_ABILITIES": "Average of the highest 1 or 2 abilities",
- "AVG": "avg",
+ "AUTO_REVERT_ADV": "Automatisch den Vor\/-Nachteil umkehren",
+ "AVERAGE_OF_ABILITIES": "Durchschnittswert der höchsten 1 oder 2 Attribute",
+ "AVG": "i.D.",
"BACKGROUND": "Hintergrund",
"BACKSTORY": "Char-Geschichte",
"BARBARIAN": "Barbar",
@@ -117,16 +117,16 @@
"BLINDED_1": "Eine blinde Kreatur kann nicht sehen und scheitert automatisch bei allen Attributswürfen, die Sicht erfordern.",
"BLINDED_2": "Angriffswürfe gegen die Kreatur sind im Vorteil, die Kreatur ist bei ihren Angriffswürfen hingegen im Nachteil.",
"BLINDSIGHT": "Blindsicht",
- "BLIND_BEYOND": "Blind ausserhalb",
+ "BLIND_BEYOND": "Blind ausserhalb dieses Radius",
"BLUDGEONING": "Wucht",
"BONDS": "Verpflichtungen",
"BONUS": "Bonus",
"BORDER": "Grenze",
"BONUSES": "Boni",
"BONUSES_AND_PENALTIES": "Boni & Mali",
- "BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros. Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
+ "BONUSES_AND_PENALTIES_TOOLTIP": "Automatisches Hinzufügen eines Bonus\/Malus zu Würfeln, die mit den Charakterbogen Makros gemacht werden. Verwendung: Sie erwerben einen magischen Gegenstand, der Ihrem Zauber +1 auf den SG gg. RW verleiht. Sie stehen unter der Wirkung des Segens-Zaubers, geben Sie \"d4cs0cf0\" in beide Angriffswurffelder ein, und der RW",
"BRAWN": "Brawn",
- "BREAK_TIES": "Break ties",
+ "BREAK_TIES": "Bindungen brechen",
"BURROW": "Graben",
"CANCEL": "Abbrechen",
"CANTRIP": "Zaubertrick",
@@ -134,7 +134,7 @@
"CAN_HAVE": "Kann haben",
"CARRIED": "Getragen",
"CARRYING_CAPACITY": "Traglast",
- "CARRYING_CAPACITY_1": "This is the weight that you can carry",
+ "CARRYING_CAPACITY_1": "Dies ist die Last, die Sie tragen können",
"CARRYING_PUSH_DRAG_LIFT": "Ziehen\/Schieben\/ Heben",
"CARRYING_PUSH_DRAG_LIFT_FEET": "Wenn du ein Gewicht, das höher als deine Traglast ist, schiebst oder ziehst, sinkt deine Bewegungsrate auf 5 Fuß.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "Wenn du ein Gewicht, das höher als deine Traglast ist, schiebst oder ziehst, sinkt deine Bewegungsrate auf 1.5 m.",
@@ -159,19 +159,19 @@
"CLASS_AND_LEVEL": "Klasse & Stufe",
"CLASS_AND_LEVEL_PLACEHOLDER": "Generiert nach Hinzufügen einer Klasse im “Charakter”-Tab",
"CLASS_FEATURES": "Klassenfähigkeiten",
- "CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC": "Infuse Magic",
- "CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC_TEXT": "You gain the ability to channel your artificer spells into objects for later use. When you cast an artificer spell with a casting time of 1 action, you can increase its casting time to 1 minute. If you do so and hold a nonmagical item throughout the casting, you expend a spell slot, but none of the spell’s effects occur. Instead, the spell transfers into that item for later use if the item doesn’t already contain a spell from this feature.\nAny creature holding the item thereafter can use an action to activate the spell if the creature has an Intelligence score of at least 6. The spell is cast using your spellcasting ability, targeting the creature that activates the item. If the spell targets more than one creature, the creature that activates the item selects the additional targets. If the spell has an area of effect, it is centered on the item. If the spell’s range is self, it targets the creature that activates the item.\nWhen you infuse a spell in this way, it must be used within 8 hours. After that time, its magic fades and is wasted.\nYou can have a limited number of infused spells at the same time. The number equals your Intelligence modifier.",
- "CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS": "Magic Item Analysis",
- "CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS_TEXT": "Your understanding of magic items allows you to analyze and understand their secrets. You know the artificer spells detect magic and identify, and you can cast them as rituals. You don’t need to provide a material component when casting identify with this class feature.",
- "CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT": "Mechanical Servant",
+ "CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC": "Magie einströmen lassen",
+ "CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC_TEXT": "Sie erhalten die Fähigkeit, Ihre Arkanisten-Zauber in Objekte zur späteren Verwendung einzubetten. Wenn Sie einen Arkanisten-Zauber mit einem Zeitaufwand von 1 Aktion wirken, können Sie seinen Zeitaufwand auf 1 Minute erhöhen. Wenn Sie dies tun und während des Wirkens einen nicht-magischen Gegenstand halten, verbrauchen Sie zwar einen Zauberplatz, aber es treten keine Effekte des Zaubers auf. Stattdessen wird der Zauberspruch in diesen Gegenstand übertragen und kann später verwendet werden, falls der Gegenstand nicht bereits einen Zauber aus diesem Merkmal enthält.\nJede Kreatur, die den Gegenstand danach hält, kann den Zauber durch eine Aktion aktivieren, wenn die Kreatur einen Intelligenz-Wert von mindestens 6 hat. Der Zauber wird mit Ihrer Zauberfähigkeit gewirkt und zielt auf die Kreatur, die den Gegenstand aktiviert. Wenn der Zauber auf mehr als eine Kreatur zielt, wählt die Kreatur, die den Gegenstand aktiviert, die zusätzlichen Ziele aus. Wenn der Zauberspruch einen Wirkungsbereich hat, wird er auf den Gegenstand zentriert. Hat der Zauberspruch einen eigenen Wirkungsbereich, zielt er auf die Kreatur, die den Gegenstand aktiviert.\nWenn Sie einen Zauberspruch auf diese Weise wirken, muss er innerhalb von 8 Stunden angewendet werden. Nach dieser Zeit verblasst seine Magie und wird verschwendet.\nSie können eine begrenzte Anzahl von Zaubern gleichzeitig in Gegenstände einbetten. Die Anzahl entspricht Ihrem Intelligenzmodifikator.",
+ "CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS": "Analyse magischer Gegenstände",
+ "CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS_TEXT": "Ihr Verständnis von magischen Gegenständen ermöglicht es Ihnen, ihre Geheimnisse zu analysieren und zu verstehen. Sie wissen, dass die Arkanisten-Zauber Magie erkennen und identifizieren, und Sie können sie als Rituale durchführen. Sie brauchen keine Materialkomponente bereitzustellen, wenn Sie Gegenstände mit diesem Klassenmerkmal identifizieren.",
+ "CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT": "Mechanischer Diener",
"CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT_TEXT": "Your research and mastery of your craft allow you to produce a mechanical servant. The servant is a construct that obeys your commands without hesitation and functions in combat to protect you. Though magic fuels its creation, the servant is not magical itself. You are assumed to have been working on the servant for quite some time, finally finishing it during a short or long rest after you reach 6th level.\nSelect a Large beast with a challenge rating of 2 or less. The servant uses that beast’s game statistics, but it can look however you like, as long as its form is appropriate for its statistics. It has the following modifications:\n•It is a construct instead of a beast.\n•It can’tbe charmed.\n•It is immune to poison damage and the poisoned condition.\n•It gains darkvision with a range of 60 feet if it doesn’t have it already.\n•It understands the languages you can speak when you create it, but it can’t speak.\n•If you are the target of a melee attack and the servant is within 5 feet of the attacker, you can use your reaction to command the servant to respond, using its reaction to make a melee attack against the attacker.\nThe servant obeys your orders to the best of its ability. In combat, it rolls its own initiative and acts on its own.\nIf the servant is killed, it can be returned to life via normal means, such as with the revivify spell. In addition, over the course of a long rest, you can repair a slain servant if you have access to its body. It returns to life with 1 hit point at the end of the rest. If the servant is beyond recovery, you can build a new one with one week of work (eight hours each day) and 1,000 gp of raw materials.",
- "CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE": "Soul of Artifice",
- "CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE_TEXT": "Your understanding of magic items is unmatched, allowing you to mingle your soul with items linked to you. You can attune to up to six magic items at once. In addition, you gain a +1 bonus to all saving throws per magic item you are currently attuned to.",
- "CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT": "Superior Attunement",
- "CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT_TEXT": "Your superior understanding of magic items allows you to master their use. You can now attune to up to four, rather than three, magic items at a time.\nAt 15th level, this limit increases to five magic items.",
- "CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE": "Tool Expertise",
- "CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE_TEXT": "Your proficiency bonus is doubled for any ability check you make that uses any of the tool proficiencies you gain from this class.",
- "CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION": "Wondrous Invention",
+ "CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE": "Seele des Arkanisten",
+ "CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE_TEXT": "Ihr Verständnis von magischen Gegenständen ist unübertroffen und erlaubt Ihnen, Ihre Seele mit Gegenständen zu vereinen, die mit Ihnen verbunden sind. Sie können sich auf bis zu sechs magische Gegenstände gleichzeitig einstellen. Darüber hinaus erhalten Sie einen Bonus von +1 auf alle Rettungswürfe pro magischen Gegenstand, auf den Sie sich gerade einstellen.",
+ "CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT": "Überlegene Einstimmung",
+ "CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT_TEXT": "Ihr überlegenes Verständnis von magischen Gegenständen ermöglicht es Ihnen, ihre Verwendung zu beherrschen. Sie können sich jetzt auf bis zu vier (statt drei) magische Gegenstände gleichzeitig einstellen.\nAuf der 15. Stufe erhöht sich dieses Limit auf fünf magische Gegenstände.",
+ "CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE": "Werkzeug-Expertise",
+ "CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE_TEXT": "Ihr Übungsbonus wird für jeden Wurf auf ihre Fertigkeiten verdoppelt, bei der Sie eine der Werkzeugkenntnisse, die Sie durch ihre Klasse erworben haben, verwenden.",
+ "CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION": "Wundersame Erfindung",
"CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION_TEXT": "You gain the use of a magic item that you have crafted. Choose the item from the list of 2nd-level items below.\nCrafting an item is a difficult task. When you gain a magic item from this feature, it reflects long hours of study, tinkering, and experimentation that allowed you to finally complete the item. You are assumed to work on this item in your leisure time and to finish it when you level up.\nYou complete another item of your choice when you reach certain levels in this class: 5th, 10th, 15th, and 20th level. The item you choose must be on the list for your current artificer level or a lower level. These magic items are detailed in the Dungeon Master’s Guide.\n2nd Level: bag of holding, cap of water breathing, driftglobe, goggles of night, sending stones\n5th Level: alchemy jug, helm of comprehending languages, lantern of revealing, ring of swimming, robe of useful items, rope of climbing, wand of magic detection, wand of secrets\n10th Level: bag of beans, chime of opening, decanter of endless water, eyes of minute seeing, folding boat, Heward’s handy haversack\n15th Level: boots of striding and springing, bracers of archery, brooch of shielding, broom of flying, hat of disguise, slippers of spider climbing\n20th Level: eyes of the eagle, gem of brightness, gloves of missile snaring, gloves of swimming and climbing, ring of jumping, ring of mind shielding, wings of flying",
"CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL": "Brutal Critical",
"CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL_TEXT": "You can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.\nThis increases to two additional dice at 13th level and three additional dice at 17th level.",
diff --git a/7th Sea 2e/translations/de.json b/7th Sea 2e/translations/de.json
index 3ea39a7002..e167598c53 100644
--- a/7th Sea 2e/translations/de.json
+++ b/7th Sea 2e/translations/de.json
@@ -1,100 +1,100 @@
{
"name-u": "NAME",
"nation-u": "NATION",
- "player-u": "PLAYER",
+ "player-u": "SPIELER",
"religion-u": "RELIGION",
- "wounds": "Wounds",
- "dramatic-wounds": "Dramatic Wounds",
- "traits-skills": "Traits and Skills",
- "prime": "Prime",
+ "wounds": "Wunden",
+ "dramatic-wounds": "Dramatische Wunden",
+ "traits-skills": "Eigenschaften und Fertigkeiten",
+ "prime": "Haupt",
"details": "Details",
- "story": "Story",
- "ship": "Ship",
- "all": "All",
- "traits": "Traits",
- "brawn": "Brawn",
- "finesse": "Finesse",
- "resolve": "Resolve",
- "wits": "Wits",
- "panache": "Panache",
- "advantages": "Advantages",
- "show": "Show",
- "dice": "Dice",
+ "story": "Geschichte",
+ "ship": "Schiff",
+ "all": "Alles",
+ "traits": "Eigenschaften",
+ "brawn": "Muskeln",
+ "finesse": "Gewandheit",
+ "resolve": "Entschlossenheit",
+ "wits": "Verstand",
+ "panache": "Stil",
+ "advantages": "Vorteile",
+ "show": "Anzeigen",
+ "dice": "Würfel",
"normal": " Normal ",
- "exploding": " Exploding ",
- "reroll": "Reroll",
- "plus-2-dice": "Plus 2 Dice",
- "plus-3-dice": "Plus 3 Dice",
- "plus-4-dice": "Plus 4 Dice",
- "skills": "Skills",
- "trait-u": "TRAIT",
- "rank-u": "RANK",
- "aim": "Aim",
- "none": "None",
- "athletics": "Athletics",
- "brawl": "Brawl",
- "convince": "Convince",
- "empathy": "Empathy",
- "hide": "Hide",
- "intimidate": "Intimidate",
- "notice": "Notice",
- "perform": "Perform",
- "ride": "Ride",
- "sailing": "Sailing",
- "scholarship": "Scholarship",
- "tempt": "Tempt",
- "theft": "Theft",
- "warfare": "Warfare",
- "weaponry": "Weaponry",
- "backgrounds": "Backgrounds",
- "background": "Background",
+ "exploding": " Explodieren ",
+ "reroll": "Wiederholen",
+ "plus-2-dice": "Plus 2 Würfel",
+ "plus-3-dice": "Plus 3 Würfel",
+ "plus-4-dice": "Plus 4 Würfel",
+ "skills": "Fertigkeiten",
+ "trait-u": "Eigenschaften",
+ "rank-u": "Rang",
+ "aim": "Zielen",
+ "none": "Keine",
+ "athletics": "Athletik",
+ "brawl": "Raufen",
+ "convince": "Überzeugen",
+ "empathy": "Empathie",
+ "hide": "Verbergen",
+ "intimidate": "Einschüchtern",
+ "notice": "Warnehmen",
+ "perform": "Darstellen",
+ "ride": "Reiten",
+ "sailing": "Segeln",
+ "scholarship": "Gelehrsamkeit",
+ "tempt": "Beeinflussen",
+ "theft": "Stehlen",
+ "warfare": "Kriegsführung",
+ "weaponry": "Waffen",
+ "backgrounds": "Hintergründe",
+ "background": "Hintergrund",
"arcana": "Arcana",
- "virtue": "Virtue",
- "hubris": "Hubris",
+ "virtue": "Tugend",
+ "hubris": "Untugend",
"reputation": "Reputation",
- "reputation-rating": "Reputation Rating",
- "cost": "Cost",
- "wealth": "Wealth",
+ "reputation-rating": "Reputation Wert",
+ "cost": "Kosten",
+ "wealth": "Wohlstand",
"profession": "Profession",
- "sorcery": "Sorcery",
- "rank": "Rank",
- "dueling-style-bonus": "Dueling Style Bonus",
- "dueling": "Dueling",
- "secret-society": "Secret Society",
- "society": "Society",
- "favor": "Favor",
- "languages": "Languages",
- "corruption": "Corruption",
- "connections": "Connections",
- "contact-name": "Contact Name",
- "relation": "Relation",
- "country-city": "Country, City",
- "stories": "Stories",
- "steps": "Steps",
- "reward": "Reward",
- "ship-name-u": "SHIP'S NAME",
- "class-u": "CLASS",
- "captain-u": "CAPTAIN",
- "origin-u": "ORIGIN",
- "hits-u": "HITS",
- "critical-hits-u": "CRITICAL HITS",
- "ship-details": " Expanded Ship Details",
- "class": "Class",
- "crew": "Crew",
- "cargo": "Cargo",
- "guns": "Guns",
- "treasury": "Treasury",
- "special-features": "Special Features",
+ "sorcery": "Zauberei",
+ "rank": "Rang",
+ "dueling-style-bonus": "Stilbonus",
+ "dueling": "Duellieren",
+ "secret-society": "Geheimgesellschaft",
+ "society": "Gesellschaft",
+ "favor": "Gefallen",
+ "languages": "Sprachen",
+ "corruption": "Korruption",
+ "connections": "Verbindungen",
+ "contact-name": "Kontakt Name",
+ "relation": "Beziehung",
+ "country-city": "Land, Stadt",
+ "stories": "Geschichten",
+ "steps": "Stufen",
+ "reward": "Belohnung",
+ "ship-name-u": "Name des Schiffes",
+ "class-u": "Klasse",
+ "captain-u": "Kapitän",
+ "origin-u": "Herkunft",
+ "hits-u": "Treffer",
+ "critical-hits-u": "Kritische Treffer",
+ "ship-details": " Schiffdetails ausklappen",
+ "class": "Klasse",
+ "crew": "Besatzung",
+ "cargo": "Fracht",
+ "guns": "Kanonen",
+ "treasury": "Schätze",
+ "special-features": "Besonderheiten",
"feature": "Feature",
- "adventures": "Adventures",
- "adventure": "Adventure",
+ "adventures": "Abenteuer",
+ "adventure": "Abenteuer",
"position": "Position",
"name": "Name",
- "lieutenant-first-mate": "Lieutenant/First Mate",
- "master-of-sail": "Master of Sail",
- "sail": "Sail",
- "boatswan": "Boatswan",
- "master-gunner": "Master Gunner",
- "surgeon-doctor": "Surgeon/Doctor",
- "out-of": "out of"
+ "lieutenant-first-mate": "Erster Offizier/Erster Maat",
+ "master-of-sail": "Steuermann",
+ "sail": "Segel",
+ "boatswan": "Bootsmann",
+ "master-gunner": "Geschützmeister",
+ "surgeon-doctor": "Schiffsarzt",
+ "out-of": "von"
}
diff --git a/7th Sea 2e/translations/es.json b/7th Sea 2e/translations/es.json
index d0309ca929..4f15d6ebb7 100644
--- a/7th Sea 2e/translations/es.json
+++ b/7th Sea 2e/translations/es.json
@@ -10,7 +10,7 @@
"details": "Detalles",
"story": "Historia",
"ship": "Barco",
- "all": "All",
+ "all": "Todo",
"traits": "Características",
"brawn": "Músculo",
"finesse": "Maña",
@@ -78,7 +78,7 @@
"origin-u": "ORIGEN",
"hits-u": "IMPACTOS",
"critical-hits-u": "IMPACTOS CRÍTICOS",
- "ship-details": " Expandir los detalles de nave",
+ "ship-details": " Ampliar los detalles del barco",
"class": "Clase",
"crew": "Tripulación",
"cargo": "Carga",
@@ -91,7 +91,7 @@
"position": "Posición",
"name": "Nombre",
"lieutenant-first-mate": "Teniente/Primer oficial",
- "master-of-sail": "Master of Sail",
+ "master-of-sail": "Maestro velero",
"sail": "Velas",
"boatswan": "Contramaestre",
"master-gunner": "Maestro artillero",
diff --git a/7th Sea 2e/translations/pt.json b/7th Sea 2e/translations/pt.json
index 3ea39a7002..668af718b2 100644
--- a/7th Sea 2e/translations/pt.json
+++ b/7th Sea 2e/translations/pt.json
@@ -1,100 +1,100 @@
{
- "name-u": "NAME",
- "nation-u": "NATION",
- "player-u": "PLAYER",
- "religion-u": "RELIGION",
- "wounds": "Wounds",
- "dramatic-wounds": "Dramatic Wounds",
- "traits-skills": "Traits and Skills",
- "prime": "Prime",
- "details": "Details",
- "story": "Story",
- "ship": "Ship",
- "all": "All",
- "traits": "Traits",
- "brawn": "Brawn",
+ "name-u": "NOME",
+ "nation-u": "NAÇÃO",
+ "player-u": "JOGADOR",
+ "religion-u": "RELIGIÃO",
+ "wounds": "Ferimentos",
+ "dramatic-wounds": "Ferimentos Dramáticos",
+ "traits-skills": "Atributos e Perícias",
+ "prime": "Principal",
+ "details": "Detalhes",
+ "story": "História",
+ "ship": "Embarcação",
+ "all": "Tudo",
+ "traits": "Atributos",
+ "brawn": "Vigor",
"finesse": "Finesse",
- "resolve": "Resolve",
- "wits": "Wits",
+ "resolve": "Determinação",
+ "wits": "Argúcia",
"panache": "Panache",
- "advantages": "Advantages",
- "show": "Show",
- "dice": "Dice",
+ "advantages": "Vantagens",
+ "show": "Mostrar",
+ "dice": "Dado",
"normal": " Normal ",
- "exploding": " Exploding ",
- "reroll": "Reroll",
- "plus-2-dice": "Plus 2 Dice",
- "plus-3-dice": "Plus 3 Dice",
- "plus-4-dice": "Plus 4 Dice",
- "skills": "Skills",
- "trait-u": "TRAIT",
- "rank-u": "RANK",
- "aim": "Aim",
- "none": "None",
- "athletics": "Athletics",
- "brawl": "Brawl",
- "convince": "Convince",
- "empathy": "Empathy",
- "hide": "Hide",
- "intimidate": "Intimidate",
- "notice": "Notice",
- "perform": "Perform",
- "ride": "Ride",
- "sailing": "Sailing",
- "scholarship": "Scholarship",
- "tempt": "Tempt",
- "theft": "Theft",
- "warfare": "Warfare",
- "weaponry": "Weaponry",
- "backgrounds": "Backgrounds",
- "background": "Background",
- "arcana": "Arcana",
- "virtue": "Virtue",
- "hubris": "Hubris",
- "reputation": "Reputation",
- "reputation-rating": "Reputation Rating",
- "cost": "Cost",
- "wealth": "Wealth",
- "profession": "Profession",
- "sorcery": "Sorcery",
- "rank": "Rank",
- "dueling-style-bonus": "Dueling Style Bonus",
- "dueling": "Dueling",
- "secret-society": "Secret Society",
- "society": "Society",
+ "exploding": " Explodindo ",
+ "reroll": "Rerrolar",
+ "plus-2-dice": "+ 2 Dados",
+ "plus-3-dice": "+ 3 Dados",
+ "plus-4-dice": "+ 4 Dados",
+ "skills": "Perícias",
+ "trait-u": "ATRIBUTO",
+ "rank-u": "GRAU",
+ "aim": "Mirar",
+ "none": "Nenhum",
+ "athletics": "Atletismo",
+ "brawl": "Briga",
+ "convince": "Convencer",
+ "empathy": "Empatia",
+ "hide": "Esconder",
+ "intimidate": "Intimidar",
+ "notice": "Observar",
+ "perform": "Atuar",
+ "ride": "Cavalgar",
+ "sailing": "Navegar",
+ "scholarship": "Erudição",
+ "tempt": "Seduzir",
+ "theft": "Furto",
+ "warfare": "Arte da Guerra",
+ "weaponry": "Armas",
+ "backgrounds": "Formações",
+ "background": "Formação",
+ "arcana": "Arcanos",
+ "virtue": "Virtude",
+ "hubris": "Húbris",
+ "reputation": "Reputação",
+ "reputation-rating": "Valor de Reputação",
+ "cost": "Custo",
+ "wealth": "Fortuna",
+ "profession": "Profissão",
+ "sorcery": "Feitiçaria",
+ "rank": "Grau",
+ "dueling-style-bonus": "Bônus de Estilo de Duelo",
+ "dueling": "Duelando",
+ "secret-society": "Sociedades Secretas",
+ "society": "Sociedade",
"favor": "Favor",
- "languages": "Languages",
- "corruption": "Corruption",
- "connections": "Connections",
- "contact-name": "Contact Name",
- "relation": "Relation",
- "country-city": "Country, City",
- "stories": "Stories",
- "steps": "Steps",
- "reward": "Reward",
- "ship-name-u": "SHIP'S NAME",
- "class-u": "CLASS",
- "captain-u": "CAPTAIN",
- "origin-u": "ORIGIN",
- "hits-u": "HITS",
- "critical-hits-u": "CRITICAL HITS",
- "ship-details": " Expanded Ship Details",
- "class": "Class",
- "crew": "Crew",
- "cargo": "Cargo",
- "guns": "Guns",
- "treasury": "Treasury",
- "special-features": "Special Features",
- "feature": "Feature",
- "adventures": "Adventures",
- "adventure": "Adventure",
- "position": "Position",
- "name": "Name",
- "lieutenant-first-mate": "Lieutenant/First Mate",
- "master-of-sail": "Master of Sail",
- "sail": "Sail",
- "boatswan": "Boatswan",
- "master-gunner": "Master Gunner",
- "surgeon-doctor": "Surgeon/Doctor",
- "out-of": "out of"
+ "languages": "Línguas",
+ "corruption": "Corrupção",
+ "connections": "Conexões",
+ "contact-name": "Nome do Contato",
+ "relation": "Relação",
+ "country-city": "Nação, Cidade",
+ "stories": "Histórias",
+ "steps": "Passos",
+ "reward": "Recompensa",
+ "ship-name-u": "NOME DA NAU",
+ "class-u": "CLASSE",
+ "captain-u": "CAPITÃO",
+ "origin-u": "ORIGEM",
+ "hits-u": "AVARIAS",
+ "critical-hits-u": "AVARIAS CRÍTICAS",
+ "ship-details": " Expandandir Detalhes da Nau",
+ "class": "Classe",
+ "crew": "Tripulação",
+ "cargo": "Carga",
+ "guns": "Canhões",
+ "treasury": "Tesuro",
+ "special-features": "Características Especiais",
+ "feature": "Característica",
+ "adventures": "Aventuras",
+ "adventure": "Aventura",
+ "position": "Posição",
+ "name": "Nome",
+ "lieutenant-first-mate": "Mestre do Navio/Imediato",
+ "master-of-sail": "Mestre de Vela",
+ "sail": "Vela",
+ "boatswan": "Contramestre",
+ "master-gunner": "Mestre Bombardeiro",
+ "surgeon-doctor": "Cirurgião/Médico",
+ "out-of": "de"
}
diff --git a/A Fistful of Darkness/README.md b/A Fistful of Darkness/README.md
index 93cbfc4716..6249fde09f 100644
--- a/A Fistful of Darkness/README.md
+++ b/A Fistful of Darkness/README.md
@@ -4,6 +4,14 @@ This is the source code for the A Fistful of Darkness character sheet on Roll20.
## Changelog
+### 1.1
+
+* Improved colors for Location Cards (black / red)
+* Improved colors for Achievements (better contrast)
+* Bugfix to Outlaw Achievements (wrong category)
+* Typos fixed
+* Add credits for Jacob and Tim
+
### 1.0
* Initial release
diff --git a/A Fistful of Darkness/aFoD.css b/A Fistful of Darkness/aFoD.css
index d7e25ff8e0..2b81b6bda2 100644
--- a/A Fistful of Darkness/aFoD.css
+++ b/A Fistful of Darkness/aFoD.css
@@ -2257,7 +2257,6 @@ input.sheet-checkbox.sheet-squarebox-small, .sheet-checkbox.sheet-squarebox-smal
.sheet-claimbox-neutral textarea,
.sheet-claimbox-light textarea,
.sheet-claimbox-darkness textarea {
- color: #b4b4b4;
text-align: center;
font-size: 9px;
resize: none;
@@ -2272,7 +2271,7 @@ input.sheet-checkbox.sheet-squarebox-small, .sheet-checkbox.sheet-squarebox-smal
.sheet-claimbox-neutral label,
.sheet-claimbox-light label,
.sheet-claimbox-darkness label {
- color: #b4b4b4;
+ color: #fff6f6;
position: absolute;
bottom: 1px;
left: 1px;
@@ -2281,14 +2280,23 @@ input.sheet-checkbox.sheet-squarebox-small, .sheet-checkbox.sheet-squarebox-smal
background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/A%20Fistful%20of%20Darkness/Assets/box_neutral.png");
background-repeat: round;
}
+.sheet-claimbox-neutral textarea {
+ color: #555;
+}
.sheet-claimbox-light {
background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/A%20Fistful%20of%20Darkness/Assets/box_light.png");
background-repeat: round;
}
+.sheet-claimbox-light textarea {
+ color: #555;
+}
.sheet-claimbox-darkness {
background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/A%20Fistful%20of%20Darkness/Assets/box_darkness.png");
background-repeat: round;
}
+.sheet-claimbox-darkness textarea {
+ color: #fff6f6;
+}
input[value="1"] + .sheet-claimbox-light {
border: 1px solid #be1515;
box-shadow: 0px 0px 4px #0e0c0c;
@@ -2495,7 +2503,7 @@ input.sheet-expand, .sheet-expand + span {
}
.sheet-locationcard {
border-radius: 5px;
- background: #0e0c0c;
+ background: rgba(5, 5, 5, 0.5);
padding: 1px;
margin-top: 5px;
}
@@ -2504,13 +2512,15 @@ input.sheet-expand, .sheet-expand + span {
text-transform: uppercase;
padding-left: 5px;
padding-right: 5px;
- color: dd-darkred;
+ color: #fff6f6;
}
.sheet-locationcard textarea {
- background: rgba(255, 255, 255, 0.75);
+ background: rgba(255, 255, 255, 0.5);
font-size: 11px;
line-height: 1.5;
+ padding: 3px;
height: 51px;
+ color: #0e0c0c;
}
.sheet-locationcard label {
font-size: 10px;
@@ -2519,8 +2529,8 @@ input.sheet-expand, .sheet-expand + span {
padding: 3px;
text-align: right;
vertical-align: middle;
- color: #fff6f6;
font-style: italic;
+ color: #fff6f6;
}
.sheet-locationcard input[type=number] {
border: none;
@@ -2529,6 +2539,7 @@ input.sheet-expand, .sheet-expand + span {
font-size: 12px;
width: 30px;
text-align: center;
+ color: #fff6f6;
}
.sheet-locationcard .sheet-location-stats-row {
display: flex;
diff --git a/A Fistful of Darkness/aFoD.html b/A Fistful of Darkness/aFoD.html
index 76bf15149f..de1fd26b94 100644
--- a/A Fistful of Darkness/aFoD.html
+++ b/A Fistful of Darkness/aFoD.html
@@ -2298,7 +2298,7 @@ const data = {
"claim_5_desc": "The Throne of Skulls",
"claim_5_name": "Light",
"claim_6_desc": "The Beast",
- "claim_6_name": "Darkness",
+ "claim_6_name": "Dark",
"claim_7_desc": "Hellstone Claim",
"claim_7_name": "Dark",
"claim_9_desc": "Last Deals of Dead Men",
@@ -2312,7 +2312,7 @@ const data = {
"claim_13_desc": "Rail Connection",
"claim_13_name": "Neutral",
"claim_14_desc": "Hellstone Claim",
- "claim_14_name": "Light",
+ "claim_14_name": "Neutral",
"claim_15_desc": "Hanging Tree",
"claim_15_name": "Light",
"claim_bridge_1_2": "0",
@@ -3241,7 +3241,7 @@ const data = {
"gatherinfo1", "gatherinfo2", "gatherinfo3", "gatherinfo4", "gatherinfo5", "gatherinfo6"]
};
/* global data, getTranslationByKey, getAttrs, setAttrs, on, getSectionIDs, generateRowID, removeRepeatingRow */
-const sheetVersion = "1.0";
+const sheetVersion = "1.1";
const sheetName = "A Fistful of Darkness";
const getTranslation = (key) => (getTranslationByKey(key) || "NO_TRANSLATION_FOUND");
/* It's necessary to include the base data at the start of the file */
diff --git a/A Fistful of Darkness/sheet.json b/A Fistful of Darkness/sheet.json
index faddab94b1..7a00b7c9a2 100644
--- a/A Fistful of Darkness/sheet.json
+++ b/A Fistful of Darkness/sheet.json
@@ -1,8 +1,8 @@
{
"html": "aFoD.html",
"css": "aFoD.css",
- "authors": "Stefan Struck",
- "roll20userid": "1458712",
+ "authors": "Stefan Struck, based on work by Tim Denee and Jakob Oesinghaus",
+ "roll20userid": "1458712, 782723, 726129",
"preview": "aFoD.png",
"instructions": "This sheet for A Fistful of Darkness includes a sheet for both characters and the posse, as well as a faction status and location tracker.\nFor questions or bug reports, feel free to contact me via mail (in (at) monkeyecho.de) or the Blades in the Dark community (https://community.bladesinthedark.com/u/monkeyEcho)."
}
diff --git a/A Fistful of Darkness/translation.json b/A Fistful of Darkness/translation.json
index f8c8802847..32c44e9ae6 100644
--- a/A Fistful of Darkness/translation.json
+++ b/A Fistful of Darkness/translation.json
@@ -906,7 +906,7 @@
"upgrade_personal_description": "Earn 2 xp when training playbook during downtime.",
"upgrade_prowess_description": "Earn 2 xp when training Prowess during downtime.",
"upgrade_guts_description": "Earn 2 xp when training Guts during downtime.",
- "upon_crew_advance": "Upon posse advance, each PC gets Indulgence = Tier+2",
+ "upon_crew_advance": "Upon posse advance, each PC gets Ablass = Tier+2",
"use_kirsty": "Use Kirsty font if installed (only check if you have Kirsty)",
"vaults": "Vaults",
"version": "Version",
diff --git a/A Fistful of Darkness/translations/zu.json b/A Fistful of Darkness/translations/zu.json
index 0e4cb25881..0921807ca9 100644
--- a/A Fistful of Darkness/translations/zu.json
+++ b/A Fistful of Darkness/translations/zu.json
@@ -876,7 +876,7 @@
"upgrade_personal_description": "crwdns146216:0crwdne146216:0",
"upgrade_prowess_description": "crwdns146218:0crwdne146218:0",
"upgrade_guts_description": "crwdns146220:0crwdne146220:0",
- "upon_crew_advance": "crwdns146222:0crwdne146222:0",
+ "upon_crew_advance": "crwdns147940:0crwdne147940:0",
"use_kirsty": "crwdns146224:0crwdne146224:0",
"vaults": "crwdns146226:0crwdne146226:0",
"version": "crwdns146228:0crwdne146228:0",
diff --git a/A Song of Ice and Fire/SIFRPNew.css b/A Song of Ice and Fire/SIFRPNew.css
index f4161ea11e..4faf3f8c07 100644
--- a/A Song of Ice and Fire/SIFRPNew.css
+++ b/A Song of Ice and Fire/SIFRPNew.css
@@ -1,5 +1,5 @@
/*----------- Tabs Setup -------------*/
-
+/* Update 10-05-2020 for [Trone de Fer] Character Sheet*/
/*this hides the contents of each tab by default*/
.charsheet div[class^="sheet-section"] {
display: none;
@@ -10,7 +10,8 @@
.charsheet input.sheet-tab2:checked ~ div.sheet-section-gear,
.charsheet input.sheet-tab3:checked ~ div.sheet-section-advancements,
.charsheet input.sheet-tab4:checked ~ div.sheet-section-npcsandminions,
-.charsheet input.sheet-tab5:checked ~ div.sheet-section-journal
+.charsheet input.sheet-tab5:checked ~ div.sheet-section-journal,
+.charsheet input.sheet-tab6:checked ~ div.sheet-section-armies
{
display: block;
}
diff --git a/A Song of Ice and Fire/SIFRPNew.html b/A Song of Ice and Fire/SIFRPNew.html
index 641f501e24..c18eaa4fe4 100644
--- a/A Song of Ice and Fire/SIFRPNew.html
+++ b/A Song of Ice and Fire/SIFRPNew.html
@@ -1,19 +1,21 @@
-
-Info & Abilities
+
+Info & Abilities
-Intrigue & Combat
+Intrigue & Combat
-Character Details
+Character Details
-NPCs
+NPCs
+
+
+Armies
-Journal
+Journal
@@ -28,20 +30,20 @@
-
+
-
+
-
+
-
+
@@ -52,23 +54,23 @@
-
+
-
+
-
+
-
+
-
+
-
+
@@ -96,7 +98,7 @@
+ style="vertical-align: middle;" data-i18n="custom-roll">Custom Roll