{ "human": "Human", "techno-hybrid": "Techo-Hybrid", "geno-hybrid": "Geno-Hybrid", "natural-hybrid": "Natural Hybrid", "acrobatics-balance": "Acrobatics/Balance", "acting-storytelling": "Acting/Storytelling", "ada": "ADA", "adaptation": "Adaptation", "age": "Age", "age-title": "Character Age", "ambidextrous": "Ambidextrous", "ancient-language": "Ancient Languages", "annexes": "Annexes", "annexes-states-health-and-protection-exp": "Expand the table", "annexes-states-health-and-protection-h": "Health State & Protection", "annexes-success-failure-margin-exp": "Expand the table", "annexes-success-failure-margin-h": "Success and Failure Marging", "apnea": "Apnea", "aquaculture-livestock-farming": "Aquaculture/Livestock Farming", "archetype": "Archetype", "archetype-place": "Character Archetype", "armed-combat": "Armed Combat", "armor": "Armor", "armor-attack": "Armor Weaponery", "armor-attributes-exp": "Expand the armor attributes", "armor-attributes-h": "Armor Attributes", "armor-desc": "Armor Attributs", "armor-desc-exp": "Expand the Armor Description", "armor-desc-h": "Armor Description", "armor-down": "Down", "armor-down-place": "Armor Down", "armor-exo-force": "Exo-Force", "armor-exo-force-title": "Armor Exo-force", "armor-hull-type": "Hull Type", "armor-hull-type-place": "Hull Type / Material", "armor-maneuver": "Armor Maneuvers", "armor-notes-place": "Armor Notes", "armor-on-ground-init-penalty": "OG IP", "armor-on-ground-init-penalty-title": "On Ground Initiative Penalty", "armor-on-ground-speed": "OG Speed", "armor-on-ground-speed-title": "On Ground Speed", "armor-safety-flap-visor": "Safety Flap on Visor", "armor-seizure-penalty": "Seizure Penalty", "armor-seizure-penalty-place": "Armor Seizure Penalty", "armor-underwater-init-penalty": "UW IP", "armor-underwater-init-penalty-title": "UnderWater Initiative Penalty", "armor-underwater-speed": "UW Speed", "armor-underwater-speed-title": "UnderWater Speed", "armory": "Armory", "art-craftmanship": "Art/Craftmanship", "athletics": "Athletics", "attack": "", "attributes": "ATTRIBUTES", "attributes-abbrv": "Attr.", "attributes-exp": "Expand the attributes", "attributes-h": "Attributes", "automatic-shoot": "Automatic Shoot", "autonomy": "Autonomy", "autonomy-armor-place": "Armor Autonomy", "autonomy-vehicle-place": "Vehicle Autonomy", "auxiliary-system-description-place": "Auxiliary System Description", "auxiliary-system-integrity-title": "Auxiliary System Integrity", "auxiliary-system-level-title": "Auxiliary System Level", "auxiliary-system-name-place": "Auxiliary System name", "auxiliary-systems": "Auxiliary Systems", "auxiliary-systems-exp": "Expand the equipments", "auxiliary-systems-h": "Auxiliary System", "auxiliary-systems-level": "Lvl.", "base": "Base", "base-level": "Base Level", "base-level-reaction": "Base Level = Reaction", "battery-type": "Battery Type", "battery-type-armor-place": "Battery type which powered the armor", "battery-type-vehicle-place": "Battery type which powered the vehicle", "benefits": "Benefits", "benefits-and-disadvantages": "Benefits & Disadvantages", "benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description", "benefits-and-disadvantages-exp": "Expand the Benefits & Disadvantages", "benefits-and-disadvantages-h": "Benefits & Disadvantages", "benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name", "body": "Body", "bureaucracy": "Bureaucracy", "business-trafficking": "Business/Trafficking", "camouflage-concealment": "Camouflage/Concealment", "cartography": "Cartography", "category": "Category", "category-armor-place": "Armor Category", "category-vehicle-place": "Vehicle Category", "character": "Character", "character-desc": "Character Description", "character-desc-exp": "Expand the Character Description", "character-name": "Character Name", "character-name-place": "Character Name", "climbing": "Climbing", "combat-melee": "Combat (melee)", "combat-shooting": "Combat (shooting)", "communications-social-relations": "Communication/Social Relations", "complexion": "Complexion", "complexion-place": "Complexion Details", "computer-desc": "Computer Description", "computer-emp-shielding": "EMP Shielding", "computer-emp-shielding-place": "Computer's EMP Shielding", "computer-exp": "Expand the computer", "computer-generation": "Generation", "computer-generation-place": "Computer Generation", "computer-h": "Computer", "computer-hacking": "Computer Hacking", "computer-integrity": "Integrity", "computer-integrity-place": "Computer Integrity", "computer-max-level-programs": "Max Lvl.", "computer-max-level-programs-title": "Programs Maximum Level", "computer-potential": "Potential", "computer-potential-place": "Computer Potential", "computer-program-description-place": "Program Description", "computer-program-name-place": "Program name", "computer-programs": "Programs", "computer-systems-management": "System Management", "computer-systems-management-place": "Computer Systems Management", "computer-type": "Type", "computer-type-place": "Material Type", "computer-weight": "Weight", "computer-weight-title": "Computer weight in lbs", "computing": "Computing", "con": "CON", "config": "Configuration", "constitution": "Constitution", "contact-weapon-damage-place": "ex: 1d6+2", "contact-weapon-name-place": "Weapon Name", "contact-weapon-shock-place": "ex: 1d4+1", "coo": "COO", "coordination": "Coordination", "corpulence": "Corpulence", "corpulence-place": "Character Corpulence", "creation-points-modifier": "Creation Points Mod. (CP)", "critical": "Critical", "critical-reroll": "Critical Reroll", "critical-result": "Critical !", "crushing-depth": "Depth (Crushing)", "crushing-depth-armor-title": "Armor Crushing Depth", "crushing-depth-vehicle-title": "Vehicle Crushing Depth", "cryptography": "Cryptography", "current-level": "Current Level", "current-luck": "Current", "current-luck-title": "Current Luck", "damage-modifier": "DM", "damage-modifier-title": "Damages Modifier", "damage-resistance": "Damage Resistance", "damage-resistance-title": "Damages Resistance", "damages": "Damages", "damages-exp": "Expand the damages", "damages-h": "Damages", "damages-up": "DAMAGES", "dancing": "Dancing", "death-limb-destroy": "Death/Limb Destroyed", "description": "Description", "destruction": "Destruction", "diameter": "Diameter", "diameter-vehicle-place": "Vehicle Diameter", "disadvantage": "Disadvantage", "disastrous": "Disastrous", "disguise-deception": "Disguise/Deception", "distinctive-signs": "Distinctive Signs", "distinctive-signs-place": "Character Distinctive Signs", "drugs": "Drugs", "education-general-knowledge": "Education/General knowledge", "electronics": "Electronic", "eloquence-persuasion": "Eloquence/Persuasion", "empathic-analysis": "Empathic Analysis", "enable-ask-for-difficulty": "Ask Roll Difficulty?", "endurance": "Endurance", "equipment-maximum-place": "Maximum", "equipment-name-place": "Equipment Name", "equipment-number-place": "Number", "equipment-value-place": "Equipment Value", "equipments": "EQUIPMENTS", "equipments-exp": "Expand the equipments", "equipments-h": "Equipments", "escape": "Escape", "exclusive-skill": "(X) : exclusive skill;", "exoskeleton": "Exoskeleton", "explosives": "Explosives", "eyes": "Eyes", "eyes-place": "Eyes Details", "fail-result": "Fail", "fast-speed": "Fast speed", "female": "Female", "fertile": "Fertile", "fertility": "Fertility", "finding-information": "Finding Information", "first-aid": "First Aid", "fof-breathing": "FOF Breathing", "fof-breathing-title": "Foreing Organic Fluid Breathing", "footer-created-by": "Created By", "footer-inspired": "(highly inspired by Pathfinder sheet)", "footer-last-update": "Last Update", "foreign-language": "Foreign Language", "furtive-silent-movement": "Furtive/Silent Movement", "gambling": "Gambling", "gender": "Gender", "generator": "Generator", "genetic-type": "Genetic Type", "genetic-type-modifier": "Genetic Type Mod.", "genetic-type-place": "Character Genetic Type", "geographic-origin": "Geographic Origin", "geographic-origin-place": "Character Geographic Origin", "global-abbrv": "Glob.", "hair": "Hair", "hair-place": "Hair Details", "hand-to-hand-combat": "Hand to Hand Combat", "handguns": "Handguns", "hands": "Guiding Hand", "head": "Head", "heavy-weapons-melee": "Heavy Weapons (melee)", "heavy-weapons-shooting": "Heavy Weapons (shooting)", "height": "Height", "height-place": "Character Height", "higher-eductation": "Higher Education", "higher-eductation-place": "Character Studies & Degree", "hunting-tracking": "Hunting/Tracking", "impossible-action": "impossible action", "incident-modifier": "Incident
Modifier", "incidents-effects": "Incidents Effects", "incidents-effects-description-place": "Incidents & Effects Description", "incidents-effects-name-place": "Effect name", "incidents-exp": "Expand the incidents", "incidents-h": "Incidents", "incidents-localisation": "INCIDENTS LOCALISATION", "initial-training": "Initial Training", "initial-training-place": "Character Initial Training", "initiative": "Initiative", "initiative-exp": "Expand the initiative", "initiative-h": "Initiative", "int": "INT", "integrity": "Integrity", "integrity-abbrv": "ITG", "integrity-permanent-loss": "ITG (structure)
Permanent Loss", "intelligence": "Intelligence", "intimidation": "Intimidation", "item": "Items", "knockout-threshold": "Knockout Threshold", "knowledge": "Knowledge", "languages-dialects": "Languages/Dialects", "leadership": "Leadership", "left-arm": "Left Arm", "left-handed": "Left Handed", "left-leg": "Left Leg", "length": "Length", "length-vehicle-place": "Vehicle Length", "light": "Light", "light-ship": "[Light Ship]", "limit-depth": "Depth (Limit)", "limit-depth-armor-title": "Armor Limit Depth", "limit-depth-vehicle-title": "Vehicle Limit Depth", "limiting-skill": "limiting skill;", "localisation": "Localisation", "luck": "Luck", "male": "Male", "margin": "Margin", "martial-art-defense": "Martial Art [Defense]", "martial-art-offense": "Martial Art [Offense]", "martial-art-wrestling": "Martial Art [Wrestling]", "mastered-abbrv": "Mast.", "max": "Max", "maximum-speed": "Max Speed", "mechanic": "Mechanic", "melee": "Melee", "melee-attack": "Melee Attack", "melee-damage-modifier": "Damage Mod. (melee)", "meleeWeapons": "WEAPONS (MELEE)", "meleeWeapons-exp": "Expand the melee weapons", "meleeWeapons-h": "Weapons (Melee)", "minimize-cmd": "Minimize Row", "moderate": "Moderate", "moderate-speed": "Moderate Speed", "modifier": "Modifier", "mortal": "Mortal", "moves": "MOVES", "moves-exp": "Expand the moves", "moves-h": "Moves", "music-instrument": "Music Instruments", "mutation": "Mutation", "mutation-and-polaris-description-place": "Mutation or Polaris Flux Description", "mutation-and-polaris-name-place": "Mutation or Polaris Flux Name", "mutations-and-polaris": "Mutations & Polaris", "mutations-and-polaris-exp": "Expand the Mutation & Polaris Flux", "mutations-and-polaris-h": "Mutations & Polaris", "name": "Name", "nations-and-orga-knowledge": "Nations & Orga Knowledge", "natural-ability": "Natural Ability", "natural-environment-knowledge": "Natural Env. Knowledge", "natural-progression-abbrv": "NP", "natural-progression-skill": "NP : natural progression skill;", "natural-resistance": "Natural Resistance", "naval-combat": "Naval Combat", "navigate": "Navigate", "no": "No", "notes": "Notes", "number-abbrv": "Nb.", "observation": "Observation", "oceans": "Oceans", "on-the-ground": "On the ground", "onboard-weapons-artillery": "Onboard Weaponds/Artillery", "optimum-depth": "Depth (Optimum)", "optimum-depth-armor-title": "Armor Optimum Depth", "optimum-depth-vehicle-title": "Vehicle Optimum Depth", "orientation": "Orientation", "page-annexes": "Annexes", "page-armor": "Armore", "page-character": "Character", "page-config": "Configuration", "page-vehicle": "Vehicle", "penalties": "Penalties", "penalty": "Penalty", "per": "PER", "perception": "Perception", "physical-abilities": "Physical Abilities", "pickpocket": "Pickpoket", "pilot": "Pilot", "piloting": "Piloting", "player-name": "Player Name", "player-name-place": "Player Name", "poisons-deseases-radiations": "Deseases, Poisons & Radiations", "polaris": "Polaris Flux", "pre": "PRE", "precision-shoot": "Precision Shoot", "presence": "Presence", "protection-localisation-place": "Protection Localisation", "protection-name-place": "Protection Name", "protection-penalty-place": "Protection Penalty", "protection-shock-place": "Taking Shock", "protection-value-place": "Protection Value", "protections": "PROTECTIONS", "protections-exp": "Expand the protections", "protections-h": "Protections", "ranged": "Ranged", "ranged-attack": "Ranged Attack", "ranged-weapon": "Ranged Weapons", "ranged-weapon-damage-place": "ex: 1d6+2", "ranged-weapon-extrem-range": "Xtr. Rg.", "ranged-weapon-extrem-range-title": "Extrem Range", "ranged-weapon-long-range": "Long. Rg.", "ranged-weapon-long-range-title": "Long Range", "ranged-weapon-max-range": "Max Rg.", "ranged-weapon-max-range-title": "Max Range", "ranged-weapon-medium-range": "Med. Rg.", "ranged-weapon-medium-range-title": "Medium Range", "ranged-weapon-name-place": "Weapon Name", "ranged-weapon-shock-place": "ex: 1d4+1", "ranged-weapon-short-range": "Sht. Rg.", "ranged-weapon-short-range-title": "Short Range", "rangedWeapons": "WEAPONS (RANGED)", "rangedWeapons-exp": "Expand the ranged weapon", "rangedWeapons-h": "Weapons (Ranged)", "rate-of-fire": "Rate Of Fire", "reach": "Reach", "reaction": "Reaction", "remote-piloting": "Remote Piloting", "rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons", "right-arm": "Right Arm", "right-handed": "Right Handed", "right-leg": "Right Leg", "roman-numeral-five": "V", "roman-numeral-four": "IV", "roman-numeral-height": "VIII", "roman-numeral-one": "I", "roman-numeral-seven": "VII", "roman-numeral-six": "VI", "roman-numeral-three": "III", "roman-numeral-two": "II", "science-specialized-knowledge": "Sciences/Special Knowledge", "secondary-attributes": "SECONDARY ATTRIBUTES", "secondary-attributes-exp": "Expand the secondary attributes", "secondary-attributes-h": "Secondary Attributes", "security-systems": "Security Systems", "sequels": "Sequels", "serious": "Serious", "sharpshooting": "SharpShooting", "sheet-configuration": "Character Sheet Configuration", "shielding": "Shielding", "shielding-title": "Shielding Value", "shock": "Shock", "shooting-mode-long-burst": "LB", "shooting-mode-short-burst": "SB", "shooting-mode-snap-shot": "SS", "showsect-cmd": "Click to expand", "singing": "Singing", "size": "Size", "size-armor-place": "Armor Size", "size-vehicle-title": "Vehicle Size", "skill": "Skill", "skill-with-prerequisites": "skill with prerequisites (optional);", "skills-exp": "Expand the skills", "skills-h": "Skills", "skills-title": "SKILLS", "slow-speed": "Slow Speed", "social-origins": "Social Origins", "social-origins-place": "Character Social Origins", "socializing-seduction": "Socializing/Seduction", "soundscan-analysis": "Soundscan Analysis", "special-skills": "Special Skills", "special-weapons": "Special Weapons", "special-weapons-melee": "Special Weapons", "specific-language": "Specific Languages", "spying-surveillance": "Spying/Surveillance", "states-health-and-protection": "HEALT STATES & PROTECTIONS", "stealth-shadowing": "Stealth/Shadowing", "stealth-subterfuge": "Stealth/Subterfuge", "sterile": "Sterile", "str": "STR", "strategy": "Strategy", "strength": "Strength", "structure": "Structure", "stun-threshold": "Stun Threshold", "submarine-armor-maneuver": "Armor Maneuvers [Submarine]", "submarine-maneuvering": "Submarine Maneuvering", "submarine-scooter": "[Submarine Scooter]", "submarine-weapons": "Submarine Weapons", "success-and-failure-margin-table": "SUCCESS & FAILURE MARGIN TABLE", "success-result": "Success", "surface": "Surface", "surgery": "Surgery", "survival": "Survival", "survival-outside": "Survival/Outside", "survival-system-and-generators": "Generators/Survival Systems", "tactics": "Tactics", "technical-engineering": "Technical Engineering", "techniques": "Techniques", "technological-level": "TL", "throwing-weapons": "Throwing Weapons", "total-luck": "Total", "total-luck-title": "Total Luck", "training": "Training", "traps": "Traps", "type": "Type", "type-name": "Type/Name", "type-name-armor-place": "Armor Type/Name", "type-name-vehicle-place": "Vehicle Type/Name", "underground": "Underground", "underwater": "Under Water", "value": "Value", "vehicle": "Vehicle", "vehicle-attack": "Vehicle Weaponery", "vehicle-attributs-exp": "Expand the vehicule attributes", "vehicle-attributs-h": "Vehicle Attributes", "vehicle-block-name-place": "Vehicle Block Name", "vehicle-blocks": "Blocks", "vehicle-blocks-exp": "Expand the blocks", "vehicle-blocks-h": "Blocks", "vehicle-crew": "Crew", "vehicle-crew-title": "Number of people in the vehicle crew", "vehicle-desc": "Vehicle Attributes", "vehicle-desc-exp": "Expand the vehicle description", "vehicle-desc-h": "Vehicle Description", "vehicle-freight ": "Freight", "vehicle-freight-title": "Number of Freight that the vehicle can take", "vehicle-is-damage": "Is Damage?", "vehicle-maneuvrability": "Man.", "vehicle-maneuvrability-title": "Vehicle Maneuvrability", "vehicle-movement-points": "Mv. Pts.", "vehicle-movement-points-title": "Movement Points", "vehicle-notes-place": "Vehicle Notes", "vehicle-passengers": "Passengers", "vehicle-passengers-title": "Number of Passengers that the vehicle can take", "vehicle-safety-flap-pilot": "Safety Flap on the cockpit", "vehicle-speed": "Spd.", "vehicle-speed-title": "Speed", "vehicle-thrust-type": "Thrust", "vehicle-thrust-type-place": "Thrust Type", "weapon-damage": "Damages", "weaponAmmunition": "Ammo", "weaponAmmunitionCost": "cost", "weaponery-exp": "Expand the weaponery", "weaponery-h": "Weaponery", "weaponery-up": "WEAPONERY", "weaponry": "Weaponery", "weapons": "Weapons", "weight": "Weight", "weight-title": "Character Weight", "wil": "WIL", "willpower": "Willpower", "wounds": "WOUNDS", "wounds-and-sequels": "Wounds & Sequels", "wounds-and-sequels-description-place": "Wound Sequel Description", "wounds-and-sequels-name-place": "Wound Name", "wounds-exp": "Expand the wounds", "wounds-h": "Wounds", "yes": "Yes", "zero-g-maneuvering": "0G Maneuvering" }