diff --git a/A Song of Ice and Fire/translations/sl.json b/A Song of Ice and Fire/translations/sl.json new file mode 100644 index 0000000000..da150f4e57 --- /dev/null +++ b/A Song of Ice and Fire/translations/sl.json @@ -0,0 +1,245 @@ +{ + "info-ability": "Info & Abilities", + "intrigue-combat": "Intrigue & Combat", + "character-details": "Character Details", + "npcs": "NPCs", + "armies": "Armies", + "journal": "Journal", + "name": "Name :", + "player-name": "Player Name", + "house": "House:", + "motto": "Motto", + "age": "Age", + "gender": "Gender", + "height": "Height", + "weight": "Weight", + "hair-color": "Hair Color", + "eye-color": "Eye Color", + "custom-roll": "Custom Roll", + "agility": "Agility", + "acrobatics": "Acrobatics", + "balance": "Balance", + "contortions": "Contortions", + "dodge": "Dodge", + "quickness": "Quickness", + "animal-handling": "Animal Handling", + "charm": "Charm", + "drive": "Drive", + "ride": "Ride", + "train": "Train", + "athletics": "Athletics", + "climb": "Climb", + "jump": "Jump", + "run": "Run", + "strength": "Strength", + "swim": "Swim", + "Throw": "Throw", + "awareness": "Awareness", + "empathy": "Empathy", + "notice": "Notice", + "cunning": "Cunning", + "decipher": "Decipher", + "logic": "Logic", + "memory": "Memory", + "deception": "Deception", + "act": "Act", + "bluff": "Bluff", + "cheat": "Cheat", + "disguise": "Disguise", + "endurance": "Endurance", + "resilience": "Resilience", + "stamina": "Stamina", + "fighting": "Fighting", + "axes": "Axes", + "bluggeons": "Bludgeons", + "brawling": "Brawling", + "fencing": "Fencing", + "long-blade": "Long Blades", + "polearms": "Polearms", + "shields": "Shields", + "short-blade": "Short Blades", + "spears": "Spears", + "healing": "Healing", + "diagnose": "Diagnose", + "treat-ailment": "Treat Ailment", + "treat-injury": "Treat Injury", + "laguage": "Language", + "roll": "Roll", + "knowledge": "Knowledge", + "education": "Education", + "research": "Research", + "streetwise": "Streetwise", + "marksmanship": "Marksmanship", + "bows": "Bows", + "crossbows": "Crossbows", + "siege": "Siege", + "thrown": "Thrown", + "persuasuion": "Persuasion", + "bargain": "Bargain", + "convince": "Convince", + "incite": "Incite", + "intimidate": "Intimidate", + "seduce": "Seduce", + "taunt": "Taunt", + "status": "Status", + "breeding": "Breeding", + "reputation": "Reputation", + "stewardship": "Stewardship", + "tournaments": "Tournaments", + "stealth": "Stealth", + "blend-in": "Blend In", + "sneak": "Sneak", + "survival": "Survival", + "forage": "Forage", + "hunt": "Hunt", + "orientation": "Orientation", + "track": "Track", + "thievery": "Thievery", + "pick-lock": "Pick Lock", + "sleight-of-hand": "Sleight of Hand", + "steal": "Steal", + "warfare": "Warfare", + "command": "Command", + "strategy": "Strategy", + "tactics": "Tactics", + "will": "Will", + "courage": "Courage", + "coordonate": "Coordinate", + "dedication": "Dedication", + "initiative": "Initiative", + "defense": "Defense", + "defense-bonus": "Defense Bonus", + "composure": "Composure Bonus", + "current": "Current", + "max": "Max", + "frustration": "Frustration:", + "d-malus-deception-persuation": "–1D on Deception and Persuasion", + "health": "Health", + "1-on-all-tests": "–1 on all tests", + "armor": "Armor", + "armor-rating": "Armor Rating", + "armor-penalty": "Armor Penalty", + "armor-bulk": "Armor Bulk", + "injuries-wounds": "Injuries & Wounds", + "injuries": "Injuries", + "injuries-impose": "Injuries impose -1 to all tests.", + "wounds": "Wounds:", + "wounds-impose": "Wounds impose -1D to all tests.", + "destiny-point": "Destiny Points", + "avaible": "Available:", + "maximum": "Maximum", + "base": "Base", + "invested": "Invested", + "bonus": "Bonus", + "yds": "yds", + "move-speed": "Move Speed", + "sprint-multi": "Sprint Multi", + "sprint-speed": "Sprint Speed", + "bulk": "Bulk", + "equiped-weapons": "Equipped Weapons", + "type": "Type: ", + "intrigue": "Intrigue", + "combat": "Combat", + "fatigue": "Fatigue:", + "movement": "Movement", + "melee": "Melee", + "ranged": "Ranged", + "specialty": "Specialty:", + "axe": "Axes", + "bludgeons": "Bludgeons", + "long-blades": "Long Blades", + "short-blades": "Short Blades", + "training": "Training :", + "damage": "Damage", + "damage-mod": "Damage Mod:", + "qualities": "Qualities", + "hit": "Hit", + "possessions": "Possessions", + "equipment-gear": "Equipment & Gear", + "item-name": "Item Name", + "value": "Value", + "mount-livestock": "Mounts & Livestock", + "animal": "Animal", + "currency": "Currency", + "copper-pennies": "Copper Pennies:", + "silver-stags": "Silver Stags:", + "gold-dragons": "Gold Dragons:", + "silver-stags-to-pennies": "Silver Stag = 56 Pennies", + "gold-dragon-to-stags": "Gold Dragon = 210 Stags (11,760 Pennies)", + "character-information": "Character Information", + "experience": "Experience", + "total": "Total:", + "spent": "Spent:", + "expenditures": "Expenditures", + "glory": "Glory", + "benefits": "Benefits", + "effect": "Effect", + "drawbacks": "Drawbacks", + "virtues": "Virtues", + "vices": "Vices", + "goals": "Goals", + "motivations": "Motivations", + "mannerisms": "Mannerisms", + "distinguishing-features": "Distinguishing Features", + "retainers": "Retainers", + "allies": "Allies", + "enemies": "Enemies", + "Oaths": "Oaths", + "personnal-history": "Personal History", + "notable-npc": "Notable NPCs", + "realm": "Realm:", + "liege": "Liege:", + "appearance": "Appearance:", + "disposition": "Disposition (Deceive/Persuade):", + "mine": "Mine:", + "affectionate": "Affectionate (-2/+5)", + "friendly": "Friendly (-1/+3)", + "amiable": "Amiable (0/+1)", + "indifferent": "Indifferent (0/0)", + "dislike": "Dislike (+1/-2)", + "unfriendly": "Unfriendly (+2/-4)", + "malicious": "Malicious (+3/-6)", + "theirs": "Theirs:", + "notes": "Notes:", + "unit-type": "Unit Type:", + "archers": "Archers", + "cavalery": "Cavalery", + "criminals": "Criminals", + "crusaders": "Crusaders", + "engineers": "Engineers", + "garrison": "Garrison", + "guerillas": "Guerillas", + "infantry": "Infantry", + "mercenaries": "Mercenaries", + "peasant-levies": "Peasant Levies", + "personal-guards": "Personal Guards", + "raiders": "Raiders", + "sailors": "Sailors", + "scouts": "Scouts", + "special": "Special", + "support": "Support", + "warship": "Warship", + "green": "Green", + "trained": "Trained", + "veteran": "Veteran", + "elite": "Elite", + "armystatus": "Status :", + "organize": "Organize", + "disorganize": "Disorganize", + "rally": "Rally", + "routed": "Routed", + "abilities": "Abilities", + "discipline": "Discipline", + "fight-damage": "Fight Damage", + "marksmanship-damage": "Marksman Damage", + "mvt": "Mvt", + "fight-dam-mod": "Fight Dam. Mod.", + "marksmanship-dam-mod": "Marksman Dam. Mod.", + "defense-mod": "Defense Mod.", + "available": "Available:", + "defense-sante": "DEFENSE & HEALTH", + "malus-disorganize": "Malus Disorganized", + "armyhero": "Hero :", + "nohero": "Without Hero", + "hero": "With Hero" +} \ No newline at end of file