Commit Graph
56191 Commits
Author SHA1 Message Date
Daniel R. Collins ("Delta") 408230933d Clarify comments post CSE update 2023-02-18 15:33:11 -05:00
Edgeworth E cc713f8b34 clean up !important declarations & unused items
Mainly this trades !important declarations for greater
specificity in order to move items up in the specificity checks.

Also removing .button-roll2 since it's not used and moving
p.small-text closer to p since they're candidates for removal as
well.
2023-02-18 11:56:06 -08:00
Edgeworth E d99b5fc673 switch back to square-ish attribute boxes
I really want the circles to work to be more like the official
character sheets, but it looks too weird with the square elements
inside it.

Also going with consistent margins around the elements--I'm not
sure why the right margin was 0 before.
2023-02-18 10:58:27 -08:00
wing-it 4ea08ca3cc New translations translation.json (Polish) 2023-02-18 13:04:18 -05:00
Edgeworth E e3e6a44789 adjust positioning on person problem rank
Still not exactly where I want it since the h2 text is slightly
off-vertical-center, but better than it was, at least!
2023-02-18 08:45:14 -08:00
HauRukh aa0908df13 improved translation 2023-02-18 16:42:34 +01:00
HauRukh 7db9e8e040 Update ilaris_roll20.html 2023-02-18 16:20:43 +01:00
Edgeworth E fd661df332 resize repeating-title and buttons
I'm still learning to use grid display properly, can't you tell?

This seems to smoosh things together better, while also giving a
full 250px to Flaws like "Overactive Imagination" or "Jumps to
Conclusions" (though I should probably still make it even wider
to accommodate localization).
2023-02-18 07:13:10 -08:00
HauRukh 5c0df37b7c Update ilaris_roll20.css 2023-02-18 16:11:45 +01:00
Peter Bjerg Lidegaard 3bf790b459 updated change log 2023-02-18 15:57:19 +01:00
Peter Bjerg Lidegaard 7a81d2c43e Use reference to previous roll for ability score to trim down the html a bit 2023-02-18 15:52:25 +01:00
Edgeworth E 33c8882f88 make <hr> into pastel rainbows
What's more magical than rainbows?  Not much, buddy.  Not much at
all.
2023-02-18 06:52:15 -08:00
wing-it f01550dad0 New translations translation.json (Polish) 2023-02-18 09:50:33 -05:00
Peter Bjerg Lidegaard 22dc487fed Updated saving throws to show by how much the check was made or failed 2023-02-18 15:50:21 +01:00
Peter Bjerg Lidegaard 7e6ac5f5bb Extracted saving throw buttons 2023-02-18 15:38:22 +01:00
Peter Bjerg Lidegaard ea9cf2a2a6 Cleaned up monster and henchmen saving throws a bit 2023-02-18 15:29:03 +01:00
Peter Bjerg Lidegaard fcb65b26c3 final clean up 2023-02-18 15:16:05 +01:00
Peter Bjerg Lidegaard 72f110dce7 final clean up 2023-02-18 15:15:43 +01:00
Edgeworth E 4171d2bad1 compact repeating items better
Previously we were displaying things as:

TITLE/NAME
ROLL CUTE | ROLL CUNNING | ROLL FIERCE

...which leaves a lot of blankspace to the right of the title.  I
don't think the blank really improves legibility, so let's move
the buttons to the same line:

TITLE/NAME  |  ROLL CUTE | ROLL CUNNING | ROLL FIERCE

Shifting those items around caused the repeating Person Problems
section to go wonky, so also switched to column display there and
shifted to h3 instead of h4.

A couple problems introduced with this change:
- The "header" for Person Problems looks wonky and needs sprucing
  up.
- Flaws like "Jumps to Conclusions" and "Overactive Imagination"
  get cropped on the right due to the shorter text input--this
  can probably be fixed simply by making the Flaws text input
  longer since it has no roll buttons to the right of it.
- Powers like "Sight Beyond Sight" just barely fit into the text
  field, so might need to smoosh the buttons closer together to
  make more room.

Still, feels to me like an improvement overall.
2023-02-18 06:05:14 -08:00
Peter Bjerg Lidegaard 00e79e3841 Uses value from sheet.json to determine default spell tracking system 2023-02-18 13:35:55 +01:00
Edgeworth E 105f72c0ca remove <h4> tags from repeating element titles
The earlier re-arranging of <h4> tags revealed the
person-problems section wasn't lining up properly, and while
investigating that I realized that the h4 properties weren't
really being applied to the input fields, and instead it was more
like the h4 was being used as a div.

Instead of having a separate div (and needing to propagate the
grid display down to it), I figure it makes more sense to apply
the class directly to the input elements.

It _seems_ like only one of the redtext rules was being applied
to the input fields, so I changed the name of it to more closely
match what it actually is (no red text here), stripped all the
input fields of their h4 tags, and renamed them all to
repeating-title.
2023-02-18 03:50:00 -08:00
wing-it a89a47e3b4 New translations translation.json (German) 2023-02-18 06:41:37 -05:00
Daniel R. Collins ("Delta") 15d50d95e9 Update to new CSE environment 2023-02-18 03:25:30 -05:00
HauRukh c58a2aa1f0 fixing css 2023-02-18 08:49:51 +01:00
Adam Talbot 9fb917035e Change types when form change happens 2023-02-18 00:32:46 -05:00
Adam Talbot 04150ae21b New form options, new buttons to enable forms 2023-02-17 22:11:39 -05:00
jbogrand b90c2f9932 Feature adds and defect fixes
Added length to columns for attack for npc.
Added notes
2023-02-17 20:22:44 -06:00
Edgeworth E 8229810504 use <h4> tags consistently
I noticed the <h4> tags were wrapping more than they strictly
needed to, so fixing that and adjusting indentation here.

This *does* break the display on Person Problems, though, so need
to follow up on that next.
2023-02-17 18:17:22 -08:00
Alex Rinehart 6e8cd30203 Merge branch 'Roll20:master' into master 2023-02-17 17:49:46 -08:00
Alex Rinehart 4f08f6ae82 fixed garbage can 2023-02-17 17:46:05 -08:00
wing-it 8625fbb313 New translations translation.json (German) 2023-02-17 18:43:38 -05:00
Edgeworth E 8c394d3041 add titles to header items
Mainly wanted this for the character token since it might not be
clear how to edit that when none is assigned, but figured I'd
throw one in for the dice-roller as well.  (Maybe should have
more explanation in the title for hover text?)
2023-02-17 14:35:21 -08:00
wing-it 4689dc479e New translations translation.json (Portuguese, Brazilian) 2023-02-17 15:46:12 -05:00
wing-it 7d1e7a85e2 New translations translation.json (English) 2023-02-17 15:46:12 -05:00
wing-it cbb84bb1cd New translations translation.json (Chinese Traditional) 2023-02-17 15:46:11 -05:00
wing-it 00fe2cbc57 New translations translation.json (Ukrainian) 2023-02-17 15:46:10 -05:00
wing-it 2df6e77ade New translations translation.json (Turkish) 2023-02-17 15:46:09 -05:00
wing-it 1f6d86bdd3 New translations translation.json (Swedish) 2023-02-17 15:46:08 -05:00
wing-it d4b4ae2917 New translations translation.json (Slovenian) 2023-02-17 15:46:07 -05:00
wing-it 908ab0fc07 New translations translation.json (Russian) 2023-02-17 15:46:06 -05:00
wing-it a724c4d7b4 New translations translation.json (Portuguese) 2023-02-17 15:46:05 -05:00
wing-it 5b0608a28a New translations translation.json (Polish) 2023-02-17 15:46:05 -05:00
wing-it a4d56daec7 New translations translation.json (Dutch) 2023-02-17 15:46:04 -05:00
wing-it 707058237a New translations translation.json (Korean) 2023-02-17 15:46:03 -05:00
wing-it 17309c05e3 New translations translation.json (Japanese) 2023-02-17 15:46:02 -05:00
wing-it e8b4d1b47b New translations translation.json (Italian) 2023-02-17 15:46:01 -05:00
wing-it 68bad4dbfc New translations translation.json (Hungarian) 2023-02-17 15:46:00 -05:00
wing-it a2f0dae3ad New translations translation.json (Hebrew) 2023-02-17 15:45:59 -05:00
wing-it 50a9fff604 New translations translation.json (Finnish) 2023-02-17 15:45:58 -05:00
wing-it 40b279e809 New translations translation.json (Greek) 2023-02-17 15:45:57 -05:00