Version : 1.0, mai 2015

CONFIGURATION

Arrières-plans

Pas d'image
Cypberpunk
Hellfrost
Hellfrost: Land of Fire
Last Parsec
Noir
Old Map
Super-héros
Zombie-esque

Logos

Savage Worlds Deluxe
Savage Worlds Deluxe (sanglant)
Deadlands
Deadlands: Noir
Deadlands: Hell on Earth
Hellfrost
Hellfrost: Land of Fire
Interface Zero 2.0
The Last Parsec
Necessary Evil
Pirates of the Spanish Main

Divers

Menu déroulant des Dés (Caractéristiques & Compétences)
Menu déroulant des Dés (Dé Joker)
Cacher l'onglet Arcanes
Afficher les Progressions (onglet Journal)
Polices de caractère des quêtes :
Default Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Option 7 Option 8
Default
Handwriting
Glitch
CuttyFruty
Saucy
Rujis
Dashley
Graziano
Architect

Template des jets de Trait :
Pas de template
Template des jets de Dégâts :
Pas de template

Univers de jeu

Caractéristiques dérivées additionnelles

Gloire
Firewall
Réputation
Grit
Santé Mentale
Strain
Street Cred

Remplacement de Libellés

Clams (Argent)
Code Name (Nom du personnage)
Pieces of Eight (Argent)
Origin of Parahuman Abilities
Espèces (Race)
Threat Rating (Rang)

Champs additionnels

Augmentations
Monde d'origine
Métier
Nom du vaisseau
Pire cauchemard
Blessures permanentes
Nerfs d'Acier

Règles maison

Dé de bonus de dégâts variable
Conduite
Crochetage
Discrétion
Escalade
Équitation
Foi
Guts
Intimidation
Jeu
Lancer
Magie
Natation
Navigation
Perception
Persuasion
Pilotage
Pistage
Psionique
Recherche
Réseaux
Réparation
Rituel
Sarcasme
Science étrange
Soins
Survie
Tir
Conduite
Crochetage
Discrétion
Escalade
Équitation
Foi
Guts
Intimidation
Jeu
Lancer
Magie
Natation
Navigation
Perception
Persuasion
Pilotage
Pistage
Psionique
Recherche
Réseaux
Réparation
Rituel
Sarcasme
Science étrange
Soins
Survie
Tir
GÉNÉRAL ATOUTS & HANDICAPS COMPÉTENCES ÉQUIPEMENT ARCANES JOURNAL TOUT

IDENTITÉ





  
Base
Mod
Armure
Total

 
 
 
 
 
 
 
 
 
Base
Mod
Current
Max


Max
 
Mod
Total

 

d4 d6 d8 d10 d12
d
f
h
k
l
d


Attributes

 
Rank
 
Mod
d4 d6 d8 d10 d12
d
f
h
k
l
+
 + 
d4 d6 d8 d10 d12
d
f
h
k
l
+
 + 
d4 d6 d8 d10 d12
d
f
h
k
l
+
 + 
d4 d6 d8 d10 d12
d
f
h
k
l
+
 + 
d4 d6 d8 d10 d12
d
f
h
k
l
+
 + 

Health


of

of

Permanent Injuries

Miscellaneous










Worst Nightmare


EDGES & HINDRANCES

Hindrances

Hindrance

Description



Edges

Edges

Took at...

Notes


SKILLS

+ Jack of All Trades
 
 

Rank

Skill

Linked Att

Skill Mod

Encumbrance

Roll For It


d0 d4 d6 d8 d10 d12
0
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
d4 d6 d8 d10 d12
d
f
h
k
l
+
d
+
+
d
+
  Hide Macro Formula  

NOTE: the _0_ represents the first added skill. For each subsequent skill added, increment the number.

ÉQUIPEMENT

Armor

Armor

Armor Type

Area Protected

Protection

Weight

Description/Notes


 
 

Total Weight:

 
 
 

Total Weight Carried:

 

||
||
||

Melee Weapons

Melee Weapons / Strength-based Weapons

Weapon Type

Damage

Raise

Weight

Description/Notes


d ++
 
 

Total Weight:

 
 
 

Total Weight Carried:

 
  Hide Macro Formula  

NOTE: the _0_ represents the first added skill. For each subsequent skill added, increment the number.

Ranged Weapons

Ranged Weapons / Non-Strength-based Weapons

Weapon Type

Range

RoF

Damage

Raise

Weight

Description/Notes


+
 
 

Total Weight:

 
 

Total Weight Carried:

  Hide Macro Formula  

NOTE: the _0_ represents the first added skill. For each subsequent skill added, increment the number.

Augmentations

Augmentation

Strain

Details




4 rows




4 rows
4 rows




4 rows
 

Total Strain:


Gear

Gear

 
 

Total Weight:

 
 

Total Weight Carried:

ARCANUM

of

  
  
  
  
  

Damage-causing Spells

Spells (Damaging)

Spell

Duration

Cost

Damage

Raise

Trappings/Notes

+
  Hide Macro Formula  

NOTE: the _0_ represents the first added skill. For each subsequent skill added, increment the number.

Non-damage-causing Spells

Spells (Non-Damaging)

Spell

Duration

Cost

Trappings/Notes

JOURNAL

Quest Log

Quest Title

Boss

Goal


Party Bag

Notes

Advancements Taken

XP

Advancement





  
Base
Mod
Armor
Current

 
 
 
 
 
 
 
 
 
Base
Mod
Current
Max




of

of
    

Attributes

Edges & Hindrances

 

Modifier
 

Edge / Hindrance

Notes

+
+
+
+
+
Hide Edges & Hindrances


Skills


Skill

Bonus

+

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
  Hide Macro Formula  

NOTE: the _0_ represents the first added skill. For each subsequent skill added, increment the number.

Armor


Armor Type

Area Protected

Protection

Weight



Melee / Strength-based Weapons


Weapon Type

Damage

Raise


STR+ +
  Hide Macro Formula  

NOTE: the _0_ represents the first added Melee Weapon. For each subsequent weapon added, increment the number.

Gear



Ranged Weapons


Weapon Type

Range

RoF

Damage

Raise

Weight

Description/Notes


+
  Hide Macro Formula  

NOTE: the _0_ represents the first added Ranged Weapon. For each subsequent weapon added, increment the number.

Arcanum


Power Points:of

Spell

Duration

Cost

Damage

Raise

Trappings/Notes


+
  Hide Macro Formula  

NOTE: the _0_ represents the first added spell. For each subsequent spell added, increment the number.

Notes


 

The Savage Worlds The Last Parsec The Pirates of the Spanish Main Savage Worlds The Necessary Evil The Deadlands The Deadlands: Noir The Deadlands: Hell on Earth The Interface Zero 2.0 The Hellfrost The Hellfrost: Land of Fire Visit their website at:

{{name}}

{{#wild_die}} {{/wild_die}} {{#skill_roll2}} {{/skill_roll2}} {{#wild_die2}} {{/wild_die2}} {{#skill_roll3}} {{/skill_roll3}} {{#wild_die3}} {{/wild_die3}} {{#skill_roll4}} {{/skill_roll4}} {{#wild_die4}} {{/wild_die4}} {{#enc}} {{/enc}} {{#wounds}} {{/wounds}} {{#fatigue}} {{/fatigue}} {{#att_mod}} {{/att_mod}} {{#skill_mod}} {{/skill_mod}} {{#other_mods}} {{/other_mods}} {{#ttmod}} {{/ttmod}} {{#sit_notes}} {{/sit_notes}} {{#bonuses}} {{/bonuses}} {{#penalties}} {{/penalties}} {{#notes}} {{/notes}}
{{skill_name}}
Roll Results
   {{skill_name}}{{#skill_rank}}(d{{skill_rank}}{{#skill_rank_mod}}+{{skill_rank_mod}}{{/skill_rank_mod}}){{/skill_rank}}: {{skill_roll}}
   Wild Die {{#wild_die_rank}}(d{{wild_die_rank}}){{/wild_die_rank}}: {{wild_die}}
   {{skill_name2}}{{#skill_rank2}}(d{{skill_rank2}}{{#skill_rank_mod2}}+{{skill_rank_mod2}}{{/skill_rank_mod2}}){{/skill_rank2}}: {{skill_roll2}}
   Wild Die 2 {{#wild_die_rank2}}(d{{wild_die_rank2}}){{/wild_die_rank2}}: {{wild_die2}}
   {{skill_name3}}{{#skill_rank3}}(d{{skill_rank3}}{{#skill_rank_mod3}}+{{skill_rank_mod3}}{{/skill_rank_mod3}}){{/skill_rank3}}: {{skill_roll3}}
   Wild Die 3 {{#wild_die_rank3}}(d{{wild_die_rank3}}){{/wild_die_rank3}}: {{wild_die3}}
   {{skill_name4}}{{#skill_rank4}}(d{{skill_rank4}}{{#skill_rank_mod4}}+{{skill_rank_mod4}}{{/skill_rank_mod4}}){{/skill_rank4}}: {{skill_roll4}}
   Wild Die 4 {{#wild_die_rank4}}(d{{wild_die_rank4}}){{/wild_die_rank4}}: {{wild_die4}}
Modifiers Applied
   Encumbrance: {{enc}}
   Wounds: {{wounds}}
   Fatigue: {{fatigue}}
   Attribute: {{att_mod}}
   Skill: {{skill_mod}}
   {{other_mods}} {{other_mod_vals}}
   Situational: {{ttmod}}
   Situational Notes:{{sit_notes}}
   Bonuses: {{bonuses}}
   Penalties: {{penalties}}
   Notes:{{notes}}

{{name}}

{{#wild_die}} {{/wild_die}} {{#skill_roll2}} {{/skill_roll2}} {{#wild_die2}} {{/wild_die2}} {{#skill_roll3}} {{/skill_roll3}} {{#wild_die3}} {{/wild_die3}} {{#skill_roll4}} {{/skill_roll4}} {{#wild_die4}} {{/wild_die4}} {{#enc}} {{/enc}} {{#wounds}} {{/wounds}} {{#fatigue}} {{/fatigue}} {{#att_mod}} {{/att_mod}} {{#skill_mod}} {{/skill_mod}} {{#other_mods}} {{/other_mods}} {{#ttmod}} {{/ttmod}} {{#sit_notes}} {{/sit_notes}} {{#bonuses}} {{/bonuses}} {{#penalties}} {{/penalties}} {{#notes}} {{/notes}}
{{skill_name}}
Roll Results
   {{skill_name}}{{#skill_rank}}(d{{skill_rank}}{{#skill_rank_mod}}+{{skill_rank_mod}}{{/skill_rank_mod}}){{/skill_rank}}: {{skill_roll}}
   Wild Die {{#wild_die_rank}}(d{{wild_die_rank}}){{/wild_die_rank}}: {{wild_die}}
   {{skill_name2}}{{#skill_rank2}}(d{{skill_rank2}}{{#skill_rank_mod2}}+{{skill_rank_mod2}}{{/skill_rank_mod2}}){{/skill_rank2}}: {{skill_roll2}}
   Wild Die 2 {{#wild_die_rank2}}(d{{wild_die_rank2}}){{/wild_die_rank2}}: {{wild_die2}}
   {{skill_name3}}{{#skill_rank3}}(d{{skill_rank3}}{{#skill_rank_mod3}}+{{skill_rank_mod3}}{{/skill_rank_mod3}}){{/skill_rank3}}: {{skill_roll3}}
   Wild Die 3 {{#wild_die_rank3}}(d{{wild_die_rank3}}){{/wild_die_rank3}}: {{wild_die3}}
   {{skill_name4}}{{#skill_rank4}}(d{{skill_rank4}}{{#skill_rank_mod4}}+{{skill_rank_mod4}}{{/skill_rank_mod4}}){{/skill_rank4}}: {{skill_roll4}}
   Wild Die 4 {{#wild_die_rank4}}(d{{wild_die_rank4}}){{/wild_die_rank4}}: {{wild_die4}}
Modifiers Applied
   Encumbrance: {{enc}}
   Wounds: {{wounds}}
   Fatigue: {{fatigue}}
   Attribute: {{att_mod}}
   Skill: {{skill_mod}}
   {{other_mods}} {{other_mod_vals}}
   Situational: {{ttmod}}
   Situational Notes:{{sit_notes}}
   Bonuses: {{bonuses}}
   Penalties: {{penalties}}
   Notes:{{notes}}

{{name}}

{{#weapon}}{{/weapon}} {{#raise}} {{/raise}} {{#dmgmod}} {{/dmgmod}} {{#misc_notes}} {{/misc_notes}} {{#bonuses}} {{/bonuses}} {{#penalties}} {{/penalties}} {{#notes}} {{/notes}}
{{weapon}}
Roll Results
   Damage ({{damage_type}}): {{damage}}
Modifiers Applied
   Raise: d{{raise}}
   Miscellaneous: {{dmgmod}}
   Miscellaneous Notes:{{misc_notes}}
   Bonuses: {{bonuses}}
   Penalties: {{penalties}}
   Notes:{{notes}}

{{name}}

{{#weapon}}{{/weapon}} {{#raise}} {{/raise}} {{#dmgmod}} {{/dmgmod}} {{#misc_notes}} {{/misc_notes}} {{#bonuses}} {{/bonuses}} {{#penalties}} {{/penalties}} {{#notes}} {{/notes}}
{{weapon}}
Roll Results
   Damage ({{damage_type}}): {{damage}}
Modifiers Applied
   Raise: d{{raise}}
   Miscellaneous: {{dmgmod}}
   Miscellaneous Notes:{{misc_notes}}
   Bonuses: {{bonuses}}
   Penalties: {{penalties}}
   Notes:{{notes}}