diff --git a/Shadowrun Sixth World/translations/de.json b/Shadowrun Sixth World/translations/de.json index 671a2f4d36..11cb94759d 100644 --- a/Shadowrun Sixth World/translations/de.json +++ b/Shadowrun Sixth World/translations/de.json @@ -1,99 +1,99 @@ { "a": "A", "acc": "ACC", - "accel": "Accel", - "acceleration": "Acceleration", + "accel": "Beschl.", + "acceleration": "Beschleunigung", "acid": "Säure", - "acidprotection": "Acid Protection", - "active": "Active", - "adeptpowers": "Adept Powers / Metamagics", - "age": "Age", - "agility": "Agility", - "alchemy": "Alchemy", - "ammo": "Ammo", + "acidprotection": "Chemische Isolierung", + "active": "Aktiv", + "adeptpowers": "Adeptenkräfte / Metamagie", + "age": "Alter", + "agility": "Geschicklichkeit", + "alchemy": "Alchemie", + "ammo": "Muni", "ap": "AP", - "armor": "Armor", - "armorrating": "Armor Rating", - "arms": "Arms", - "assensing": "Assensing", - "astralini": "Astral Init", - "astralinitiative": "Astral Initiative", + "armor": "Panzerung", + "armorrating": "Verteidigungswert", + "arms": "Waffen", + "assensing": "Askennen", + "astralini": "Astral. Init.", + "astralinitiative": "Astrale Initiative", "astral": "Astral", - "athletics": "Athletics", - "attack": "Attack", - "attribute": "Attribute", - "attributearray": "Attribute Array", - "attributes": "Attributes", - "augmentations": "Augmentations", - "augs": "Augs", - "awakened": "Awakened", + "athletics": "Athletik", + "attack": "Angriff", + "attribute": "Attribut", + "attributearray": "Attributsanordnung", + "attributes": "Attribute", + "augmentations": "Bodytech", + "augs": "Body", + "awakened": "Erwacht", "b": "B", "base": "Base", "baseslider": "Base slider", - "bf": "BF", + "bf": "SM", "biotech": "Biotech", - "body": "Body", + "body": "Konstitution", "bonuses": "Bonuses", "c": "C", - "category": "Category", - "character": "Character", - "charactername": "Character Name", + "category": "Kategorie", + "character": "Charakter", + "charactername": "Charakter Name", "charisma": "Charisma", "chem": "Chem", - "chemical": "Chemical", + "chemical": "Chemisch", "close": "Close", - "closecombat": "Close Combat", - "cold": "Cold", - "coldprotection": "Cold Protection", + "closecombat": "Nahkampf", + "cold": "Kälte", + "coldprotection": "Kälteresistenz", "coldsiminit": "Cold Sim Init", "coldsiminitiative": "Cold Sim VR Initiative", - "combat": "Combat", + "combat": "Kampf", "combattype": "Combat Type", "command": "Command", - "complexform": "Complex Form", - "composure": "Composure", + "complexform": "Komplexe Form", + "composure": "Selbstbeherrschung", "con": "Con", "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", - "conditionmonitor": "Condition Monitor", + "conditionmonitor": "Zustandsmonitor", "conditionmonitorm": "Condition Monitor (M)", - "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", + "conditionmonitormodifiers": "Zustandsmonitormodifikator (K/B)", "conditionmonitorpm": "Condition Monitor (P/M)", - "conditionmonitorps": "Condition Monitor (P/S)", - "conjuring": "Conjuring", + "conditionmonitorps": "Zustandsmonitor (K/B)", + "conjuring": "Beschwören", "connection": "Connection", "contact": "Contact", "contacts": "Contacts", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", "corecombatinfo": "Core Combat Info", - "cracking": "Cracking", + "cracking": "Cracken", "cumulative": "Cumulative", "currentessence": "Total", "cybercombat": "Cybercombat", "cyberdeck": "Cyberdeck", - "d6": "d6", - "dam": "Dam", - "damage": "Damage", - "damagetype": "Combat Damage", - "data_processing": "Data Processing", - "dataproc": "Data Proc.", + "d6": "W6", + "dam": "Sch", + "damage": "Schaden", + "damagetype": "Kampfschaden", + "data_processing": "Datenverarbeitung", + "dataproc": "Dat. Ver.", "decompiling": "Decompiling", - "default": "Unskilled Skill Use", + "default": "Ungeübte Anwendung", "defense": "Defense", "defenserating": "Defense Rating", "defense attribute": "Defense Attribute", "defense matrix attribute": "Defense Matrix Attribute", "detection": "Detection", - "device": "Device", - "devicerating": "Device Rating", - "dice": "Dice", + "device": "Gerät", + "devicerating": "Gerätestufe", + "dice": "Würfel", "direct": "Direct", "directcombat": "Direct Combat", "directcombatarea": "Direct Combat, Area", "disguise": "Disguise", "diving": "Diving", "dr": "DR", - "drain": "Drain", + "drain": "Entzug", "drain-2": "Drain 2", "drone": "Drone", "duration": "Duration", @@ -102,39 +102,39 @@ "edge": "Edge", "effecttype": "Effect Type", "elec": "Elec", - "electricalprotection": "Eletrical Protection", - "electronics": "Electronics", - "emerged": "Emerged", - "enchanting": "Enchanting", - "engineering": "Engineering", + "electricalprotection": "Elektrische Isolierung", + "electronics": "Elektronik", + "emerged": "Digital Erwacht", + "enchanting": "Verzaubern", + "engineering": "Mechanik", "ess": "Ess", - "essence": "Base Essence", + "essence": "Essenz", "essencemodifier": "Mod", - "ethnicity": "Ethnicity", + "ethnicity": "Ethnizität", "exoticmelee": "Exotic Melee", "exoticweapon": "Exotic Weapons", "exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool", "expertise": "Expertise (+3)", "extended": "Extended", "f": "F", - "fa": "FA", - "fade": "Fade", - "fadevalue": "Fade Value", - "fakeid": "Fake ID", - "fakesin": "Fake SIN", - "fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes", + "fa": "AM", + "fade": "Schwund", + "fadevalue": "Schwundwert", + "fakeid": "Gefälschte ID", + "fakesin": "Gefälschte SIN", + "fakeidsrelated": "SIN Name / Stufe / Lebensstil / Lizenzen / Notizen", "far": "Far", "favor": "Favor", "file": "File", - "fire": "Fire", - "firearms": "Firearms", - "fireprotection": "Fire Protection", + "fire": "Feuer", + "firearms": "Feuerwaffen", + "fireprotection": "Feuerresistenz", "firewall": "Firewall", - "firingmodes": "Firing Modes", + "firingmodes": "Feuermodi", "focus": "Focus", "force": "Force", "funds": "Funds", - "gear": "Gear", + "gear": "Ausrüstung", "gm": "To GM", "gm-whisper": "Whisper Roll to GM", "/w GM": "/w GM", @@ -144,7 +144,7 @@ "handoff": "Hand (Off)", "health": "Health", "heat": "Heat", - "height-u": "Height", + "height-u": "Größe", "host": "Host", "host_rating": "Host Rating", "hotsiminit": "Hot Sim Init", @@ -152,39 +152,39 @@ "i": "I", "ic": "IC", "ic limit": "IC Limit", - "idslifestylecurrency": "SINs/Lifestyles/Currency", - "lifestylelicensesnotes": "Lifestyle / Licenses / Notes", + "idslifestylecurrency": "SINs/Lebenstile/Finanzen", + "lifestylelicensesnotes": "Lebensstile / Lizenzen / Notizen", "illusion": "Illusion", "indirect": "Indirect", "indirectcombat": "Indirect Combat", "indirectcombatarea": "Indirect Combat, Area", - "influence": "Influence", - "initiate": "Initiate", + "influence": "Einfluss", + "initiate": "Initiant", "initiative": "Initiative", - "initiativedice": "Initiative Dice", + "initiativedice": "Initiative Würfel", "instant": "Instant", "intrusioncountermeasures": "Intrusion Countermeasures", "intuition": "Intuition", - "item": "Item", - "judgeintentions": "Judge Intentions", + "item": "Gegenstand", + "judgeintentions": "Menschenkenntnis", "karma": "Karma", - "knowledge": "Knowledge", - "knowledgeskills": "Knowledge Skills", + "knowledge": "Wissen", + "knowledgeskills": "Wissensfertigkeiten", "l": "L", - "language": "Language", - "languageskills": "Language Skills", - "level": "Level", - "licenses": "Licenses", - "lifestyle": "Lifestyle", - "liftcarry": "Lift & Carry", + "language": "Sprache", + "languageskills": "Sprachfertigkeiten", + "level": "Stufe", + "licenses": "Lizenzen", + "lifestyle": "Lebensstil", + "liftcarry": "Heben / Tragen", "limited": "Limited", - "logic": "Logic", + "logic": "Logik", "los": "LOS", "los (a)": "LOS (A)", - "loyalty": "Loyalty", + "loyalty": "Loyalität", "m": "M", - "magic": "Magic", - "magicres": "Magic/Resonance", + "magic": "Magie", + "magicres": "Magie/Resonanz", "mana": "Mana", "manipulation": "Manipulation", "martialarts": "Martial Arts", @@ -194,10 +194,10 @@ "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "melee": "Melee", - "memory": "Memory", + "memory": "Erinnerungsvermögen", "mental": "Mental", - "metamagic": "Metamagic", - "metatype": "Metatype", + "metamagic": "Metamagie", + "metatype": "Metatyp", "misc": "Misc", "mode": "Mode", "model": "Model", @@ -220,7 +220,7 @@ "notes": "Notes", "notoriety": "Notoriety", "nuyen": "Nuyen", - "options": "Options", + "options": "Optionen", "other": "Other", "outdoors": "Outdoors", "overflow": "Overflow", @@ -229,7 +229,7 @@ "painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.", "paintolerance": "Pain Tolerance", "pc": "PC", - "perception": "Perception", + "perception": "Wahrnehmung", "permanent": "Permanent", "persona": "Persona", "personal": "Personal Data", @@ -261,14 +261,14 @@ "quantity": "Quantity", "r": "R", "radi": "Radi.", - "radiationprotection": "Radiation Protection", + "radiationprotection": "Strahlungsschutz", "range": "Range", "ranged": "Ranged", "rating": "Rating", "rating modifier": "rating modifier", "rc": "RC", "reach": "Reach", - "reaction": "Reaction", + "reaction": "Reaktion", "recoil": "Recoil", "relatedlifestyle": "Related Lifestyles", "reputation": "Reputation", @@ -284,30 +284,30 @@ "seats": "Seats", "self": "Self", "sensor": "Sensor", - "sex": "Sex", + "sex": "Geschlecht", "shadowamps": "Shadow Amps", "sheetdescription": "Set the default sheet type.", "sheetselect": "Sheet Select", "sheettype": "Sheet Type", "singlesense": "Single-Sense", "sinname": "SIN Name", - "skill": "Skill", - "skills": "Skills", + "skill": "Fertigkeit", + "skills": "Fertigkeiten", "sleaze": "Sleaze", "soak": "Soak", "social": "Social", "sorcery": "Sorcery", "special": "Special", - "specialization": "Specialization (+2)", + "specialization": "Spezialisierung (+2)", "speed": "Speed", "speedoff": "Speed (Off)", - "spells": "Spells", + "spells": "Zauber", "sprint": "Sprint", "sprite": "Sprite", "ss": "SS", - "stealth": "Stealth", + "stealth": "Heimlichkeit", "streetcred": "Street Cred", - "strength": "Strength", + "strength": "Stärke", "stun": "Stun", "stunbonus": "Stun Bonus", "stundamagetrack": "Stun Damage Track", @@ -316,7 +316,7 @@ "sustained": "Sustained", "t": "T", "t (a)": "T (A)", - "target": "Target", + "target": "Ziel", "tasking": "Tasking", "technique": "Technique", "temp": "Temp", @@ -327,16 +327,16 @@ "total karma": "Total Karma", "trigger": "Trigger", "type": "Type", - "vehicle": "Vehicle", - "vehicleweapons": "Vehicle Weapons", + "vehicle": "Fahrzeug", + "vehicleweapons": "Fahrzeugwaffen", "w": "W", "walkmodifier": "Walk Modifier", "weakness": "Weakness", - "weapon": "Weapon", - "weapons": "Weapons", - "weight": "Weight", + "weapon": "Waffe", + "weapons": "Waffen", + "weight": "Gewicht", "whisper": "Whisper", "whisperdescription": "Set the default for rolling in public or to gm.", - "willpower": "Willpower", + "willpower": "Willenskraft", "wounds": "Wounds" } \ No newline at end of file