diff --git a/The One Ring 2e/translations/fr.json b/The One Ring 2e/translations/fr.json index 874ae20eb7..8957672d16 100644 --- a/The One Ring 2e/translations/fr.json +++ b/The One Ring 2e/translations/fr.json @@ -13,9 +13,9 @@ "resolve": "Resolve", "parry-and-shield": "Parry & Shield", "armour": "Armour", - "helm": "Helm", + "helm": "Helmet", "armour-placeholder": "[Armour]", - "helm-placeholder": "[Helm]", + "helm-placeholder": "[Helmet]", "skills": "Skills", "custom": "Custom", "perception": "Perception", @@ -27,11 +27,11 @@ "weapon-load": "Load", "weapon-injury": "Inj.", "weapon-fell": "F", - "weapon-fell-description": "Fell: Add 2 to the Injury rating of the selected weapon", - "weapon-grievieous": "G", - "weapon-grievieous-description": "Grievious: Add 1 to the damage rating of the weapon", + "weapon-fell-description": "Fell: Injury +2 (superior weapons: +4)", + "weapon-grievous": "G", + "weapon-grievous-description": "Grievous: Damage +1 (superior weapons: +2)", "weapon-keen": "K", - "weapon-keen-description": "Keen: Attack rolls made with a Keen weapon score a Piercing Blow also on a result of 9 on the Feat die", + "weapon-keen-description": "Keen: Piercing Blow if Feat die 9+ (superior weapons: 8+) or Gandalf Rune", "weapon-called-shot": "Called Shot", "special-abilities": "Special Abilities", "hope": "Hope", @@ -200,13 +200,13 @@ "bows-description": "The BOWS Combat Proficiency enables a Player-hero to make ranged attacks using a bow or a great bow.", "spears-description": "The SPEARS Combat Proficiency allows a hero to make and close combat attacks using a short spear or a spear, or to fight in close combat using a great spear.", "swords-description": "The SWORDS Combat Proficiency enables a Player-hero to attack in close combat using short swords, swords, and long swords.", - "other-placeholder": "Other", + "other-placeholder": "[Other]", "close-fitting": "CF", - "close-fitting-description": "Close Fitting: When you make a parsed PROTECTION roll while wearing a close-­fitting armour or helm you add +2 to the result", + "close-fitting-description": "Close Fitting: Protection +2 (Ancient armour: +3)", "cunning-make": "CM", - "cunning-make-description": "Cunning make: reduce the Load rating of the item by 2 (to a minimum of 0 Load)", + "cunning-make-description": "Cunning make: Load -2 (Ancient armour: -3)", "reinforced": "RI", - "reinforced-description": "Reinforced: add 1 to your shield’s Parry bonus.", + "reinforced-description": "Reinforced: Parry +1 (Superior shield: +2)", "stance-attack-modifier": "Attack Mod.", "stance-attack-modifier-description": "Depending on stance the attack modifier will be forward:1/open:0/defensive:-1/rearward:0. This attack modifier is the default value for attack bonus dice. If a character is in defensive stance fighting against more then one adversary player can use the bonus dice query to set this to -2/-3 according to the number of adversaries. ", "conditions-modifiers": "Conditions / Modifiers", @@ -224,5 +224,5 @@ "custom-tn": "TN:", "custom-successdice": "Success:", "custom-featdie": "Feat:", - "custom-rollname-placeholder": "Roll Text" + "custom-rollname-placeholder": "[Roll Text]" } \ No newline at end of file