Set up an important notice to make users of the SWT sheet aware of a
potentially game-breaking update coming and inviting them to
participate in the QA game so we can catch as many bugs as possible.
Updated the character sheet to support Rifts and Rippers settings.
Modified the ttmod and dmgmod fields to accommodate text (such as d6!).
Fixed the configuration window formatting problems.
Improved support for Interface Zero 2.0 and All For One settings. Added
support for Skill Specialization. Improved the Roll Template Layout.
Streamlined the Configuration Window Layout.
Added support for cyberpunk settings by adding Strain and Augmentations
as well as Street Cred (for Interface Zero 2.0). Added the IZ2.0 Logo
as an option. Included a couple new Backgrounds. Reorganized the CSS so
that it’s more logical its groupings. Added a Skills Modifier to the
Wild Card skill area and a new heading for Skill Rank.
Fully implemented the configuration system to allow a user to choose
which background to display, which logo to display and to select from
various setting specific fields. The overhaul included design layouts
to enhance readability on darker backgrounds and the removal of various
tables (replaced them with DIVs for enhanced functionality in regards
to different fields and UI options.
Added Title properties to most input fields so people can see how to
call it for their own macros
Created a different display option for Attribute and Skill dice in
non-repeating sections.
Corrected the Skills die types to remove d12+* and made it more in line
with the way Attributes are handled with two fields.
Additionally, added all of the Core Skills to the character sheet, and
a configuration section to show which skills should be shown and which
should not be.
Modified the tabs so they are easier to work with.
Added Show/Hide buttons on various sections to make navigation a little
easier.
Updated the Preview image.