{"active-morph":"Active Morph", "active-skills":"Active Skills", "actual-age":"Actual Age", "alienation-test":"Alienation Test", "ammo-type":"Ammo Type", "ap":"AP", "api-head":"API", "api-lookup":"Lookup", "api-text":"API Text Exchange", "api-text-warning":"WARNING: Do NOT put notes in this field! This field should only be used for copy-pasting JSON text for import\/export via the API Script. The Script may arbitrarily override any text in this field!", "apl":"appl.", "applied":"applied", "applied-effects":"Applied", "apply-crit-damage":"apply critical damage", "apply-damage":"apply damage", "apt-base":"Base", "apt-morph-bonus":"Morph Bonus", "apt-morph-max":"Morph Max", "apt-temp":"Temp", "apt-total":"Total", "aptitudes":"Aptitudes", "armour":"Armour", "armour-accessory":"Armour Accessory", "armour-active-total":"Active Bonus", "armour-layering-penalty":"Layered Armour Penalty", "armour-name":"Name", "armour-penetration":"Armour Penetration", "armour-worn":"Armour Worn", "async":"Async", "async-trait":"Has Asyc trait", "atRep":"@-Rep", "author":"Author", "avoid-lemon":"Avoid Lemon Breakdown (EP p.150)", "avoid-virus-exposure":"Avoid Virus Exposure", "background":"Background", "bf":"BF", "brute-strength":"Brute Strength", "burst-fire":"Burst Fire", "burst-fire-description":"Two bursts maybe fired with the same Complex Action. Each burst is handled as a separate attack. Bursts use up 3 shots worth of ammunition.\nA burst may be shot against a single target (concentrated fire) or against two targets within one meter of each other. Against a single target, the attacker can choose either a +10 modifier to hit or increase the DV by +1d10.", "cRep":"c-Rep", "called-in-favours":"Called in Favours", "cash":"Cash (Credit Chips)", "catching-objects":"Catching Objects", "character-info":"Character Info", "character-name":"Character Name", "character-traits":"Character Traits", "chat-output":"Chat Output", "circleAlist":"The Circle-A List (Autonomists)", "civicNet":"CivicNet (Hypercorps)", "close-overlay":"Close", "cog":"COG", "cognition":"Cognition", "cognitionx3":"Cognition tripled", "cogx3":"COG × 3", "concentrate-fire":"Concentrate Fire", "continutity-test":"Continuity Test", "coo":"COO", "coo-som":"COO + SOM", "coordination":"Coordination", "coordination-somatics":"Coordination + Somatics", "core":"Core", "crypto-credit":"Crypto Credits", "currency":"Currency", "current-moxie":"Current Moxie Points", "damage":"Damage", "damage-area":"Effect Area", "damage-areaopt-Blast":"Blast", "damage-areaopt-Cone":"Cone", "damage-areaopt-Point":"Point", "damage-areaopt-UniformBlast":"Uniform Blast", "damage-areaopt-short-Blast":"⦾", "damage-areaopt-short-Cone":"⋁", "damage-areaopt-short-Point":"•", "damage-areaopt-short-UniformBlast":"⦿", "damage-bonus":"Damage Bonus", "damage-inflicts":"Inflicts", "damage-typeopt-Energy":"Energy", "damage-typeopt-GM":"Whisper to GM", "damage-typeopt-GMScript":"Whisper to GM via API", "damage-typeopt-Kinetic":"Kinetic", "damage-typeopt-Public":"Public", "damage-typeopt-PublicScript":"Public via API", "damage-typeopt-Untyped":"Untyped", "damage-typeopt-short-Energy":"E", "damage-typeopt-short-Kinetic":"K", "damage-typeopt-short-Untyped":"", "damage-value":"Damage Value", "db":"DB", "death-rating":"Death Rating", "derangement-description":"Description", "derangement-duration":"Duration", "derangement-severity":"Severity", "derangement-severity-opt-Major":"Major", "derangement-severity-opt-Minor":"Minor", "derangement-severity-opt-Moderate":"Moderate", "derangements":"Derangements", "disorder-description":"Description", "disorder-remaining-treatment":"Remaining treatment time", "disorders":"Disorders", "dr":"DR", "dur":"DUR", "dur-energy-armor":"DUR + Energy Armor", "durability":"Durability", "durability-energy-armor":"Durability + Energy Armor", "dv":"DV", "eRep":"e-Rep", "ecoWave":"EcoWave (Ecologists)", "effect-description":"Description", "effect-duration":"Duration", "effect-duration-example":"e.g., 1min", "effect-game":"Game Effect", "effect-game-example":"e.g., +5 SOM, -5 COO", "effect-name":"Name", "effects":"Effects", "effects-active-summary":"Active Effects", "energy":"Energy", "equipment":"Equipment", "equipment-description":"Description", "equipment-name":"Name", "escape-artist":"Escape Artist", "exploreNet":"ExploreNet (Gatecrashers)", "extreme-range":"Extreme", "fRep":"f-Rep", "fa":"FA", "faction":"Faction", "fame":"Fame (Media)", "field-accounting":"Accounting", "field-autonomists":"Autonomists", "field-criminals":"Criminals", "field-ecologists":"Ecologists", "field-electronics":"Electronics", "field-firewall":"Firewall", "field-gatecrashers":"Gatecrashers", "field-hypercorps":"Hypercorps", "field-media":"Media", "field-psychology":"Psychology", "field-scientists":"Scientists", "field-ultimates":"Ultimates", "fire-modes":"Firing Modes", "fraydiv2":"Fray\/2", "frayhalved":"Fray halved", "freeform-effects":"Freeform", "full-automatic":"Full Automatic", "full-automatic-description":"Only one full-auto attack may be made with each Complex Action. This attack may be made on a single target or against up to three separate targets within one meter of another. Against a single individual, the attacker can choose either a +30 modifier to hit or increase the DV by +3d10. Firing in full automatic mode uses up 10 shots.", "gRep":"g-Rep", "gear":"Gear", "gear-freeform":"Freeform Gear", "gender-id":"Gender Identity", "generate-skills":"Generate Default Skills", "generating-skills":"Generating Skills...", "github":"Github", "guanxi":"Guanxi (Criminals)", "having-an-idea":"Having an Idea", "heal-trauma":"Heal Trauma", "hold-breath":"Suddenly Holding Breath (EP p.201)", "hours-long":"hours", "hours-short":"h", "iRep":"i-Rep", "id-credits":"Credits", "id-description":"Description", "id-notes":"Notes", "identities":"Identities", "identity":"Identity", "init":"INIT", "initiative":"Initiative", "insanity-rating":"Insanity Rating", "int":"INT", "integration-test":"Integration Test", "intuition":"Intuition", "intuitionx3":"Intuition tripled", "intx3":"INT × 3", "ir":"IR", "jump-on-grenade":"Jump on Grenade", "kinetic":"Kinetic", "knowledge-skills":"Knowledge Skills", "l-range":"L", "level1":"Level 1", "level2":"Level 2", "level3":"Level 3", "level4":"Level 4", "level5":"Level 5", "long-range":"Long", "luc":"LUC", "luc-extra":"LUC+", "lucidity":"Lucidity", "lucidity-extra":"Extra Lucidity", "lvl1":"Lvl 1", "lvl2":"Lvl 2", "lvl3":"Lvl 3", "lvl4":"Lvl 4", "lvl5":"Lvl 5", "m-range":"M", "magazine":"Magazine", "margin-of-failure":"Margin of Failure", "margin-of-success":"Margin of Success", "medium-range":"Medium", "melee-weapons":"Melee Weapons", "memorise-recall":"Memorise\/Recall", "mental-health":"Mental Health", "mental-only-actions":"Mental Only Actions", "mental-only-actions-extra":"Extra Mental Only Actions", "misc-action-mod":"Misc. All Actions Modifier", "misc-dur-bonus":"Misc. Durability Bonus", "misc-initiative-mod":"Misc. Initiative Modifier", "misc-modifiers":"Misc. Modifiers", "misc-notes":"Misc. Notes", "misc-physical-mod":"Misc. Physical Modifier", "moa":"MOA", "moa-extra":"MOA+", "mof":"MoF", "morph-aptitude-boni":"Aptitude Boni", "morph-aptitude-max":"Aptitude Max", "morph-armour":"Armour", "morph-armour-energy":"Energy Armour", "morph-armour-kinetic":"Kinetic Armour", "morph-bank":"Morph Bank", "morph-description":"Description", "morph-durability":"Durability", "morph-ignored-wounds":"Ignored Wounds", "morph-implants":"Implants\/Enhancements", "morph-ini-mod":"INI MOD", "morph-initiative_modifier":"Initiative Modifier", "morph-label":"Label", "morph-location":"Storage Location", "morph-mental-only-actions":"Mental Only Actions", "morph-moa":"MOA", "morph-mobility-system":"Mobility System(s)", "morph-name":"Model", "morph-skill-boni":"Skill Boni", "morph-spd":"SPD", "morph-speed":"Speed", "morph-traits":"Traits", "morph-type":"Type", "morph-visible-age":"Visible Age", "morph-visible-gender":"Visible Gender", "morphs":"Morph", "mos":"MoS", "motivations":"Motivations", "mox":"MOX", "moxie":"Moxie", "moxiex10":"Moxie times 10", "moxx10":"MOX × 10", "muse":"Muse", "muse-info":"Muse Info", "muse-name":"Name", "muse-notes":"Notes", "muse-skills":"Muse Skills", "note":"Note", "options":"Options", "or-total-ap":"or ignore armour if critical success", "physical-health":"Physical Health", "psi":"Psi", "psi-action":"Action", "psi-chi":"Psi-chi Sleights", "psi-current":"Currently Sustained", "psi-defense":"Psi Defense", "psi-duration":"Duration", "psi-gamma":"Psi-gamma Sleights", "psi-range":"Range", "psi-skill":"Skill", "psi-strain-mod":"Strain Mod", "psi-sustained":"Sustained Sleights", "psi-sustained-mod":"Skill Penalty", "psi-temp-time":"Temporary Duration", "psi-temp-units":"units", "psi-typeopt-Active":"Active", "psi-typeopt-Passive":"Passive", "psi-typeopt-short-Active":"A", "psi-typeopt-short-Passive":"P", "psychic-damage":"Psychic", "psychic-stab":"Psychic Stab Damage", "quality-modifier":"Quality Modifier", "rRep":"r-Rep", "ranged-defence":"Ranged Defence", "ranged-weapons":"Ranged Weapons", "ref":"REF", "ref-coo-will":"REF + COO + WIL", "ref-coox2":"REF + COO × 2", "reflex":"Reflex", "reflex-coordination-willpower":"Reflex + Coordination + Willpower", "reflex-coordinationx2":"Reflex + Coordination doubled", "reflexx3":"Reflex tripled", "refx3":"REF × 3", "rep-score":"Score", "reputaion":"Reputation", "resist-asphyxiation":"Roll with DUR (above) to resist asphyxiation.", "resist-backup-complications":"To resist complications during backup (EP p.270) roll with LUC (above).", "resist-brain-serizure":"Resist Psi Brain Seizure (EP p.221)", "resist-shock":"Resist Shock", "resist-trauma-disorientation":"Resist Trauma Disorientation", "resist-wound-knockdown":"Resist Knockdown from Wound", "rez":"REZ", "rez-points":"Rez Points", "rna":"Research Network Associates (Scientists)", "roll-auto-failure":"Roll is an automatic failure", "roll-auto-success":"Roll is an automatic success", "roll-crit-failure":"Roll is a critical failure", "roll-crit-success":"Roll is a critical success", "roll-failure":"Roll is a failure", "roll-success":"Roll is a success", "rolls-for":"rolls for", "s-range":"S", "sa":"SA", "sav":"SAV", "savy":"Savy", "semi-automatic":"Semi-Automatic", "semi-automatic-description":"Semi-automatic weapons may be fired twice with the same Complex Action. Each shot is handled as a separate attack.", "sheet-do-not-close":"Do not close the sheet while its processing.", "sheet-processing":"Processing", "sheet-settings":"Sheet Settings", "short-range":"Short", "show-hide-description":"Show\/Hide Description", "single-shot":"Single Shot", "single-shot-description":"Single shot weapons may only be fired once per Complex Action.", "size":"Size", "skill-academics":"Academics", "skill-animal-handling":"Animal Handling", "skill-art":"Art", "skill-beam-weapons":"Beam Weapons", "skill-blades":"Blades", "skill-categories":"Categories", "skill-catopt-Combat":"Combat", "skill-catopt-Mental":"Mental", "skill-catopt-NA":"None", "skill-catopt-Physical":"Physical", "skill-catopt-Psi":"Psi & Mental", "skill-catopt-Social":"Social", "skill-catopt-Technical":"Technical", "skill-catopt-Vehicle":"Vehicle", "skill-catopt-short-Combat":"C", "skill-catopt-short-Mental":"M", "skill-catopt-short-NA":" ", "skill-catopt-short-Physical":"P", "skill-catopt-short-Psi":"Ψ&M", "skill-catopt-short-Social":"S", "skill-catopt-short-Technical":"T", "skill-catopt-short-Vehicle":"V", "skill-classopt-Active":"Active", "skill-classopt-Knowledge":"Knowledge", "skill-climbing":"Climbing", "skill-clubs":"Clubs", "skill-commands":"Commands", "skill-control":"Control", "skill-custom":"[Custom]", "skill-deception":"Deception", "skill-demolitions":"Demolitions", "skill-disguise":"Disguise", "skill-effects-bonus":"Active Effects", "skill-exotic-melee-weapon":"Exotic Melee Weapon", "skill-exotic-ranged-weapon":"Exotic Ranged Weapon", "skill-field":"Field", "skill-flight":"Flight", "skill-fray":"Fray", "skill-free-fall":"Free Fall", "skill-freerunning":"Freerunning", "skill-gunnery":"Gunnery", "skill-hardware":"Hardware", "skill-impersonation":"Impersonation", "skill-infiltration":"Infiltration", "skill-infosec":"Infosec", "skill-interest":"Interest", "skill-interfacing":"Interfacing", "skill-intimidation":"Intimidation", "skill-investigation":"Investigation", "skill-kinesics":"Kinesics", "skill-kinetic-weapons":"Kinetic Weapons", "skill-language":"Language", "skill-linked-aptitude":"Aptitude", "skill-medicine":"Medicine", "skill-morph-bonus":"Morph Bonus", "skill-name":"Name", "skill-navigation":"Navigation", "skill-networking":"Networking", "skill-no-defaulting":"No Defaulting", "skill-no-sort-manual":"Due to Roll20 limitations, manually added items can not be sorted automatically at this time.", "skill-palming":"Palming", "skill-perception":"Perception", "skill-persuasion":"Persuasion", "skill-pilot":"Pilot", "skill-profession":"Profession", "skill-programming":"Programming", "skill-protocol":"Protocol", "skill-psi-assault":"Psi Assault", "skill-psychosurgery":"Psychosurgery", "skill-ranks":"Ranks", "skill-reload-page":"Sorting result is only shown after reopening the sheet.", "skill-research":"Research", "skill-scrounging":"Scrounging", "skill-seeker-weapons":"Seeker Weapons", "skill-sense":"Sense", "skill-sortopt-Aptitude":"Aptitude", "skill-sortopt-Category":"Category", "skill-sortopt-Name":"Name", "skill-sortopt-None":" - ", "skill-specialisations":"Specialisations", "skill-spray-weapons":"Spray Weapons", "skill-swimming":"Swimming", "skill-throwing-weapons":"Throwing Weapons", "skill-total":"Total", "skill-unarmed-combat":"Unarmed Combat", "skills":"Skills", "skills-sort":"Sort Now", "skills-sort-by":"Sort by", "sleight-description":"Description", "sleight-name":"Name", "software":"Software", "software-quality":"Quality", "som":"SOM", "somatics":"Somatics", "somaticsx3":"Somatics tripled", "somx3":"SOM × 3", "spd":"SPD", "spd-extra":"SPD+", "special-rolls":"Special Rolls", "speed":"Speed", "speed-extra":"Extra Speed", "ss":"SS", "stats":"Character Stats", "strain":"Strain", "stress":"Stress", "stress-test":"Stress Test", "stress-value":"Stress Value", "success-roll":"Success Roll", "sv":"SV", "theEye":"The Eye (Firewall)", "thrown":"Thrown", "trait-description":"Description", "trait-name":"Name", "trait-type-opt-Negative":"Negative", "trait-type-opt-Neutral":"Neutral", "trait-type-opt-Positive":"Positive", "trait-type-opt-short-Negative":"-", "trait-type-opt-short-Neutral":"◦", "trait-type-opt-short-Positive":"+", "traits":"Traits", "trauma":"Trauma", "trauma-threshold":"Trauma Threshold", "traumas-ignored":"Ignored Traumas", "tt":"TT", "uRep":"u-Rep", "ultimateRep":"Ultimate (Ultimates)", "uniform-radius":"Uniform Radius", "using-api-script":"Use API Script?", "version":"v", "weapon-damage":"Damage", "weapon-description":"Description", "weapon-dmg":"Dmg", "weapon-name":"Weapon Name", "weapon-ranges":"Ranges", "weapon-skill":"Skill", "weapon-skill-search":"Search Skill", "weapon-specialisation":"Specialisation", "wil":"WIL", "wil-cog":"WIL + COG", "willpower":"Willpower", "willpower-cognition":"Willpower + Cognition", "willpowerx2":"Willpower doubled", "willpowerx3":"Willpower tripled", "wilx2":"WIL × 2", "wilx3":"WIL × 3", "wound-threshold":"Wound Threshold", "wounds":"Wounds", "wounds-ignored":"Ignored Wounds", "wt":"WT", "x-range":"X", "xRep":"x-Rep"}