From f488371cdfea31b5102f097365357cd527736b75 Mon Sep 17 00:00:00 2001 From: SavageSpiel <92274791+SavageSpiel@users.noreply.github.com> Date: Sat, 6 May 2023 00:02:38 +0100 Subject: [PATCH] Removed superfluous X from interface for consistency --- Reboot The Future/rebootthefuture.html | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/Reboot The Future/rebootthefuture.html b/Reboot The Future/rebootthefuture.html index f04a7587dc..1158efb70e 100644 --- a/Reboot The Future/rebootthefuture.html +++ b/Reboot The Future/rebootthefuture.html @@ -109,7 +109,7 @@
- +
@@ -334,8 +334,8 @@ buttonlist.forEach(button => { }); // Initialise skills and other numbered attributes -on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interfaceX change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt sheet:opened", function() { - getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interfaceX","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","skillcap","meleebonus","shootbonus","initiativebonus","totaltraitpoints","gangassets"], function(values) { +on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interface change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt sheet:opened", function() { + getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interface","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","skillcap","meleebonus","shootbonus","initiativebonus","totaltraitpoints","gangassets"], function(values) { let athletics = parseInt(values.athletics)||0; let awareness = parseInt(values.awareness)||0; let melee = parseInt(values.melee)||0; @@ -347,7 +347,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c let business = parseInt(values.business)||0; let corporatelaw = parseInt(values.corporatelaw)||0; let education = parseInt(values.education)||0; - let interfaceX = parseInt(values.interfaceX)||0; + let interface = parseInt(values.interface)||0; let medicine = parseInt(values.medicine)||0; let remotes = parseInt(values.remotes)||0; let science = parseInt(values.science)||0; @@ -378,7 +378,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c "business": Math.min(business, skillcap), "corporatelaw": Math.min(corporatelaw, skillcap), "education": Math.min(education, skillcap), - "interfaceX": Math.min(interfaceX, skillcap), + "interface": Math.min(interface, skillcap), "medicine": Math.min(medicine, skillcap), "remotes": Math.min(remotes, skillcap), "science": Math.min(science, skillcap), @@ -449,8 +449,8 @@ on("change:experience change:extraskills sheet:opened", function() { }); // Set unspent skill points -on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interfaceX change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt change:athleticsspec change:awarenessspec change:meleespec change:shootspec change:stealthspec change:survivalspec change:vehiclesspec change:artspec change:businessspec change:corporatelawspec change:educationspec change:interfaceXspec change:medicinespec change:remotesspec change:sciencespec change:technologyspec change:charmspec change:convictionspec change:empathyspec change:highsocietyspec change:rhetoricspec change:streetwisespec change:tauntspec change:totalskillpoints sheet:opened", function() { - getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interfaceX","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","athleticsspec","awarenessspec","meleespec","shootspec","stealthspec","survivalspec","vehiclesspec","artspec","businessspec","corporatelawspec","educationspec","interfaceXspec","medicinespec","remotesspec","sciencespec","technologyspec","charmspec","convictionspec","empathyspec","highsocietyspec","rhetoricspec","streetwisespec","tauntspec","totalskillpoints"], function(values) { +on("change:athletics change:awareness change:melee change:shoot change:stealth change:survival change:vehicles change:art change:business change:corporatelaw change:education change:interface change:medicine change:remotes change:science change:technology change:charm change:conviction change:empathy change:highsociety change:rhetoric change:streetwise change:taunt change:athleticsspec change:awarenessspec change:meleespec change:shootspec change:stealthspec change:survivalspec change:vehiclesspec change:artspec change:businessspec change:corporatelawspec change:educationspec change:interfacespec change:medicinespec change:remotesspec change:sciencespec change:technologyspec change:charmspec change:convictionspec change:empathyspec change:highsocietyspec change:rhetoricspec change:streetwisespec change:tauntspec change:totalskillpoints sheet:opened", function() { + getAttrs(["athletics","awareness","melee","shoot","stealth","survival","vehicles","art","business","corporatelaw","education","interface","medicine","remotes","science","technology","charm","conviction","empathy","highsociety","rhetoric","streetwise","taunt","athleticsspec","awarenessspec","meleespec","shootspec","stealthspec","survivalspec","vehiclesspec","artspec","businessspec","corporatelawspec","educationspec","interfacespec","medicinespec","remotesspec","sciencespec","technologyspec","charmspec","convictionspec","empathyspec","highsocietyspec","rhetoricspec","streetwisespec","tauntspec","totalskillpoints"], function(values) { let athletics = parseInt(values.athletics)||0; let awareness = parseInt(values.awareness)||0; let melee = parseInt(values.melee)||0; @@ -462,7 +462,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c let business = parseInt(values.business)||0; let corporatelaw = parseInt(values.corporatelaw)||0; let education = parseInt(values.education)||0; - let interfaceX = parseInt(values.interfaceX)||0; + let interface = parseInt(values.interface)||0; let medicine = parseInt(values.medicine)||0; let remotes = parseInt(values.remotes)||0; let science = parseInt(values.science)||0; @@ -486,7 +486,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c let businessspec = CountSpecialities(values.businessspec); let corporatelawspec = CountSpecialities(values.corporatelawspec); let educationspec = CountSpecialities(values.educationspec); - let interfaceXspec = CountSpecialities(values.interfaceXspec); + let interfacespec = CountSpecialities(values.interfacespec); let medicinespec = CountSpecialities(values.medicinespec); let remotesspec = CountSpecialities(values.remotesspec); let sciencespec = CountSpecialities(values.sciencespec); @@ -513,7 +513,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c + business + corporatelaw + education - + interfaceX + + interface + medicine + remotes + science @@ -536,7 +536,7 @@ on("change:athletics change:awareness change:melee change:shoot change:stealth c + businessspec + corporatelawspec + educationspec - + interfaceXspec + + interfacespec + medicinespec + remotesspec + sciencespec