Clear Assignment
Baseline 0 –
1 –
DD1 | 2 –
3 –
DD2 | 4 –
Permanent Injury | 5 –
RD1 | 6 –
7 –
DDx | 8 –
9 –
Bodily Death | 10 –
DD = Diesize Decrease. Dice are switched out for lower value ones.
RD = Remove Die. Dice are removed from the pool.
– 0 | Total Penalty
1
2
3 | -1
4
5 | -2
6
7 | -3
8 | -4
9 | -5
10 | -6
10
9
8
7
6
5
4
3
2
1
– 0
Highest + Lowest Attribute
Ethereal Stat +1
/
Current / Total EXP
Roll penalties and bonuses are applied automatically; RD, DD, and type of die are not.
You can drop the lowest rolling dice by adding "dl" and the number of dice to remove. Alternately you can add "k" followed by however many dice you want to keep.
If rolling multiple types of dice and need to drop some, place them inside curly brackets. Example: {2d6+3d8}k4.