Commit Graph
7 Commits
Author SHA1 Message Date
Villain1nGlasses 9e64c1430a Update HeroSystem6eHeroic.html
Add armor values in armor activation roll chat message.
2021-07-30 22:55:26 -07:00
Villain1nGlasses eabe7baad8 Update HeroSystem6eHeroic.html
Changed "Hero System" graphic source link to file in local repository.
2021-07-30 15:06:20 -07:00
Villain1nGlasses 6b4d2fbd97 Update HeroSystem6eHeroic.html
Bug fix.
2021-07-25 00:56:33 -07:00
Villain1nGlasses 10dd4ed073 Update HeroSystem6eHeroic.html
I re-worked the armor and weapons sections so that they appear more consistent and appealing across different browsers. The basic philosophy is now a set of column flex-containers of weapon and armor row flex-containers. Previously, I used the opposite approach, but different browsers rendered container heights differently. This made the roll buttons and readonly inputs a real pain to position consistently.
2021-07-24 02:58:28 -07:00
Villain1nGlasses bff6329a2b Update HeroSystem6eHeroic.html
Added roll buttons for powers. The buttons roll a basic 3d6 check if needed, roll the effect dice, and show the advantages and limitations provided as a description.
2021-07-22 14:23:00 -07:00
Villain1nGlasses 011613b709 Update HeroSystem6eHeroic.html
Re-wrote the normal damage attack buttons (shield attack, weapon attack 5, and basic attack) to display both BODY and STUN damage using the new roll parsing feature.
2021-07-19 21:33:44 -07:00
Villain1nGlasses 40089309e4 Add files via upload 2021-07-18 16:19:54 -07:00