From f5b0194a6a50b07d9c1b17f2a634b52ef727ab0d Mon Sep 17 00:00:00 2001 From: Melanikus2000 Date: Thu, 26 Aug 2021 23:24:33 +0100 Subject: [PATCH] Red Markets Update Minor changes to the sheet in order to make some readonly fields editable in case the automatic functions do not work and making some changes to the Sheet.json to fully attribute the game to Hebanon Games --- Red Markets/redMarkets.html | 6 +++--- Red Markets/sheet.json | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Red Markets/redMarkets.html b/Red Markets/redMarkets.html index b9bbc26d99..a5b24dd920 100644 --- a/Red Markets/redMarkets.html +++ b/Red Markets/redMarkets.html @@ -1411,11 +1411,11 @@

Rent

Dependants

-
+

Maintenance

Equipment

-
+

Purchase

Pro. Dev.

@@ -1430,7 +1430,7 @@

Break Point

-
+

Projected Earnings

diff --git a/Red Markets/sheet.json b/Red Markets/sheet.json index 4320bad6be..9c24136f56 100644 --- a/Red Markets/sheet.json +++ b/Red Markets/sheet.json @@ -4,7 +4,7 @@ "authors": "Chris D.", "roll20userid": "427927", "preview": "RedMarkets_preview.jpg", - "description": "A simple unofficial tabbed character sheet for use with Red Markets RPG.", - "instructions": "This tabbed sheet auto-calculates Break Point and Equipment upkeep and includes calculated totals for physical and mental damage. Skill rolls automatically use defaulting rules if a skill has no points.", + "description": "A custom Roll20 character sheet for Red Markets: A Game of Economic Horror by Hebanon Games", + "instructions": "This tabbed sheet that breaks down the character sheet into Stats and Skills, Damage, Inventory and Bounty. Skill rolls automatically use defaulting rules if a skill has no points.", "legacy": true }