/* global setAttrs:false, getAttrs:false, on:false, getSectionIDs:false, generateRowID:false, getTranslationByKey:false */ import { Abilities } from './Abilities'; const abilities = new Abilities(); abilities.setup(); import { AbilityChecks } from './AbilityChecks'; const abilityChecks = new AbilityChecks(); abilityChecks.setup(); import { Actions } from './Actions'; const actions = new Actions(); actions.setup(); import { Attachers } from './Attachers'; const attachers = new Attachers(); attachers.setup(); import { Attacks } from './Attacks'; const attacks = new Attacks(); attacks.setup(); import { Character } from './Character'; const character = new Character(); character.setup(); import { Equipment } from './Equipment'; const equipment = new Equipment(); equipment.setup(); import { ImportData } from './ImportData'; const importData = new ImportData(); importData.setup(); import { Initialize } from './Initialize'; const initialize = new Initialize(); initialize.setup(); import { Npc } from './Npc'; const npc = new Npc(); npc.setup(); import { ProficiencyBonus } from './ProficiencyBonus'; const proficiencyBonus = new ProficiencyBonus(); proficiencyBonus.setup(); import { Resistances } from './Resistances'; const resistances = new Resistances(); resistances.setup(); import { SavingThrows } from './SavingThrows'; const savingThrows = new SavingThrows(); savingThrows.setup(); import { Settings } from './Settings'; const settings = new Settings(); settings.setup(); import { Spells } from './Spells'; const spells = new Spells(); spells.setup();