kobrooms char sheet now auto-rolls 1d4 when using magic

Updated the kids on brooms character sheet to auto-roll a 1d4 when the character is doing a magic roll
This commit is contained in:
mm-H-mm
2023-03-29 21:50:09 -04:00
committed by GitHub
parent f591dfd2c5
commit fdd003bd03
+7 -7
View File
@@ -95,7 +95,7 @@
<div class="kob-body__stats">
<h2 data-i18n="Stats">Stats </h2>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_fight" type="roll" value="&amp;{template:kobrooms} {{name=Fight}} {{character_name=@{character_name}}} {{roll=[[1@{fight}!+?{Bonus|Stat,@{fight_stat}|Magic,@{fight_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Fight">Fight</span></button>
<button class="kob-stat__button" name="roll_fight" type="roll" value="&amp;{template:kobrooms} {{name=Fight}} {{character_name=@{character_name}}} {{roll=[[1@{fight}!+?{Bonus|Stat,@{fight_stat}|Magic,@{fight_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Fight">Fight</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_fight">
<option data-i18n="d4" value="d4">d4</option>
@@ -114,7 +114,7 @@
</div>
</div>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_flight" type="roll" value="&amp;{template:kobrooms} {{name=Flight}} {{character_name=@{character_name}}} {{roll=[[1@{flight}!+?{Bonus|Stat,@{flight_stat}|Magic,@{flight_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Flight">Flight</span></button>
<button class="kob-stat__button" name="roll_flight" type="roll" value="&amp;{template:kobrooms} {{name=Flight}} {{character_name=@{character_name}}} {{roll=[[1@{flight}!+?{Bonus|Stat,@{flight_stat}|Magic,@{flight_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Flight">Flight</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_flight">
<option data-i18n="d4" value="d4">d4</option>
@@ -133,7 +133,7 @@
</div>
</div>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_brains" type="roll" value="&amp;{template:kobrooms} {{name=Brains}} {{character_name=@{character_name}}} {{roll=[[1@{brains}!+?{Bonus|Stat,@{brains_stat}|Magic,@{brains_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Brains">Brains</span></button>
<button class="kob-stat__button" name="roll_brains" type="roll" value="&amp;{template:kobrooms} {{name=Brains}} {{character_name=@{character_name}}} {{roll=[[1@{brains}!+?{Bonus|Stat,@{brains_stat}|Magic,@{brains_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Brains">Brains</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_brains">
<option data-i18n="d4" value="d4">d4</option>
@@ -152,7 +152,7 @@
</div>
</div>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_brawn" type="roll" value="&amp;{template:kobrooms} {{name=Brawn}} {{character_name=@{character_name}}} {{roll=[[1@{brawn}!+?{Bonus|Stat,@{brawn_stat}|Magic,@{brawn_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Brawn">Brawn</span></button>
<button class="kob-stat__button" name="roll_brawn" type="roll" value="&amp;{template:kobrooms} {{name=Brawn}} {{character_name=@{character_name}}} {{roll=[[1@{brawn}!+?{Bonus|Stat,@{brawn_stat}|Magic,@{brawn_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Brawn">Brawn</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_brawn">
<option data-i18n="d4" value="d4">d4</option>
@@ -171,7 +171,7 @@
</div>
</div>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_charm" type="roll" value="&amp;{template:kobrooms} {{name=Charm}} {{character_name=@{character_name}}} {{roll=[[1@{charm}!+?{Bonus|Stat,@{charm_stat}|Magic,@{charm_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Charm">Charm</span></button>
<button class="kob-stat__button" name="roll_charm" type="roll" value="&amp;{template:kobrooms} {{name=Charm}} {{character_name=@{character_name}}} {{roll=[[1@{charm}!+?{Bonus|Stat,@{charm_stat}|Magic,@{charm_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Charm">Charm</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_charm">
<option data-i18n="d4" value="d4">d4</option>
@@ -190,7 +190,7 @@
</div>
</div>
<div class="kob-stat">
<button class="kob-stat__button" name="roll_grit" type="roll" value="&amp;{template:kobrooms} {{name=Grit}} {{character_name=@{character_name}}} {{roll=[[1@{grit}!+?{Bonus|Stat,@{grit_stat}|Magic,@{grit_magic}|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Grit">Grit</span></button>
<button class="kob-stat__button" name="roll_grit" type="roll" value="&amp;{template:kobrooms} {{name=Grit}} {{character_name=@{character_name}}} {{roll=[[1@{grit}!+?{Bonus|Stat,@{grit_stat}|Magic,@{grit_magic}+1d4|None,0}+?{Bonuses / Penalties|0}]]}}"><span data-i18n="Grit">Grit</span></button>
<div class="kob-stat__wrapper">
<select class="kob-stat__select" name="attr_grit">
<option data-i18n="d4" value="d4">d4</option>
@@ -233,4 +233,4 @@
<div class="sheet-kobroom-roll-result">Result: {{roll}}</div>{{/roll}}
</div>
</div>
</rolltemplate>
</rolltemplate>