Commit Graph
40 Commits
Author SHA1 Message Date
Cassie Levett d31c82a43b Shadowrun 5e v1.5 (#4871)
* Updates for better translation support

* Update translation file

* Fixed ^willpower

* Fixed display_attributes to use translations

* Added quality to chat button & updated setting action

* Added ammo button

* Add button css

* Updated the image addresses
2019-03-26 18:54:39 -05:00
Cassie Levett 369dc320a2 Shadowrun 5th Edition hot fix 1.43 (#4768)
* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* Update Branch (#15)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Fixed translation issue. Removed unneccessary code. (#16)

* Update fork (#17)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Sr5 1.42 (#19)

* Fixed translation issue. Removed unneccessary code.

* Whisper bug fix, Host Rating fix

* Fixed whisper bug
2019-02-27 10:05:17 -06:00
Cassie Levett 5e47a9c1fa Shadowrun 5th Edition 1.42 (#4745)
* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* Update Branch (#15)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Fixed translation issue. Removed unneccessary code. (#16)

* Update fork (#17)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Sr5 1.42 (#19)

* Fixed translation issue. Removed unneccessary code.

* Whisper bug fix, Host Rating fix
2019-02-25 18:23:20 -06:00
Cassie Levett 7c7496f0b3 Shadowrun 5th Edition 1.41, Warhammer 40k Wrath & Glory 1.1 (#4683)
* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish
2019-02-11 17:42:19 -06:00
Cassie Levett ff09c19396 SR 1.41 - fixed modifier,edge,wound buttons 2019-02-07 18:09:54 -06:00
Cassie Levett d2c8b50777 SR 1.41 - fixed modifier,edge,wound buttons 2019-02-07 18:06:55 -06:00
Cassie Levett a1949c03b4 Fixed version number 2019-02-03 20:26:13 -06:00
Cassie Levett bfde3390ce add button name, fixed versioning 2019-02-03 20:17:47 -06:00
Cassie Levett d6ff738e97 NPC improvements, button replacements 2019-02-02 12:21:45 -06:00
Cassie b229728035 tabs radios replaced buttons 2019-02-02 01:04:24 -06:00
Cassie Levett 45534f5b27 Version 1.35: Background & CSS Updates 2019-01-19 23:19:57 -03:00
Cassie Levett 31ab58e21f Update 1.35; bug fixes, refactor 2019-01-19 21:15:46 -03:00
Cassie 2991da3762 fixing line endings 2018-12-15 12:24:08 -06:00
Cassie 633ad8aff0 Temp checkboxes, hover & focus css inputs 2018-12-15 12:19:44 -06:00
Cassie f47aaa30e6 Fixed d6 roller 2018-12-08 13:56:58 -06:00
Cassie 006dcf9d27 translation for rolltemplate, whisper toggle in user options 2018-12-01 12:29:04 -06:00
Cassie 0d7d9ee61c Start 1.26 updates 2018-12-01 10:26:52 -06:00
Cassie 015478c822 Fixed spells/preps/rituals, adjusted roll templates grouping 2018-12-01 00:06:12 -06:00
Cassie f47e2ce86b fixed the d6 roller 2018-11-30 18:04:19 -06:00
Cassie 89d82e1420 Add Artisan skill 2018-11-30 15:58:12 -06:00
Cassie c9b367df41 Fixes based on reddit user feedback 2018-11-17 22:03:41 -06:00
Cassie 224978eb3c Css improvements 2018-11-17 17:42:55 -06:00
Cassie 27f78f9029 Updates for French 2018-11-17 15:42:29 -06:00
Cassie Levett 05ea291812 Merge pull request #4411 from clevett/master
Shadowrun5thEdition V1.2 fixes
2018-11-12 23:49:05 -06:00
Cassie 3ba6a17413 start V1.3 2018-11-07 00:58:02 -06:00
Cassie 72c27077fd Fixed npc armor bugs 2018-11-06 11:32:08 -06:00
Cassie Levett 6b2c6b4634 Merge branch 'master' into cl-shadowrun 2018-11-05 15:52:38 -06:00
Cassie 65617d613c Fixed Default attribute sheet worker 2018-11-05 15:45:05 -06:00
Cassie Levett f4f3f1f060 Merge branch 'master' into master 2018-11-04 19:40:01 -06:00
Cassie 11cd80a05b Fix npc armor & refactor Skills 2018-11-04 19:33:42 -06:00
Cassie Levett 14c06a26d3 Rever push 2018-11-04 19:04:45 -06:00
Cassie 7022cc32a3 Fixed npc armor & refactored skills 2018-11-04 18:56:22 -06:00
Cassie 012970877b Revert "Fix merge conflicts"
This reverts commit 43fbf3ac8f.
2018-11-03 11:11:19 -05:00
Cassie 43fbf3ac8f Fix merge conflicts 2018-11-03 11:09:02 -05:00
clevett 3e9fc2df90 Refactor Repeating Weapons
- Refactored Reapting Weapons
- Toggling a new Primary will toggle off the old one
2018-10-28 23:05:07 -05:00
clevett 2a7bbdc63a Primary flags, Armor overhaul
- Added Primary stars for weapons & armor
- Refactored the repeating armor section
2018-10-28 19:02:41 -05:00
clevett c864deb07d Version 1.1 updates
Fixed:

issue 2 - Refactor suggestion for attributes, applied to matrix & repeating_vehicle as well
issue 3 - update_soak function
issue 5 - Add toggle for drone intiative
issue 8 - Vehicle intaitive
issue 9 - Used repeating weapon code refactor

- Additionally fixed NPC gear not showing up
- Roll Template now has a drain option for spells & prep that sets a min to 2
- Drain now always displays a min 2 for spells/preps
- Added Edge option to the NPC attributes
- Agility wasn't translated in the selects
- Removed duplicate selected for repeating_active/langauge/knowledge
- Removed unecessary console logs
- Added a version number
2018-10-28 00:23:47 -05:00
clevett 96acf002bd Tweaks to Spells
Last minute tweaks to pc spells.
2018-10-14 22:19:46 -05:00
clevett 2b6956f367 Fixed edge to be default of 0
Sprites were rolling with 3 edge.
2018-10-14 19:01:23 -05:00
clevett 04fe304fa7 Uploading official folder
Uploading official folder for pull request.
2018-10-14 18:45:34 -05:00