From f488371cdfea31b5102f097365357cd527736b75 Mon Sep 17 00:00:00 2001
From: SavageSpiel <92274791+SavageSpiel@users.noreply.github.com>
Date: Sat, 6 May 2023 00:02:38 +0100
Subject: [PATCH] Removed superfluous X from interface for consistency
---
Reboot The Future/rebootthefuture.html | 22 +++++++++++-----------
1 file changed, 11 insertions(+), 11 deletions(-)
diff --git a/Reboot The Future/rebootthefuture.html b/Reboot The Future/rebootthefuture.html
index f04a7587dc..1158efb70e 100644
--- a/Reboot The Future/rebootthefuture.html
+++ b/Reboot The Future/rebootthefuture.html
@@ -109,7 +109,7 @@
-
+
@@ -334,8 +334,8 @@ buttonlist.forEach(button => {
});
// Initialise skills and other numbered attributes
-on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interfaceX change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt sheet:opened", function() {
- getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interfaceX","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","skillcap","meleebonus","shootbonus","initiativebonus","totaltraitpoints","gangassets"], function(values) {
+on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interface change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt sheet:opened", function() {
+ getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interface","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","skillcap","meleebonus","shootbonus","initiativebonus","totaltraitpoints","gangassets"], function(values) {
let athletics = parseInt(values.athletics)||0;
let awareness = parseInt(values.awareness)||0;
let melee = parseInt(values.melee)||0;
@@ -347,7 +347,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
let business = parseInt(values.business)||0;
let corporatelaw = parseInt(values.corporatelaw)||0;
let education = parseInt(values.education)||0;
- let interfaceX = parseInt(values.interfaceX)||0;
+ let interface = parseInt(values.interface)||0;
let medicine = parseInt(values.medicine)||0;
let remotes = parseInt(values.remotes)||0;
let science = parseInt(values.science)||0;
@@ -378,7 +378,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
"business": Math.min(business, skillcap),
"corporatelaw": Math.min(corporatelaw, skillcap),
"education": Math.min(education, skillcap),
- "interfaceX": Math.min(interfaceX, skillcap),
+ "interface": Math.min(interface, skillcap),
"medicine": Math.min(medicine, skillcap),
"remotes": Math.min(remotes, skillcap),
"science": Math.min(science, skillcap),
@@ -449,8 +449,8 @@ on("change:experience change:extraskills sheet:opened", function() {
});
// Set unspent skill points
-on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interfaceX change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt change:athleticsspec change:awarenessspec change:meleespec change:shootspec change:stealthspec change:survivalspec change:vehiclesspec change:artspec change:businessspec change:corporatelawspec change:educationspec change:interfaceXspec change:medicinespec change:remotesspec change:sciencespec change:technologyspec change:charmspec change:convictionspec change:empathyspec change:highsocietyspec change:rhetoricspec change:streetwisespec change:tauntspec change:totalskillpoints sheet:opened", function() {
- getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interfaceX","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","athleticsspec","awarenessspec","meleespec","shootspec","stealthspec","survivalspec","vehiclesspec","artspec","businessspec","corporatelawspec","educationspec","interfaceXspec","medicinespec","remotesspec","sciencespec","technologyspec","charmspec","convictionspec","empathyspec","highsocietyspec","rhetoricspec","streetwisespec","tauntspec","totalskillpoints"], function(values) {
+on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interface change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt change:athleticsspec change:awarenessspec change:meleespec change:shootspec change:stealthspec change:survivalspec change:vehiclesspec change:artspec change:businessspec change:corporatelawspec change:educationspec change:interfacespec change:medicinespec change:remotesspec change:sciencespec change:technologyspec change:charmspec change:convictionspec change:empathyspec change:highsocietyspec change:rhetoricspec change:streetwisespec change:tauntspec change:totalskillpoints sheet:opened", function() {
+ getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interface","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","athleticsspec","awarenessspec","meleespec","shootspec","stealthspec","survivalspec","vehiclesspec","artspec","businessspec","corporatelawspec","educationspec","interfacespec","medicinespec","remotesspec","sciencespec","technologyspec","charmspec","convictionspec","empathyspec","highsocietyspec","rhetoricspec","streetwisespec","tauntspec","totalskillpoints"], function(values) {
let athletics = parseInt(values.athletics)||0;
let awareness = parseInt(values.awareness)||0;
let melee = parseInt(values.melee)||0;
@@ -462,7 +462,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
let business = parseInt(values.business)||0;
let corporatelaw = parseInt(values.corporatelaw)||0;
let education = parseInt(values.education)||0;
- let interfaceX = parseInt(values.interfaceX)||0;
+ let interface = parseInt(values.interface)||0;
let medicine = parseInt(values.medicine)||0;
let remotes = parseInt(values.remotes)||0;
let science = parseInt(values.science)||0;
@@ -486,7 +486,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
let businessspec = CountSpecialities(values.businessspec);
let corporatelawspec = CountSpecialities(values.corporatelawspec);
let educationspec = CountSpecialities(values.educationspec);
- let interfaceXspec = CountSpecialities(values.interfaceXspec);
+ let interfacespec = CountSpecialities(values.interfacespec);
let medicinespec = CountSpecialities(values.medicinespec);
let remotesspec = CountSpecialities(values.remotesspec);
let sciencespec = CountSpecialities(values.sciencespec);
@@ -513,7 +513,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
+ business
+ corporatelaw
+ education
- + interfaceX
+ + interface
+ medicine
+ remotes
+ science
@@ -536,7 +536,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c
+ businessspec
+ corporatelawspec
+ educationspec
- + interfaceXspec
+ + interfacespec
+ medicinespec
+ remotesspec
+ sciencespec