| Stat | Base | Allocated | Bonus | Stage | Current |
|---|---|---|---|---|---|
| HP | 0 | ||||
| Attack | 0 | ||||
| Defense | 0 | ||||
| Special Attack | 0 | ||||
| Special Defense | 0 | ||||
| Speed | 0 | ||||
| Accuracy Bonus | 0 | ||||
| Evasion Bonus | 0 | ||||
| Damage Bonus | |||||
| Damage Resistance | |||||
| Critical Range Bonus | |||||
| Initiative | |||||
| Burned | Frozen | Paralysis | Poisoned |
| Badly Poisoned | |||
| Bad Sleep | Confused |
| Cursed | Disabled |
| Rage | Flinch |
| Infatuation | Sleep |
| Suppressed | |
| Fainted | Blindness |
| Total Blindness | Slowed |
| Stuck | Trapped |
| Tripped | Vulnerable |
| Skill Name | Rank | Other Modifiers | Roll |
|---|---|---|---|
| Acrobatics | d6+ | ||
| Athletics | d6+ | ||
| Combat | d6+ | ||
| Intimidate | d6+ | ||
| Stealth | d6+ | ||
| Survival | d6+ | ||
| General Education | d6+ | ||
| Medicine Education | d6+ | ||
| Occult Education | d6+ |
| Skill Name | Rank | Other Modifiers | Roll |
|---|---|---|---|
| Pokemon Education | d6+ | ||
| Technology Education | d6+ | ||
| Guile | d6+ | ||
| Perception | d6+ | ||
| Charm | d6+ | ||
| Command | d6+ | ||
| Focus | d6+ | ||
| Intuition | d6+ |
| Remaining Tutor Points | |
| Bonus Tutor Points | |
| Max Tutor Points | 0 |
Notes |
|||
|---|---|---|---|
Appearance |
Background |
||
Notes |
|||
| Remaining Tutor Points | |
| Bonus Tutor Points | |
| Max Tutor Points | 0 |
| Skill Name | Rank | Other Modifiers | Roll |
|---|---|---|---|
| Acrobatics | d6+ | ||
| Athletics | d6+ | ||
| Combat | d6+ | ||
| Intimidate | d6+ | ||
| Stealth | d6+ | ||
| Survival | d6+ | ||
| General Education | d6+ | ||
| Medicine Education | d6+ | ||
| Occult Education | d6+ |
| Skill Name | Rank | Other Modifiers | Roll |
|---|---|---|---|
| Pokemon Education | d6+ | ||
| Technology Education | d6+ | ||
| Guile | d6+ | ||
| Perception | d6+ | ||
| Charm | d6+ | ||
| Command | d6+ | ||
| Focus | d6+ | ||
| Intuition | d6+ |
|
{{nick}}
{{name}} |
|
|---|---|
| {{name}} | |
| AC: {{ar}} ≥ Target Evasion | |
| Crits On: {{critsOn}}+ | |
| Type: {{type}} | |
| Frequency: {{frequency}} | |
| Range: {{range}} | |
| Damage: {{damage}} | {{#ac}} {{#rollWasCrit() ar}}Crit: {{db_roll}} | {{/rollWasCrit() ar}} {{/ac}}
| Damage Category: {{dmgcat}} | |
| [Double Strike](! ?{Whisper GM|Yes,/w gm  |No, }&{template:PTU}{{title=Double Strike}}{{message=Make two Attack Rolls. If one Attack Roll hits, the Move does damage as indicated by its Damage Base value; if both Attack Rolls hit however, the Damage Base value is doubled. Each hit may Critically Hit separately; when adding damage from Critical Hit, add the Damage Base before it’s doubled.}} ) | |
| [Five Strike](! ?{Whisper GM|Yes,/w gm  |No, }&{template:PTU_FiveStrike}{{roll=[[1d8]]}} ) | |
| {{effect}} | |
|
{{#nick}}
{{nick}}
{{/nick}} Rolling
{{skill}} |
|
| Result: {{SL}} | |
|
{{#nick}}
{{nick}}
{{/nick}} {{title}} |
|
| {{key}} | {{value}} |
| {{message}} | |
{{name}} |
|
|---|---|
Range |
{{range}} |
Frequency |
{{frequency}} |
Type |
{{type}} |
Category |
{{cat}} |
AC |
No Check |
AC |
{{ar}} {{#rollGreater() ac 0}} ≥ {{^evasion}} Target Evasion {{/evasion}}{{#evasion}} {{evasion}} {{/evasion}} {{/rollGreater() ac 0}} |
Crit On |
{{critsOn}}+ |
DB {{db}} |
{{db_roll}} {{#roll}}= {{roll}} {{/roll}} |
Damage |
{{damage}} |
Contest Type |
{{contest_type}} |
Contest Effect |
{{contest_effect}} |
Effects |
|
{{effects}} |
|
{{name}} |
|
|---|---|
Range |
{{range}} |
Frequency |
{{frequency}} |
Type |
{{type}} |
Category |
{{cat}} |
AC |
No Check |
AC |
{{ac}} |
Crit On |
{{critsOn}}+ |
DB {{db}} |
{{db_roll}} |
Damage |
{{damage}} |
Contest Type |
{{contest_type}} |
Contest Effect |
{{contest_effect}} |
Effects |
|
{{effects}} |
|
| Five Strike | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| One Hit! | {{/rollLess() roll 2}} {{#rollBetween() roll 2 3}}Two Hits! | {{/rollBetween() roll 2 3}} {{#rollBetween() roll 4 6}}Three Hits! | {{/rollBetween() roll 4 6}} {{#rollBetween() roll 7 7}}Four Hits! | {{/rollBetween() roll 7 7}} {{#rollGreater() roll 7}}Five Hits! | {{/rollGreater() roll 7}}|||||
| Multiply the Move’s Damage Base by the number of times hit; that becomes its new Damage Base. You may always apply Technician to Moves withFive Strike. Apply STAB and all other effects that raise Damage Base only after the Move’s final Damage Base has been calculated. |