{ "temp_name": "Temporary name", "character_name": "Character name", "player": "Player", "gender": "Gender", "age": "Age", "merit": "Merit", "money": "Money", "clan": "Clan", "rank": "Rank", "lev": "Level", "atk": "Attack Level", "def": "Defence Level", "bas": "Base Level", "cover": "Cover", "innerface": "Innerface", "effect": "Effect", "effect_done": "Done", "mp": "MP", "temp_mp": "Temporary MP", "duty": "Duty", "Status": "Status", "Seal": "Seal", "Hole": "Hole", "Seak": "Seak", "Weak": "Weak", "Block": "Block", "Unluck": "Unluck", "Die": "Die", "Blank": "Blank", "skill": "Skill", "config": "Configuration", "whisper": "Whisper", "whisper_GM": "Whisper GM :", "img-no-use": "Don't use images", "img-display-setting": "Image display setting", "img-display-dec-01": "Paste the image address and click the circle next to the address. Supported formats: GIF, JPG, PNG.", "setting-color": "Theme Color Setting", "img-common-url": "Common Magic Image", "img-use": "Use images", "img-use-image": "Use Magic Image", "placeholder-magic-effect": "Magic Effect", "placeholder-spell-phrase": "Magic Spell", "placeholder-img": "Image address: Support GIF, JPG, PNG formats", "placeholder-option-open": "Options: Open/Close", "emer-summon": "Emergency Summon", "emer-summon-effect": "Roll 1D6 to select a field at random, then roll 2D6 to select a skill at random. The selected skill becomes an Assigned-skill of this magic. You can summon a spirit corresponding to that skill if you succeed in making a resolution with the assigned skill.", "placeholder-anker-detail": "Details about Ankers", "auto_skill_matrix": "Skill Matrix", "book_and_relation_list": "Books and Relations", "magic_name": "Magic Name", "types": "Type", "assigned-skill": "Assigned skill", "cost": "Cost", "charge": "Charge", "correction": "Correction", "recite": "Recite", "summon": "Summon", "spell": "Spell", "equip": "Equip", "None": "None", "fluid": "Fluid Skill", "fluid-0": "Fluid(All)", "fluid-1": "Fluid(Star)", "fluid-2": "Fluid(Brute)", "fluid-3": "Fluid(Power)", "fluid-4": "Fluid(Song)", "fluid-5": "Fluid(Dream)", "fluid-6": "Fluid(Darkness)", "anker": "Ankers", "name": "Name", "fate": "Fate", "link": "Link", "explan": "Explain", "roll": "Roll", "dice": "Dice", "assigned-skill-z": "Assigned skill: ", "target-z": "Target: ", "target": "Target", "cost-z": "Cost: ", "star": "1.Star", "brute": "2.Brute", "power": "3.Power", "song": "4.Song", "dream": "5.Dream", "darkness": "6.Darkness", "gold": "Gold", "field": "Field", "woods": "Woods", "road": "Road", "sea": "Sea", "silent": "Silent", "rain": "Rain", "storm": "Storm", "sun": "Sun", "sky": "Sky", "world": "World", "meat": "Meat", "bug": "Bug", "flower": "Flower", "blood": "Blood", "scale": "Scale", "chaos": "Chaos", "tooth": "Tooth", "roar": "Roar", "fury": "Fury", "wing": "Wing", "eros": "Eros", "gravity": "Gravity", "wind": "Wind", "flow": "Flow", "water": "Water", "wave": "Wave", "freedom": "Freedom", "impact": "Impact", "electric": "Electric", "flame": "Flame", "light": "Light", "cycle": "Cycle", "word": "Word", "melody": "Melody", "tear": "Tear", "farewell": "Farewell", "smile": "Smile", "cherish": "Cherish", "victory": "Victory", "love": "Love", "passion": "Passion", "healing": "Healing", "time": "Time", "memory": "Memory", "riddle": "Riddle", "lie": "Lie", "anxiety": "Anxiety", "sleep": "Sleep", "chance": "Chance", "illusion": "Illusion", "madness": "Madness", "pray": "Pray", "hope": "Hope", "future": "Future", "abyss": "Abyss", "decay": "Decay", "betrayal": "Betrayal", "delusion": "Delusion", "indolence": "Indolence", "distortion": "Distortion", "misfortune": "Misfortune", "fool": "Fool", "malice": "Malice", "despair": "Despair", "death": "Death", "soul_skill": "Soul skill", "star(lost)": "1.Star(Sealed)", "brute(lost)": "2.Brute(Sealed)", "power(lost)": "3.Power(Sealed)", "song(lost)": "4.Song(Sealed)", "dream(lost)": "5.Dream(Sealed)", "darkness(lost)": "6.Darkness(Sealed)", "SpellEffect": "Effect: ", "SpellEffect-z": "Effect", "ReciteEffect": "Recite: ", "ReciteEffect-z": "Recite: ", "fate_done": "Done", "modulation": "Modulation", "dice_and_tables": "Dice and Tables", "modulation_table": "Modulation Table", "Seal-dec": "Choose a random magic that you have acquired exept the type of equip. Check the check box of the selected magic. When you use that magic, you need to spend 2 points of [MP].", "Hole-dec": "During the magic battle, your [MP] is reduced by 1 point at the end of each round.", "Seak-dec": "Your [Attack Level] reduces by 1 point.", "Weak-dec": "Your [Defence Level] reduces by 1 point.", "Block-dec": "Your [Base Level] reduces by 1 point.", "Unluck-dec": "Choose a skill randomly and check the check box of that skill. The skill becomes unavailable and it will be modified -1 when you make a Resolution and that's assigned skill is in the same field as the selected skill.", "fate_conversion_table": "Fate Conversion Table", "frustration": "Frustration", "parting": "Parting", "serious-illness": "Serious illness", "debt": "Debt", "discord": "Discord", "accident": "Accident", "frustration-dec": "The character abandons his cherished dream.", "parting-dec": "The character has lost precious person(close friends and lovers, parents, brothers, etc).", "serious-illness-dec": "The character suffers from an incurable disease.", "debt-dec": "The character is exploited by the wicked and owes a lot of money.", "discord-dec": "The character is deeply hurt by the failure of human relationships.", "accident-dec": "The character is injured irrevocably by a car accident.", "ordinary_scene_table": "Scene Table", "ordinary-scene-table-result-02": "Somewhere not here. Take a short trip to another world filled with the magical powers. 1 point of Star-Mana appears.", "ordinary-scene-table-result-03": "In a dream. Past days appear before you. 1 point of Dream-Mana appears.", "ordinary-scene-table-result-04": "A strong wind is blowing and the clouds are flowing. Thunder is heard in the distance. 1 point of Power-Mana appears.", "ordinary-scene-table-result-05": "Inside the quiet cafe. There is a gentle atmosphere with the aroma of coffee.", "ordinary-scene-table-result-06": "A deserted alley. If you stay here, there will be no distractions.", "ordinary-scene-table-result-07": "Nearby, there is a magic disaster caused by a . Choose a skill randomly and judge with that. If you succeed, 1 point of mana that you want for the scene. If you fail, roll the 「Fate Conversion Table」.", "ordinary-scene-table-result-08": "A tranquil landscape that is nothing special, but you feel the shadow of a magic disaster behind there.", "ordinary-scene-table-result-09": "Cover up the book you were reading There was something on it you wanted to know. Well, that's what it is.", "ordinary-scene-table-result-10": "Walk through the streets at night. There are many warm lights of homes in the distance. 1 point of Song-Mana appears.", "ordinary-scene-table-result-11": "Crowds of people in the square. Is it a festival? You can hear someone calling. 1 point of Brute-Mana appears.", "ordinary-scene-table-result-12": "A foreboding of a looming tragedy. The misery of your family, the despair of your friends, the death of your colleagues……. You can see the visions of what may happen at this rate. 1 point of Darkness-Mana appears.", "fumble_table": "Fumble Table", "fumble-table-result-01": "A magic disaster strikes your anchor. Fate conversion occurs to yourself.", "fumble-table-result-02": "Magic disaster takes away your mana. You lose 2 points of charged manas to the combination you want.", "fumble-table-result-03": "You fail to control magic. Your [MP] is reduced by 1 point.", "fumble-table-result-04": "A magic disaster occurs. It will be modified -1 to all of the Action Resolutions until the end of the cycle.", "fumble-table-result-05": "Magic disaster falls directly on you. Roll the Modulation Table (p.54) and apply the modulation on you.", "fumble-table-result-06": "Phew, it was dangerous. Nothing happens.", "event_table": "Event Table", "event-table-result-02": "Unexpected gifts, great ideas, evil deals……. The target is to give you what you've been looking for. You can obtain 1 point of mana you want or recover 1D6 points of [MP]. If you select one, [Fate] of the target increases by 1 point. The attribute of the [Fate] can be freely determined by GM.", "event-table-result-03": "A noble sacrifice, a serious heart, overwhelming power……. The target shows heroic deeds. The [fate] on target is up by 1 point. The attribute of the fate becomes 「Respect」.", "event-table-result-04": "Light arguments, fist fights, magic battles……. Clash with the character. You and the target each roll 1D6. The lower-value character's [fate] for the higher-value character is raised by 1 point (if the two characters have the same values, roll back until they have different values). The attributes of the [fate] can be freely determined by the character with higher value.", "event-table-result-05": "Unexpected gratitude, escape from trouble, wish for life……. You owe a lot to the target. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「control」.", "event-table-result-06": "Betrayal, artifice, a sad misunderstanding……. The target suddenly destroys your precious. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「Enemy」.", "event-table-result-07": "A herd of living bodies, a hellfire, a maze……. A magic disaster strikes when you are with the target. Select one skill randomly and make a Resolution. If you succeed, get 1 point of mana you want. If you fail, roll the 「Fate Conversion Table」. That misfortune comes upon the target.", "event-table-result-08": "Street corners, convenience stores, falling from the sky……. You meet the target by chance. The [fate] on target is up by 1 point. The attribute of the [fate] becomes 「Interest」.", "event-table-result-09": "The thrill of the soul, the confession of love, the sweet embrace……. Fall in love with the target. The [fate] on the target is up by 1 point. The attribute of the [Fate] becomes 「Romance」.", "event-table-result-10": "Teacher and student relationship, lovers with mixed heart……. You catch a glimpse of the future between you and the target. You and the target are increase the [fate] by 1 point to each other. The attributes of [fate] can be freely determined by each characters.", "event-table-result-11": "Missed face, precious memories, premonition to be your partner……. Have a happy time with the target and think of something precious. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「Family」.", "event-table-result-12": "Dedicated nursing, magical blessings, miracles……. Target saves you. The [fate] on target is up by 1 point. You can choose the attributes of [fate] as you want. If there are scars in the relationship column, you can erase one of them.", "book_list" : "Books", "relation_list" : "Relation", "skillTarget" : "Target", "setmp": "Set MP", "roll-template": "Roll Template", "emer-summon-recite": "かぐわしき風よ, いらえるものを運べ!" }