| Nombre: | Especie: | Patria: | Edad: |
| Cultura: | Profesión: | Clase Social: | Sexo: |
| Lateralidad: | Entorno: | Peso: | Alura: | Tiradas de PX: |
Base |
+ |
Temp |
= |
Total |
|
| FUE: | + | = | |||
| INT: | + | = |
Base |
+ |
Temp |
= |
Total |
|
| CON: | + | = | |||
| POD: | + | = |
Base |
+ |
Temp |
= |
Total |
|
| TAM: | + | = | |||
| CAR: | + | = |
Base |
+ |
Temp |
= |
Total |
|
| DES: | + | = |
Atributos: |
Localizaciones y armadura |
Penalización por armadura: |
1d20 |
Localización |
Nombre y tipo de armadura |
Carga |
PA |
PV |
||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
Atributo |
Base |
+ |
Temp |
= |
Total |
||
| Puntos de acción*: | + | = | / | ||||
| Mod. Exp.: | + | = | |||||
| Ritmo de curación: | + | = | |||||
| Puntos de suerte: | + | = | / | ||||
| Puntos de Magia: | + | = | / | ||||
| Movimiento*: | + | = | |||||
| Momento de reacción*: | + | = | |||||
| Tenacidad*: | + | = | / | ||||
| * Otros modificadores pueden aplicarse | |||||||
Atributo |
Base |
Actual |
| Mod. Daño: |
Fatiga |
Nivel actual: |
Nivel |
Mouvimiento |
Rango de acción |
Puntos de acción |
Tiempo de |
Tasa de |
|
| Horas | ||||||
Estilo |
Base+Puntos+Bonus |
= |
% |
Armas |
Beneficios |
| Pelea | FUE+DES++ | = |
| FUE+DES++ | = |
| FUE+DES++ | = |
| FUE+DES++ | = |
Escudo |
Daño |
Tamaño |
Alcance |
Carga |
PA |
PV |
Efectos |
Cobertura |
| / |
Arma |
Daño |
Tamaño / |
Alcance / |
Carga |
PA |
PV |
Tam de empalamiento |
Efectos |
Munición |
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / |
Habilidad |
Base+Puntos+Bonus |
= |
% |
|
| Aguante | CONx2++ | = | ||
| Atletismo | FUE+DES++ | = | ||
| Bailar | DES+CAR++ | = | ||
| Cantar | POD+CAR++ | = | ||
| Conducir | DES+POD++ | = | ||
| Costumbres | INTx2++ | = | ||
| Engañar | INT+CAR++ | = | ||
| Evadir | DESx2++ | = | ||
| Influencia | CARx2++ | = | ||
| Montar | DES+POD++ | = | ||
| Músculo | FUE+TAM++ | = | ||
| Nadar | FUE+CON++ | = | ||
| Ocultar | DES+POD++ | = | ||
| Pelea | STR+DEX++ | = | ||
| Percepción | INT+POD++ | = | ||
| Perspicacia | INT+POD++ | = | ||
| Primeros auxilios | INT+DES++ | = | ||
| Región | INTx2++ | = | ||
| Remar | FUE+CON++ | = | ||
| Sigilo | INT+DES++ | = | ||
| Voluntad | PODx2++ | = |
Habilidad |
Base+Puntos+Bonus |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Idiomas |
Base+Puntos+Bonus |
= |
% |
| INT+CAR++ | = |
Pasión |
Base+Puntos+Bonus |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Dependencia |
Base+Puntos+Bonus |
= |
% |
| ++ | = | |||
| ++ | = | |||
| ++ | = |
Penalización a la tenacidad: |
Objeto |
Cantidad |
Carga |
Día |
/ | Semana |
/ | Mes |
/ | Año |
|
Ingresos: |
/ | / | / | ||||
Gastos: |
/ | / | / | ||||
Total: |
/ | / | / |
Capacidad de carga |
TAM medio racial: |
Actual |
Lastrado |
Sobrecargado |
Max |
Habilidades de FUE y/o DES: |
|
Tasa de movimiento: |
|
Carga actual: |
La carga actual incluye la armadura vestida, el escudo, las armas y el equipo.
* No se puede correr
Culto / Orden / Hermandad |
Rango |
Notas |
Efecto |
Duración |
Magnitud |
Intensidad |
Rango |
Objetivos |
Descripción |
Coste en PM |
Base+Puntos+Bonus |
= |
% |
|
| POD+CAR++ | = |
Base+Puntos+Bonus |
= |
% |
||
Trance |
CON+POD++ | = |
Base+Puntos+Bonus |
= |
% |
||
Atadura |
POD+CAR++ | = |
Culto |
Máximo de |
Max POD |
PA de los espíritus |
SR del espíritu |
Daño espiritual |
|||
| / | ||||||||
Base+Puntos+Bonus |
= |
% |
Max intensidad |
Número máximo |
||
Meditación |
INT+CON++ | = |
Senda |
Base+Puntos+Bonus |
= |
% |
Intensidad Max |
Talentos |
| POD+CON++ | = |
Base+Puntos+Bonus |
= |
% |
Puntos de manipulación |
Máxima cantidad de |
||
Manipulación |
INT+POD++ | = |
Escuela / grimorio |
Base+Puntos+Bonus |
= |
% |
Intensidad |
Hechizos |
| INTx2++ | = |
Base+Puntos+Bonus |
= |
% |
||
Exhortación |
INT+CAR++ | = |
Devoción |
Base+Puntos+Bonus |
= |
% |
Intensidad |
Magnitud |
Culto |
Reserva devocional |
|||
| POD+CAR++ | = | / |
'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com
| {{key}}: | {{value}} |
| Muy fácil: | {{rolled}}≤{{very_easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}}✓ | {{/rollGreater() rolled very_easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}} {{#rollBetween() rolled very_easy_crit very_easy}}✓ | {{/rollBetween() rolled very_easy_crit very_easy}} {{#rollGreater() rolled very_easy}}✕ | {{/rollGreater() rolled very_easy}} {{/rollGreater() rolled very_easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() very_easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() very_easy 100}} {{#rollLess() very_easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() very_easy 101}} {{/rollGreater() rolled 95}}
| Fácil: | {{rolled}}≤{{easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}}✓ | {{/rollGreater() rolled easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}} {{#rollBetween() rolled easy_crit easy}}✓ | {{/rollBetween() rolled easy_crit easy}} {{#rollGreater() rolled easy}}✕ | {{/rollGreater() rolled easy}} {{/rollGreater() rolled easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() easy 100}} {{#rollLess() easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() easy 101}} {{/rollGreater() rolled 95}}
| Normal: | {{rolled}}≤{{standard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}}✓ | {{/rollGreater() rolled standard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}} {{#rollBetween() rolled standard_crit standard}}✓ | {{/rollBetween() rolled standard_crit standard}} {{#rollGreater() rolled standard}}✕ | {{/rollGreater() rolled standard}} {{/rollGreater() rolled standard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() standard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() standard 100}} {{#rollLess() standard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() standard 101}} {{/rollGreater() rolled 95}}
| Difícil: | {{rolled}}≤{{hard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}}✓ | {{/rollGreater() rolled hard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}} {{#rollBetween() rolled hard_crit hard}}✓ | {{/rollBetween() rolled hard_crit hard}} {{#rollGreater() rolled hard}}✕ | {{/rollGreater() rolled hard}} {{/rollGreater() rolled hard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() hard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() hard 100}} {{#rollLess() hard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() hard 101}} {{/rollGreater() rolled 95}}
| Muy difícil: | {{rolled}}≤{{formidable}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}}✓ | {{/rollGreater() rolled formidable_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}} {{#rollBetween() rolled formidable_crit formidable}}✓ | {{/rollBetween() rolled formidable_crit formidable}} {{#rollGreater() rolled formidable}}✕ | {{/rollGreater() rolled formidable}} {{/rollGreater() rolled formidable_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() formidable 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() formidable 100}} {{#rollLess() formidable 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() formidable 101}} {{/rollGreater() rolled 95}}
| Hercúleo: | {{rolled}}≤{{herculean}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}}✓ | {{/rollGreater() rolled herculean_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}} {{#rollBetween() rolled herculean_crit herculean}}✓ | {{/rollBetween() rolled herculean_crit herculean}} {{#rollGreater() rolled herculean}}✕ | {{/rollGreater() rolled herculean}} {{/rollGreater() rolled herculean_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() herculean 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() herculean 100}} {{#rollLess() herculean 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() herculean 101}} {{/rollGreater() rolled 95}}
| Daño: | {{damage}} |
| Tamaño: | {{size}} |
| Tamaño de empalamiento: | {{impale_size}} |
| Efectos: | :{{effects}} |