- Dice Pool roll buttons corrected to roll a D10. Previous to this
change each subsequent button increased the die by ten (D20, D30, D40).
This does not conform to any World of Darkness rule and appears to be a
typo.
- Claw Damage modified to be a +2 (previously +1) per W20 core page 296
This fixes the dice rules used in the buttons on the Character sheet.
Werewolf 20 does not use exploding dice (either for normal rolls or
specialties)
The buttons also neglected to use the 1s subtract from successes rule
standard to classic world of darkness (with the exception of damage
rolls). Buttons have been modified to correct this.
An extra Bruised health box has been added to accommodate users with the
Huge Size merit.