{ "name-u": "Name", "title-u": "Title:", "species-u": "Spezies:", "total-u": "Gesamt", "spent-u": "Ausgegeben", "sacrifice-u": "Sacrificed", "reserve-u": "Reserve", "attrskill-u": "Attributes & Skills", "agi-u": "", "flaws": "Schwachstellen", "assassination": "Assassination", "athletics": "Athletik", "cover": "Deckung", "driving": "Driving", "grappling": "Ringen", "marksmanship": "Fernkampf", "missle_deflection": "Missle Deflection", "multistrike": "Multistrike", "piloting": "Piloting", "riding": "Riding", "sailing": "Segeln", "sleight-of-hand": "Sleight-of-Hand", "stealth": "Heimlichkeit", "sworn_enemy": "Sworn Enemy*", "team_tactics": "Team Tactics", "unarmed_strike": "Unarmed Strike", "weapon_mastery": "Weapon Mastery*", "clumsiness": "Clumsiness", "handicap": "Handicap", "skillspec-u": "Specifics", "tough-u": "", "skills": "Fertigkeiten", "aquatic": "Aquatic", "armored combat": "Armored Combat", "charge": "Stürmen", "endurance": "Endurance", "mighty blow": "Mighty Blow", "resistance": "Resistance*", "second wind": "Durchschnaufen", "strength": "Stärke", "unlife": "Unlife", "breathless": "Breathless", "frailty": "Frailty", "sunlight sensitivity": "Sunlight Sensitivity", "vulnerability": "Vulnerability", "weakness": "Schwäche", "aware-u": "", "Skills": "Fertigkeiten", "appraisal": "Appraisal", "arcane lore": "Arkane Lehre", "background": "Background*", "computers": "Computertechnik", "criminology": "Criminology", "fixing": "Fixing", "heavy_weapon": "Heavy Weapon*", "languages": "Languages*", "locks_traps": "Locks & Traps", "medicine": "Heilkunde", "memory": "Memory", "nightvision": "Nightvision", "observation": "Beobachten", "power_or_spell": "Power or Spell*", "psychology": "Psychology", "research": "Forschung", "senses": "Sinne", "sixth sense": "Sixth Sense", "survival": "Survival*", "surgery": "Surgery", "surveillance": "Surveillance", "trivia": "Trivia", "underworld": "Unterwelt", "absent-mindedness": "Absent-Mindedness", "blindness": "Blindness", "deafness": "Deafness", "will-u": "", "animal_handling": "Animal Handling*", "art": "Art*", "bargaining": "Bargaining", "battle_rage": "Battle Rage", "command": "Kommando", "focus": "Fokus", "followers": "Followers", "impersonation": "Impersonation", "intimidation_fear": "Intimidation/Fear", "luck": "Glück", "oratory": "Oratory", "persuasion": "Überzeugen", "politics": "Politik", "reputation": "Reputation*", "street_smarts": "Street Smarts", "trickery": "Trickery", "addiction": "Addiction*", "cowardice": "Cowardice", "code_of_honor": "Code of Honor*", "flashbacks": "Flashbacks", "greed": "Greed*", "outcast": "Outcast*", "phobia": "Phobia*", "unluck": "Unluck", "unmistakable_feature": "Unmistakable Feature*", "derstat": "Derived Statistics", "health-u": "Health", "move-u": "Move", "init-u": "Init", "spirit-u": "Willenskraft", "bonus": "Bonuses & Penalties", "arm-u": "ARM", "injury": "Injuries", "impair": "Impairment Level", "atk": "Angriff", "defense": "Defense", "damage": "Schaden", "ammo-u": "Munition", "rel-u": "Rel", "rng-u": "Reichweite", "dam-u": "DAM", "aoe-u": "AOE", "wt-u": "Wt", "notes-u": "Notes", "crew-u": "Crew", "agiabbr-u": "AGI", "loc-u": "Location", "dif-u": "DIF", "cast-u": "Zauberzeit", "dur-u": "Dauer", "meffect-u": "Description", "sc-u": " Skill Check", "statc-u": "Stat Check" }