{ "character-name-u":"CHARACTER NAME", "character-concept-u":"CHARACTER CONCEPT", "melodramatic-hook-u":"MELODRAMATIC HOOK", "schtick-u":"SCHTICKS", "schtick-name":"Schtick Name", "notes-u":"NOTES", "archtype-u":"ARCHTYPE", "juncture-u":"JUNCTURE", "wealth-u":"WEALTH", "main-attack-u":"MAIN ATTACK", "main-attack":"Main Attack", "backup-attack-u":"BACKUP ATTACK", "backup-attack":"Backup Attack", "defense-u":"DEFENSE", "defense":"Defense", "toughness-u":"TOUGHNESS", "toughness":"Toughness", "fortune-u":"FORTUNE", "fortune":"Fortune", "initiative-u":"INITIATIVE", "melodrama-u":"MELODRAMA", "melodrama":"Melodrama", "will-u":"WILL", "will":"Will", "notice-u":"NOTICE", "notice":"Notice", "strength-u":"STRENGTH", "strength":"Strength", "speed-u":"SPEED", "speed":"Speed", "weapons-u":"WEAPONS", "weapon-name":"Weapon Name", "special":"Special", "skills-u":"SKILLS", "skill-name":"Skill Name", "untrained-skill":"Untrained Skill", "wounds-u":"WOUNDS", "wound-points-u":"WOUND POINTS: ", "gain-impairment":"Gain Impairment at 25 and 30 wounds.", "marks-of-death-u":"MARKS OF DEATH: ", "death-check":"Death Check", "rolls":"rolls", "untrained-skill-roll":"attemps an Untrained Skill and rolls:", "attempts":"attempts", "death-check-roll":"tries to stayin the fight! Death Check. Difficulty", "roll-is":"roll is" }