Commit Graph
38 Commits
Author SHA1 Message Date
mefody bef461e813 Fix attributes order 2021-10-22 17:50:08 +03:00
Jeffrey Lamb 45987f03b8 Fix line endings (CRLF -> LF) 2020-08-31 18:42:38 -04:00
bts1967 f36882cd88 Update wrath_and_glory_api.html 2020-08-28 01:39:26 -04:00
bts1967 55d6ef212a Merge branch 'master' into master 2020-08-28 00:58:46 -04:00
bts1967 b04e96e6c1 W&G v3.1 Release - wrath_and_glory_api.html
Updates:
01. New: Added Dying checkbox to align with how Traumatic wounds work.  The Wrath dice for Traumatic Wounds only apply when a player is dying.
02. Fix: Additional wrath dice are only triggered if the Dying checkbox is checked.  Before it was triggered if the number of Traumatic wounds was greater than 0.  This is per RAW.
03. Fix: Updated load to account for weapons field value that is not being reset for character sheets prior to 3.01.
04. Fix: Under very specific circumstances, dice rolls for skills and weapon attacks were off by 1 to 2 dice.
05. Fix: Number of dice being rolled for roll20 standard dice rolling mechanics for damage on attacks was not being properly updated - resulting in missing dice.
06. New: Errata changes for calculating max wounds.
2020-08-28 00:47:45 -04:00
Corey J ed668cc8e8 line endings fix 2020-05-25 10:22:31 -04:00
bts1967 8dccd28bdb W&G Release 3.0 (#6513)
* W&G Update v2.6: Readme.md

Updated the following in the Readme.md
- version number
- changelog

* W&G Update v2.6: sheet.json

Updated the following in the sheet.json
- version number

* W&G Update v2.6: wrath_and_glory.css

Updated the following in the wrath_and_glory.css
- version number

* W&G Update v2.6: wrath_and_glory_api.html

Added the following the functionality in the wrath_and_glory_api.html

1. Fixed NaN error when rolling psyker damage.
2. Added Psychic Mastery as a hard skill on NPC's so Psychic power rolls are auto-calculated.
3. Added to all tests a wrath outcome when using the API die roller so that a new ability in the API is included - it lists outcome of the die roll.
4. Fixed update to Conviction for older sheets.
5. Fixed voidship wounds current; which was pointing to vehicle wounds current.
6. Updated vehicle and voidship wounds to Roll20 standard of wound/wound_max.
7. Calculated Heavily wounded for Vehicle and Voidships.
8. Autoupdate old versions of charactersheets for vehicle wounds, voidship wounds, calculating heavily wounded for vehicles, and heavily wounded for voidships.

Notes for release management:
- auto-update script for older versions has been built as a case worker: specifically voidship and vehicle wounds.
- the file is using unix eol format

* W&G v2.7: readme.md

Updated with release information and version number.

* W&G v2.7: sheet.json

Updated version number.

* W&G v2.7: wrath_and_glory.css

Added new roll templates and configuration changes in existing templates.

* W&G v2.7: wrath_and_glory_api.html

Implemented cosmetic changes, a fix, 2 updates to existing functionality, and 5 new features.

In detail:
1. Cosmetic change: changed all dice to D6; teal buttons roll wrath, black/gold/red buttons have no wrath die.
2. Cosmetic change: added spacing and thick dark teal line between psychic powers (PC and NPC)
3. Cosmetic change: changed all references to Combat Rolls to Rolls (PC, NPC, Vehicle, Voidship)
4. Cosmetic change: On PC Equipment sheet added thick dark teal line between vehicles and voidships.
5. Cosmetic change: made all areas for lengthy text entry two lines in height.
6. Cosmetic change: changed DN field for powers to text so values other than numbers can be entered - example is Defense.
7. Fix: corrected layout of Heavily Wounded at label and field for Vehicles and Voidships.
8. Update: Refined the inline dice rolls to now show critical on rolling standard pool and to show a critical when rolling a 1 on wrath die.
9. Update: Added option for Weapon Skill + Agility in weapons; this accounts for use of a Pistol in Melee where an attack roll is Agility + Weapon Skill.
10. New: Psychic powers now have an additional option to roll an alternative dice roll for shock, wounds, and mortal damage.
11. New: Added d66 to psychic powers.  Future enhancement will convert this into a Peril of the Warp result.
12. New: Added d3, d6, and d66 die roller on combat rolls for PC's and NPC's.
13. New: Added Memorable Injuries as a repeating framework - can capture multiple memorable injuries - to Personal tab.
14. New: Auto set rank title based on the selected rank; also automated to update existing character sheets.

* W&G Release 3.0 - sheet.json

Updated version number and instructions for the changes.

* W&G Release 3.0 - readme.md

Updated change list and version.

* W&G Release 3.0 - wrath_and_glory.css

Added dice template and several tweaks to css elements in support of html overhaul for W&G Revised edition.

* W&G Release 3.0

Implemented following changes for the revised edition of W&G.

01. Cosmetic: Replaced all references to BP and Buildpoints with XP and Experience Points respectively.
02. Cosmetic: Updated references to Soak to Determination. Note till vehicle and voidship rules are updated I have left them with Soak.
03. Cosmetic: References to Race changed to Species.
04. Cosmetic: References to Malignancy/ies changed to Mutation/s.
05. Cosmetic: relabled Defining Trait to Background Type, removed Keyword from the list and renamed Custom to Other.
06. Cosmetic: swapped Faction (previously Framework) with Species/Gender
07.	Cosmetic: added text in skills flagging those with optional use requirements.
08.	Cosmetic: added text to DMOD insturcting to add +1 for Brutal and Melta Short weapons.
09. Cosmetic: Moved Memoriable Injuries to Combat tab.
10. Cosmetic: Switched presentation of Current and Max for Shock and Wounds.
11. Cosmetic: Removed Hvy and Lght wounds; no longer in use.
12. Fix: Brutal Roll for non-api die roller on weapon damage.
13.	Fix: Total Corruption Adjusted value.
14. Update: Per revised rules, removed ranks 4 and 5 and updated rank label accordingly.
15. Update: removed defiance rolls - no longer used.
16. NEW: Added Faith to first tab.
17. NEW: Added Traumatic Injuries section next to memoriable injuries.
18. NEW: created script workers to manage Traumatic Injury count - when you add counter goes up; when you remove counter goes down.
19. NEW: Added a Melta dice roller for when using Melta vs structure and vehicles; too complex for adding to W&G dice roller at this point.
20. NEW: Automated replacement of wrath dice with traumatic injuries for Attributes, Traits, Skills, Weapons, and Psychic Powers.  This does not include vehicle and voidship rules till those rules are released.
21. NEW: On personal tab added fields for - Appearance, Age, Eyes, Hair, Height,Size, and Features.
2020-05-25 09:12:58 -04:00
bts1967 0972025b6b Merge branch 'master' into master 2020-05-18 18:39:22 -04:00
bts1967 85dbc5f8a8 W&G Release 3.0
Implemented following changes for the revised edition of W&G.

01. Cosmetic: Replaced all references to BP and Buildpoints with XP and Experience Points respectively.
02. Cosmetic: Updated references to Soak to Determination. Note till vehicle and voidship rules are updated I have left them with Soak.
03. Cosmetic: References to Race changed to Species.
04. Cosmetic: References to Malignancy/ies changed to Mutation/s.
05. Cosmetic: relabled Defining Trait to Background Type, removed Keyword from the list and renamed Custom to Other.
06. Cosmetic: swapped Faction (previously Framework) with Species/Gender
07.	Cosmetic: added text in skills flagging those with optional use requirements.
08.	Cosmetic: added text to DMOD insturcting to add +1 for Brutal and Melta Short weapons.
09. Cosmetic: Moved Memoriable Injuries to Combat tab.
10. Cosmetic: Switched presentation of Current and Max for Shock and Wounds.
11. Cosmetic: Removed Hvy and Lght wounds; no longer in use.
12. Fix: Brutal Roll for non-api die roller on weapon damage.
13.	Fix: Total Corruption Adjusted value.
14. Update: Per revised rules, removed ranks 4 and 5 and updated rank label accordingly.
15. Update: removed defiance rolls - no longer used.
16. NEW: Added Faith to first tab.
17. NEW: Added Traumatic Injuries section next to memoriable injuries.
18. NEW: created script workers to manage Traumatic Injury count - when you add counter goes up; when you remove counter goes down.
19. NEW: Added a Melta dice roller for when using Melta vs structure and vehicles; too complex for adding to W&G dice roller at this point.
20. NEW: Automated replacement of wrath dice with traumatic injuries for Attributes, Traits, Skills, Weapons, and Psychic Powers.  This does not include vehicle and voidship rules till those rules are released.
21. NEW: On personal tab added fields for - Appearance, Age, Eyes, Hair, Height,Size, and Features.
2020-05-18 18:31:02 -04:00
Cassie Levett bd66b6a557 fix line endings on W&G, update approve 2019-07-30 07:39:07 -05:00
bts1967 51031f4469 W&G v2.7 Update (#5344)
* W&G Update v2.6: Readme.md

Updated the following in the Readme.md
- version number
- changelog

* W&G Update v2.6: sheet.json

Updated the following in the sheet.json
- version number

* W&G Update v2.6: wrath_and_glory.css

Updated the following in the wrath_and_glory.css
- version number

* W&G Update v2.6: wrath_and_glory_api.html

Added the following the functionality in the wrath_and_glory_api.html

1. Fixed NaN error when rolling psyker damage.
2. Added Psychic Mastery as a hard skill on NPC's so Psychic power rolls are auto-calculated.
3. Added to all tests a wrath outcome when using the API die roller so that a new ability in the API is included - it lists outcome of the die roll.
4. Fixed update to Conviction for older sheets.
5. Fixed voidship wounds current; which was pointing to vehicle wounds current.
6. Updated vehicle and voidship wounds to Roll20 standard of wound/wound_max.
7. Calculated Heavily wounded for Vehicle and Voidships.
8. Autoupdate old versions of charactersheets for vehicle wounds, voidship wounds, calculating heavily wounded for vehicles, and heavily wounded for voidships.

Notes for release management:
- auto-update script for older versions has been built as a case worker: specifically voidship and vehicle wounds.
- the file is using unix eol format

* W&G v2.7: readme.md

Updated with release information and version number.

* W&G v2.7: sheet.json

Updated version number.

* W&G v2.7: wrath_and_glory.css

Added new roll templates and configuration changes in existing templates.

* W&G v2.7: wrath_and_glory_api.html

Implemented cosmetic changes, a fix, 2 updates to existing functionality, and 5 new features.

In detail:
1. Cosmetic change: changed all dice to D6; teal buttons roll wrath, black/gold/red buttons have no wrath die.
2. Cosmetic change: added spacing and thick dark teal line between psychic powers (PC and NPC)
3. Cosmetic change: changed all references to Combat Rolls to Rolls (PC, NPC, Vehicle, Voidship)
4. Cosmetic change: On PC Equipment sheet added thick dark teal line between vehicles and voidships.
5. Cosmetic change: made all areas for lengthy text entry two lines in height.
6. Cosmetic change: changed DN field for powers to text so values other than numbers can be entered - example is Defense.
7. Fix: corrected layout of Heavily Wounded at label and field for Vehicles and Voidships.
8. Update: Refined the inline dice rolls to now show critical on rolling standard pool and to show a critical when rolling a 1 on wrath die.
9. Update: Added option for Weapon Skill + Agility in weapons; this accounts for use of a Pistol in Melee where an attack roll is Agility + Weapon Skill.
10. New: Psychic powers now have an additional option to roll an alternative dice roll for shock, wounds, and mortal damage.
11. New: Added d66 to psychic powers.  Future enhancement will convert this into a Peril of the Warp result.
12. New: Added d3, d6, and d66 die roller on combat rolls for PC's and NPC's.
13. New: Added Memorable Injuries as a repeating framework - can capture multiple memorable injuries - to Personal tab.
14. New: Auto set rank title based on the selected rank; also automated to update existing character sheets.
2019-07-30 07:33:48 -05:00
bts1967 6effe67524 Merge branch 'master' into master 2019-07-28 21:06:58 -04:00
bts1967 03e2d375d4 W&G v2.7: wrath_and_glory_api.html
Implemented cosmetic changes, a fix, 2 updates to existing functionality, and 5 new features.

In detail:
1. Cosmetic change: changed all dice to D6; teal buttons roll wrath, black/gold/red buttons have no wrath die.
2. Cosmetic change: added spacing and thick dark teal line between psychic powers (PC and NPC)
3. Cosmetic change: changed all references to Combat Rolls to Rolls (PC, NPC, Vehicle, Voidship)
4. Cosmetic change: On PC Equipment sheet added thick dark teal line between vehicles and voidships.
5. Cosmetic change: made all areas for lengthy text entry two lines in height.
6. Cosmetic change: changed DN field for powers to text so values other than numbers can be entered - example is Defense.
7. Fix: corrected layout of Heavily Wounded at label and field for Vehicles and Voidships.
8. Update: Refined the inline dice rolls to now show critical on rolling standard pool and to show a critical when rolling a 1 on wrath die.
9. Update: Added option for Weapon Skill + Agility in weapons; this accounts for use of a Pistol in Melee where an attack roll is Agility + Weapon Skill.
10. New: Psychic powers now have an additional option to roll an alternative dice roll for shock, wounds, and mortal damage.
11. New: Added d66 to psychic powers.  Future enhancement will convert this into a Peril of the Warp result.
12. New: Added d3, d6, and d66 die roller on combat rolls for PC's and NPC's.
13. New: Added Memorable Injuries as a repeating framework - can capture multiple memorable injuries - to Personal tab.
14. New: Auto set rank title based on the selected rank; also automated to update existing character sheets.
2019-07-28 20:57:56 -04:00
Cassie Levett f5ce841af4 add two sheets, fix line endings W&G 2019-07-01 17:10:12 -05:00
bts1967 c8534b0b6d W&G Update v2.6 (#5249)
* W&G Update v2.6: Readme.md

Updated the following in the Readme.md
- version number
- changelog

* W&G Update v2.6: sheet.json

Updated the following in the sheet.json
- version number

* W&G Update v2.6: wrath_and_glory.css

Updated the following in the wrath_and_glory.css
- version number

* W&G Update v2.6: wrath_and_glory_api.html

Added the following the functionality in the wrath_and_glory_api.html

1. Fixed NaN error when rolling psyker damage.
2. Added Psychic Mastery as a hard skill on NPC's so Psychic power rolls are auto-calculated.
3. Added to all tests a wrath outcome when using the API die roller so that a new ability in the API is included - it lists outcome of the die roll.
4. Fixed update to Conviction for older sheets.
5. Fixed voidship wounds current; which was pointing to vehicle wounds current.
6. Updated vehicle and voidship wounds to Roll20 standard of wound/wound_max.
7. Calculated Heavily wounded for Vehicle and Voidships.
8. Autoupdate old versions of charactersheets for vehicle wounds, voidship wounds, calculating heavily wounded for vehicles, and heavily wounded for voidships.

Notes for release management:
- auto-update script for older versions has been built as a case worker: specifically voidship and vehicle wounds.
- the file is using unix eol format
2019-07-01 17:05:29 -05:00
bts1967 81bada6bbc Merge branch 'master' into master 2019-06-30 14:40:42 -04:00
bts1967 fd7767c17c W&G Update v2.6: wrath_and_glory_api.html
Added the following the functionality in the wrath_and_glory_api.html

1. Fixed NaN error when rolling psyker damage.
2. Added Psychic Mastery as a hard skill on NPC's so Psychic power rolls are auto-calculated.
3. Added to all tests a wrath outcome when using the API die roller so that a new ability in the API is included - it lists outcome of the die roll.
4. Fixed update to Conviction for older sheets.
5. Fixed voidship wounds current; which was pointing to vehicle wounds current.
6. Updated vehicle and voidship wounds to Roll20 standard of wound/wound_max.
7. Calculated Heavily wounded for Vehicle and Voidships.
8. Autoupdate old versions of charactersheets for vehicle wounds, voidship wounds, calculating heavily wounded for vehicles, and heavily wounded for voidships.

Notes for release management:
- auto-update script for older versions has been built as a case worker: specifically voidship and vehicle wounds.
- the file is using unix eol format
2019-06-30 14:30:42 -04:00
Cassie Levett c65084c45e updated approved.yaml and fixed line endings 2019-03-04 10:27:17 -06:00
bts1967 b4f925d5fd W&G v2.4 HTML
1. API calls to the Wrath & Glory die roller will now use a different layout; the labels are inversed and a slight tweak made to font settings.
2. API calls will now calculate damage.  The previous DR is replaced with a Damage label and it will show Total Damage and in Parenthesis DR & Successes.
3. Fixed a labeling issue in the inline dice rolls.
2018-11-04 18:10:40 -05:00
bts1967 3d9e07a437 Merge branch 'master' into master 2018-10-29 22:04:21 -04:00
bts1967 626e694031 W&G v2.3 update html
1. Added the ability to whisper rolls to the GM.
2. Expanded background to match RAW.
3. Automated calculation of traits and moved calculations to sheet workers.
4. Made malignancies a repeating section.
5. Expanded onload for automated calculation of traits.
6. Minor changes to layout
2018-10-29 21:55:41 -04:00
bts1967 24888c7140 W&G v2.3 update html
1. Added the ability to whisper rolls to the GM.
2. Expanded background to match RAW.
3. Automated calculation of traits and moved calculations to sheet workers.
4. Made malignancies a repeating section.
5. Expanded onload for automated calculation of traits.
2018-10-29 21:41:30 -04:00
Cassie Levett 92401f5e4e Fixed line endings and update approved 2018-10-16 08:37:27 -05:00
bts1967 ec5748798f W&G v2.2 html update
found a last minute layout issue in HTML; line 1679.
2018-10-15 18:48:37 -04:00
bts1967 2f582c188a W&G v2.2 HTML Update
version 2.2 update; did a full replacement of Unix EOL.
2018-10-15 17:31:49 -04:00
bts1967 c5d064318f Merge branch 'master' into master 2018-10-14 23:34:24 -04:00
bts1967 6ea9ebe471 W&G ver 2.2 html update
1. Fixed minor types [Thanks to Dean for the catch]
2. Fixed label on Persuasion roll - when rolled it said Persuasion Assist when it should have been persuasion.
3. Roll Glory now uses API or inline dice rolling.
4. Added hover text to skills for quick reference on use.
5. Removed woundscurrent and shockcurrent and added wounds_max and shock_max so token bars operate properly [Thanks to Dean for the suggestion]
6. Created script to update wounds and shock based on existing scores in woundscurrent and shockcurrent
7. Added a gear tooltip to the gear and assets for PC's [Thanks to Dean for the suggestion]
8. added a quantity field to gear [Thanks to Dean for the suggestion]
9. Auto calculate wounds_max and shock_max; wounds = modified toughness + tier + mod; shock = modified willpower + tier + mod.  Both shock and wounds will also calculate off of custom tier.
10. Added a Mod field to shock and wounds to update values from abilities, powers, etc.
11. Added check on tier; when not set to custom the value is changed to 0.
12. Added Lightly wounded value.
13. Auto Generate light and heavy wounded values.
14. Salvo needs to be a text field to allow for --; -- has specific rules implementations.  Field originally allowed only numeric characters.
15. If a psyker (added as a checkbox under keywords) and a weapon is a force weapon add 1/2 Base Willpower to DR.  If the character is not a psyker and the weapon is a force weapon -2 to DR. [Thanks to Morback for the suggestion]
16. For PC & NPC sheets: Onload of a character sheet with current version, automatically update all weapon DR's, corruption levels, wound, shock, light wounded, heavy wounded.
2018-10-14 23:30:13 -04:00
Cassie Levett 4c1ff5ab1b fixed line endings & updated approved yaml 2018-10-02 09:15:39 -05:00
bts1967 ecb31cbcc4 Wrath & Glory v2.1 Update HTML 2018-09-23 20:39:00 -04:00
bts1967 e28bec7404 Merge branch 'master' into master 2018-09-23 20:25:31 -04:00
bts1967 0ef3c7ce1e Wrath & Glory v2.1 wrath_and_glory_api.html
Updates:
1. Fixed all attack rolls using the API (character, NPC, Vehicle, Voidship); the feed to the API was not subtracting a die for Wrath from the pool being rolled.
2. Modified Corruption line under mental/social traits to list level of corruption and DN per page 367 of core rulebook.
3. Added Resist Corruption line under mental/social traits after the Corruption Rating
4. Created onload section for automated updates to Corruption.
2018-09-23 19:59:56 -04:00
Phil Behrenberg 15611addc9 fixing line endings 2018-08-22 08:27:38 -06:00
bts1967 bba40f4255 Wrath & Glory v2 release
Updates to HTML, CSS, readme, and json files.

Note this is a significant update to all files.  Version 1 of the character sheet was based on 28 pages of rules from a quickstart release.  This release is based on the core rulebook (452 pages).  The changes resulted in significant addition of content (nearly doubled in size) and a reorganization of existing content,   No existing attributes were changed or deleted; this was anticipated when the character sheet was created based on the quickstart rules.
2018-08-19 16:27:59 -04:00
bts1967 81b2f54c7f Update Wrath and Glory HTML
Minor cleanup of html with label change.
2018-08-06 14:42:58 -04:00
bts1967 2d180932b0 Wrath & Glory Multi-tab with API v1
HTML sheet integrated with the Wrath & Glory Dice Roller API and automation for inline dice rolls.
2018-07-26 16:10:32 -04:00
bts1967 48ddd7199c Update Wrath & Glory HTML minor fix 2 2018-07-22 01:42:15 -04:00
bts1967 0ce2b551b9 Update Wrath and Glory API HTML
Minor fix.
2018-07-21 23:18:36 -04:00
bts1967 fd1c2d3e74 Rename wrath_and_glory_api to wrath_and_glory_api.html 2018-07-18 01:24:14 -04:00