From ec3cb6a894b98f4472459a04b8b2fd71b2f1c5ce Mon Sep 17 00:00:00 2001 From: wing-it Date: Fri, 12 Feb 2021 12:19:28 -0500 Subject: [PATCH] New translations translation.json (Slovenian) --- MouseGuard/translations/sl.json | 69 +++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 MouseGuard/translations/sl.json diff --git a/MouseGuard/translations/sl.json b/MouseGuard/translations/sl.json new file mode 100644 index 0000000000..d690641a6c --- /dev/null +++ b/MouseGuard/translations/sl.json @@ -0,0 +1,69 @@ +{ + "Name": "Name", + "Home": "Home", + "GuardRank": "Guard Rank", + "Age": "Age", + "FurColor": "Fur Color", + "CloakColor": "Cloak Color", + "Fate": "Fate", + "Persona": "Persona", + "Parents": "Parents", + "Mentor": "Mentor", + "Friend": "Friend", + "SeniorArtisan": "Senior Artisan", + "Enemy": "Enemy", + "Conditions": "Conditions", + "Healthy": "Healthy", + "Angry": "Angry", + "HungryThirsty": "Hungry/Thirsty", + "Tired": "Tired", + "Injured": "Injured", + "Sick": "Sick", + "Belief": "Belief", + "Goal": "Goal", + "Instinct": "Instinct", + "Gear": "Gear", + "Contacts": "Contacts", + "Traits": "Traits", + "TraitName": "Trait Name", + "TraitLevel": "Trait Level", + "UsedFor": "Used For", + "UsedAgainst": "Used Against", + "Level1": "Level 1", + "Level2": "Level 2", + "Level3": "Level 3", + "RawAbilities": "Raw Abilities", + "Rating": "Rating", + "Advancement": "Advancement", + "Nature": "Nature", + "P": "P", + "F": "F", + "Will": "Will", + "Health": "Health", + "SpecialAbilities": "Special Abilitieses", + "Resources": "Resources", + "Circles": "Circles", + "Skills": "Skills", + "Skill": "Skill", + "Deceiver": "Deceiver", + "Fighter": "Fighter", + "Healer": "Healer", + "Hunter": "Hunter", + "Instructor": "Instructor", + "Orator": "Orator", + "Pathfinder": "Pathfinder", + "Persuader": "Persuader", + "Scout": "Scout", + "Survivalist": "Survivalist", + "WeatherWatcher": "Weather Watcher", + "Abilities": "Abilities", + "GearItem": "Gear/Item", + "AngryNote": "-1 to disposition for any conflict that uses Will as its base.", + "HungryThirstyNote": "-1 to disposition to any conflict.", + "TiredNote": "-1 to disposition for all conflicts.", + "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "BeliefNote": "Playing a Belief earns a fate point", + "GoalNote": "Accomplishing a Goal earns a persona point", + "InstinctNote": "Playing an Instinct earns a fate point" +} \ No newline at end of file