diff --git a/D&D_3-5/charsheet_3-5.html b/D&D_3-5/charsheet_3-5.html
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@@ -4665,8 +4665,8 @@ var TAS = TAS || (function(){
.execute();
};
- console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v'+version+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
- console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: '+(new Date(lastUpdate*1000))+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
+ console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v'+version+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
+ console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: '+(new Date(lastUpdate*1000))+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
return {
diff --git a/D&D_3-5/translation.json b/D&D_3-5/translation.json
new file mode 100644
index 0000000000..46a224a1f7
--- /dev/null
+++ b/D&D_3-5/translation.json
@@ -0,0 +1,378 @@
+{
+ "pc": "PC ",
+ "npc": "NPC",
+ "header": "Header",
+ "character-name": "Character Name",
+ "player-name": "Player Name",
+ "experience-points": "Experience Points",
+ "homeland": "Homeland",
+ "race": "Race",
+ "type": "Type",
+ "colossal": "Colossal",
+ "gargantuan": "Gargantuan",
+ "huge": "Huge",
+ "large": "Large",
+ "medium": "Medium",
+ "small": "Small",
+ "tiny": "Tiny",
+ "diminutive": "Diminutive",
+ "fine": "Fine",
+ "size": "Size",
+ "gender": "Gender",
+ "alignment": "Alignment",
+ "deity": "Deity",
+ "class": "Class",
+ "level": "Level",
+ "hit-dice-i": "HD",
+ "age": "Age",
+ "height": "Height",
+ "weight": "Weight",
+ "eyes": "Eyes",
+ "hair": "Hair",
+ "stats": "Stats",
+ "weapons": "Weapons",
+ "armor-class-i": "AC",
+ "equipment": "Equipment",
+ "skills": "Skills",
+ "spells": "Spells",
+ "notes": "Notes",
+ "miscellaneous": "Misc",
+ "all": "All",
+ "abilities": "Abilities",
+ "ability-scores": "Ability Scores",
+ "ability": "Ability",
+ "total": "Total",
+ "modifier": "Mod",
+ "base": "Base",
+ "temporary": "Temp",
+ "strength-i": "STR",
+ "note": "Note",
+ "dexterity-i": "DEX",
+ "constitution-i": "CON",
+ "intelligence-i": "INT",
+ "wisdom-i": "WIS",
+ "charisma-i": "CHA",
+ "show-ability-macros": "Show Ability Macros",
+ "hit-points-i": "HP",
+ "hit-points": "Hit Points",
+ "current-hit-points": "Current HP",
+ "max": "Max",
+ "nonlethal-damage": "Nonlethal Damage",
+ "initiative-u": "INITIATIVE",
+ "dexterity-modifier": "Dex Mod",
+ "miscellaneous-modifier-a": "Misc Mod",
+ "speed-u": "SPEED",
+ "speed": "Speed",
+ "alternate-movement": "Alternate Movement",
+ "fly": "Fly",
+ "perfect": "Perfect",
+ "good": "Good",
+ "average": "Average",
+ "poor": "Poor",
+ "clumsy": "Clumsy",
+ "none": "None",
+ "maneuverability": "Maneuverability",
+ "glide": "Glide",
+ "climb": "Climb",
+ "burrow": "Burrow",
+ "swim": "Swim",
+ "armor-class": "Armor Class",
+ "ability-modifier-a": "Ability Mod",
+ "armor-bonus-a": "Armor Bns",
+ "size-modifier-a": "Size Mod",
+ "dodge": "Dodge",
+ "natural-armor-a": "Nat. Armor",
+ "deflection": "Deflection",
+ "armor-check-penalty-i": "AC Pen",
+ "touch-u": "TOUCH",
+ "flat-footed-u": "FLAT-FOOTED",
+ "immobile": "Immobile",
+ "damage-reduction": "Damage Reduction",
+ "saves-combat-notes": "Saves, Combat, Notes",
+ "saving-throws-s": "Saving
Throws",
+ "base-save-s": "Base
Save",
+ "ability-modifier-s": "Ability
Modifier",
+ "epic-save-bonus-s": "Epic Save
Bonus",
+ "magic-modifier": "Magic
Modifier",
+ "miscellaneous-modifier-s": "Misc
Modifier",
+ "temporary-modifier-s": "Temp
Modifier",
+ "fortitude": "Fortitude",
+ "constitution": "Constitution",
+ "reflex": "Reflex",
+ "dexterity": "Dexterity",
+ "will": "Will",
+ "wisdom": "Wisdom",
+ "show-save-macros": "Show Save Macros",
+ "spell-resistance": "Spell Resist",
+ "arcane-spell-failure": "Arcane Spell Failure",
+ "base-attack": "Base Attack",
+ "grapple": "Grapple",
+ "base-attack-bonus-epic-attack-bonus-i": "BAB+ EAB",
+ "strength-modifier-a": "Str Mod",
+ "base-attack-bonus-epic-attack-bonus-a": "Base AB
+ Epic AB",
+ "strength-modifier": "Strength
Modifier",
+ "size-modifier": "Size
Modifier",
+ "miscellaneous-modifier": "Misc
Modifier",
+ "temporary-modifier": "Temp
Modifier",
+ "melee": "Melee",
+ "attack-bonus": "Attack Bonus",
+ "ranged": "Ranged",
+ "show-grapple-and-base-attack-bonus-macros": "Show Grapple and Base Attack Macros",
+ "epic-levels": "Epic Levels",
+ "epic-save-bonus": "Epic Save Bonus",
+ "epic-attack-bonus": "Epic Attack Bonus",
+ "languages": "Languages",
+ "racial-abilities": "Racial Abilities",
+ "class-abilities": "Class Abilities",
+ "feats": "Feats",
+ "other": "Other",
+ "weapon": "Weapon",
+ "weapon-enhancement-a": "Weapon Enh",
+ "weapon-focus-s": "Weapon
Focus",
+ "weapon-specialization-as": "Weapon
Specialize",
+ "critical": "Critical",
+ "range": "Range",
+ "ammunition": "Ammunition",
+ "attack-ability": "Attack Ability",
+ "damage-ability": "Damage Ability",
+ "special-properties": "Special Properties",
+ "strength-a": "Str",
+ "dexterity-a": "Dex",
+ "half-strength": "1/2 Str",
+ "strength-and-half-strength": "Str+1/2Str",
+ "attack-calculation-a": "Attack Calc",
+ "macro": "Macro",
+ "full-attack-macro": "Full Attack Macro",
+ "damage-calculation-a": "Damage Calc",
+ "critical-calculation-a": "Crit Calc",
+ "damage-macro": "Damage Macro",
+ "other-weapons": "Other Weapons",
+ "immobilized": "Immobilized",
+ "armor-check-penalty-a": "Armor Check Pen",
+ "armor": "Armor",
+ "armor-class-items-i": "AC Items",
+ "armor-name": "Armor Name",
+ "bonus": "Bonus",
+ "maximum-dexterity-a": " Max Dex ",
+ "check-penalty": " Check Penalty ",
+ "spell-failure": "Spell Failure",
+ "shield": "Shield",
+ "armor-bonus": "Armor Bonus",
+ "properties": "Properties",
+ "other-armor-class": "Other Armor Class",
+ "other-armor-class-i": "Other AC",
+ "ability-bonuses": "Ability Bonuses",
+ "bonus-for-armor-class-i": "Bonus for AC",
+ "touch-armor-class-a": "Touch AC",
+ "flat-footed-armor-class-i": "FF AC",
+ "immobilized-armor-class-i": "Immobilized AC",
+ "ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
+ "name": "Name",
+ "armor-class-bonus-i": "AC Bonus",
+ "capped?": "Capped?",
+ "capped-armor-class-bonus-i": "Capped AC Bonus",
+ "in-touch-armor-class?-i": "In Touch AC?",
+ "in-flat-footed-armor-class?-i": "In FF AC?",
+ "source/notes": "Source/Notes",
+ "dexterity-bonus-a": "Dex Bonus",
+ "dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
+ "armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
+ "from-armor-above": "From Armor, above. ",
+ "from-shield-above": "From Shield, above. ",
+ "natural-armor": "Natural Armor",
+ "natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
+ "current-natural-armor-bonus": "Current Natural Armor Bonus",
+ "dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
+ "current-dodge-bonus": "Current Dodge Bonus",
+ "deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
+ "current-deflection-bonus": "Current Deflection Bonus",
+ "miscellaneous-armor-class-i": "Misc AC",
+ "miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
+ "in-armor-class?-i": "In AC?",
+ "in-immobilized-armor-class?-i": "In Immobl AC?",
+ "current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
+ "encumbrance/load": "Encumbrance/Load",
+ "encumbrance-and-load": "Encumbrance and Load",
+ "light-load": " Light Load ",
+ "medium-load": " Medium Load ",
+ "heavy-load": " Heavy Load ",
+ "lift-over-head-a": " Lift Over ",
+ "lift-off-ground": " Lift Off Ground ",
+ "push/drag": " Push/ Drag ",
+ "or-less": "or less",
+ "weight-carried": " Weight Carried ",
+ "character-size-a": " Char Size ",
+ " data-i18n=": " Load ",
+ "speed-30ft": " Speed (30 ft.)",
+ "speed-20ft": " Speed (20 ft.)",
+ "run": " Run",
+ "colossal-quadruped": "Colossal Quadruped",
+ "gargantuan-quadruped": "Gargantuan Quadruped",
+ "huge-quadruped": "Huge Quadruped",
+ "large-quadruped": "Large Quadruped",
+ "medium-quadruped": "Medium Quadruped",
+ "small-quadruped": "Small Quadruped",
+ "tiny-quadruped": "Tiny Quadruped",
+ "diminutive-quadruped": "Diminutive Quadruped",
+ "fine-quadruped": "Fine Quadruped",
+ "light": "Light",
+ "heavy": "Heavy",
+ "feet-i": "ft",
+ "single-use-items": "Single Use Items",
+ "quantity-a": "Qty",
+ "cost(gp)": "Cost (gp)",
+ "total-cost(gp)-i": "T_Cost (gp)",
+ "weight-a": "Wt ()",
+ "total-weight-a": "T_Wt ()",
+ "hitpoints-i": "HPs",
+ "hardness-a": "Hard",
+ "location": "Location",
+ "total-cost": "Total Cost",
+ "gold-pieces-i": "gp",
+ "total-weight": "Total Weight:",
+ "not-copied": "Not Copied",
+ "total-weight-copied": "Total Weight Copied to Weight Carried",
+ "magic-items": "Magic Items",
+ "other-items": "Other Items",
+ "money": "Money",
+ "copper-pieces-iu": "CP",
+ "silver-pieces-iu": "SP",
+ "gold-pieces-iu": "GP",
+ "platinum-pieces-iu": "PP",
+ "skill-points-per-level-a": "skill points/lvl",
+ "skill-names": "Skill Names",
+ "total-bonus-s": "Total
Bonus",
+ "stat": "Stat",
+ "ability-modifier-as": "Ability
Mod.",
+ "ranks": "Ranks",
+ "armor-penalty-s": "Armor
Penalty",
+ "miscellaneous-modifier-as": "Misc
Mod.",
+ "appraise": "Appraise",
+ "intelligence-a": "Int",
+ "not-applicable": "N/A",
+ "balance": "Balance",
+ "bluff": "Bluff",
+ "charisma-a": "Cha",
+ "concentration": "Concentration",
+ "constitution-a": "Con",
+ "craft": "Craft",
+ "decipher-script": "Decipher Script",
+ "diplomacy": "Diplomacy",
+ "disable-device": "Disable Device",
+ "disguise": "Disguise",
+ "escape-artist": "Escape Artist",
+ "forgery": "Forgery",
+ "gather-information": "Gather Information",
+ "handle-animal": "Handle Animal",
+ "heal": "Heal",
+ "wisdom-a": "Wis",
+ "hide": "Hide",
+ "intimidate": "Intimidate",
+ "jump": "Jump",
+ "knowledge": "Knowledge",
+ "arcana": "Arcana",
+ "engineering-a": "Engineer",
+ "dungeoneering-a": "Dungeon",
+ "geography": "Geography",
+ "history": "History",
+ "local": "Local",
+ "nature": "Nature",
+ "nobility": "Nobility",
+ "religion": "Religion",
+ "the-planes": "The Planes",
+ "listen": "Listen",
+ "move-silently": "Move Silently",
+ "open-lock": "Open Lock",
+ "perform": "Perform",
+ "profession": "Profession",
+ "ride": "Ride",
+ "search": "Search",
+ "sense-motive": "Sense Motive",
+ "sleight-of-hand": "Sleight of Hand",
+ "spellcraft": "Spellcraft",
+ "spot": "Spot",
+ "survival": "Survival",
+ "tumble": "Tumble",
+ "use-magic-device": "Use Magic Device",
+ "use-rope": "Use Rope",
+ "other-skills": "Other Skills",
+ "skill-name": "Skill Name",
+ "ability-stat-s": "Ability
Stat",
+ "trained-only": "Trained Only",
+ "caster-level": "Caster Level",
+ "spells-per-day": "Spells/Day",
+ "zero": "0",
+ "first": "1st",
+ "second": "2nd",
+ "third": "3rd",
+ "fourth": "4th",
+ "fifth": "5th",
+ "sixth": "6th",
+ "seventh": "7th",
+ "eighth": "8th",
+ "ninth": "9th",
+ "casting-ability": "Casting Ability",
+ "spell-difficulty-classes": "Spell DC's",
+ "spell-penetration-a": "Spell Pen",
+ "spell-focus": "Spell Focus",
+ "abjuration": "Abjuration",
+ "conjuration": "Conjuration",
+ "divination": "Divination",
+ "enchantment": "Enchantment",
+ "evocation": "Evocation",
+ "illusion": "Illusion",
+ "necromancy": "Necromancy",
+ "transmutation": "Transmutation",
+ "power-points": "Power Points",
+ "spell-section": "Spell Section",
+ "use-prep": "Use/Prep",
+ "spell-name": " Spell name ",
+ "level-a": "Lvl",
+ "emote-macro": "Emote/macro",
+ "show?": "Show?",
+ "date": "Date",
+ "note-etc": "Note etc",
+ "ability-recalc-info": "Ability score recalc. Click this box to force a recalc of the ability scores.",
+ "weight-setup-info1": " Weight unit setup for weight calculations.",
+ "weight-setup-info2": " Unit should be an abbreviation of 2 or 3 characters.",
+ "scaling-factor": " Scaling factor ",
+ "unit": " Unit ",
+ "pound": " pound ",
+ "pronouns": "Pronouns",
+ "pronoun-setup-info": "For use in macros if desired. Enter your preferred pronoun for the following categories.",
+ "subjective-pronoun": "Subjective",
+ "he/she/it/they/etc": "he/she/it/they/etc",
+ "objective-pronoun": "Objective",
+ "him/her/it/them/etc": "him/her/it/them/etc",
+ "possessive-pronoun": "Possessive",
+ "his/hers/its/their/etc": "his/hers/its/their/etc",
+ "hit-dice": "Hit Dice",
+ "max-hit-points-a": "Max HP",
+ "initiative": "Initiative",
+ "armor-class-modification-info-a": "Armor Class Mod Info",
+ "touch": "Touch",
+ "touch-armor-class-i": "T AC",
+ "flat-footed-i": "FF",
+ "attack": "Attack",
+ "attack-macro": "Attack Macro",
+ "full-attack": "Full Attack",
+ "space": "Space",
+ "reach": "Reach",
+ "special-attacks": "Special Attacks",
+ "special-qualities": "Special Qualities",
+ "saves": "Saves",
+ "fortitude-a": "Fort",
+ "reflex-a": "Ref",
+ "environment": "Environment",
+ "organization": "Organization",
+ "challenge-rating": "Challenge Rating",
+ "challenge-rating-i": "CR",
+ "treasure": "Treasure",
+ "advancement": "Advancement",
+ "level-adjustment": "Level Adjustment",
+ "description-etc": "Description etc",
+ "combat-u": "COMBAT",
+ "combat-information": "Combat information",
+ "roll-templates": "Roll Templates",
+ "attack-roll": " Attack Roll: "
+}
\ No newline at end of file