Stats |
|||
| Total | Base | Temp Mod | |
| Run | |||
|---|---|---|---|
| Leap | |||
| Carry | |||
| Lift |
| Not Wounded | Light |
Serious |
Critical |
|---|---|---|---|
| Mortal 0 |
Mortal 1 |
Mortal 2 |
Mortal 3 |
Mortal 4 |
Mortal 5 |
Mortal 6 |
|---|---|---|---|---|---|---|
HeadHit Location "1" |
||||
|---|---|---|---|---|
L. ArmHit Location "6" |
TorsoHit Location "2 to 4" |
R. ArmHit Location "5" |
||
R. LegHit Location "7 to 8" |
L. LegHit Location "9 to 10" |
|||
| Chip | Skill | Points | IP |
|---|---|---|---|
| Chip | Skill | Points | IP |
|---|---|---|---|
Other Empathy Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Martial Arts |
|||
Pilot |
|||
Other Reflex Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Other Attractiveness Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Other Body Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Other Cool Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Know Languages |
|||
Other Intelligence Skills |
| Chip | Skill | Points | IP |
|---|---|---|---|
Other Technical Skills |
| Reflex (Combat) |
|
|---|---|
| Reflex (Athletics) |
|
| Tech (Repair/Build) |
|
| Social (Empathy, Convicince, Fast-Talk) |
|
| Int (Deduce, Notice) |
|
| General (not listed) |
|
| Drive/Pilot (not listed) |
| Name/Type | HL | Cost | Notes |
|---|
| Roll | Name | Skill | WA | Conl. | Round | Dmg | Ammo | ROF | Rel. | Range |
|---|
| Deck Model | Speed |
|---|---|
| Process Limit: |
|---|
| Command | Pts | Target | Pts |
|---|
| {{weapon}} | |
|---|---|
| {{character}} attacks with {{weapon}} {{target-token_name}} | |
| Range | |
| Close (15) | {{short-range}}meters |
| Medium (20) | {{medium-range}}meters |
| Long (25) | {{long-range}}meters |
| Extreme (30) | {{extreme-range}}meters |
| Attack: | {{attack}} |
| Damage: | {{damage}} |
| Hit Location: | {{hit-location}} |
| Notes: {{notes}} | |
| Fumble: | {{fumble}} |
| Save | |
|---|---|
| {{character}} tries to stay in the fight! | |
| Roll: | {{roll}} |
| {{stun_target}} | |
| {{death_target}} | |
| Save | |
|---|---|
| {{character}} tries to stay in the fight! | |
| Roll: | {{roll}} |
| {{stun_target}} | |
| Save | |
|---|---|
| {{character}} tries to stay in the fight! | |
| Roll: | {{roll}} |
| {{death_target}} | |
| Initiative | |
|---|---|
| {{character}} lose their cool and draws down! | |
| Initiative | {{init}} |
| Run.Net Combat | |
|---|---|
| {{character}} initiates program | |
| Execute: {{Cmd}} | |
| Target: {{Tgt}} | |
| Roll: {{netattack}} | |
| Notes:{{ProgNotes}} |
| {{skill}} | |
|---|---|
| {{character}} | |
| Total | {{total}} |
| Fumble: | {{fumble}} |
| {{skill}} | |
|---|---|
| {{character}} | |
| Total | {{total}} |
| Fumble: | {{fumble}} |
| Auto-fire:{{weapon}} | |
|---|---|
| {{character}} fills the air with lead! | |
| Damage | Location |
| {{damage}} | {{location}} |
| Auto-fire:{{weapon}} | |
|---|---|
| {{character}} fills the air with lead! | |
| Damage | Location |
| {{damage}} | |