diff --git a/Zafir/translations/pb.json b/Zafir/translations/pb.json new file mode 100644 index 0000000000..a5bf1a09e9 --- /dev/null +++ b/Zafir/translations/pb.json @@ -0,0 +1,285 @@ +{ + "Name:": "Name:", + "Pronouns:": "Pronouns:", + "Origin:": "Origin:", + "Class:": "Class:", + "Level:": "Level:", + "XP:": "XP:", + "Base Attributes": "Base Attributes", + "Toughness:": "Toughness:", + "Agility:": "Agility:", + "Accuracy:": "Accuracy:", + "Discipline:": "Discipline:", + "Combat Attributes": "Combat Attributes", + "Max HP:": "Max HP:", + "Base HP Tooltip": "Base HP: 2", + "Half Level Tooltip": "Half Level", + "Toughness": "Toughness", + "Body Armor Tooltip": "Body Armor: HP", + "Other": "Other", + "Speed:": "Speed:", + "Base Speed Tooltip": "Base Speed: 6", + "Double Agility Tooltip": "Agility × 2", + "Aim:": "Aim:", + "Accuracy": "Accuracy", + "Will:": "Will:", + "Discipline": "Discipline", + "Status": "Status", + "Hit Points": "HP", + "Armor Points": "AP", + "Shield Points": "SP", + "Focus:": "Focus:", + "Level": "Level", + "Combat": "Combat", + "Abilities": "Abilities", + "Equipment": "Equipment", + "Responsibilities": "Responsibilities", + "Inventory": "Inventory", + "Misc": "Misc", + "Weapon Attack": "Weapon Attack", + "Will Attack": "Will Attack", + "Target Cover:": "Target Cover:", + "Full Cover Option": "Full Cover (+0)", + "Half Cover Option": "Half Cover (+1 aim)", + "No Cover Option": "No Cover (+2 aim/+2 crit)", + "Elevation:": "Elevation:", + "No Elevation Option": "None (+0)", + "Elevation Option": "Elevation (+1 aim)", + "Range:": "Range:", + "Optimal Range Option": "Optimal Range (+0)", + "Out Of Range Option": "Too Close/Too Far (-1 aim)", + "Overwatch:": "Overwatch:", + "Normal Attack Option": "Normal Attack (+0)", + "Overwatch Attack Option": "Overwatch Reaction Attack (-1 aim)", + "Bonus Aim:": "Bonus Aim:", + "Bonus Crit:": "Bonus Crit:", + "Attack": "Attack", + "aim": "aim", + "crit": "crit", + "damage:": "damage:", + "Crit Damage": "Crit Damage", + "Wounded:": "Wounded:", + "Full Health Option": "Target at Full Health (+0)", + "Wounded Option": "Target Wounded (+1 will)", + "Conditions:": "Conditions:", + "No Conditions Option": "None (+0)", + "Some Conditions Option": "Target has Negative Condition (+1 will)", + "Isolated:": "Isolated:", + "Not Isolated Option": "No (+0)", + "Isolated Option": "Target is Isolated (no allies within 4 tiles) (+1 will)", + "Panic:": "Panic:", + "Not Panicked Option": "No (+0)", + "Ally Panicked Option": "Target's Ally Panicked (+1 will)", + "Target Panicked Option": "Target is Panicked (+1 will, +2 crit)", + "Bonus Will:": "Bonus Will:", + "Enemy Will:": "Enemy Will:", + "will": "will", + "resist": "resist", + "Ammo Tracker": "Ammo Tracker", + "Reload": "Reload", + "Dodge Roller": "Dodge Roller", + "Dodge": "Dodge", + "Dodge Dice:": "Dodge Dice:", + "Condition Tracker": "Condition Tracker", + "Cooldown Tracker": "Cooldown Tracker", + "Charges Tracker": "Charges Tracker", + "Active Abilities": "Active Abilities", + "Passive Abilities": "Passive Abilities", + "Activation:": "Activation:", + "Free Action Option": "Free Action (-)", + "Action Option": "Action (>)", + "Action End Turn Option": "Action + Ends Turn (>|)", + "Self Range Option": "Self", + "Weapon Range Option": "Weapon", + "Adjacent Range Option": "Adjacent", + "Short Range Option": "Short", + "Medium Range Option": "Medium", + "Long Range Option": "Long", + "None Range Option": "-", + "Cooldown:": "Cooldown:", + "Charges:": "Charges:", + "Effect:": "Effect:", + "Primary Weapon": "Primary Weapon", + "Secondary Weapon": "Secondary Weapon", + "Body Armor": "Body Armor", + "Headgear": "Headgear", + "Aim Dice:": "Aim Dice:", + "Crit Dice:": "Crit Dice:", + "Damage:": "Damage:", + "Crit Dmg:": "Crit Dmg:", + "Max Ammo:": "Max Ammo:", + "Notes:": "Notes:", + "Mod Slots:": "Mod Slots:", + "Mods:": "Mods:", + "Hit Points:": "HP:", + "Armor Points:": "AP:", + "Shield Points:": "SP:", + "Pockets": "Pockets", + "Utility Item Option": "Utility Item", + "Grenade Item Option": "Grenade", + "Special Ammo Item Option": "Special Ammo", + "Heavy Weapon Item Option": "Heavy Weapon", + "Effects:": "Effects:", + "Acquisition:": "Acquisition:", + "Use": "Use", + "Arcana:": "Arcana:", + "Engineering:": "Engineering:", + "Entertainment:": "Entertainment:", + "Leadership:": "Leadership:", + "Medicine:": "Medicine:", + "Navigation:": "Navigation:", + "Security:": "Security:", + "Spirituality:": "Spirituality:", + "Sustenance:": "Sustenance:", + "Skill Action": "Skill Action", + "Difficulty:": "Difficulty:", + "Easy Difficulty Option": "Easy (+2 skill)", + "Average Difficulty Option": "Average (+1 skill)", + "Difficult Difficulty Option": "Difficult (+0)", + "Responsibility:": "Responsibility:", + "Acquisition Option": "Acquisition", + "Arcana Option": "Arcana", + "Engineering Option": "Engineering", + "Entertainment Option": "Entertainment", + "Leadership Option": "Leadership", + "Medicine Option": "Medicine", + "Navigation Option": "Navigation", + "Security Option": "Security", + "Spirituality Option": "Spirituality", + "Sustenance Option": "Sustenance", + "Assist:": "Assist:", + "No Assist Option": "No (+0)", + "Assist Option": "Assisted By Another Character (+1 skill)", + "Equipment:": "Equipment:", + "No Equipment Option": "None (+0)", + "Equipment Option": "Using a Useful Item or Piece of Equipment (+1 skill)", + "Bonus Skill:": "Bonus Skill:", + "Skill Roll": "Skill Roll", + "Coerce Skill Option": "Coerce", + "Deceive Skill Option": "Deceive", + "Persuade Skill Option": "Persuade", + "Intuit Skill Option": "Intuit", + "Investigate Skill Option": "Investigate", + "Notice Skill Option": "Notice", + "Pilot Skill Option": "Pilot", + "Stunts Skill Option": "Stunts", + "Tinker Skill Option": "Tinker", + "skill": "skill", + "Money": "Money", + "Proficiencies": "Proficiencies", + "Z-mail Address": "Z-mail Address", + "Languages": "Languages", + "Fluent": "Fluent", + "Conversational": "Conversational", + "Settings": "Settings", + "General Sheet Options": "General Sheet Options", + "Condense Upper Sheet:": "Condense Upper Sheet:", + "Show Focus:": "Show Focus:", + "Combat Tab Options": "Combat Tab Options", + "Show Ammo Tracker:": "Show Ammo Tracker:", + "Show Dodge Roller:": "Show Dodge Roller:", + "Show Condition Tracker:": "Show Condition Tracker:", + "Show Cooldown Tracker:": "Show Cooldown Tracker:", + "Show Charges Tracker:": "Show Charges Tracker:", + "Game Master Options": "Game Master Options", + "Switch to Game Master's Toolkit": "Switch to Game Master's Toolkit", + "Switch to Character Sheet": "Switch to Character Sheet", + "Game Master's Toolkit": "Game Master's Toolkit", + "Enemy Units": "Enemy Units", + "Crit:": "Crit:", + "Dmg:": "Dmg:", + "Enemy Unit Selector": "Enemy Unit Selector", + "Unit Display Options": "Unit Display Options", + "Show Attack Info:": "Show Attack Info:", + "New Enemy Unit": "New Enemy Unit", + "Unit Name:": "Unit Name:", + "Dodge:": "Dodge:", + "Atk Name:": "Atk Name:", + "Atk Notes:": "Atk Notes:", + "Attack:": "Attack:", + "Attacks:": "Attacks:", + "CRITICAL HIT!": "CRITICAL HIT!", + "Critical Damage:": "Critical Damage:", + "HIT!": "HIT!", + "Dodge!": "Dodge!", + "SUCCESS!": "SUCCESS!", + "SUCCESS": "SUCCESS", + "CRITICAL EFFECT!": "CRITICAL EFFECT!", + "RESISTED!": "RESISTED!", + "MISS!": "MISS!", + "Action": "Action", + "Using": "Using", + "FAILED!": "FAILED!", + "Grenade Attack": "Grenade Attack", + "Targets:": "Targets:", + "Test For Panic": "Test For Panic", + "PANIC!": "PANIC!", + "Plus Add": "+Add", + "Remove": "Remove", + "Unit Notes:": "Unit Notes:", + "Attacks": "Attacks", + "Type:": "Type:", + "Weapon": "Weapon", + "Special Equipment": "Special Equipment", + "Large Origin Textbox:": "Large Origin Textbox:", + "Area of Effect": "Area of Effect", + "Standard Ability": "Usable Ability", + "Area of Effect Attack": "Area of Effect Attack", + "Weapon Attack Tooltip": "Attack
This ability appears as an Attack on the Combat panel.", + "Area Attack Tooltip": "Area of Effect
This ability appears as an Area of Effect on the Combat panel.", + "Will Attack Tooltip": "Will Attack
This ability appears as a Will Attack on the Combat panel.", + "Weapon:": "Weapon:", + "Does Not Use Weapon": "Does Not Use Weapon", + "Bonus Dmg:": "Extra Dmg:", + "Concealment Tracker": "Concealment Tracker", + "Conceal": "Conceal", + "Reveal": "Reveal", + "Concealed": "Concealed", + "Revealed": "Revealed", + "Show Concealment:": "Show Concealment:", + "Round Start": "Round Start", + "Mission Start": "Mission Start", + "Out of Charges!": "Out of Charges!", + "Ability On Cooldown!": "Ability On Cooldown!", + "Out of Ammo!": "Out of Ammo!", + "Cooldown Tooltip": "Set Cooldown
Put this ability on cooldown", + "Charges Tooltip": "Use Charge
Expend one of this ability's charges", + "Ammo Tooltip": "Use Ammo
Decrement the ammo counter for this weapon", + "Focus Points:": "FP:", + "Hit Points Tooltip": "Hit Points", + "Armor Points Tooltip": "Armor Points", + "Shield Points Tooltip": "Shield Points", + "Focus Points Tooltip": "Focus Points", + "Zmail Tooltip": "Z-mail Address
Your character's personal address for Nexus messages. Formatted like: \"my_zmail_addres.zmail\"", + "Pockets Tooltip": "Pockets:
A single item can be equipped in each pocket. Utility can hold Utility Items or Grenades.", + "Items": "Items", + "Equipped Items": "Equipped Items", + "Passive Usage Option": "Passive/Reactive", + "Usable Usage Option": "Usable", + "Usage:": "Usage:", + "Radius:": "Radius:", + "Breaking:": "Breaking:", + "Reloads:": "Reloads:", + "Usable": "Usable", + "Usable Items": "Usable Items", + "Usable Abilities": "Usable Abilities", + "Usable Ability Tooltip": "Usable Ability
This ability appears as an Ability in Usable tab of the Combat panel.", + "Area Attack": "Area Attack", + "Charges Item Tooltip": "Use Charge
Expend item charge", + "Throw Grenade": "Throw Grenade", + "Use Heavy Weapon": "Use Heavy Weapon", + "reloads": "reloads", + "Abilities:": "Abilities:", + "Obfuscate Attacks:": "Obfuscate Attacks:", + "Obfuscate Abilities:": "Obfuscate Abilities:", + "Passive Option": "Passive", + "Reaction Option": "Reaction", + "Show Ability Info:": "Show Ability Info:", + "Items and Abilities": "Items & Abilities", + "Use Ability:": "Use Ability:", + "Use Item:": "Use Item:", + "Use Ability": "Use Ability", + "Use Item": "Use Item", + "Notes": "Notes", + "CRITICAL SUCCESS!": "CRITICAL SUCCESS!" +}