{ "character_name": "Character Name", "player_name": "Player Name", "primary_archetype": "Primary Archetype", "secondary_archetype": "Secondary Archetype", "personal_apocalypse": "Personal Apocalypse", "age": "Age", "firefighter": "Firefighter", "gunslinger": "Gunslinger", "hunter": "Hunter", "mechanic": "Mechanic", "priest": "Priest", "ronin": "Ronin", "scientist": "Scientist", "surgeon": "Surgeon", "thief": "Thief", "veteran": "Veteran", "alien_invasion": "Alien Invasion", "food_riots": "Food Riots", "kaiju_attack": "Kaiju Attack", "nuclear_holocaust": "Nuclear Holocaust", "peak_oil_collapse": "Peak Oil Collapse", "robot_upraising": "Robot Uprising", "seismic_cataclysm": "Seismic Cataclysm", "supernatural_horrors": "Supernatural Horrors", "the_rapture": "The Rapture", "time_paradox": "Time Paradox", "zombie_apocalypse": "Zombie Apocalypse", "child_0-15": "Child (0-15)", "youth_16-29": "Youth (16-29)", "middle_30-45": "Middle (30-45)", "mature_46-59": "Mature (46-59)", "geriatric_60+": "Geriatric (60+)", "strength": "Strength", "fortitude": "Fortitude", "agility": "Agility", "intelligence": "Intelligence", "instinct": "Instinct", "charisma": "Charisma", "fighting_skill": "Fighting Skill", "ballistic_skill": "Ballistic Skill", "skills": "Skills", "athletics": "Athletics", "archery": "Archery", "academics": "Academics", "crafting": "Crafting", "animal_ken": "Animal Ken", "blades": "Blades", "firearms": "Firearms", "lockpick": "Lockpick", "mechanics": "Mechanics", "drive": "Drive", "charm": "Charm", "brawl": "Brawl", "heavy_weapons": "Heavy Weapons", "palming": "Palming", "medicine": "Medicine", "navigation": "Navigation", "command": "Command", "clubs": "Clubs", "stealth": "Stealth", "science": "Science", "perception": "Perception", "interrogate": "Interrogate", "wrangle": "Wrangle", "tech_use": "Tech Use", "survival": "Survival", "intimidate": "Intimidate", "tracking": "Tracking", "xenotech_use": "Xenotech Use", "luck": "Luck", "use_per_game": "Use Per Game", "base_stat_perc": "Base Stat %", "max": "Max", "current": "Current", "not_proficient": "Not Proficient", "proficient": "Proficient", "skilled": "Skilled", "trained": "Trained", "master": "Master", "proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.", "special_stats": "Special Stats", "salvage": "Salvage", "resilience": "Resilience", "resolve": "Resolve", "immunity": "Immunity", "initiative": "Initiative", "health_points": "Health Points", "build": "Build", "armor_piece": "Armor Piece", "armor_points": "Armor Points", "armor": "Armor", "defensive_actions": "Defensive Actions", "threshold": "Threshold", "dodge": "Dodge", "full_dodge": "Full Dodge", "parry": "Parry", "riposte": "Riposte", "attack": "Attack", "weapon_attacks": "Weapon Attacks", "weapon": "Weapon", "ammo": "Ammo", "traits": "Traits", "gear_inventory": "Gear Inventory", "item": "Item", "characteristic": "Characteristic", "special_abilities": "Special Abilities", "source": "Source", "ability_name": "Ability Name", "effect": "Effect", "inferior_cp": "Inferior CP", "superior_cp": "Superior CP", "cp_costs": "CP Costs", "heal": "Heal", "repair": "Repair", "one_per_4_hp": "1 per 4 HP", "one_per_4_cp": "1 per 4 CP", "three_per_armor_point": "3 per Armor pt", "resolve_dmg": "Resolve DMG", "unnerved": "Unnerved", "disadvantage_on_rolls": "Disadv. on Rolls", "shaken": "Shaken", "-3_initiative": "-3 Initative", "insanity_condition": "Insanity Condition", "stage": "Stage", "infection": "Infection", "incubation": "Incubation", "gestation": "Gestation", "symptomatic": "Symptomatic", "prodromal": "Prodromal", "acute": "Acute", "transform_die": "Transform/Die", "hunger": "Hunger", "starving": "Starving", "emaciated": "Emaciated", "dead": "Dead", "build_repair": "Build / Repair", "repair_skill": "Repair Skill", "encumbrance": "Encumbrance", "disadvantage_on_dodge": "Disadv. on Dodge", "move": "Move", "yes": "Y", "experience": "Experience", "unused_xp": "Unused XP", "total_xp": "Total XP" }