From eed2abf7e88fac12e91ae727cc586cc4f73b5030 Mon Sep 17 00:00:00 2001 From: bts1967 Date: Sun, 31 Dec 2017 02:20:57 -0500 Subject: [PATCH] Version 1.3 release: Automation via Sheet Workers The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not. --- Rotted Capes/Readme.md | 33 +++++++++++++++++++++++---------- 1 file changed, 23 insertions(+), 10 deletions(-) diff --git a/Rotted Capes/Readme.md b/Rotted Capes/Readme.md index b3f08d01b9..ec2b4074f8 100644 --- a/Rotted Capes/Readme.md +++ b/Rotted Capes/Readme.md @@ -3,7 +3,7 @@ This is a character sheet for use on Roll20.net with Rotted Capes. The sheet is designed to be usable by all Roll20 users regardless of subscription level. ### Current Version -Version 1.01 (December 11th, 2017) +Version 1.3 (December 31st, 2017) "The Automation Release" ### Many Thanks This sheet came into being through my experimentation in adapting sheets for my various games. A big influence was Nathas's Numenera multi-tabs character sheet! @@ -13,19 +13,32 @@ This sheet came into being through my experimentation in adapting sheets for my Short Term: * Shake-out sheet in play (target stable state by mid to end of January) -* Expand Tagging * Further refinement of layout and coloration of the sheet and inline messages +* Automation for Cast Member View Long term: - -* Move calculations to script workers for efficiency -* Automate generation of various manual fields such as Defenses, Initiative, total XP Spent (from advancements), and maneuver mod based on selection -* Hover tool-tips to display entered tooltips without checking the Notes\Details box -* Add an image overlaying the checkbox (emulate a button that is clicked to open and close tooltip) -* Add a tab for managing global settings for further automation (such as reducing avoidance based on being larger) +* Automated Tick Management (may require an API) +* Secret Roll mechanism to send rolls to GM (Cast Members and Full Characters alike) +* Power Cards +* Additional Minor Automations +* New View: Data sheet for Enclaves and supporting cast ### Changelog -** December 18, 2017: version 1.02 ** +** December 31, 2017: version 1.3 "The Automation Release" ** +* Autoset Max Lift, Throw, and Max Drag/Push based on Might score +* Autoset MPH based on Quickness score +* Autoset Attribute Dice based on selected score; note maximum score is 51 +* Add die bump to attribute dice with automatic adjustment of the dice based on the bump; note maximum die bump is 5d12 +* Autoset the attribute dice and passive modifier on the skill table based on the selected primary attribute. +* Add die bump to attribute dice on the skill table with automatic adjustment of the dice based on the bump; a bump on the associated attribute carries down to the skill. +* When an attribute score is changed or dice are bumped, all skills that share the associated attribute are updated accordingly with the skill bump taken into account. +* Dice display in the attribute dice field, attribute rolls, skill dice field, and skill rolls no longer shows the bang sign (!) +* Maneuver Mod automatically set by by the selection of Maneuver +* Total XP Earned and Spent in the logs and then autocalculate the totals for a sum of what is available +* Finished Tagging fields +* Fixes: corrected damage scales (now 5d8 goes to 10d8 and up to 50d8 by increments of 5; previously was in increments of 1 up to 10d8) + +** December 18, 2017: version 1.2 ** * updated icon for tooltips * added hover ability for entered tooltips (hover over the field in front of the icon) * Implemented auto-calculation of Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, and Stamina with modifier @@ -38,7 +51,7 @@ Long term: * Added text block for capturing Built Items * Misc Fixes: die roll embeded in modifiers for skills, attack roll mods are now merged, layout to Gear table, layout to Advancements, layout tweaks to Cast member view -** December 11, 2017: version 1.01 ** +** December 11, 2017: version 1.1 ** * Multiple fixes to variable names * Layout fixes * Added information icon and minus icon for managing tooltips