Level: Race:

Skill Points:
Spell Points:
Extra Skill Points:
Extra Spell Points:
Age Manna Training Difficulty

Constitution:

Discipline:

Resistance:

Intelligence:


Combat Arts:

Weapon Arts:

Magi-Tech:

Tech:

Mental Energy:

Body Energy:

Spirit Energy:

Memory Energy:

Demon Energy:

Necro-Force:


Restrictive:
Non-Restrictive: Death Hell Void Primordial

Life-Force: Spirit: Soul: Manna:
Demonic Essence:
Disruption: Pain:
TTT:
Turn Economy:


Acc:
Eva:
GG:
Style:
Comp:

Name:
Type:
Base:
Scale:
Stress:
Dur:
Max:

Base: Acc: Eva: GG: Name: Scale:


Normal Suppressed Full

Power

Endurance

Speed

Flight

Equipped Armor Durability:
Defensive Action Limit:
Number of hits blocked:
Guard Gauge (Combat)

Guard Gauge (Weapon)


Reduce Damage by 30%.

Evades one while grounded.

Evades one Attack while airborne.

Deflects one Projectile.

Absorb one Manna-based Projectile.

Blocks 30% Damage within SMALL AoE.

Destroys one Manna-based Projectile or Barrier.













Name:
Req:
Stress:
(Max) Dur:
Dur:
Base:
+ Scale:
- Scale:
Acc:
Demonic:
Type:




Name:
Dur:
Base TTT:
Total TTT:
Disrutpion:
Stress:
Demonic:
Armor Type:


Cost:
Cooldown:
TTT:
Effect:



Style:
Acc:
Eva:
GG:
Req:
Rank:

Small (S) 1-Handed (H) Shield & Small (SS) Dual Wield (D) Polearm (P) Shield & Polearm (PS) 2-Handed (HH) Unorthedox (U) Shield (SH)



Style:
Acc:
Eva:
GG:
Req:
Rank:

Speed Cast High-Speed Cast Spell Reflex Counter Spell Hyper Spell
Double Cast Junction Cast Double Pulse Triple Spell Father Spell
Spell Lift Carry Spell Spell Recovery Auto Cast Infiinty Spell
Spell Shift Spell Charge Rivet Cast Spell Surge ???


Name: School: Branch: Mastery: Potency: Cost: Cast-Time:
Name: Req: Lv: Cost:
Combo Counter:
Equipped Weapon Durability:

Name: Req: Type: Combat Weapon
Sequence:
Lunge Launcher Spike Streak Ender Counter Parry

Base: Cost/Cooldown: