From f99bf1c58d6e9167a7ced159e461b8796bb77fe4 Mon Sep 17 00:00:00 2001 From: amandasearle Date: Wed, 15 Mar 2017 22:39:28 -0500 Subject: [PATCH] Revert "Fix for Monster THAC0 set to read-only" This reverts commit fafc18b6edf683133e2d9037adb929f78897a928. --- DnD_Moldvay_AmandatheAmazon/DnD_Moldvay_AmandatheAmazon.html | 4 ++-- DnD_Moldvay_AmandatheAmazon/ReadMe.md | 5 +---- DnD_Moldvay_AmandatheAmazon/sheet.json | 2 +- 3 files changed, 4 insertions(+), 7 deletions(-) diff --git a/DnD_Moldvay_AmandatheAmazon/DnD_Moldvay_AmandatheAmazon.html b/DnD_Moldvay_AmandatheAmazon/DnD_Moldvay_AmandatheAmazon.html index afaeb749d5..9c3a31c3dc 100644 --- a/DnD_Moldvay_AmandatheAmazon/DnD_Moldvay_AmandatheAmazon.html +++ b/DnD_Moldvay_AmandatheAmazon/DnD_Moldvay_AmandatheAmazon.html @@ -1,6 +1,6 @@ - +
@@ -2262,7 +2262,7 @@
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+
diff --git a/DnD_Moldvay_AmandatheAmazon/ReadMe.md b/DnD_Moldvay_AmandatheAmazon/ReadMe.md index e922d55d8c..79c8bd011c 100644 --- a/DnD_Moldvay_AmandatheAmazon/ReadMe.md +++ b/DnD_Moldvay_AmandatheAmazon/ReadMe.md @@ -3,13 +3,10 @@ This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box game. It was created for the Roll20 Moldvay Basic Contest. ## Current Version -2.4 +2.3 ### Changelog -#### 2.4 -* Fix for Monster THAC0 field set to read-only - #### 2.3 * Added Sheet Worker to automatically add in Halfing Missile Bonus if Halfling Class is selected (#2325) * Halfling Quick Bonus is now actually optional - selected within the Halfling class diff --git a/DnD_Moldvay_AmandatheAmazon/sheet.json b/DnD_Moldvay_AmandatheAmazon/sheet.json index 75f13db376..426e35194e 100644 --- a/DnD_Moldvay_AmandatheAmazon/sheet.json +++ b/DnD_Moldvay_AmandatheAmazon/sheet.json @@ -4,4 +4,4 @@ "authors": "Amanda the Amazon", "roll20userid": "565956", "preview": "Moldvay_Basic_Sheet.png", - "instructions": "# Moldvay Character Sheet\r This sheet has both a Player sheet and a pared down Monster Sheet for the GM that is switchable via a tab at the top left of the sheet.\r\r## Player Sheet\r\r* All of the automatic roll buttons (shown as a d20 dice) should have roll templates.\r* Attack rolls now show the AC hit (they use the values from the To Hit Roll table) - No more looking up what AC you did hit!\r* All ability bonus' should be included in their automatic rolls.\r* Halflings should check the box marking 'Halfling' under Attacks, Missile in order to get the bonus' to Missile Attacks and Initiative\r* Movement must be calculated by the player using their current encumbrance and armor worn.\r\r## Monster Sheet\r\r* Monster Name and Type\r* Armor Class and Movement\r* Treasure Type and Alignment\r* Hit Die (a gmroll button is in the works for this field)\r* Number Appearing (a roll button is in the works for this field, possibly a roll template and maybe a choice between gmroll or not gmroll\r* Monster Save (roll templates are in the works for this)\r* Monster Morale (roll template is in the work for this\r* Attacks are a repeating field and you can add as many as you want - Roll Template attack button is included :)\r* Monster Notes - Add anything you like here.\r* Monster Initiative roll button is in the works-will be a roll template\r* Random Monster check roll button-this is a gmroll.\r* Random Monster check distance roll button-this is a gmroll.\r* Monster Hit AC table\r\r\r## Current Version: 2.4" + "instructions": "# Moldvay Character Sheet\r This sheet has both a Player sheet and a pared down Monster Sheet for the GM that is switchable via a tab at the top left of the sheet.\r\r## Player Sheet\r\r* All of the automatic roll buttons (shown as a d20 dice) should have roll templates.\r* Attack rolls now show the AC hit (they use the values from the To Hit Roll table) - No more looking up what AC you did hit!\r* All ability bonus' should be included in their automatic rolls.\r* Halflings should check the box marking 'Halfling' under Attacks, Missile in order to get the bonus' to Missile Attacks and Initiative\r* Movement must be calculated by the player using their current encumbrance and armor worn.\r\r## Monster Sheet\r\r* Monster Name and Type\r* Armor Class and Movement\r* Treasure Type and Alignment\r* Hit Die (a gmroll button is in the works for this field)\r* Number Appearing (a roll button is in the works for this field, possibly a roll template and maybe a choice between gmroll or not gmroll\r* Monster Save (roll templates are in the works for this)\r* Monster Morale (roll template is in the work for this\r* Attacks are a repeating field and you can add as many as you want - Roll Template attack button is included :)\r* Monster Notes - Add anything you like here.\r* Monster Initiative roll button is in the works-will be a roll template\r* Random Monster check roll button-this is a gmroll.\r* Random Monster check distance roll button-this is a gmroll.\r* Monster Hit AC table\r\r\r## Current Version: 2.3"